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Offensive Mission Statement

I. We will establish an identity that is characterized by Discipline, Effort, Toughness and Efficiency.

Discipline- We will consider penalties and assignment errors unacceptable.

ECfort- On game day and on the practice field our tempo will be fast and furious from snap to whistle.

Toogbncss- We will establish an attitude that is typified by tenacity and toughness.

Efficiency- We will be 'machine like' in execution, whioh will be the result of our attention to detail philosophy.

Il, 'We will establish a. consistent running game by stubbornly committing to om base running plays (94-95, Stretch, Power, Bounce, Counter, H 2-3). Our emphasis on these running plays during practice and our dedication to tbeseplays on

game day will manifest our co - ent,

ill. We will devote ourselves to a high percentage passing game (650/0- 70%). Our philosophy will utilize our base passing principles in a variety of personnel groupings and different form.ations. It will embody a diverse mixture of drop back passes, movement, play action and screens that will keep our opponents off balance thus reducing sacks and interceptions.

OFFENSIIVE G'O.ALS

1. 'mprove runnhlggame.

Reasonable Goals: 4.0 yards per atlempt.

4 yards, lor more 55,% orrushiifl"g attsmpt:s.

Outstanding Goals: 4.3 yards: per att'empl.

4 yanLs or more 60% of rusmng a:Uempts.

I . Efficient fln'owing tIt b

Reasonable Goals: 55'% successful completions. 65% co pletions.

utslanding' oals: ,60% suooessfuJ completions. 70% completions.

In. Limi'tiog rno e s r .terc:eptioDS and fumbles).

Outstanding Goal: .0123% (1/80) tumover ratio.

Reasonable and Outstanding Goal Zero off'si es,

OFFENSIVE FORMATION

NUMBERING SYSTEM

9 7 5 3 1 0 2 4 6 8
0 00 000 0
0
0 0 "EVEN" numbers to the right - 11000" numbers to the left.

Running Backs' Alignment - Directry behind the offensive tackles. Heels are at 5 yards.

Line Splits - Center - Guard split is 2 feet. Guard - tackle split is 2 feet. Tackle' tight end spllt Is 2-3 test.

Flanker and X Alignment - 2 to 16 yards.

THE HUDDLE PROCEDURE

®@0®®

@ 0-E

® 0 (0 0-ZEB/EAG

FORMING AND BREAKING THE HUDDLE:

Center alWays sets up huddle 6 yards from ball. Set up qUickly. {"Huddle Up") HUddle is oval type with QS's left side to LOS.

Line up quickly with hands on knees in position to see and hear the quarterback. Quarterback has complete control of huddle.

You will receive the following information In the huddle:

A. Formation (motion possible) B. Play

c. Blocking (possible)

D. Pass pattern (possible)

E. Snap count (twice).

When you do not hear what is said. call check.

"Ready-Break. is the signal to leave the huddle - clap hands and say "Break' . Unemen turn to au side and go to LOS Qulcklyl

The huddle reflects the attitude of each man and the team - keep huddle sharp_

IN THE HUQDLE .... , .

QS does .all lhe talking. He will gjve this information: t Formation (Red! Brown, Green. Blue, eto.)

2. Motions or Shins (liZ" Right. ilC" Left, Y Motion, etc.)

3. Play Number (95, 22, 2. Jet, eto.)

4. Play Terms (Ctr, Z~ln, Flanker Drive etc.)

5. Snap Count Twice (On one, on three, cn first sound, etc.)

6. Ready~Break

Here's How It Sounds .....

1. Red Right. 22 Z In I On one, On one A Ready-Break.

2. Brown Left Slot, Sprint Rt Option, On three, On three - Ready-Break.

3. Double Wing Right, 60 Trap, On fIrst sound, On first sound ~ Ready-Break.

Note: Ball may be snapped. an any of the following snap counts:

A. 151 Sound ("SET") 8. One

C. Three (Hard count)

11 FREEZE"

To try to make the defense Jump offsIde. The QS will use several HARD counts. We may either freeze with a Time-out freeze with a delay, or freeze with another play call.

AT THE LINE OF SCRIMMAGE (L.O,S,), , ..

1. as calls color and number to each side

2, 08 pauses and completes snap count as follows: "Set Hut" (U on Qnej

3. When OB calls the snap count on three (3), he will try to draw the defense oftsldes on the 1 st II Hut'! by accenting the count - pauses - and then "Hut-Hut". The· team is alert for the "HARD count every time U1e OB calls the play "On Three (3)11

4. AudJbles may be called regardless of the snap count. If the count Is "1 st Sound"' the OS audlbles before he puts his hands under the center - the snap count then changes. He will say Easy ... Easy - then audible.

6. Backs and receivers began shift on first color if snap count Is on one or hard count. If as makes a 'NOW" call. all shifts and motions are off. Align NOW.

Here's How it Sounds .....

. .

1, On 1st Sound -

"Set- (ball is snapped on 1 st thing as says)

2. On One -

1 Color - Number - Color - Number - "Set - lJJJ1

3. On Three ("Hard" Count) -

Color - Number -'Color- Number -"Set - Hut. ,Hut - Hut"

AUPIBLE ATIHE LO.S .... ,

1. A change of play at the LOS may come at any time. If the center does not feel preSSUff:.. he does not snap the ball.

2.. If as wants to change the play called in the huddle; he calls the "LIVE COLORI' and the audible number. He pauses and repeats color and number again. Q8 pauses. and continues the normal snap oount.

3. All audibles will go on a predetermined count ("0NE").

Here's How it sounds, , . , .

(Assume Red is the live color)

(OB at LOS, but hands not under center) (Team in lhree potru stance)

08 Audible at OS: (On ONE)

Red 22 (paus ) Red 22 (pause) "Set Hut" (The play will be 22 Z-in)

GENERAL PASS OFFENSE TERMINOLOOY

CLaJD: he cornerback rotates up to force the run or play

short outside coverage In zone.

SKY: The safety rotates up to force the run or play short outside coverage in zone.

BRACKET Two secondary men playa receiver n and out.

"B~' WALK AWAY; B backer walked away from Y to the outside and slightly deeper.

BUMP AND RUN: Cornerback playing up on wide receiver and covering him man to man.

LEVEL (SQUAT) TECHNIQUE:. Cornerback waiting for wide receiver to get to him before rnaklnq commitment to cloud coverage.

LOCK ON: linebacker going Immediately to tight man-man coverage on a receiver.

UNDEANEATI-f COVERAGE: The short zones between the line of scrimmage and the deepsecondary people, usually occupied by linebackers.

FOUR UNDER: Number of detencers occupying the underneath coverage in normal pro front zones.

FIVE UNDER: Number of defenders occupying the underneath coverage in normal 34 front, total coverage zones.

NICKEL (42 OR 41): Refers to one or more extra defensive backs replaclnq linebackers or linemen in coverage.

WINDOWS: Those areas between underneath defenders that are susceptible a pass completions.

,)EAM:

SWEET SPOT:

FREE RElEASE:

HELP:

HOT RECEIVER

CHECK RELEASE:

CHECK (SLOW)

SPLIT:

BREAKING POINT:

DEPTl-I:

INSIDE OUT TECHNIQUE:

SCAT:

A dead arsa between the deep coverage of the secondary.

The area between the sidallne and the defensive safely (2 deep)

A back coming out of the backfield without any blHz pickup responsibility.

A baokassl.gned to stay in backlield for pass protection purposes.

A receiver who must look for the ball If a specific linebacker blitzes. I.E. FBon 22-23 protectlon.

A running baok who must check a specificlinebackerls before going Into his pattern. I.E. HB and FB on 24-25 protection.

A protection used by Y or tight weak side and where he must check linebacker for blitz before goil19 into pattern. I.E. Y on 78-79 passes.

Width of alignment of receivers and backs.

Width and depth where a receiver makes his final cut on a pass route.

The number of yards from the LOS you are to make your final cut on a pass route.

A pass proteotlon technique used by backs to pick up an inside blitz first, not there, to then check for an outside blitz.

Five man protection.

