Professional Documents
Culture Documents
[Cnt
s]
Ana
Limite
=
A l M
Hi d = A l m
i- d ( )
A
Mppe
L E d = A
mppe
-e d ( )
lg M
Md = m
A l Si =
Auo =
A-e e
=
B Oiy =
B y
e =
C
b
e D-Pd =
Calibraion =
Cli =
Conrol Main =
Cm
y... = ...
Cmze
= ...
D-P D =
Dedz e Rd =
DI t lg tti g = DI
Dil D-d di l (4-wy ) =
HtiFdb = ()
I
e mepd e ed = ed
I
e W d ey = W d
I ve
Ae =
I ve
T
X =
I ve
T
Y =
eyb
d =
L d =
L d v
d = ()
None (Diabled) = ()
O = O
O
ee =
Porrai =
P
Reve
ed = ()
PSP Acion Buon = PP
ee R =
e vy =
P M Btt =
Ti
d
=
T
I p Type =
ilt itivity l g X i =
T
e vy
Y =
T C
b
e = , "
iibili =
X + Y = X + Y
X = X
XI p A
e = XI
Y = Y
[w]
=
dit Ct Fil =
E b
e/Db
e A
= ./.
Imp
Ce = cea.db
ion =
Re
e Re =
[DekoUI]
# I our lanuae doe no o ell i e deaul on, ou can ue Fon o
eci a dieren one.
# Ju add i o our lanuae' ini ile and uncommen i (remove e # b Fon
).
#Fon = Trebuce MS
Abou PPSSPP... = & PPPP...
A = &
Be d = ( PPPP)
Bb = &
Buered enderin = Bff
Ope L = &Ope L
Pe = &
Pe We N ed =
Pt
i g d
= d
PPPP F
m = PPPP &F
m
d F
mb
Mm
y (CPU) = d t mm
y (&CPU, glit)
d F
mb
Mm
y (GPU) = d t mm
y (&GPU, glit)
d
i g Md =
Re de
Re
=
Ree = &
t ymbl bl =
R = &
Ld =
ve .ym
e... = .ym ...
v M Fil... = ...
ve e =
Sv S Fil... = ...
Sv Sl = Sl
S
Sli Fil
=
Deb = &
P C e
= & FPS
So = &
e Dp
y = O
!MD = UMD
Take Screeno =
et
e Fi
te
in =
Te
e
=
e
e Ce = &
y = &
Windo Size =
www..
= .&ss.
"Z = &"Z
[Deve
e
]
"acsace = "acsace
"
c a##
ess = Bl
By Add
=
=
Dmp De
yped Eb = EBOOT.BIN
Dmp
me P! Cmm d =
me P!
E b
e L =
E e
dd
e =
FU = FU
F
m
fil
= F
m
fil
Ji m
= J
L e =
Ld
e =
L Leve
=
Lo ie =
L C e
=
Ne =
N l = b
P
ev =
dm =
t
Dlttti g =
eoreGameDeaulSein =
U T = CPU
Save lanuae ini = i i
Deve
pe
Me =
=
yem
T
e
T
e
FPU =
I
m =
Ad Deb = debu
eeze =
FPU
[Dialo]
Back =
Cancel =
ChangingGP!Backends = P! PPPP.
Ce PPPP ve
de
= SS
fi
m Ov
w
i = ;
Cnfi
m ave = ;
Cnfi
mLad = ;
Delee =
Delee all =
Delee cmleed =
DeleeCnfi
m = .\n ;
DeleeCnfi
m ll = \n ' ;
DeleeCnfi
mGame = \n ;
DeleeCnfi
mGameCnfig =
De
ee
ed = .
Deleing = \n ...
ne
= ne
inish =
Lad =
Lad cmleed =
Lading = \n ...
Lading ailed = .
$ve =
%ew
k Cnnecin =
%W D =
% =
=
ld savedaa deeced =
=
esize =
e
=
ave =
ave cmleed = .
aving = \n ...
aving ailed = .
elec = elec
hif = hif
ace =
a
= a
bmi =
he
e is n daa =
ggle ll =
When save, i will lad n a PP, b n an lde
PPPP = ,
Ye =
[
]
7z file deeced (e&i
e 7-Zi) = (7z).\
Cld n save sc
eensh file = .
D
e
d = .
E
d
e =
di g il = .
Fild t id tiy il = .
Fild t ld tbl: Fil
t = \ :
I ii tO GLD
iv
= O G!\ \
Jt di
t
y. = .
N EBOOT.PBP, mde ed me = EBOOT.PBP, .
O GD
iv
= enGL
PPSSPPDoeNoSuorInerne = PPPP DL
P1 EBOOT
e pp
ed by PPPP. = P1 EBOOT ' PPPP.
PX game image deeced. = MODE2.
RAR
e deeed (Re&
e ! RAR) = (RAR).\
A fil dd (&i
WINA) = (RAR).\
Sv
yi fild. Ti v w ' w
l S =
Unable o creae cea ile, dik ma be ull = t,
! b
e
e ved, d my be
= avedaa,
ZIP
e deeed (Re&
e ! RAR) = (ZIP).\
ZI fil dd (&i
WINA) = (ZIP).\
[Gm]
fi
mDl =
Creae Game Coni =
S
=
Dl Gm =
Dl Gm fi =
Dl Sv D = avedaa
Game =
me e =
I llD =
MB = MB
P
y =
mv F
m t =
veD =
Sw I Fld
=
[
p]
# ! ed
e
y.
