Contents

An Introduction to ‘Pankration Athlima’ I. Grading Syllabus Epsilon Grade Techniques ( E) Delta Grade Techniques (Δ) Gamma Grade Techniques ( Γ) Vita Grade Techniques (B) Alpha Grade Techniques ( A) Pankratist Grade Techniques (Dan) II. Rules of Competition I Ring Pankration Rules

II. Ano-Pankration (Stand-up) Rules III. Kato-Pankration (ground) Rules

An Introduction to ‘Pangration Athlima’ (‘Sports Pangration’)
The Pangration is possibly the most ancient of all martial art sporting competitions. While an exact date of origin is difficult to settle upon, many think that it began as early as the 12 century BC., as it gains mention in the ancient story of Jason and the Argonauts, which many date to this period. Certainly figures of Pangratists have been found on Certain vases dating back to 1700 BC. Some say that the sport was founded by the great Hercules, or perhaps Theseus, or some other legendary hero. Plato held the sport in somewhat less high esteem, suggesting from his observations that it amounted to no more than ‘agon tis exatelus pigmis ke atelus palis sygimenos’ (‘a combination of imperfect boxing with imperfect wrestling’). The name ‘Pangration’ comes from two Greek words; ‘pan’ meaning everything, and ‘kratos’ meaning power. The meaning then is that every bodily weapons is at the Combatant’s disposal in a Pangration fight. In other words ‘anything goes’! The sport originally had two forms. ‘Ano Pangration’ was fundamentally a stand-up fight, featuring kicks, punches, and throws, as well as other forms of attack, but when the combatants hit the ground, they would be stood up again to continue fighting on their feet. The ‘kato Pangration’ was considered the more dangerous as well as the more complete of the Pangration forms. Here the combatants would continue to fight after hitting the ground, and would be forced to depend on their wrestling skills as well as their stand-up fighting skills in order to endure the fight. It is thought that the early Spartan association of the Pangration with their military training is what kept the sport out of the first Olympics. However, once sporting rules and safety measures were introduced, the Pangration was admitted to the 33rd Olympics in 648 B.C. It is the hope of the ‘World Pangration Federation of Athlima’ (WPFA.), and it’s Australian counterpart (APAF) that the Pangration will one day be returned to its rightful place in the Olympics.

70 AND OVER KORASIDES: -45. PEDES: -47. PALESMATA) ANDRES .) . 65. 98. 56. 48.62. 80 AND OVER NEANIDES: -47. 63. 50. Α. 80. 72. 95 AND OVER (18-19) (20 + ) . 70. 88. 53. 108 AND OVER GYNEKES: -53. 50. 67 AND OVER EFEVE: -56. 75. 91 AND OVER NEES GYNEKES: . 67. 61. 67.52.GREEK NUMBERS English Symbol Greek Symbol One Two Three Four Five Six Seven Eight 1 2 3 4 5 6 7 8 Alfa Vita Gamma Delta Epsilson Zeta Ita Thita A B Γ Δ E Z H Θ Nine Ten 9 10 Yota Kapa I K Classification of age levels Age 7-10 11-14 18 & over English Kids juniors Seniors Greek Παίδία Νεή Μεγαλή Pronounced Bethia Ney Megali NOMOS W΄. 80. 56. 71 AND OVER AGENEE (Ν. AGES AND WEIGHTS OF PANGRATION ATHLIMA. 59. 51. 63. 80 AND OVER ANDRES: . POLYDAMAS. POLYDAMAS. 70. 70. 85. 81. 76. PALESMATA) WEIGHTS (Kgs) ACCORDING TO THE AGES FOR PANGRATION AND PANGRATION PEDON. 54. 68. 53. 62. 66. 80. 65.)– NEES GYNEKES : (PANGRATION.GYNEKES: (PANGRATION. 57. 59. (10-11). 65. 91. PALESMATA) (14-15) EFEVI – NEANIDES: (PANGRATION PEDON. 108. 63.58. 65. 60. PEDES – PAMPEDES: (PALESMATA) (8-9). PALESMATA) (16-17) AGENII (Y. 95. 77. 74. 60. 57. 56. 86. 68. 70. 59. 71.M. 61. 75. (12-13) PEDES – KORASIDES: (PANGRATION PEDON.

