ADITA Video Inc. Presents Premiere 6.

5 Tutorials on CD-ROM

Tutorial 3 – Quick Start Editing
© 2002, ADITA Video Inc. Calgary, Alberta • CANADA

Task
1 2 3 4 5 6 7 8 9 Starting Premiere ..........................................................4 Customizing New Project Settings ...............................6 Optimizing the Workspace...........................................8 Importing a Video Clip ...............................................12 Coordinating Clip and Project Settings ......................16 Placing a Video Clip Into the Timeline Window ........18 Configuring Timeline Window Options .....................22 Project Controls and Controlling Playback ................26 Editing the First Clip, Don.mov ..................................32

10 Editing the Second Clip, Ash.mov ..............................36 11 Playing and Navigating the Edited Project .................38 12 Understanding What Happens to Edited Clips ..........40 13 Adjusting Audio Levels ...............................................46 14 Adding Transitions......................................................50 15 Tutorial 3 Summary ....................................................60

TUTORIAL

3

Quick Start Editing
Everything you need to know to complete a basic video production
Premiere is a sophisticated video editing application and it will take some time to learn all of its capabilities. However, you can create some remarkable productions once you have mastered the basics. After working through this tutorial, you will have seen the essential techniques required to edit your own programs. NOTE: Before starting this tutorial, we strongly recommend that you carefully go through Tutorial 1. It explains how to optimize your computer to get the best performance for video editing.

FILES REQUIRED FOR TUTORIAL 3
Copy the files required in this tutorial from the ADITA Premiere 6.5 CD-ROM to your hard drive. We strongly recommend that you copy the entire Prem6.5Tut folder from the CD-ROM to your hard drive (C:\) or a video drive. If you are low on hard disk space, you may prefer to copy only the files that are required for this lesson. The files you will be using in Tutorial 3 are: • Don.mov from the Prem6.5Tut\Video folder • Ash.mov from the Prem6.5Tut\Video folder

Task

1

Starting Premiere

Deleting the Premiere Preferences File
Before we begin this tutorial and before starting Premiere 6.5, we will delete an important preferences file used by Premiere. Using the Windows menu, enter the Search Utility on the name “Premiere 6.5 Prefs” (be sure to include the quotation marks) and look in the C:\ drive. When the file appears in the search window, click once on its name and then press the <DELETE> key and send the file to the Recycle Bin. Premiere will automatically create a new Premiere 6.5 Prefs file using the original "factory" settings when you start the program. With this done, your Premiere screens will look just like the views in these tutorials.

NOTE: When you start working on your own video productions in Premiere, there will be no need to routinely delete the Premiere 6.5 Prefs file. However, sometimes your computer “crashes” during an editing session and you discover that Premiere is not functioning well after restarting your system. In this case, you can often fix a host of problems by exiting Premiere, deleting the preferences file, and reloading your project.

Deciding on an Editing Style (Initial Workspace)
Click on the menu and load Premiere from the Adobe program group. After Premiere loads, you are asked to select an Initial Workspace or “editing environment.” The two choices are A/B Editing or Single-Track . Editing. Click on NOTE: In these tutorials we will primarily use the A/B Editing environment. There are some advantages to Single Track Editing and you will be instructed to choose it in some of the tutorials.

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Tutorial 3 • Quick Start Editing

Loading Project Settings After selecting your Initial Workspace, the Load Project Settings dialog box appears. It is here that you choose customized settings for your particular video project.

If you are using a proprietary video capture card with your computer, there will be a variety of custom settings listed under Available Presets. For example, a computer equipped with the Pinnacle DV500 capture card will contain numerous additional presets as highlighted above in red.

NOTE: When editing full-motion video with a specific capture card, it is very important to choose a preset that conforms to that card. There will be instructions provided with your video capture board that outlines how to select the proper presets. For the tutorials in this series, we will be using various settings that are not specific to any particular capture card. The video clips are all in QuickTime format (.mov files) so they'll work on both Macintosh computers and PCs. QuickTime 5.0 was installed at the same time as Premiere.

Starting Premiere

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Task

2

Customizing New Project Settings

New Project Settings
To meet the specifications of the clips that were supplied on the CD-ROM, the best available preset for this tutorial is Multimedia QuickTime. Click the mouse once on this selection and then , located on the right side of the choose Load Project Settings dialog box.

Customizing General Settings
For Editing Mode choose QuickTime and for Timebase choose 30. The Time Display should read 30 fps Non Drop-Frame Timecode. To access the Video settings press the button.

You can also click on the drop down menu button ( ) to access any of the five dialog boxes that make up the New Project Settings. They are identified as General, Video, Audio, Keyframe and Rendering, and Capture.

NOTE: For a detailed explanation of all the project settings, refer to Adobe’s Premiere 6.0 User Guide.

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Tutorial 3 • Quick Start Editing

Customizing Video Settings
For Compressor choose Intel Indeo Video 4.4. Change the Frame Size to 240 x 180, and for Frame Rate choose 15. Uncheck Recompress. Leave the remaining items as they are. NOTE: These settings are specifically chosen to work with the video clips provided on the tutorial CD-ROM. To access the Audio settings press the button.

Customizing Audio Settings
Leave the audio Rate at 44100 Hz but change the Format to 16 Bit - Mono. Leave the remaining items as they are. To view the Keyframe and Rendering settings press the button.

Customizing Keyframe and Rendering
No setting changes required here at this time. To view the Capture settings press the button.

Customizing Capture Settings
No setting changes required here at this time. button. Premiere’s editing Click the interface will appear as shown on the next page.

Customizing New Project Settings

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Task

3

Optimizing the Workspace

Examining the Interface
At first glance Premiere’s interface appears daunting with its large assortment of windows and palettes. As discussed in Tutorial 1, it is important to use a large enough monitor to accommodate all these items. In these tutorials, all the screen shots are taken from a 19” monitor with a resolution of 1024 x 768 pixels (refer to page 11 of Tutorial 1 for more information). Your screen may not appear as shown below because you are using a different monitor resolution; for example, 800 x 600 or 1152 x 864. Fortunately, Premiere allows us to customize the interface to suit our preferred method of working and save this “environment” as a new Workspace.

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Tutorial 3 • Quick Start Editing

Using the “Whole” Monitor
When Premiere first loads, it needs to be maximized to fill the screen. Click the maximize button near the top right corner of the screen. Next, pull down the Windows Taskbar, near the bottom of the screen, to give you another valuable 1/2” of screen space.

Arranging a Workspace
Using a monitor set for 1024 x 768 pixels, we recommend working with Premiere by rearranging the windows to the positions shown below: NOTE: When moving a window, always click on its colored bar at the top. Do not click and drag the tabs that are named inside the window.

