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The Pistol Spread Option Offense

AKA: The Potomac Offense


Pistol Option To Optimize Matchups And Coverages

OFFENSIVE PLAYBOOK
Formations Blocking Rules Passing Tree Motions & Shifts Pass Blocking Scheme Alpha Group Bravo Group Charlie Group Delta Group Passing Game Weekly Add-Ins

Pass Blocking Scheme


We use a Man/Turn Back Combination We will man block to the uncovered gap We will turn back away from the uncovered gap Our HB will fill the uncovered Gap

Pass Blocking
vs. 3-3 vs. 3-4 vs. 4-2 vs. 4-3 vs. 5-2 vs. 4-1

Pass Block vs. 3-3


W WS E
C Gap B Gap

M
N
BS A Gap A Gap

B $
E
Man

H
Fill Beast Gap

Pass Block vs. 4-2


B
E
C Gap

W
N
B Gap BS A Gap

M $
T
Man Man

H
Fill Animal Gap

Pass Block vs. 5-2


W
E
C Gap

M
N
BS A Gap

T
B Gap

T
A Gap

E
B Gap

H
Fill Cougar Gap

Pass Block vs. 3-4


W

M E
C Gap B Gap

B
N
BS A Gap A Gap

$
E
Man

H
Fill Beast Gap

Pass Block vs. 4-3


W
E
C Gap B Gap

M
N
BS A Gap

B $
T
Man

E
Man

H
Fill Animal Gap

Pass Block vs. 4-1


WS M $ T
BS A Gap Man

E
C Gap B Gap

E
Man

H
Fill Animal Gap

Alpha Group
Inside Off Tackle Edge Playaction Basic Screen Midline Veer Pitch Veer Pass Swing/Bubble

Bravo Group
Inside Off Tackle Edge Playaction Basic Screen Trap Option Jet Jet Pass Flare Screen

Charlie Group
Inside Off Tackle Edge Playaction Basic Screen Iso Dart Zone Boot Pass Screen Right/Left

Delta Group
Inside Off Tackle Edge Playaction Basic Screen Draw Counter Option Reverse Reverse Pass Middle Screens

Weekly Add-In Plays


These are the plays that we incorporate into our weekly game plan based on the opponent that we are facing. Not all plays will even be added, and some plays may carry over from week to week.

Shovel Belly G

Motion & Shift Explanation


Motions and shifts are set up by using key words. Each word corresponds with a position on the field that the player will line up or shift to. Click below to see the motions and shifts each position has.

FB
Z

Sample Motions

H
Y

FB
In our Base Formation, the FB lines up in his Roll position. Click on the position to animate the FB.

F
F Q H F

ROLL

BLUE

RED

ROCK

WEAK

STRONG

H
Click on the position to animate the H.

EMPTY LT.

EMPTY RT.
Q H

FAR

NEAR

Z
Click on the position to animate the Z.

FLEX
X Z Y

Z
Q H

BLUES YELLOW

BROWN

RHYTHM

Y
Click on the position to animate the Y.

FLEX
X Z Y

F
Q H

X
Click on the position to animate the X.

DOWN
Q H

Motions
Motions can be called by tagging the word Motion to any formation shift. Example: Motion Rock would send the FB to the Rock position. Motion Twins would send the Z to the Twins position next to the X. There are a few motion used to send players into the backfield for option purposes. Below are those Motions listed:
F, X, Y or Z Motion= Sends back to backfield to be Pitch man F, X, Y or Z In= Sends back to Motion in Backfield and back in to formation as a lead blocker. F, X, Y or Z Out= Sends back in Motion and back to formation to be pitch man. F, X, Y, or Z Jet= Sends back in motion across formation for jet sweep F, X, Y, or Z Over= Sends back across formation to lead block. F, X, Y, or Z Fly= Sends back in motion to the backfield to get a reverse or a reverse fake.

F-X-Y-Z Motion

X F Z Q H

F Motion

Click to Animate

F-X-Y-Z In

X F Z Q H

F In

Click to Animate

F-X-Y-Z Out

X F Z

F Out
H

Click to Animate

F-X-Y-Z Jet

X F Z Q H

F Jet

Click to Animate

F-X-Y-Z Over

X F Z Q H

F Over

Click to Animate

F-X-Y-Z Fly

X F Z Q H

F Fly

Click to Animate

Motion Rock

X F Q H Z

Click to Animate

Motion Twins

X F Q H Z

Click to Animate

Formations
Spread Stack Navy Bone TIGHT (TE instead of 4 WR) I Formation Bunch Formation Nasty Formation Wing Formation Empty Formation Diamond Formation Heavy Formation

SPREAD FORMATION
Right X Y

F
Q H Left Y

Z
Q H

This is our base formation 4 WR 1 HB QB in Pistol HB Near FB

SPREAD

Formation Split

Strong Flex Twins Down

Far

Weak
Rock Red Blue

Gun

SPREAD SHIFT NEAR


X F Z Y

Q
H

SPREAD SHIFT FAR

X F Q H Z

SPREAD SHIFT ROCK

X F Q H Z

SPREAD SHIFT STRONG

X F Q H Z

SPREAD SHIFT WEAK

X F Q H Z

SPREAD SHIFT TWINS

X F Q H Z

SPREAD SHIFT FLEX

X F Q H Z

SPREAD SHIFT GUN

X F Q H Z

SPREAD SHIFT SPLIT

X F Q H Z

SPREAD SHIFT DOWN

X F Q H Z

SPREAD SHIFT RED

X F Q H Z

SPREAD SHIFT BLUE

X F Q H Z

HEAVY FORMATION
Right X Y

Z
Q H Left

Z
Q H

Heavy
Heavy Formation 4 WR 1 HB QB in Pistol Two Tackles to 1 Side HB Near Far FB Strong Weak Rock Red Z Y X Formation Split

Twins Down

HEAVY SHIFT NEAR


X F Z Y

Q
H

HEAVY SHIFT FAR

X F Z Q H

HEAVY SHIFT ROCK

X F Z Q H

HEAVY SHIFT STRONG

X F Z Q H

HEAVY SHIFT WEAK

X F Z Q H

HEAVY SHIFT TWINS

X F Z Q H

HEAVY SHIFT SPLIT

X F Z Q H

HEAVY SHIFT DOWN

X F Z Q H

HEAVY SHIFT RED

X F Z Q H

NAVY FORMATION
Right X Y

F
Q H Left Y

Z
Q H

NAVY
This is the Flexbone version of our base 4 WR 1 HB QB in Pistol

HB Near Far

FB Weak Rock Roll

Formation Split

Strong Flex Twins Down

NAVY SHIFT NEAR


X F Z Y

Q
H

NAVY SHIFT FAR

X F Q H Z

NAVY SHIFT ROCK

X F Q H Z

NAVY SHIFT ROLL

X F Q H Z

NAVY SHIFT STRONG

X F Q H Z

NAVY SHIFT WEAK

X F Q H Z

NAVY SHIFT TWINS

X F Q H Z

NAVY SHIFT FLEX

X F Q H Z

NAVY SHIFT SPLIT

X F Q H Z

NAVY SHIFT DOWN

X F Q H Z

BONE FORMATION
Right X Y

Q H Left

Q H

BONE
This is the Wishbone version of our base 2 WR 3 HB QB in Pistol

HB

FB Rock Roll Red Blue

X Down

Formation

BONE SHIFT ROCK

Q H

BONE SHIFT ROLL

Q H

BONE SHIFT DOWN

Q H

BONE SHIFT RED

Q H

BONE SHIFT BLUE

Q H

TIGHT FORMATION
Right X Y

F
Q H

Left Y X

Z
Q H

TIGHT
3 WR--1 TE--1 HB QB in Pistol

HB Near

FB

Formation Split

Strong Flex Twins Down

Far

Weak Rock Red Blue

TIGHT SHIFT NEAR


X F Y Z

Q
H

TIGHT SHIFT FAR


X F Y Z

Q
H

TIGHT SHIFT ROCK


X F Y Z

Q
H

TIGHT SHIFT STRONG


X F Y Z

Q
H

TIGHT SHIFT WEAK


X F Y Z

Q
H

TIGHT SHIFT FLEX


X F Y Z

Q
H

TIGHT SHIFT SPLIT


X F Y Z

Q
H

TIGHT SHIFT DOWN


X F Y Z

Q
H

TIGHT SHIFT TWINS

X F Q H

Y Z

TIGHT SHIFT RED

X F Q H

Y Z

TIGHT SHIFT BLUE

X F Q H

Y Z

I FORMATION
Right X Q F H Left Y X Y

Q
F H

2 WR--2 RB--1 TE QB Pistol

I Formation
Z Y X Formation
Split Base

HB
Near Far

FB

Strong Flex Twins Down Weak Rock Roll Red Blue

I SHIFT NEAR
X Y Z

Q
F H

I SHIFT FAR
X Y Z

Q
F H

I SHIFT ROCK
X Y Z

Q
F H

I SHIFT ROLL
X Y Z

Q
F H

I SHIFT STRONG
X Y Z

Q
F H

I SHIFT WEAK
X Y Z

Q
F H

I SHIFT FLEX
X Y Z

Q
F H

I SHIFT SPLIT
X Y Z

Q
F H

I SHIFT DOWN
X Y Z

Q
F H

I SHIFT TWINS

Y Z Q F H

I SHIFT RED

Y Z Q F H

I SHIFT BLUE

Y Z Q F H

BUNCH FORMATION
Right X Y

F
Q H

Left Y X

F
Q H

Bunch Formation
4 WR 1 HB QB in Pistol HB Near Far FB Z Y X Down Formation Split Base