PLAYSIDE:

BACKSIDE:

WEAK SIDE:

STRONG SIDE:

FLOW:

DIVIDE OR SPLIT:

CCUNTER

STACK:

BUBBLE:

GENERAL ERMINOLOOY

The side' to which play Is, fI .. iJ!1.

Side away from play.

Side away from Y.

Side of' Y.

When two backs move in same direction.

When two move In opposite directions.

Establishe:s flow one side with ball carrier cutting to other side, (A misdirection play).

When backers ate line up behind a lineman.

When backer is covering a center· guard or tackle,

EVEN FRONT:

BASIC FRQNTS TERMINOLOGY

No man In front of center w normally called 43., (Falcon), has some variations.

ODD FRONT:

Man on nose of center. Has many calls - Eagle. Double Eagle. etc.

3 MAN FRONTS: Now used by some teams as a bas'ic defense or used in some passing situations, or at end of half or game.

42 FRON : Four down linemen stay - 2 linebackers, 5 DB's.

41 FRONT: Four down linemen stay - 1 linebacker, 6 DB's.

E (DEF. ENDS): Outside men of down four.

T (DEF. TACKLES): Inside men of down tour.

M (MIDDLE BACKER). Backer between tackles on even front - check off defenses for difference in al.ignment in regard to 1'5.

8 (BUCK): Always backer on Yside - sometimes will stack. (Nickel)

(WILL): Always backer away 'from Y - sometimes will stack, (Nickel)

C (CORNERS): Outside men in secondary.

88 (STRONG SAFETY): Inside men in secondary - SS on Y side called strong safety S away from slot called weak safety.

F (FREE SAFElY):

Inside men in secondary - F is away fram Y - called free (or weak) safety.

P (PLUGGER BACKER): Extra inside linebacker on 4 man trent - lines up on side of the Elephant.

BEAR (LINEBACKER): Drop Linebacker.

MIKE (LINEBACKER) Middle linebacker.

PERSONNELGROU~NGS

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BASIC BACKFIELD SETS

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BACKFIELD MOTIONS

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FORMiATIONS

BASE GROU FORMATIONS

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TI.GER FOR.MATIONS

A second Tight End (The nu" Man) has entered the game 111 place or ,he Halrbaick.

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'E' FORMATIONS

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EAGLE FORMATIONS

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'UI FORMATIONS

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MUSCLE FORMATIONS .

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(NO FREE SAFETV~FS WORK STRONG)

ICOVER BR(Z)

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I t

b

I

·Man 10 Man coverage.

I·Weak Safely covers strong. In Ihls case he doubles the TE (5Y).

'NO Free Safely.

\ ,

.. I \ I

'~

~s

\

'I" p\

I 11\ '\ 5S

8 V V\l 9, .. .:>

\ 00.0QO

'r a , I

'6

I

b

F

I I I

b

COVER BR(B)

C F,5
r I y
I ¥ p
I I I I
j I
'Man 10 Man Coveraqa I W Vr V V~ V SS !
6 I I I
I 00 ope) I
'Weak Safely plcks up #2 receiver \ o
Slrong. In this case he doubles the TE \ I 0 I
(5Yl. \ I ,
\ ~.
, I I
"NO Free Sarely. o 0 COVER 6 (STRONG ROLL)

1 ,

b

'3 Deep Zone Coverage

'4 Undernealh. 4 Man rush

~A slrongsrde rotatlon with cloud force I on the flanker.

1/3

ss.----J

./ M

p/

~ V V V' V

\ 00.,000 , 0

,

o a

,COVER 6

(From Cover 9)

cr

I I

b

"3 Deep Zone Coverage

"Mike and Plug push strong· Used ~& heavy strong side termanens.

'Man 10 man on weakside

',·4 man rush.

I

o

o

f

o

c

1

o

Cover 6 SUN To. Trips

'3 Deep Zone coverage,

S

I I I

o

Mike a_nd Plug push strong . used vs heavy strong slde tormallons.

Man 10 man on waaks Ide.

'4 Man rush.

J 1/3 FS

p~: / /Ss-> VV'VVe/ 0°0°00 0

I

o

o

COVER 7

(2 DEEP MAN UN'DER.)

'COVEA 7

'2 Deep Zone Salelles with 5 derenders playing MAN to MAN underneath.

'4 Man rush

/1/2 SS

C{

\

o

I

P M

1 I

VIIV V\V B 00.0\00 I 0 \

o b

COVER 7

I (VS SLOT)

'2 Deep Zone Sate lies with 5 defenders playing MAN 10 MAN underneath.

"4 Man rush

F

,

o

o

1/2 \ FS

/1/2 55

Gover 77

'.2 Deep Zone Safeties with 5 delenders playing MAN 10 MAN underneath.

'4 Man rush

('NICkle coverage (Double Digit)

o I

o

p o

~

V V I VV

00 00 o

I

o

f)l

I

6

COVER 8 ("QUARTERS" • MATCH UNDERNEATH)

1/4

OM lakes 3rd receiver out either side.

·A combination MAN 10 MAN

coverage.

'(

I I

o

1/4 FS

I

11 J(I /

V'V v' \V ~

00 O'OfJ

I '0 I,

o

\ "

\ I

6

1 j 4 S,S

1/4

y

I I

o

COVER 88

I

9'

I I

6

1/4 ~S

I I

~

V V 'V' V

00 00 o

I

o

1/4 ~S

I \

\ ~

\

o

1 f 4

y

,

o

1/4

y

I

o

, ~e takes 3rd racalver OUI either side.

'A combination MAN 10 MAN coverage.

'A Nickel coverage (Double Oig1l)

3 DE .p NICKEL ZONES

ICOVER 33

, ·3 Deep Zans' Coverage

, ·4 Undarneaih, . ., Man rush

·Cover 3 an stronqslde, 4 Sky on weakslde (Oover 34),

1/31 c

"__N

a

o

1 13

r

FS

" /'

W 8

V V V V

00.00 o

o

1 13

r

c

ss---

o

o

o

COVER 44

'Nickel Coverage

'Weak Roll

'3 Deep Coverage

'4 Mall rush, 4 Underneath

1/3\_ FS

c

1

o

o

1/3t \.ss

/

N

»>

B

V V V V

00.000 o -

o

[1/3 C

o

Cover 33b.OCO

"Nickel Coverage

'3 Deep Coverage

'Safety.=! look ("LOCO") 8=CurllFlal

I 'Normally see the "LOCO" sirongside.

1/31

C "----N

o

___J1J3

FS /S

r 1/3 C

o

v VV V 00 000 o

o

MAN COVERAGES .. NICKEL

leaVER,22 ROBBER

Nickel Coverage

Man to Man wllh a FS in the mIddle and a "LURK" defender looking "or crossars/run terce. "4 Man rush.

C

I

I

o

~

t I

o

FS__j SS

/

~~ V Vi V'V

00.000 o

o

P

I

o

C J

COVER SR Z & ZEB

?

I I

o

I

~. "

f

I I

o

~s

ss.

....

.... ..

....

" I

o

"Nickel Ooverage

'Man 10 Man wllh a double both sides,

'No Free Safely.

"4 Man rush.

I

,Cover BR Z

I

'Man 10 Man Niokel Coverage

'A double on the sirangside wllh fOS playing FREE in Ihe middle.

'f

I I I

o

o

I

I I

I

B 0

I ,

VV:V'V OO~OOO

I

o

SIS \

\ ,

D I

I

o

\

\ C J'

'6

'Single Coveage 011 wsakslds.

'4 Man rush

N, I

B

I

V V: V V

oo~oo

I

o

l

FS

ss

Convoy

GREEN RT. STR 98

EAGtE

c

F:S

IHAWIK

IFB NORTH LT. C:-L T 99

Convoy

FAtCQN

- - -- -

EAGG

FS

ss

c

. ..(

Convoy

GREEN RT. NEAR FL V 98:

c

ss

FS

(T) SOLO l T99

COIl1Ytly

9 Big 9 PHILOSQPHY; OUTSIDE lONE PLAY. COMPLIMENTS 94/·95

GP; AIMING POINT FOR BALL CARRIER IS ! YD. OUTSIDE OF TE.

