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5f1 (7684ad0c5a44)
GfxDevice: creating device client; threaded=1
Direct3D:
Version: Direct3D 9.0c [igdumd32.dll 8.15.10.2702]
Renderer: Mobile Intel(R) 4 Series Express Chipset Family (Microsoft Corpora
tion - WDDM 1.1)
Vendor: Intel
VRAM:
814 MB (via DXGI)
Caps:
Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=1 INTZ=1 RAW
Z=0 NULL=0 RESZ=1 SlowINTZ=0
Begin MonoManager ReloadAssembly
Platform assembly: E:\SteamLibrary\steamapps\common\Blockstorm\Blockstorm_Data\M
anaged\UnityEngine.dll (this message is harmless)
Loading E:\SteamLibrary\steamapps\common\Blockstorm\Blockstorm_Data\Managed\Unit
yEngine.dll into Unity Child Domain
Platform assembly: E:\SteamLibrary\steamapps\common\Blockstorm\Blockstorm_Data\M
anaged\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading E:\SteamLibrary\steamapps\common\Blockstorm\Blockstorm_Data\Managed\Asse
mbly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: E:\SteamLibrary\steamapps\common\Blockstorm\Blockstorm_Data\M
anaged\Assembly-CSharp.dll (this message is harmless)
Loading E:\SteamLibrary\steamapps\common\Blockstorm\Blockstorm_Data\Managed\Asse
mbly-CSharp.dll into Unity Child Domain
Platform assembly: E:\SteamLibrary\steamapps\common\Blockstorm\Blockstorm_Data\M
anaged\Assembly-UnityScript-firstpass.dll (this message is harmless)
Loading E:\SteamLibrary\steamapps\common\Blockstorm\Blockstorm_Data\Managed\Asse
mbly-UnityScript-firstpass.dll into Unity Child Domain
Platform assembly: E:\SteamLibrary\steamapps\common\Blockstorm\Blockstorm_Data\M
anaged\HOTween.dll (this message is harmless)
Loading E:\SteamLibrary\steamapps\common\Blockstorm\Blockstorm_Data\Managed\HOTw
een.dll into Unity Child Domain
Platform assembly: E:\SteamLibrary\steamapps\common\Blockstorm\Blockstorm_Data\M
anaged\ICSharpCode.SharpZipLib.dll (this message is harmless)
Loading E:\SteamLibrary\steamapps\common\Blockstorm\Blockstorm_Data\Managed\ICSh
arpCode.SharpZipLib.dll into Unity Child Domain
Platform assembly: E:\SteamLibrary\steamapps\common\Blockstorm\Blockstorm_Data\M
anaged\Mono.Nat.dll (this message is harmless)
Loading E:\SteamLibrary\steamapps\common\Blockstorm\Blockstorm_Data\Managed\Mono
.Nat.dll into Unity Child Domain
Platform assembly: E:\SteamLibrary\steamapps\common\Blockstorm\Blockstorm_Data\M
anaged\Newtonsoft.Json.dll (this message is harmless)
Loading E:\SteamLibrary\steamapps\common\Blockstorm\Blockstorm_Data\Managed\Newt
onsoft.Json.dll into Unity Child Domain
Platform assembly: E:\SteamLibrary\steamapps\common\Blockstorm\Blockstorm_Data\M
anaged\SevenZipSharp.dll (this message is harmless)
Loading E:\SteamLibrary\steamapps\common\Blockstorm\Blockstorm_Data\Managed\Seve
nZipSharp.dll into Unity Child Domain
- Completed reload, in 0.221 seconds
<RI> Initializing input.
<RI> Input initialized.
desktop: 1366x768 60Hz; virtual: 1366x768 at 0,0
Platform assembly: E:\SteamLibrary\steamapps\common\Blockstorm\Blockstorm_Data\M
anaged\System.Core.dll (this message is harmless)
Platform assembly: E:\SteamLibrary\steamapps\common\Blockstorm\Blockstorm_Data\M
anaged\System.dll (this message is harmless)
Running Steam app 263060
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
logged as NikoHD
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
UnloadTime: 68.252960 ms
Unloading 3 Unused Serialized files (Serialized files now loaded: 0 / Dirty seri
alized files: 0)
Unloading 20 unused Assets to reduce memory usage. Loaded Objects now: 1280.
Total: 3.166711 ms (FindLiveObjects: 0.235132 ms CreateObjectMapping: 0.046439 m
s MarkObjects: 0.548479 ms DeleteObjects: 0.185759 ms)
WARNING: Shader Unsupported: 'Hidden/Dof/DX11Dof' - Pass '' shader state not sup
ported
WARNING: Shader Unsupported: 'Hidden/Dof/DX11Dof' - Setting to default shader.