Strong Flex Twins Weak Roll Red Blue

Bunch SHIFT NEAR


X F Y Z

Q
H

Bunch SHIFT FAR


X F Y Z

Q
H

Bunch SHIFT ROLL


X F Y Z

Q
H

Bunch SHIFT STRONG


X F Y Z

Q
H

Bunch SHIFT WEAK


X F Y Z

Q
H

Bunch SHIFT FLEX


X F Y Z

Q
H

Bunch SHIFT SPLIT


X F Y Z

Q
H

Bunch SHIFT DOWN


X F Y Z

Q
H

Bunch SHIFT TWINS

X F Q H

Y Z

Bunch SHIFT BASE


X F Y Z

Q
H

BUNCH SHIFT RED

X F Q H

Y Z

BUNCH SHIFT BLUE

X F Q H

Y Z

NASTY FORMATION
Right X Y

F
Q H

Left Y X

Z
Q H

Nasty Formation
3 WR 1 TE TE Invert with Wing QB in Pistol

HB Near Far

FB Weak Rock Blue

Formation Split Base

Strong Flex Twins Down

Nasty SHIFT NEAR


X F Z Y

Q
H

Nasty SHIFT FAR


X F Z Y

Q
H

Nasty SHIFT ROCK


X F Z Y

Q
H

Nasty SHIFT STRONG


X F Z Y

Q
H

Nasty SHIFT WEAK


X F Z Y

Q
H

Nasty SHIFT FLEX


X F Z Y

Q
H

Nasty SHIFT BASE


X F Z Y

Q
H

Nasty SHIFT SPLIT


X F Z Y

Q
H

Nasty SHIFT DOWN


X F Z Y

Q
H

Nasty SHIFT TWINS

X F Q H Z

NASTY SHIFT BLUE

X F Q H Z

WING FORMATION
Right X Y

F
Q H

Left Y X

Z
Q H

Wing Formation
3 WR--1 HB--1 TE QB in Pistol

HB Near Far

FB Weak Rock Blue

X Down

Formation Split Base

Strong Flex Twins

Wing SHIFT NEAR


X F Y Z

Q
H

Wing SHIFT FAR


X F Y Z

Q
H

Wing SHIFT ROCK


X F Y Z

Q
H

Wing SHIFT STRONG


X F Y Z

Q
H

Wing SHIFT WEAK


X F Y Z

Q
H

Wing SHIFT FLEX


X F Y Z

Q
H

Wing SHIFT BASE


X F Y Z

Q
H

Wing SHIFT SPLIT


X F Y Z

Q
H

Wing SHIFT DOWN


X F Y Z

Q
H

Wing SHIFT TWINS

X F Q H

Y Z

WING SHIFT BLUE

X F Q H

Y Z

EMPTY FORMATION
Right X Y

F
Q

Left Y X

H
Q

EMPTY FORMATION
5 WR QB in Pistol HB Near Far FB Strong Weak Rock Red Blue Z Y Twins X Down Formation Split Base

Empty SHIFT NEAR


X F H Z Y

Empty SHIFT FAR


X F H Z Y

Empty SHIFT ROCK


X F H Z Y

Empty SHIFT STRONG


X F H Z Y

Empty SHIFT WEAK


X F H Z Y

Empty SHIFT BASE


X F H Z

Empty SHIFT SPLIT


X F H Z Y

Empty SHIFT DOWN


X F H Z Y

Empty Gun SHIFT TWINS

X F Q H Z

EMPTY SHIFT RED

X F Q H Z

EMPTY SHIFT BLUE

X F Q H Z

DIAMOND FORMATION
Right X Y

F
H Q

Left Y X

Z
H

F
Q

Diamond Formation
5 WR QB in Pistol HB Near Far FB Strong Weak Roll Red Blue Z Y X Formation Split Base

Twins Down

Diamond SHIFT NEAR


X F Y Z H

Diamond SHIFT FAR


X F Y Z H

Diamond SHIFT ROLL


X F Y Z H

Diamond SHIFT STRONG


X F Y Z H

Diamond SHIFT WEAK


X F Y Z H

Diamond SHIFT BASE


X F Y Z H

Diamond SHIFT SPLIT


X F Y Z H

Diamond SHIFT DOWN


X F Y Z H

Diamond SHIFT TWINS

X F Q

Y Z H

DIAMOND SHIFT RED

X F Q

Y Z H

DIAMOND SHIFT BLUE

X F Q

Y Z H

STACK FORMATION
Right X F Q H Left Y Z Q H X F Y Z

STACK
This is a variation of our base formation 4 WR 1 HB QB in Pistol HB Near FB Strong Z Y X Formation Split

Twins Down

Far

Weak
Rock Red Blue

Gun

STACK SHIFT NEAR


X F Y Z

Q
H

STACK SHIFT FAR

X F Q H

Y Z

STACK SHIFT ROCK

X F Q H

Y Z

STACK SHIFT STRONG

X F Q H

Y Z

STACK SHIFT WEAK

X F Q H

Y Z

STACK SHIFT TWINS

X F Q H

Y Z

STACK SHIFT GUN

X F Q H

Y Z

STACK SHIFT SPLIT

X F Q H

Y Z

STACK SHIFT DOWN

X F Q H

Y Z

STACK SHIFT RED

X F Q H

Y Z

STACK SHIFT BLUE

X F Q H

Y Z

MIDLINE
Position
Backside Tackle Backside Guard Center Playside Guard Playside Tackle Slot Receivers (F & Z) Zone Block Zone Block Zone Block Call Under Call Under if Covered by Read Man otherwise Kick Out. Responsible for B gap fold block either through motions or alignment. The other will block Inside/Outside with Split Ends Inside/Outside block with Slot. Read 2 or wider. If Read Crashes, pull and follow block of the slot. Otherwise, give ball to HB. Aim at the butt crack of the Center. GET TACKLED. Hit the gap HARD!

Responsibility

Split Ends (X & Y) QB HB

MIDLINE
Leave First Man 2 Tech or outside Back will make his cut off centers block. QB will read 2 Tech. Slot player will be responsible for a Fold Block play side.
Click here for a diagram of the Midline Read.

vs. 3-3 vs. 3-4

vs. 4-2
3 & 1 Techniques

vs. 4-2 vs. 5-1


2 techniques

vs. 4-3

vs. 5-2 vs. 6-1

Midline Explanation
Read Man

M T
Q

If the Read man goes up field or sits, give the ball to the HB.

Z Slot Receiver is responsible for the Fold Block in the B Gap. Either through alignment or motion.

Animate

Midline Explanation
Read Man

M T
Q

If the Read man crashes, pull the ball and follow the block of the Slot.

Z Slot Receiver is responsible for the Fold Block in the B Gap. Either through alignment or motion.

Animate

MIDLINE vs. 3-3 Stack Formation


Run Left
Stack
F In Z Over

Rock
Z Over F Over

Red
Z Over F Over

Blue
Z Motion No Motion Z In Z Over Z Out Z Jet

Strong
Z Over

Weak
No Motion Z Motion Z Out Z In Z Jet

Run Right Stack


Z In F Over

Rock
Z In F In

Red
No Motion Z Motion Z Out Z In Z Jet

Blue
Z In F Over

Strong
No Motion Z Motion Z Out Z Over Z Jet

Weak
Z In

Stack Z-In Midline vs. 3-3


Read Man
F C W R E
X F WR and Slots call In or Out
Zone Zone Zone Under Under

C M N S $ E
Y Q H Z WR and Slots call In or Out

Animate

Stack Weak Z-In Midline vs. 3-3


Read Man
F C W R E
X
Zone Zone Zone Under Under

C M N S $ E
Y Q F Z WR and Slots call In or Out

WR and Slots call In or Out

Animate

Stack Blue Z-In Midline vs. 3-3


Read Man
F C W R E
X F WR and Slots call In or Out
Zone Zone Zone Under Under

C M N S $ E
Y Q H Z WR and Slots call In or Out

Animate

Stack F-Over Midline vs. 3-3


Read Man
F C W R E
X F WR and Slots call In or Out
Zone Zone Zone Under Under

C M N S $ E
Y Q H Z WR and Slots call In or Out

Animate

Stack Blue F-Over Midline vs. 3-3


Read Man
F C W R E
X F WR and Slots call In or Out
Zone Zone Zone Under Under

C M N S $ E
Y Q H Z WR and Slots call In or Out

Animate

Stack Rock Z-In Midline vs. 3-3


Read Man
F C W R E
X
Zone Zone Zone Under Under

C M N S $ E
Y Q F Z

WR and Slots call In or Out

WR and Slots call In or Out

Animate

Stack Rock F-In Midline vs. 3-3


Read Man
F C W R E
X
Zone Zone Zone Under Under

C M N S $ E
Y Q F Z

WR and Slots call In or Out

WR and Slots call In or Out

Animate

Stack Rock Z-Over Midline vs. 3-3


Read Man
F C W R E
X
Under Under Zone Zone Zone

C M N S $ E
Y Q F Z

WR and Slots call In or Out

WR and Slots call In or Out

Animate

Stack Red Z-Over Midline vs. 3-3


Read Man
F C W R E
X
Under Under Zone Zone Zone

C M N S $ E
Y Q F Z WR and Slots call In or Out

WR and Slots call In or Out

Animate

Stack Strong Z-Over Midline vs. 3-3


Read Man
F C W R E
X
Under Under Zone Zone Zone

C M N S $ E
Y Q Z WR and Slots call In or Out F

WR and Slots call In or Out

Animate

Stack Rock F-Over Midline vs. 3-3


Read Man
F C W R E
X
Under Under Zone Zone Zone

C M N S $ E
Y Q F Z

WR and Slots call In or Out

WR and Slots call In or Out

Animate

Stack Red F-Over Midline vs. 3-3


Read Man
F C W R E
X
Under Under Zone Zone Zone

C M N S $ E
Y Q F Z WR and Slots call In or Out

WR and Slots call In or Out

Animate

Stack F-In Midline vs. 3-3


Read Man
F C W R E
X F WR and Slots call In or Out
Under Under Zone Zone Zone

C M N S $ E
Y Q H Z WR and Slots call In or Out

Animate

Stack Z-Over Midline vs. 3-3


Read Man
F C W R E
X F WR and Slots call In or Out
Under Under Zone Zone Zone

C M N S $ E
Y Q H Z WR and Slots call In or Out

Animate

Stack F-In Midline vs. 3-3


Read Man
F C W R E
X F WR and Slots call In or Out
Under Under Zone Zone Zone

C M N S $ E
Y Q H Z WR and Slots call In or Out

Animate

Stack Blue Z-Motion Midline vs. 3-3


Read Man
F C W R E
X
Under Under Zone Zone Zone

C M N S $ E
Y F Q H Z WR and Slots call In or Out
F has the Stack linebacker vs. 3-3

WR and Slots call In or Out

Animate

Stack Weak Z-Motion Midline vs. 3-3


Read Man
F C W R E
X
Under Under Zone Zone Zone F has the Stack linebacker vs. 3-3

C M N S $ E
Y F Q H Z WR and Slots call In or Out

WR and Slots call In or Out

Animate

Stack Blue Z-Over Midline vs. 3-3


Read Man
F C W R E
X
Under Under Zone Zone Zone

C M N S $ E
Y F Q H Z WR and Slots call In or Out
F has the Stack linebacker vs. 3-3

WR and Slots call In or Out

Animate

Stack Blue Z-In Midline vs. 3-3


Read Man
F C W R E
X
Under Under Zone Zone Zone

C M N S $ E
Y F Q H Z WR and Slots call In or Out
F has the Stack linebacker vs. 3-3

WR and Slots call In or Out

Animate

Stack Weak Z-In Midline vs. 3-3


Read Man
F C W R E
X
Under Under Zone Zone Zone F has the F Stack linebacker vs. 3-3

C M N S $ E
Y Q H Z WR and Slots call In or Out

WR and Slots call In or Out

Animate

Stack Blue Z-Out Midline vs. 3-3


Read Man
F C W R E
X
Under Under Zone Zone Zone

C M N S $ E
Y F Q H Z WR and Slots call In or Out
F has the Stack linebacker vs. 3-3

