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Invisible Cities

Online Greenlight Review

Anastasia

Argia

Armilla

Baucis

Baucis (continued)

Despina

Diomira

Ersilia

Esmeralda

Fedora

Isaura

Isaura (continued)

Leonia

Moriana

Phyllis

Octavia

Sophronia

Tamara

Thekla

Zenobia

Zirma

Zirma (continued)

Esmeralda
Chosen City

Mission Statement
After growing attached to a few cities like Argia and Baucis, I felt I need to
focus on groups of cities I hadnt spent that much time on. That was when
Esmeralda became a foreground city in my mind. Numerous cities had a
connection to water in their descriptions, as cities based around and
exaggerated features from Venice in Italy, but Esmeralda had based its
whole system on society on the change of water.
My main inspiration for the design of most of the cities stemmed from the
concept art of Alan Lee from The Lord of the Rings (2001-2003), of his
depictions of several locations from the films of Gondor and Rivendell,
which have a Mediterranean visual semblance, of cities or structures built
in the Middle Ages, but kept at the height of evolution.
I wanted to age them, base every city slightly apart from contemporary
influences, to give each city the feel that they are based on realistic
influence but developed in their own unique way. For Esmeralda, I found
myself drawn to the style of the Water Tribes in the childrens cartoon
series Avatar: The Last Airbender (2005-2008), where the colour palette of
bright blue jumped out, rather than the usually subtle colour of water. It
took the form of Expressionism, with sharp contrasting shadows, there to
represent Esmeraldas darker side. In terms of composition, I explored
using different types of balance: symmetry and then an offset angle, just to
try and convey in a few of the thumbnails a slightly un-nerving feeling, but
still a sense of whimsicality of city that is derived from the colour palette
and the setting.

Interior Influences

Exterior Influences

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