You are on page 1of 7

Level 5, The 7 Hour War

GAT310 – Prof. Brandii Grace


Ben Frazier, Kye Harris, Matt Trussell

Facing the Enemy

Copyright (c) 2002-2009, DigiPen (USA) Corp. & Valve Corp.


Plot

 The Combine has invaded


 Stragglers are gathering
 Follow Barney
 Evacuate the city

Copyright (c) 2002-2009, DigiPen (USA) Corp. & Valve Corp.


Look & Feel

 High action, intensity


 The Combine has won
 There is no war to fight
 Find a way to survive
 Cling to hope for tomorrow
 Seek aid
 Pray for a miracle

Copyright (c) 2002-2009, DigiPen (USA) Corp. & Valve Corp.


Facing the Enemy, Part 1

Exit the hideout.


Save civilians from a Combine
Support allies in a stand-still.
attack.
Flee from the Combine.
Find a way to bridge the gap and
cross the buildings.
Run from attacks and down into the
building and onto the street.
Subdued area releases tension for a
moment.

Copyright (c) 2002-2009, DigiPen (USA) Corp. & Valve Corp.


Facing the Enemy, Part 2

Town Hall
Easy walls
Buildings
Events
Goal

Copyright (c) 2002-2009, DigiPen (USA) Corp. & Valve Corp.


Development Plan

 Script and architecture map


 Sunday, April 5
 β Map
 Friday, April 10
 Play testing
 Tuesday, April 14
 ‘Final’
 Valve Day

Copyright (c) 2002-2009, DigiPen (USA) Corp. & Valve Corp.


Copyright (c) 2002-2009, DigiPen (USA) Corp. & Valve Corp.

You might also like