MINING THE ONE WHO HAVE THE WHOLE AUTHORITY. THE ONE WHO HOLDS EVERY THING .TERMINOLGY English Backward fall Rolling on the ground Tuck jumps Run back wards Run around something Hoping Fighter Intermission Kicking in the air Kicking from ground Pronounced Iptiazo Kilisis Pros pigin alesthe Anatreho Peritreho Afalmos Efedros Meteκehiron Embidon lax Prospeson laktison Greek Ύπτιάζω Κνβιστήσις Πρός Ανατρέχω Περιτρέχω Αφαλμός Εφεδρος Μετεκέχηρου Εμπηδών Προσπεσών ANALYSIS OF ENAGONII NOMI AND DIATAXIS BASIC ONOMATOLOGY – TERMINOLOGY OF PANGRATION ATHLIMA HELLENIC / ENGLISH 1α ΠΑΓΚΡΑΤΙΟΝ PANGRATION ΑΝΩ ΠΑΓΚΡΑΤΙΟΝ 2β ANO PANGRATION ΑΠΟΚΡΟΥΣΙΣ 3γ APOKROUSIS ΕΜΒΟΛΗ ΚΡΙΟΥ 4δ EMVOLI KRIOU ΠΑΓΚΡΑΤΙΟΝ ΠΑΙΔΩΝ 5ε PANGRATION PEDON ΠΟΛΥΔΑΜΑΣ 6ς POLYDAMAS ΕΝΑΓΩΝΙΟΙ ΝΟΜΟΙ ΚΑΙ ΔΙΑΤΑΞΕΙΣ 7ζ ENAGONII NOMI AND DIATAXIS ΕΛΛΑΝΟΔΙΚΗΣ 8η HELLANODIKIS JUDGE OF HELLENES THE ONE WHO JUDGES THE AGONES RULES OF THE PANGRATION AGON AND ITS ARTICLES PANGRATION AGON WITH LIMITATION IN AGE AND ENAGONII NOME AND DIATAXIS TEAM AGON WITH ARMED PANGRATIAST AGAINST UNARMED PANGRATIAST STRIKE WITH THE METOPIUM OR CHEST BLOCK UPPER PANGRATION OR ORTHOSTADIN OR ORTHOPALI ANALYSIS OF TERM FROM THE HELLENIC WORDS PAN+KRATOS.

. SAME WISH AS THE ABOVE FOR TWO OR MORE PEOPLE.HELLENIC / ENGLISH ΠΑΛΑΙΣΤΡΑ 9θ PALESTRA ΡΑΒΔΟΣ 10ι 11ια SIMIΟΝ – SIMIA NIKIS ΔΡΑΤΤΕΙΝ 12ιβ DRATTIN ΟΡΘΟΣΤΑΔΗΝ 13ιγ ORTHOSTADIN ΟΡΘΟΠΑΛΗ 14ιδ ORTHOPALI ΠΥΓΜΗ 15ιε PIGMI ΚΥΛΙΝΔΗΣΙΣ Ή ΑΛΙΝΔΗΣΙΣ 16ις KILINDISIS OR ALINDISIS ΕΝΔΥΜΑ 17ιζ ENDYMA ΛΑΚΤΙΣΜΑ 18ιη LAKTISMA ΕΡΡΩΣΟ 19ιθ ERROSO ΕΡΡΩΣΘΕ 20κ ERROSTHE 21κα ΠΡΟΠΟΝΗΤΗΣ-ΕΣ PROPONITIS-ES TRAINER KICK KATO PANGRATION FIST THE GRUB RAVDOS ΣΗΜΕΙΟΝ-A ΝΙΚΗΣ ANALYSIS OF TERM AGONISTIC AREA OF PANGRATION ATHLIMA THE STICK OF HELLANODIKIS THE POINT-S OR NOT OF SUCCESSFUL TECHNIQUES. THE STANDING AGON THE STANDING WRESTLING PANGRATION UNIFORM WISH TO THE OTHER TO HAVE GOOD BODY HEALTH WHEN THE AGON STARTS OR WHEN SEPARATION OCCURS.

LINE UP. ORDER FOR THE PARTICIPANTS TO MAKE ROWS.HELLENIC / ENGLISH ΠΡΟΠΟΝΗΤΑ 22κβ PROPONITA ΡΑΣΣΕΙΝ 23κγ RASSIN ΣΥΝΤΑΞΙΣ 24κδ SYNTAXIS ΕΜΕΙΝΑΤΕ 25κε EMINATE ΑΡΞΑΣΘΕ 26κς ARXASTHE ΠΑΥΣΑΣΘΕ 27κζ PAFSASTHE ΣΥΓΚΡΑΤΗΣΙΣ 28κη SYGRATISIS ΠΑΙΔΟΤΡΙΒΗΣ 29κθ PEDOTRIVIS ΚΛΙΜΑΞ 30λ KLIMAX END OF THE AGON START OF THE AGON CONTINUE EFFORT ANALYSIS OF TERM WHEN THE ATHLETE OR FELLOW TRAINER CALLS THE OTHER TRAINER THE THROW DOWN TO THE PALESTRA OR TO THE FLOUR FOR STRIKING DOWN THE OPPONENT. HOLD OF THE OPPONENT FOR LONG TRAINERS OF PANGRATION PROCEDURE OF NOMINATING THE WINNER 31λα ΔΑΚΝΕΙΝ ΚΑΙ ΟΡΥΤΤΕΙΝ DAKNIN KE ORYTTIN BITING AND PUTTING FINGERS IN SENSITIVE PARTS OF THE HUMAN BODY ΝΙΚΗ ΑΚΟΝΙΤΗ 32λβ NIKI AKONITI ΤΕΧΝΙΚΗ 33λγ TECHNIKI SINGLE ATTACK OR DEFENSE WIN WITH OUT AGON .

