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gravirty_changelog

gravirty_changelog

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Published by Sorin Dolha
starcraft mod
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Published by: Sorin Dolha on Apr 01, 2014
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04/01/2014

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BEGINING OF THIS TEXT ON RUSSIAN LANGUAGE! PRESS PAGEDN TO SEE ENGLISH!

Ãðàâèòàöèîííûé ìîä ïîä StarCraft: Brood war äåìî-âåðñèÿ 0.4 Óæå ãîðàçäî áîëüøå ïîõîæàÿ íà òî,
Âîò ñïèñîê îñíîâíûõ èçìåíåíèé ìîäà (áåç èñòîðèè âåðñèé):
ÏÐÎÒÎÑÑÛ:
1) Óáðàíû ôàáðèêà è êîðïóñ ðîáîòîâ, îáñåðâàòîðèÿ è ò¸ìíûé àðõîíò;
2) Âñå ëåòàþùèå þíèòû ïðîèçâîäÿòñÿ â çâ¸çäíûõ âðàòàõ, íàçåìíûå â âîðîòàõ;
3) 3-óðîâíåâîå óíèâåðñàëüíîå óëó÷øåíèå ñêîðîñòè äëÿ âñåé àâèàöèè ïðîòîññîâ;
4) Âðåìÿ ñòðèòåëüñòâà Ñêàóòà óìåíüøåíî â 1.2 ðàçà, à ðàñõîä íàñåëåíèÿ â 1.5;
5) Ïðè óëó÷øåíèè âîçäóøíûõ è íàçåìíûõ àòàê ïðîòîññîâ, óðîí íàíîñèìûé èõ ôîòîííîé ïóøêîé òàê æå
6) Êîíòðîëü ðàçóìà òåïåðü ñòîèò 200 ýíåðãèè è èñïîëüçóåòñÿ êîðñàðîì, ñåòü ðàçðóøåíèÿ ñòîèò 100
7) Ñóäüÿ íàíîñèò òàêîé æå óðîí, êàê è äðàãóí, è ìîæåò èñïîëüçîâàòü îòäà÷ó;
8) Äëÿ ñòðîèòåëüñòâà àðõèâîâ, öèòàäåëü Àäóíà áîëüøå íå íóæíà.
9) Âûñøèé õðàìîâíèê ìîæåò ñðàæàòüñÿ â áëèæíåì áîþ, è èñïîëüçîâàòü âîäîâîðîò;
10) Çâ¸çäíûå âðàòà òåïåðü ñòîÿò 200 è 200, à öèòàäåëü Àäóíà 300 è 100;
11) Àâèàíîñåö ìîæåò íåñòè äî 9 ïåðåõâàò÷èêîâ (áàçà 5, ãåðîé 10);
ÇÅÐÃÈ:
1) Äëÿ óëó÷øåíèÿ ñêîðîñòè àòàêè çåðëèíãà äîñòàòî÷íî ëîãîâèùà;
2) Óëó÷øåíèå áðîíè óëüòðàëèñêà ðàñïðîñòðàíÿåòñÿ íà çåðëèíãà, à ãåðîè Òîððàñê è Ïîæèðàòåëü ïîëó
3) Âñå àïãðåéäû óëüòðàëèñêà ïðîèçâîäÿòñÿ â íåðåñòèëèùå;
4) Íîâûé þíèò (äîñòóïåí òîëüêî â ðåäàêòîðå êàðò) - çàðàæ¸ííûé ìîðïåõ. Èìååò íà 10 õï áîëüøå, è
5) Íåâîçìîæíî îòìåíèòü ïîñòðîéêó þíèòà (êðîìå çàðàæ¸ííîãî òåððàíà);
6) Óëüòðàëèñê ïðîèçâîäèòñÿ íå íàïðÿìóþ èç ëàðâû, à èç çåðëèíãà, è ñòîèò íà 25 ðóäû ìåíüøå;
7) Îõîòíèê-óáèéöà äîñòóïåí äëÿ íàéìà, êàê ôîðìà ðàçâèòèÿ ãèäðàëèñêà;
8) Äýôèëåð ìîæåò ñðàæàòüñÿ. Äëÿ åãî àòàêè òàê æå åñòü àïãðåéä.
ËÞÄÈ:
1) Äîïîëíåíèÿ ê ôàáðèêå è êîñìîïîðòó ñòîÿò â 1.5 ðàçà äîðîæå è ñòðîÿòñÿ â 1.5 ðàçà äîëüøå;
2) Óáðàíà îðóæåéíàÿ, ÂÑÅ å¸ ôóíêöèè ïåðåëîæåíû íà èíæåíåðíûé êîðïóñ;
3) Ãåðîè-ïðèçðàêè ìîãóò èñïîëüçîâàòü ÿäåðíûé óäàð.
ÒÀÊ ÆÅ:
1) Áèîñòðàæ - ïîòåðÿíûé êîðàáëü ðàñû Õåëë-Íàãà. Óðîí ïî âîçäóõó 50, ïî çåìëå - 40. Ñïåöèàëèñò,
2) Öåëåóêàçàòåëü - äðóãîé ïîòåðÿíûé êîðàáëü. 260 óðîíà ïî ëþáûì öåëÿì. ÍÅ äåòåêòîð, íî ìîæåò ñ
3)  ðåäàêòîðå êàðò îòêðûòà âîçìîæíîñòü îáùåãî âèäåíèÿ êàðòû äëÿ êîìïüþòåðà è ÷åëîâåêà;
4) Êîðîòêàÿ êàìïàíèÿ ñ äåìîíñòðàöèåé âîçìîæíîñòåé ìîäà;
5) Äëÿ èñïðàâëåíèÿ áàãîâ ñ íàçâàíèÿìè âðåìåííî âñå âíóòðèèãðîâûå òåêñòû áóäóò íà àíãëèéñêîì.
Ïëàíèðóåìîå (â áëèæàéøåé ïåðñïåêòèâå):
1) Íîðìàëüíûå ñòàòóñ-îáðàçû äëÿ âñåõ íîâûõ þíèòîâ;
2) ÑÊÒ áóäóò íà÷èíàòü ðåìîíò ñàìè;
3) Äýôèëåðû áóäóò âûðàñòàòü èç Ãèäð, à íå èç ëàðâû;
4) Êîðîòêàÿ (5-6 ìèññèé) êàìïàíèÿ äëÿ îäèíî÷íîé èãðû;
5) Âîçìîæíîñòü íàíèìàòü çàðàæ¸ííûõ ìîðïåõîâ;
6) Ñíàéïåðñêèé âûñòðåë äëÿ ïðèçðàêîâ.
Ïëàíèðóåìîå (â îòäàë¸ííîé ïåðñïåêòèâå, âîçìîæíî íå áóäåò):
1) 3 óðîâíåâîå óëó÷øåíèå äàëüíîñòè âèäèìîñòè/ñòðåëüáû ó íåêîòîðûõ þíèòîâ;
2) 4ÿ ðàññà - Õåëë-Íàãà;
3) Ïîëíîöåííàÿ ñèíãë-êàìïàíèÿ;
4) Êîðîëåâû áóäóò âûðàñòàòü èç ìóòàëèñêîâ, à íå íàïðÿìóþ èç ëàðâû;
5) Íîâûå þíèòû è çäàíèÿ;
Èçâåñòíûå áàãè:
1) ÈÈ ïðîòîññîâ íå ñòðîÿò àâèàöèþ;
2) Íåïðàâèëüíî îòðèñîâàíû ñòàòóñ-èêîíêè þíèòîâ;
3) Èíîãäà èãðà âûëåòàåò ïî íåèçâåñòíîé ïðè÷èíå. Êîñâåííûå äàííûå ïîêàçûâàþò, ÷òî ýòî ìîæåò áûò