Unable to read modding configuration.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Initializing asset list
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Completed (0.2457285)
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Platform assembly: E:\SteamLibrary\steamapps\common\Blockstorm\Blockstorm_Data\M
anaged\System.Configuration.dll (this message is harmless)
Platform assembly: E:\SteamLibrary\steamapps\common\Blockstorm\Blockstorm_Data\M
anaged\System.Xml.dll (this message is harmless)
Platform assembly: E:\SteamLibrary\steamapps\common\Blockstorm\Blockstorm_Data\M
anaged\Boo.Lang.dll (this message is harmless)
Unloading 6 Unused Serialized files (Serialized files now loaded: 0 / Dirty seri
alized files: 0)
Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 13985.
Total: 79.563759 ms (FindLiveObjects: 3.777274 ms CreateObjectMapping: 1.484610
ms MarkObjects: 72.828995 ms DeleteObjects: 0.121232 ms)
Connecting to master server..
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Connected to Master Server
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Requesting list...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Host List received
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Disconnected from Master Server
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
UnloadTime: 67.947433 ms
Unloading 5 Unused Serialized files (Serialized files now loaded: 0 / Dirty seri
alized files: 0)
Unloading 1226 unused Assets to reduce memory usage. Loaded Objects now: 9033.
Total: 30.453325 ms (FindLiveObjects: 1.901102 ms CreateObjectMapping: 1.599487
ms MarkObjects: 15.872666 ms DeleteObjects: 9.752377 ms)
Unloading 1 Unused Serialized files (Serialized files now loaded: 0 / Dirty seri
alized files: 0)
Unloading 31 unused Assets to reduce memory usage. Loaded Objects now: 13171.
Total: 36.904072 ms (FindLiveObjects: 3.469304 ms CreateObjectMapping: 1.942165
ms MarkObjects: 30.230413 ms DeleteObjects: 0.267396 ms)
Unloading 1 Unused Serialized files (Serialized files now loaded: 0 / Dirty seri
alized files: 0)
Unloading 7 unused Assets to reduce memory usage. Loaded Objects now: 13169.
Total: 38.614525 ms (FindLiveObjects: 4.402501 ms CreateObjectMapping: 1.431326
ms MarkObjects: 31.544909 ms DeleteObjects: 0.232688 ms)
Unloading 1 Unused Serialized files (Serialized files now loaded: 0 / Dirty seri
alized files: 0)
Unloading 7 unused Assets to reduce memory usage. Loaded Objects now: 13185.
Total: 33.111645 ms (FindLiveObjects: 3.186265 ms CreateObjectMapping: 1.523717
ms MarkObjects: 27.067125 ms DeleteObjects: 0.185270 ms)
Unloading 1 Unused Serialized files (Serialized files now loaded: 0 / Dirty seri
alized files: 0)
Unloading 59 unused Assets to reduce memory usage. Loaded Objects now: 13206.
Total: 34.789345 ms (FindLiveObjects: 2.979485 ms CreateObjectMapping: 1.534471
ms MarkObjects: 28.567377 ms DeleteObjects: 0.606162 ms)
Unloading 1 Unused Serialized files (Serialized files now loaded: 0 / Dirty seri
alized files: 0)
Unloading 7 unused Assets to reduce memory usage. Loaded Objects now: 13178.
Total: 42.275948 ms (FindLiveObjects: 3.933703 ms CreateObjectMapping: 3.976232
ms MarkObjects: 33.118000 ms DeleteObjects: 0.219000 ms)
Unloading 1 Unused Serialized files (Serialized files now loaded: 0 / Dirty seri
alized files: 0)
Unloading 7 unused Assets to reduce memory usage. Loaded Objects now: 13234.
Total: 34.721397 ms (FindLiveObjects: 2.884161 ms CreateObjectMapping: 1.589222
ms MarkObjects: 28.610395 ms DeleteObjects: 0.286460 ms)
Unloading 1 Unused Serialized files (Serialized files now loaded: 0 / Dirty seri
alized files: 0)
Unloading 7 unused Assets to reduce memory usage. Loaded Objects now: 13264.
Total: 47.859974 ms (FindLiveObjects: 3.670706 ms CreateObjectMapping: 3.149113
ms MarkObjects: 39.495907 ms DeleteObjects: 0.162784 ms)
Unloading 1 Unused Serialized files (Serialized files now loaded: 0 / Dirty seri
alized files: 0)
Unloading 7 unused Assets to reduce memory usage. Loaded Objects now: 13210.
