M1 Essentials: Summary of AQA Mechanics 1 content not provided in the formula book

Mechanics terminology
Particle
Rigid Body
Mass, but no size
Mass and size, does not deform
Rough/Smooth
Elastic/Inelastic
Friction present/not
Deforms/does not deform
Light
Plane
No mass
Flat surface (eg, a slope)
Vectors & scalars
Vector
Scalar
Displacement Distance (π‘š)
Velocity
Speed (π‘šπ‘  βˆ’1 )
Acceleration (Magnitude of) acceleration (π‘šπ‘  βˆ’2 )
Force
(Magnitude of) force (𝑁)
N/A
Mass (π‘˜π‘”)
N/A
Time (𝑠)
Graphs of motion
Displacement-Time
Velocity-Time π·π‘–π‘ π‘π‘™π‘Žπ‘π‘’π‘šπ‘’π‘›π‘‘
= π»π‘’π‘–π‘”β„Žπ‘‘ π·π‘–π‘ π‘π‘™π‘Žπ‘π‘’π‘šπ‘’π‘›π‘‘ = π΄π‘Ÿπ‘’π‘Ž π‘‰π‘’π‘™π‘œπ‘π‘–π‘‘π‘¦
= πΊπ‘Ÿπ‘Žπ‘‘π‘–π‘’π‘›π‘‘ π‘‰π‘’π‘™π‘œπ‘π‘–π‘‘π‘¦
= π»π‘’π‘–π‘”β„Žπ‘‘ π΄π‘π‘π‘’π‘™π‘’π‘Ÿπ‘Žπ‘‘π‘–π‘œπ‘›
= πΊπ‘Ÿπ‘Žπ‘‘π‘–π‘’π‘›π‘‘
SUVAT equations (constant acceleration equations) 𝑣
= 𝑒 + π‘Žπ‘‘ 𝑠
= π‘‘π‘–π‘ π‘π‘™π‘Žπ‘π‘’π‘šπ‘’π‘›π‘‘ (π‘š) 𝑣
2 = 𝑒2 + 2π‘Žπ‘  𝑒
= π‘–π‘›π‘–π‘‘π‘–π‘Žπ‘™ π‘£π‘’π‘™π‘œπ‘π‘–π‘‘π‘¦ (π‘šπ‘  βˆ’1 ) 𝑒
+𝑣 𝑣
= π‘“π‘–π‘›π‘Žπ‘™ π‘£π‘’π‘™π‘œπ‘π‘–π‘‘π‘¦ (π‘šπ‘  βˆ’1 ) 𝑠
= 𝑑

2
βˆ’2 )
(π‘šπ‘  π‘Ž
= π‘Žπ‘π‘π‘’π‘™π‘’π‘Ÿπ‘Žπ‘‘π‘–π‘œπ‘›
1 𝑠
= 𝑒𝑑 + π‘Žπ‘‘ 2 𝑑
= π‘‘π‘–π‘šπ‘’ (𝑠)
2 π‘Ž 𝑐 π‘Ž

±𝑐
[ ]Β±[ ]=[
] 𝑏 𝑑 𝑏

±𝑑

Manipulating vectors π‘Ž π‘˜π‘Ž π‘˜

[ ] = [ ] 𝑏 π‘˜π‘ π‘Ž

|[ ]| = βˆšπ‘Ž2 + 𝑏 2 𝑏

Resolving a vector
Eg. A force 𝐹 acting at πœƒΒ° to the horizontal: 𝐹
cos πœƒ 𝐹
cos πœƒ horizontally, 𝐹 sin πœƒ vertically: 𝑭 = [
] 𝐹
sin πœƒ
Kinematics in 2 dimensions
Displacement, velocity and acceleration are all vector quantities.
In 1 dimensional problems, direction is given as +𝑣𝑒 or βˆ’π‘£π‘’.
In 2 dimensional problems, direction is defined by the vector.
Equilibrium
A particle in equilibrium has constant velocity (could be at rest),
and has a resultant force of 0𝑁 acting on it (forces are balanced).
Friction
Friction always acts in the opposite direction to motion or potential motion.
Always true
In motion, or in limiting equilibrium πΉπ‘Ÿ
≀ πœ‡π‘… πΉπ‘Ÿ
= πœ‡π‘…
Newton’s second law 𝐹
: π‘Ÿπ‘’π‘ π‘’π‘™π‘‘π‘Žπ‘›π‘‘ π‘“π‘œπ‘Ÿπ‘π‘’ (𝑁) 𝐹
= π‘šπ‘Ž π‘š: π‘šπ‘Žπ‘ π‘  (π‘˜π‘”) π‘Ž
: π‘Žπ‘π‘π‘’π‘™π‘’π‘Ÿπ‘Žπ‘‘π‘–π‘œπ‘› (π‘šπ‘  βˆ’2 )

Projectiles
Horizontal:
Vertical: π‘Ž
= βˆ’9.8 𝑣
constant π‘₯ π‘†π‘ˆπ‘‰π΄π‘‡

π‘’π‘žπ‘’π‘Žπ‘‘π‘–π‘œπ‘›π‘  𝑣
= 𝑑

Momentum
Conservation of momentum: π‘š1 𝑒 + π‘š2 𝑒 = π‘š1 𝑣 + π‘š2 𝑣