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2000 Pts - Codex: Orks - Ork Trainer 2k

Name # Grp WS BS S T Wo I A Ld Save Cost


HQ: Mega-armoured Warboss (1 , 133 pts) Mega-armoured Warboss 1 5 2 5/10 5 3 4/1 4/5 9 2+/5(i) 133 Infantry (Character); Mega Armour; Stikkbombs; Ammo Runt; Attack Squig; Bosspole; Cybork Body; Power Klaw; TL Shoota; Furious Charge; Independent Character; Mob Rule; Waaagh!; Warlord HQ: Warboss (1 , 125 pts)
Warboss 1 5 2 5/10 5 3 4/1 4/5 9 4+/5(i) 125 Infantry (Character); Stikkbombs; 'Eavy Armour; Attack Squig; Bosspole; Cybork Body; Power Klaw; TL Shoota; Furious Charge; Independent Character; Mob Rule; Waaagh! 5 4 2 3 4 1 2 Infantry ; Deffguns; Furious Charge; Mob Rule; Waaagh! 2 7 6+ 75

Elite: Lootas (5 , 75 pts)


Lootas

Troops: Meganobz (5 , 200 pts) Meganobz

5 4 2 4/8 4 2 3/1 3 7 2+ 200 Infantry ; Mega Armour; Stikkbombs; Count as Troop ; Power Klaw; TL Shoota; Furious Charge; Mob Rule; Waaagh!

Troops: Nobz (6 , 226 pts)


Nobz 1 226 Infantry ; Count as Troop ; Stikkbombs; Nobz; Nobz; Furious Charge; Mob Rule; Waaagh! Nobz 5 4/5 2 4/6 4 2 3 3 7 4+ [155] 'Eavy Armour; Stikkbombs; Slugga; Big Choppa Nobz 1 4/5 2 4/8 4 2 3/1 3 7 4+ [71] 'Eavy Armour; Bosspole; Stikkbombs; Waaagh! Banner; Slugga; Power Klaw

Troops: 'Ard Boyz (11

10 4 2 3 4 1 2 2/3 7 4+ Infantry ; 'Eavy Armour; Choppa & Slugga; Furious Charge; Mob Rule; Waaagh! 'Ard Boyz Nob 1 4 2 4/6 4 2 3 3 7 4+ 'Eavy Armour; Bosspole; Big Choppa; Big Shoota

, 135 pts) 'Ard Boyz

135 [35]

Troops: Boyz (23 , 216 pts)


22 4 2 3 4 1 2 2/3 7 6+ 216 Infantry ; Stikkbombs; Choppa & Slugga; Big Shoota (x2); Furious Charge; Mob Rule; Waaagh! Boyz Nob 1 4 2 4/8 4 2 3/1 3 7 4+ [52] 'Eavy Armour; Bosspole; Stikkbombs; Slugga; Power Klaw Boyz

Troops: Gretchin (22 , 85 pts) Gretchin

20 2 3 2 2 1 2 1 5 Infantry ; Gretchin Blasta; It's a Grot's Life Runtherd 2 4 2 3 4 1 2 2/3 7 6+ Infantry ; Squig Hound; Grabba Stikk (x1); Slugga; Grot-Prod (x1); Furious Charge

85 [25]

Fast Attack: Deffkoptas (5

, 225 pts) Deffkoptas

5 4 2 3 5 2 2 2 7 4+ 225 Jetbike; Choppa; TL Rokkit Launcha (x5); Furious Charge; Hammer of Wrath; Hit & Run; Jink; Mob Rule; Relentless; Scout 5 4 2 3 5 2 2 2 7 4+ 225 Jetbike; Choppa; TL Rokkit Launcha (x5); Furious Charge; Hammer of Wrath; Hit & Run; Jink; Mob Rule; Relentless; Scout

Fast Attack: Deffkoptas (5

, 225 pts) Deffkoptas

Heavy Support: Looted Wagon (1 , 65 pts) Looted Wagon 1 Grp: 65 BS: 2 FA: 11 SA: 11 RA: 10 HP: 3 Vehicle (Open-topped, Tank); 12 model capacity; Big Shoota (x2); Don't Press Dat!; Boarding Plank; Red Paint Job; Reinforced Ram; Stikkbomb Chukka Heavy Support: Killer Kans (2 , 80 pts) Killer Kans 2 Grp: WS: 2 BS: 3 St: 5/10 In: 2 At: 2 FA: 11 SA: 11 RA: 10 HP: 2 Vehicle (Walker); Dreadnought CCW; Big Shoota (x2)
80