SIRES THE ROW/S IN WHICH ARE CATEGORIES OF DIFFERENT INFORMATION OF PANGRATION ATHLIMA GLOVES 39λθ ΧΕΙΡΟΚΤΙΑ CHIROKTIA .HELLENIC / ENGLISH ΤΕΧΝΑΣΜΑ 34λδ TECHNASMA ANALYSIS OF TERM TOTAL OF TWO OR MORE TECHNIKES 35λε ΠΑΛΑΙΣΜΑ PALESMA TOTAL OF TWO OR MORE TECHNASMATA 36λς ΚΕΝΤΡΙΖΕΙΝ KENTRIZIN MOLESTATION OF THE DEFAULTER AT THE DURATION OF THE AGON. WHITE ATHLETIC SHOES OF THE HELLANODIKES 37λζ ΦΑΙΚΑΣΙΑ FEKASIA 38λη ΣΕΙΡΑ .ΣΕΙΡΕΣ SIRA .

BASIC ONOMATOLOGY – TERMINOLOGY OF TECHNIKES AND TECHNASMATA OF PANGRATION ATHLIMA 1α ΑΓΚΙΣΤΡΟΕΙΔΗΣ ΠΥΓΜΗ AGISTROIDIS PIGMI 2β ΑΝΑΣΤΡΟΦΟΣ ΠΥΓΜΗ ANASTROFOS PIGMI 3γ ΕΠ’ ΑΡΟΤΡΟΥ EP’ AROTROU 4δ ΕΜΠΗΔΑΝ EMBIDAN 5ε ΗΜΙΚΥΚΛΙΚΗ ΠΥΓΜΗ HMIKYKLIKH PYGMH 6ς ΟΠΙΣΘΙΟΝ ΛΑΚΤΙΣΜΑ OPISTHIONLAKTISM A 7ζ ΩΘΗΣΙΣ OTHISIS 8η ΠΛΑΓΙΟΝ ΛΑΚΤΙΣΜΑ PLAGION LAKTISMA 9θ ΟΠΙΣΘΙΟΝ ΗΜΙΚΥΚΛΙΚΟΝ ΛΑΚΤΙΣΜΑ OPISTHION HIMIKIKLIKON LAKTISMA 10ι ΠΑΛΑΜΗ ΘΗΣΕΩΣ PALAMI THISEOS ΠΑΛΑΜΗ ΒΑΣΕΩΣ 11ια PALAMI VASEOS PALM HEEL CLAW PALM SIDE KICK THRUST BACK KICK HALF ROUND FIST FLYING FRONT KICK HAMMER FIST BACK FIST THE HOOK FIST BACK HALF ROUND KICK .

19ιθ ΥΠΟΣΚΕΛΙΖΕΙΝ YPOSKELIZIN THE USE OF LEG FOR THE THROW OF THE OPPONENT 20κ ΑΓΚΥΡΙΖΕΙΝ AGYRIZIN THE USE OF HANDS AND FEET FOR THE THROW 21κα ΣΚΙΑΜΑΧΙΑ SKIAMACHIA THE MOVES AGAINST FANTASTIC OPPONENTS THROW WITH HOOK HAND / LEG ΑΓΚΕΙΡΙΖΕΙΝ ΧΕΙΡΟΣ – ΠΟΔΟΣ AGIRIZIN CHIROS / PODOS 22κβ 23κγ ΑΚΡΟΧΕΙΡΙΖΕΙΝ AKROCHIRIZIN USE OF LAVES (GRIBS) TO HANDS AND FEET .12ιβ ΛΑΚΤΙΣΜΑ LAKTISMA THE KICK WITH LEG 13ιγ ΠΥΓΜΗ PYGMI THE PUNCH 14ιδ ΕΞΑΓΚΩΝΙΖΕΙΝ EXAGONIZEN THE PUSH WITH THE USE OF ELBOW 15ιε ΩΛΕΚΡΑΝΙΖΕΙΝ Ή ΚΥΒΙΤΙΖΕΙΝ THE STRIKE WITH THE ELBOW OLEKRANIZIN OR KIVITIZIN 16ις ΓΟΝΥ GONY THE STRIKE WITH THE KNEE 17ιζ ΠΤΕΡΝΙΖΕΙΝ PTERNIZIN THE STRIKE WITH THE HEEL 18ιη ΡΑΣΣΕΙΝ RASSIN THE THROW Of THE OPPONENT.