Optimizing the Workspace

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Saving Your Workspace
When you are satisfied with all the window arrangements, you can save the entire “look” of the interface as a Workspace. From the Window menu select Workspace and choose Save Workspace... from the drop-down list.

In the Save Workspace dialog box, enter a descriptive name for your workspace. We have used Basic Editing 1024x768. It describes the use of the current arrangement for Basic Editing and the monitor’s resolution for this environment, 1024x768 pixels. Click the button.

Click again on the Window menu and select Workspace. You can see that Basic Editing 1024x768 has been added to the drop-down list. There are four other preset workspaces defined by Adobe: Single-Track Editing, A/B Editing, Effects, and Audio. As you become more experienced with Premiere, you will want to save a variety of workspaces that are more suited to specific tasks. For example, if you are working on a music video you would use an arrangement of windows and palettes that are more suited for audio editing. Select Audio from the Workspace drop-down menu. Notice how the windows and palettes are rearranged and a new Audio Mixer console window appears.

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Tutorial 3 • Quick Start Editing

Loading a Workspace
You can load any of the Adobe preset workspaces or any of your own customized workspaces simply by making a selection from the Window > Workspace drop-down menu. Choose Basic Editing 1024x768 to return to the workspace we have created for this tutorial.

Deleting a Workspace
From the Window > Workspace drop-down menu, select Delete Workspace.... In the Delete Workspace dialog box click on the drop-down arrow and select the workspace you want to delete. Since we do not actually want to delete anything at this time, simply click the button. NOTE: You cannot delete any of the four preset workspaces.

Optimizing the Workspace

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Task

4

Importing a Video Clip

The Project Window
All of the “ingredients” used in your production such as video clips, audio clips, still images and titles are organized in the Project window. Large projects can contain hundreds of clips. It is essential to learn how to keep track of all the elements used in a production. This topic is covered thoroughly in Tutorial 6, Managing Large Projects. The Project window uses folders called Bins to organize the files used in a production. When you start a new project in Premiere, there is a single folder available for your clips called Bin 1. In this tutorial, we will be working with just two clips in the Project window.

Importing the First Video Clip
We’ll begin this new project by importing our first video clip. From the File menu select Import and then choose File.... Locate the folder on your hard drive called C:\Prem6.5Tut\Video and double-click on Don.mov.

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Tutorial 3 • Quick Start Editing

A small thumbnail of Don appears in the Project window. The clip is contained inside Bin 1. REMINDER: As mentioned earlier, the video clips used throughout these tutorials are in the QuickTime format. They are designed to function on both Macintosh computers and PCs. Be certain you have properly installed QuickTime on your computer. Normally, this is done automatically when you install Premiere 6.5.

Viewing the Clip’s Properties
Place the mouse pointer over the thumbnail of Don. The pointer changes into a hand, . Click the left mouse button and a thumbnail viewer for Don appears at the top of the Project window. Next to the thumbnail viewer is detailed information that describes the clip — its size (240 x 180 pixels), duration (1 minute 23 seconds and 6 frames), frame rate (15 frames per second), audio parameters (44,100 Hz, 16-bit, mono) and average data rate (441.25 kilobytes per second).

Previewing the Clip
Click the Play button ( ) on the left side of the thumbnail viewer to preview the clip, complete with video and audio playback. Click the button again ( ) to pause playback. You can also start and stop playback by pressing the <SPACE BAR> on your keyboard.

Importing a Video Clip

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Scrubbing the Clip
You can click and drag the mouse on the Play Slider ( ) of the thumbnail viewer to quickly scrub forwards or backwards through the clip. NOTE: If your video capture card supports an external TV monitor (e.g. the Pinnacle DV500 or the Pinnacle Pro-ONE), you will also see fullmotion playback on a connected TV when working with clips that have been captured with the card. You will not see output on an external TV monitor when using the QuickTime clips provided with these tutorials.

Setting a Poster Frame
By default, Premiere displays the first frame of each video clip as a thumbnail in the Project window. Later, in Tutorial 6, you will learn how to change the image thumbnail by clicking the small button ( ) on the right side of the thumbnail viewer. For now, do not click this button.

Project Window Viewing Options
There are several ways to view clips in the Project window. The current display is called Thumbnail View. Dragging the scroll bar at the bottom of the Project window reveals additional areas to enter descriptive information — Notes, Label 1, Label 2 and Label 3. This information can be very helpful in categorizing scenes in large projects. This topic is covered thoroughly in Tutorial 6, Managing Large Projects.

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Tutorial 3 • Quick Start Editing

Project Window • Icon View
Click the Icon View button ( ) to display just the clip’s thumbnail and duration. This is a compact view that allows more thumbnails to be seen within the Project window.

Project Window • List View
Click the List View button ( ) to display more detailed information about clips in the Project window. You will not see image thumbnails in this view. Dragging the scroll bar at the bottom of the Project window reveals additional information about the clips — Media Type, Duration, Timecode, Video Info, Audio Info, and Log Comment. List View is more versatile than the other two views. For example, you can change the order of the columns simply by dragging the column headings over to new positions. You can choose which column headings you want to display and you can sort information based on specific criteria (refer to Tutorial 6, Managing Large Projects).

NOTE: Before continuing with this tutorial, select ). Thumbnail View by clicking on its button (

Importing a Video Clip

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Task

5

Coordinating Clip and Project Settings
To benefit from real time editing in Premiere, it is essential to match the Project Settings to the specific characteristics of the clips used in the project. In Task 2 (pages 6, 7) you learned how to define specific project settings for this tutorial. We will examine the settings of the video clips used in this lesson and compare them to the Project Settings.

Real Time Editing
Premiere is a “real time” editing application. This means that video clips used in a project can play back without the need to generate a separate playback file. In the past, it was necessary to “Print to Video,” “Export Video” or “Render Video” before a project would play back. This required additional hard disk space to store the rendered “movie” and lengthy processing times in the computer to generate the playback files.

Inspecting a Clip’s Properties
Place the mouse pointer over the Don thumbnail in the Project window. Click the right mouse button and select Properties from the drop-down menu. This will bring up a new window showing very detailed information (Properties) of the selected clip, Don.mov.

Notice that all the clip’s parameters—frame size, frame rate, compressor, audio quality—match the Project Settings we defined on pages 6 and 7. This is essential to achieve real time performance from Premiere.

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Tutorial 3 • Quick Start Editing

If you click on the Data Rate button ( ) at the bottom of the Properties window, you will see a bar graph that charts each frame of video within the clip. When you work with DV clips captured from your own camcorder, the graph will show much more uniform data rates. to close this After viewing the graph, click window and click to close the Properties window.

The Settings Viewer
The idea of matching clip settings to project settings is so important that Premiere includes a Settings Viewer that allows you to compare essential settings at a glance. Select Settings Viewer... from the Project menu. If there is inconsistency from Capture to Project to Clip to Export Settings, they are flagged in red. For our purposes, the settings for Don.mov match the Project Settings and this is sufficient. Click to close the Settings Viewer.

