Madison Power Wing Offense

Madison Wing T Series
‡ Power
± 28 sweep, 34, 26, 26 Tackle Trap at 1

‡ Quick
± 31, 45, 31 Boot Pass

‡ Belly Series
± 33, 47, 33/34 Pass

‡ Cross Series
± 30 Trap, Fake 30-26 Cross

‡ Jet Series
± 47, 47 Trap, 47 Pass, 47XX

Splits and Alignments
‡ C-G-2 Feet ‡ G-T-2 Feet ‡ T-TE-3 Feet TB-feet at 4 yards behind OC. WB-1 yard outside TE, 1 yard back. DB-4.5 yards back behind inside leg of OT.

Position Requirements
‡ In the Madison Power Wing Offense you need to have two quality offensive linemen. ‡ We build our line from left to right. ‡ We encourage our linemen to use a 4point stance.

End
‡ 8 End - Less physical of the 2 ends. Better receiver than the 9 end. Must be able to double team block and block out one-onone. Good hands and decent speed, will be a home-run type of receiver.

Right Tackle
‡ Right Tackle- Less physical of the two tackles, but must be able to control a man one-on-one. Will usually block out and will block the inside Linebacker on traps and counters. Good movement is helpful, will pull on 26 counter.

Right Guard
‡ Right Guard- Less physical of the two guards. Must be able to neutralize the DT. Will usually have good angles. Good movement is a plus because of scoop blocking and blocking Linebackers. Will pull on 31Bootleg Pass at times.

Center
‡ Center - Must be able to neutralize a NG. Able to receive help from guards with scoop and double team blocking. If center is capable of blocking alone then we have a huge advantage on the LOS. A good Center will then be used to reach to the play side A gap on almost every play.

Left Guard
‡ Left Guard- Must be an effective one-onone blocker, will receive very little help. Needs enough agility to pull on 30 Cross. ‡ Must make a dent in the LOS on every play.

Left Tackle
‡ Left Tackle- Needs to be the best one-onone blocker. Needs enough agility to pull and handle moving defenders. ‡ Must make a dent in the LOS on every play and be able to handle any defender.

End
‡ 7 End - The most physical End. Needs to be able to block a DE one-on-one and block down on a DT. Good hands and decent speed are a bonus because they will be a possession receiver. Most athletic linemen type player.

Backfield
‡ The Madison Power Wing is a four back offense. ‡ Blocking-Faking-Hard Running are keys to being a Madison back. ‡ Backs must want to score on every play.

Quarterback
‡ Quarterback (1 Back)- Good ball handling, faking, and footwork. Mature enough to handle pressure and not to flinch. Bonus player if they can throw play action and run option. ‡ All he has to do is run the offense.

Running Backs
‡ Halfback (2 Back)- Good speed and running ability. Must be able to lead block on belly and option. Physical enough to block a LB or DE with a running start. Will run the sweep, belly, and counter. Must be able to make someone miss.

Running Backs
‡ Tailback (3 Back)- Tough player who must gain respect of the interior of the defense. ‡ Must dent the LOS on every play as either a runner, faker, or blocker.

Running Backs
‡ Halfback/Wingback (4 Back)- Good speed with enough toughness to run off-tackle full speed. Home-run position with a lot of big play opportunities. Must be able to double team block with the 1 End and block inside LB with an angle. Will run the counter, belly and option.

Series Breakdown
‡ Each series in our offense has a specific backfield action and blocking scheme. ‡ Our passing game will be based off of play-action and a 5 step series.

Formations

900
First Number in Play Call - 900

800
First Number in Play Call - 800

700
First Number in Play Call - 700

600
First Number in Play Call - 600

500
First Number in Play Call - 500

400
First Number in Play Call - 400

300
First Number in Play Call - 300

200
First Number in Play Call - 200

100
First Number in Play Call - 100

Double Tight T
First Number in Play Call - T

Pro 500
First Number in Play Call - Pro

Pro 400
First Number in Play Call - Pro

Spread
First Number in Play Call - Spread

Numbering

Back Numbering
Second Number in Play Call - 030

1 2 3

4

Hole Numbering
Third Number in Play Call - 006

7

5

3

1

2

4

6

8

Terminology
‡ Trap ± Short lateral step to ‡ Gap ± Block anyone 1st man outside of hole, try threatening your inside gap to knock them off of their ‡ On ± Drive block anyone feet; The trapper always that lines up anywhere goes second between your shoulders ‡ Pull ± Large lateral step to ‡ Scoop A/B & Cut ± Lateral get behind linemen, sprint step to the corresponding to location parallel to LOS gap and cut anyone who ‡ Eagle ± Angle step away tries to penetrate it from hole and block anyone who tries to penetrate that gap; If gap is empty, proceed to linebacker