WR and Slots call In or Out

Animate

Stack Weak Z-Out Midline vs. 3-3


Read Man
F C W R E
X
Under Under Zone Zone Zone

C M N S $ E
Y Q Z WR and Slots call In or Out
F has the F Stack linebacker vs. 3-3

WR and Slots call In or Out

Animate

Stack Blue Z-Jet Midline vs. 3-3


Read Man
F C W R E
X
Under Under Zone Zone Zone

C M N S $ E
Y F Q H Z WR and Slots call In or Out
F has the Stack linebacker vs. 3-3

WR and Slots call In or Out

Animate

Stack Weak Z-Jet Midline vs. 3-3


Read Man
F C W R E
X
Under Under Zone Zone Zone F has the F Stack linebacker vs. 3-3

C M N S $ E
Y Q H Z WR and Slots call In or Out

WR and Slots call In or Out

Animate

Stack Blue Midline vs. 3-3


Read Man
F C W R E
X
Under Under Zone Zone Zone

C M N S $ E
Y F Q H Z WR and Slots call In or Out
F has the Stack linebacker vs. 3-3

WR and Slots call In or Out

Animate

Stack Weak Midline vs. 3-3


Read Man
F C W R E
X
Under Under Zone Zone Zone
F has the F Stack linebacker vs. 3-3

C M N S $ E
Y Q H Z WR and Slots call In or Out

WR and Slots call In or Out

Animate

Stack Red Midline vs. 3-3


Read Man
F C W R E
X
Zone Zone Zone Under Under

C M N S $ E
Y Q F Z
F has S linebacker WR and either in or Slots call In outside vs. 3-3

WR and Slots call In or Out

or Out

Animate

Stack Strong Midline vs. 3-3


Read Man
F C W R E
X
Zone Zone Zone Under Under

C M N S $ E
Y Q Z WR and Slots call In or Out F
F has S linebacker either in or outside vs. 3-3

WR and Slots call In or Out

Animate

Stack Red Z Motion Midline vs. 3-3


Read Man
F C W R E
X
Zone Zone Zone Under Under

C M N S $ E
Y Q F Z
F has S linebacker WR and either in or Slots call In outside vs. 3-3

WR and Slots call In or Out

or Out

Animate

Stack Strong Z Motion Midline vs. 3-3


Read Man
F C W R E
X
Zone Zone Zone Under Under

C M N S $ E
Y Q Z WR and Slots call In or Out F
F has S linebacker either in or outside vs. 3-3

WR and Slots call In or Out

Animate

Stack Red Z Out Midline vs. 3-3


Read Man
F C W R E
X
Zone Zone Zone Under Under

C M N S $ E
Y Q F Z
F has S linebacker WR and either in or Slots call In outside vs. 3-3

WR and Slots call In or Out

or Out

Animate

Stack Strong Z-Out Midline vs. 3-3


Read Man
F C W R E
X
Zone Zone Zone Under Under

C M N S $ E
Y Q Z F
F has S linebacker WR and either in or Slots call In outside vs. 3-3

WR and Slots call In or Out

or Out

Animate

Stack Red Z In Midline vs. 3-3


Read Man
F C W R E
X
Zone Zone Zone Under Under

C M N S $ E
Y Q F Z
F has S linebacker WR and either in or Slots call In outside vs. 3-3

WR and Slots call In or Out

or Out

Animate

Stack Strong Z Over Midline vs. 3-3


Read Man
F C W R E
X
Zone Zone Zone Under Under

C M N S $ E
Y Q Z F
F has S linebacker WR and either in or Slots call In outside vs. 3-3

WR and Slots call In or Out

or Out

Animate

Stack Red Z Jet Midline vs. 3-3


Read Man
F C W R E
X
Zone Zone Zone Under Under

C M N S $ E
Y Q F Z
F has S linebacker WR and either in or Slots call In outside vs. 3-3

WR and Slots call In or Out

or Out

Animate

Stack Strong Z Jet Midline vs. 3-3


Read Man
F C W R E
X
Zone Zone Zone Under Under

C M N S $ E
Y Q Z F
F has S linebacker WR and either in or Slots call In outside vs. 3-3

WR and Slots call In or Out

or Out

Animate

MIDLINE vs. 4-2 Stack Formation


Run Left
Stack
F In Z Over

Rock
Z Over F Over

Red
Z Over F Over

Blue
Z Motion No Motion Z In Z Over Z Out Z Jet

Strong
Z Over

Weak
Z Motion No Motion Z Out Z In Z Jet

Run Right Stack


Z In F Over

Rock
Z In F In

Red
No Motion Z Motion Z Out Z In Z Jet

Blue
Z In F Over

Strong
No Motion Z Motion Z Out Z Over Z Jet

Weak
Z In

Stack Z-In Midline vs. 4-2


(2 Techniques)

Read Man
F C W R E
X F WR and Slots call In or Out
Zone Zone Zone Under Out

C M S T T E
Y Q H Z Z Goes in Motion

Animate

Stack Blue Z-In Midline vs. 4-2


(2 Techniques)

Read Man
F C W R E
X F WR and Slots call In or Out
Zone Zone Zone Under Out

C M S T T E
Y Q H Z Z Goes in Motion

Animate

Stack Weak Z-In Midline vs. 4-2


(2 Techniques)

Read Man
F C W R E
X
Zone Zone Zone Under Out

C M S T T E
Y Q F Z Z Goes in Motion

WR and Slots call In or Out

Animate

Stack Red Midline vs. 4-2


(2 Techniques)

Read Man
F C W R E
X
Zone Zone Zone Under Out

C M S T T E
Y Q F Z WR and Slots call In or Out

WR and Slots call In or Out

Animate

Stack Strong Midline vs. 4-2


(2 Techniques)

Read Man
F C W R E
X
Zone Zone Zone Under Out

C M S T T E
Y Q Z WR and Slots call In or Out F

WR and Slots call In or Out

Animate

Stack Red Z-Motion Midline vs. 4-2


(2 Techniques)

Read Man
F C W R E
X
Zone Zone Zone Under Out

C M S T T E
Y Q F Z Z Goes in Motion

WR and Slots call In or Out

Animate

Stack Strong Z-Motion Midline vs. 4-2


(2 Techniques)

Read Man
F C W R E
X
Zone Zone Zone Under Out

C M S T T E
Y Q Z Z Goes in Motion F

WR and Slots call In or Out

Animate

Stack Red Z-Jet Midline vs. 4-2


(2 Techniques)

Read Man
F C W R E
X
Zone Zone Zone Under Out

C M S T T E
Y Q F Z Z Goes in Motion

WR and Slots call In or Out

Animate

Stack Strong Z-Jet Midline vs. 4-2


(2 Techniques)

Read Man
F C W R E
X
Zone Zone Zone Under Out

C M S T T E
Y Q F Z Z Goes in Motion

WR and Slots call In or Out

Animate

Stack Rock Z-In Midline vs. 4-2


(2 Techniques)

Read Man
F C W R E
X
Zone Zone Zone Under Out

C M S T T E
Y Q F Z Z Goes in Motion

WR and Slots call In or Out

Animate

Stack Red Z-In Midline vs. 4-2


(2 Techniques)

Read Man
F C W R E
X
Zone Zone Zone Under Out

C M S T T E
Y Q F Z Z Goes in Motion

WR and Slots call In or Out

Animate

Stack Red Z-Out Midline vs. 4-2


(2 Techniques)

Read Man
F C W R E
X
Zone Zone Zone Under Out

C M S T T E
Y Q F Z Z Goes in Motion

WR and Slots call In or Out

Animate

Stack Strong Z-Out Midline vs. 4-2


(2 Techniques)

Read Man
F C W R E
X
Zone Zone Zone Under Out

C M S T T E
Y Q Z Z Goes in Motion F

WR and Slots call In or Out

Animate

Stack Strong Z-Over Midline vs. 4-2


(2 Techniques)

Read Man
F C W R E
X
Zone Zone Zone Under Out

C M S T T E
Y Q Z Z Goes in Motion F

WR and Slots call In or Out

Animate

Stack Rock F-In Midline vs. 4-2


(2 Techniques)

Read Man
F C W R E
X
Zone Zone Zone Under Out

C M S T T E
Y Q F Z F Goes in Motion

WR and Slots call In or Out

Animate

Stack F-Over Midline vs. 4-2


(2 Techniques)

Read Man
F C W R E
X F WR and Slots call In or Out
Zone Zone Zone Under Out

C M S T T E
Y Q H Z Z Goes in Motion

Animate

Stack Blue F-Over Midline vs. 4-2


(2 Techniques)

Read Man
F C W R E
X F WR and Slots call In or Out
Zone Zone Zone Under Out

C M S T T E
Y Q H Z Z Goes in Motion

Animate

Stack Rock Z-Over Midline vs. 4-2


(2 Techniques)

Read Man
F C W R E
X
Out Under Zone Zone Zone

C M S T T E
Y Q F Z Z Goes in Motion

WR and Slots call In or Out

Animate

Stack Blue Z-In Midline vs. 4-2


(2 Techniques)

Read Man
F C W R E
X F WR and Slots call In or Out
Out Under Zone Zone Zone

C M S T T E
Y Q H Z Z Goes in Motion

Animate

Stack Weak Z-In Midline vs. 4-2


(2 Techniques)

Read Man
F C W R E
X
Out Under Zone Zone Zone

C M S T T E
Y F Q H Z Z Goes in Motion

WR and Slots call In or Out

Animate

Stack Blue Midline vs. 4-2


(2 Techniques)

Read Man
F C W R E
X F WR and Slots call In or Out
Out Under Zone Zone Zone

C M S T T E
Y Q H Z Z Goes in Motion

Animate

Stack Weak Midline vs. 4-2


(2 Techniques)

Read Man
F C W R E
X
Out Under Zone Zone Zone

C M S T T E
Y F Q H Z Z Goes in Motion

WR and Slots call In or Out

Animate

Stack Blue Z-Out Midline vs. 4-2


(2 Techniques)

Read Man
F C W R E
X F WR and Slots call In or Out
Out Under Zone Zone Zone

C M S T T E
Y Q H Z Z Goes in Motion

Animate

Stack Weak Z-Out Midline vs. 4-2


(2 Techniques)

Read Man
F C W R E
X
Out Under Zone Zone Zone

C M S T T E
Y F Q H Z Z Goes in Motion

WR and Slots call In or Out

Animate

Stack Blue Z-Motion Midline vs. 4-2


(2 Techniques)

Read Man
F C W R E
X F WR and Slots call In or Out
Out Under Zone Zone Zone

C M S T T E
Y Q H Z Z Goes in Motion

Animate

Stack Weak Z-Motion Midline vs. 4-2


(2 Techniques)