Coordinating Clip and Project Settings

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Task

6

Placing a Video Clip Into the Timeline Window

Placing Don.mov Into the Timeline
Position the mouse pointer over the Don.mov thumbnail in the Project window. The mouse pointer will change to a hand ( ).

Click and drag the thumbnail into the Timeline window. There are three possible places to position the clip: • onto the Video 2 track • onto the Video 1A track • onto the Video 1B track As you prepare to position the clip, you will see a dark gray “shadow” bar in the Timeline window representing which track is being chosen. You will also see a second gray bar that corresponds to the audio component that is linked to the video clip, as explained on page 20.

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Tutorial 3 • Quick Start Editing

We’ll choose the Video 1A track. Release the mouse button and the Don.mov clip will be situated on the Video 1A track.

We cannot see the whole clip in the Timeline window. Press the backslash key ( \ ) on your keyboard. This will automatically change the scale of the timeline so the entire clip becomes visible.

Placing a Video Clip Into the Timeline Window

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Video and Audio Tracks in Premiere
Each video track has a corresponding audio track: • Video 1A track has corresponding Audio 1 track • Video 1B track has corresponding Audio 2 track • Video 2 track has corresponding Audio 3 track NOTE: This does not appear too logical. It would make more sense if the tracks were simply called Video 1, Video 2, Video 3 and they coincided with Audio 1, Audio 2, Audio 3. However, Adobe decided to maintain consistency with their older edition of Premiere, version 5.1.

Video 1A and Video 1B are the Main editing tracks. Video 2 is known as a Superimpose track. Premiere includes 96 additional Superimpose tracks called Video 3 to Video 98. The differences between Main tracks and Superimpose tracks are fully explained in Tutorial 7. There is a single track located between Video 1A and Video 1B. This is the Transition track where we will position special effects such as wipes and dissolves (explained later in this tutorial).

Saving the Project
As with any computer application, it is important to save your work—and save often! From the File menu choose Save. We will call this project Talking Heads and save it in on your hard drive in the C:\Prem6.5Tut\Projects folder.

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Tutorial 3 • Quick Start Editing

In the Save File requester, navigate to the Projects folder. There are several other existing projects that were supplied on your CD-ROM. In the File name box enter the name Talking Heads button. and click the The name Talking Heads.ppj now appears in the title bar at the top of the Project window.

The Info Palette
You can obtain important information about any clip used in your project from the Info palette. Click Info to activate this palette.

Next, click anywhere on the Don.mov green bar on the Video 1A track. Glance at the Info palette. It shows the clip’s starting point is 0:00:00:00. This represents 0 hours, 00 minutes, 00 seconds and 00 frames. Whenever you want to see where a clip is situated in time, simply click on the clip’s bar in the timeline and refer to the Info palette.

When a clip is selected, you will see an animated marquee (resembling “marching ants”) around the clip’s bar in the Timeline window. The marquee surrounds Don.mov on the Video 1A track and its corresponding audio component on the Audio 1 track. NOTE: The easiest way to deselect anything in the Timeline window is to click the mouse anywhere on the open gray area below the audio tracks. You can also press the letter V or the key combination, <CTRL>+<SHIFT>+<A> , to deselect.

Click the mouse anywhere in this area to deselect in the Timeline window.

Placing a Video Clip Into the Timeline Window

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Task

7

Configuring Timeline Window Options

Timeline Window Track Format
You can change the way clips appear in the Timeline window by selecting different options. Click the right mouse button on the Timeline window’s title bar.

Click the left mouse button on

.

The Timeline Window Options dialog box appears.

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Tutorial 3 • Quick Start Editing

The current Icon Size is medium (the middle selection) and the current Track Format displays only the clip’s Filename (the fourth choice).

We will change the Track Format by selecting the second choice which displays the clip’s Filename and adds thumbnails at the beginning and end of the clip. This format is commonly called “Heads and Tails.” to close the Timeline Window Click Options dialog box.

There are two thumbnails of Don in the timeline. The image at the beginning is the first frame of the clip (the “Head”) and the image at the end is the last frame of the clip (the “Tail”). You may have noticed that there is a small diagonal notch at the “Head” and “Tail” that shows up in both the Video 1A track and the corresponding Audio 1 track. These notches indicate that the clip has not yet been edited. We will edit this clip later in this tutorial. If any content is edited out from the start of the clip, the notch at the “Head” of the clip will disappear. If any content is edited from the end of the clip, the notch at the “Tail” will disappear.

Diagonal Notch >

Configuring Timeline Window Options

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There is another way to access the Timeline Window Options. Click the small arrow ( ) located at the upper right side of the Timeline window to bring up its flyout menu. There are a dozen options on this menu and we’ll examine them throughout these tutorials. For now, choose Timeline Window Options....

Select the top choice for the Track Format. This will display continuous thumbnails throughout the to close the Timeline entire clip. Click Window Options dialog box.

Continuous thumbnails appear in the timeline. You can use these images to assist with editing clips. This topic is covered thoroughly in Task 3 of Tutorial 8. Notice the number 10 Seconds appears in the lower left corner of the Timeline window. This number represents the current scale on the timeline ruler. Next, you will learn how to increase or decrease the scale of the timeline.

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Tutorial 3 • Quick Start Editing

Changing the Time Scale
Premiere allows us to change the scale of the timeline. We might want to work at either a highly magnified scale to fine tune specific edits or “zoom out” for an overview of the entire project. Currently, the scale is set for 10 Seconds and the entire Don.mov clip is visible on the timeline. Click the small drop-down arrow ( time display. ) next to the

From the list that appears, select 1 Second for the scale. At the 1 Second scale, Don.mov extends well beyond the end of the Timeline window. You can use the scroll bar at the base of the window to move ahead through the clip. If you click and hold the left mouse button on the arrow buttons at either end of the scroll bar, , you will see an effect that resembles scrolling through movie film. Nifty!

Timeline Keyboard Shortcut
You will find that changing the time scale is an operation you will do many times while editing. Fortunately, there is an easy keyboard shortcut to facilitate this. Simply press the + key or - key on the keyboard (NOT the numeric keypad) to enlarge or reduce the time scale. The small tick marks on the timeline ruler change as you vary the time increment. For example, at the 1 Second scale, the larger tick marks represent each full second, while the smaller tick marks represent 1/2 second positions.