30λ ΡΑΣΣΕΙΝ ΠΑΡΑΚΑΤΩΓΩΓΗΣ Ή ΜΕΤΑΠΛΑΣΜΟΥ RASSIN PARAKATAGOGIS OR METAPLASMOU THROW WITH THE USE OF KNEE TO THE SIDE OF THE OPPONENENT 31λα ΠΗΧΙΑΙΟΝ ΑΓΧΕΙΝ PICHIEON ANCHIN THROAT CHOKE WITH FOREARM 32λβ ΣΑΡΟΣΙΣ SAROSIS SWEEP 33λγ ΣΤΑΣΙΣ ΜΑΧΗΣ STASIS MACHIS FIGHTING POSITION 34λδ ΤΡΑΧΗΛΙΖΕΙΝ. TRACHILIZEIN NECK LOCK .24κδ ΑΝΑΒΑΣΤΑΣΑΙ ΕΙΣ ΥΨΟΣ ANAVASTASE IS IPSOS HOLDING UP SIDE DOWN TO THE AIR THE OPPONENT 25κε ΑΠΑΓΟΡΕΥΣΙΣ APAGOREFSIS FORBIDDEN 26κς ΔΙΑΛΑΜΒΑΝΕΙΝ Ή ΜΕΣΟΝ ΕΛΑΒΕ DIALAMVANIN OR MESON ELAVE GRABBLING FROM THE WAIST 27κζ ΥΠΤΙΑΣΜΟΣ HIPTIASMOS FALL TO THE BACK 28κη ΡΑΣΣΕΙΝ ΙΣΧΥΟΥ RASSEIN ISCHIOU THROW WITH HIS USE OF HEEL 29κθ ΚΛΙΜΑΚΙΖΕΙΝ KLIMAKIZIN NECK LOCK AND LEG LOCK TO THE BODY FROM THE BACK RO FRONT SIDE.

SECRETARY’S RECORD FORM REFEREE PANEL . PENALTY FOR UNSAFE WARNING TIME KEEPER STOPWATCH THE ATHLETE WHO’S WAITING FOR HIS TURN TO PARTICIPATE IN THE NEXT AGON ABANDONMENT READY EXIT SECRETARY OF THE FIGHT TIE CALL OF THE HELLENODIKIS PROD WITH HELLANODIKON STICK BLUE PANGRATIAST WHITE PANGRATIAST WHITE SHEET FOR ALL INFORMATION.BASIC ONOMATOLOGY – TERMINOLOGY OF HELLANODIKON OF PANGRATION ATHLIMA 1α 2β 3γ 4δ 5ε 6ς 7ζ 8η 9θ 10ι 11ια 12ιβ 13ιγ 14ιδ 15ιε 16ις 17ιζ 18ιη 19ιθ 20κ 21κα 22κβ ΑΓΩΝ AGON ΑΓΟΝ ΚΛΙΜΑΚΟΣ AGON KLIMAKOS ΑΓΩΝΙΣΘΕΙΤΕ AGONISTHITE ΝΙΚΗ ΑΚΟΝΙΤΗ ΝΙΚΙ ΑΚΟΝΙΤΙ ΑΝΤΙΑΘΛΗΤΙΚΟΝ ANTIATHLITIKON ΑΠΟΚΛΕΙΣΜΟΣ APOKLISMOS ΑΠΟΠΟΜΠΗ APOPOMBI ΕΛΛΕΙΨΙΣ ΑΣΦΑΛΕΙΑΣ ELLIPSIS ASFALIAS ΧΡΟΝΟΜΕΤΡΗΣ CRHNOMOMETRIS ΧΡΟΝΟΜΕΤΡΟΝ CHRONOMETRON ΕΦΕΔΡΟΣ EFEDROS ΕΓΚΑΤΑΛΕΙΨΙΣ EGATALIPSIS ΕΤΟΙΜΗ ETIMI ΕΞΟΔΟΣ EXODOS ΓΡΑΜΜΑΤΕΙΑ GRAMMATIA ΙΣΟΠΑΛΙΑ ISOPALIA ΚΛΗΣΙΣ KLISIS ΚΕΝΤΡΙΖΕΙΝ KENTRIZIN ΚΥΑΝΟΥΣ KIANOUS ΛΕΥΚΟΣ LEFKOS ΛΕΥΚΩΜΑ LEFKOMA ΣΧΗΜΑ ΕΛΛΑΝΟΔΙΚΩΝ SCHEMA HELLANODIKON FIGHT THE FIGHT FOR SHORT TIME AFTER THE TIE ORDER TO CONTINUE FIGHT WIN WITHOUT FIGHTING ANT ATHLETIC DISQUALIFICATION DISMISSAL.