Read Man
F C W R E
X
Out Under Zone Zone Zone

C M S T T E
Y F Q H Z Z Goes in Motion

WR and Slots call In or Out

Animate

Stack Blue Z-Jet Midline vs. 4-2


(2 Techniques)

Read Man
F C W R E
X F WR and Slots call In or Out
Out Under Zone Zone Zone

C M S T T E
Y Q H Z Z Goes in Motion

Animate

Stack Weak Z-Jet Midline vs. 4-2


(2 Techniques)

Read Man
F C W R E
X
Out Under Zone Zone Zone

C M S T T E
Y F Q H Z Z Goes in Motion

WR and Slots call In or Out

Animate

Stack Rock F-Over Midline vs. 4-2


(2 Techniques)

Read Man
F C W R E
X
Out Under Zone Zone Zone

C M S T T E
Y Q F Z F Goes in Motion

WR and Slots call In or Out

Animate

Stack Red F-Over Midline vs. 4-2


(2 Techniques)

Read Man
F C W R E
X
Out Under Zone Zone Zone

C M S T T E
Y Q F Z F Goes in Motion

WR and Slots call In or Out

Animate

Stack Red Z-Over Midline vs. 4-2


(2 Techniques)

Read Man
F C W R E
X
Out Under Zone Zone Zone

C M S T T E
Y Q F Z Z Goes in Motion

WR and Slots call In or Out

Animate

Stack Blue Z-Over Midline vs. 4-2


(2 Techniques)

Read Man
F C W R E
X F WR and Slots call In or Out
Out Under Zone Zone Zone

C M S T T E
Y Q H Z Z Goes in Motion

Animate

Stack Strong Z-Over Midline vs. 4-2


(2 Techniques)

Read Man
F C W R E
X
Out Under Zone Zone Zone

C M S T T E
Y Q Z Z Goes in Motion F

WR and Slots call In or Out

Animate

Stack F-In Midline vs. 4-2


(2 Techniques)

Read Man
F C W R E
X F F Motion
Out Under Zone Zone Zone

C M S T T E
Y Q H Z WR and Slots call in or Out

Animate

Stack Z-Over Midline vs. 4-2


(2 Techniques)

Read Man
F C W R E
X F WR and Slots call In or Out
Out Under Zone Zone Zone

C M S T T E
Y Q H Z Z Goes in Motion

Animate

Midline vs. 4-2


(3 & 1 Technique)

Read Man
F C W R E
X F WR and Slots call In or Out
Zone Playboy Under Out

C M S T T E
Y Q H Z Z Goes in Motion

(Z-In Motion) Animate

Midline vs. 5-1


Read Man
F C M R E
X F WR and Slots call In or Out
GUT

C S T N T E
Y Z Z Goes in Motion

Zone Under Out

Q H

Animate

Midline vs. 5-2


Read Man
F $

C E
X F WR and Slots call In or Out

W T
GUT

M C N T E
Y Z Z Goes in Motion

Zone Under Out

Q H

Animate

Midline vs. 4-3


Read Man
R F

C E
X F WR and Slots call In or Out

W T

M T

S E
Y Z

Zone Zone Zone Under Out

Q H

Z Goes in Motion

Animate

Midline vs. 6-1


Read Man
R F

C W
X F WR and Slots call In or Out

M E T T E S
Y
Zone Zone Zone Under Out

Q H

Z Z Goes in Motion

Animate

Midline vs. 3-4


Read Man
$ C W R E
X F WR and Slots call In or Out Q H

F C M S N E
Y Z Z Goes in Motion

Animate

VEER
Position Backside Tackle Backside Guard Center Playside Guard Playside Tackle Slot Receivers (F & Z) Split Ends (X & Y) QB Zone Block Zone Block Zone Block Zone Block Zone Block, call under if covered by Read Man. 3rd Option if play to your side or if Motion is called. Block Corner Read 4 or wider. If Read sits, or goes up field, give the ball to the HB. If Read Crashes, pull and read Flat player. If flat player crashes, throw or pitch to the slot. If not, get up field. Aim at the butt crack of the Guard. GET TACKLED. Hit the gap HARD! Responsibility

HB

VEER
Read 4 Technique or Wider QB Read EMOLOS Give or Keep Ball Secondary Read is Strong Safety
Click here for a diagram of the Veer Read. Click here for diagrams of Veer run with various motions.

vs. 3-3 vs. 4-2 vs. 4-2 vs. 5-1


3 & 1 Techniques 2 techniques

vs. 3-4 vs. 4-3 vs. 5-2 vs. 6-1

Primary Read

Defensive End Crashes Down QB would pull the ball and keep it.

Primary Read

Defensive End Comes up field or sits, QB would give the ball.

Secondary Read
$
E

Flat Defender: If flat defender covers the Swing Route QB will keep the ball and turn upfield.

Secondary Read
$
E

Flat Defender: If flat defender plays run and leaves the flat QB will throw the ball out to the slot receiver.

Stack Veer vs. 3-3


Read Man
F C R W E
X F
Zone Zone Zone Zone Under

Secondary Read
C

M N

S E

Y Q H Z

Animate

Stack F-Motion Veer vs. 3-3


Read Man
F C R W E
X F
Zone Zone Zone Zone Under

Secondary Read
C

M N

S E

Y Q H Z

Animate

Stack F-Jet Veer vs. 3-3


Read Man
F C R W E
X F
Zone Zone Zone Zone Under

Secondary Read
C

M N

S E

Y Q H Z

Animate

Stack Z-Out Veer vs. 3-3


Read Man
F C R W E
X F
Zone Zone Zone Zone Under

Secondary Read
C

M N

S E

Y Q H Z

Animate

Veer vs. 4-2


(2 Techniques)

Read Man
F C W R E
X F
Zone Zone Zone Zone Under

Secondary Read
C M S T E
Y Z

Q H

Animate

Veer vs. 4-2


(3 & 1 Techniques)

Read Man
F C W R E
X F
Zone Playboy Tug

Secondary Read
C M S

E
Y Z

Q H

Animate

Veer vs. 5-1


Read Man
F C M R E
X F
Zone Zone Zone Zone Under

Secondary Read
C S

E
Y Z

Q H

Animate

Veer vs. 5-2


Read Man
F $

Secondary Read

C E
X F

W T N

M C T E
Y Z

Zone Zone Zone Zone Under

Q H

Animate

Veer vs. 4-3


Read Man
R F

Secondary Read
C

C E
X F

W T

M T

S E
Y Z

Zone Zone Zone Zone Under

Q H

Animate

Veer vs. 6-1


Read Man
R F

Secondary Read
C

C W
X F

M E T T E S
Y
Zone Zone Zone Zone Under

Q H

Animate

Veer vs. 3-4


Read Man
$ C W R E
X F
Zone Zone Zone Zone Under

Secondary Read
C

M S N E
Y Q H Z

Animate

PITCH
Position
Backside Tackle Backside Guard Center Playside Guard Playside Tackle

Responsibility
Zone Block. If uncovered, pull. Zone Block. If uncovered, pull. Zone Block. If uncovered, pull. Zone Block. If uncovered, pull. Zone Block. If uncovered, pull.

Slot Receivers (F & Z)


Split Ends (X & Y) QB HB

If Motion called for you, you will get the ball. Otherwise, Crack the edge player.
Crack the Edge Player. Open opposite, spin and pitch the ball out to player. If pitch to you, find a seam an HIT IT. If pitch called to the slot, you lead block on the edge.

Pitch
O-Line Zone Block to play side QB pitch ball and carry out Boot Fake Uncovered Lineman Pull and Kick

vs. 3-3 vs. 4-2 vs. 4-2 vs. 5-1


3 & 1 Techniques 2 techniques

vs. 3-4 vs. 4-3 vs. 5-2 vs. 6-1

Pitch vs. 3-3


F C W R E
X F
Inside Outside Call

C M N
Zone Pull

S $ E
Y
Zone

Zone Pull

Q H

Z
Crack

Animate

Pitch vs. 4-2


(3 & 1 Techniques)

F C W R E
X F
Inside Outside Call

C M N T E
Y
Zone Playboy Zone Zone

Q H

Z
Crack

In this situation, we would either check to Pitch Left or F-Motion Pitch Right

Animate

F-Motion Pitch vs. 4-2


(3 & 1 Techniques)

F C W R E
X F
Inside Outside Call

C M N T E
Y
Zone Playboy Zone Zone

Q H

Z
Crack

Animate

F-Motion Pitch vs. 4-3


R C W E
X F
Inside Outside Call

F C M N T S E
Y
Zone Playboy Zone Zone

Q H

Z
Crack

In this situation, we would either check to Pitch Left or F-Motion Pitch Right

Animate

Pitch vs. 4-3


R C W E
X F
Inside Outside Call

F C M N T S E
Y
Zone Playboy Zone Zone

Q H

Z
Crack

Animate

Pitch vs. 4-2


(2 Techniques)

F C W R E
X F
Inside Outside Call

C M T E
Y
Zone Zone Pull Zone Zone

Q H

Z
Crack

Animate

Pitch vs. 6-1

C M R W E
X F
Inside Outside Call

C $ T T E S
Y
Zone Zone Pull Zone Zone

Q H

Animate

Pitch vs. 3-4


$ C W R E
X F
Inside Outside Call

F C M S N
Zone Pull

E
Y
Under

Zone Pull

Q H

Z
Crack

Animate

Pitch vs. 5-1


F C R E
X F
Inside Outside Call

C M T
Gut

$ T E
Y Z
Crack

Zone Zone Zone

Q H

In this situation, we would either check to Pitch Left or F-Motion Pitch Right

Animate

F-Motion Pitch vs. 5-1


F C R E
X F
Inside Outside Call

C M T
Gut

$ T E
Y Z
Crack

Zone Zone Zone

Q H

Animate

Pitch vs. 5-2


$ C W E
X F
Inside Outside Call

F C M N T E
Y
Gut Zone Zone Zone

Q H

Z
Crack

In this situation, we would either check to Pitch Left or F-Motion Pitch Right

Animate

F-Motion Pitch vs. 5-2


$ C W E
X F
Inside Outside Call

F C M N T E
Y
Gut Zone Zone Zone

Q H

Z
Crack

Animate

Veer Pass
Play should look exactly like veer. Playaction veer pass.

vs. 3-3 vs. 4-2 vs. 4-2 vs. 5-1


3 & 1 Techniques 2 techniques

vs. 3-4 vs. 4-3 vs. 5-2 vs. 6-1

Veer Pass vs. 3-3


Secondary Read
F C R W E
X F
Zone Zone Zone Zone Under

Read Man

C M N S E
Y Q H Z

Animate

Veer Pass vs. 4-2


(2 Techniques)

Secondary Read
F C W R E
X F
Zone Zone Zone Zone Under

Read Man

C M S T T E
Y Q H Z

Animate

Veer Pass vs. 4-2


(3 & 1 Techniques)