Configuring Timeline Window Options

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Task

8

Project Controls and Controlling Playback

Playing a Project
NOTE: As projects get larger and more complex, it takes longer for Premiere to refresh the timeline as you scroll about. We recommend routinely using the “Heads and Tails” Track Format when editing. Before continuing with this tutorial, switch back to “Heads and Tails” as discussed on page 23. Set the time scale back to 10 Seconds. Click on the Timeline window title bar to make it the active window. Alternately, you can also press <CTRL>+<TAB> to activate different windows. The active window has a blue title bar. Press the <SPACE BAR> and the project will play back. The video appears in the Monitor window. At any time, you can press the <SPACE BAR> to pause playback. Pressing the <SPACE BAR> toggles between pause and playback.

SPECIAL NOTE FOR PREMIERE 5.1 USERS: If you are familiar with Premiere 5.1 you know that the Monitor window used to consist of two parts, a Source View and a Program View. This layout is still possible in Premiere 6.5, but you will need a large monitor with a minimum resolution of 1152 x 864 pixels to handle the wider display. We have chosen to use the single Monitor window throughout these tutorials because it allows space to always keep other important palettes on the screen in a smaller physical workspace, such as 1024 x 768 pixels.

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Tutorial 3 • Quick Start Editing

Controlling Playback – Timeline Window
As the project plays, you will see a black vertical line moving across the Timeline window. This line is commonly called the Playback Head or Edit Line. The following keyboard commands are very useful for controlling playback in the Timeline window. Try all of them: <SPACE BAR> toggles play and pause <L> or <~> starts forward playback <K> pauses playback <J> starts reverse playback <L>+<L> starts high speed forward playback <J>+<J> starts high speed reverse playback <ARROW RIGHT> advance ahead one frame at a time <ARROW LEFT> reverse direction one frame at a time <SHIFT>+<ARROW RIGHT> advance ahead five frames at a time <SHIFT>+<ARROW LEFT> reverse direction five frames at a time <ARROW UP> go to beginning of project <ARROW DOWN> go to end of project NOTE: When editing with specific hardware on your computer, not all of these keyboard commands will function as described above. Software drivers for various capture cards often disable or override some of these keyboard shortcuts.

Edit Line

Premiere Help
Premiere 6.5 offers extensive on-line help. For additional information on keyboard shortcuts, go to the Help menu and select Keyboard.... You can also refer to the Quick Reference Card that came with Premiere. Always keep it handy by your computer when editing.

Project Controls and Controlling Playback

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Controlling Playback – Monitor Window
There are several buttons in the Monitor window for controlling playback: - starts playback. The keyboard Click equivalent is the <SPACE BAR> or <L> or <~>. - pauses playback. The keyboard Click equivalent is the <SPACE BAR> or <K> . - looped playback. No keyboard Click equivalent. The video will play repeatedly until stopped. One of the most useful applications of looped playback is to make a continuous repeat copy of a video. For example, your total finished program might be 3 minutes long. The video is going to be used at a trade show where it will be viewed continuously. You can fill a two-hour tape by outputting the finished 3-minute video as a continuous loop dub. - plays from in to out. No keyboard Click equivalent. This feature is useful for checking playback on edited clips. In Points and Out Points are discussed in Task 9 , page 33. - single frame forward. The keyboard Click equivalent is the <ARROW RIGHT> key. It allows you to step forward (in time) frame-byframe. Remember, there are 30 frames of video per second. If you hold down the <SHIFT> key key, you will step while you click on the forward 5 frames at a time. Pressing the two keys, <SHIFT>+<ARROW RIGHT>, gives the same result. - single frame backward. The keyboard Click equivalent is the <ARROW LEFT> key. It allows you to step back (in time) frame-by-frame. If you hold down the <SHIFT> key while you click on key, you will step backwards 5 frames at a the time. Pressing <SHIFT>+<ARROW LEFT> , gives the same result.

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Tutorial 3 • Quick Start Editing

Jog Control - Click and drag the mouse (either right or left) on the wide stippled area to move slowly forwards or backwards through the timeline. Shuttle Control - Click and drag the mouse (either right or left) on the blue arrow pointer ( ) to move rapidly forwards or backwards through the timeline.

Numerical Entry - You can also control where you are located in a program by typing the numerical value (timecode) directly in the Monitor window. Simply click the mouse over the numerical display just below the Shuttle Control area. The display will turn blue to indicate that the area is active and ready to accept your input. Next, type a new timecode location such as 11100. This means 1 minute, 11 seconds and 00 frames. Press <ENTER> to go to the precise time that was typed. You must remember to press <ENTER>. After pressing the <ENTER> key, the Edit Line (or Playback Head) moves precisely to that location in the Timeline window.

Volume Control
Notice the small speaker icon ( ) just to the right of the Numerical Entry area. If you click this icon, you will turn the sound off ( ) during playback—handy when you get a nagging phone call while editing. Click the icon again ( ) and the project will play back at a lower volume— handy if you’re getting a headache during a long editing session!

Project Controls and Controlling Playback

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More Project Controls
To learn some more commands and controls, we’ll add a second clip to our project. From the File menu select Import and then choose File.... Navigate to the C:\Prem6.5Tut\Video folder and double-click on Ash.mov. Refer to Task 4, Importing a Video Clip, pp 12 and 13. The clip is added to the Project window. It appears before Don.mov because the clip names appear in alphabetical order. Notice the small ) that appear next to Don.mov but icons ( not with Ash.mov. These icons indicate that Don’s clip currently has both its video ( ) and audio ( ) in the project timeline. Place Ash.mov immediately to the right of Don.mov on the Video 1 A track. Notice the icons ( ) appear next to Ash.mov in the Project window because the Ash’s video ( ) and audio ( ) are now in the timeline.

Press the back slash key ( \ ) on the keyboard. This command squeezes all the clips used in the timeline to fit into its window. SAVE your project again, <CTRL>+S . Click on the Timeline window title bar to make this window active. Press the <HOME> key or <ARROW UP> key to position the Edit Line at the beginning of the timeline. Press the <SPACE BAR> or the letter <L> to view the production. Press the <SPACE BAR> or the letter <K> to stop playback.

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Navigating the Timeline
With more than one clip in the timeline, we can introduce some important new keyboard commands: <CTRL>+<SHIFT>+ARROW RIGHT> moves from clip to clip (i.e. edit to edit) going forward in the timeline. This command will work with either the Timeline or Monitor window active. <CTRL>+<SHIFT>+ARROW LEFT> moves from clip to clip (i.e. edit to edit) going backward in the timeline. This command will work with either the Timeline or Monitor window active.

You can also use the mouse to click on the Next ) and Previous Edit ( ) buttons in the Edit ( Monitor window. When you come to the edit point between Don.mov and Ash.mov, the Monitor window displays a split screen that shows the last frame of Donald next to the first frame of Ashleigh.

Edit Line – Manual Control
You can grab the Edit Line or Playback Head in the Timeline window and click and drag it forward or backward. Try moving the Head manually across the Don/Ash edit point and watch the result in the Monitor window.