PROPONITIS PROPONITIS PERIPHERY HELLANODIKIS LEFKOS KYANOU PALESTRA HELLANODIKIS PERIPHERY HELLANODIKIS PALESTRA CENTRAL SECRETARY CHRONOMETER SCRIVENER AGONON .BASIC ONOMATOLOGY – TERMINOLOGY OF COUNTING IN PANGRATION ATHLIMA HELLENIC (ANCIENT HELLENIC) / ENGLISH 1 α 2 β 3 γ 4 δ 5 ε 6 ς 7 ζ 8 η 9 θ 10 ι 11 ια 12 ιβ 13 ιγ 14 ιδ 15 ιε 16 ις 17 ιζ 18 ιη 19 ιθ 20 κ EN / HEN ΔΥΟ / DIO ΤΡΙΑ / TRIA ΤΕΣΣΑΡΑ / TESSARA ΠΕΝΤΕ / PENTE ΕΞ / EX ΕΠΤΑ / EPTA ΟΚΤΩ / OKTO ΕΝΝΕΑ / ENNEA ΔΕΚΑ / DEKA ΕΝΔΕΚΑ / ENDEKA ΔΩΔΕΚΑ (ΔΥΟ ΚΑΙ ΔΕΚΑ / DODEKA (DIO KEDEKA ΔΕΚΑΤΡΙΑ (ΤΡΙΑ ΚΑΙΔΕΚΑ/ DEKA TRIA (TRIA KE DEKA) ΔΕΚΑ ΤΕΣΣΑΡΑ (ΤΕΣΣΑΡΑ ΚΑΙΔΕΚΑ) / DEKA TESSARA (TESSARA KEDEKA) ΔΕΚΑ ΠΕΝΤΕ (ΠΕΝΤΕ ΚΑΙΔΕΚΑ) / DEKA PENTE (PENTE KEDEKA) ΔΕΚΑ ΕΞ (ΕΞΙ ΚΑΙΔΕΚΑ) / DEKA EX (EXI KEDEKA) ΔΕΚΑ ΕΠΤΑ (ΕΠΤΑ ΚΑΙΔΕΚΑ) / DEKA EPTA (EPTA KEDEKA) ΔΕΚΑ ΟΚΤΩ (ΟΚΤΩ ΚΑΙΔΕΚΑ) / DEKA OKTO (OKTO KEDEKA) ΔΕΚΑ ΕΝΝΕΑ (ΕΝΝΕΑ ΚΑΙΔΕΚΑ) / DEKA ENNEA (ENNEA KEDEKA) ΕΙΚΟΣΙ / IKOSI ANALYSIS OF TERM ONE TWO THREE FOUR FIVE SIX SEVEN EIGHT NINE TEN ELEVEN TWELVE ΤΗΙRTEEN FOURTEEN FIFTEEN SIXTEEN SEVENTEEN EIGHTEEN NINETEEN TWENTY ENCLOSURE A’. THE PALESTRA OF PANGRATION ATHLIMA FOR AGON.

ENCLOSURE B΄. PERIPHERY HELLANODIKIS PROPONETES PROPONETES PANGRATIAST PANGRATIAST PERIPHERY HELLANODIKIS PERIPHERY HELLANODIKIS PALESTRA HELLANODIKIS AGONON DOC PALESTRA CENTRAL SECRETARY CHRONOMETER SCRIVENER . THE PALESTRA OF PANGRATION ATHLIMA AND THE SURROUNDING AREA FOR PALESMATA.

knowledge of history & language. Must have good understanding of history / knowledge & Greek language used in your demonstration. Introduction ability with starting Pangration contest. including your ability to demonstrate the requirement’s outlined to obtain this level. including your ability to maintain your knowledge over the past 16 months with development. Are aloud to train in the use of any controlled techniques. Must know purpose of warming up & cooling down. Not aloud to compete. history / knowledge & development of Pangration. Bethia from 7-10 yrs of age will not be aloud place any strangle. excluding all locks. strangles. or arm bars on at any time. Knowledge of history & language. Records of training must be kept & contest points must be kept up to date. this rule is included in all contest’s as well. The ability to demonstrate the requirement’s outlined to obtain this level. Knowledge of history & language. Not aloud to compete. As above. demonstrate the requirement’s outlined to obtain this level Level Γ gamma Minimum time: 1yr As above. Increased contest ability. Knowledge of history & language. demonstrate the requirement’s outlined to obtain this level Level B vita Minimum time:16 months. Must be a member in good standing. arm bars on at any time. only if contest director is allowing so. with better demonstration of techniques. Records of training must be kept & contest points must be kept up to date. this rule is included in all contest’s as well. To obtain your levels you must know basic knowledge of history & language. break falls. Must have reasonable ability with all lower level requirements Level A alfa. or aloud to train in the use of any dangerous techniques. Must have reasonable ability with all lower level requirements. . As above. Must have reasonable ability with all lower level requirements Juniors (Ney) under 14yrs Will have a symbol of one yellow strip on there left sleave. under close supervision of coach / trainer. demonstrate the requirement’s outlined to obtain this level. All requirements must be meet to obtain any levels under this section. leg lock. Ney from 11-14 yrs of age will be aloud to moderately place any strangle. Knowledge of history & language Level Δ delta Minimum time: 6 months This level is obtained due to your increased knowledge of Pangration techniques & your ability to perform with others. leg lock. Minimum time: 20 months. Level E epsilson Minimum time: 3 months Learning basic roll’s.GRADING REQUIREMENTS Kids (Bethia) Under 10yrs Will have a symbol of one red strip on there left sleave. break falls. To obtain your levels you must know basic knowledge of history & language. Must be a member in good standings Level E epsilson Minimum time: 3 months Learning all basic rolls.