4) Ïèëîí ïðîòîññîâ íåëüçÿ âûáðàòü, è íåëüçÿ ïðèêàçàòü þíèòó íàïðÿìóþ àòàêîâàòü ïèëîí. Ýòî ñäåë
Gravity mod for Starcraft Brood war. Fourth demo version. Mod now much more like
ly at thing, that I planned to cerate. I never liked big amount of buildings req
uied for few upgrades, especialy on protoss side. Fixed bad bug on protoss side.
Here is change log (not full):
PROTOSS:
1) Removed robotics facility and support bay, observatory and dark archon;
2) All land units pushcased by gate, all air units - by stargate;
3) 3-level protoss aircraft speed update.
4) Scout bulids for 40 seconds (was 50), and need 2 food slots (was 3);
5) After upgrading land and air weapons, damage of photon canon grows too (air a
nd land);
6) Mind control now costs 200 energy, and used by corsair, destruction web costs
100 energy;
7) Arbiter doo same damage as dragon, and can use feedback spell;
8) Templear Archieves now needn't Citadel of Adun;
9) High Templear can fight, and use malestorm spell;
10) Stargate now costs 200 ore and gas, and Citadel of Adun - 300 and 100;
11) Carrier can contain 9 interceptors (base 5, hero 10);
ZERG:
1) To research speed up for zerling attacks, enough 2th level of hatchery (was 3
th);
2) Armor (+2) upgrade of ultralisk affects zerling too. Heroes of this units don
't affected, but got +2 armor from begining;
3) All ultralisk's upgrades transfered to spawning pool;
4) New unit (while map editor only) - Infested Marine - same as terran marine, b
ut more HP, and regenerates;
5) Impossable to abort zerg morhing. If larva or zerling made a cocoon, impossab
le to return resources;
6) Ultralisk costs 175 minerals (was 200) and grows from zerling (not larva);
7) Hunter-killer, as hydralisk upgrade;
8) Defilerunit can fight, also has special upgrade;
TERRAN:
1) Removed Armory. All of it funtions transfered to Enginering Bay;
2) Changed costs of Enginering Bay and ;
3) Ghost heroes can use nuke;
Also:
1) Bioguard - Xell'Naga lost ship. Air and ground damage - 50 and 40, can cloak,
detector, can use plauge, consume, and EMP;
2) Goalwayer - Another Xell'Naga lost ship. 260 damage, coakabale, not detector
but can scan;
3) In map editor opened hiden AI scripts, allows to enable shared vision for hum
an/cpu players;
4) Short compain with demonstrations of changes;
5) Temprory, to fix bug with unit names, ALL in-game text's will be in english e
ven on non-english versions of starcraft.
PLANS:
1) Normal wireframes for new units;
2) SCV will repair hurted buildings automaticaly;
3) Sniper shoot for ghosts;
4) 5-6 missions camapin;
5) Possability to build infested marines;
POSSABLE PLANS:
1) More NEW upgrades and abilities;
2) 4th race;
3) Long campain with many missions;
4) Queens will morph from mutalisks;
5) More Xel'Naga/ZP-Hybrid units and buildings;
KNOWN BUGS:
1) Sometimes, operating bioguard mod can crash. Source is unknown, possable rela
ted with plauge-attack.
2) No wireframes for new units;
3) Protoss AI works wrong;
4) Protoss pylon are unselectable. This is temprory hack, to avoid game crash in
version 0.3;
Mod by:
Author: Alerman
Main Consultant: Evilhog
Software Used:
FireGraft (Primary editor)
IceCC (To create new spellcaster)
DatEdit (Secondary editor)
MPQMaster (Opening archeves)
MPQCompactor (Packing changed data)
SCAIEdit31 (To create allied cpu player in single player game)
TblPad (names for new units)
Microsoft Visual C++ 2010 (Aircraft speed);
StarEdit (map editor);