Project Controls and Controlling Playback

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Task

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Editing the First Clip, Don.mov

Editing in the Clip Window, Don.mov
So far we have simply placed a couple of “raw” or unedited video clips into the timeline. These clips need to be edited to make a more “fluid” program. In this part of the tutorial, we’ll extract some good segments from both Don.mov and Ash.mov to make a nicely edited production. Double-click the mouse on Don.mov on the Video 1A track in the Timeline window. The video appears in a Clip window near the top of the screen.

You can enlarge or reduce the size of the viewing area by clicking and dragging the resize button ( ) at the lower right corner of the Clip window. Drag downwards about 3/4” to extend the window area and you will see the video window is currently sized to 240 x 180 pixels. Release the mouse button.

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Here is the Clip window sized to 240 x 180 pixels. The advantage of having a properly sized window—that matches the clips physical dimensions—is that the playback will be clearer. If you drag up and make the window smaller than 240 x 180, the pixels will be “interpolated” to fit the smaller space resulting in poorer visual quality on the computer screen. The control buttons in the Clip window function the same way as those in the Monitor window (described on pages 28 and 29).

Press the <SPACE BAR> to start playing the clip. When Don starts to say, We’ve all heard the saying..., press the <SPACE BAR> to pause the clip. Watch Don’s mouth movements while using the keyboard’s <ARROW LEFT> or <ARROW RIGHT> keys to fine tune the starting point of the clip. You should be at 00:00:02:00, or 2 seconds into the clip, just before Don says, We’ve all heard.... Click the In Point button ( ). If you wish, you can use the keyboard equivalent for setting an In Point—the letter <I> . This marks a new starting point for the clip. Press the <SPACE BAR> again to resume playback. When Don finishes the sentence with ...and security in old age, press the <SPACE BAR> to pause playback. Use the <ARROW LEFT> or <ARROW RIGHT> keys to fine tune this edit point. A good place for this edit is 00:00:16:20, where Don finishes with, ...in old age. Click the ) or press the letter <O> on Out Point button ( the keyboard.

Editing the First Clip, Don.mov

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Click the Play In to Out button ( ) to confirm how the clip sounds when its played back. NOTE: You can quickly go to your In Point by pressing <CTRL>+<ARROW UP> or your Out Point by pressing <CTRL>+<ARROW DOWN>. ) in the Clip window The yellow bar ( shows the edited portion of Don.mov which goes from 00:00:02:00 to 00:00:16:20. The duration of this interval is 14:21—14 seconds . and 21 frames—as shown by

To invoke this edit, click the bottom of the Clip window. Click the close it.

button at the

at the top of the Clip window to

In the Timeline window you will see a large gap between Don.mov and Ash.mov because we have edited out a large segment of Don’s clip. If you look closely, you will also see a small gap to the left of Don.mov because we also edited out 2 seconds from the start of Don’s clip.

We’ll close the big gap first. Position the mouse pointer on the Video 1A track in the area of the large gap and click the right mouse button. From the menu that appears, choose Ripple Delete. The gap in the timeline is closed and Ash.mov is positioned immediately next to Don.mov.

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Tutorial 3 • Quick Start Editing

Press the backslash key ( \ ) on the keyboard to better fit the clips into the timeline. In this example, the time scale has changed from 20 Seconds to 10 Seconds.

Next, we will close the small gap to the left of Don.mov at the start of the timeline. Carefully position the mouse pointer on the Video 1A track in the area of the small gap and click the right mouse button. From the menu that appears, choose Ripple Delete. NOTE: Make sure you click on the gap (gray area) of the timeline and not on Don’s clip. If you see a double edge arrow ( ), explained in Task 10 of Tutorial 4, you are too close to the clip. You can increase the scale of the timeline to make it easier to click on the gap.

The gap is closed and Don.mov now starts at the beginning of the timeline. Notice there are no small diagonal notches at either end of Don’s clip. Recall from page 23 that if any content is edited from the start of the clip, the notch at the “Head” of the clip will disappear. If any content is edited from the end of the clip, the notch at the “Tail” will disappear. Since we edited out video from both the start and end of Don’s clip, the notches are gone. Ashleigh’s clip is still unedited, so it still has both of its notches.

Editing the First Clip, Don.mov

35

Task

10

Editing the Second Clip, Ash.mov

Editing in the Clip Window, Ash.mov
Next, we will edit a selection from Ashleigh’s video clip. Double-click the mouse on Ash.mov on the Video 1A track in the Timeline window. Again, the video appears in a Clip window near the top of the screen.

Press the <SPACE BAR> to start playing her clip. Pick an In Point at 00:00:06:00 just before Ashleigh says, As the world becomes more complex....

Pick an Out Point at 00:00:20:20 just after Ashleigh says, ...that is to make a video that helps people. ) to confirm Click the Play In to Out button ( how the clip sounds when its played back. ) in the Clip window The yellow bar ( shows the edited portion of Ash.mov which goes from 00:00:06:00 to 00:00:20:20. The duration of this interval is 14:21—14 seconds and 21 frames—as shown by (coincidentally the same length as Don.mov).

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Tutorial 3 • Quick Start Editing

To invoke this edit, click the bottom of the Clip window. Click the close it.

button at the

at the top of the Clip window to

In the Timeline window you will see a gap between Don.mov and Ash.mov because we have edited out a segment of Ashleigh’s clip. To close the gap, position the mouse pointer on the Video 1A track in the area of the gap and click the right mouse button. From the menu that appears, choose Ripple Delete. The gap in the timeline is closed and Ash.mov is positioned immediately next to Don.mov.

Press the backslash key ( \ ) on the keyboard to better fit the clips into the timeline. In this example, the time scale has changed from 10 Seconds to 2 Seconds. There are no longer any notches at either end of Ash.mov because we edited out video from both the start and end of Ashleigh’s clip.

Editing the Second Clip, Ash.mov

37

Task

11

Playing and Navigating the Edited Project
Playback Using the <SPACE BAR>
When you press the <SPACE BAR> the program will start playing from wherever the Playback Head is situated, whether inside or outside the location of the Work Area Bar.

Using the Work Area Bar
Save the project again, <CTRL>+<S> . Press the <HOME> key or <ARROW UP> key so the Playback Head goes to the start of the timeline. Press the <SPACE BAR> or press <ENTER> and the program will play. ) near the Notice the yellow line ( top of the Timeline window. This line is called the Work Area Bar and it controls which portion of the program will play when you hit the <ENTER> key. You can adjust the width of the yellow bar by clicking and dragging its control handles ( or ) at either end. You can click and drag anywhere on ) to move the location the yellow portion ( of the entire Work Area Bar in the timeline.

Playback Using the <ENTER> Key
When you press the <ENTER> key, the program will begin playing from the starting point of the yellow Work Area Bar ( )and stop playing at the ending point of the Work Area Bar ( ). Therefore, you have full control over what part of the timeline you wish to view. Set the Work Area Bar as shown below. When you press the <ENTER> key, notice how the Playback Head moves from left to right only across the selected portion of the timeline.