CHECKS;

1. VS 46lDBLEAG OK. POWER IN .2 BACKS; "RED en. .r CK G IN ONE BACK.

IFS

P M

E T

8

GRNI 'RT. 8TH 98 (AUD. "RED 96")

o

FU

98/99 WEAK

EAGLE HAWK

FS

5S

FS

c

C'

PF

PF

Convoy Convoy

GREEN RT. EAR 99 WEAK

FB NORTH LT. 98 WEAK

FALCON

EAGG

FS

ss

ss

FS

Co(

c

1

Speed

Convoy @- _ _ _

Convoy

PF

GREEN L T STR FLY 98 WEAK

GRN RT. NEAR 99 WEAK

9'B/9'9 WEAK.

PHltQSQPHY; OUTSIDE ZONE PLAY. COMPUMENTS 94(95

CP ... AIMING POINT FOR BALL CARRIER IS 1 YO. OUTSIDE OF TE OR 2 YDS OUTSIDE A TACKlE

FS

M- _ R- ...

E dd"oiJ'cI;

Tr lpta X

G RN l T. NEAR 98 WEAK

CHECKS;

1. VS 46/D8LEAG CK. POWER IN 2 BACKS; "RED en ... " CK G IN ONE BACK.

FD

FD

94/95

-.

EAGLE

HAWK

FS

55

GRN AT NEAR 94

FS

GREEN AT. NEAR 94 (CK. OVER)

FALCON

- -

EAGG

FS

ss

PF

I c
l
0
PF PF
IF (T) SOLO RT. 94

ss

FS

c

t

94/95

GREEN

PHILOSOPHY; INSIDE ZONE PLAY THAT COMPUMENTS 98199.

CP: DB WILL RUN THE PLAY APA" GAP DEFENDER.

re I3ALL CARRIER'S AIMING POINT IS OUTSIDE OHEEK OF THE I='LA YSIDE GUARD - ~PRESS THE CLEATS·,

CHE.CKS:

1. CHECK OVER TO "A" GAP DEFENDER.

2. VS DBlEAG OR 46 CHECK POWER IN 2 BACKS

3. CHECK "G" IN 1 BACK.

FS

P E T

9

M

c

GREEN RT. NEAR 94 (CHECK POWER)

34/35

PF

FS 5S

RED RIGHT 34

EAGLE

RED RIGHT 34 (CHECK OVER)

HAWK

FS

C C

c

J

l

o

PF

FS

(T) SOLO RT. 34

EAGG

PF

ss

RED L T 35 (CHECK OVER)

fALCON

FS

PHILOSOPHY: QUICK HITIING ZONE PLAY.

34/35

CP; BALLCARRIER MUSTATIACKTHE LOS.

CHECKS; VS ANY DBL EAGLE LOOI<. Q8 WILL CHECK ren: (16/17 POWER).

Fe

FS

p

M

RED RT. 34 (CHECK POWER)

c

o

ro

BASE PASSES

RED RIGHT 20 X~IN

RED RIGHT 22 "Z" IN

12 Yds

CK 'Y GO' vs. Cov 8 .S

s

s

s

-10-12-

, I

"'B.3~B :

2Yds V V V

.12-~ 00 00 ·10-'2-

~ 9~2

I Streich!

5 Yds

5 Yds

5 & HltGh

:2

5 & lillell

GREEN RIGHT STR :22 UZ·' IN

RED RIGHT 22 TEXAS

Cloud A

I

16 Sleps S Alert

~

\ cove

\ S

I 2.1 5 6 Sleps

Yds Alert

CK 'Y Go· '.Is .. CO\l 8 60S

I

C 7 Sleps 5 Yds I 1

... JI_~_B :

2Vd V V V B

~o 00· -'012-

-<:? ~2

\® & Hitch Stretchl

s

Burst! t2 Vds

5 & Sit

2A

GREEN RIGHT STR. 22 TEXAS

CloUd ..

I I 6 Steps

Alerl

3X3

B~·

'V V V

·10- 0.00 y

1:50:'

s

\ COV9 \

Cloud ..

·10·

Bursl! 12 Yds

Cloud ..

-10-

MOV MENT

GREEN LEFT NEAR

FAKE 95 as KEEP PASS RIGHT

(~ GREEN LEFT NEAR

FAK.E 95 QS KEE'P PAS'S RIGHT

1

SCREENS

1

R ED RIGHT

22 TEXAS HB SCREEN LT

Peei

B BV V

·12 00.

'''is

211d leval

5

Look Righi Give Ground

c

GREEN RlGHT STRONG 22 TEXAS HB SCA,EEN LT

Peal iB

BV V V

-12· 00.00 Y

""'~

2nd La 110 I

s

Clear OutsIde

1A

RED RIGHT

22 TEX.AS HB SCREEN L T

TE - Run basic cross and peel back. RT - Big Man

RG - Block protection 1 112 counts, release flat, peak & seal.

C - Block protection 1 1/2 counts, release flat, block #1 in the alley .. LG - Block protection 1 1/2 counts, release flat, block force.

L T - Set, punch, reset, cut. Pin inside move.

FB - RUn Texas route and then peel;

HB- Check protection .key 2 counts, release flat with center at depth of three yards. Catch ball over outside shoulder.

08 - Take five step drop sell Texas, throw dad or free throw to HB.

Z - Run off to FS.

X - Block secondary force (outside release vs Cloud).

20 (21) PROTECTION

Assignments; (Drop Back) IE . Release'

B.I. - B1g Man .. MDM vs, 46 (20).

B.G • Covered· Big Man Uncovered··Orange" call

C. • Covered - 9'lg Man Uncovered - "Hols",·Yellow· 0' ·Orange" call. "Big" vs 46. l.G. - Covered· Big Man Uncovered - "Yellow· call.

J.I.. Big Man. MOM vs 46 (21).

EB. .• Oulslde LB Alert - "Hard" Call

l:fB. •. Free Release

o

ss

0,

o

EAGLE HAWK

42 NICKEL

o

Hot

P

o

~T . 00

F~

1"-"

'51!