Belly Series

Belly Series
‡ Critical series to our rushing attack. ‡ We want to make the defense defend 3 different points of attack. ‡ Plays run in the series: 33/34, 47/28, 33/34 Pass

The Belly Motion
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When to X Block in Belly
33 Key - Threat Inside of Hole is On or in Gap

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When to X Block in Belly
35 Key - Threat Inside of Hole is On or in Gap

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Belly Series

33/34 Belly
‡ ‡ ‡ ‡ ‡ ‡ ‡ ‡ ‡ ‡ ‡ ‡ SE - Stalk PE ± Inside Linebacker PT ± Cross, On , Linebacker PG ± Cross, On, Eagle C ± On, Scoop A, Linebacker BG - On, Scoop A & Cut, Linebacker BT - On, Scoop B & Cut, Linebacker BTE - Stovepipe BHB ± 3 step motion to FB, run 28/47 path with QB TB - Dive 3/4 hole, accept hand-off, if PT blocks inside, widen path outside PHB - Lead on LB run opposite of LT block QB - Open up at 45, give to FB, carry out fake HB, Fake to corner

833 Belly/433 Belly
Vs. 4 - 4

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SE-Stalk PE-Inside Backer PT-X* / On / Backer PG-X* / On / Eagle C-On / Scoop A / Backer BG- Gap / On / Scoop A & Cut / Backer BT- Gap / On / Scoop B & Cut / Backer BE-Stovepipe BHB-3 Step; Fake 45 TB-Crossover to 3 Hole; Daylight PHB-Lead to 3;1st Inside Threat QB-Open at 45o to 3; Give Ball; Fake 45; Fake 17

833 Belly/433 Belly
vs. 6 - 2

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SE-Stalk PE- Inside Backer PT-X* / On / Backer PG-X* / On / Eagle C-On / Scoop A / Backer BG-Gap / On / Scoop A & Cut / Backer BT- Gap / On / Scoop B & Cut / Backer BE-Stovepipe BHB- 3 Step; Fake 45 TB-Crossover to 3 Hole; Daylight PHB-Lead to 3;1st Inside Threat QB-Open at 45o to 3; Give Ball; Fake 45; Fake 17

833 Belly/433 Belly
vs. 5 ± 2 Eagle

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SE-Stalk PE- Inside Backer PT-X* / On / Backer PG-X* / On / Eagle C-On / Scoop A / Backer BG- Gap / On / Scoop A & Cut / Backer BT- Gap / On / Scoop B & Cut / Backer BE-Stovepipe BHB- 3 Step; Fake 45 TB-Crossover to 3 Hole; Daylight PHB-Lead to 3;1st Inside Threat QB-Open at 45o to 3; Give Ball; Fake 45; Fake 17

45/26 Belly
‡ ‡ ‡ ‡ ‡ ‡ ‡ ‡ ‡ ‡ ‡ ‡ SE - Stalk PE ± Cross, Inside Linebacker PT ± Cross, On , Linebacker PG ± On, Eagle C ± On, Scoop A, Linebacker BG - On, Scoop A & Cut, Linebacker BT - On, Scoop B & Cut, Linebacker BTE - Stovepipe BHB- 3 step motion to FB, Run 28/47 Path with QB, Run for daylight TB- Dive 3/4 hole, Fake 33/34 PHB- Lead on LB/DE Run Outside of T/E QB- Open up at 45, Fake to FB, GIVE ON 47, Fake to Corner

845 Belly/445 Belly
vs. 6 - 2

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SE-Stalk PE-X* / Inside Backer PT-X* / On / Backer PG-On / Eagle C-On / Scoop A / Backer BG-Gap / On / Scoop A & Cut / Backer BT- Gap / On / Scoop B & Cut / Backer BE-Stovepipe BHB- 3 Step; Fake 45 TB-Crossover to 3 Hole; Daylight PHB-Lead to 3;1st Inside Threat QB-Open at 45o to 3; Fake 33; Give Ball; Fake 17