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Tutorial 3 • Quick Start Editing

Timeline Navigation
Click on the Navigator tab to bring up the Navigator palette. The Navigator gives you a simplified view of the Timeline window. It also allows you to access any portion of the timeline, change the time scale, and quickly scrub through your entire program. This is especially important as your projects get larger.

Navigation Controls
This enlarged image shows how the Navigation palette relates to the Timeline window. Video 2 Track –––––––– Video 1A Track –––––––– Transition Track –––––––– Video 1B Track –––––––– Audio 1 Track –––––––– Audio 2 Track –––––––– Audio 3 Track –––––––– Current Viewing Area Inside Timeline Window ––––––––– Current Timecode Location –––––––– of Playback Head

––– Playback Head Location

––– Current Section Covered by yellow Work Area Bar

Click repeatedly on the button to increase the scale of the timeline. The scale can be enlarged to the 1 Frame level where each tick mark on the timeline ruler represents 1 frame of video (or 1/30th second). button to reduce the Click repeatedly on the scale of the timeline. The scale can be reduced to 8 minutes which can be useful in very long projects. button to Click and drag the mouse on the increase (drag right) or reduce (drag left) the scale of the timeline.

Click and drag the mouse anywhere inside the green rectangle to move back and forth through the timeline. Hold down the <SHIFT> key and click and drag precisely on the red line in the Navigator palette to scrub through your program. You will see the video being displayed in the Monitor window. If you do not see the video changing in the Monitor window while scrubbing, then first click on the Monitor window, then hold down the <SHIFT> key while you click and drag on the red line.

Playing and Navigating the Edited Project

39

Task

12

Understanding What Happens to Edited Clips

What Happens to Clips that are Edited?
When you edit video and audio clips in Premiere, there is no change whatsoever to the original files that were captured to your hard drive. Premiere simply uses the edit points you’ve made to determine what sections of the captured clips play back. For example, Don’s edited segment is about 15 seconds long, but we know the original clip is more than 1 minute and 23 seconds. We can easily add another segment from the Don.mov clip to our program.

Adding Another Donald Segment
Here’s the procedure. Double-click on the Don.mov thumbnail in the Project window. This opens a Clip window with the entire original clip of Don.mov (1:23:06). The clip segment already existing in the timeline remains unchanged. We can now pick an entirely new section to add to our program. Pick a new In Point at 00:00:36:10, and a new Out Point at 00:00:50:20. NOTE: This time we do not see an Apply button ) because we did not double-click on a ( clip that was already existing in the Timeline window. Instead, we will insert this segment after the Ash.mov clip in the Timeline window. Click the ) in the Monitor window Next Edit button ( until the Edit Line is positioned at the end of Ashleigh’s clip. Be sure not to click the single frame forward button ( ) by mistake.

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Tutorial 3 • Quick Start Editing

Or, you can click on the blue title bar of the Timeline window to make it active and press the <END> key on the keyboard (not on the numeric keypad). NOTE: When activating any window in Premiere, always click on its blue title bar to avoid accidentally selecting something in a particular window. You can press <CTRL>+<TAB> to move from the Timeline window to the Monitor window when the Clip window is open. After positioning the Edit Line at the end of the program, click the right mouse button anywhere over the video image of Don.mov. From the menu that appears, choose Insert at Edit Line.

Task 6 and Task 8 in Tutorial 8 explain several other methods of bringing a clip into the timeline.

Click the at the top right corner of the Clip window to close it. Click on the Timeline window and press the backslash key ( \ ) to fit all three clips into the view. In this example, the time scale has now changed to 4 Seconds.

Understanding What Happens to Edited Clips

41

Save the project now, <CTRL>+<S> . Press the <HOME> key to return the Playback Head to the beginning of the timeline. Press the <SPACE BAR> to view your program.

Viewing Clip Usage
Although we see only one thumbnail of Don.mov in the Project window, two different segments of the clip have been used in the timeline. Premiere keeps track of how many times a clip is used. To view clip usage, we must switch the Project window to List View as described on page 15. ), click the After clicking the List View button ( right mouse button within the gray area at the upper part of the Project window. From the menu that appears, select Project Window Options....

The Project Window Options dialog box appears. It shows all the columns currently being displayed in List View. Click the checkbox called to close Video Usage to activate it. Click the dialog box.

Scroll across to the Video Usage column or stretch out the Project window to see all the columns. The number 2 listed for Don.mov indicates the clip appears twice in the timeline.

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Tutorial 3 • Quick Start Editing

Adding Another Ashleigh Segment
To complete our program, we’ll add another new segment from the Ash.mov clip. Double-click on the Ash.mov icon ( the Project window. ) in

This opens a Clip window with the entire original clip of Ash.mov (1:19:26). From here, we can pick an entirely new segment to add to our program. Pick a new In Point at 00:00:38:20, and a new Out Point at 00:00:48:26. Click on the blue title bar of the Timeline window to make it active and press the <END> key on the keyboard to position the Edit Line at the end of the program. This time, click the Insert Button ) near the lower right corner of the Clip ( window. You can also use the keyboard equivalent which is the comma ( , ). Click the at the top right corner of the Clip window to close it. The fourth segment is added to the timeline. Press the backslash key ( \ ), if necessary, to fit all the clips into the window.

Understanding What Happens to Edited Clips

43

Clip Usage
If you check the Project window, you will see that Video Usage for Ash.mov has been increased to 2. Premiere’s Project window is up-to-date. Save the project again, <CTRL>+<S> .

Setting the Work Area
There is an easy way to automatically stretch the yellow Work Area Bar over all the clips used in the timeline. Simply press and hold the <ALT> key while you click the left mouse button anywhere on the yellow bar. Press <ENTER> to view the entire program.

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Tutorial 3 • Quick Start Editing

Cleaning Up the Workspace
With all the changes you made to the Project window, perhaps your workspace is getting a little messy. Go to the Window menu, select Workspace and choose Basic Editing 1024 x 768. Premiere’s desktop will be reconfigured to the way we originally laid things out.

Before continuing with this tutorial, click the Thumbnail View icon ( ) in the Project window.

Understanding What Happens to Edited Clips

45

Task

13

Adjusting Audio Levels

Inconsistent Sound Volume
As you watch and listen to the clips in this program, you’ll notice that Donald’s voice is considerably louder than Ashleigh’s. In video production, you must pay close attention to audio quality and consistency as well as video delivery. In an ideal “world,” all your clips would have perfect audio quality and maintain consistent volume throughout. Not all capture boards allow you to set optimal recording levels when capturing and digitizing clips. When you start editing, you will often discover that you want to further improve or modify your audio levels. Fortunately, Premiere has the necessary tools to facilitate working with and “massaging” audio. Click the twirly arrow ( ) beside the Audio 1 ) in the Timeline track label ( window to expand the information in the audio track. The arrow turns down, and the expanded audio track shows more detail.

