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SARMATIAN

Strategy Rating: 2

Climate: Steppe, Hilly.


ARMY SELECTION

Command

Must include a general


May include up to 2 sub-commanders

Core:

May include up to 10 Core.


Must include 1 unit Sarmatian Heavy Cavalry, 1 unit of
Sarmatian Medium Cavalry.
May include up to 8 support.
The number of support plus skirmish selections must
not exceed the number of core selections.

Support:

Skirmish:

May include up to 4 skirmish.


The number of support plus skirmish selections must
not exceed the number of core selections.

Allies:

Up to 25% of the points available may be spent on


troops from the Allies section.
COMMAND

A Sarmatian army must include a King and may include up to 3 sub-commanders.


General
Title
Dl
Ml
Attacks
King
9+2
9+2
+2
Warlord
8+1
8+1
+1
May remove the Heroic Leader trait if desired.
Up to 3 sub-commanders
Title
Dl
Chieftain
8+1

Ml
8+1

Attacks
+1

Notes & Traits


Army general mounted
on horse, heroic leader.

Pts
60
Free

Notes & Traits


Mounted, heroic leader

Pts
65

CORE
Players may select up to 10 units from the Core Troops section.
Sarmatian Heavy cavalry
Models per unit 6-20.
ORDER MR SHOOT ATTACKS HTH ARM KILL HITS DL ML PTS
OPEN
20
4+
1
4
4+
4+
1
7
8
41
Weapons:
Hand weapon, Kontos.
Armour:
Light armour, Shield.
Special rules: Fearsome, Shock cavalry.
Upgrades:
May add full metal barding, upgrading ARM 3+ but reducing MR to 18,
at a cost 3 pts per model.

May add composite bows at a cost 2 pts per model.


Sarmatian Medium Cavalry
Models per unit 6-20.
ORDER MR SHOOT ATTACKS HTH ARM KILL HITS DL ML PTS
OPEN
8
4+
1
3
5+
4+
1
7
7
27
Weapons:
Hand weapon, long spear, javelins.
Armour:
Shield.
Special rules: Shock Cavalry.
Upgrades:
May add light armour, upgrading ARM +4 at a cost of 2 pts per model.
May add composite bows at a cost 2 pts per model.
May Feigned Flight at a cost 2 pts per model.
Subject levy Infantry
Models per unit 16-40.
ORDER MR SHOOT ATTACKS HTH ARM KILL HITS DL ML PTS
OPEN
12
4+
1
3
N/A
4+
1
5
6
5
Weapons:
Hand weapon.
Armour:
None.
Special rules: Levies.
Upgrades:
May add shield upgrading ARM 6+ at a cost of 1 pts per model.
May add javelins at a cost of 1 pts per model.
May add throwing or long spear at a cost 1 pt per model or may add self
bows at a cost 2 pts per model.

SUPPORT
For each unit selected from the Core section one unit may be selected from the Support
section or Skirmish section. A maximum of 8 Support units may be chosen.
Archers
Models per unit 12-30.
ORDER MR SHOOT ATTACKS HTH ARM KILL HITS DL ML PTS
OPEN
12
4+
1
3
N/A
4+
1
6
6
9
Weapons:
Hand weapon, composite bows.
Armour:
None.
Special rules: None
Upgrades:
May add shield upgrading ARM 6+ at a cost of 1 pts per model.
May add javelins at a cost of 1 pts per model.
Sarmatian Light Cavalry
Models per unit 6-15.
ORDER MR SHOOT ATTACKS HTH ARM KILL HITS DL ML PTS
Open or
8
4+
1
3
6+
4+
1
7
7
30
Skirmish
Weapons:
Hand weapon, Composite Bows.
Armour:
None.
Special rules: Feigned Flight, Cantabrian Circle.
Upgrades:
May add shield, upgrading ARM +5 at a cost of 2 pts per model.
May add javelins at a cost 1 pt per model.

SKIRMISH
For each unit selected from the Core section one unit may be selected from the support
section Skirmish section. A maximun 4 Skirmish units may be chosen.
Skirmish Archers
Models per unit 8-15.
ORDER MR SHOOT ATTACKS HTH ARM KILL HITS DL ML PTS
Skirmish 12
4+
1
2
N/A
4+
1
6
6
9
Weapons:
Composite Bow, Hand Weapons.
Armour:
None.
Special rules: None.
Upgrades:
May add shield upgrading ARM 6+ at a cost of 1 pts per model.
Skirmish
Models per unit 8-15.
ORDER MR SHOOT ATTACKS HTH ARM KILL HITS DL ML PTS
Skirmish 12
4+
1
2
N/A
4+
1
5
5
7
Weapons:
Javelins, Hand Weapons.
Armour:
None.
Special rules: None.
Upgrades:
May add shield upgrading ARM 6+ at a cost of 1 pts per model.
0-2 Sarmatian Scouts
Models per unit 6-15.
ORDER MR SHOOT ATTACKS HTH ARM KILL HITS DL ML PTS
Skirmish 8
4+
1
3
6+
4+
1
7
7
27
Weapons:
Hand weapon, Composite Bows.
Armour:
None.
Special rules: Feigned Flight, Cantabrian Circle, Scouts.
Upgrades:
May add shield, upgrading ARM +5 at a cost of 2 pts per model.
May add javelins at a cost 1 pt per model.
ALLIES
Up to 25% of the points avaible may be spent on troops from the allies section.
Armies may only select one of the following:
Dacians (33%).
Early Imperial Rome.
Middle Imperial Rome.
Later Imperial Rome.
Early Visigothic.
Early Ostrogothic.

SARMATIAN ALLIES
Up to 1 sub-comander
1-2 Heavy Cavalry
Up to 1 unit medium cavalry
Up to 1 unit subjet levy infantry
Up to 1 unit of light cavalry
Up to 1 unit of Archers
Up to 1 skirmish unit

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