# T
e C
= T
e
10 PP = 48002720(10)
16 = 16
1 PP = 480272 (1)
2 = 2
2 PP = 960544 (2)
3 = 3
3 PP = 1440726 (3)
4 = 4
4 PP = 19201088(4)
5 = 5
5 PP = 24001360(5)
6 PP = 28801632 (6)
7 PP = 33601904 (7)
8 = 8
8 PP = 38402176 (8)
9 PP = 43202448(9)
A
eve =
Alernaive Seed = ( %, 0 = )
A
y Dep W
e =
A
p
e
=
A (1:1) = (1:1)
A (me Re de
) = ( )
A =
A
mep =
Backend =
B
ed =
Bb =
Bo =
Be
ed Re de
= Bff
d
d S
Siz = S
iz (i % f viw
)
d
d S
X Sif = X if (i % f l )
d
d S
Y Sif = Y if (i % f l )
d
d Si =
e C
db
d
Deb =
Depe
ze =
Dt g H (P ty t
P
tbl 2) = H (P y
P
b
e 2)
D
e3D9 = D
e3D9
Db
e A
p Te (Pe
R peedp) = Db
e
p e (Pe
R peedp,
)
Db
e
e
ee (peedp) = ( )
Dil S il T = encil
Dila eoluion (HW caler) = ( ardare)
Dila oaion = Dila roaion
Dum nex rame o lo =
E b
e C
db
d = Ggl C
db
d
Ft
=
e m 60 P (e
p W) = 60 FPS ( W)
P =
F
m
l =
Frame Skiin =
FullScreen =
H e = H
H
d
e T
m =
dw
f
m
- flli fw
= ,
Hi =
Hbrid + Bicubic = +
Hbrid =
Immerive Mode = Imme
ve
I e
Re
=
Lzy e
e = ()
i
=
Linear on FM = FM
w =
LoCurve = p
e/beze
Le
e
ee (
ede
) = Le
e
ee
(
ede
)
Medm =
Mpmpp = Mpmpp
Mde =
$s esa
= SS .
Naive device reoluion =
Neare =
N -Bff
d d
i = Si ff
ff ( -ff
d, f
)
N =
O =
enGL = enGL
verla Inormaion =
P
e
e =
Pe
m e =
Pp
e de
= de
d F
mb
Mm
y (CPU) = d t mm
y (CPU, glit)
d F
mb
Mm
y (GPU) = d t mm
y (GPU, glit)
d
i g Md =
Re de
Re
=
Re ed e
e = ( )
Sf =
Screen Scalin Filer =
[MblC t
l]
.D = .
A .Le = .
A .R = .
A .!p = .
A
me
=
A l Si =
AxiSa =
DevMe =
D =
Dpd = ad
Le =
Ld e =
Ne
= Sl
=
Rpd
e =
eind =
i =
RA .D = .
RA .Le = .
RA .R = .
RA .!p = .
ve e = .
SdTl =
U
l =
!p =
[Ne
]
Ad M
p
ye
m = Ad H Mlily
f
m
M Add
= (MA)
AdS
v
Add
= I
AdS
v
E b
e e
= /WAN ()
Neork Iniialized =
[]
=
C ti =
C
ee me C =
Dl Gm fi =
i m = '
Gm Si =
d S = . /
Re d =
v tt = . /
e =
!MD = UMD
[PoSader]
4xH&GLSL = 4xHQ GLSL
AAColor = AA-Color
Bloom = Bloom
Caroon =
T = CRT
XAA = XAA
y
e =
I ve
eC
=
N
=
O =
Scanline = (CRT)
pe =
!p
ep
e36 = p
e36 !p
e
[Savedaa]
No creeno =
N e ye. T
ppe
e
e e
y ve. = .
Sv D =
Svd M
=
Sv S =
[S
]
i fi
3DW
i = : Cainire3D ,
ed
d e =
Fild v =
fid = :
LT
W
= : GLTool , .
Ld vee
ed =
dd S =
dSD i = : !
LdeW
e
= :
e d =
wi d .
P
essC = S .
Sv S Fild = !
vd tt =
d
d = :
[Sore]
Alread Inalled =
C e E
=
I ll =
L me =
di ... = ...
MB = MB
ze =
U i ll =
[yem]
12HR = 12
24HR = 24
A Ld Nee vee =
ISO i AM = ISO AM ( )
C g CPU Cl = CP!(0 = /)
Cane Nickname =
Cheas = (, f
m)
l
Gm i =
C
m B =
Dt F
mt =
Dy Ligt vi g =
DDMMYYYY =
Dvl
Tl =
Dy
e = (JIT)
DnareciJailed = Dnarec (JIT) - ( jilb
)
mlti =
bl Ct =
E b
e Cmpb
y e
ve
Rep
= /
E b
e W d ve eyb
d =
Fild t ld tt.
i t il ytm. = .
Ft (lg l t
g) = ( )
F Mm
y = ()
Force real clock nc (loer, le la) = (
e e
=
He
p e PPPP em = PPPP
H (b,
e
) = H (, )
I/O
ed (epe
me
) = I/O
IO m med = I/O
MMDDYYYY =
Mli
dd (
im l) = ()
No a PSP ame = PP
PP Mde
= PP
PP e = PP
Re
e De
e = PPPP
ewind nash
e&enc = (0 = )
Save a in inalled.x = insalled.
ave ah in $ Dcmens =
avesae l = l
S
NG = PN
m
e !MD de
y = !MD
e
=
Tme
m =
!I L e = ..
U O fi
m = O
U X fi
m = X
i = PPPP
YYYYMMDD =
[!g
ade]
Dismiss =
D
d =
Ne ve
PPPP v
b
e = PPPP