Read Man Secondary Read


F C W R E
X F
Zone Zone Zone

C M S T T E
Y Q H Z

Animate

Veer Pass vs. 5-1


Read Man
F C M R E
X F
Zone Zone Zone Zone Under

Secondary Read
C S

E
Y Z

Q H

Animate

Veer Pass vs. 5-2


Read Man
F $

Secondary Read

C E
X F

W T N

M C T E
Y Z

Zone Zone Zone Zone Under

Q H

Animate

Veer Pass vs. 4-3


Read Man Secondary Read
R F

C E
X F

W T

M T

S E
Y Z

Zone Zone Zone Zone Under

Q H

Animate

Veer Pass vs. 6-1


Secondary Read Read Man
R F

C W
X F

M E T T E S
Y
Zone Zone Zone Zone Under

Q H

Animate

Veer Pass vs. 3-4


Secondary Read Read Man
$ C W R E
X F
Zone Zone Zone Zone Under

F C M S N E
Y Q H Z

Animate

Swing Screen
Play Action Ball Fake QB read pre-snap wide side or fewer defenders Throw the ball to the up field shoulder of receiver. vs. 3-3 vs. 4-2 vs. 4-2 vs. 5-1
3 & 1 Techniques 2 techniques

vs. 3-4 vs. 4-3 vs. 5-2 vs. 6-1

Swing Screen vs. 3-3


F C W R E
X F
Zone Zone Zone Zone Zone

C M N S $ E
Y Q H Z

Animate

Swing Screen vs. 4-2


(3 & 1 Techniques)

F C W R E
X F
Zone Playboy Zone Zone

C M N T E
Y Q H Z

Animate

Swing Screen vs. 4-3


R C W E
X F
Zone Playboy Zone Zone

F C M N T S E
Y Q H Z

Animate

Swing Screen vs. 4-2


(2 Techniques)

F C W R E
X F
Zone Zone Zone Zone Zone

C M T E
Y Q H Z

Animate

Swing Screen vs. 6-1

C M R W E
X F
Zone Zone Zone Zone Zone

C $ T T E S
Y Q H Z

Animate

Swing Screen vs. 3-4


$ C W R E
X F
Zone Zone Zone Zone Zone

F C M S N E
Y Q H Z

Animate

Swing Screen vs. 5-1


F C R E
X F
Zone Zone Zone Zone Zone

C M T N T E
Y Q H Z

Animate

Swing Screen vs. 5-2


$ C W E
X F
Zone Zone Zone Zone

F C M N T E
Y Q H Z

Animate

Bubble Screen
Zone Blocking Jet player will try to gain the edge QB will fake the Jet and Pop and and throw to slot. vs. 3-3 vs. 4-2 vs. 4-2 vs. 5-1
3 & 1 Techniques 2 techniques

vs. 3-4 vs. 4-3 vs. 5-2 vs. 6-1

Bubble Screen vs. 3-3


F C W R E
X F Q H

C M N S $ E
Y Z

Animate

Bubble Screen vs. 4-2


(3 & 1 Techniques)

F C W R E
X F
Zone Zone

C M N
Zone

$ T E
Y Z

Zone Zone

Q H

Animate

Bubble Screen vs. 4-3


R C W E
X F Q H

F C M N T S E
Y Z

Animate

Bubble Screen vs. 4-2


(2 Techniques)

F C W R E
X F Q H

C M T E
Y Z

Animate

Bubble Screen vs. 6-1

C M R W E
X F Q H

C $ T T E S
Y Z

Animate

Bubble Screen vs. 3-4


$ C W R E
X F Q H

F C M S N E
Y Z

Animate

Bubble Screen vs. 5-1


F C R E
X F Q H

C M T N T E
Y Z

Animate

Bubble Screen vs. 5-2


$ C W E
X F Q H

F C M N T E
Y Z

Animate

TRAP
Trap First player as 3 Tech. or Wider Secondary Read is SS OL=PS #PlaysideGap Check back if all PS # vs. 3-3 vs. 4-2 vs. 4-2 vs. 5-1
3 & 1 Techniques 2 techniques

vs. 3-4 vs. 4-3 vs. 5-2 vs. 6-1

Trap vs. 3-3


Secondary Read
C F C M N S $ E
X F
Zone Pull Zone Zone Zone

Read Man
W R E
Y Q H Z

Animate

Trap vs. 4-2


(3 & 1 Techniques)

Secondary Read
C

F C W M N T E
Y
Zone Pull Zone Under Under

Read Man
$

R E
X F Q H

Animate

Trap vs. 4-3


Secondary Read
C R F C W E
X F
Zone Pull Zone Under Under

Read Man
M N T S E
Y Q H Z

Animate

Trap vs. 4-2


(2 Techniques)

Secondary Read Read Man


C W R E
X F

F C M T E
Y Z

Zone Zone Zone Zone Under

Q H

Animate

Trap vs. 6-1


Secondary Read
C R W E
X F
Zone Pull Zone Zone Under

Read Man
M $ T T E S
Y Q H Z

Animate

Trap vs. 3-4


Secondary Read
C $ F C W R E
X F
Zone Pull Zone Zone Under

Read Man
M S N E
Y Q H Z

Animate

Trap vs. 5-1


Secondary Read
C F

Read Man
R E
X F
Zone Pull Zone Under Under

C M T N T E
Y Q H Z

Animate

Secondary Read

Trap vs. 5-2


$ F C W E T N M T E
Y
Zone Pull Zone Under Under

Read Man

X F Q H

Animate

OPTION
Option End Man on Line of Scrimmage QB Attack Playside shoulder Gap field

vs. 3-3 vs. 4-2 vs. 4-2 vs. 5-1


3 & 1 Techniques 2 techniques

vs. 3-4 vs. 4-3 vs. 5-2 vs. 6-1

Option vs. 3-3


F

Read Man
C W R E
X F
Zone Zone Zone Under Under

C M N S $ E
Y Q H Z

Animate

F Motion F-Option vs. 3-3


F

Read Man
C W R E
X F
Zone Zone Zone Under Under

C M N S $ E
Y Q H Z

Animate

Option vs. 4-2


(3 & 1 Techniques)

Read Man
C W R E
X F
Zone Playboy
TUG

C M N T E
Y Q H Z

Animate

Option vs. 4-3


R C W E
X F
Zone Playboy Tug

Read Man
C M N T S E
Y Q H Z

Animate

Option vs. 4-2


(2 Techniques)

Read Man
C W R E
X F
Zone Zone Zone Zone Under

C M T E
Y Q H Z

Animate

Option vs. 6-1


Read Man
C M R W E
X F
Zone Zone Zone Zone Zone

C $ T T E S
Y Q H Z

Animate

Option vs. 3-4


$ F

Read Man
C W R E
X F
Zone Zone Zone Zone Under

C M S N E
Y Q H Z

Animate

Option vs. 5-1


F

Read Man
C R E
X F
GUT Zone TUG

C M T N T E
Y Q H Z

Animate

Option vs. 5-2


$ C W E
X F
GUT Zone TUG

Read Man
C M N T E
Y Q H Z

Animate

JET
Zone Blocking Jet player will try to gain the edge QB and HB will make a play fake backside.

vs. 3-3 vs. 4-2 vs. 4-2 vs. 5-1


3 & 1 Techniques 2 techniques

vs. 3-4 vs. 4-3 vs. 5-2 vs. 6-1

JET vs. 3-3


F C W R E
X F
Zone Zone Zone Zone Zone

C M N S $ E
Y Q H Z

Animate

JET vs. 4-2


(3 & 1 Techniques)

F C W R E
X F
Zone Playboy Zone Zone

C M N T E
Y Q H Z

Animate

JET vs. 4-3


R C W E
X F
Zone Playboy Zone Zone

F C M N T S E
Y Q H Z

Animate

JET vs. 4-2


(2 Techniques)

F C W R E
X F
Zone Zone Zone Zone Zone

C M T E
Y Q H Z

Animate

JET vs. 6-1

C M R W E
X F
Zone Zone Zone Zone Zone

C $ T T E S
Y Q H Z

Animate

JET vs. 3-4


$ C W R E
X F
Zone Zone Zone Zone Zone

F C M S N E
Y Q H Z

Animate

JET vs. 5-1


F C R E
X F
Zone Zone Zone Zone Zone

C M T N T E
Y Q H Z

Animate

JET vs. 5-2


$ C W E
X F
GUT Zone Zone Zone

F C M N T E
Y Q H Z

Animate

JET PASS
Zone Blocking Jet player will try to gain the edge QB will fake the Jet and Pop and and throw to slot. vs. 3-3 vs. 4-2 vs. 4-2 vs. 5-1
3 & 1 Techniques 2 techniques

vs. 3-4 vs. 4-3 vs. 5-2 vs. 6-1

JET Pass vs. 3-3


F C W R E
X F
Zone Zone Zone Zone Zone

C M N S $ E
Y Q H Z

Animate

JET Pass vs. 4-2


(3 & 1 Techniques)

F C W R E
X F
Zone Playboy Zone Zone

C M N T E
Y Q H Z

Animate

JET Pass vs. 4-3


R C W E
X F
Zone Playboy Zone Zone

F C M N T S E
Y Q H Z

Animate

JET Pass vs. 4-2


(2 Techniques)

F C W R E
X F
Zone Zone Zone Zone Zone

C M T E
Y Q H Z

Animate

JET Pass vs. 6-1

C M R W E
X F
Zone Zone Zone Zone Zone

C $ T T E S
Y Q H Z

Animate

JET Pass vs. 3-4


$ C W R E
X F
Zone Zone Zone Zone Zone

F C M S N E
Y Q H Z

Animate

JET Pass vs. 5-1


F C R E
X F
Zone Zone Zone Zone Zone

C M T N T E
Y Q H Z

Animate

JET Pass vs. 5-2


$ C W E
X F
GUT Zone Zone Zone

F C M N T E
Y Q H Z

Animate

Flare Screen
Zone Blocking Jet player will try to gain the edge QB will fake the Jet and Pop and and throw to slot. vs. 3-3 vs. 4-2 vs. 4-2 vs. 5-1
3 & 1 Techniques 2 techniques

vs. 3-4 vs. 4-3 vs. 5-2 vs. 6-1

Flare Screen vs. 3-3


F C W R E
X F
Zone Zone Zone Zone Zone

C M N S $ E
Y Q H Z

Animate

Flare Screen vs. 4-2


(3 & 1 Techniques)

F C W R E
X F
Zone Playboy Zone Zone

C M N T E
Y Q H Z

Animate

Flare Screen vs. 4-3


R C W E
X F
Zone Playboy Zone Zone

F C M N T S E
Y Q H Z

Animate

Flare Screen vs. 4-2


(2 Techniques)