Hot IV' f

BE. l1.! T.~ E

~~~C5~

Release I

o

o

EAGG

o

o

o

o

Release

FALCON

22 (23) PROTECTION

AsslanmeOls: (Drop Hack) :Ie . Release

BI . Big Mali. MOM vs 46 (22). Possible Squeeze oall with Guard covered. § _ Covered -Big Man Uncoy.ered-·Orange" call

C. - Covered Big Man Uncovered _ "Hole-, ·Yellow· or ·Orange" call. Alert "Big" vs 46. J.G. Oovered - Big Man Uncovered Yellow· call.

LI ·BI.g Man. MOM vs 46 (23). Possible Squeez.e call wllh Guard covered E.e _ Free release 10 TE HOI

Ha - Ourslda LB. Alert ror ;'Hard" call.

00· HOI air Outside Backer. If ateohntqua, hololf onyone slrong side.

o

EAGLE

o

o

HoL

M :;J Hel

~ ~ \~ TESS

, o~6

'\~!!I 0

HOI

~

Release

HAWK

FALCON

o

HOI

~ M P 1

1j~6od tOle?

"J~

42 NICKEL

o

o

o

EAG G

o

o

o

,322 (3231 PROTECTION

Asslanments; (Firm) IE- Release

BI . Big Man. MDM 'IS 46 (~l. Possible SqL1eeze call wllh Guard covered. &l ~ Covered - Big Man Uncovered··Orange" call

C - Covered - Big Man Uncovered • ~Hole·. ·Yellow" or ·Orange" call. Alert "Blg"- vs 46. LG - Covered - Big. Man Uncoyered·Yellow call.

LI - Big Man. MDM vs 46 (23). Possible Squeeze call wllh Guard covered fa.. Free release 10 TE. HoI

l:la . Outside LB. Alert for ·Hard~ call.

Qli. Hot olf Outside Backer. If 3 technique. hot off an}one strong side.

o

HOi

P M 1J

' I

I ,I Hol

1bbi 1<3 B

'r 9~~- ...

o 3 U Free Release

EAGLE,

o

o

HoI

M P~ss

q ~. \ .... ~. T .,E,

\ odio

"\ Yell"?

b 3 ~

Release

HAWK

o

FALCON

o

o

o

Ii' .-MI Hi

lDbJi5~

l sY .. a,~_"",_e roo -

~e

EAGG

o

4.2 NICKEL

HOI

o

o

Hot

M

o

FAKE 94 (95) ,(OB KEEP) PROTECTION

Assignments; (Movemenl)

-_e . Inside release. Over route, III . Plays Ide gap

fiG - Playsld'e Gap.

e . Plays Ide Gap.

W -Plavslde Gap.

U . Playside Gap

at· Chip and release.

l:iB. • Make good fake of 94/95 and block #1 OUlslde Ihe lackle.

EAGLE

o

FALCON

8 M

o ~~~~~E

o

42 NICKEL

o

o

N

o

o

HAWK

EAGG

o

Vs CIDUd ..

1

I

6 Ships

RED RIGHT 24 OKJE

Vs Cloud •

Cov. 9

"

S ,

12 Yds \ ,---....,,.

I I

s

RED AIGHTSLOT

2,4 OK'IIE

VsCloud ~

I

\

6 Sleps

;

Vs ClOUd ..

,

I

I Slaps

Cov.9

I I

2

3~K'3 B V VB - ao.cov

Fadavs Q

Cloud dj, I

61 5 QUick

Fade \IS Cloud

I

2

3

8

6 ,A,

RED RIGHT 24 DANCER Oev, 9 ...

s ..

c

12 Yds \ "'___-,J

68

2

3~X3 B B 3

V V ®-10 00.00 y

~ ? i'

5 & Hilch

3X3

18 Yds

RED RIGHT

24 CAT COII,9 ..

S I

12 Yds \ "__--,)

lB Yds,

2

3X~:l B B:3

Vv '

X -10-1 00.00 !

® ? ct

5" Hilch

c

6C

REO RT SLOT 24 X SPOT

" OOV9 ,

60

s

BASE PASSES

RED RIGHT

324 OMAHAfTHUN.DERISMO'KE

RED RIGHT SLOT 324 OM/THUN/SMOKE

C

5 Over Ball

11' Yds B :2 S.3. - r .. 5 VdtS 1

'~ -\v V - ,

.. 3.120 \00 -12- . ," ..

6~~ ~ r?? . 6~~9 ~~ ~:da

® 3 Quick 0 01 or BfA

7 A gresslo/o ProtsctLan 7 A

s

s

LookIe·

c

C I

3

c

B ~S

, B

B. V V

·00.00 Y'

\3~ .. 1

Ag.gf9sslve Prolectlon

RED RIGHT 324 DANCER

RED RIGHT SLOT 324 "Zit OMAHA

Ca.lch at High Point!

s

s

B

BfR V V V B

-12-~·OO •. 00 y

~:,~: '\? r

® 1 <V 78

CalC,", al High Pclnt'

Release Crucial

s

1 vB;~ BiC

z,\oo;o~

Outside \? ~

Release '

F . Aggressive

a Prolactlcn

7C

BROWN RIGHT 74 X-DELAY

c~. ~ ,!!!s to Yds

2

B B

Lale 0 .V V V B

Ball .. •

-300.000

a

8

s

GREEN RIGHT NEA.R 74 X~DELAY

5

~:~

Lals all \ .. Ball 0-3

SB

V VV B

O.OOG)

3 0

'-------~

SA

BASEPA.SSES

RED LEFT

RINGO OM/TH/SMOKE

RED RIGHT

LUCKY OMITH/SMOKE

liS 9 B/R

9

24/25 PROTECTION

I\ss!r;mmenlsj (Drop Bacl<) ~ - Release

B.l - Big Man (MOM) vs 46 (24)_

B.G. -Covered - Big man Uncovered· "Orange· (Possible tlFan" Ys50)(Posslble ~Hard" call) 12- WOrangelYellow· - Four man side - "Hole- MLa·-Big· call vs 46

LG. - Covered -BIg: man Uncovered - "YeIlQw~ (Possible "Fan· 'IS 50)tPosstble "Hard" cell) LI. - Big man. Alert MDM 'IS 46 (25).

Eft - OUlslde L8falert - "Hard" or ·Fan" call l:lB. .. Oulslde LB/alert • "Hard· or "Fan" call

EAGLE

HAWK

o

o

o

o

FALCON

WORM

o

o

o

42. NICKEL

o

o 0

a

o

324 (325) PROTECTION

As.sIgnrnl3nIS: (Firm) If- Release

HI . Big man. Alert for "Ringo/Lucky· call.

BG.. -Uncovered· 'Orange call. Covered. Big man. Alert for "Ringo/lucky· call • .cL~ Possible NOran~B";Yellow·.or "Hole" call. Alert ·AlngQfLud<.y~ '0'$ 46.

1Ji . Uncovered· ·YelloW'" call. Covered - "Slg' man" Alert for MRlngo/Luoky" call. LI. . Big man. Aler! for "Ringo/Lucky· caJl.

EB. . Outside LB. Alert "Ringo/LUcky· call vs. Navajo. J::La • Outside LB. Alert 'Ringo/lUcky" 01311 vs Navajo,

HAWK

EAGLE

I . Prl-\ ~ I
~ '~ ~
~Toioa ' '\ i:>8id'·¥ I
0 0 0
J ?rkan •• ! 0 \"~9 6
I
3 a 3
FALCON WORM

,
I
B ,'~ ~ Ff ~
b~5JJ
I
0 0 0 ~Tblb/5 ~ 0
I
~d J V
42 NICKEL 46 o

o 0

o

74 (75) PROTECTION

Asslanmenls: (Drop Back)

l"_E. Big Man. ·OuIA vs Nickel.

Ill. ~ Big Man, .Aler! "Ray· vs 46 (74).

fiG. " Covered· Big Man. Uncover;ed· -Orange" Alert "Ray·' I/S 46 (74). Q.. Covered - Big Man Uncovered· "Hole' • "Yellow· or ·Orange" call • .LG. • Covered - Big Man Uncovered - ·Yellow~ A'iert "Louie" vs 46 (75) J.I . 81g Man. Alert "louie" \IS 46 (75)

Eli . Outside LB away (rom call. Alen "Fan" or ·Hard" call. HB. • Free release weak.

EAGLE

o

o

o

HAWK

FALCON

o

P f'"

\

o

Rele

WQRM

o

o

42 NICKEL

I?' ~

o 0

MDM Fro

Release 0

BINGO/LUCKY PROJECTION

AssIgnrnen1a: (Firm/Gap) T...5. - Gap Pralsel Callslde. BI· Gap Prolect Callslde. BG· Gap Prctsct CaHsH::le. Q.- Gap Proieot CaHslde .. lG -Gap Protect Callslde. U . Gap Protect Gallslde.

EB. - 1 st Color OUlslde mOpen and Tackle. He. - 1 st Color OutsIde TEiOpen and Tackle.

U ti
p M M
~b~clo-bE E c5dotft5cT
0 0
\ 93 / 0 0 ~, 0
RED RIGHT LUCkY PROTECTION DBl WING LT. RINGO PRO'TECT10N
ti ti
p M M
E TNT B E E B T NTPE
0 ~oO.OOO 006.666
\ Y 0 0 ~ 0
I
GREEN RT. NEAR LUCKY PROTECTION SOLO LT .. RINGO PROTECTION SPRINT RIGHTlLEFT PROTECTION

l\ssicnmems: (Movemenl)

1.:.E. - Slep, slide, step and Hinge .

.BI . Onslde . Seal B gap. Alerllwo man rule. Backside· Slep slide stap Md gale.

B.G. - Onslde -eovered, reach B gap, uncovered, seal A gap. BacksIde· Slep slide step and gate. e. - Slep, slide, step, and hinge.