845 Belly/445 Belly
vs. 5 ± 2 Eagle

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SE-Stalk PE-X* / Inside Backer PT-X* / On / Backer PG-On / Eagle C-On / Scoop A / Backer BG-Gap / On / Scoop A & Cut / Backer BT- Gap / On / Scoop B & Cut / Backer BE-Stovepipe BHB- 3 Step; Fake 45 TB-Crossover to 3 Hole; Daylight PHB-Lead to 3;1st Inside Threat QB-Open at 45o to 3; Fake 33; Give Ball; Fake 17

33/34 Belly Iso
‡ ‡ ‡ ‡ ‡ ‡ ‡ ‡ ‡ ‡ ‡ ‡ SE - Stalk PE ± Cross, Inside Linebacker PT ± Cross, On , Linebacker PG ± On, Eagle C ± On, Scoop A, Linebacker BG - On, Scoop A & Cut, Linebacker BT - On, Scoop B & Cut, Linebacker BTE - Stovepipe BHB- Receive handoff, Follow TB, Run for daylight TB- Lead block through hole PHB- 3 step motion to FB, Run 28/47 Path with QB, Run for daylight QB- Open up at 45, Fake to FB, GIVE ON 47, Fake to Corner

824 Belly/424 Belly Iso
vs. 6 - 2

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SE-Stalk PE- Inside Backer PT-X* / On / Backer PG-X* / On / Eagle C-On / Scoop A / Backer BG-Gap / On / Scoop A & Cut / Backer BT- Gap/ On / Scoop B & Cut / Backer BE-Stovepipe BHB- Follow TB, Run for daylight TB-Lead block through hole PHB- 3 Step; Fake 45 QB-Open at 45o to 3; Give Ball; Fake 45; Fake 17

34 Belly Reverse @ 7
‡ ‡ ‡ ‡ ‡ ‡ ‡ ‡ ‡ ‡ ‡ ‡ SE - Stalk PE - Stalk or bump inside Block ILB PT ± Reach outside PG - Gap, On, Linebacker C - Nose, Eagle BG - Gap, On, Linebacker BT - Gap, On, Linebacker BE - Gap, On, Linebacker PHB - 1 step motion reverse at TB landmark, Block 1ST ugly jersey TB - Sprint to 3/4 hole, Carry out Belly fake, Block Linebacker BHB ± Jab step out, Receive handoff from QB, Run to daylight QB ± Open up at 45, Fake to TB, Give to HB - Fake to corner

434 Belly Reverse @ 7
vs. 6 - 2

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33/34 Belly Pass
‡ ‡ ‡ ‡ ‡ ‡ ‡ ‡ ‡ ‡ ‡ ‡
‡

SE - Run 12 yard flag or 5-8 yard out PE - Run 12 yard flag or 5-8 yard out PT - Gap, On, Out PG - On, NG if uncovered C - Nose, Scoop A BG - On-Scoop to A BT- On- Scoop B BTE - Scoop toward hole ± May run drag BHB - Motion to FB, Hook end man on LOS TB - Dive 3/4 hole - Be ready to pick up blitz or DL PHB - Run 12 yard flag or 5-8 yard out QB - Open up at 45, Give to FB, Carry out fake to corner
ROUTE RULES-INSIDE RUNS OUT OUTSIDE RUNS FLAG

433 Belly Pass
vs. 6 - 2

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634 Belly Pass
vs. 6 - 2

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Jet Series

Jet Series
‡ Most explosive way for the Wing T Offense to get the ball to the outside. ‡ May use the inside Trap/Fold and Waggle Boot Pass to expose pursuit. ‡ Use this motion along with Power to misskey the defense. ‡ Plays in the series: 47/28, 47/28 Trap, 47/ 28XX, 47/28 Pass, 47/28 Jet Rocket.

The Jet Motion
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Jet Series

47 Jet
‡ ‡ ‡ ‡ ‡ ‡ ‡ ‡ ‡ ‡ ‡ ‡ SE - Stalk PE ± Reach to the outside, Linebacker, Corner PT ± Reach to the ³C´ gap, On, Linebacker ± No penetration PG ± Pull and turn up 1st seam - Look inside C ± On (On it Call), Away, Linebacker BG - On (On it Call), Trap 3 hole ± ± If there is no man go to Linebacker BT - Scoop B & Cut, Linebacker BTE - Stovepipe BHB ± Flat motion, Explode to the boundary - Only cut up if necessary TB ± Explode to the backside ³A´ gap, Carryout fake PHB ± Pick up 1st outside threat seen QB ± Pivot to motion, Handoff in the play side ³A´ gap to HB, Fake handoff to TB, Boot away

