You are on page 1of 2

Camera work

Establishing shot
Master shot

Shot showing the location the scene is taking place.
Show showing where characters/objects are positioned
in a scene.
Showing someone from the shoulders up.
Showing someone from the waist up.
Long shot
Showing someone from head to toe.
Wide shot
Showing a wide view of the scene.
A shot showing two people.
Aerial shot
Shot filmed from the air.
Point of view shot
A shot showing the perspective of a character
Over the shoulder shot
Shot that is over the shoulder.
High angle
The camera looks down on someone.
Low angle
The camera look up at someone
Canted angle
The camera is at a slanted angle
The camera moves from side to side
The camera moves up and down.
The camera follows a person or object
The camera moves up or down on a crane.
The camera is strapped to camera operator’s body,
creates a gliding effect.
A shaky handheld effect.
The camera zooms in or out
The lenses zooms in or out whilst the camera moves in
the opposite direction, creates the impression that the
background is constantly moving.
Editing: *The pace of editing (fast paced-young, energetic, slow-old) *Contrasting characters or setting (crossing,
shot/reverse shot) *Creating links between characters or settings *Showing us what a character is looking at
*Showing us what a character is think about (cutting, superimposition)
Shot/reverse shot
Eyeline match
Graphic match
Action match
Jump cut
Fade out/fade in
Slow motion
Long take
Fast paced/slow paced

The process where one shot is replaced on screen
immediately by the next.
Cutting back and forth between people in a
Cutting to show what a character is looking at.
A similar shape or color linking two consecutive shots
Cutting to show another angle of the scene
Cutting out the middle section of a shot
Cutting back and forth between two or more scenes
happening simultaneously.
One shot fades out as the next shot fades in
The image fades out to a blank screen, or fades in from
a blank screen
One image is placed on top of another image.
Slow motion
A single continuous shot that does not cut for an
unusual length of time (ex. Over a minute)
When editing is fast paced the action will cut rapidly
from shot to shot with each shot lasting only a few
seconds. Slow paced editing will involve limited
cutting from shot to shot.

Sound: *The language and accent of a character *Use of music can tell you about the character *Ambient sounds
can tell you about the setting.
Sound motif
Sound bridge
Direct Address
Sound mix
Ambient sound

Sound originating from a source in the scene, ex.
Sound added in post-production, ex. Background
A sound or piece of music associated with a character,
place, or theme (like the JAWS)
Sound lining the end of one scene and the beginning of
the next.
Dialogue spoken by an unseen character over related
When the actor speaks directly to the camera.
The way in which the different sounds in a scene are
mixed together.
Background noise.

Mise-en-scene: *What a character wears *Where the scene is taking place and how it appears *Props can signify
information about characters *Lighting connotes certain meanings about characters.
Set design
Make up
High key lighting
Low key lighting

Where the scene takes place
How the setting is designed
Clothes worn by the actors
( ° ʖ °)
Objects used in the scene
Bright lighting
Dark lighting

Related Interests