Total: 35.723522 ms (FindLiveObjects: 2.869496 ms CreateObjectMapping: 1.853685
ms MarkObjects: 29.716154 ms DeleteObjects: 0.176960 ms)
Unloading 1 Unused Serialized files (Serialized files now loaded: 0 / Dirty seri
alized files: 0)
Unloading 13 unused Assets to reduce memory usage. Loaded Objects now: 12887.
Total: 37.185642 ms (FindLiveObjects: 3.274745 ms CreateObjectMapping: 2.411941
ms MarkObjects: 29.955196 ms DeleteObjects: 0.293793 ms)
Unloading 1 Unused Serialized files (Serialized files now loaded: 0 / Dirty seri
alized files: 0)
Unloading 7 unused Assets to reduce memory usage. Loaded Objects now: 12902.
Total: 38.527023 ms (FindLiveObjects: 4.503691 ms CreateObjectMapping: 2.045799
ms MarkObjects: 30.333071 ms DeleteObjects: 0.211179 ms)
Unloading 1 Unused Serialized files (Serialized files now loaded: 0 / Dirty seri
alized files: 0)
Unloading 7 unused Assets to reduce memory usage. Loaded Objects now: 12894.
Total: 44.202469 ms (FindLiveObjects: 4.352151 ms CreateObjectMapping: 3.214618
ms MarkObjects: 35.564648 ms DeleteObjects: 0.141275 ms)
Unloading 1 Unused Serialized files (Serialized files now loaded: 0 / Dirty seri
alized files: 0)
Unloading 48 unused Assets to reduce memory usage. Loaded Objects now: 13063.
Total: 36.475849 ms (FindLiveObjects: 2.945266 ms CreateObjectMapping: 1.186905
ms MarkObjects: 30.966610 ms DeleteObjects: 0.440445 ms)
WARNING: Shader Unsupported: 'Hidden/Dof/DX11Dof' - Pass '' shader state not sup
ported
WARNING: Shader Unsupported: 'Hidden/Dof/DX11Dof' - Setting to default shader.
UnloadTime: 27.962681 ms
Unloading 3 Unused Serialized files (Serialized files now loaded: 0 / Dirty seri
alized files: 0)
Unloading 34 unused Assets to reduce memory usage. Loaded Objects now: 15981.
Total: 33.906010 ms (FindLiveObjects: 2.467669 ms CreateObjectMapping: 1.371198
ms MarkObjects: 28.788824 ms DeleteObjects: 0.301614 ms)
Unloading 1 Unused Serialized files (Serialized files now loaded: 0 / Dirty seri
alized files: 0)
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 17785.
Total: 42.098984 ms (FindLiveObjects: 3.265946 ms CreateObjectMapping: 1.463101
ms MarkObjects: 36.380035 ms DeleteObjects: 0.060127 ms)
UnloadTime: 24.550570 ms
Unloading 2 Unused Serialized files (Serialized files now loaded: 0 / Dirty seri
alized files: 0)
Unloading 1142 unused Assets to reduce memory usage. Loaded Objects now: 9176.
Total: 31.230095 ms (FindLiveObjects: 2.191962 ms CreateObjectMapping: 1.530561
ms MarkObjects: 22.893888 ms DeleteObjects: 3.683905 ms)
UnloadTime: 12.376965 ms
Unloading 2 Unused Serialized files (Serialized files now loaded: 0 / Dirty seri
alized files: 0)
Unloading 31 unused Assets to reduce memory usage. Loaded Objects now: 9555.
Total: 31.613834 ms (FindLiveObjects: 2.082462 ms CreateObjectMapping: 1.097448
ms MarkObjects: 26.938559 ms DeleteObjects: 0.430668 ms)
Unloading 1 Unused Serialized files (Serialized files now loaded: 0 / Dirty seri
alized files: 0)
Unloading 218 unused Assets to reduce memory usage. Loaded Objects now: 11865.
Total: 38.095867 ms (FindLiveObjects: 2.594767 ms CreateObjectMapping: 1.530561
ms MarkObjects: 30.878128 ms DeleteObjects: 1.824843 ms)
UnloadTime: 7.885493 ms
Unloading 3 Unused Serialized files (Serialized files now loaded: 0 / Dirty seri
alized files: 0)
Unloading 22 unused Assets to reduce memory usage. Loaded Objects now: 9427.
Total: 23.677990 ms (FindLiveObjects: 1.570157 ms CreateObjectMapping: 0.804632
ms MarkObjects: 20.164202 ms DeleteObjects: 0.191136 ms)
WARNING: Shader Unsupported: 'Hidden/Dof/DX11Dof' - Pass '' shader state not sup
ported
WARNING: Shader Unsupported: 'Hidden/Dof/DX11Dof' - Setting to default shader.