F C W R E
X F
Zone Zone Zone Zone Zone

C M T E
Y Q H Z

Animate

Flare Screen vs. 6-1

C M R W E
X F
Zone Zone Zone Zone Zone

C $ T T E S
Y Q H Z

Animate

Flare Screen vs. 3-4


$ C W R E
X F
Zone Zone Zone Zone Zone

F C M S N E
Y Q H Z

Animate

Flare Screen vs. 5-1


F C R E
X F
Zone Zone Zone Zone Zone

C M T N T E
Y Q H Z

Animate

Flare Screen vs. 5-2


$ C W E
X F
Zone Zone Zone Zone

F C M N T E
Y Q H Z

Animate

Iso
Leave Linebacker Playside unblocked Back will lead block on Backer QB Will take pass drop and follow HB In case of 2 back or Motion, the HB will get the ball. vs. 3-3 vs. 4-2 vs. 4-2 vs. 5-1
3 & 1 Techniques 2 techniques

vs. 3-4 vs. 4-3 vs. 5-2 vs. 6-1

Iso vs. 3-3


F C W R E
X F
Zone Zone Zone Zone Zone

C M N S $ E
Y Q H Z

Animate

Iso vs. 4-2


(3 & 1 Techniques)

F C W R E
X F
Zone Zone Zone Zone Zone

C M N T E
Y Q H Z

Animate

Iso vs. 4-3


R C W E
X F
Zone Zone Zone Zone Zone

F C M N T S E
Y Q H Z

Animate

Iso vs. 4-2


(2 Techniques)

F C W R E
X F
Zone Zone Zone Zone Zone

C M T E
Y Q H Z

Animate

Iso vs. 6-1

C M R W E
X F
Zone Zone Zone Zone Zone

C $ T T E S
Y Q H Z

Animate

Iso vs. 3-4


$ C W R E
X F
Zone Zone Zone Zone Zone

F C M S N E
Y Q H Z

Animate

Iso vs. 5-1


F C R E
X F
Zone Zone Zone Zone Zone

C M T N T E
Y Q H Z

Animate

Iso vs. 5-2


$ C W E
X F
Zone Zone Zone Zone Zone

F C M N T E
Y Q H Z

Animate

DART
Leave End Man on Line of Scrimmage Back will start away and cut back playside. QB will read EMOLS and will either give ball to HB or pull and run option swing reading flat player.

vs. 3-3 vs. 4-2 vs. 4-2 vs. 5-1


3 & 1 Techniques 2 techniques

vs. 3-4 vs. 4-3 vs. 5-2 vs. 6-1

Dart vs. 3-3


Secondary Read Read Man
C W R E
X F
Pull Zone Zone Zone Zone

F C M N S $ E
Y Q H Z

Animate

Dart vs. 4-2


(3 & 1 Techniques)

Secondary Read Read Man


C W R E
X F
Pull

F C M N T E
Y
Zone Zone Zone Zone

Q H

Animate

Dart vs. 4-3


Secondary Read
R C F C W E
X F
Pull Zone Zone Zone Zone

Read Man
M N T S E
Y Q H Z

Animate

Dart vs. 4-2


(2 Techniques)

Secondary Read
C

F C W R E T T E
Y
Pull Zone Zone Zone Zone

Read Man
M $

X F Q H

Animate

Dart vs. 6-1


Secondary Read
C M R W E
X F
Pull Zone Zone Zone Zone

Read Man
C $ T T E S
Y Q H Z

Animate

Dart vs. 3-4


Secondary Read
C $ F C W R E
X F
Pull Zone Zone Zone Zone

Read Man
M S N E
Y Q H Z

Animate

Dart vs. 5-1


Secondary Read
C F

Read Man
R E
X F
Pull Zone Zone Zone Zone

C M T N T E
Y Q H Z

Animate

Dart vs. 5-2


Secondary Read
$ C F C W E
X F
Pull Zone Zone Zone Zone

Read Man
M N T E
Y Q H Z

Animate

Zone
Leave End Man on Line of Scrimmage Back will try to get the edge but look for cutback. Secondary Read is Strong Safety OL true zone step.

vs. 3-3 vs. 4-2 vs. 4-2 vs. 5-1


3 & 1 Techniques 2 techniques

vs. 3-4 vs. 4-3 vs. 5-2 vs. 6-1

Zone vs. 3-3


F C W R E
X F
Zone Zone Zone Zone Zone

C M N S $ E
Y Q H Z

Animate

Zone vs. 4-2


(3 & 1 Techniques)

F C W R E
X F
Zone Playboy Zone Zone

C M N T E
Y Q H Z

Animate

Zone vs. 4-3


R C W E
X F
Zone Playboy Zone Zone

F C M N T S E
Y Q H Z

Animate

Zone vs. 4-2


(2 Techniques)

F C W R E
X F
Zone Zone Zone Zone Zone

C M T E
Y Q H Z

Animate

Zone vs. 6-1

C M R W E
X F
Zone Zone Zone Zone Zone

C $ T T E S
Y Q H Z

Animate

Zone vs. 3-4


$ C W R E
X F
Zone Zone Zone Zone Zone

F C M S N E
Y Q H Z

Animate

Zone vs. 5-1


F C R E
X F
Zone Zone Zone Zone Zone

C M T N T E
Y Q H Z

Animate

Zone vs. 5-2


$ C W E
X F
Zone Zone Zone Zone Zone

F C M N T E
Y Q H Z

Animate

Boot Pass
Fake either Zone or the Veer Boot OutGet eyes around find read Routes can be tagged to change.

vs. 3-3 vs. 4-2 vs. 4-2 vs. 5-1


3 & 1 Techniques 2 techniques

vs. 3-4 vs. 4-3 vs. 5-2 vs. 6-1

Boot Pass vs. 3-3


F C W R E
X F
Zone Zone Zone Zone Zone

C M N S $ E
Y Q H Z

Animate

Boot Pass vs. 4-2


(3 & 1 Techniques)

F C W R E
X F
Zone Playboy Zone Zone

C M N T E
Y Q H Z

Animate

Boot Pass vs. 4-3


R C W E
X F
Zone Playboy Zone Zone

F C M N T S E
Y Q H Z

Animate

Boot Pass vs. 4-2


(2 Techniques)

F C W R E
X F
Zone Zone Zone Zone Zone

C M T E
Y Q H Z

Animate

Boot Pass vs. 6-1

C M R W E
X F
Zone Zone Zone Zone Zone

C $ T T E S
Y Q H Z

Animate

Boot Pass vs. 3-4


$ C W R E
X F
Zone Zone Zone Zone Zone

F C M S N E
Y Q H Z

Animate

Boot Pass vs. 5-1


F C R E
X F
Zone Zone Zone Zone Zone

C M T N T E
Y Q H Z

Animate

Boot Pass vs. 5-2


$ C W E
X F
Zone Zone Zone Zone Zone

F C M N T E
Y Q H Z

Animate

Screen Right/Left
Veer Fake QB will show veer and drop back. Play side lineman hit and release.

vs. 3-3 vs. 4-2 vs. 4-2 vs. 5-1


3 & 1 Techniques 2 techniques

vs. 3-4 vs. 4-3 vs. 5-2 vs. 6-1

Screen Right vs. 3-3


F C W R E
X F Q H

C M N S $ E
Y Z

Animate

Screen Right vs. 4-2


(3 & 1 Techniques)

F C W R E
X F Q H

C M N T E
Y Z

Animate

Screen Right vs. 4-3


R C W E
X F Q H

F C M N T S E
Y Z

Animate

Screen Right vs. 4-2


(2 Techniques)

F C W R E
X F Q H

C M T E
Y Z

Animate

Screen Right vs. 6-1

C M R W E
X F Q H

C $ T T E S
Y Z

Animate

Screen Right vs. 3-4


$ C W R E
X F Q H

F C M S N E
Y Z

Animate

Screen Right vs. 5-1


F C R E
X F Q H

C M T N T E
Y Z

Animate

Screen Right vs. 5-2


$ C W E
X F Q H

F C M N T E
Y Z

Animate

DRAW
SHOW PASS!!! QB show ball and drop ball to HB. All lineman show pass and kick out DL Uncovered # Lineman get Gap field and block LB

vs. 3-3 vs. 4-2 vs. 4-2 vs. 5-1


3 & 1 Techniques 2 techniques

vs. 3-4 vs. 4-3 vs. 5-2 vs. 6-1

Draw vs. 3-3


F C W R E
X F
Pass Pass Pass Pass Pass

C M N S $ E
Y Q H Z

Animate

Draw vs. 4-2


(3 & 1 Techniques)

F C W R E
X F
Pass Pass Pass Pass Pass

C M N T E
Y Q H Z

Animate

Draw vs. 4-3


R C W E
X F
Pass Pass Pass Pass Pass

F C M N T S E
Y Q H Z

Animate

Draw vs. 4-2


(2 Techniques)

F C W R E
X F
Pass Pass Pass Pass Pass

C M T E
Y Q H Z

Animate

Draw vs. 6-1

C M R W E
X F
Pass Pass Pass Pass Pass

C $ T T E S
Y Q H Z

Animate

Draw vs. 3-4


$ C W R E
X F
Pass Pass Pass Pass Pass

F C M S N E
Y Q H Z

Animate

Draw vs. 5-1


F C R E
X F
Pass Pass Pass Pass Pass

C M T N T E
Y Q H Z

Animate

Draw vs. 5-2


$ C W E
X F
Pass Pass Pass Pass Pass

F C M N T E
Y Q H Z

Animate

COUNTER OPTION
SHOW VEER QB Veer Fake and Pivot Inside Option EMOLOS HB Must draw attention! Sell Veer Fake! vs. 3-3 vs. 4-2 vs. 4-2 vs. 5-1
3 & 1 Techniques 2 techniques

vs. 3-4 vs. 4-3 vs. 5-2 vs. 6-1

Counter Option vs. 3-3


F

Read Man
C W R E
X F
Zone Pull Zone Zone Zone

C M N S $ E
Y Q H Z

Animate

Counter Option vs. 4-2


(3 & 1 Techniques)

Read Man
C W R E
X F
Zone Pull Zone TUG

C M N T E
Y Q H Z

Animate

Counter Option vs. 4-3


R C W E
X F
Zone Pull Zone Zone Zone

Read Man
C M N T S E
Y Q H Z

Animate

Counter Option vs. 4-2


(2 Techniques)