847 Jet/447 Jet
vs. 6 - 2

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SE- Stalk PE- Reach Outside / LB / Corner PT- Reach C / On / LB PG- Pull to 1st Inside Threat C- On (On It) / Down / LB BG- (On It) / Trap PSG Hole BT- Scoop B & Cut / LB BE- Stovepipe BHB- Jet Motion ; Receive Ball TB- Attack BS A Gap; Fake Trap PHB- Attack 1st Outside Threat QB- R. Pivot; Hand Off; Fake 30; Fake 18

847 Jet/447 Jet
vs. 5 ± 2 Eagle

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SE- Stalk PE- Reach Outside / LB / Safety PT- Reach C / On / LB PG- Pull to 1st Inside Threat C- On (On It) / Away / LB BG- (On It) / Trap PSG Hole BT- Scoop B & Cut / LB BE- Stovepipe BHB- Jet Motion ; Receive Ball TB- Attack BS A Gap; Fake Trap PHB- Attack 1st Outside Threat QB- R. Pivot; Hand Off; Fake 30; Fake 18

47 Jet Trap
‡ ‡ ‡ ‡ ‡ ‡ ‡ ‡ ‡ ‡ ‡ ‡ SE - Stalk PE ± Release downfield PT ± Linebacker PG ± Pull and turn up 1st seam, Look inside C ± On (On it Call), Down, Linebacker BG - On (On it Call), Trap 3 hole ± If there is no man go to Linebacker BT - Linebacker BTE - Stovepipe BHB ± Flat motion, Explode to the boundary ± Only cut up if necessary TB ± Explode to the backside ³A´ gap, Hug Center block, Bend to other side for big yardage ± Read Guard block PHB ± Pick up 1st outside threat seen QB ± Pivot to motion, One hand handoff to TB, Boot away from motion ± Sprint with hand on hips

847 Jet Trap/447 Jet Trap
vs. 6 - 2

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847 Jet Trap/447 Jet Trap
vs. 5 ± 2 Eagle

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³On It´ Call

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47 Jet Rocket
‡ ‡ ‡ ‡ ‡ ‡ ‡ ‡ ‡ ‡ ‡ ‡ SE - Stalk PE ± Reach to the outside, Linebacker, Corner PT ± Reach to the ³C´ gap, On, Linebacker PG ± Pull and turn up 1st seam, Look inside C ± On (On it Call), Away, Linebacker BG - On (On it Call), Trap 3 hole ± If there is no man go to Linebacker BT - Linebacker BTE - Stovepipe BHB ± Extended 3 step motion, Explode to the boundary TB ± Follow Jet path PHB ± Attack outside hip of 1st threat QB ± Open at 45, Pitch to 5 hole, Sprint out to block

447 Jet Rocket
vs. 6 - 2

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847 Jet Rocket
vs. 5 ± 2 Eagle

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Does not require ³On It´ Call

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47 Jet Pass
‡ ‡ ‡ ‡ ‡ ‡ ‡ ‡ ‡ ‡ ‡ ‡ ‡ PSE - Run go PE ± Fake reach block, Run go or out (15 yards) PT ± Block 2nd dl PG ± Check for blitz, Block 1st dl C ± Check for blitz, Block on to double with G BG - Check for blitz, Block 1st dl BT - Block 2nd dl BTE ± Run post BSE - Run post BHB ± Run arrow TB ± Step on midline, Fake handoff, Block first man you see on blitz,

go to outside rusher
PHB ± Fake block for jet-run go or out (15yards) QB ± Reverse at 180, Fake handoff with BHB, Fake TB, Set up straight back at 7 yards, Look deep to short

447 Jet Pass
vs. 6 - 2

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Power Series

Power Series
‡ Power Series is a full flow series. ‡ Main scheme is to double down and kick out at the point of attack. ‡ Will use WB Counter and Boot to kill pursuit. ‡ Plays in the series: 28 Power Toss, 34 Power Dive, 26, 26 Counter, 43 Power Pass.

