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Tal

... INNIR PlANIS ...



Being a Guide to the planes of the Elements, including Conditions, Entities, Features, and Methods of Survival Thereupon.

CREDI+S

Designers: Monte Cook with William '''l. Connors Editors: Michele Carter and Ray vallese Brand Manager: Thomas M. Reid

Cover Artist: Brom .. Interior Artists: Hannibal King and Adam Rex Conceptual Artist: Dana Knutson" Cartography: Dennis Kauth and Rob Lezzarerti

Art Director: Dawn Murin. Graphic Design: Matt Adelsperger, Dawn Murin, and Dee Barnett Electronic Prcprcss Coordination: Jefferson M. Shelley + Typography: Angclika Lokutz

~

~~:el~~~;~r ~~~ea~~~~i~.~~~~~Qt~ ill on ~~~~I~:i~I~~ ~~:~~~re r ~

that their world is the focus of everything [although a body could

argue that such beliefs not really their fault, since they

IN D. D CTI H rlon't know any hetrer). Show a cutter a of the

T.I.'\._. U • Great Ring, arul 11\,'11 think that the

whole cosmos (with all the

arul hc'llHkely appears

are the center uf the multivcrsc."

INNER PLANES' • ABEDU+ THIS BEDEDK •
RULE TlIRHS?
YEAH-
+P,Y +$
S+AY ALIVE,
D$N'+ fEBRG[,+
-i"G) BREA+Hf,
+RY HI
S+AY ALIVE,
-V~ERAN+H
mVNNICAS
CI+Y ee GJ-ASS • USING THIS BEDEDK • been born in the Inner Planes. Some OMs may even find certain inner-planar races,

+4+

.. EIl+HER SEIlURCES ..

I NEVE~ ~fIlur'l'v:; CARE D mUCH

ALL +HM SffiDDING G~AV1+Y ANYW;\Y. =uc e c ElIl.DEU

none of these mean anything to the Inner Planes or to those who live here. And that's ironic. considering that the Inner Ftanes're the soil and nutrients from which the rest of the multiverse grows.

;1 rluzr-n kss\'f OlWS. The former the IWlI Energy Planes. The latter are divided into Iour Paraclcmcntal Planes and eight Ouasielemental Planes. Each of these regions is described in brief below and in more detail later in this book .

... THt; llurnIlN+AJ,. PJ,.ANIlS ...

ttverse use the primal elemental matter of the Inner Planes to furrn not only the Paraand Ouaslelemental Planes, hul every utlu-r plane liS well. All or {'xistcnlx~ can trace

Ihe realm of solid matter, tilt' Elemental Plane of Earth is BTl eternal mass of steadfast stone and uncontaminaterl xuil laced with vt-inx of rnctal urcs and pockets of mineral deposits. Those who travel here must beware of the plane's

weight, for it strives "(0 that's not a part of it

place "the Anvil,"

the two greatest difficulties faced by a visitor to Barth are

grab him and drag him along.

but there's no easy way to test that theory-at least. not safely.

dminin[i(lnl(ll·rlil·s.

where the Elemental Plane of Earth nears its fiery

paraelementals and magmen.

THE peSI+IVof; QUASIHEmJiN+AJ, + Pl.ANEiS ..

l'nn[!"y realms unlike those found anywhere

else in the Here, matter takes on an energetic

quality that most folks think of as being ... well, positive.

essence of their home.

Reports, tall tales sometimes makr-

mention of the wondrous creatures that livr in Radiance. Thr-

is that no one really knows what's true and II'S difficult to look around in a place so blindthat all maunerormtracles endless gIM~.

wait

THIS NISGA+1VIS QUASllSI.lSmEN+AL .. PLANES +

body faces from (he quasiplane of Eventually, even the most powerful basher will be taken apart. Tillie ('HII In' dune to resist this effect, which extends even to portals and lJall~ that lead here.

There arc few who'd argue thatwater is not the lifeblood of the rnultivrrxc. But e-ve-n Sf) vital a fluid can be

.. PHlLeSQHHY ..

verse are just different combinations of these elements.

Naturally, the immediate concernfer anyinnerplanar traveler is survival

But once a out

he's

curnpass so useless that it might as wdl say 'north" and 'SOUI:h"

Astral, where they just nccc to think. abnut the-ir dcsunanon

AU of the Inner Planes are infinite worlds unto themselves, Traveling within or between them can lJe a dlfflcult and

SAH HAVENS

hasher's long ago tumbled ro a way to survive there and call

it horm-

Sure, this can be unsatisfying \0 the intrepid planar

+1/.+

explorer who wants to save his life. Where a

to survive. 'whether it's clear air, fresh water, or some sort of

Till' Erhr-n-al Plane exii'llfls lis and every Inner Plane (a~ well to Prime' Matt-rial]. Thus, it's one of The best ways to travel to the Imu-r PIHrll'S in general, or to move from one tuner I'lane to another. Eact

non, refer to the PLII.:l:ESC/\PE accrssury A Guidt· in Ihe Etnerral Plalle [2633].)

creatures aren't aware of ethereal objects or travelers, hut ck-rru-nrals. and

.13+

dust pockets ill Air blow about and scatter, and magma

1118 Rel.t tn- Du
I Id3 IOvards
Id4 teo yards
Ide 1,000 yards
IdO 1 mile
IdlO 5 miles
rara 10 miles
Id20 25 miles
IdlOO roo miles where in between.

those inside (bern.

uf damage per round.

rc. .. Pockets of eremenralJcc take the form of giant icebergs

-+11-+

we hardened ruck

otetementatRcdrance appears as a from a distance, looks like the sun around

those in the quasiplane or Radtance itself.

"On11' reason, h e must make another saving throw each per round. infravisiun

who've claimed it for rhemserves will be loath to share it with anyone else.

two-dirncnsinnal in mIf1l1"C-, while clr-mcnral-km arc crcatun-s c-lusc- ill uarun- III r-lvmr-ntalx, but which cannot truly lake the name ders. vants,

TiH P<IlW€1lS

llumEN+AJ,S AND .. E9+Hi:R NA+1VES ..

plane to

Per example, a flre elemental doesn't thing in the plane of Fire (it does, but not rhr- cnvurmmcur itsclfl. Instead, it altr-rs it, attack to a physir-al, fon-rful strike, abour thy amount 1.1f only while in its own plane. flames won't always protect a inhabitants. what's more, other 'ITatUT'"" ill thr plane that have elemental attacks HI' canny l'noug"h nut to usr- the-m ill 11l\Uk Fur r-xampk-, winter

like the Elemental Plane of Air or nfVacuum, it's possible fOT a sod

Iruru lIJarlY directions at nnrc. To shnpltfy combat of this type, the D\oI can use the following guidelines.

SIZE

IVJ

Man-xizcd
Large 27 18
Huge 44 27 18 12 8
Gargantuan 66 44 27 18 12 a I~<lll-si~l'd vn-atun- e~1I tiny creatures at once. III such a normally assumed to be more or less evenly divided around the target. A gnrguntuan creature (such as a

-11- 17 <t

.. mAGIC us!' ..