Read Man
C W R E
X F
Zone Pull Zone Zone Zone

C M T E
Y Q H Z

Animate

Counter Option vs. 6-1

C M R W E
X F
Zone Pull Zone Zone Zone

Read Man
$ T T E S
Y Q H Z

Animate

Counter Option vs. 3-4


$ C W R E
X F
Zone Pull Zone Zone Under

Read Man
C M S N E
Y Q H Z

Animate

Counter Option vs. 5-1


F

Read Man
C R E
X F
Zone Zone Zone TUG TUG

C M T N T E
Y Q H Z

Animate

Counter Option vs. 5-2


$ C W E
X F
Zone Pull Zone TUG TUG

Read Man
C M N T E
Y Q H Z

Animate

REVERSE
Option Fake QB pitch the ball to the Player Tagged on the Reverse play call. Backside Lineman Loop Around vs. 3-3 vs. 4-2 vs. 4-2 vs. 5-1
3 & 1 Techniques 2 techniques

vs. 3-4 vs. 4-3 vs. 5-2 vs. 6-1

Reverse vs. 3-3


F

Read Man
C W R E
X F
Zone Zone Zone Under Under

C M N S $ E
Y Q H Z

Animate

F Motion Reverse vs. 3-3


F

Read Man
C W R E
X F
Zone Zone Zone Under Under

C M N S $ E
Y Q H Z

Animate

Reverse vs. 4-2


(3 & 1 Techniques)

Read Man
C W R E
X F
Zone Playboy
TUG

C M N T E
Y Q H Z

Animate

Reverse vs. 4-3


R C W E
X F
Zone Playboy Tug

Read Man
C M N T S E
Y Q H Z

Animate

Reverse vs. 4-2


(2 Techniques)

Read Man
C W R E
X F
Zone Zone Zone Zone Under

C M T E
Y Q H Z

Animate

Reverse vs. 6-1


Read Man
C M R W E
X F
Zone Zone Zone Zone Zone

C $ T T E S
Y Q H Z

Animate

Reverse vs. 3-4


$ F

Read Man
C W R E
X F
Zone Zone Zone Zone Under

C M S N E
Y Q H Z

Animate

Reverse vs. 5-1


F

Read Man
C R E
X F
GUT Zone TUG

C M T N T E
Y Q H Z

Animate

Reverse vs. 5-2


$ C W E
X F
GUT Zone TUG

Read Man
C M N T E
Y Q H Z

Animate

Reverse Pass
HB and QB Show Pass Drops QB read End If End comes Gap field, shovel pass If End stays flat, keep vs. 3-3 vs. 4-2 vs. 4-2 vs. 5-1
3 & 1 Techniques 2 techniques

vs. 3-4 vs. 4-3 vs. 5-2 vs. 6-1

Reverse Pass vs. 3-3


F

Read Man
C W R E
X F
Zone Zone Zone Under Under

C M N S $ E
Y Q H Z

Animate

F Motion Reverse Pass vs. 3-3


F

Read Man
C W R E
X F
Zone Zone Zone Under Under

C M N S $ E
Y Q H Z

Animate

Reverse Pass vs. 4-2


(3 & 1 Techniques)

Read Man
C W R E
X F
Zone Playboy
TUG

C M N T E
Y Q H Z

Animate

Reverse Pass vs. 4-3


R C W E
X F
Zone Playboy Tug

Read Man
C M N T S E
Y Q H Z

Animate

Reverse Pass vs. 4-2


(2 Techniques)

Read Man
C W R E
X F
Zone Zone Zone Zone Under

C M T E
Y Q H Z

Animate

Reverse Pass vs. 6-1


Read Man
C M R W E
X F
Zone Zone Zone Zone Zone

C $ T T E S
Y Q H Z

Animate

Reverse Pass vs. 3-4


$ F

Read Man
C W R E
X F
Zone Zone Zone Zone Under

C M S N E
Y Q H Z

Animate

Reverse Pass vs. 5-1


F

Read Man
C R E
X F
GUT Zone TUG

C M T N T E
Y Q H Z

Animate

Reverse Pass vs. 5-2


$ C W E
X F
GUT Zone TUG

Read Man
C M N T E
Y Q H Z

Animate

Middle Screens
Play will be tagged with the player who will receive the screen. QB drops straight back. OL engage for 2 counts and release to second and third level. vs. 3-3 vs. 4-2 vs. 4-2 vs. 5-1
3 & 1 Techniques 2 techniques

vs. 3-4 vs. 4-3 vs. 5-2 vs. 6-1

Middle Screen vs. 3-3


Shown as Z-Middle Screen (Can call F, X, Y, Z or H)

F C W R E
X F Q H

C M N S $ E
Y Z

Animate

Middle Screen vs. 4-2


(3 & 1 Techniques) Shown as Z-Middle Screen (Can call F, X, Y, Z or H)

F C W R E
X F Q H

C M N T E
Y Z

Animate

Middle Screen vs. 4-3


Shown as Z-Middle Screen (Can call F, X, Y, Z or H)

R C W E
X F Q H

F C M N T S E
Y Z

Animate

Middle Screen vs. 4-2


(2 Techniques)

F C W R E
X F Q H

C M T E
Y Z

Animate

Middle Screen vs. 6-1


Shown as Z-Middle Screen (Can call F, X, Y, Z or H)

C M R W E
X F Q H

C $ T T E S
Y Z

Animate

Middle Screen vs. 3-4


Shown as Z-Middle Screen (Can call F, X, Y, Z or H)

$ C W R E
X F Q H

F C M S N E
Y Z

Animate

Middle Screen vs. 5-1


Shown as Z-Middle Screen (Can call F, X, Y, Z or H)

F C R E
X F Q H

C M T N T E
Y Z

Animate

Middle Screen vs. 5-2


Shown as Z-Middle Screen (Can call F, X, Y, Z or H)

$ C W E
X F Q H

F C M N T E
Y Z

Animate

SHOVEL
HB and QB Show Pass Drops QB read End If End comes Gap field, shovel pass If End stays flat, keep vs. 3-3 vs. 4-2 vs. 4-2 vs. 5-1
3 & 1 Techniques 2 techniques

vs. 3-4 vs. 4-3 vs. 5-2 vs. 6-1

Shovel vs. 3-3


F C W R E
X F Q H

C M N S $ E
Y Z

Animate

Shovel vs. 4-2


(3 & 1 Techniques)

F C W R E
X F Q H

C M N T E
Y Z

Animate

Shovel vs. 4-3


R C W E
X F Q H

F C M N T S E
Y Z

Animate

Shovel vs. 4-2


(2 Techniques)

F C W R E
X F Q H

C M T E
Y Z

Animate

Shovel vs. 6-1

C M R W E
X F Q H

C $ T T E S
Y Z

Animate

Shovel vs. 3-4


$ C W R E
X F Q H

F C M S N E
Y Z

Animate

Shovel vs. 5-1


F C R E
X F Q H

C M T N T E
Y Z

Animate

Shovel vs. 5-2


$ C W E
X F Q H

F C M N T E
Y Z

Animate

G
Playside Guard Pull and Kick Out End QB hand off ball and carry out Boot Fake HB make 1 cut find first seam

vs. 3-3 vs. 4-2 vs. 4-2 vs. 5-1


3 & 1 Techniques 2 techniques

vs. 3-4 vs. 4-3 vs. 5-2 vs. 6-1

Tight G vs. 3-3


F C W R E
X F Q H

C M N S E
Y Z

Animate

Tight G vs. 4-2


(3 & 1 Techniques)

F C W R E
X F Q H

C M N T E
Y Z

Animate

Tight G vs. 4-3


R C W E
X F Q H

F C M N T S E
Y Z

Animate

Tight G vs. 4-2


(2 Techniques)

F C W R E
X F Q H

C M T E
Y Z

Animate

Tight G vs. 6-1

C M R W E
X F Q H

C $ T T E S
Y Z

Animate

Tight G vs. 3-4


$ C W R E
X F Q H

F C M N E
Y Z

Animate

Tight G vs. 5-1


F C R E
X F Q H

C M T N T E
Y Z

Animate

Tight G vs. 5-2


$ C W E
X F Q H

F C M N T E
Y Z

Animate

Belly
Guard and Tackle Cross block. Wing back will lead up in the hole. HB make 1 cut find first seam

vs. 3-3 vs. 4-2 vs. 4-2 vs. 5-1


3 & 1 Techniques 2 techniques

vs. 3-4 vs. 4-3 vs. 5-2 vs. 6-1

Belly vs. 3-3


F C W R E
X F Q H

C M N S $ E
Y Z

Animate

Belly vs. 4-2


(3 & 1 Techniques)

F C W R E
X F Q H

C M N T E
Y Z

Animate

Belly vs. 4-3


R C W E
X F Q H

F C M N T S E
Y Z

Animate

Belly vs. 4-2


(2 Techniques)

F C W R E
X F Q H

C M T E
Y Z

Animate

Belly vs. 6-1

C M R W E
X F Q H

C $ T T E S
Y Z

Animate

Belly vs. 3-4


$ C W R E
X F Q H

F C M S N E
Y Z

Animate

Belly vs. 5-1


F C R E
X F Q H

C M T N T E
Y Z

Animate

Belly vs. 5-2


$ C W E
X F Q H

F C M N T E
Y Z

Animate

PASSING GAME
3 Step Passes Slants (22-22) Outs (33-33) Zeros (00-00) Hitches 5 Step Passes 86-88 88-Choice 9 H Swing 9 Swing-Space 8 8 Space-Space 9 Red 94-84 H Texas Red 54-45 H Texas Red 9 Swing-8 Drag H Option Sprint Pass Can be tagged to any passing routes. Gives us the option of moving the pocket.

Three Step Passes


Catch and Release by QB OL Drive out and cut

Slants (23-32)

Nighty Night (99-99)


Hitches (Hitch 9-9 Hitch)

Slants (23-32)
QB Catch and Throw out of Gun Read uneven side of field Read Flat Defender Rhythmic 1-2-Step-Ball

Slants (23-32) vs. 4-2


FS

C
WS E
X
Slant (2 Route)

C W
N M T E
Z F
Out (3 Route)

Y Q H
Out (3 Route)

Slant (2 Route)

Click to Animate

Step Wide Protect Blind Side

Nighty Night (99-99)


QB Catch and Throw out of Gun Read uneven side of field Throw off Flat foot defender Rhythmic 1-2-Step-Ball Throw to green grass

Nighty Night (99-99)


FS

C
WS E
X F

C W
N M T E
Z Y Q H

Click to Animate

Hitches
QB Catch and Throw out of Gun Read uneven side of field Read Flat Defender Rhythmic 1-2-Step-Ball

Hitches vs. 4-2


FS C W WS E
X F Q H
Click to Animate

M T E

$
Z Y

Five Step Passes


5 Step Drop by QB
8 Shallow-Hunt 8

86-88
8 Shallow-Choice 9 H Swing 9 Swing-Space 8 8 Shallow-Space 8 Red 94-84 H Texas Red 54-45 H Texas Red 9 Swing-8 Drag H Option

Sprint Pass Action


Fake the Veer Boot OutGet eyes around find read Routes can be tagged to change.