La· Onslde -eovsrad, reach B gap, uncovered, seal A gape Backskte - Slep slide step and gate. 1.1 - Onslde - Seal 8 gap. AIM two man rule. Backside - Slep slide step and gaie.

fa: • SCBn block me backside

He. - Pin the E .. M.O.L

EAGLE

p

o

EAL.CON

42 NICKEL

N P M
T E
0 rprp
0 0 o

HAWK

M BEN

S~S b

M E B T

S99

b

EAG G

o

P.

\

\

o

o

o

PRACTlCE#3

(PADS)

BASE PASSE'S GROUP :EoBMAnQ~S
1 ) 2.·3 Jet Flk Drive (R, ZEB) Slue, OW (F-Short)
2} 2~3 Jet Flk Drive HB Texas (A) Blue, Blue F-Sh
3} 2-3 Jet Flk Arrow HB Quick (A) Blue, Blue F-Sh
4) 2-3 Jet Y.Delay (A) Blue F-Mot. HB East 81
5) 20 HB Curl (R) Red. Brown
6) 22 TeKas (E) Change Slot
PLAY ACTION GRCX.P FOBMATIQNS
1 ) Pass 392-393 Th, Okie (R) Gm, Grn Str (Rash)
2) Pass 16-17 Z-Over (R) Red F-Sh
SCREENS
1 ) 2-3 Jet HB Scr (A) Blue F-Sh
MOVEMENT GROUP FORMATIONS
1 ) Sprint RtlLt Pivot (R) Red S10t
2) Sprint Atilt Spot (R) Red Slot
BASE RUNS GROOP FOR MAllON 5
1 ) 18-19 Bounce (A) Red
2) 18-19 Bounce Weak (R) Change
3) 16-17 Power (R) Red
4) 16-17 Power Weak ('R) Change FS

ss

c

EAGLE HAWK

FS

c

\

Corner Cotner

p ....

M ..

Convoy

RED RT. 18 BOUNCE

c

Convoy

RED LEFT 19 BOUNCE

EAG G

FALCON

SS FS SS
C
,,(
c
r l
Corner Convoy
Corrier FS

Convoy

RED RT. 18 BOUNCE

RED RT. 18 BOUNCE

18/19 BOUNCE

PHILOSOPHY: COMPANION PLAY TO 16117

POWER. CALLED BS SQUEEZING DE. A MUST RUN VS ALL DEFENSES.

Qe.; FB MUST STEP OUTSIDE FOOT FIRST. AIMING POINT IS INSIDE SHOULDER OF OUTSIDE THIGH.

c..e; PULLING GUARD MUST LOCK·PULL ON PLAYSIDE LB.

~ THE BAll. CARRIER WIU OPTION RU~l OFF THE

PUWNG GUAROS BLOCK. Fa

CHECKS; BOUNCE WEAK ~ OS WIU CHECK "OVER" VS 4 WEAK.

FS

M P

FO

. RED LT. 19 BOUNCE (CHECK "RED 7")

18/19 BOUNCE W AK

c

FS

Cornor

EAGLE HAWK.

S5

Convoy

c

CHANGE RT. 19 BOUNCE WEAK CHANGE IT SLOT 18 BOUNCE WEAK

EAG G FALCON

S5 FS FS
C
Convoy j
Cornef
Corner
,/ CHANGE LT. 18 BOUNCE WEAK

5S

Convoy

CHANGE RT. 19 BOUNCE WEAK

18119 BOUNCE WEAK PHILOSOPHY: COMPANION PLAY TO 16/17 POWER. CALlED BS SQUEEZING DE A MUST RUN VS ALL DEFENSES

CP: FB MUST STEP OUTSIDE FOOT FIRST, AIMING POINT IS INSIDE SHOULDER OF OUTSIDE THIGH.

OP: PULLING GUARD MUST LOCK-PULL ON PLAYSIDE LB.

.c£.i THE BALLCARRIER WllLOpnON RUN OFF THE PUWNG GUARD'S SLOCK.

CHECKS: BOUNCE WEAK - OB WILL CHECK "OVER" VS4 WEAK.

RJ

FS

c

RJ

CHANGE RT. 19 BOUNCE WEAK

116/17 POWER WEAK

FS

EAGLE

S5

CHANGE RT. 17 POWER WEAK

PF

FS

c

HAWK

B

CHANGE LT SLOT 16 POWER WEAK

ss

FS

EAG G

CHANGE L T 16 POWER WEAK

FS

fALCON

S8

FS

PF

CHANGE RT 17 POWER. WEAK

16/17 POWER PHILOSOPHY; GOD'S PLAY; DOWNHILL RUN PLAY. COMPUMENT TO BOUNCE. A MUST RUN AGAINST ALL FORMATIONS .

.QE;, FB MUST STEP INSID FOOT FIRST, KEEPING AN INSIDE·OUT RElATIONSHip.

re THE RUN IS DOWN HILL WITH AN AIMING POINT AT THE ONSIDE "8m GAP.

CHECKS; CHECK POWER WEAK OVER VERSUS 4 WEAK.

CHANGE RT. 17 POWER WEA.K

Fa

BASE I -ASSES

BLUE HIGHT "F" SHORT

Clear 2 JET FLANKER DRIVE

Outside

Alert

12 yds S

s

Gel Wldtll

2

1

----@

y - Outside

Release

(ZEB) DOUBLE WING RIGHT F SHORT 2 JET FLANKER DRIVE

Read 4-5 Yds

Ale I

S

12 Yds

2 --------, Gel

Width

Release

18

c

BLUE RIGHT

Clear 2 JET FLANKER DRIVE

Outside

Alet!

12 YdsS

2......_ __ -,G91

Width

s

c

c

1A

Y - OU15ide Release

(ZEB) DOUBLE WING HIGHT 2 JET FLANKER DRIVE.

Ale"

'~12 Yds

Gel Wldlh

Read 4-5 Yds

c

1C

BLUE RIGHT

2 JET FLANKER DRIVE HB TEXAS

.. caV9 \

,

\,

s

2

Clear Outside

c

BLUE HfGHT "F" SHORT

2 JET rLANKER DRIVE BB TEXAS

.. CQV9, \

2,A

c

s

Claar Oulskla

--"0

3

PLAY ACTION

GREEN RIGHT FLASH PASS 392 TI-IUNDER

s

5

SYd~ ,

~ -12-

Pick a SIde

Fade vs Cloud or B&A

V B

00

1

Aggressive Prctactlcn

I I

C

~~dS

G> -12- Fade vs Cloud or 8&R

1A

GREEN RIGHT STR FLASH PASS 392 THUNDER

s

Pick a Side

B

VB



vs Cloud •

,

GREEN RIGHT FLASH PASS 392 OKIE

Aggressive Praleclion

Fade v Cloud 8S1R

liS Oloud vs Cloud ,.

s

s

V.·--.l

Ow -10-

18

Aggressive Protection

1C

.. I

-t 0-

s

Fade VB Cloud or B&R

GREEN HIGHT 5TH FLASH PASS 392 OKIE

s

RED EFT F-SHORT PASS 17 Z OVER

Aggresslve Protection

(D---

I 1 ItS Gov Bt

8 4-5 Yd.s8 .. 2 '.

~ V V V"',,~

5~~ .1>.

2

RED RIGHT F-SHORT PASS 16 Z OVER



,

,S 1 VS COY B

)

s

vs Cloud ,

I

I

I

s

c

I 84-5 YdtB

" Under It; V V V ~ -12- 00_ 00 '(

~/·5.

2A

-- ®

MOVEM NT

c

RED RIGHT SLOT SPAINT LEFT SPOT

REO RIGHT SLOT SPRINT LEFT PIVOT

5

s

c

B

B

s

10 Yds

c

2 5 Vds B

1

AssloomeOlS: (Drop Bac~) 2 (3) JET PROTECTION

'AI r\· OB may change 2 Jel/200 Jet 0 3 Jell300 Jet.

TE· ReleasB

RI • Big Man 1\18rl "Larry" vs 46 (2 Jel). Alert "Bang R' (BaQkslde 3 Jell)

EG. • Big man or 'orange', Alan "Slick' or "Bang R' (baQlIstde), Alerl "Larry' vs 46 (2 Jell.

~. Covarad • 'YBllow', ·Orange· Dr 'Slono', Uncovered·· ·Hole·"Yello ...... ··Ora.ngs· or "Bang AIL Alarl 'AamfUury' V6 <IS

l..Q ' Big Man or 'Yellow', Alerl 'Slick.' or 'BanQ L' backside, Alert "Ram' Y15 <16 (3 Jel) U ' Big Man, Alerl -Ram' vs dB (3 Jell Alert 'Bang L- (Backside 2 Jel)

EB. . Double Read 10 C"ail side.

tiB. • Free release c~lIsidB (Alerl lor outside blltzer) QEI • liol 011 flrsl slronQsldo bacl!.er.

o

HOi I

ft- ... M

"

\ ,\ 2

a, T' ~. I \ E B

orJflb'OtJ

- . drangEJ I

V:bl~

Read . Free

a Release

°0

Hal

1 2

~'f14 r r

b~\C§W

VeiIIOV\I

Obi Rea:f

EAGLE

EAGG

o

HAWK

WORM

o

2 po

M HOlp

P I I SS

Free

. Obi Release

Read

o

o

42 NICKEL

o

1 2.

R- P NHot

,'I I

\ ' 'I

~'5t;1 l

Read

o

o

o

1 I

P HoI 1'.(1

~T N" E ;

vJlev· . ~\9'~O

Obi

Free r, - - _ B .

Releaseo '

o

PASS 392/39,3 PROTECTION

Assignments; (Play AcUon)

IE. - Jump 92/93. Big man. Aler1 "OUl'" call vs, N ekel.

RT - Jump 92193. Big manJTalldng. AJerl ·OU'" call vs Nickel (392).

B.G. • Jump 92193. Covered· Big man. Uncovered ,. "Orange". c.. - Jump 92193. "Orange" or "Yellow~.

LG. - JUmp 92/93. Covered· Big man. Uncovered·· ·Yellow". LI . Jump 92/93. Big manfTalklng. Ale(t "Out" call vs. Nloke. E.B. • Fake 92/93 Biasi Ihru A gap. Run opllon routs,

00. - Fake 9293 Blast ihru A gap. Run check down.

EAGLE

o

o

o

FALCON

't

::r;/I E

66

00

o

