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James Yu

MUS422
Homework #7

Coder #’s:

(1) Perceptual Coder at 128kbps


(2) Floating Point Quantization in Time (3S, 5M)
(3) Midtread 4-bit uniform in Time
(4) Floating Point Quantization in Frequency (MDCT) (3S, 5M)
(5) Midtread 4-bit uniform in Frequency (MDCT)

The following are the results of my listening tests:


All the coders stayed within reasonable bounds of SDG between the different signals. In
general, the perceptual coder did the best. During the voice signal, 2 of the people could
not differentiate between the coded and original for the perceptual coder.

The 4-bit midtread in time performed the worst (and indeed, it is the simplest algorithm).
The FP in time did rather well, and performed second best.

The 4-bit midtread in frequency and FP in frequency were the intermediate candidates.
They produced different artifacts that annoyed some people, but not others.

The people who were in our class were much better at discovering the artifacts of
compression. However, most people could tell the difference between the output of the
more naïve codecs and the original. The perceptual coder was tough for outsiders to
detect, however, after going to Dolby labs, the people in our class did rather well at
detecting the artifacts. In other words, the people in my class were harsher.