Both wizanls and prfcsts must contend with a number of restrictions and special situations when it comes to innerplanar spellcasting,

ABseJ,.V+>E PRE9HIBl+IE>NS

fH£mEN+AI. FUSHBN

P!.AHAR. NA+IV€S

mimic the substance of the plane. an ice paraelemcntal with a ronr-

SP~J.,I.. VARIAN+S

SUmmSN.IN.G CR~A+UR€S

WIZAP.D II.ES+P.IC+IE&NS

The Ethereal Plane connects the Inner Planes LO the Prune Material Plane, and the Astral likewise connects the Prime to the Outer Planes. But there's no direct connection between

AS+RAL SPin.J.S

Tilt' nature of the Inlier Planes laps into the Astral Plane fmm

-+- 18+

PA+HWAY SPEJ."LS

SCHElHD~ A)..+ERA+HDNS

ture cannot endure the general condition of the plane it will

inm"""",,,j,nm,,ninn spells arc unchanged

save fur the race that many <ITt elemental nature. and

therefore must abide by the elemental alteration rules as described below. The ever POP",,, P~""",

anons. Snmc examples arr- provided in the follo .... ving chaprcrs.

PRIU+ RU+RIC+I<DNS

Considering all the constraints Oil their wizardly brothers, a

Tnn("fPIHTI{' Inner-Plane Inner Plane Inner Plane Inner Plane lnnc-r Plunc

fIutcr PlarnAstral Prime Ethereal

-1 o

V<lri{'S(-llo-1)

a one-step level loss.

mAGICA~ I+~ms

Irmc-r PlamInner Plane Inner Plane inner Plane InnC"T Plane

OUi("fPIHm' [nr SigilJ Astral

J'nme

Ethereal

-J

-z

M()~I n'''PT" 'N<TC' P""'""'Y the Elemental Plane

THI ILlmIHT .... 'J.AHI ., AUlt THI •• UNDLISS .LUI

WELCEilmE EIlUR HEilmE Ell F A +HEIlUSAND

DHP BREA+HS, -A DJlNN!

+ PHYSICAl. CeNDI+IEDNS +

G~++!NG H~R~

Geeting to the Boundless RhJ(' ixn'I ax difficult as reaching some of the other Inner Planes, With so

known to extst between the Elemental Plane of

Earth, Fife, water Air

are often in remote and difflrult-fn-n-ar-h world'Il have a portal to one of the cities

+ 7.0+

Vortices LO the Blemental Ptane of Air are most com- walker'll encounter in the Boundless Blue are likely to be

body

HAZARDS

s--e n ms IN AIR

wind velocity at a gfven locatlon.
VElOCITY (I.E'Il) Ar:J
1-2 calm below 2 "'
3-8 3t07
5-6 s ro is
'1-8 strong breeze
9-10 az to as -1
11-12 '10 to 17 -2
13 48 to 54 -3
14 55t060
611066 -0
16 cv to r2 -6
17 73to176 -7
18 whirlwind 177 TO 238
13 cyclone 23910299
20 tornado given wind condmon

+),), ...

1.)20

tdg rounds

ldfilurw;

5-G Id6 hours

78

910

19-10 ld6 centuries

mA.,O,S+Rems

flu- Ou~sil'1 .. me-ntal Pi:-JIH' of' Varuum. Mosl primrx dcxrribcthathas

that a new direction is down. a body must rolJ a successful \II.risd()[[I check. [Natives 10 the plane-or those similar-need

None a, an -G

No firsthand experience -4

maelstrom must make a successful saving throw vs. para- -2

size of a maelstrom, each round,

4-5 6-7

[)1;,;"Ir',rR

unu x 10 yards unu x

Iutn x

rdto zdto 4dlO earo

IdlOX I mile-

ram x 10 mill's tsam

idtu x 100 miles 32dJO

Cham has it that there's a single Great Maelstrom, thou sands of miles acrnss. at fhr- exact C'('ntC'T of the Elemental Plane or Air. 'Cnursr, ,inn' the- plaru- is infiniu-, il c-an hanlly be said Lo have a center. TItuS, if such a titanic maelstrom Odds

pressedro get away with his skin inrart.

meVING ABEIlU+

Practically a native

• lIT another Inner Plane with similar physical laws.

{'(JIJr.w, hul a clever curter van LISt' ltro hmg" as he doesn't hit anything. it's a pretty snappy way to get around

When a nrcds tu

+23 ..

becomes second :\105( of them have been brought here to serve as mounts for nonflytng folk.

.. INHAIII+AN+S +

rhe Elemental Plane of Atr is home to some of the multi-

neve! encountered anywhere hut the plane of Air.

ANlmA~S

Over the millennia,

manner of bird bas found Some- of rhern Wf]T

DIINN

Without a doubt, the most commonly encountered nonele.

wrung hands .

... 24-+

,'(WAN RAC£S

Gl+H~R RAces

A few other intelligent races live in the plant: of Air as we'll.

t- 25+

SI' . Brother and husband to 'Iefnut, Shu the Upholder is an moves elsewhere, sering io lin' business of the Wind Queen

He hils been

Visitors to the Elemental Plane of Air should be aware that

those who have business with tu speak. to Kherehuty. who hamlh-, vlrfuully an of his master's

• THE SI+ES +

going there

BGR~ALIS

-+26 .,

TH~ CI+ADH <!If IC~ AND S+UL

lattice of canals that crisscross the bling musically at all times. Galleries

TAIFUN,

+H~ PA~AC~ EIlf TEmPEs+s

.'l'! ..

~ Docks G Airship ~ Tower

~

TAlfUN,

+Ht: PAl-ACt: E&f TflmplSS+s

B ~ ~

Gate

Unauthorized flvers suffer lOd6 hp electrical damage if within 1,000 yards of a tower, although a successful saving throw versus spell reduces damage bylmlf.

Lightning Tower

Floating Mountain Edge

o 400

~

Yards

said to be enormous, but no of Brahmas' jink yet. bact is, no om' knows thr- sourer- ofthr- f'U&T'S mone-y or even his ultimall: goal. Sunil' r'olk'i ~!'{'

protect and , ... atch over the npr-ratfon. Mands and djinn

conu- and rhc

SP~n KEYS

AND ED+H£R N~C£SSI+IES

components, wizards who know the dark of the Boundless Blue speak their spells while tnhallng instead of exhaling

stretch for many flays' fall between oases.

""*" 29 +-

THI ILlmeNTAL 'LANe

.,I411THt Tal ANVIJ-

A+ LEAS+

IN CARC€RI

I OION'+

HAVE +8 DIG

+'11 Gf+ ARfIlUND. -UDISS S+ING~lIIeJ(

WIZ'lRDSCHOCJ.AnE1P,TTONS Air, Pire.Warer

Earth

Anvil, and there are a good many reasons for [hal.

First of all, outsiders

ami lrurruw-cthat Is uur life, TIl<:

set paths. Instead, we our own. The plane of Earth is both our

lord and our adversary. It provides for us, yet presents itself as our greatest challenge. All buried alive-a fear shared hy many outsiders, I our w~y urliving.

