Professional Documents
Culture Documents
EXPERIENCE
LEVEL ADJUSTMENT
ECL
character name
class and level
player
RACIAL TRAITS
alignment
ABILITY
NAME
ABILITY
SCORE
deity
ABILITY
MODIFIER
size
TEMPORARY
SCORE
age
TEMPORARY
MODIFIER
ARMOR
BONUS
ARMOR CLASS
STRENGTH
DEX
TOTAL
DEXTERITY
DAMAGE
REDUCTION
WIS
WISDOM
PAGE REF.
12
CLASS FEATURE
NOTES
INITIATIVE
BASE
SAVE
TOTAL
NOTES
REFLEX
(DEXTERITY)
WILL
PAGE REF.
12
Grace (Ex)
12
NOTES
PAGE REF.
12
MODIFIER
NOTES
CLASS FEATURE
PAGE REF.
12
12
PAGE REF.
SPELL RESISTANCE
+
BASE ATTACK
BONUS
STRENGTH SIZE
MODIFIER MODIFIER
ATTACK
ATTACK BONUS
DAMAGE
CRITICAL
12
NOTES
PAGE REF.
12
RANGE
TYPE
NOTES
__________________________
ATTACK
ATTACK BONUS
DAMAGE
CRITICAL
RANGE
AMMUNITION
PAGE REF.
MISC.
MODIFIER
PAGE REF.
12
SPEED
12
CLASS FEATURE
12
PAGE REF.
TYPE
NOTES
__________________________
ATTACK
ATTACK BONUS
DAMAGE
CRITICAL
NOTES
Lucky (Ex)
CLASS FEATURE
CONDITIONAL MODIFIERS
PAGE REF.
AMMUNITION
CLASS FEATURE
NOTES
CLASS FEATURE
CLASS FEATURE
GRAPPLE
PAGE REF.
MISC.
MODIFIER
NOTES
CLASS FEATURE
NOTES
12
CLASS FEATURE
NOTES
TEMPORARY
MODIFIER
(CONSTITUTION)
(WISDOM)
CLASS FEATURE
ABILITY
MAGIC
MISC.
MODIFIER MODIFIER MODIFIER
FORTITUDE
TOTAL
PAGE REF.
DEX
MODIFIER
TOTAL
SAVING THROWS
RANGE
AMMUNITION
TYPE
NOTES
__________________________
ATTACK
ATTACK BONUS
DAMAGE
CRITICAL
RANGE
TYPE
NOTES
AMMUNITION
__________________________
ATTACK
ATTACK BONUS
DAMAGE
CRITICAL
RANGE
TYPE
NOTES
AMMUNITION
DEFLECTION MISC.
MODIFIER MODIFIER
TOUCH
ARMOR CLASS
FLAT-FOOTED
ARMOR CLASS
CONDITIONAL AC MODIFIERS
CLASS
SKILLS?
INT
CLASS FEATURES
NATURAL
ARMOR
NONLETHAL DAMAGE
MODIFIER
NOTES
SIZE
MODIFIER
campaign
WOUNDS/CURRENT HP
CHARISMA
CLASS FEATURE
DEX
MODIFIER
weight
HP
CHA
NOTES
SHIELD
BONUS
INTELLIGENCE
CLASS FEATURE
10 +
height
HIT POINTS
CON
CONSTITUTION
LANGUAGES
gender
TOTAL
AC
STR
race
__________________________
SKILLS
SKILL NAME
Appraise r
Balance r
Bluff r
Climb r
Concentration r
Craft r ( ______________ )
Craft r ( ______________ )
Craft r ( ______________ )
Decipher Script
Diplomacy r
Disable Device
Disguise r
Escape Artist r
Forgery r
Gather Information r
Handle Animal
Heal r
Hide r
Intimidate r
Jump r
Knowledge (history)
Knowledge (nobility & royalty)
Knowledge ( __________ )
Knowledge ( __________ )
Knowledge ( __________ )
Listen r
Move Silently r
Open Lock
Perform ( _____________)
Perform ( _____________)
Perform ( _____________)
Profession (___________ )
Profession (___________ )
Ride r
Search r
Sense Motive r
Sleight of Hand
Spellcraft
Spot r
Survival r
Swim r
Tumble
Use Magic Device
Use Rope r
______________________
______________________
MAX RANKS
(CLASS/CROSS-CLASS)
KEY
ABILITY
SKILL
MODIFIER
int
dex*
cha
str*
con
int
int
int
int
cha
int
cha
dex*
int
cha
cha
wis
dex*
cha
str*
int
int
int
int
int
wis
dex*
dex
cha
cha
cha
wis
wis
dex
int
wis
dex*
int
wis
wis
str*
dex*
cha
dex
____
____
c = ______+______+______
c = ______+______+______
c = ______+______+______
c = ______+______+______
c = ______+______+______
c = ______+______+______
c = ______+______+______
c = ______+______+______
c = ______+______+______
c = ______+______+______
c = ______+______+______
c = ______+______+______
c = ______+______+______
c = ______+______+______
c = ______+______+______
c = ______+______+______
c = ______+______+______
c = ______+______+______
c = ______+______+______
c = ______+______+______
c = ______+______+______
c = ______+______+______
c = ______+______+______
c = ______+______+______
c = ______+______+______
c = ______+______+______
c = ______+______+______
c = ______+______+______
c = ______+______+______
c = ______+______+______
c = ______+______+______
c = ______+______+______
c = ______+______+______
c = ______+______+______
c = ______+______+______
c = ______+______+______
c = ______+______+______
c = ______+______+______
c = ______+______+______
c = ______+______+______
c = ______+______+______
c = ______+______+______
c = ______+______+______
c = ______+______+______
c = ______+______+______
c = ______+______+______
ABILITY
MODIFIER
RANKS
MISC
MODIFIER
POSSESSIONS
ITEM
LOCATION
PAGE REF.
WEIGHT
ITEM
LOCATION
PAGE REF.
WEIGHT
FEAT
PAGE REF.
AC BONUS
MAX DEX
NOTES
TYPE
PAGE REF.
NOTES
FEAT
FEAT
CHECK PENALTY
SPELL FAILURE
SPEED
SHIELD/PROTECTIVE ITEM
WEIGHT
SPECIAL PROPERTIES
AC BONUS
WEIGHT
CHECK PENALTY
PAGE REF.
SPECIAL PROPERTIES
NOTES
SPELL FAILURE
PAGE REF.
PAGE REF.
NOTES
FEAT
PAGE REF.
NOTES
FEAT
CARRYING CAPACITY
MEDIUM LOAD
HEAVY LOAD
PAGE REF.
FEAT
PUSH OR DRAG
5 X MAX LOAD
PAGE REF.
NOTES
LIGHT LOAD
FEAT
NOTES
TOTAL WEIGHT
CARRIED
WEALTH
CP
GEMS
ART
PAGE REF.
OTHER
NOTES
MONEY
FEAT
FEAT
PAGE REF.
NOTES
SP
PP
FEAT
NOTES
GP
WEIGHT
SPECIAL PROPERTIES
PROTECTIVE ITEM
AC BONUS
WEIGHT
SPECIAL PROPERTIES
NOTES
NOTES
FEAT
AC BONUS
PAGE REF.
NOTES
FEAT
PROTECTIVE ITEM
PAGE REF.
NOTES
FEAT
PAGE REF.