828 Power Sweep
‡ ‡ ‡ ‡ ‡ ‡ ‡ ‡ ‡ ‡ ‡ ‡ SE - Stalk PE ± Double with PHB
± Must move DE off LOS

PT ± Gap, On, Linebacker PG - Gap, On, Linebacker C - On, Scoop play side A BG - Scoop A & Cut, Linebacker BT- Scoop B & Cut, Linebacker BTE- Stovepipe BHB ± Take pitch, Run to end, Cut off TB lead TB ± Lead back on contain man, Block in or out PHB ± Double team with PTE
± Must move DE off LOS

QB ± Reverse pivot, Soft pitch to BHB, Lead block

828 Power Sweep
vs. 4 - 4

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SE- Stalk PE- Double Team with HB; Drive PT- Gap / On / LB PG- Gap / On / LB C- On / Scoop Play Side A BG- Scoop A & Cut / LB BT- Scoop B & Cut / LB BE- Stovepipe BHB- Take Pitch; Run to End TB- Lead Block on Contain; In or Out PHB- Double Team with PSE; Drive QB- R. Pivot; Soft Pitch; Lead Block

428 Power Sweep
vs. 6 - 2

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428 Power Sweep
vs. 5 ± 2 Eagle

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34/35 Power Dive
‡ ‡ ‡ ‡ ‡ ‡ ‡ ‡ ‡ ‡ ‡ ‡ SE - Stalk PE ± Down, Linebacker PT ± Gap, On, Linebacker PG ± Gap, On, Linebacker C - On, Scoop play side A, Linebacker BG - On, Scoop A & Cut, Linebacker BT - On, Scoop B & Cut, Linebacker BTE - Stovepipe BHB ± Fake 26 Power TB ± Aim at the tail of PT, Dip inside PHB ± Influence 1st man on LOS With down block, Block out on support defender QB - Reverse pivot, Give to HB, Fake to HB, Fake to corner

434 Power Dive
vs. 6 - 2

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SE- Stalk PE- Down / Gap / LB PT- On / Gap / LB PG- On / Gap / LB C- On / Scoop Play Side A / LB BG- Scoop A & Cut / LB BT- Scoop B & Cut / LB BE- Stovepipe BHB- Fake 26 Power TB- Aim to tail of PST; Dip In PHB- Fake 28 block; Block Support QB- R. Pivot; Hand Off; Fake 28; Fake 18

434 Power Dive
vs. 5 ± 2 Eagle

S S C R W T N M T E C
SE- Stalk PE- Down / Gap / LB PT- On / Gap / LB PG- On / Gap / LB C- On / Scoop Play Side A / LB BG- Scoop A & Cut / LB BT- Scoop B & Cut / LB BE- Stovepipe BHB- Fake 26 Power TB- Aim to tail of PST; Dip In PHB- Fake 28 block; Block Support QB- R. Pivot; Hand Off; Fake 28; Fake 18

26/47 Power
‡ ‡ ‡ ‡ ‡ ‡ ‡ ‡ ‡ ‡ ‡ ‡ SE - Stalk PE ± Down, Linebacker PT ± Gap, On, Linebacker PG ± Gap, On, Linebacker C - On, Scoop play side A, Linebacker BG - On, Scoop A & Cut, Linebacker BT - On, Scoop B & Cut, Linebacker BTE - Stovepipe BHB ± Receive ball, Attack area outside of 6 hole TB ± Aim at the tail of PT, Dip inside PHB ± Influence 1st man on LOS With down block, Block out on support defender QB - Reverse pivot, Give to HB, Fake to HB, Fake to corner

426 Power
vs. 6 - 2

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SE- Stalk PE- Down / Gap / LB PT- On / Gap / LB PG- On / Gap / LB C- On / Scoop Play Side A / LB BG- Scoop A & Cut / LB BT- Scoop B & Cut / LB BE- Stovepipe BHB- Receive ball; Attack 6 hole TB- Aim to tail of PST; Dip In PHB- Fake 28 block; Block Support QB- R. Pivot; Hand Off; Fake 28; Fake 18

426 Power
vs. 5 ± 2 Eagle

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SE- Stalk PE- Down / Gap / LB PT- On / Gap / LB PG- On / Gap / LB C- On / Scoop Play Side A / LB BG- Scoop A & Cut / LB BT- Scoop B & Cut / LB BE- Stovepipe BHB- Receive ball; Attack 6 hole TB- Aim to tail of PST; Dip In PHB- Fake 28 block; Block Support QB- R. Pivot; Hand Off; Fake 28; Fake 18

26/45 Power Kickout
‡ ‡ ‡ ‡ ‡ ‡ ‡ ‡ ‡ ‡ ‡ ‡ SE - Stalk PE - Down, Linebacker
± Never block 9 or wider ± If 7 is end man on LOS influence him.

