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General EQ Guide

Guitar EQ Guide
Electric Guitar
For bottom
For warmth
For body
For pick or percussion
For "Cut" (solos, lines, etc.)
For "presence"
For "buzz" (distortion, etc.)
For clarity and string decay
To remove muddiness
To remove harshness

Boost
Boost
Boost
Boost
Boost
Boost
Boost
Boost
Cut
Cut

100 Hz
250 Hz
500 Hz
1-2 K
3-4 K
5K
7K
10 K and up
200 Hz
1-3 K

Boost
Boost
Boost
Boost
Boost
Boost
Cut
Cut

250 Hz
500-700 Hz
1K
3K
5K
10 K and up
100 Hz and down
7K

Boost
Boost
Boost
Boost
Boost
Cut

80-100 Hz
800 Hz
1K
3K
6K
200 Hz

Acoustic Guitar
For warmth
For body
For pick
For lines
For brilliance
For sparkle
To remove rumble
To remove finger noise

Bass EQ Guide
For lows
For tonality
For rhythmic attack
For string sound
For clarity
To reduce muddiness

Synth EQ Guide
Bass sound
Muddiness
Warmth
Tone
Transient
Upper midrange
Sibilance
Top end

Power
Cut
Bottom for pads, strings
Horns, reeds, organ
Percussive or plucked sounds
Leads
Distortion, buzz, string bow, esses
Phasing, flanging; cut for noise

100 Hz
200 Hz
250 Hz
500 Hz
1K
2-3 K
5-7 K
10 K

Boost
Boost
Boost

80-100 Hz
3K
6K

Boost
Boost
Boost

125-250 Hz
1-2 K
5K

Boost
Boost

250-500 Hz
7K

Boost
Cut

10 K
200 Hz

Boost

500 Hz

Drum EQ Guide
Kick Drum
For bottom
For transient
For top
Snare Drum
For boom (tone)
For bang (transient)
For buzz (snares)
Tom-toms
For tone
For attack
Cymbals
For top
If muddy
High-hat
For heavy rock

Light
For top

Boost
Boost

5K
10 K