UnloadTime: 8.131869 ms
Unloading 3 Unused Serialized files (Serialized files now loaded: 0 / Dirty seri
alized files: 0)
Unloading 45 unused Assets to reduce memory usage. Loaded Objects now: 16129.
Total: 35.872128 ms (FindLiveObjects: 2.462292 ms CreateObjectMapping: 1.390752
ms MarkObjects: 30.643974 ms DeleteObjects: 0.387650 ms)
Unloading 1 Unused Serialized files (Serialized files now loaded: 0 / Dirty seri
alized files: 0)
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 17961.
Total: 54.298012 ms (FindLiveObjects: 4.661587 ms CreateObjectMapping: 2.081973
ms MarkObjects: 46.509800 ms DeleteObjects: 0.067460 ms)
UnloadTime: 36.131214 ms
Unloading 2 Unused Serialized files (Serialized files now loaded: 0 / Dirty seri
alized files: 0)
Unloading 1142 unused Assets to reduce memory usage. Loaded Objects now: 9139.
Total: 41.110062 ms (FindLiveObjects: 3.557784 ms CreateObjectMapping: 7.369766
ms MarkObjects: 26.679476 ms DeleteObjects: 2.520952 ms)
Unloading 1 Unused Serialized files (Serialized files now loaded: 0 / Dirty seri
alized files: 0)
Unloading 13 unused Assets to reduce memory usage. Loaded Objects now: 11361.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Creating character: 18:0
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Spawning character: 18:0 in: Vector3i(995 3 1030)
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Creating character: 22:0
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Spawning character: 22:0 in: Vector3i(992 8 1008)
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Match started.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Unloading 1 Unused Serialized files (Serialized files now loaded: 0 / Dirty seri
alized files: 0)
Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 22707.
Total: 102.300735 ms (FindLiveObjects: 4.757400 ms CreateObjectMapping: 4.173235
ms MarkObjects: 92.292686 ms DeleteObjects: 0.123187 ms)
Spawning character: 3:0 in: Vector3i(1117 1 998)
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Spawning character: 22:0 in: Vector3i(995 14 985)
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Creating character: 26:0
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Spawning character: 26:0 in: Vector3i(1046 1 1024)
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Creating character: 24:0
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Cancelling auth ticket
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
WARNING: Shader Unsupported: 'Hidden/Dof/DX11Dof' - Pass '' shader state not sup
ported
WARNING: Shader Unsupported: 'Hidden/Dof/DX11Dof' - Setting to default shader.
UnloadTime: 38.409214 ms
Unloading 3 Unused Serialized files (Serialized files now loaded: 0 / Dirty seri
alized files: 0)
Unloading 1097 unused Assets to reduce memory usage. Loaded Objects now: 16740.
Total: 119.651649 ms (FindLiveObjects: 3.245415 ms CreateObjectMapping: 3.948368
ms MarkObjects: 103.513550 ms DeleteObjects: 8.058543 ms)
UnloadTime: 36.870342 ms
Unloading 1 Unused Serialized files (Serialized files now loaded: 0 / Dirty seri
alized files: 0)
Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 16731.
Total: 99.455673 ms (FindLiveObjects: 2.962865 ms CreateObjectMapping: 3.066988
ms MarkObjects: 92.416855 ms DeleteObjects: 0.082125 ms)
UnloadTime: 33.501247 ms
Unloading 1 Unused Serialized files (Serialized files now loaded: 0 / Dirty seri
alized files: 0)
Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 16731.
Total: 96.829620 ms (FindLiveObjects: 3.206796 ms CreateObjectMapping: 2.858742
ms MarkObjects: 89.671524 ms DeleteObjects: 0.067948 ms)
Unloading 0 Unused Serialized files (Serialized files now loaded: 0 / Dirty seri
alized files: 0)
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 19239.
Total: 124.314217 ms (FindLiveObjects: 12.923490 ms CreateObjectMapping: 4.33406
4 ms MarkObjects: 106.194344 ms DeleteObjects: 0.074792 ms)
Connecting to master server..
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Connected to Master Server
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Requesting list...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Host List received
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ported
WARNING: Shader Unsupported: 'Hidden/Dof/DX11Dof' - Setting to default shader.
UnloadTime: 166.428360 ms
Unloading 3 Unused Serialized files (Serialized files now loaded: 0 / Dirty seri
alized files: 0)
Unloading 680 unused Assets to reduce memory usage. Loaded Objects now: 16633.
