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Sabrina Pea Young

Award-winning Cuban-American composer and media artis Sabrina Pea Young composes mind-numbing electroacoustic works heard in Asia, North America, Australia, and Europe. Her multimedia works have been performed at venues like the Beijing Conservatory, the International Computer Music Conference, Miramax's Project Greenlight, the Athena Festival, the New York International Independent Film Festival, Art Basil Miami, Turkey's Cinema for Peace, and Pulsefield International Exhibition of Sound Art. Recent projects include World Order #5, an apocalyptic tale about the decimation of the human race by a viral mutation written for the Kansas State University percussion ensemble, 3D animation, and electronic music, and the Creation, a CGI multimedia oratorio composed for the Millikin University Women's Chorus and Millikin University Percussion Ensemble. Creation won the New Genre Prize from the 2011 IAWM Search for New Music. Sabrina Pea Young began work on Libertaria: The Virtual Opera, a sci-fi animated opera set in the year 2139 AD. Libertaria includes a live international cast and film crew, virtual choirs, sound synthesis, machinima, and contemporary choral writing, and is produced entirely online using crowdsourcing, social networking, and the Internet. Libertaria premiered October 5th, 2013 in Lake Worth, Florida and premiered online on the UK based site Moviestorm. Palm Beach Arts Paper critic Greg Stepanich has called Libertaria "Wagner 2.0" and "groundbreaking": "It was a heroic effort, and the level of singing in the animated opera was very high...It sounds like a graphic novel, and it looks like one. As a story, it is very much in line with the good-vs.-evil sci-fi tradition, with the added bonus of a plucky female heroine...There are a good many percussion effects in the opera, and its tone is primarily quite dark and sinister, very much along the lines of acontemporary video game score." - Music Critic Greg Stepanich Young continues her foray into technology with her latest commission "Legends of Destiny: Child of Light", an improvisational work for multimedia and Malletkat based on gaming and graphic novel development and design.

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