+ PHYSICAl. CE&NDI+IE&NS +

G~++ING H~R.~

Making one's way to or From till' Fh-rm-ntal P1Hrw orEarlil is Hul an easy lhing. Portals to this place are rare and vortices that open into this realm art: difficult both to discover and reach. Still, those determined enough can manage-with effort. I, myself, have traveled to a few other planes, though that was when 1 served as a slave of the rlao, many years ego.

a Frw pnnals arc known in link 11-1,' Eh-rnc-ntal P1Hnl" ufgarth wlth 111l" re-x!

Some are found in the strange and mysterious city called Sigil, but others appear throughout the Outer Planes .

.. JO"

The most commonly encountered vortices to the plane

of Earth are found underground, in areas prone TO

byproducts orrne tremors, or

vns~? FVI'u sll~d wist, Im'!I cannot answer thar queslion, The dark of the matter. however, i~ that these gateways

tend to move around a 10[, with

earthquake. The

surface of prime-material worlds. Unlike most other vortices. these are anchored in place. Once discovered, can be decades. or even centuries to come. brCQllIl'thl'l'l'nt,'rofs11hkn;l1lcfln communities that recognize their lmportanc-r arnl [lolnllilll vHII!!'.

HAZARDS

PRf;:SSUR~

BRt:A+H[NG

Bur for us, there is no mystery, It is th c "v~y nf things.

One can be sure that we who have dwelt in these lightless realms tor our entire lives have learned to hone our sense of hearing TO inr-redihlc 1{'V-c-1s

but that it comes from every direction at once, canceling itself out.

Thctrurhoftlwmnrt,'risrhatnoon r- kuowsc audit docs

-t1),'r

TYI'~

1 2 Prime-material creature

3--5 Planewalker/adventurer

6-8

9-JO

I:3AR+HQUAKf S

amount of damage each round upon creatures in its clutches.

1-3 46 7--8

Tremor Minor Moderate

+1 ,2 o

him.

2dO 4dO

6d6 aas

mas As if rt'8dling rhe Elemental Plane of Earth were not hard

4-330

15
sorl ruck 17
7-8 ]q
9 Ilard rock II
10 Vel)' hard rock 23 ... IHHABl+AN+S ...

Few animals livi- in the- Eh-mr-mal Plane or Earth. We shad

from other planes.

he may find himself a permanent part of the unyielding I have heard that wise adventurers around the muhtverse

Slorll' around him. agree mat some of tile most dangerous creatures one may

r-ncountr-r call the Elemental Plane of Earth home. These

.34 ..

ofthemultiverse.

Dao are evil

creatures and meantempered in the

accumulation of wealth and care nothing for the harm and suffering this causes others.Proof of this ran he S('('l1 ill the-

maaework is home to «ric dec and saro slaves, most of whom are elementals or elemental-kin of some sort (but gargoyles, goblins,

been tapperltu en-ate a vas!' tbree-dtmenstonel network of Ilarning moats. The technique proves must effective at keeping unwanted visitors out.

The dao live in a realm known as the Great Dismal Delve, which I shall describe later.

some amusement as the two weaken each other ill. battles that do not

l'r-U,1[l;\R. Grumbar is by far the largest and most powerful

it'x, HrIIll}IHI no une has ever seen the true power.

their endless battle for

of Grumbar may be suspected at these junctures, but it is never visible

SUi-JNIS. Sunnis. the Princess of Good Earth Creatures, takes the form of a tall, muscular woman with features chiseled

clcmcntals. galcb duhr, xom, ;llul other creatures serve her at all umes

jr-ct uf much speculation, but considering the power sunnts rommands, il could he quire magnificent.

encounter. Ilapshepsut is said to have ber-n the first mortal to ever find her way to the Elemental Plane of Earth. As a reward for her efforts, Geb transformed the lovely half-elf

queen wields a magical flail that unleashes an carth-: each time it strikes, and her dusky skin is as as ~rallill·.

aruldr-srruc+inn.

structures are hidden away in

the plane Although the best known of them are

associated with [he powers they are

Rumor has it that thr- h(';UT ntxandtan is built around a not the only points of Interest

gk~min~ t-rysraj sorm- 'i0 fcr-r ~n()ss. Those ',','1'10 have seen make note .

• 3"1 {-

THE AVIARY

At rhe heart or lilt' Delve is ~ vest renter or com mcrrt

and trade-a veritable dly that surrounds the of the

Great Khan of All Dao, Kabril Ali nl-Snra the

Fountain of Wealth, the Perfect Compass, Atamen of the Mountain's Roots. the Stone

Sultan land so on, and

so on, and so on) This

the

Sevenfold

THE CAVERNS UNDER +HE S+ARS

ueb's labvrmthme realm is known as the Caverns Under the Stars.' A portal to Elysium (where his wife and sister Nut resides) stands at the center ofthe Caverns, but Geb has never let its location be discovered. Ir may be that Shu discovered and destroyed the portal

The realm is a vast pyramidal chamber, on a side. The shape of the chamber is not

tive slaves who toil ceaselessly to increase the size of their domains.

-+:H:I ..

their slaves, who often cannot pass through the stone. In

Near the Sevenfold Mazework lies a mountain of

molten metal called the Iron Crucible. This

link to the Elemental Plane of Fire. The cfreet and dao both use this to trade with each other, the etreer usually looking for slaves und III(' d:-Jo looKing fin PHTiollS metals, g"l'rIl', Of 1II~8ic

PLAN !lWAj.KJ:1 RS .. iN I:1AR+H ..

reach what II(' Sl'l'ks.

TIle dao. villainous slave-traders that thev are, cannot be trusted. They often snatch those who come to them, even

humble and throw them into wise

with the rlan altngcthr-r, rnusr

HlITI them, it in hatfh-, AI kllSI, lhar is how flushad Feel. (The dao have enslaved many of us through feigned kindness as well as strength of arms.]

of Mineral holds much of the of Earth hides great wealth dis-

seekers are not unknown in [he Anvil, and they sometimes wealth.

SPH~ K~VS

AND olHH~R N~CHS[+I~S

-+39 +

unfortunates native 10 the Elemental P131w of Fire ahnut the realm

and home. This 1 do gladly. great

THE II-IDlIHTA' PLABI ~nU~~~~~s~~~~ ~~eP'~-~:~'e~~~ ~~~e~~:~~

., 'IU~ nal Fi'rylk"l,lh,Sm,ld,rin"Dici"

THI C~'m.+"'RIUm M, and the Crimson Firebrand

_ ... wishes me to encourage those who

come to our realm to do so with r-ducatton. Tln- mun- a the more likely that he may avoid roasting in Pit of Slow-Burning name for angering my

people, the great and noble Efreet,

Filiag Highthumbs of 1I1~ rold ant] dark citv uf Sigil once wrote this of The plane of Illemental

I+'S Ne·'· 'HA+.

l-l-t S +HE., urnm.

NEIl.

1+'$ -'-( H€A+,

-HAlmICH TA~~SHIIIS,

A IIALfL1NG

Air, Earth Ifre

and utu-rly 1'lIflS1WII·d 100 ra~1 for the-ir o v ,lIer In nulkx-. In cases,

~(l thoroughly that no ash ur other residue is left behind. The weakness becomes apparent here more than in the cold realms outside the do not bum on the frozen wastes of the Prime Material or

... 40 +

.. PHYSICAl. CIlINDI+I!llNS ..