arm bars on at any time during training & contest. Knowledge on first aid. a stronger knowledge of history & language used. Level E epsilson Minimum time: 3 months Learning of basic safety techniques including all roll’s. records of training must be kept. this rule is included in all contest’s as well. including a much stronger knowledge of history & language. Excellent demonstration on knowledge of history & Greek language. Megali is over 18yrs of age. Level Γ gamma. Training records must be kept. Must have reasonable ability with all lower level requirements Contest points required 40. Demonstrate the requirement’s outlined to obtain this level with better ability & control. Seniors (Megali) 18 & over. Records of training must be kept & contest points must be kept up to date as they are used for aiding in grading. Must have reasonable ability with all lower level requirements. you must have excellent control in all techniques. Demonstrate the requirement’s outlined to obtain this level with better ability & control. Contest points required 30. Learning of basic safety techniques. Stronger demonstration of the requirement’s outlined to obtain this level. break falls. break falls. Level A alfa. Learning of basic safety techniques including roll’s. this type of interaction will only be aloud for National team players only. . Your ability to demonstrate to others. Must have basic understanding of contest rules & regulations. Must have good understanding of history / knowledge & Greek language used in your demonstration. records of training must be kept & must attend 90% of classes from last level obtained. All requirements must be meet to obtain any levels under this section. This level is obtained due to your increased knowledge of Pangration techniques & your ability to interact with others. Knowledge of history & language used must be stronger. break falls. including your ability to demonstrate the requirement’s outlined to obtain this level must be excellent. Stronger knowledge of history & language used in Pangration. Must have basic understanding of contest rules & regulations. including your ability to maintain your knowledge over the past 1yr through development. break falls. under supervision of coach / trainer. As above. Must have reasonable ability with all lower level requirements. Level B vita Minimum time:16 months. Good knowledge of counters & escapes. Symbol of level must be worn on the bottom left side of the (ENDYMA) Pangration uniform. Must have reasonable ability with all lower level requirements. Minimum time: 1yr As above. you must attend 90% of classes from time of last level. Note some countries include head strikes in their training & contests. Increased contest participation. The ability to demonstrate the requirement’s outlined to obtain this level. Ability in demonstrating the requirement’s outlined to obtain this level. high ability in rolls.Level Δ delta Minimum time: 6 months This level is obtained due to your increased knowledge of Pangration techniques & your ability to perform with others. leg lock. All megali will be aloud to place any strangle. Level Δ delta Minimum time: 6 months Learning of basic safety techniques including all roll’s. must attend 90% of classes from last level obtained. Minimum time: 20 months. To obtain your megali levels you must have reasonable knowledge of history & language used in Pangration. Will not be permitted to display any symbols on their sleaves. Knowledge on first aid. Must have reasonable ability with all lower level requirements. Megali are aloud to train in the use of any controlled techniques. Must fully understand the rules of Pangration contest & the judging basics. Must fully understand the rules of Pangration contest. As above. much stronger knowledge & high ability in all aspects of training & interaction with others. Ability & control in Pangration contest’s. records of training must be kept & must attend 90% of classes from last level obtained. only the required symbol of level is aloud. with better control whilst demonstration of technique’s.

high ability in all rolls. Knowledge on first aid. you are required attend 90% of classes from time of last level obtained. break falls & blocking. Must fully understand the rules of Pangration contest & the judging basics. much stronger knowledge & high ability in all aspects of training & interaction with others. Contest points required 60. In the examination of condidate. Good knowledge of counters / combinations & escapes.Level Γ gamma. Strong ability to maintain the knowledge over the past 1yr. Pangration sprit. Excellent demonstration on knowledge of history & Greek language used in Pangration. Level B vita Minimum time:16 months. personality. Must have excellent ability with all lower level requirements. Must have excellent ability with all lower level requirements. Must have reasonable understanding of the rules of Pangration contests. Increased contest participation. Knowledge on first aid. containing all required information & be accompanied by the appropriate fee as determined by the APAF. Contest points required 100. All recommendations for promotion must be lodged on the approved APAF form. records of training must be kept & must attend 90% of classes from last level. Learning of all basic safety techniques. Those who do not meet the required standards will not be considered for promotion. how far they can master the knowledge & techniques of Pangration. REGULATIONS PROVIDING FOR REQUIREMENTS FOR PROMOTION TO HIGH SENIOR LEVELS (DANS) Alfa through to Zeta The examination of candidates of promotion for senior Pangratiasts levels shall be performed according to these regulations as laid out herein by the APAF. Stronger demonstration of the requirement’s outlined to obtain this level. The minimum age. moral charter. Level A alfa. Must have excellent ability with all lower level requirements. you must have excellent control in all techniques. contest points & results defined in these requirements as indicated the lowest standard. The following aspects & requirements contained herein are to be considered before a candidate may be promoted. ability to put them into practice & service rendered to Pangration are mainly judged . Stronger knowledge of history & language used in Pangration. Must have excellent understanding of the rules of Pangration contest. length of training years. Contest points required 80. under supervision. Must have teaching interaction. Records of training must be kept. records of training must be kept & must attend 90% of classes from time of last level obtained. Must have some teaching interaction. break falls & blocking. Must have better control whilst demonstration of technique’s. Minimum time: 20 months. high ability in rolls. As above. Minimum time: 1yr Learning of all basic safety techniques. under supervision. Ability in demonstrating the requirement’s outlined to obtain this level. Ability & control in Pangration contest’s. Your ability to demonstrate to others. Excellent demonstration with all ano / kato techniques. Knowledge of history & language used must be excellent. Your ability to demonstrate the requirement’s outlined to obtain this level must be excellent.