vs. 3-3 vs. 4-2 vs. 5-2 vs. 3-4 vs. 4-3 vs. 4-1

Sprint Pass vs. 3-3


FS

C
WS

C
W E M N S E
Z F Q H Y

Click to Animate

Sprint Pass vs. 4-2


FS

C
W/S E
X F

C
W N M T E
Z Y Q H

Click to Animate

Sprint Pass vs. 5-2


FS $

C
W E
X F Q H
Click to Animate

C
M N T E
Z Y

Sprint Pass vs. 3-4


W/S FS

C
S E
X F

C
W N M E
Z Y Q H

Click to Animate

Sprint Pass vs. 4-3


W/S FS

C
E
X F

C
W N M T S E
Z Y Q H

Click to Animate

Sprint Pass vs. 4-1


W/S FS

C
W E
X F

C
M N T E
Z Y Q H

Click to Animate

8 Shallow-Hunt 8
3 Step out of Pistol Read LB Look for shallow to hunt to post

vs. 3-3 vs. 4-2 vs. 5-1 vs. 3-4 vs. 4-3 vs. 4-1

8 Shallow-Hunt 8 vs. 3-3


FS

C
WS

C
W E M N S E
Z F Q H Y

Click to Animate

8 Shallow-Hunt 8 vs. 4-2


FS

C
W/S E
X F

C
W N M T E
Z Y Q H

Click to Animate

8 Shallow-Hunt 8 vs. 5-2


FS $ W E
X F Q H
Click to Animate

M N T E

Z Y

8 Shallow-Hunt 8 vs. 3-4


W/S FS

C
S E
X F

C
W N M E
Z Y Q H

Click to Animate

8 Shallow-Hunt 8 vs. 4-3


W/S FS

C
E
X F

C
W N M T S E
Z Y Q H

Click to Animate

8 Shallow-Hunt 8 vs. 4-1


W/S FS

C
W E
X F

C
M N T E
Z Y Q H

Click to Animate

86-88
Read uneven side of field 3 Step out of Gun Read Middle of the Field Free Safety

vs. 3-3 vs. 4-2 vs. 5-2 vs. 3-4 vs. 4-3 vs. 4-1

86-88 vs. 3-3


FS

C
WS

C
W E M N S E
Z F Q H Y

Click to Animate

86-88 vs. 4-2


FS

C
W/S E
X F

C
W N M T E
Z Y Q H

Click to Animate

86-88 vs. 5-2


FS $

C
E
X F

C
W T N M T E
Z Y Q H

Click to Animate

86-88 vs. 3-4


W/S FS

C
S E
X F

C
W N M E
Z Y Q H

Click to Animate

86-88 vs. 4-3


W/S FS

C
E
X F

C
W N M T S E
Z Y Q H

Click to Animate

86-88 vs. 4-1


W/S FS

C
W E
X F

C
M N T E
Z Y Q H

Click to Animate

8 Shallow-Choice 9 H Swing
3 Step Drop out of Pistol Read Flat Defender Look to Choice Route then Swing

vs. 3-3 vs. 4-2 vs. 5-2 vs. 3-4 vs. 4-3 vs. 4-1

8 Shallow-Choice 9 H Swing vs. 3-3


FS

C
WS

C
W E M N S E
Z F Q H Y

Click to Animate

8 Shallow-Choice 9 H Swing vs. 4-2


FS

C
W/S E
X F

C
W N M T E
Z Y Q H

Click to Animate

8 Shallow-Choice 9 H Swing vs. 5-2


FS $

C
E
X F

C
W T N M T E
Z Y Q H

Click to Animate

8 Shallow-Choice 9 H Swing vs. 3-4


W/S FS

C
S E
X F

C
W N M E
Z Y Q H

Click to Animate

8 Shallow-Choice 9 H Swing vs. 4-3


W/S W E
X F Q H
Click to Animate

FS M N T S E
Z Y

8 Shallow-Choice 9 H Swing vs. 4-1


W/S FS

C
W E
X F

C
M N T E
Z Y Q H

Click to Animate

9 Swing-Space 8
Read uneven side of field 3 Step out of Pistol Look for the Space Route Read Flat Defender Weak Side

vs. 3-3 vs. 4-2 vs. 5-2 vs. 3-4 vs. 4-3 vs. 4-1

9 Swing-Space 8 vs. 3-3


FS

C
WS

C
W E M N S E
Z F Q H Y

Click to Animate

9 Swing-Space 8 vs. 4-2


FS

C
W/S E
X F

C
W N M T E
Z Y Q H

Click to Animate

9 Swing-Space 8 vs. 5-2


FS C E
X F Q H
Click to Animate

$ W T N M T E
Z Y

9 Swing-Space 8 vs. 3-4


W/S FS

C
S E
X F

C
W N M E
Z Y Q H

Click to Animate

9 Swing-Space 8 vs. 4-3


W/S W E
X F Q H
Click to Animate

FS M N T S E
Z Y

9 Swing-Space 8 vs. 4-1


W/S FS

C
W E
X F

C
M N T E
Z Y Q H

Click to Animate

8 Shallow-Space 8
Read uneven side of field 3 Step out of Pistol Look for first Space Route to Clear Read Middle of Field Good Against Man to Man

vs. 3-3 vs. 4-2 vs. 5-2 vs. 3-4 vs. 4-3 vs. 4-1

8 Shallow-Space 8 vs. 3-3


FS

C
WS

C
W E N S E
Z F Q H Y

Click to Animate

8 Shallow-Space 8 vs. 4-2


FS

C
W/S E
X F

C
W N M T E
Z Y Q H

Click to Animate

8 Shallow-Space 8 vs. 5-2


FS $ W E
X F Q H
Click to Animate

M N T E
Z Y

8 Shallow-Space 8 vs. 3-4


W/S FS

C
S E
X F

C
W N M E
Z Y Q H

Click to Animate

8 Shallow-Space 8 vs. 4-3


W/S W E
X F Q H
Click to Animate

FS M N T S E
Z Y

8 Shallow-Space 8 vs. 4-1


W/S FS

C
W E
X F

C
M N T E
Z Y Q H

Click to Animate

Pistol Spread Option Blocking Scheme


Modified Zone Blocking Scheme All of our blocks are based on Zone steps We split our Zones into boxes to teach players. Each person is responsible for the Zone head up to outside.

Run Left

Run Right

Basic Rules for O-Line


If you have a player Head Up, grub him. Put your head to the play side and put your shoulder pad on his thigh pad. If you have a player in a shade outside to the play, call for help.

Offensive Line HELP Calls


GUS PLAYBOY TUG GUT YOYO TOY

GUS

Gus The Center can call for help. His call is Gus, which is a Guard Under Center Fold.

TUG

Tug The Guard can call for help. His call is TUG, which is a Tackle Under Guard Fold.

YOYO

YoYo The Tackle can call for help. His call is YoYo, which is a Y Under Tackle Fold.

Playboy

Playboy The Backside Guard can call for help. His call is Playboy, which is a Center Under Guard Fold.

GUT

GUT The Backside Tackle can call for help. His call is GUT, which is a Guard Under Tackle Fold.

TOY

TOY The Backside Tackle can call for help. His call is TOY, which is a Tackle Under Y Fold.

Read Man
If a player is covered by a Read man, we will leave him unblocked. If the Read Man is head up, go Outside of him on your normal Zone path. If the Read Man is an outside shade, call under.

VEER vs. 5-2

W E T
GUT

M N T E

GUS UNDER UNDER VEER

Fade/Wheel

0
Up

Flag

Go

Go

Post

Passing Tree
Comeback Jiggy Loop

8
Dig In

Sideline

Hook

6
Option Texas Slant Space

Jiggy

Quick Out

Hitch

2
Drag

Arrow

1
Swing

Stop

Bubble

Outside Routes
Swing 7=Flag 1=Arrow 9=Go 3=Quick Out (Out &) Up Loop 5=Sideline Comeback

Inside Routes
Bubble Spot 2=Slant Hitch Option Texas Jiggy 4=Hook 6=In Dig 8=Post 0=Fade or Wheel Space

94-84 H Texas
3 Step out of Pistol Read Middle of the Field Free Safety Read CurlsLook for Texas Route to clear.

vs. 3-3 vs. 4-2 vs. 5-2 vs. 3-4 vs. 4-3 vs. 4-1
Click to Animate

94-84 H Texas vs. 3-3


FS

C
WS

C
W E M N S E
Z F Q H Y

Click to Animate

94-84 H Texas vs. 4-2


FS

C
W/S E
X F

C
W N M T E
Z Y Q H

Click to Animate

94-84 H Texas vs. 5-2


FS $

C
E
X F

C
W T N M T E
Z Y Q H

Click to Animate

94-84 H Texas vs. 3-4


W/S FS

C
S E
X F

C
W N M E
Z Y Q H

Click to Animate

94-84 H Texas vs. 4-3


W/S FS

C
E
X F

C
W N M T S E
Z Y Q H

Click to Animate

94-84 H Texas vs. 4-1


W/S FS

C
W E
X F

C
M N T E
Z Y Q H

Click to Animate

54-45 H Texas
3 Step Drop out of Pistol Horizontal Stretch QB look for open zone

vs. 3-3 vs. 4-2 vs. 5-2 vs. 3-4 vs. 4-3 vs. 4-1

54-45 H Texas vs. 3-3


FS C WS E
X F Q H
Click to Animate

C W M S $
Z Y

54-45 H Texas vs. 4-2


FS

C
W/S E
X F

C
W N M T E
Z Y Q H

Click to Animate

54-45 H Texas vs. 5-2


FS $

C
E
X F

C
W T N M T E
Z Y Q H

Click to Animate

54-45 H Texas vs. 3-4


W/S FS

C
S E
X F

C
W N M E
Z Y Q H

Click to Animate

54-45 H Texas vs. 4-3


W/S W E
X F Q H
Click to Animate

FS M N T S E
Z Y

54-45 H Texas vs. 4-1


W/S FS

C
W E
X F

C
M N T E
Z Y Q H

Click to Animate

9 Swing-8 Drag H Option


Read uneven side of field 3 Step out of Pistol H OptionFind open area

vs. 3-3 vs. 4-2 vs. 5-2 vs. 3-4 vs. 4-3 vs. 4-1

9 Swing-8 Drag H Option vs. 3-3


FS

C
WS

C
W E M N S E
Z F Q H Y

Click to Animate

9 Swing-8 Drag H Option vs 4-2


FS

C
W/S E
X F

C
W N M T E
Z Y Q H

Click to Animate

9 Swing-8 Drag H Option vs. 5-2


FS $

C
E
X F

C
W T N M T E
Z Y Q H

Click to Animate

9 Swing-8 Drag H Option vs. 3-4


W/S FS

C
S E
X F

C
W N M E
Z Y Q H

Click to Animate

9 Swing-8 Drag H Option vs. 4-3


W/S W E
X F Q H
Click to Animate

FS M N T S E
Z Y

9 Swing-8 Drag H Option vs. 4-1


W/S FS

C
W E
X F

C
M N T E
Z Y Q H

Click to Animate