PT ± Gap, On, Down PG ± Gap, On, Linebacker C ± On, Scoop play side A, Linebacker BG ± On, Scoop A & Cut, Linebacker BT ± On, Scoop B & Cut, Linebacker BTE - Stovepipe BHB ± Receive ball, Attack area outside of 6 hole TB ± Aim at the tail of PTE, Dip inside and kick out 1st ugly jersey PHB ± Influence 1st man on LOS With down block, Block out on support defender QB ± Reverse pivot, Give to HB, Fake to corner

426 Power Kickout
vs. 6 - 2

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826 Power Kickout
vs. 4 - 4

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426 Power Kickout
vs. 5 ± 2 Eagle

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26 Counter @ 1
‡ ‡ ‡ ‡ ‡ ‡ ‡ ‡ ‡ ‡ ‡ ‡ SE - Stalk PE - Cutoff DE, Go up field to next level PT - Rip inside to LB
± Must get head in front and seal him off

PG ± Double team Linebacker C ± On, Eagle BG - On, Linebacker BT - Pull and kick out first man past center BTE - Stovepipe BHB - Run to center, Receive ball, Dive 1 hole TB - Dive to inside leg of OT, Seal off DT PHB - Run 28 sweep QB - Reverse pivot, Run to HB and hand-off, Fake to corner

426 Power Counter @ 1
vs. 6 - 2

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426 Power Counter @ 1
vs. 5 ± 2 Eagle

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34 Power Pass
‡ ‡ ‡ ‡ ‡ ‡ ‡ ‡ ‡ ‡ ‡ ‡ SE - Stalk PE- Run Out PT- On, Down PG- On, Down, Check blitz if uncovered OC- On, Zone, Check blitz if uncovered BG- On, Zone, Check blitz if uncovered BT- On, Zone, Check blitz if uncovered BE- Drag route
± Mirror QB

PHB- Run Flag TB- Dive 4 hole - Be ready to pick up blitz or DL BHB- Run 26 path, Block DE in or out QB- Reverse pivot, Fake to TB, Read HB block and set up

634 Power Pass
vs. 6 - 2

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Quick Series

Quick Series
‡ Our dominate rushing series. ‡ Power football used to wear on opponents physically and mentally. ‡ Three front side rushing attack points. ‡ Counter pursuit with play action game. ‡ Plays in this series: 31/32-45/26,31/32 Boot, 31/32 Dump Pass, 31/32 Deep Pass. ‡ Depending on QB may add 17/18. ± Blocking the same as 45 with outside release of PHB

45 Quick
‡ ‡ ‡ ‡ ‡ ‡ ‡ ‡ ‡ ‡ ‡ ‡ SE - Stalk PE - Out ± Out; Out ± In; Down PT - Out ± Out; Out ± In; Down PG ± Gap, On, Linebacker C - On, Scoop play side A, Linebacker BG - On, Scoop A & Cut, Linebacker BT - On, Scoop B & Cut, Linebacker BTE - Stovepipe BHB - 3 step motion
± Never stop running ± May adjust alignment so path is flatter

TB ± Aim inside PG, Fake 31 PHB ± Block PLB, Go opposite of PT block QB ± 7 o¶clock step, Ride TB, Step, Ride HB, Fake 17

445 Quick
vs. 6 - 2 Out ± Out Block

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SE- Stalk PE- Out ± Out Block PT- Out ± Out Block PG- On / Eagle C- On / Double Team / LB BG- Scoop A & Cut / LB BT- Scoop B & Cut / LB BE- Stovepipe BHB- 3 Step; Receive Ball TB- Attack PS A Gap; Fake 33 PHB- Read OT; Block 1st Inside LB QB- R. Pivot; Hand Off; Fake 30; Fake 18

445 Quick
vs. 4 - 4 Out ± Out Block

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SE- Stalk PE- Out ± Out Block PST- Out ± Out Block PG- On / Eagle C- On / Double Team / LB BG- Scoop A & Cut / LB BT- Scoop B & Cut / LB BE- Stovepipe BHB- 3 Step; Receive Ball TB- Attack PS A Gap; Fake 33 PHB- Read OT; Block 1st Inside LB QB- R. Pivot; Hand Off; Fake 30; Fake 18