Jab. Hip Throw Basic Kicks 1. Bridge & Roll 2. Cat Roll 2. Block Falling 1. Hook . Cross Cross 2. Arm-bar from Mount 4. Side Fall 4. Bear-hug Throw 4. Front Push Kick 2. Cross 3. Uppercut. Hook 4. Basic Sweep Combinations 1. Jab 2. Double jab. Figure-4 from Mount 5. Single Leg 2. Slipping 2. Hook 4. Overhand 5. Sleeper Hold 6. Rolling 3. Switch Kick 4. Cross. Front Fall Ground Techniques 1. Jab. Uppercut Defensive Techniques 1. Turning Kick 3. Basic Guard Pass 3. Cross.Epsilon texis Grade Techniques Ε Take-Downs 1. Double Leg 3. Parry 4. Jab. Stepping Side Kick Basic Punches 1. Cross 3. Back Roll 3.

3 Spinning inwards. Wrist Grab (from side) 6 Bending elbow and stepping inwards to break hold. Attack legs (or leg) for take down (using head for distance). Elbow to head (opposite arm).Self-Defence Techniques 21 Basic Escapes & Counters Wrist Grab (same hand) 1 Turn wrist. Bear Hub (front . palm strike to holding wrist. Knifehand to head. 2 Step to side. Elbow to head (other arm). Knifehand to head. Knee to groin. 20 Pull hair (far hand) towards front and throw forward from groin grab (other hand). Knee strike to groin. Wrist Grab from behind (both held) 10 Step through hands and hit with butt. Double punch to body. Choke (both hands) 11 Attack pressure points in shoulders with spear strike. Wrist Grab (two hands on one) 7 Spear strike to groin. grab thumb to pull upwards. 12 Attack pressure point in neck with spear finger 13 Arm over. strike holding wrist with opposite palm. Elbows to ribs. Wrist Grab (cross hand) 5 Grabbing and pulling arm. Headlock (front) 21 Strike groin. Elbows to head. 4 Spinning to outside of body with arm extended. opposite elbow to head.arms trapped) 17 Drop and loosen grip by pushing arms 45 degrees to side.arms free) 18 Bend over. . stamp foot. Bear Hug (rear . elbow to head (opposite hand) Bear Hug (front.arms free) 16 Strike ears & twist head Bear Hug (rear . elbow to head (same hand). grab ankle and sit back Headlock (side) 19 Grab and pull hair down and lift knee (using pressure point).arms trapped) 15 Strike groin. 9 'Heaven and earth' with hands. turn and elbow to head (same hand) 14 Arm over. spin around. Extend arm to throw (optional). step & break hold. Strike together to break hold. Elbow to body. Wrist Grab (double hand) 8 Reverse grip on wrists. Counter strike elbow to ribs (same arm). twist skin to break and distance.

Turning Back Kick 3. Leg Check Throwing Techniques 1. Knife-Hand Strikes Defensive Techniques 1. Elbow Strikes 2. Advanced Hip-Throw 3. Arm-bar from Guard 4. Turning Side Kick 2. Front Kick 2. Sprawling Falling 1. Fireman’s Carry 2. Turning Kick 3.Delta Taxis Grade Techniques Δ Kicks 1. Stomach Throw 2. Cross. Cross-lapel choke from Guard 3. Cross 4. Turning Side-Fall 2. Knees Hands 1. Jab. Elbow Escape from Mount 3. Jumping Cat Roll Ground Techniques 1. Jab. Turning Kick. Jab. Jab. Leg Parry 2. Side Control Escape to Guard 2. Cross. Side Kick . Hooking Sweep Combinations 1. Axe Kick. Crescent/Axe Kick 4.

‘door technique’ variation) Wrist Grab (cross hand) 11 12 13 14 15 16 17 Chinese Burn Lock Elbow Roll Twisting Wrist Lock (sandwiching hand. locking at least 2 fingers) . 3 variations on how wrist is held) Sandwich Lock (circling inwards. done in both ‘stepping in’ and ‘stepping around’ variations) Wing Lock (turning wrist palm up & applying downwards pressure to elbow) Wrist Lock (turning wrist palm up and forcing fingers and towards opponent) Wrist Throw (nb.Self-Defence Techniques 21 Basic Standing Joint Locks Wrist Grab (same hand) 1. 2 3 4 5 6 7 8 9 10 Chinese Burn Lock (circling wrist 180 degrees & applying pressure to nerve) Elbow Roll (nb. ‘door technique’ variation) Finger Lock Standing Arm Bar Shoulder Lever Handshake 18 19 Thumb Lock Twisting Wrist Lock Choke 20 Wing Lock Full Nelson 21 Finger Lock (nb. circling inwards and elevating elbow) Police Elbow Lock (nb. done in both ‘stepping in’ and ‘stepping around’ variations) Hammer Lock Snake Wrist Lock (nb. sandwiching hand and twisting wrist) Standing Arm Bar Whip Throw (nb.