Total: 193.779007 ms (FindLiveObjects: 3.184799 ms CreateObjectMapping: 3.119783
ms MarkObjects: 136.734695 ms DeleteObjects: 49.598782 ms)
Unloading 0 Unused Serialized files (Serialized files now loaded: 0 / Dirty seri
alized files: 0)
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 19236.
Total: 154.751892 ms (FindLiveObjects: 5.063903 ms CreateObjectMapping: 5.032129
ms MarkObjects: 141.763382 ms DeleteObjects: 0.185270 ms)
Connecting to master server..
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Connected to Master Server
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Requesting list...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Host List received
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Disconnected from Master Server
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
UnloadTime: 90.774834 ms
Unloading 2 Unused Serialized files (Serialized files now loaded: 0 / Dirty seri
alized files: 0)
Unloading 359 unused Assets to reduce memory usage. Loaded Objects now: 16082.
Total: 91.334557 ms (FindLiveObjects: 2.957976 ms CreateObjectMapping: 2.862163
ms MarkObjects: 83.477425 ms DeleteObjects: 1.096470 ms)
Joining server: 151.1.71.139 ()
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Shader warmup: 92 shaders 692 combinations 0.005s
Unloading 0 Unused Serialized files (Serialized files now loaded: 0 / Dirty seri
alized files: 0)
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 16080.
ported
WARNING: Shader Unsupported: 'Hidden/Dof/DX11Dof' - Setting to default shader.
UnloadTime: 119.013229 ms
Unloading 3 Unused Serialized files (Serialized files now loaded: 0 / Dirty seri
alized files: 0)
Unloading 1582 unused Assets to reduce memory usage. Loaded Objects now: 16779.
Total: 111.420059 ms (FindLiveObjects: 3.634043 ms CreateObjectMapping: 3.710303
ms MarkObjects: 93.457596 ms DeleteObjects: 9.759221 ms)
Unloading 0 Unused Serialized files (Serialized files now loaded: 0 / Dirty seri
alized files: 0)
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 19292.
Total: 116.686829 ms (FindLiveObjects: 4.457252 ms CreateObjectMapping: 4.267092
ms MarkObjects: 107.033203 ms DeleteObjects: 0.078214 ms)
Connecting to master server..
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Connected to Master Server
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Requesting list...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Host List received
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Disconnected from Master Server
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
UnloadTime: 63.734600 ms
Unloading 2 Unused Serialized files (Serialized files now loaded: 0 / Dirty seri
alized files: 0)
Unloading 359 unused Assets to reduce memory usage. Loaded Objects now: 16083.
Total: 114.860519 ms (FindLiveObjects: 3.332428 ms CreateObjectMapping: 3.969388
ms MarkObjects: 102.679581 ms DeleteObjects: 3.751854 ms)
Joining server: 151.1.71.139 ()
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Shader warmup: 92 shaders 692 combinations 0.004s
Unloading 0 Unused Serialized files (Serialized files now loaded: 0 / Dirty seri
alized files: 0)
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 16081.
-1
-1
-1
-1
for
for
for
for
char
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(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Received machine id 6
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Client is authenticated
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Ticket: k_EResultOK
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Quitting..
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Successfully disconnected from the server
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Cancelling auth ticket
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
InvalidOperationException: Steamworks is not initialized.
at Steamworks.InteropHelp.TestIfAvailableClient () [0x00000] in <filename unkn
own>:0
at Steamworks.SteamUser.CancelAuthTicket (HAuthTicket hAuthTicket) [0x00000] i
n <filename unknown>:0
at SteamAuthenticationSession. () [0x00000] in <filename unknown>:0
at GameClient.OnClientDisconnected () [0x00000] in <filename unknown>:0
at (wrapper delegate-invoke) UICamera/OnScreenResize:invoke_void__this__ ()
at ClientManager.OnDisconnectedFromServer (NetworkDisconnection info) [0x00000
] in <filename unknown>:0
(Filename: Line: -1)
WARNING: Shader Unsupported: 'Hidden/Dof/DX11Dof' - Pass '' shader state not sup
ported
WARNING: Shader Unsupported: 'Hidden/Dof/DX11Dof' - Setting to default shader.
UnloadTime: 32.083118 ms
Running Steam app 263060
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
logged as NikoHD
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Unloading 3 Unused Serialized files (Serialized files now loaded: 0 / Dirty seri
alized files: 0)
Unloading 1156 unused Assets to reduce memory usage. Loaded Objects now: 16667.
Total: 99.553932 ms (FindLiveObjects: 4.343352 ms CreateObjectMapping: 3.879930
ms MarkObjects: 82.019203 ms DeleteObjects: 8.374334 ms)