You are on page 1of 1

HOW TO FIX A CHARACTER POSE AFTER LOADING A MOCAP FILE

In this case, we are going to fix right and left clavicles

1. 2.

Open Metropoly Cs Character (Ex: CMan0006-Cs.max) Select CMan0006-Bip (root) skeleton from: select by name tool.

5.

Go to motion tools. >> Open Layers menu >> Create a new layer Change to Wireframe mode >> Select L Clavicle

6.

3.

Go to motion tools >> Select biped menu >> Load file >> select the *.bip file

7.

Set animation on Frame 0 >> Using right button click on Select and Rotate . >> Correct pose in X,Y,Z using dials.

4.

Go to Display >> Select Unhide all

8.

Go to Key info >> Click Set Key button

Pose is not realistic. See that clavicles are too up.

9.

Select R Clavicle and repeat steps 6-8