Front Choke from Guard 5. Palm Strike 2. Finger Stikes Throwing Techniques 1.Ankle Pick Ground Techniques 1. Spinning Hook Kick 2. Under-Arm Spin 4. Escape to Knees 2. Low Spinning Hook Kick Hands Open Hand Techniques 1. Foot Sweep 2. Leg Sweep 3. Back Sweep Combinations Throwing Combinations . Spinning Crescent Kick 2. Side Control. Figure-4 from Front Control 5. Near Armbar from Knee-ride 4.Gamma Taxis Grade Techniques Γ Kicks Spinning Kicks 1. Head-lock Escape to Back 3.

Step-behind Throw 18 Peel Finger and Lock.Self-Defence Techniques 21Basic Throws from Holds Wrist Grab (same hand) 1 2 3 4 5 6 Leg Sweep Hip Throw Whip Throw Tornado Throw Fireman's Throw Pull-around Elbow Throw Wrist Grab (cross hand) 7 8 Twisting Wrist Lock and Throw Neck and Chin Throw Handshake 9 Whip Throw Double Hand from behind 11 12 13 14 15 16 Whip Throw Tornado Throw Stomach Throw Lifting Throw Shoulder Throw Step-behind Throw Double Hand from front 10 Heaven and Earth Throw Choke Bear Hug from front (arms trapped) Bear Hug from behind (arms trapped) Bear Hug from behind (arms free) 17 Snake wrist and lock finger. grab groin and lift up for throw Head-lock from front . Step-behind Throw Full Nelson Head-lock from side 18 Pull hair down.

Bridge & Roll Headlock Escape 2. Figure-4 from Side Control 5. Jumping Turning-Back Kick 6. Neck & Chin Throw Ground Techniques 1. Jumping Spinning Hook Kick Hands Pressure Point Attacks Throwing Techniques 1. Far Arm-bar from Knee-ride 4. Tornado Throw 3. Jumping Turning Kick 3.20 21 Single leg take-down Twisting Throw Vita Taxis Grade Techniques Β Kicks Jumping Kicks 1. Lape Choke from Side Mount 7. Front Sweep Combinations Ground Combinations . Jumping Front Kick 2. Flying Side Kick 4. 1/2 Guard Escape 3. Whip Throw 3. Wrist Throw 2.

pull down and forwards 12 10 Extend arm with finger to throat. twisting wrist lock and throw . Elbow Hair from behind Twisting wrist lock Belt (palm up) 13 14 Wrist Throw Standing Arm Bar Elbow roll Belt (palm down) 15 Double Sleeves from behind 16 17 18 19 Turn and break Elbow roll Whip Throw Arm bar.Self-Defence Techniques 21 Locks & Throws from grabs to clothing & hair Sleeve at wrist 1 Circle outwards and throw 2 Circle inwards and lock wrist 3 Sleeve at elbow 3 Circle outwards and throw 4 Circle inwards and lock wrist Clothing at shoulder 5 Circle outwards and throw 6 Circle inwards and lock wrist Collar 7 Step under and elbow roll Lapel (twisting outwards) 8 Wrist Throw Label (hand flat) 9 Circle inwards and lock wrist Roll Hair from front 11 Secure hand.

Heel Hook 3. upper cut and wrist throw Alfa Taxis Grade Techniques A Kicks 360 degree Kicks 1.19 Tornado Throw Shoulders from behind 20 Secure hand. Salto (front & back) Combinations Self-Defence Combinations . Figure-4 Leg Lock Throwing Techniques 1. 360 degree Turning Kick 360 degree Turning-Back Kick 360 degree Spinning-Hook Kick Ground Techniques Leg Techniques 1. Suplex (front & back) 2. Knee Bar 2. 2. 3. Calf Crusher 4.

Whip throw Circle punch down to swap hands. turning kick. Front/Turning Kick 5 6 7 8 Grab leg (underarm) and leg sweep Grab leg (underarm) and work for single or double leg takedown Grab leg (overarm) and twist over for step-over figure-4 on knee Low spinning heel kick Side Kick 9 10 Brush kick forward and punch to head Divert kick to side and pull down from behind Spinning Kicks 11 12 Front kick to backside Low spinning heel kick Knife (under-arm attack) 13 14 15 Arm pull down Arm bar & twisting wrist lock Wrist lock (fingers up) Knife (over-arm attack) 16 17 18 Figure-4 to arm (stepping in) Circle out. arm bar & twisting wrist lock Hip throw . Arm bar & twisting wrist lock.Self-Defense Techniques 21 locks & throws countering punches. kicks & weapon attacks Punch (straight cross) 1 2 `Grab. elbow roll Tornado throw Punch (loose hook) 3 4 Block and uppercut (same time).

Knife (back-hand attack) 19 Elbow roll 20 Neck and chin throw 22 Tornado throw .

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