445 Quick
vs. 5 ± 2 Eagle Out - In Block

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SE- Stalk PE- Out ± In Block PT- Out ± In Block PG- On / Eagle C- On / Double Team / LB BG- Scoop A & Cut / LB BT- Scoop B & Cut / LB BE- Stovepipe BHB- 3 Step; Receive Ball TB- Attack PS A Gap; Fake 33 PHB- Block 1st man at TE QB- R. Pivot; Hand Off; Fake 30; Fake 18

445 Quick
vs. 5 - 3 Down Block

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SE- Stalk PE- Down Block PT- Down Block PG- On / Eagle C- On / Double Team / LB BG- Scoop A & Cut / LB BT- Scoop B & Cut / LB BE- Stovepipe BHB- 3 Step; Receive Ball TB- Attack PS A Gap; Fake 33 PHB- Block 1st man at TE QB- R. Pivot; Hand Off; Fake 30; Fake 18

31 Quick
‡ ‡ ‡ ‡ ‡ ‡ ‡ ‡ ‡ ‡ ‡ ‡ SE - Stalk PE - Linebacker PT - Eagle PG - Gap, On, Linebacker C - On, Scoop play side A, Linebacker BG - On, Scoop A & Cut, Linebacker BT- On, Scoop A & Cut, Linebacker BTE - Stovepipe BHB - 3 Step motion, Fake 45 TB - Aim inside PG, Receive hand off PHB ± Go opposite of PT and block LB or DL QB - 7 o¶clock step, Ride TB, Step, Ride HB, Fake 17

431 Quick
vs. 6 - 2

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SE- Stalk PE- Release downfield PT- Eagle PG- On / Eagle C- On / Gap / LB BG- Scoop A & Cut / LB BT- Scoop B & Cut / LB BE- Stovepipe BHB- 3 Step; Fake 45 TB- Receive Ball; Attack A Gap PHB- Read OT; Block 1st Inside LB QB- R. Pivot; Hand Off; Fake 30; Fake 18

431 Quick
vs. 5 ± 2 Eagle

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SE- Stalk PE- Out ± Out Block PT- Eagle PG- On / Eagle C- On / Gap / LB BG- Scoop A & Cut / LB BT- Scoop B & Cut / LB BE- Stovepipe BHB- 3 Step; Fake 45 TB- Receive Ball; Attack A Gap PHB- Read OT; Block 1st Inside LB QB- R. Pivot; Hand Off; Fake 30; Fake 18

31 Quick Boot
‡ ‡ ‡ ‡ ‡ ‡ ‡ ‡ ‡ ‡ ‡ ‡ SE ± PE - Drag PT - On, Zone, Check blitz if uncovered PG - On, Zone, Check blitz if uncovered C ± On, Pull BG - On, Pull BT ± On, Down BTE - Run Flag, Read C reaction for depth
± if C comes up-cut to flag immediately ± if C runs deep-carry pattern to 10 yards before flag

BHB - 3 Step motion, Fake 45 TB ± Aim inside guard, Be ready to pick up blitz or DL PHB ± Fake lead block, Run Seam QB -7 o¶clock step, Ride TB, Brush WB, Read OL for reaction

431 Quick Boot
vs. 6 - 2

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31 Quick Pass Dump
‡ ‡ ‡ ‡ ‡ ‡ ‡ ‡ ‡ ‡ ‡ PE - Release
± Look for the ball immediately

PT - On, Zone, Check blitz if uncovered PG - On, Zone, Check blitz if uncovered C - On, Zone, Check blitz if uncovered BG - On, Zone, Check blitz if uncovered BT - On, Zone, Check blitz if uncovered BE ± Release
± Look for the ball immediately

BHB - 3 Step motion, Fake 45, Block out TB - Aim inside guard, Be ready to pick up blitz or DL PHB ± Release, Run Out QB - 7 o¶clock step, Ride TB, Step, Throw away from safety, Release ball immediately

432 Quick Dump
vs. 6 - 2

S

C W

M R N

S T E P

C

31 Quick Pass Deep
‡ ‡ ‡ ‡ ‡ ‡ ‡ ‡ ‡ ‡ ‡ PE ± Release, Run Seam PT - On, Zone, Check blitz if uncovered PG - On, Zone, Check blitz if uncovered C - On, Zone, Check blitz if uncovered BG - On, Zone, Check blitz if uncovered BT - On, Zone, Check blitz if uncovered BE ± Release, Run Go BHB - 3 Step motion, Fake 45, Block out TB - Aim inside guard, Be ready to pick up blitz or DL PHB ± Release, Run Flag QB -7 o¶clock step, Ride TB, Step, Throw away from safety