Heavy Support: Mega-Dread (IA) (1 , 210 pts) Mega-Dread (IA) 1 Grp: 210 WS: 4 BS: 2 St: 8/10 In: 2 At: 4 FA: 13 SA: 13 RA: 11 HP: 3 Vehicle (Walker); Armour Plates; Grot Rigger; Mega-Charga; Rippa Klaw; Rippa Klaw; Rokkit Launcha (x1); Skorcha (x1); Big Shoota; Ramshackle Monster
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Warlord Traits Warlord Don't Press Dat! Furious Charge Hammer of Wrath Hit & Run Independent Character It's a Grot's Life Jink Mob Rule Ramshackle Monster Relentless Scout Waaagh! Infantry Infantry (Character) Jetbike Vehicle (Open-topped, Tank) Vehicle (Walker) Boarding Plank Red Paint Job Reinforced Ram Stikkbomb Chukka 'Eavy Armour Ammo Runt Armour Plates Attack Squig Bosspole Cybork Body Grot Rigger Mega Armour Mega-Charga Squig Hound Stikkbombs Waaagh! Banner Big Choppa Big Shoota Choppa Choppa & Slugga Deffguns Dreadnought CCW Grabba Stikk Gretchin Blasta Grot-Prod Power Klaw Rippa Klaw Rokkit Launcha Skorcha Slugga TL Rokkit Launcha TL Shoota See WH40k, pg. 111. Special Rules Don't Press Dat! (see C:O, pg. 54 and 6E FAQ). Furious Charge (see WH40k, pg. 37). Hammer of Wrath (see WH40k, pg. 37). Hit & Run (see WH40k, pg. 38). Independent Character (see WH40k, pg. 39). It's a Grot's Life (see C:O, pg. 50). Jink (see WH40k, pg. 38). Mob Rule (see C:O, pg. 31). Confers a 5+ Invulnerable save. Relentless (see WH40k, pg. 41). Reserves (see WH40k, pg. 41). Waaagh! (see C:O, pg. 31 and 6E FAQ). Unit Type Infantry (see WH40k, pg. 44). Infantry (Character) (see WH40k, pgs. 44, 63) See WH40k, pg. 45. Vehicle (Open-topped, Tank) (see WH40k, pgs. 82, 85-86). Vehicle (Walker) (see WH40k, pg. 84). Vehicle Upgrades Boarding Plank (see C:O, pg. 93). Red Paint Job (see C:O, pg. 93). Reinforced Ram (see C:O, pg. 93 and 6E FAQ). Stikkbomb Chukka (see C:O, pg. 93). Wargear 'Eavy Armour (see C:O, pg. 91). Ammo Runt (see C:O, pg. 92). Armour Plates (see C:O, pg. 93). Attack Squig (see C:O, pg. 92). Bosspole (see C:O, pg. 92). Cybork Body (see C:O, pg. 91). Grot Rigger (see C:O, pg. 93). Mega Armour (see C:O, pg. 39). Used once per game, at the start of the Movement phase, On a roll of 2+, the Mega-dread gains Fleet. On a roll of 1, the Mega-dread is immobilized. Squig Hound (see C:O, pg. 50). Range 8"; S 3; AP -; Assault 1, Blast. Waaagh! Banner (see C:O, pg. 33). Weapons Big Choppa (see C:O, pg. 89). Range 36"; S 5; AP 5; Assault 3 (see C:O, pg. 89). If used with another close combat weapon, +1 attack in close combat. Range 12"; S 4; AP 6; Pistol (see C:O, pg. 91). Range 48"; S 7; AP 4; Heavy D3 (see C:O, pg. 43). Dreadnought CCW Grabba Stikk (see C:O, pg. 50). Range 12"; S 3; AP -; Assault 1 (see C:O, pg. 50). Grot-Prod (see C:O, pg. 50). S x2; AP 2; Melee, Specialist Weapon, Unwieldy. Counts as a Dreadnought CCW, adds +1 to Vehicle Damage. Adds Wrecker strategem when Ciities of Death is used. Range 24"; S 8; AP 3; Assault 1 (see C:O, pg. 89). Template; S 5; AP 4; Assault 1. Range 12"; S 4; AP 6; Pistol (see C:O, pg. 91). Range 24"; S 8; AP 3; Assault 1; Twin-linked (see C:O, pg. 89). Range 18"; S 4; AP 6; Assault 2, Twin-linked (see C:O, pg. 91).

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