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Running Head: THE MAKER MOVEMENT

The Maker Movement in Schools
Angela Brown, Shannon Hey, & Sophie-Anne Lalonde Leblanc
St. Thomas University

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The Maker Movement in Schools

Schools have focused on core subjects such as English, math, and science to prepare them
for the future for many generations. They were taught in a generic way, where worksheets,
quizzes, and memorization was key to success. To make the classroom more engaging, hands-on,
and students better prepared for future technological jobs a new movement has been introduced.
Known as the Maker Movement it is influenced by an event series called, “Maker Faire” by
Make magazine (Jana, 2012). The Maker Movement involves participants, known as Makers,
creating innovations, unravelling or taking them apart, brainstorming different ways to make it,
and piecing them back together (Dougherty, 2012). Creating a Maker Movement within the
classroom gives students the opportunity to make things, and problem solve much like an
entrepreneur, web designer, engineer, or fashion designer.
The maker movement is creating a sense of community and excitement through creativity
(Dougherty, 2012). People are making and inventing without realizing what they are contributing
to society. Children are also learning to create new things in this movement without having to
worry about the end result and most times they end up creating something amazing.
To encourage students to become a part of this movement, teachers can create a
MakerSpace. A MakerSpace is a space in your classroom that inspires student engagement and
the notion of “doing for learning.” It includes equipment for creating, cutting, and forming
plastics, metal plaster and other materials such as 3D printers, cutting machines (laser, water jet,
knife, etc.), milling and routing machines to drill and shape complex parts, traditional hand and
power tools, etc. Some of these pieces of equipment are quite expensive, so if you can not afford

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them, you still can create an experience that is comfortable, creative, and most of all, fun for
your students. There are no rules dictating what creativity really is and this enables all involved
to experiment with new tools and materials available to you and your classroom! Just make sure
that you have some tools to keep your students challenged, inspired, and busy. Some tools to
include: Electronic parts and tools, computers, cameras, software, craft and art supplies, building
materials and traditional tools, junk for recycling into new products, batteries, and a library.
Utilizing this movement into the classroom will provide students with the tools to explore
their creativity and problem solving skills. They will begin to understand how things work, how
they are made, and the tools needed to make it. The best way to learn how to do something, is to
do it. The Maker Movement is impacting education and teachers through practical, hands on
learning that is empowering students to get involved and learn something new. Creating a
MakerSpace and bringing in tools typically not used in the classroom, a student may develop a
strong interest in a future career that they may not have heard of otherwise.

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References

Dougherty, D. (2012). The maker movement. Innovations, 7(3), 11-14.
Jana, Reena. (2012). The maker movement meets big business.
Peppler, K., & Bender, S. (January 01, 2013). Maker movement spreads innovation one project at
a time. Phi Delta Kappan, 95, 3, 22-27.

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