This action might not be possible to undo. Are you sure you want to continue?
of the people. Now, anywhere in the Philippines have internet cafes which children, teenagers and even adults often visit. They visit those internet cafes to rent and use computers. Agoo is one of the towns of Province of La Union here in Philippines. It has 5 college schools; one of these is DMMMSU-SLUC. It is located in the barangay of Consolacion Agoo, La Union, near from Lourdes Grotto. Internet cafes like Biznis, Curved internet café, Chateau, Rumros, JAVAMAZE internet shop and café, skype techxonic computer café and many more are around the school. Students always visit those computer cafes and serve as their rendezvous and hangouts during their free time. For that matter, students tend to be addicted in computer, they stay longer and some are cut and skip there class to be at the internet cafe to play computer games. FarmVille is a real-time farm simulation game develops by Zynga, available as an application on the social networking website FACEBOOK. The game allows member of Facebook to manage a virtual farm by planting, growing and harvesting virtual crops, trees, and livestock. Since its launch in June 2009, Farmville has become the most popular game application on facebook with 72,015,037 active users on December 11, 2009. (www.answers.com/topic/farmville-facebook) But how these game play? On beginning a farm, the player first creates a customizable avatar. There are six plots of land, four which are in the process of growing and two (eggplant and strawberry) which are fully grown.
The game is based on the market, where item can be purchased: seeds, trees, animals, buildings decorations, vesicles, and more land using coins, the generic money of Farmville which is earned by selling crops, or cash which the player earned at a rate of one dollar per experience level. (www.gamezebo.com/features/social-games/farmville) Many people who used facebook and play FarmVille is thinking whether learning how to play FarmVille is GOOD or BAD. Some says playing FarmVille on facebook is good because it is a non-violent and educational computer game which played mainly by the adult, but it is also a great computer game for the kids. They feel like they are giving a go because it is a popular among adults and so they like “grown-ups”. Farmville on facebook is a game you can let your teens and pre-teens with no worries. It is also a great alternative to the violent and mindless computer games on line that kids and teenagers like to play. A good example is the story of one mom, were she stated that, when her two boys got interested in FarmVille, their passion for the violent computer game is replace. She is happy to see her two boys merrily planting, and reaping, buying produces and seeds, expanding their farms and generally become proficient virtual farmer. But other says playing Farmville on facebook is not good, that is because they think the game is boring, have a horrible graphics (it’s like these game is from the 80’s) and if you get too addicted, you could, get caught spending your money and time in a game that are not going to give you anything in return. Like spending real money to buy game money, weapons, and other thing that help you in the game. Also they think that the game had no objective, it is pointless. Probably facebook did not make an objective because once that objective is reach the game is over and you can not play it anymore.
Statement of the Problem The main objective of this study is to determine the effect of Farmville on the academic performance of College of Sciences students in Don Mariano Marcos Memorial State University- South La Union Campus, Agoo, La Union. Specifically, it aims to answer the following question: 1. What is the personal profile of the participants as to: a. Age b. Civil Status c. Course d. Gender e. Year Level f. Weekly Family Income g. Time spent in playing FarmVille 2. What is the academic performance of the College of Sciences students in DMMMSUSLUC, Agoo, La Union? 3. What is the relationship between the profile and academic performance of the students? 4. Is there a significant relationship between the effect of playing FarmVille (good and bad) and academic performance of the College of Sciences students of DMMMSUSLUC, Agoo, La Union?
5. What is the effect of FarmVille on the academic performance of College of Sciences students in Don Mariano Marcos Memorial State University- South La Union Campus, Agoo, La Union?
Importance of the Study For the students – this study hope to enlighten the effect of FarmVille to their academic performance in school. For the Parents – for the parents to guide their children in the entire thing they do and to make sure that their children used their time wisely. For the Councilors – they may use the result of this study as a basic for their counseling, if they are encountering same problem in a student. For the teachers – For them to became more vigilant in disciplining their students for using their vacant time.
Scope and Delimitation The researcher is focus only on the respondents who enrolled in SY 2009-2010 of Don Mariano Marcos State University- South La Campus, particularly CS students who is playing FarmVille. It analyzed the effect of FarmVille on the academic performance of the CS students of DMMMSU-SLUC.
Definition of Terms Academic performance – refers to the process by which the CS students acquire knowledge and skills in attending the different subjects.