42 NICKEL

P M

o

E TNT B E

00"'000 o

o AUDIBLE 0

o

o

HAWK

EAG G

o

o

PASS 16/11

Assignme.nts; (Aggressive Play Aotion) rs Release.

BI - Jump set, Big man. Possible Bang R.

BG. - Onslde • covered. big man, Uncovered - Orange C - Orange or Yellow, Possible Bang R or L

ua· Onside - covered, big man, Uncovered - Yellow. U - Jump sst, Big. man. Possible Bang l.

.Ea. Block Power.

1:I.B.. - Run Power course, key first L8 inside strong.

Backside· BIg man. Possible Slick.

Backside - Big man, Possible Sliok.

~AGLE

o

PASS 17

o

o 0

00

PASS 17

HAWK

o

FALCON EAG G

4.2 NICKEL

a

PASS 16

B-, ry1

bb~~1

~J

o

o

AUDIBLE

M P

EBT N:TE

00000 o

o 0

o

PASS 17

PRACTICE #5

(PADS)

BASE PASSES GROUP EORMATIONS
1 ) 2-3- Jet Flk Drive (R) Grn Str
2) 200·300 Jet X Th, Denver, Colorado (R} HE East F-Sh
3) 200·300 Jet Thunder, Dragon Colorado (8. ZEB) DW
MOVEMENT GROUP FOR MATl ON S
1 ) Spr LtiRt Option/Pivot/Spot (R,ZEB) DW
2) . k 96-97 Q8 Kp UIRt (R) Grn Nr, Gm Str Fly
PLAY ACTION
1 ) Power Pass Z-Post (R) Roo BASE RUNS GROUP FORMAllONS
, ) 96-97 Counter (R) Gm Nr, Gm Str Fly,
FB North
2) 36-37 Counter (R) Red 96/97 COUNT' R

EAGLE

HAWK

FS

ss

p

M

Convoy

GREEN AT. NEAR 96 COUNTER

c

2>

FS

PF

c

Cklnvoy

GREEN AT STR FLY 96 COUNTER

EAG G

FALCON

FS S5
C SS
C B
T :fa

0 0
Convoy
PF PF
Convor GREEN AT. 96 COUNTER

(T) SOLO LT. 97 COUNTER

96/97 COUNTER PHILOSOPHY: MISDIRECTION DOWNHILL RUNNING PLAY.

CP: THE RUN IS DOWNHILL,. WITH THE AIMING POINT AT THE ONSIDE"B" GAP.

Cf.; IN SOLO, OB Will RUN THE PLAY AT THE3 TECHNIQUE

Qf; tt2 PUllER CAN NEVER BE WRONG GOING INSIDE.

FS

p

M

o

Fa

GREEN AT. NEAR 96 COUNTER

BASE PASSES

-

GREEN RIGHT STRONG

Clear 2 ·JET FLANKER DRIVE

Outside

s

2 12_Y_d_s S_-. Gel

Width

1

(ZEB) DOUBLE WING RIGHT 200 JET THUNDER

S DB . Pick a SideS

r B 7"vvB V

F"",Jy-12~ -6- 0 0.00 y

~: or BlR Vo,a, '0

3 3 Quick

(T) EAST RIGHT "F'" SHORT

200 JET "X" DENVER/TH/COLORADO

Alert

S

Oller Ball

5 Yds

2

c

Y • Outside

Release 2

B B v » V

00.00 ~ 9 ~ u..p.;'n;.-<il

¥FL8: Stay in 3

(ZEB) DBL WING LEFT 300 JET DRAGON

5

s

B

-12-

B B

V V V V vOO.OO_s_

Slay in-R

~3 & Sit Aggressive Prol.eclion

Fade liS

CI or BIR

3A

(ZE'B) oBL WING LEFT 300 JET COLORADO

Pick a side

Lookle

Lookie S

s

Sell "I

8

V V V V -12-V·OO 00

S"Y ;o~ ·6·

3 & Sit

38

Sell itl

MOVEM··NT

(ZEB) DOUBLE WING LEFf SPRINT RIGHT OPTION

s

C 7 Slaps

1

B 'iii V 000

Q.cl

Aggressive ~

Prolection

s

B

V V 00-4-

8-10 Yd$

(ZEB) DW RIGHT SPRINT LEFT prVOT

s

s

- I 0-

a Yds

B B

V V V SI _"pO.aOID

~

1A

Aggressive Preieetlen Gel Hands DOWI'1!

c

10 Yds

(ZEB) OW RIGHT SPRINT LEFT SPOT

s

r

- 10-

1B

GAEENLEFT NEAR

FAKE 97 08 KEEP PASS RIGHT

s

c

7 Sleps

c

B B B S

V VI V..Y

_4PO OOCil

"\~

-12-

®

2.

Clear OUtslae

3 Run

GREEN LEFT STR FLY

FAKE 97 Q8 KEEP PASS RIGHT

c

7 Sleps

- i 2-

CD

2A

s

c

Claar Outside

POWER PASS PROTECTION

Assignmenls; (Aggressive Play Action)

If. - Tadde covered, slam down. Tackle uncovered black base.

8I. Onslde • covered slam B gap, uncovered. slam down. Backside - Big man, Poss. Bang R.

BG.· Onslde • covered, slam A gap, uncovered. slam A gap (Orange). Baokside· Big man, Pass. Stick. C - Orange or Yellow. Possible Bang R/L.

LG.. Ons de· oovered, slam A gap, uncovered, slam A gaP (Yellow). Backside· Big man, Poss. Stick . .LI - Ol1side ~ covered, slam Bgap. uncovered, slam down. Backside - Big man. Poss. Bang l.

Ea. • Block Power.

Ha . RUn PoworcoursB, key first LB inside strong.

EAGlE

HAWK

FALCON

o

1

2 u p

'r' , SS

o

POWER PASS RIGHT

EAG G

o

POWER PASS RIGHT

o

42 NICKEL

a

~ B M

- I 1\

I I

I~I.T rp E

I uOO.-oO

~zc

o

o

POWER PASS LEFT

POWER PASS LEFT

o

BASE RUNS

1) 1B~'98ounce King

.2) 18·1i9 Bounce Weak Klng~

SPECIALS

1) 16 Power Z :Reverse Left

GROUP (R)

(R)

.GRQlP {Rli

FORMATIONS Red

Red

FQ:RMAllONS Red

18/19

OUNCE KI, G

EAGLE

H.AWK

FS

Convoy

'FS

ss

c

c

o

Convoy

RED RT, 10 BOUNCE

RED RT. 18 BOUNCE

EAGG

FALCON

FS

S8

FS

S5

Convoy

Convoy

RED RT. 18 BOUNCE

RED RT. 18 BOUNCE

1,8!19 BOUNCE

PHILOSOPHY: COMPANION PLAY TO 16/17 POWER. CALLED BS SQUEEZING DE A MUST RUN VS ALL DEFENSES.

FS

CHECKS: BOUNCE WEAK· 08 WILL CHECK "OVER' VS4WEAK.

E

CE..i F8 MUST STEP OUTSIDE FOOT FIRST, AIMING POINT IS INSIDE SHOULDER OF OUTSIDE THIGH.

M

p

re PULUNG GUARD MUST LOCK·PUlL ON PLAYS I DE LB.

~ THE BALL CARRIER WILL OPTION RUN OFF THE PUWNG GUARD'S BLOCK.

RED l T. 19 BOUNCE (CHECK "REO 1")

18/19 BOUNCE W AK KING

EAGLE

HAWK

c

c

FS

S5

Coovoy

CHANGE AT. 19 BOUNCE WEAK CHANGE IT SLOT 18 BOUNCE WEAK

EAG G FALCON

55

FS

FS

55

Convov

Convoy

GHANGE LT. 18 BOUNCE WEAK

CHANGE RT. 19 BOUNCE WEAK

18/19 BOUNCE WEAK PHILOSOPHY: COMPANION PLAY TO 16/17 POWER. CALLEO BS SQUEEZING DE. A MUST HUN VS ALL DEFENSES .

FS

.Qf;. FB MUST STEP OUTSIDE FOOT FlRST, AIMING POINT IS INSIOE SHOULDER OF OUTSloE THIGH.

ce, THE BALLCARRIEn WILL OPTION RUN OFF THE PULUNG GUARD'S BLOCK.

P M

E6M1?\E

c

Qf; PULLING GUARD MUST LOCK·PULL ON PLAYSIDE LB.

CHECKS; BOUNCE WEAK· OB WILL CHECK ·OVER" VS4 WEAK

CHANGE RT. 19 BOUNCE WEAK

RED RI'GBT 2B RAZOR

B

RED RIGHT 28 SCISSORS

s

5

Eat up ''=1ushiol'l 2

s

B

B

B

B

RiED RIGHT SLOT 28 SCISSO!RS

s

BB VVV Va oooom

\~/

s

v 'V V.' ~ ..

DO_OOUl

\,? j ..

_ 7F

REID RIGHT SLOT 28 S,POT

5

B B

v v V VB OO.OOGf

\ 9 !

7 @

1

(EAG), SPREAD RIGHT EAG RIGHT 2 JET E DRIVE HB SCREEN RI,GHT

s

5

2nd

"

La\la!

.~

I 12 Yds

OIB N (

VV VV~

00.00 -3- Ii> d

0- - - -"9 j:- ~,: "B, Go WllhZ)

7 ~ " Guard and Center

28 (29) PROTECT,lON

AssicnmenlS' (Drop Back)

T..E - Big man, Alert "Out" vs nickel,

aI . B g manfTalklng. Alert "Ray· vs 46 (328).

B.G. - Covered - Big man, Uncovered" "Orange", Alan "Ray" vs 46 (328). 11 ·~Orangefi or ·Yellow\ "Big" \IS 46.

W- Covered - Big man. Uncovered - ·Yellow·, Alert "Louie" \IS 46 (329), U - Big manfralklng. Alert "louie" \IS 46 (329).

Ell - Key SS.

tt.a - Key outside LB weak.

r

,~

o

~T .. ~.,' _f; B .. / 9°.000,'

2; ?~~

EAGLE

HAWK,

a

FALCON

WORM

o

o

M I? ss

