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Book of Knots

Book of Knots

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Published by Mr Mat
A role playing game based around Alice in Wonderland by Lewis Carol. A gothic atmosphere with interesting ideas. Source book with more developed characters, better art and ideas.
A role playing game based around Alice in Wonderland by Lewis Carol. A gothic atmosphere with interesting ideas. Source book with more developed characters, better art and ideas.

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Published by: Mr Mat on Jun 17, 2009
Copyright:Attribution Non-commercial

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11/27/2012

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There are many, many tricks a magician with suffcient knowledge,
craft, and creativity might be able to work. These are some of the more
common. Any trick may be performed if the magician has the required
levels of Sciomancy and Binding—and has the required points spent in
Twist Shadow.

There is no specifc cost for any Trick.

Trick

Needs

Truth of Place

Sciomancy 1

Truth of Person

Sciomacny 2

Minor Hex

Sciomacny 2, Binding 2

Mesmerize

Sciomancy 2, Binding 3, Twist Shadow [4,8]

Wanton Violence

Sciomancy 2, Binding 3/4, Twist Shadow [2, 4, 6, 8, 10, 12]

Message (human)

Sciomancy 3, Binding 2/3, Twist Shadow [1, 2]

Summon Entity

Sciomancy 4, Binding 2, 3, 4

Protection

Sciomancy 1, Binding 2, Twist Shadow [2, 4, 8, 12]

Levitate

Sciomancy 1, Binding 3,4, Twist Shadow [8, 12]

Vanish

Sciomancy 2, Twist Shadow [8]

Artifact

Sciomancy 4, Binding 4

Sleight (of hand)

Sciomancy 2, Binding 2, 3, 4

Awareness

Sciomancy 2/3

Spy

Sciomancy 3,4 Twist Shadow [6]

Astral Travel

Sciomancy 4, Twist Shadow [4]

Healing

Sciomancy 1, Binding 2,3 Twist Shadow [2,4,8]

Twisted Abode

Sciomancy 3

Double Team

Sciomancy 3, Binding 3

110

Book of Knots - Magicians

111

Book of Knots - Magicians

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