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M A N U A L IN S T R U C T IO N B O O K L ET

3 D B O A RD
GAME

FIFT H
N IG H T

FIFT H N IG H T

IN D EX
1. INTRODUCTION
2. HOW TO PLAY
3. RULES
4. DICE
5. STEPS
6. ROOMS
7. COFFIN
8. CARDS AND COINS
9. CREDIT

FIFT H N IG H T

IN T R O D U C T IO N
Dark shadows lurking in the still air, along with a
faint smell of death hanging in the chilling darkness of
the night. Cold Chill runs down to everyone near this
place. Long ago, there was a young boy. He was hiking
when he realised he misplaced his most prime possession.
He retrieved his steps to find it. The place he ended up has
an eerie feeling. It was quiet, dark and scary. After a while,
he felt that he had gone the wrong way. However, the boy
was encouraged to continue on his journey. In between
the place, he found it, his mother?s locket. Just when he
took it, all hell breaks loose. He heard all kinds of
screams. Terrified, he ran as fast as he can. But, he was
too slow. ?Ding? Ding? Ding? ? It?s like twelve striking
ticks of the clock. At the 12th strike, he was sucked into a
room full with curse, a curse room? After that, he
disappeared into thin air and was never to be seen again.
Nobody knows where he has gone. It is best if they didn?t
know. Or else?

FIFT H N IG H T

H O W T O PLA Y
#1
Choose one chess you like before starting the game.
#2
Each player will have two dices. Each player needs to
keep throwing the dice to move.
#3
The music will start once the game begins. When the
'gong' sound starts to beat, the ghost will come out and
chase the players. Therefore, players need to speed up
in order to save their lives. They have to enter the silver
room before the 'gong' sound ends. A ghost scream is
heard and that signals the ghost has gone .
#4
Players can continue to move after the ghost scream.
The one who fail to enter the silver room will be sent to
the curse room. He will obtain a curse card. The curse
card varies. Once he has done the punishment, he can
continue the game.

FIFT H N IG H T

H O W T O PLA Y
#5
When the players reach the coffin, they have to pick a
power card. Having a power card means that you have
the advantages. The power card varies.
#6
The player who gets to the finish line first win the
game.

FIFT H N IG H T

R U L ES

I. Each player has to move every step


according to the dice without skipping a
move.
II. Players are allowed to throw the dice
continuously without waiting for other
players when the game starts.
III. When each player passes by the coffin, they
have to pick a power card.
IV. When the 'gong' sound strikes, the players
need to get into the Silver room to prevent
themselves from being thrown back to the
curse room where they will be punished.
V. When one of the dice shows a symbol of ?X?,
that means you obtain a ?deny?. That means
even if the other dice is correct, you still
can?t move forward.

FIFT H N IG H T

D IC E
Each player will get two dice for this game.
Our dice is different from the normal dice as it has 6
different logos which are cross, lightning, sword,
money, key and bulb. Players have to throw the dice
several times until it gets the logo same as the one
on pavement. Then, player can continue to move.
When the player get the money logo, he can get one
coin. The coin is used to open the coffin in order to
win.

MONEY
When the player gets the
money logo, he can get one
coin. The coin is used to
open the coffin in order to
win.

CROSS
When the player gets the
cross logo, he will loss one
chance to move.

FIFT H N IG H T

S T EP S

There are 4 different sizes of steps in hexagon shape. There


are 4 kinds of symbols being pasted on the surface of the steps. 4
symbols includes key, sword, light bulb, lightning.

FIFT H N IG H T

RO O M S

SILVER ROOM
The silver room is a room that is for the players to
go in after they heard the 12 gongs sound. It acts as
a place for the players to hide themselves from the
skeletons.

CURSE ROOM
The curse room is a room
where if players can?t make
it to the silver room before
the 12 gongs sound ends,
th ey have to go in the
curse room and pick a curse
card. Obey the instructions
given in the card.

FIFT H N IG H T

C O FFIN

Each player has to pass by the coffin. Once


they stop at the coffin, they get to open up the
coffin and obtain a power card. They have to
follow the instructions based on what the card
says. Then, they can continue their journey along.

FIFT H N IG H T

C A RD S A N D
C O IN S

CURSE CARD

POWER CARD

Players will obtain this card


at curse room.

Players will obtain this card


at coffin

COIN
Player can get a coin while he
gets money logo. The coin is
used to unlock the coffin.

FIFT H N IG H T

C R ED IT
ILLUSTRATED AND DESIGNED BY
TEOH ZI WEI

MEMBERS
HO ZI YAN
TEOH ZI WEI
WONG CHO MUN
VIVIAN TAY HUEY SHUEN
LEE XIN YING
TAN VIN NIE
HOO JUN ZHE

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