Those from thr worlds or diluted elements must learn a number of things if they ale to survive in the

Elemental Planes. In the of Stone (Earth-the Editor), fur iusf ance,

do solid stone will be lost the minute they arrive.

obvious to even the most mexthar their roo-frail cold bodies

cannot tolerate.

GE++ING H~R~

HAZARDS

Just how intense is the substance of the- planr of Fire? Well, here is "the dark of it."

fIFl:E. flRILAND m e ae fJRE

lOt08 GdI0
5tiI0
4dlO
Itu-l 3dJO
-2 to-4 2dI0
-5to-7 IdI0
-8TO-IO Nil tu he careful. because the minute his protection expires, he likely to do the same

BRoJ:A+HING

rou.'orryabolltit."

Of course, when 1 travel to a nonbuming plane, I can breathe normally (perhaps with a little discomfort), but it is probably improper to boast ....

VISJEDN AND Si:NSfS

flame is much harder to see through than air for illOs{' no] blessed wtth flamesight.

Creatures not native to this find the range of

their vjslon reduced to only 120 Native creatures can

At the markctin fhr- glO1ious

CeIT1H.:1O between one plat-e ami another is iusigniflcant.

S+HJ::R DANGoj:RS

The,e CV1~X\ts myself, although U1JC

a threat to creatures like

clcmcntals. it is said, do not fear

even these eruptions. An explosion like this requires eveIY-

meVIHG ABeV+

cleuientals. ana we erred can move wherever ',ve [ike throughout any of the plane's environments.

.. INHAI!I+AN+S ..

~TIic nalil,ts uJ lIlt: EI~m~nI{/Il'/<lnt;: ~f fire art' (15 dil'erse as

Dreaded. indeed. Demonic. Ilrumph. I wish master Highthumbs was still alive so that I could .. .well, never mind.

AII!IIiA~S

-+-44 ..

meals, ami neither of these creatures call be seared like lhe meat of animals from other planes-as natives they possess an immunity to heat

mGNS+~RS

The' diverse- creatures of Fire inclurlr- tlamclings. I~VH worms, Fist, which Heats upon the Sea of Scorching Waves, It lies

fin: bats, fin: elemental beasts, and uthrr predators. Thl'~l" [war lin- lsk'i IIr Srnn-hed Bones, where rumor has it the

brute beasts form their own packs, preying upon anything

AZ~R

the azer are a dwarflike race of honorable r:n~allln'~

dwell upon the Elemental Plane of l-Ire. reside Up0U

and within the elemental pockets of earth in the

Bla7.ing SI'a. TIII'SI' master metalworkers make their homes in towers of iron, brass. and sled. Foolish laid the foundations

send forth tendrils of flame to manipulate objects or attack his enemies. A continuous crackling and hissing fills the air arnund Imlx.

each azer tower for a brief time.

mines dug through the fire ill which the azcr work.

Ihe uzer swear fealty to Amaimon, the masro- of the-ir H gn-an-r power and the ultimate master of all flames.

kind. His

ami his

pewEII.s

Few puw\,Th inhahit the Elemental Plane of Fire. they find this place a~ uncomfortable as morta ls do.

there are three crcarurcs-fbc Eh-nu-rual

Princes of the

who would travel fiere.

in an endless war with foul Glhydra, the \\'ater Creatures. As he is unable to allocate that the ifnot

important duties to attend to.

pmlr\'linfi of Fire as

dare invade this

and even a few renegade errcct. On the Plain uf Bumr DRams, his army attacked the fortress of Imix in a battle of

jlm"ess, OJ 10 uuderestlmate those of his enemies.

PReXI~S

as an ta-toot-tau column of flame, radi-

waves of heat at all times. At will, he can ters as diligently as any proxy .

... 46 ..

Prince to focus his attention OJ] Dlhydra.

.. THt: SI+j;S ..

THE CI+Y Elf BRASS

At the center of thr- City of Brass stands the Sultan's Ch;JIl_'11ll1 P'dI~l'I", This vtrurfun- lnwt-rx HhoVl' Iln- [(',';1 of 111\'

sanctuury-o word to theu:ise,-theliditQr)

THE CRlmSElN PIHAR

.47+

IdE PLLAR
100 miles
50 miles ras
2':>lIlile, Ids
10 miles idtc
5 miles ldJ2
I mile Id20 TH~ CRVCIBU

The largesf of rho H7.Cf towers is known as the Crucible. II

great battle between lmix and Zaaman Rut which was recently fought here. There are those who say that a great

+ PJ.ANfiWAl.I(fiRS IN FlU +

SPEU KEYS'

AND e+H~R NECUSI+UiS

Tal ILlmINTA- ... 'lAHl ., W ATIJ: Tel b",ly ina thrre "",,'t WOld the •• T+.m 1-155 DII,"""" I, there 0 ~;:~"out

Clueless folks think of the Elemental Plane of

TAKE " NICE, DHP, BREA+H fRESH WA+ER, FEU BE++ER. -WI~N+AUGH.

A +RJ+eN

ever and he'll never find thr surface or the ocean floor. This endless sea has neither.

Nor "(hat As in the

Elemental

A~SOLUTE t'ROHlElTlOl;: FiIT~ *l.'nlesstbespeUiscostwiminanele-

.. PHYSICAl. CElNDT+TE9NS ..

+ 50 +

G£++ING HERE

diameter. Once it's open, the gate remains passable

for a Because a sizable be moved through the Eye into The' plant of wetcr.

Ihis fact isn'T lost on those who dwell on either side of the gale.

It's said that the river Oceanus, which joins the four layers uf Elysium, Ilo ..... , with the purest water outside of lht, Eh-mcntal Planes. Is it any wonder, then, that this great river harbors a portal link to the plane of Water?

+51+

becomes of them, wriLing them off as lost at sea.

others. Those places quickly become known lo seafarers, as an abnormally high number of ships vanish without a trace from the area

wurks as promised, is the subject of some speculation.

SIGH+S AND SSUNDS

tann- ('Xl,[,[,d 1>0 fed, even for aquatic creatures,

On the other hand, sound r- ani r- s mu c h farther, Unfortunately, irs also almost lmpusstblc Fnr nonnafives ro discern in which direction a sound original~s due lu the

moves through water,

cemBA+

a few lack of

s('as of the Bot-

from

must check {usually on a proficiency or Ability Score) in order to keep lhnrl'il'lves

+ 52.

Lse the following" chan 10 determine the: fcrnc-ity of the a whirlpool within the of water, DMs can U~ the size

current in a given area. chart associated with pockets. The result obtained fWIIl this table indicates the distance from the center of the

lWU )TRJ:t~"TI! or OJRREl\T AUJus"]I\UON"i
1-2 still +J
3-4 +2
5-6 +1
1-8 0
9-]0
n-tz -2
IJ
14
15 -5
16 -6
II -1
18 modcrate ude -8
10 strong tide
20 doom tide -10 ld6 rounds
l dfi tums
0,-6 ldfih()urs
1-8 iao days
9-10 ide weeks
II 12
1'i-IEi
17-18
19-20 IdG centuries WHIR.l.P$E9r.S

E9+Ht;R DANG~RS

Two rarer hazards may alsn threaten visitors to this otherwise-hospitable plane.