Age- Refers to the number of years of the student as living since birth. Civil status - It refers to the student whether they are single, married, widow and separated. Course – refers to the student course whether BS- Mathematics, BS- Biology or BS- Psychology. Gender – refers to the student sex whether male or female. Respondent – refers to the student who chosen as a participant in the study. Weekly family income – the money income that their family have in a week. Year level - refers to the student year level whether first year, second year, third year or fourth year. Conceptual Framework Technology is developed so much that it is almost crucial to have electronic devices at home. Our life has gotten so used to have technology around us that we can not imagine our lives without them. However, while having electronic devices at home could be comfortable and handy at time, it could also have a negative effect on children’s, especially teenagers. Parents usually buy computers for their children’s education resource. But teenagers, who always seek fun activities around them, used computer to play games, chat with friends and to catch up with the latest gossip on celebrities. And before they know it, they are addicted to computer. Computer can cause teenagers to be physically, and mentally ill. And the more the child spends more time on computer, the more he or she loses time to focus on academics, and to talk to their family (http://www.peerpapers.com/essays/Causes-Of-Computer-Addiction-CauseAnd/193324.html)
Every time that I go to a computer cafe, I always saw users of computer playing computer games. Usually computer used is for the education resource. But teenagers used computer for playing games. One game that I always see playing by many teenagers since it is launch on June 19, 2009 is FarmVille. FarmVille is a real-time farm simulation game develops by Zynga, available as an application on the social networking website FACEBOOK. The game allows member of Facebook to manage a virtual farm by planting, growing and harvesting virtual crops, trees, and livestock. Since its launch in June 2009, FarmVille has become the most popular game application on Facebook with 72,015,037 active users on December 11, 2009. (www.answers.com/topic/farmvillefacebook) FarmVille is a fun and addicting game found on Facebook
(www.mahalo.com/farmville). Yes, it is an addicting and fun game because, I my self is addicted to that game. I enjoy planting seed, and wait the seeds until they grow into crops which I harvest to earn coins. I also perchance animals, trees and decorations to earn more coin and make my farm beautiful. Many things can do in playing FarmVille that may bring you to enjoy the game. But as you enjoy the game you tend to be addicted also to that game until such the time that you spend more time playing that game and lose more time to focus on your academic performance.
Independent Variable Profile Age Civil Status Course Gender Year Level Weekly Family Income Time spent in playing FarmVille
Academic Performance of the College of Sciences students in DMMMSU-SLUC
Effect of FarmVille
Figure 1: A Paradigm showing the interplay of variable of the study.
CHAPTER 2 Review of Literature
Today almost all of us have electronic devices at home for us to be comfortable and handy at times. But it also has a negative effect on children, especially teenagers. Parents usually buy computers for their children educational resource. But teenagers who always seek to fun activities around them use computer to play games, chat with their friends and to catch up with the latest gossip on celebrities. And before they know it they are already addicted to computer. Computer can cause teenagers to be physically, and mentally ill, and the more the child spends more time on the computer, the more he or she loses time to focus on academics, and to talk to their family. Computers, video games, and the internet have become entrenched features of our daily lives. Computer use has reached beyond work and is now a major source of fun and entertainment for many people. For most people, computer use and video game play integrated into their lives in a balanced healthy manner. For other time spent on the computer or video game is out of balance, and has displaced work, school, friends, and even family. (www.mediafamily.org/facts/facts_gameaddiction.shtml) When time spent on the computer, playing computer games or cruising the internet reaches a point that is harm a child’s or adult’s family and social relationships, or disrupt school or work life, that person may be caught in a circle of addiction. Like other addiction, the computer or video game has replaced friends and family as a source of person’s emotional life. Increasingly, to feel good, the addicted person spends more time playing video games or searching the internet. Time away from the computer or game
showtopic=19726) Every time that I go to a computer café, I always see many users of computer playing computer games. Computer is created for educational purposes. But teenagers use computer to play computer games. One game that I always see playing by many teenagers is FARMVILLE. FarmVille is a real-time farm simulation game. Farmville is the most popular game application on facebook with 72,015,037 active users on December 11, 2009. (www.answers.com/topic/farmville-facebook) FarmVille is a real-time farm simulation game develops by Zynga, available as an application on the social networking website FACEBOOK. The game allows member of Facebook to manage a virtual farm by planting, growing and harvesting virtual crops, trees, and livestock. Since its launch in June 2009, FarmVille has become the most popular game application on Facebook with 72,015,037 active users on December 11, 2009. (www.answers.com/topic/farmville-facebook) It becomes one of the most popular applications on facebook generally 10 million users in less than a month. In FarmVille, players grow crops, Raise animals, put buildings, and visit other player’s environments, while earning coins to unlock items that help them advance. Coins and cash can also be purchased through PayPal, credit card and mobile. (www.mahalo.com/farmville) FarmVille ran on this way. In the beginning of the game, the player first creates a customized avatar. There are six plots of land, four which are in the process of growing and two (eggplant and strawberry) which are fully grown. (www.mahalo.com/farmville)
The game is base around the market, where item can be purchased: seeds, trees, animals, buildings, decorations, vehicles, and more land using ”coins”, the generic money of Farmville which earned by selling crops, or “cash” which the player earn at a rate of one dollar per experience level. A player can also choose to buy FarmVille coin or cash from Zynga or get free bonuses by completing an offer from an advertisement. The player earns experience points (XP) by purchasing items, and regular task as plowing, planting and harvesting. Earning XP increases the player level, unlocking more items. Most items can bought with coins, although some must be purchased with “cash” (www.mahalo.com/farmville). FarmVille is a popular game. Like Anna Leach on November 26, 2009 said, Farmville is a Facebook application that let you sow, grow and harvest crops. It is farming game and recently it became the most popular computer game in the world. Yes: the world. You get a virtual patch of earth; earn money by farming with the option to buy seeds, tools and ornaments if you want.
This action might not be possible to undo. Are you sure you want to continue?
We've moved you to where you read on your other device.
Get the full title to continue listening from where you left off, or restart the preview.