432 Quick Deep
vs. 6 - 2

S

C W

M R N

S T E P

C

Cross Series

Cross Series
‡ Series intended to freeze the defense. ‡ Can individualize blocking scheme or base block (G.O.B) ‡ Plays in the series: 32 Cross Trap, 24 Cross, 24 Cross Pass (Box Pass). ‡ Backside guard pull

32 Cross Trap
‡ ‡ ‡ ‡ ‡ ‡ ‡ ‡ ‡ ‡ ‡ ‡ SE - Stalk PE - Stovepipe PT ± Rip to inside Linebacker PG ± Linebacker OC ± On, Away BG ± Trap 1st DL past Center BT ± Rip to inside Linebacker BTE - Scoop and continue downfield WB ± Listen to motion call, Fake 47 TB ± Dive to hip of Center, Cut back off block of Guard DB ± Fake 24 QB ± Pull LT. Foot and give to FB, Fake Boot

432 Cross Trap
vs. 6 - 2

S

C W R

M N T

S E P

C

432 Cross Trap
vs. 5 ± 2 Eagle

S S C R W T N M T E C

Rip 432 Cross Trap
vs. 6 - 2

S

C W R

M N T

S E P

C

24 Cross
‡ ‡ ‡ ‡ ‡ ‡ ‡ ‡ ‡ ‡ ‡ ‡ SE - Stalk PE ± On, Away, Linebacker PT ± Eagle PG ± On, Linebacker OC - On, Scoop play side A, Linebacker BG - Pull through hole BT - On, Scoop B & Cut, Linebacker BTE - Stovepipe WB ± Iso block on Linebacker TB ± Attack hard to ³A´ gap, Fake 32 DB - 24 Course QB ± Open to 1, Fake 32, Give over the top to DB, Fake boot
± Do not mesh with TB

424 Cross
vs. 6 - 2

S

C W R

M N T

S E P

C

424 Cross
vs. 5 ± 2 Eagle

S S C R W T N M T E C

Rip 424 Cross
vs. 6 - 2

S

C W R

M N T

S E P

C

32 Cross Pass
‡ ‡ ‡ ‡ ‡ ‡ ‡ ‡ ‡ ‡ ‡ ‡ SE PE ± Run 12 yard fade PT ± Gap, On, Down PG - Gap, On, Down C - Gap, On, Down BG - Gap, On, Down
± (Hinge out v. 50 )

BT - Gap, On, Down BTE - Run 12 yard fade WB ± Dive inside to 6 gap, Run Seam route to middle TB ± Attack hard to A gap, Fake 32 DB - 24 Course, Block out QB - Open to 1, Fake 32, Give over the top to DB, Fake boot
± Do not mesh with TB

432 Cross Pass
vs. 6 - 2

S

C W

M R N

S T E P

C

Passing Game

Passing
‡ We will utilize various combination routes and two receiver routes in our drop back game ‡ 2 Receiver game: Go-Fade-Out-Curl ‡ Combo: Chair-Patriot-Smash-X ‡ We may also tag a receiver to take advantage of position/personnel ‡ In our two receiver package The two players that are positioned at the end of the LOS will run mirrored routes.

650 Chair
vs. 6 - 2

S C E P

C W

M R N

S T

650 Smash
vs. 6 - 2

S

C W

M R N

S T E P

C

650 Patriot
vs. 6 - 2

S

C W

M R N

S T E P

C

650 X-Pass
vs. 6 - 2

S

C W

M R N

S T E P

C

150 Go
vs. 6 - 2

S C E P

C W

M R N

S T

150 Fade
vs. 6 - 2

S C E P

C W

M R N

S T

150 Out
vs. 6 - 2

S C W C E P

M R N

S T

150 Curl
vs. 6 - 2

S C W C E P

M R N

S T

Special Plays

Special Plays
‡ Plays we add to the offense that are not series specific.
± Rocket, Quick Pitch, HB Pass, Triple Screen, Lead Draw.

427 Quick Pitch
vs. 6 - 2

S

C W R

M N T

S E P

C

427 Quick Pitch
vs. 5 ± 2 Eagle

S S C R W T N M T E C

428 HB Pass
vs. 5 ± 3 Eagle

S

C R

W T

M N T

S E

C

428 Triple Screen
vs. 5 ± 3 Eagle

S

C R

W T

M N T

S E

C

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