Displaying Audio Waveforms
Open the Timeline Window Options dialog box (refer to page 22). Change the Audio display to close section to 10 Seconds and click the dialog box. Now you can see miniature audio waveforms that represent audio volume variations as Don and Ashleigh speak.

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Tutorial 3 • Quick Start Editing

Adjusting Audio Levels
If you look closely, you will notice that the audio waveforms for Don’s clips look substantially heavier (or “fuller”) than Ashleigh’s. This visual display confirms what we have already observed—Don’s voice is louder than Ashleigh’s. ) going The slender red line ( through the middle of each audio segment is a volume control band. We can manipulate this red line to create audio level variations. Position the mouse pointer near the middle of the red line on the first Don.mov clip. The mouse ). arrow changes to a pointing finger ( Click the left mouse button once, and a new control point handle ( ) will be added to the red line. Next, press and hold down both the <CTRL> and <SHIFT> keys while you click and drag on the new handle. Click and drag this handle up or down. As you do so, you can see the volume level displayed as a percentage next to the control handle. Drag the volume down so that the fade level is 45% and release the mouse button. This is not what we actually hoped to accomplish. What we have done is create a partial audio fade midway through the clip. In fact, we really want to reduce the audio volume evenly throughout the clip. To eliminate the volume control handle in the middle of this clip, click on the handle with the left mouse button, drag it to the top or bottom of the audio track, and release the mouse. The red line will “bounce back” like a rubber band and the handle will disappear.

Adjusting Audio Levels

47

To apply a uniform audio reduction across the entire segment, proceed as follows. Position the mouse pointer near the middle of the red line ). Next, until the pointer changes to a finger ( press and hold down the <CTRL> and <ALT> and <SHIFT> keys. The finger changes to the ). fade adjustment tool ( Continue dragging downwards until the audio level reaches 80%. Release the left mouse button and then release <CTRL> and <ALT> and <SHIFT> keys. Notice the red audio band is slightly lower, representing a reduction in the audio volume for this clip.

Check the Results
Press the <HOME> key to return the Playback Head to the start of the timeline. Press <ENTER> to play back the program. The sound level consistency between the first two clips has been improved. Save the project. Next, we’ll adjust the audio level in the second Don.mov segment. Position the mouse pointer on the red audio band in the second clip of Don and press and hold down the <CTRL> and <ALT> and <SHIFT> keys. To get an appreciation for the kind of control you have, try dragging the mouse upwards to 200% and downwards to 0% to see the full range of the fade adjustment tool. You can accurately set the audio level in 1% increments. Set the audio level for Don’s clip to 80%, release the left mouse button and then release the <CTRL> and <ALT> and <SHIFT> keys.

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Tutorial 3 • Quick Start Editing

Audio Mixer – A Brief Introduction
Perhaps you don’t trust your judgement when listening to the audio play back. Go to the Window menu and open Premiere’s new Audio Mixer.

Using the Audio Mixer, you will be able to see a visual display of audio levels in real time as they play back in the Timeline window. To activate real-time monitoring, click on the ) at the small icon that looks like eyeglasses ( top left corner of the Mixer window.

Click Here >

Next, click the Play button ( ) near the bottom left corner of the Mixer window. As your project plays back, watch the volume level meters in the Audio Mixer. You will see that the levels remain very consistent throughout the timeline.

Click the close it.

at the top of the Mixer window to

NOTE: In longer projects, you will get better performance from Premiere when you keep the Audio Tracks collapsed. Click the downward ) next to pointing twirly arrow ( Audio 1 to return this track to its original state. Even though the track is collapsed, all the fade adjustments you implemented are still in effect. Save your project before continuing with the next section of this tutorial.

Volume Level > Meter

Adjusting Audio Levels

49

Task

14

Adding Transitions

Setting Up a Transition
The edits we have created so far are commonly referred to as cuts. The video simply changes from one clip to the next. Premiere lets you add effects (known as transitions) between clips. To do so, the clips must be positioned alternately on the Video 1A and Video 1B tracks, and they must overlap. Click and drag the first Ash.mov segment straight down to the Video 1B track. You will see a gray shadow that represents the clip’s new position as you enter the track.

Release the mouse button.

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Tutorial 3 • Quick Start Editing

Notice that the audio portion is automatically relocated to its corresponding Audio 2 track. Click once on Ash.mov and the clip will become "selected" as shown by the animated marquee (like "marching ants") around the clip. REMINDER: To unselect a clip you can simply press the letter V or use the key combination, <CTRL>+<SHIFT>+<A>.

Look at the Info palette. Notice that this clip starts at 0:00:14:21. Click and hold the mouse button on Ash.mov and try to drag the clip to the left until the Info palette shows the clip starting at 0:00:13:21. NOTE: You will probably find it impossible to move the clip precisely to 0:00:13:21. Instead, the clip seems to "snap" from place to place instead of moving smoothly to the proper position. The reason for this is a default feature in Premiere called Snap to Edges. Premiere attempts to position clips somewhat automatically which gives you less control. We can toggle this feature off, as shown on the next page. However, you will often appreciate the Snap to Edges feature as explained on page 25 of Tutorial 4.)

Adding Transitions

51

Improving Clip Control
To gain complete control when moving the clip, you have two options: 1) Enlarge the time scale of the project from its current setting (4 Seconds) to 1 Second. At this magnified scale, you will have better control when moving the clip back and forth in the timeline. Try it. You should be able to position the clip exactly at 0:00:13:21.

Before looking at the second option, put the clip back to its previous position of 0:00:14:21 on the Video 1B track. Set the time scale back to 4 Seconds. 2) If you don't want to change the time scale, there is another method you can use. Click the small arrow ( ) located at the upper right side of the Timeline window to bring up the Timeline flyout menu. Click the item, Snap to Edges, and it will be toggled off.

You have now turned off the Snap to Edges feature in Premiere. It is generally more convenient to use the icon at the base of the Timeline window to toggle Snap to Edges on and off. Click on this icon a couple of times to try it out, but when you are finished leave Snap to Edges off as shown here.

With Snap to Edges disabled, try again to position Ash.mov to 0:00:13:21 (use the Info window to guide you). You now have complete and smooth control of the clip's placement without having to do all the steps discussed in option 1.

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Tutorial 3 • Quick Start Editing

Choosing a Transition
Premiere comes with dozens of transitions and they are conveniently grouped in folders located in the Transitions palette.

We will look for a transition called Barn Doors. Click on the flyout button ( ) at the right side of the palette and choose Find....