The water eventually dilutes the pocket but becomes tainted and acidic in ufrhct-lrmen-

RED rmss. A red ride- i~ a torrent of fast-moving water that disease or microbe treated a~ "moderate

tides as deadly weapons. Shunting of these poisoned

+ 53 +

torrents into an

nHIlVING ABE&U+

can annihilate Of walkcrc'rc well advised to avoid these places

the united nation

many look upon Princess or Evil

manta rHT~, and various water r-h-rm-ntals. r-n-atun- bdTll:( ridden Is a natural swimmer, the doubled movement fate applies even with a passenger.

• INHABI+AN+S •

races and on many planes that water is the giver Bottomless Deep certainly reflects this, for a tremendous number and variety or creatures make therr homes nere.

The most common creatures found in the plane of Water are, of course, water elementats. These creatures vary greatly in

anything so large as a minnow in their realms, so plane

Wat r- r Flcmr-nrals, CIS the more potent realm

ANlmA~S

\'lihile it's easy enough for the primes to think uf thr- Fk-

creatures can grow. Cham has it that

(to that reach hundreds, if not thou-

And CIS you m3IVd at tbat, thr true magnitude of this Fact musl be rcinfurcrd majority of all

mE&NS+ERS

mARIDS

• ~4"

tcrs to drstroy thcm.

0+H~R RACES

peW~RS

BrN Ben-hadar rules his kingdom of good-aligned W,j_(CT elcmcntals from a hidden torrress in the coral reef of

on a breaking wave.

+55-+

more than half in love with the barmy power he serves.

ISTISHlA. Istishia's followers believe that the whole of the He-

obvious enemy.

est mountain can be destroyed one pebble at a time.

Presumably, Istlshla would enter the theoretical clash ttve powers' bidding.

OUIYDilA. may be the Princess of Evil W;nO::f Elr-

mcntals, but isn't partirular about those who wr,H~hi[J

her. As such, she mums among her followers a great diversity of evil aquatic creatures. These include such deadly

It's also believed that Cegtlune, the patron power of

+';>6+

as dangerous renegades and bas vowerf to srr thrm destroyed,

to ser matters straight.

+ THt:i SI+t:iS +

THE AVEIIG~R

THE CI+ADE~ EIlf T~N THEilUSAND P!!AR~S

most of which have scalloped roofs and resemble great clamshells. Others curl in lines that

+58 +

the surrounding structures. Inside, one ftnds countless ways to p~.,s the hours. The matid are masterful storytellers and

klVl' H:-;'~l"lI!hh'd a colh-cfion nf I"ul{'rillim'fs Fmm around 111(' would he

THE CI+Y ef G~ASS

who wants to

tritons, nereids, kuo-toa, sahuagin. and sea elves finds them here, Indeed, so many different races coexist within the City

whom can be of the same race, rules the city.

IF +HE

CJ+Y H GLASS

any of the Inner Planes from (his r-ity,

+ PLANEWALKERS I" WA+ER.

Most folks end up in the City of Glass when they first come

SPH~ KEYS

AND e+HER NECESSI+IES

+ 59+

indigenous (Q have to settle for me, Kansmaath Hugh.

the place as anyone.

T a.. T I than most planewalke-rs can say . • 1 r .. SI IV the plane su Y"" ran avoid sonu-

.HIIlGY P~HI

LIfE r s LIKE ANY+HING, BfRK.

T$$ mUCH" IUS+ AS BI\D I\S

+e e LI++L£' -t::ANsmAA+H HUGH

VVll.ARD SCH:.IUL i\LlH:AI1U~I~

Why till Task? Wdl, let me bq~in ..

.. PHYSICAJ.. CSNDI+H9NS ..

+

+60+

HAZAR.DS

tiug used to ....

V)SHDN AND S~NSES

C0mBA+

mEllVING ABEIlV+

there. Instant teh-punanon. Walls and whatnot don't mean much in this plane.

+ INHABI+AN+S +

ENERGY BEINGS

Jhe closest thing to an elemental in this plane's a creature called

RAVIDS

PEIlW£RS

Bven gods can't handle it.

.. THI:i SI+I:iS ..

pun-nt multiverse, and she guards Chern well. Chant has it that both the xag-ya and the ravids appear to

value lifr'P('(lTl.~ WE'll.

.. 01+

Tal NIGA+IVI INIRGY PLANI

ANYEIlNI' WHEil'S SUN R8++Et-.. DeCAY£ D

PIECE W44D

+HA+ WAS *NC~

PAR+ A

VIBRAN+, LIVING +RH +umBLfS +. +HE F<IlRCES EmB<IlDlfD I.", +Hf N€GA+IVE ENERGY PLANE, -TARSH~VA ~eNGR~ACH

WrlARD SCHOOL ALTERATIONS

fiellds Ihey're alraid.

Me? My name is 'Iarsheva Longreach. But who

.. PHYSICAl. CE9NDI+TE9NS ..

You've heard of the dead-book. This is it. The plane of death. Life-sucking, soul-

Outer Planes. This isn't a matter of good or evil. It d0e511't reflect the realms of order or chaos. It's a matter of life

expanse ofdestructive, annihilating energy. as

non-energy, or the absence of energy [a mathematical negative effect becoming a constant, hungering void). Whatever the case, a cutler here throws herself into the heart of oblivion. In this plane, a of life

infinity of nonlife. 11)(:: absence drains right out of her body.

G~++ING H~R~

like the

been blocked off in as many ways as

away. allowing planar travel often fail to offer

-+64-+

a negative plane protection spell,

BRt:!A+UING AND SENSES

slum". Canny trave-lers hring all

I never leave my case without my but not everyone's fortunate

enough to equipment. Spells like no breath are virtual necessities since mere's no

matter '[0 transform into breathable air like an airy earth spell does in the plane of Earth.

mEilVING ABEIlU+

+65 +

.. INHABI+AN+S ..

~N~RGY R~INGS

PE9W~RS

good deities we're discussing here.

Only one power calls this plane home, and he's not one a sod can expect to visit.

+66+

rcmpr their own nblircration by seeking him out.

.. THt: SI+t:S ..

Ib~1 m~y ur may nu! may not have once been fortress here that he called 'reran Sumere.

D~A+HH~AR+ ($1' +H~ V$ID)

OU\;t called the Heart of the Void, this secluded settlement's

of undead,

Chant has it that Dr-athhr-art's home to many of the must rU1I1 rn-aturrs or il'll' multivcrsc, each with its own agenda and dark secrets. Whatever the truth, Deathheart's a

f$R+R~SS ef +H~ se ur

went un :-t'; usual. informaticn.]

ophy the potency value of True the' Negative Energy Plane exemplifies their most holy of places. A trip to the fortress is one of the greatest rewards a Dustman can imagine. The citadel's mostly empty except for the for the Dead who come

HANt:iWAI.Kt:iRS IN

.. NEGA+IVt: ENt:iRGY"

who's already lost.

