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Integration Strategies

By: Andrew Schroettner, Morgan Birmelin, Fran Fasanello, Stephanie Coccia,

Ricardo Mulatre

Strategies of integration for Science 1
Purpose: Help students in scientific inquiry through
online projects
Strategy: Involving students in scientific inquiry
through authentic online projects
Tool: Globe Project

Strategies of integration for Science 2
Purpose: Help students locate and obtain
information to support inquiry
Strategy: Support for specific processes in
scientific inquiry
Tool: CBLs and Spreadsheets

Strategies of integration for Science 3
Purpose: Allow students to simulate and model various scientific processes
Strategy: Supporting science skills and concept learning
Tool: Poll Everywhere text message polling service (students use their cell
phones as clicker device)


of integration for Mathematics

1. Bridging the gap between abstract and
concrete with virtual manipulatives
2. Allowing representation of mathematical
3. Supporting mathematical problem solving
4. Implementing data-driven curricula
5. Supporting math-related communications
6. Motivating skill building and practice
7. Other mathematics resource websites for

Math Integration
1. Offers flexible environments that allow students to
explore complex concepts
2. Allows a visual depiction of abstract math concepts
3. Helps students gather data to use in problem
4. Provides easy access to many data sets
5. Allows easy contact with math experts
6. Provides motivating practice in foundation skills
required for higher level learning
7. Offers resource of information, lesson plans on
mathematics topics

Technology Integration Strategies:

1.Shapes students beliefs and interactions related to physical

2.Helps students assess and enhance personal health.
3.Helps students obtain valid health information.
4.Influences health behaviors.
5.Supports interdisciplinary instruction.
6.Offers physical education and health education online.
7.Supports improved physical fitness.
8.Develops and improves motor skill performance.
Examples: Pedometers, treadmills, KidsHealth website, distance
courses, DINE Healthy nutritional analysis, Wii, Dance Dance

Technology Integration
Benefits for Health
Monitors students progress
Provides feedback on performance
Is fun and motivational
Shows links between education/health topics
Allows for flexible learning schedules
Offers tutorials and how-tos
Allows for goals to be set and met

Social Studies
Strategies for Teaching Social Studies:
Information visualization
Adventure Learning

Fran Fasanello

of Social Studies
Strategies; Strategy 1:
Purpose: Teach students about the themes of time, continuity,
change, production, distribution, and consumption
Strategy: Students engage in online simulations
Sample tool: The Oregon Trail

Fran Fasanello

Social Studies Strategy 2:

Information Visualization

Purpose: Teach students about people, places, and environments

Strategy: Students engage in information design, by illustrating
information or expressing relationships visually
Sample Tool: Neighborhood MapMachine
Fran Fasanello

Social Studies Strategy 3:

Adventure Learning
Purpose: Teach students about culture, time,
continuity, change, people, places,
environments, global connections
Strategy: Students engage in exploring real
world issues in a collaborative learning
Sample Tool: The JASON project

Fran Fasanello

Strategies for Teaching Art:
Virtual Field Trips to Art Museums
Electronic Portfolios
Illustrating artworks/techniques with digital slide shows

Fran Fasanello

Art Strategy 1: Virtual

Field Trips to Art Museums
Through virtual tours, students can visit museums and see
great works of art and that serve as illustrations of artists work
and models for their own work.


Art Strategy 2: Electronic

PowerPoint presentations, videos, electronic books, and websites
offer versatile venues for students to document and share their


Art Strategy 3: Illustrating

artworks/techniques with digital
slide shows

Teachers can store large collections in very little space and show
parts of collections to illustrate techniques and products of
various artists.


Strategies and purpose
1.Support for authentic oral language practice and assessment
a.Helps provide individual help for students with different
b.Gives practice with words
c. Tool- Natural Reader
2.Virtual Collaborations
a.Helps to motivate student to use new language skill
b.Tool- Global Friends Group
3.Virtual Field Trips for Modified language immersion
a.Many opportunities for language acquisition
b.Tool- Tramline Virtual Field Trips
4.Support for practice in language skills

Strategies and Purpose
1. Examples Art for classroom use
a. internet and CD collections provide access to many
b.Tool - KinderArts Multicultural Art resources
2. using teaching examples and materials
a.Multimedia slides lectures are easier to use than other forms
of slides
b.Teacher created websites provide easy access to materials
c. Power point
3. Producing and manipulating digitalized images
a. easy system for creating images

English/ Literacy

To provide support for literacy comprehension, word
fluency, vocabulary development and literacy

Technology Integration
Online practice in matching letters and sound, words
and meaning
Online tools to engage students in vocabulary learning
Visual Thesaurus

Key Strategies Continued

Digital Publishing
Students spend more time on their writing when they
know their work will be displayed on a website or
Blogs and Wikis
When students work become a dynamic site for
conversation, students become more engaged
Concept Mapping
Helps students create visual outlines to plan what they
want to write about

Key Strategies
Digital Text
Interactive storybooks or eBooks scaffold students initial
reading skills and draw them into reading activities.
Word Processors and Handheld devices
Helps students with pronunciation and students who are
having trouble reading
Modeling literacy analysis with whiteboards
Work become more engaging when students interact
with the text in a visual hands on environment

This is an interactive approach to learning the core subjects. It allows
the students to experience what may not be normally done in the
classroom. The students have access to many tools that support to
enhance their learning and technological skills.