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4_5-tessellated-folding1

tutorial

Attribution Non-Commercial (BY-NC)

- Vector Arithmetic and Geometry
- Quadratic Forms Which Represent All Integers
- MAE 640 Lec2
- Welcome to ETABS
- 2.Vectors
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- Johore Trial 10 Paper 3 Mark Scheme
- A Cartesian Coordinate System Specifies Each Point Uniquely in a Plane by a Pair of Numerical Coordinates
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Step1 : Base Curve Profile 1. Curve (Params/Geometry/Curve) : Profile Crv - Draw one Rhino Curve on x-y plane (on Top view) - Right click and Set One Curve 2. Slider (Params/Special/Number Slider) - Number of X-axis Folding : Integer, Lower limit=0, Upper limit=20, Value=12 - Additional Number of Folding : Integer, Lower limit=-5 ,Upper limit=5, Value=0 3. Add (Scalar/Operators/Addition) - A : Slider Number of X-axis Folding - B : Slider Additional Number of Folding 4. PFrames (Curve/Division/Perp Frames) - C : Profile Crv - N : Slider Number of X-axis Folding

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LIVE COMPONENTS

Architectural Geometry Components Library by HG http://livecomponents-ny.com

Step2 : Sectional Geometry Controller 5. Length (Curve/Analysis/Length) - C : Profile Crv 6. Line (Curve/Primitive/Line SDL) - S : YZ Plane - D : X axis - L : Length 7. PFrames (Curve/Division/Perp Frames) - C : 6.Line(L) - N : Slider Number of X-axis Folding 8. Curve (Params/Geometry/Curve) : Geometry Controlling Crv - Draw one Rhino Curve closed to 6.Line on x-y plane (on Top view) - Right click and Set One Curve 9. PCX (Intersect/Mathematical/Curve|Plane) - C : Slider Geometry Controlling Crv - P : PFrames (F) 10. Dist (Vector/Point/Distance) - A : PCX (P) - P : PFrames(F)

Step3 : Points Distribution 11. Cir (Curve/Primitive/Circle) - P : 4. PFrames(F) - R : Dist(D) 12. Divide (Curve/Division/Divide Curve) - C : Cir(C) - N : 3. Add(R) 13. Range (Logic/Sets/Range) - D : 3. Add(R) - N : 3. Add(R) 14. Slider (Params/Special/Number Slider) - Shift Value : Integer, Lower limit=-5, Upper limit=5, Value=1 15. Mult (Scalar/Operator/Multiplication) - A : Range(R) - B : Slider Shift Value 16. Graft (Logic/Tree/Graft Tree) - D : Mult(R) 17. Shift (Logic/List/Shift List) - L : Divide(P) - S : Graft(T) - W: True -> dont forget this!

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LIVE COMPONENTS

Architectural Geometry Components Library by HG http://livecomponents-ny.com

Step4 : Making Surface 18. Point (Params/Geometry/Point) - 17.Shift : named as Organized Points 19-1. Path Mapper (Logic/Tree/Path Mapper) - 18. point Organized Points - Mapping Editor : {A;B;C;D}={C} 19-2. Path Mapper (Logic/Tree/Path Mapper) - Mapping Editor : {C}(i)={i}(C) 20-1. Shift (Logic/List/Shift List) - L : 19-1. Path Mapper - S : integer =1 20-2. Shift (Logic/List/Shift List) - L : 19-1. Path Mapper - S : integer =-1 21. Shift (Logic/List/Shift List) - L : point Organized Points - S : integer =-1 - W : True (dont forget this) 22-1. Path Mapper (Logic/Tree/Path Mapper) - 18. point Organized Points - Mapping Editor : {A;B;C;D;E}={C} 22-2. Path Mapper (Logic/Tree/Path Mapper) - Mapping Editor : {C}(i)={i}(C) 23-1. Shift (Logic/List/Shift List) - L : 19-1. Path Mapper - S : integer =1 23-2. Shift (Logic/List/Shift List) - L : 19-1. Path Mapper - S : integer =-1 24. Srf4Pt (Surface/Freeform/4Point Surface) - A : 20-1.Shift(L) - B : 20-2.Shfit(L) - C : 23-2.Shift(L) 25. Srf4Pt (Surface/Freeform/4Point Surface) - A : 20-1.Shift(L) - B : 23-1.Shift(L) - C : 23-2.Shift(L)

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LIVE COMPONENTS

Architectural Geometry Components Library by HG http://livecomponents-ny.com

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