TERRAN: 1) Removed Armory. 4) Short compain with demonstrations of changes. especialy on protoss side. 3) All ultralisk's upgrades transfered to spawning pool. can cloak. and regenerates. 4) 5-6 missions camapin. b ut more HP. PLANS: 1) Normal wireframes for new units. 6) Mind control now costs 200 energy. destruction web costs 100 energy. 5) After upgrading land and air weapons.50 and 40.same as terran marine. 8) Defilerunit can fight. all air units .2) Íåïðàâèëüíî îòðèñîâàíû ñòàòóñ-èêîíêè þíèòîâ. 2) Changed costs of Enginering Bay and . 2) Armor (+2) upgrade of ultralisk affects zerling too. 2) Goalwayer . 4) Scout bulids for 40 seconds (was 50). to fix bug with unit names. I never liked big amount of buildings req uied for few upgrades. that I planned to cerate. . 5) Impossable to abort zerg morhing. 4) New unit (while map editor only) . Also: 1) Bioguard . but got +2 armor from begining. Heroes of this units don 't affected. ALL in-game text's will be in english e ven on non-english versions of starcraft. and can use feedback spell. Mod now much more like ly at thing. 3) Èíîãäà èãðà âûëåòàåò ïî íåèçâåñòíîé ïðè÷èíå. 5) Temprory. 9) High Templear can fight. 8) Templear Archieves now needn't Citadel of Adun. and used by corsair.Infested Marine . and EMP. also has special upgrade. 260 damage. impossab le to return resources. observatory and dark archon. ZERG: 1) To research speed up for zerling attacks. Fixed bad bug on protoss side. enough 2th level of hatchery (was 3 th). Air and ground damage . 7) Arbiter doo same damage as dragon. 10) Stargate now costs 200 ore and gas. 3) Sniper shoot for ghosts.300 and 100. Here is change log (not full): PROTOSS: 1) Removed robotics facility and support bay. All of it funtions transfered to Enginering Bay. hero 10). not detector but can scan.Xell'Naga lost ship. detector. coakabale. 11) Carrier can contain 9 interceptors (base 5. and use malestorm spell. and need 2 food slots (was 3). 2) SCV will repair hurted buildings automaticaly.Another Xell'Naga lost ship. Ýòî ñäå Gravity mod for Starcraft Brood war. allows to enable shared vision for hum an/cpu players. 7) Hunter-killer.by stargate. è íåëüçÿ ïðèêàçàòü þíèòó íàïðÿìóþ àòàêîâàòü ïèëîí. consume. 6) Ultralisk costs 175 minerals (was 200) and grows from zerling (not larva). 3) In map editor opened hiden AI scripts. as hydralisk upgrade. Fourth demo version. Êîñâåííûå äàííûå ïîêàçûâàþò. can use plauge. and Citadel of Adun . ÷òî ýòî ìîæåò áû 4) Ïèëîí ïðîòîññîâ íåëüçÿ âûáðàòü. 3) Ghost heroes can use nuke. 2) All land units pushcased by gate. If larva or zerling made a cocoon. damage of photon canon grows too (air a nd land). 3) 3-level protoss aircraft speed update.

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