In the Find Transition dialog box, type b a r n button. doors and then click the Premiere instantly locates the Barn Doors transition within the Wipe folder.

Click the

button.

Expand the time scale to 2 Seconds. This will make it easier for you to see how a transition is placed into the timeline. Place the mouse pointer over Barn Doors in the Transitions palette. The mouse pointer changes to a hand.

Adding Transitions

53

Click and drag Barn Doors to the Transition track and position it to fit into the overlap area between Don.mov (Video 1A track) and Ash.mov (Video 1B track). With the mouse button still being pressed, you will see a dark gray "shadow" in the Timeline window showing you where the transition will be placed.

NOTE: Even though Snap to Edges is turned off, the transition icon will still “snap” into place.

When you release the mouse button, you'll see ) situated between the Barn Doors icon ( Don.mov and Ash.mov on the Transition track.

A small red bar ( ) appears just below the yellow Work Area Bar. It corresponds to the location of the Barn Doors transition.

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Tutorial 3 • Quick Start Editing

Click the mouse within the numerical time scale and position the Playback Head close to the Barn Doors icon as shown below.

Press the <SPACE BAR> to play back the project from this point. You were probably surprised to see that no transition occurred in the Monitor window! Read ahead to find out why.

Rendering New Video
In Premiere, when new video is created, it must be rendered before it will play back. What do we mean by new video? Up to now, everything that played back when we pressed the <SPACE BAR> was material that already existed on the hard drive. With a transition, there must be new video created that combines material from both video tracks. This new video does not yet exist at all. Rendering takes time because Premiere must "calculate" what each new video frame will look like and then write a new file to your hard drive that contains the rendered clips. Premiere saves these files in a folder on your hard drive called Adobe Premiere Preview Files. IMPORTANT NOTE: When you start using Premiere to edit your own productions, it will be important to specify a hard drive where Premiere can save its rendered files. Ideally, you want these files to go onto your fastest disk drive, dedicated to storing video (refer to Tutorial 1, Task 5). To specify the location of Adobe Premiere Preview Files, go to the Edit menu and select Preferences, then choose Scratch Disks and Device Control.... It’s important to realize that whenever you delete the preferences file (Premiere 6.5 Prefs) as discussed on page 4, Premiere loses any record of your specified preferences, and you have to enter them again.

Adding Transitions

55

Instant View
Fortunately, Premiere also provides an instant viewing feature that lets you see how your transition will look before it is rendered. To perform an instant view, first press and hold the <ALT> key and slowly drag the Playback Head over the transition. When doing this type of instant view, there will be no audio playback. NOTE: Adobe calls this technique a “renderscrub.” (Refer to page 216 of Adobe’s Premiere 6.0 User Guide.)

<ALT> key is held down

Rendering Transitions (New Video)
To actually render a transition, we must play back the project by pressing the <ENTER> key rather than the <S PACE BAR>. We can also specify the area of the project that we wish to view. This is accomplished by adjusting the yellow Work ) just above the Area Bar ( numerical time scale ruler.

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Tutorial 3 • Quick Start Editing

Double-click on the yellow Work Area Bar. This automatically creates control handles ( or ) at both ends of the Timeline window (at any scale).

Click and drag each of the control handles to suitably cover the transition area as shown below.

Press <ENTER> . A Building Preview progress bar appears. In a few moments, Premiere will render the transition and the selected area will play back. In the Monitor window, you will see the transition in actual time with sound.

Adding Transitions

57

A small green bar ( ) appears just below the yellow Work Area Bar. The color indicates that new video has been successfully rendered. Prior to rendering, this bar was red ( ). The red color alerts you about which sections in your project still require rendering.

NOTE: After a segment has been rendered once, it will not have to be rendered again because its new video has been saved on the hard drive. However, if you modify a transition after it has been rendered, or you move any video clips in the rendered region, Premiere will have to rerender again before playback.

) is Remember, the yellow line ( known as the Work Area Bar. Press <ENTER> again. Notice how Premiere only plays back the section of the timeline that is covered by the Work Area Bar. Save your work again. NOTE: The length of a transition is determined by how much overlap there is between the two video tracks. In this example there was a 1 second overlap so the Barn Doors effect takes 1 second.

Premiere 6.5 and Real-Time Video
With a generic Firewire card, Premiere 6.5 supports “real-time” playback to a limited extent. With newer high-speed Pentium computers it is now possible to immediately see the results of your transitions and special effects on your desktop monitor. Note that you will not see the “instant” effects on your NTSC video monitor. To obtain real-time previews, you must select DV-NTSC Real-time Preview from the Load Project Settings window when you first start Premiere (see page 6). This feature is covered in Task 8 of Tutorial 5 starting on page 34.

What Does True Real-Time Video Mean?
Some manufacturers, such as Pinnacle Systems Inc., have introduced true “real-time” capture boards. Products like the Pinnacle DV500 or ProONE are engineered to reduce the need for rendering. When using the Pinnacle transitions that “plug into” Premiere, there is no delay when the <ENTER> key is pressed to play back the project. This is commonly called true real-time video (also known as dual streaming).

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Tutorial 3 • Quick Start Editing

On Your Own – Assignment
So far, there is only one transition in this project. On your own, position the remaining clip segments as shown below and add two more transitions of your own choice. Make the transitions 1 second long by using your Info window as a guide when moving the video clips.

Before pressing <ENTER> to render the project, it will be necessary to stretch the yellow Work ) across the entire Area Bar ( timeline. Remember, there is a keyboard shortcut that helps you do this automatically. Simply press and hold the <ALT> key as you click on the Work Area Bar. This will stretch the bar over all of the continuous clips in your project, as shown below.

Adding Transitions

59

Task

15

Tutorial 3 Summary
However, if you <ALT> click on the Work Area Bar and it does not immediately stretch out to the full extent of the clips in your timeline, then you've detected a "break." The break will be at the position where the Work Area Bar stops.

NOTE: This automatic feature is a real help because it helps you "discover" accidental breaks in your program. Sometimes, you might inadvertently leave a tiny gap between two clips in the timeline. This gap could be as small as a single frame and would not easily be detected. When the Work Area Bar is properly positioned, press <ENTER> to render and play the project. You will see two additional green bars ( ) telling you that all segments have been rendered.

Save your project again. Congratulations, you have completed the first tutorial!

Summary
As you learn to work with Premiere, you will discover that there are often different methods of performing certain operations. For example, you might choose to use a menu flyout, a right mouse button click, or a keyboard shortcut. Try to be consistent with the approaches you use. There is a lot to learn in Premiere, and you'll progress faster when you work consistently. The fundamentals of basic editing with Premiere have been covered in this tutorial. We suggest going through this entire module again before going on to Tutorial 4. Pay particular attention to the NOTES that are highlighted in red.

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Tutorial 3 • Quick Start Editing

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