~~~ T'E'

\ 00.600"-

\""0, /

o

42 NICKEL

o

o

o

o

~ I--¥ ~s

E'. T ~. E. B I

'pO.OD,D /

b 1~7

o 0

SCAT PROTECTION

";ssjgnrneo!S; (Drop Back) I~ - Release

RI - Big man.

RG . Covered· Big Man. Uncovered· Rip or Orange.

Q.- Covered· Big Man. Unvevered - Orangel Yellowl Hole. lJi . Covered· Big man. Unvcovered - LIz! Yellow.

II - Big Ma,n.

J:W - Free Release.

o

NICKEL 41

s

s

c

~

o 0 b~~66

Is

OFree Relea:a

(EAG) SPREAD RT. 2 JET SCAT PRO

w

N

o

NICKEL KING

s

c

N

,.

HOI

S W ,B

o -bcri5

O~~5

Frefl Release

(EAG) DBL WING RT. 3 JET SCAT PRO

E

c

w

NICKEL 42

s

HoI

,W, 8

, N

s vr ' T . E

OO'eO

Y.IID~5 0 .

Free Release

(ZEBl DBl WING RT 22 SCAT PRO

c C I

s

00

o

NICKEL QUEEN

s

s

o

1

~ ~

\

o ~bi'{)J' ~ ~ 0

o ?5~ 0

o Free Rele:se

(EAG) SPREAD RT. 2 JET SCAT PRO

c

C

c

PRACTICE #10

(PADS)

RED ZONE PASS GROJP FOBM~nONS
1 ) 2-3 Jet Scat Flk. Short Post (EAG) Spread B· Wide
2) H2-3 Dina V-Out (H) Grn Str Slot
3) H2-3 Hattler (R. E) Grn Str F-Sh
4) H2-3 Snake V-Out (Rt E) Grn Str Slot
5) H2-3 X & Y Hook Z Dino (Z Shake) (R) Grn Str MOVEMENT GRClJP FORMAllONS
1 ) Fk 18 OB Kp FB Slide (A) Red Right
PLAY ACnON
1) H2-3 X & Y Hook (R) Grn Str
2) H2-3 Cat (R) Orn Str
BASE RUNS GRCUP FORMAnONS
1 ) H2-3 Run (Weak) (R. 'E) Grn Sir, Gm Nr
2) Fox 2-3 Run (Weak) (R. E) Brown, Blue H2/3 RUN

FS

S5

c

b

r-'" N

, \ ,

. -rJ \

b5ib3..\d-

l1~1

GREEN RT. STHONG H2 RUN

PF

EAGLE.

c

J

HAWK

FS

c

c

ss

FS

\

o

PF

'GREEN LT .. StRONG H3 RUN

fAG G

FALCON

FS S5
B- .. 1\1 p c
b
\ J5
Base
PF :H2f3 RUN

PHlLOSOPHY; QUICK DRAW PLAY TO ISOLATE PLAYSIDE UNEEACKER.

~ LINEMEN WILL PUNCH STEP AND TAKE DBtNOER WHERE THEY WANr TOGO,

Qf_; FB KEY BLOCK OF FIRST COVERED LINEMAN PLAYSIDE

S2: BALL CARRIER WILL OPTION RUN OFF

FIRST COVERED UNEMAN PLAYBIOE. ro

CHECKS; VS ANY DBLEAG LOOK, 08 WILL CHECK "6/7" (16/17 POWER).

FS

p

M

c

FD

H GREEN RT. H2 RUN (CHECK POWER)

FOX 2/3 RUN

EAGLE

FS 55 C
p'- ... PI! 1
I \
C
6 c
'0 0
PF PF
PF BROWN RT. FOX 2 RUN

FS

HAWK

C

B b M i E 5S r

RED RIGHT FOX' 2 RUN

'EAGG

FALCON

FS

S5

PF

BROWNRT. fOX 2 RUN

c

t 1

PF

PF

ss

FS

FOX 2/3 RUN

PHILQSOPHY: COMPANION DRAW PLAY TO H2I3. A TRUE DRAW PLAY •

.Qf;, IN BROWN FORMATION, HB NEED TO CHEAT BACK 1/2 YARD

.Qf.;. BALLOARRIER SUDES TO PLAYSIDE GUARD AND WAfTS FOR THE BALL.

:Cf.:. WRAP AROUND HAND OFF.