There's more in the way of shelter here than a basher might think at first. Canny folks find it quick if they want to low in,a hive of evil like

one. These can help, wise priests won't go waving their holy symbols around trying to drive ott' the undead, That only serves to draw them=believe me. I've- sr-en it.

npcrattons, or ite-m creation. Of IIr {'lhil':i11l1~t,t'lillris III selling such a dangerous substance to such bashers, but even a few well-intentioned souls seek samples of the

determine IlOW to overcome it Remember, though,

+fi7 +

Hclto. mortafaLshan

Tal PAIl·ILlmINTAL PLANI ., ICI

KE E P YOL.T, WJ+S "B$U+ YffiU, AND F$R GEilDS' SAKe, KEEP meVINGANY+HJNG +~A+ s+eps

mrcu+ fR-E-EZE +HA+ WAY, -TARSH~VA ~EIlNGR~ACH

\tv'IZA~lI SClIOO" AITiC,,/\TIDI,S Fire. Earth

.68.

+ PHYSICAl- CE9NDI+IEDNS +

G~++ING H~R~

It mRy be that the best way to leach to enteron>: of the adjacent planes first. from there, you can set about traveling until you cross from one region into another. But there

different places is difikultto fathom. FU1-

tbcr, at least

two frozen

layers of

the

Ahy.~~

HAZARDS

fRfH':ZTNG

is twice normal for those without protective gear

And lids colder still. Deep within (he paraplane, some areas are so cold that energy, even light, fn'{'I.{'s. Vision becomes impossible, for light doesn't travel to meet

your As I mentioned before, words and thoughts can

H lsu to speak or think

IR.EA+HIKG

Hssurrs, arn! other openings in the ice often have a

VISIE9N

Ilowever.Jreurs like lanterns where the atmosphere is thick enough to breathe. while fire might seem an obvious boon, it presents two possible problems.

Plrsr of all, flre melts ice and snow.

at least douse the bearer with frigid water that refreezes

PRESSURIE!

of Ice constantly

something else in them or not]. Thus, the rules presented on that subject in the chapthose entombed ld?

!II+HflR DANGt;RS

the precarious frozen cliffs on the surface. Any sudden and

'+ 10.

PAP.AELEmEH+ALS

SI_\fKHOL~). From time to time, an area of ice thaws

Many varieties uf ice wander the

For the most pan. creatures resemble ice

sculptures. Many of them obey the will of Cryonax. the Prince of Pvil Ice Creatures, though most do ,0 out of fear

in~le~t! of rcxpert. onl{~rs resist the tyrant's duminaliun by hiding in small conclaves in icy caverns on the surface or deep within (he frozen heart of the

paraplane.

some of which have existed fur

prime-material worlds.

beasts such as polar bears home Don't be surprised, either, by the large number of insects

mEDVING ABEDU+

that of the frost giants and yeti that live here permanently.

meHS+ERS

it would be wrong to think of them as utterly desolate.

unusual features are two long tentacles that sprout where you

ether beings havr- dnnc the same, argue

that Cryunax is no an-honn-rual at all.]

be

Irs probably hest fur U~ lu believe the fulks who insist that it can't happen,

Em even this isn't his

command. Nn small dreamer, this CrY011ax.

THE S~UPING eNj;S

spcc!cs wen- horn. In-k-ed. a rven speculate 1J131 these creatures caused tho: multtverse itself La come intu existence for a reason that none call guess at this forgotto end their contact with the cosmos.

+ THIl SI+U +

itor to lee should see: Arcolanlha

+7)+

ARCEHAN+HA

still be an impressive place LUI/ish, But tlwrr'~ much more. Frozen inside the try walls of "(he chamber an' countless animals gathered from across the multtverse. Although these beasts

~H' frozen not truly dead. If one is removed

frnm f lu- rhus. irs hard "(0

say whether Arcclantha is more a must-urn or a woo

TH~ CHISE~ED ES+A+~

The Chiseled F,I~II' is theicy

still another 1 rlfi jloinls IIr damage per round to those foolish enough to travel then: with no special protection whatsoever, not even warm clothing

mGlUN+AIN elf VI.+lmA+~ WJN+~1t

place in the- mutnverse.

Nunnativi-s wllO crime ro the Mountain must make a successful saving throw vs. spell or frccz r- utterly solid in Id4 rounds. Nonnative creatures that arc immune 10 mid (such as ice toads or winter wolves) suffer iac points of

.. PI.ANt:WAI.Kt:RS IN let: ..

spn~ UYS

AN 0 Gl+HER NECESSI+I~S

spell keys are ever alike.

+73+

THI P.R •• a..ml NTA}.

P'-ANI., mAGmA

ARE SURE

WE DIDN'+ +AKE ' WRillNG +URN IN BAA+CB R?

-/>. NERveus HANEWAI.KER

.t1.3S0UJTE1'ROHlBITrOi\:W"t<:r '>lVI/AID SUIOOLALTIRATONS Air

spirits.

Plane of fire, but 1 have spent a

ing Sea, more fiery eruptions that dot the paraplane. In the end, at the point where LiH: LWO regions meet, the is awash with a haze made wholly from searing droplets of molten stone. ing Mists,

.74 ..

.. PHYSICAr.. CE9NDI+IE9NS ..

G~++ING HERE

HAZARDS

'Ibose who dislike heat find it difficult to survive in the paraplane of Magma. from the point of view

ronmenr combines the worst features or nit'

Planes of Fire and Earth.

BRi:A+HING AND VISrE&N

makes infravision useless

Tf3mpt3RA+UR£

are allowed a saving throw ve. magical fire at a -1

N/\'JTJR/\L AC ro ro e

UAMAC,E f'LK KULNIJ saa

sds

4dB

3d8

2d8

idR

-2to-4

-5to-7

-8to-1O '.Jil

m+H£R DANGoj;RS

make a saving throw at all.) A successful saving throw ruts

... 76+

sustained ill half. Those who remain inside a musr make a new saving throw

PAp.A~kem~N+A~S

BLBBLES AND G~YSa,s. While on or above the surface of the

• INHABI+AN+S •

ts not heavily popular r- rJ. Thr most

mcphils, but all urr, .. ;ary sod still can number of hot-blooded folk.

.77.

m6lNS+~RS

with the density of the magma here

E9+Hi:R RACU

Numerous nauuns or rnagmrn ~pr('~tI nul across plane of Magma. These folk often strike bargains

mentals. and similar creatures, but (hey

have no

pany of file giants knuwu as the

mented the natural might and fury followers

extensive training and top-notch equipment. Although the price of their service is high, no one could ask for a better cadre of troops.

+ THE SHES +

Iltht-r rumors tell of a race of humanoids with blue-

black skin that lives amid the steam that rises lip from the place- i~ known as the Fields of Nevermore. It', roughly drcul;rr with a diameter of about 60 miles, and the ems, at the

even through magical me-ans.