BROWN LT. FOX 3 RUN

FS

H BROWN RT FOX 2 RUN (CHECK POWER)

c

T

o

PF

RED Z,ONE PA:SSES

SPREAD RIGHT. IS WIDE

2 JET SC,AT FLANK,IER SHORT POST

Mert S

RoadFS •

I I

8 Vds ,e

., 2-

BV 'VOl V V

X • j 2· O~ ',0' '0= ',0

0-6- ',,'~' -4-

Get 10 Landmark' 9r - - - -

1 4' 5 Quick

-

GR'EEN !RT STRONG SLOT

H2DINO V OUT

S FI'a!1 1

10 Yds C

~--- Alert

3X3

-,12·

2

G!REENRIGIHT STRONGF SHORT

H2 RATTL:ER

2

c

114•18 Yos S :) Vds

B B a~ B

V V V

-8-10- 00 0 y

~~

3

c

GREEN RIGHT STR SLOT H2 SN,AKE Y OUT

s

10 Yds Alerl

4

®I

7

,GREEN RIGHT STRONO H2,"X·1 "Y" HOOK Z DlNO

Bursl 12 Yds

Alar!

Run 'at Salely illS Cov. 8

Pivo! at Salely Sell III

10YOS 1

2

s

I' J

s

·12·

5

MOV,E'MENT

RED RI'GHT

FK 18 as KEEP FB SLIDe

Olear

1

,OlJlsldB

s

s

c

Look

Run - 3

PLAY ACTION

GREEN RIGHT STRONG H2 "X" "V" HOOK

Bursl ~ 18 Yds I

-

GREEN RIGHT STRONG H2 DOUBLE CB/OIG

.. Burs

, 1 B Yds •

2 vs CQv 8

2

s

10 Yds

12 Yds

'1

2

SCREENS

6,LUERIGHT ·'FIO SHORT

2 JET FL DRIVE FB SCREEN RIGHT

2nd levy!

s

s

12 Yd

1

H2 (Hal PROTECT,ION

Assh,mmeolS; (Play Acllon) ~- Release.

II - Jump H 213. Alert Larry" \IS 46 (H2).

,rui . Jump H2I3. Possible ·Orange" or ·Slone· call. Alert 'Larry" vs 4,6 (H2). Possible "Stick" ca,ll. C. - Jump H 213. PossIble ·Orange" or ·Yallow· call. Alert "Ram" or ·larry~ vs 46.

lli . Jump H ,213, POSSible "Yellow' or "Stone" call. Alerl "Ram" vs 46 (H3). Possible "Stick" call. U . Jump H 2/3. Alert "Ram" vs 48 (H3).

Ea. - Block #1 LB call side.

Ha . Block,,~ LB call side. Alert call side ,A gap 'IS Hawk.

o

EAGLE

o

o

o

HAWK

EAGG

00

o

,42 NICKEL

1(, If l~

\ I I

~&.b ... i

Y.IIOW~ c!

o

o

WORM

o

a

PRACTICE #11

NICKEl PASS

1} 2·3 Je Obi Arrow Zeb Cross

(NO ,PADS)

GRQ.JP (ZEB)

FORMATIONS DIN

NICKE PASS

(lEB) DBL WING RIGHT

2 JET DOUBLE ARROW "ZEB" CROSS

517

TIGER

ASS

(T) SOLO LEFT

23 liZ" IN (POS. OVER)

s

Bursll

12 Yds CK 'V Go· VR. Cov 9

S •

I

I J I B "8;:; -- ..

\f .. V 3V rYdS

(i) -fO-12·Y OO?OO~Ck ·12-

Ass.

2 5 &: Hltch

.._____" ~~-O

5 Yds

MOVEMENT

(T) SOLO LEFT

FAKE 95 QB KEEP PASS RT

(PO.S OVER)

S

(T) SOLO lEFT

FA.KE 95 OB KEEP PASS RT "RED OVERI RED OVER, SET HUTI"

S Alert

1

s

-, 2-

-'2- (i)

(1) SOLO LEFT

FAKE 97 OB KEEP PASS RIGHT as OVER)

s

c

Clear Outside

2

96/97 TRAP

FS

EAGLE HAWK

FS

PF

GRN RT STR 96 TRAP

GREEN RT. STR 96 TRAP

FALCON

ss

FS

PF

GRN L T SlR 97 TRAP

EAGG

PF

c

PF

FS;

S5

o

IT

GRN AT STA 96 TR.AP

96/97 TRAP

PHILOSOPHY; POWER TRAP PLAY. COMPLIMENTS POWER PLAY.

Cf.;: AIMING POINT FOR BALL CARRIER IS INSIDE LEG OF TACKLE.

CHECKS; VS. 461DBlEAG. C lEeK POWER.

c

FS

M

ss

GRN LT 5TR 97 TRAP (CHECK PWR)

c

R)

PRACTICE 111.4.

BASE PASS

1) H2 X&V Hook

2 )213 Jet Flanker Drive

3) 74/75 Okls/Dancer

4) 74flS Winston

5) 2-3 Jet Shalilow HB Stay

NICKEL PASS

1 )200-300 Jet Under Dragon

SHORT YARDAGE iPASS

1) Sprint RtILt Option

2) .2-3 Jet Flk Arrow HB Quick

G.OAl LINE PASS

1) Pass 65 Solid U Cor Fl Drag

2) Pass 65 U Cor HB Flat

'SHORT 'V AADAGE RUNS

1) 16/17 Power

2) 16/17 Power Weak

3) 9Bl99

4) 34/35

IGOAL LINE RUNS

1) 64/65 Lead

2) 96/99

3 )98/99 Weak

4) 34135 Wham

5) 17 Smack

GBCUl fB.E) (B,E) I(Zab) '(Zab) (8)

GRCX.P fEag)

(8. ZEB)

(B, E)

(8)

.GRCI.F (U)

(U)

GR(XJP

(8., UJ (9 ... U) (8, U) (B, U)

GRClIP' (M, U)

(M. U) (M,. U) (M)

(M)

FORMATIONS Gm Sir F Short Blue Slot F su DWRt

:OWRt

Gm Str

EOBMAJ10NS Spread

FORMATIONS Red SI, DW

FB North A-C Sir

FORMATIONS Brn Rt F Lt Brn Rt

FORMATIONS Gm, Grn se Gm, Grn Nr

Gm sn, Grn Nr Fly Grn Sir, Red

FORMATIONS Blue

Grn Str FI,Y Grn 'Nr

Red F - Mohon Brown U

64/65 LEAD

6-2

s

6~5

p

FS

(M,U) BLUE L T 65 LEAD

5-3

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(M,U) BLUE RT 64 LEAD

TWO MINUTE OFFENSE

Our two minute offense is designed to advance the ball during the closing minutes of the first half or 'the end' of the game.

During the two minute procedure. His vital that we keep our poise. Remember be quick but don't hurry.

Procedure

When the clock is SLopped, the play will be called in the huddle. When the clock is runningthequart.erback will call the play at the line of scrimmage, The procedure is as follows:

I . The T.E. should anticipate being et [Q the wide side of the field. If the ball is In the middle, the T.E. will stay on the side that he was originally on.

2. Wide Receivers will slay on the side that they begin on.

Wide Receivers must always be aware of alignment

Who's on the ball, who's off the ball? Therefore. the wide receivers must know the assignments of both X and Z.

3. The Quarterback wil1 call the formation, "Red right, Red Right".

4. The Quarterback will call tbe play, "22 Texas, 22 Texas".

5. The ball will be "napped on One. "Set ... HUl!"

6. In a "clock" situation. we must align in a legal formation!

Splits are not important. Make certain you are set for a full ount. QB spikes ball.

7. QB is responsible for calling time outs, Look 10 sideline after each play ..

It is imperative that each player has a clear u rider-stand ing of w.ha:tstops and starts the clock.

CJockS.ops Permanently

1. Time OUi

2. Bal.1 Out of Bounds

3. IIl!;vUlple.l Pa

4. Change of Possession

5. Penalty on Defense

Clock Stops Temporarily

1. First Down

2. Measurement

3. Injury

4. Equipment Change

5. Penalty on Offense

6. Crowd Noise

WE "HUDDLE UP"

WE'RE liON THE BALL"