No known powers reside

of Magma. How-

('VCf, a traveler should be with at least two very

mighfy iwing:s,jllsl in ,'lIS,' lu- ever humps tutu rhem.

can be nu duubt 1.11,,1. \1\' i~ 11rlHViI lihood. Chilimba is <I crossbreed. tal

magical defenses. This is as much a tribute to Chilimba's paranoia as anything else

At the center of the Fields, travelers from the Prime Material Plane have constructed a city=Ncvcrmorc-caround a device called thc ehiUslJloril, The weapon is a cursed artifact of great power that emanates an aura of cold in a 500- Vhans of

the air still contains harmful toxins and is

+78+

TH!! mEllNeU+H

seems to lie <IS much metal as it is stone, and as much glass

be' a number of ulcnfical structures, aJI existing in

thr- ~HIIl\' pllt['\' :11 1.111 (or perhaps different

limes-cur both].

The general consensus around the multiverse is that the

monolith is a relic or the (as discussed in the

chapter on the- paraplanc

\IOW(,Vl'T, is that no nne has any elm: as to the origin or purpose of the structure.

TARGA+H'S TeW~R

human/T12iFree LeagueiNJ

PLANt'WAJ,.Kt:RS +1" mAGmA+

tubes.

spn~ UYS

AND e+H~R NECeSSI+IES

volcanic rock. These uccrllc-thin mnkcrs arc contorted so as to nscmbfc wisps cf rlamc. Their

dinarv and very delicate, so care must be in trans-

porting: them. No key can help either a

conjure water in the plane, however, as

alnnr fnrbids ir

+7'1.

BERK, DEB N '+ LElHB K N<llW "U" +HA+ S+UFF S+UCK +;£1 Y<JJUR SH<JJE'S +RYING +<JJ

+ALK Y<JJU,

-VA~D ImmARIN, A +RAVH~R

-I-En .eIE

Wr?Alm Sf]W()[. ALlUV\TiU_'1S Air, Fire

l1li-

Presumably. there musrla- mit' place ill the multlverse that's more ,+4

otlu::r.\\'r-ll.

tendency to harden around living

beings, trapping Them very literally like flies in amber. Cham a berlc who

around in the mire can find interesting things hardened in w"nl to do that?

In the direction of the plant' «rwarer, the ooze starts to thin out. Before too long, it becomes green and caustic. This region is

the muck here clings to Hhnul in this

horrible mess, but usually not for long. worsen the

+80.

HAZAR.DS

BRiiA+H1NG

that makes up lot like water. In fact, it's enough like water that m~lJir31 items designed to let a cutter breathe while submerged work fine. TIlUs.

Creatures who are naturally able to breathe water, like fish or merfolk, can't survive in the paraplanc without some The primordial slime or OOZl' is tou by gills or similar organs.

VISHDN

Although the color of elemental OOZI' varies, it's generally translucent As such, [l, body can sec a few re{:l rven whhnur the help of magic. In general. a planewalhr can make uut

and lanterns aren't <I/Jy use. Magical or binchr-miral illumination, on the other hand, works normally.

(£!+H~R DAHG~RS

lowing chart to find thcsnr-ngth of the pool's acid.

1d4 1d6 IdS rare Id12 mac

WC'~k

Slnmg Concentrated very concentrated

roll. contracts a deadly iIInc-ss.

+82 ..

Just as chc-rnirals ran concentrate and become deadly rormsivcs, so 100 can they form toxic fluids. A sod

11)8 lLASS
I );dfihours
H ld4 hours
I 2d6 minutes
Id4 minutes
).rJ4 minutes
zd-t minutcs
M j d-l minutes
N 1 minute 20/]0 20/10 30/15

Dealhl20

':Jlo

Death/25

BIIIRDERS IIIF IIII11IE

who're immune to poisons are unaffected.

mlDYING ABEIlU+

... INHABl+AN+S +

there aren't '[00 many creatures living in the Paraelemental After all,

Steam

rrn-ntals. These stumach-tuming beasts <In: walkin~ masses of slime, foul-tempered

+83 ..

ANlmA~s

Think of the most disgusting animal known to the multiverse, and odds are, it'll be found here. Leeches, bloated into flies), electric eels, orthick with disease, it

m(llNS+~RS

(Il+H~R RAC~S

Want to know why? The really Ooze, leav jug them entombed here until Iht, we-ight of the muck drives 'em barmy.

mAl(llR PLAYERS

can't he pleasant.

vVA1],[)Ck Dr 'O()ZE. (l'r./:i h""",n/,,oI'0",>[14,'N, barmy. He's said to

.. THt: SI+t:S ..

+ 84"

TH~ CYS+S

GNemE'S aeme

TH~ TRASH HEAP

Sigll produces a lot of waste material. All of itx sewage, and refuse needs to go somewhere. So

guesses where-and the first DNO don't count. That's right:

SPEn K~YS

AND e+H~R NECESSI+IES

.. 85 +

':'L_ '+HA+ C61UGHING'S NA+URE"S WAY"' SAYING YOU'VE G61+ 1a::D mUCH LUNG +ISSUE. -oess GEWAR+.

A smeK.~ m~PHI+

... 86 ...

mulnverse and something no traveler 10

.. PHYSICA~ C(J)NDI+HDNS ..

phere is not tit to bn-arhc I~ a clnder nr entombed alive the moment they arrive.

G13++ING HEIlE

able tor use by any plaru-walkcr who can convince the locals that he is of good character andean meet their price.

Bnth feats can

usually be accompltshed at once.Tor the cost of using the gate is the completion

or a task. The nature of this endeavor is always such that only those who are worthy of

using the gate could or would attempt it.

II i~ 10 note,

however, there is one

'Nay in which a traveler can use this portal without paying the going price. A rumor holds that the gate was buill by the gnomish

powers Garl Glirtergold and

-+87 -+-

Flaudal Steelskin. On the off chance that this rumor is true,

those on the sea floor, Of with tilt' sktes above raging fires.

HAZARDS

Survival in the Paraclemenral Plane of Smoke is not as difficult as in some of tlw oilier planes. At the same time, however, the realm itself is far less nurturing.

BRI$A+HING

insidious evil polluting fire win our eternal 't,-ar. Although the air is uncomfortably hot and thick, the real hazard lies in the fact that it is also highly toxic. An unprotected visitor would die immediately should he inhale the trrribhmortal allies or creatures to breathing protection-a simple

VISIEI)N

30 feet before him, even under the best of conditions. This HHSlHllt'S, of COUIse, that he has some manner of lig-ht.

IS as making cornual difficult and under-

scoring the importance of surprise in battle

Infravision doesn't function well at all here. for the the

in heat-sight.

-EXPJ,.IBSIVE PEPCK.t$+S

The air of the

may not be breathable, hut it can the efreet can illuminate "(heir way torch and lantern. Since no natural

flames. Smoke

light exists here, this is often a necessity for our own bmw warrlurs.-Lut il is also a danger.

He+ SPED+S

ter describing that plane).

IIl<DVING AB.1HJ+

Travel in the Paraelemental Plane of Smoke is virtually identical to that in the Elemental Plane of Air. There is no grav-

• INHABI+AN+S +

Ihe most common creatures in the reraelementat Plane of the natives. However, an unusually

+-AA +

ED+HER RACU

have chosen to cstab. of Smoke. Although

AHlmA~S

efforts tend to be ineffective 3[ hcsf. "illilt' we cannot count on these traitors and outcasts

for help. neither nccrl we worry about the renegade efreet-at least not until '[he

Sultan's fOTCl"S are driven From tue paraplane of Smoke

forever;

A number of birds and other natural flying creatures live in Smoke. Somehow,

Rumors

toxic fumes of the paraplane. These animats tend to

large (or even examples

of their species.

A djinni might abo encounter a great many animentals and fundamentals of smoke. For the most part, these creatures are content to be left to themselves es they drift through the roiling blackness.

abound that a race ofdrow lurks amid the endless cloud, of smoke. It is said that these creatures

like the andthar their hearts are as black as the tanar'ri or haarezu of the lower Planes.

mAJEDR HAV~RS

Vacuum

Few denizens of the Paraelemental Plane of To

mEDNS+~RS

The creature known as Duke, is a smoke mrphit charisma. Although not peers, his keen mind has

The most dangerous monsters native to Smoke are the belk.crs, vapor rats, and soothcasrs [which some claim to be merely animals].

Belkers hate mephlts,

some other races treasure cats.

+89+

• THI$ SI+I$S +

things and thus leave them from my report.

TH~ CHGlKING PA~AC~

writes (or while hr haw noticed that Great Ehkahk, of late, has taken to falling

CI N D~RWGlGlD

Many nf the inhabitants of Smoke-cinclnding [creatures as untrustworthy as any that indeed 'they among the

unless we seek to parlay with those who dwell here already.

TH~ HIDDEN CI+Y

A group of mortals-mostly human-constructed this

Thus, Ehkahk stands little chance ufgailling entry-unless he

+90 ....

and infiltraturs to snrak in and n-vi-al f luContrary- to some rumors, the Hidden

R~INS6lNG'S ASH~N r6lR+R~SS

I do not know) discovered that Reinsong desired his wife, he unleashed a powerful and potent curse. This curse not only of Smoke for all eternity. nesh.

TH~ VA~~~Y 6lr R~INDING m r s»

and rhat this path to their home plane cannot be

Pl.ANEWAl.URS + ,. SmE9KE +

SHU "~YS AND 6l+H~R NECESSI+IU

magical vapors.

+91+

ITi'adrJ the I,,'eve!' Tcrqatten, a GUVIl("r ,~dUllar of planar mechanics, prol,jded thi5 cJUlpil7,-ihe Editor}

17th

In appcaranrc. this quaslplane resembles the

Elemental Plane of Air

ALL HI" QUAS1ELEm€N+AL PLA N E S EQUALLY DANGER(])US.

s ern e ARE meR~ EQUAL iIl+HERS.

-A ~IGH+HING QUASIH~m~N+A~

other Inner Planes, changing in physical its ncighhnrs, adopting an amalgamated t-xiatence between its own unique nature and that nf tile nther plane. For example, near the plane of Air, the storms lighten and the

spaces between storm clouds Some refer to this area as the Subdued

... PHYSICAl. CE9NDl+leNS ..

Earth Air water

+n+

G~++ING Hep.~

85 lie on Mount Olympus, where at least four storm deities claim to rule

be as safe as the plane of Air, as long as one has no fcar nflighrround

BRt:!A+HING AND VlSH9N

+93+

e+Ht:R DANGERS

m61VING AB61U+

JUS( as in the plant: of Air ur within a prime-material armns-

.. INHABI+AN+S ..

QUASI£um£N+A~S

ANlmA~S AND m61NS+~R.S

uhscrvr-r rinds il extraurdiuarily difficult' to study these

turblng dragons in such a restful state can be hazardous,

e+H~R R.ACH

are not unknown here. Somewhere amid the clouds. near the border with the Elemental Hane of Air, they called Srormfront. From here. noble djinn

and scour the looking

mAIeR HAY£RS

for all their somewhat chaotic nature, the creatures that

+0;)4 ...

.. THJ: SI+J:S ..

curiosities.

THE ~Y~

THE TE9WEP- E9f S+E9P-ms

PLANEWALKERS .. '" LIGH+NING ..

Records of travelers journeying to the quaviplane of Light-

LO the nature of their stay.

Some come to charge magical Items, some 10 mine itvtatum-tax extraordinarily rare substance found amid the it's solid

SPHI. KEYS

AND E9+HER NECESSI+IES

to inflict damage on a creature or enough to serve as a spell key. Of course,

blunt and simplistic narrator is Gaddin Hcmmerhome, a prime

to the number of times. it may not seem

it,

earth. Makes sense, 1 suppose. The way I see it, the plane of good in the earth. It's got the best in high-quality gemstones.

plenty of rich silver ami anrl a whole lot of other precious minerals and

metals. If there's about the at all, it's that a dwarf don't hardly

FEIlRG€+

VPP€R PLAN€S~' IS H€AV€N. -A WID~·~Y~D DWARF

of Mineral toward the Positive Energy Plane, the gemstones become even more prevalent, if that's possible, and they glow like little stars. The closer you get, the more they glow, until the gems go away and there's only glow. This area's called the Gcmfidd by folks rhat IT'd like everything's gotta have a name. Other folks call it loun, but I sure dun't know why.

rheres the where the plane borders the plane of Steam. That

right?

W1Z.~Rl) SmomA'.TTJ1ATlUNS Air, Fire

Earth

water

+')fi+

.. PHYSICAL CI'BNDI+IIlHIS ..

G~++ING H~R~

Things here are pretty much like they'd be underground, if you're familiar with mining at all. If YOU'IT: not, what In perdition an:

HAZARDS

:FE&SSU,IZA+IE&N

That means some of the minerals that a fellah finds mighl haveonce been mine their Irtends, or ~ee whatnot? NO"( me, Don', let anyone who's and stalwart ug along,

meVING ABeU+

Io move about, you've gotta dig, unless you find an c-xixling tunnel or a natura) fissure. I hear tell that these natural caverns an- more common here than in the plane of earth, and rbur Illosl art' filled with breathable air, so in that 'Nay

4-0

7-8 Hard Rock

9-10 Very Hard Rock

BuL don't dig 10u fastl TIn:: mineral deposits tend to extend points from their jagged unworked These can cut through a clumsy traveler real quick, right? Each round a fellah moves

.. INHABI+AH+S ..

Some folks might be real surprised to hear that this realm uf ores and gems is so populated.It seems all these strange planes

1 If we

kh:lTb1fH who come here From the plane of Earth . These crea tures eat minerals, so they're n01 too popular among the whatchucontr-mentats that to defend the They're organized like a military,

ANlmA~S AND meNs+ERS

Ef)+H~R RACES

.. THfl SI+f;lS ..

+98+

but those that have worked it say

PJ.,ANt!WAJ.,Kt!RS • IN mINt!RAJ., •

Glirtcrmirr that I went to tc+ch when a diseasethreatened to wipe out my dan. Anothe-r time, T went to Mineral because I heard that some of the dwarves thai live here full-time were looking for guards and military men against attacks from the nativ~s [minders,

sp~n IlEYS AND e+HER NECESSI+IES

a dwarf's ever seen short ot Moradm's own, Nohody blOWS

iuittt them.s-the Editor]

.. 99 ..