Professional Documents
Culture Documents
Chapter 15 Objec2ves
E-Marke2ng/7E
Chapter
15
15-2
15-3
15-4
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Stakeholders
The
four
stakeholders
most
aected
by
internet
technologies
include:
Employees
who
need
training
and
access
to
data
and
systems
used
for
rela2onship
management.
Business
customers
in
the
supply
chain.
Lateral
partners,
such
as
other
businesses,
not-for-prot
organiza2ons,
or
governments.
Consumers
who
are
end
users
of
products
and
services.
15-5
15-6
15-8
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Customer
reten2on
52%
marketers
cite
reten2on
as
top
p
riority2
15-9
15-10
CRM 1.0
Company
employee
MEDIA
Phone
E-mail
In-person
SMS
Website
Paper
mail
Customer
TradiConal
media
Company
employees
MEDIA
Blogs
Social
networks
Microblogs
Photo
sharing
Forums
Wikis
Reviews/RaCngs
InteracCve
Web
sites
Other
social
media
Live
chat
All
CRM
1.0
media
15-11
15-12
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1. CRM Vision
2. CRM Strategy
15-14
15-16
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3.
Customer
Experience
Management
Consumers
are
constantly
bombarded
by
marke2ng
communica2ons
and
unlimited
product
choices.
According
to
Sheth
(1995),
the
basic
tenet
of
CRM
is
choice
reduc2on.
Many
consumers
are
loyalty
prone,
and
will
s2ck
with
the
right
product
as
long
as
its
promises
are
fullled.
Synchronous
and
asynchronous
technologies
can
provide
automated
and
human
communica2ons
that
solve
customer
problems.
15-17
4.
Customer
Collabora2on
Management/Marke2ng
(CCM)
15-18
5. Organiza2onal Collabora2on
15-20
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CRM-SCM Integra2on
6.
CRM
Processes
Firms
use
specic
processes
to
move
customers
through
the
customer
care
life
cycle.
15-21
15-22
15-23
15-24
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Marke2ng Automa2on
7. CRM Informa2on
15-25
8. CRM Technology
15-26
15-28
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9. CRM Metrics
15-29
15-30
15-31
15-32
7/2/15
THE END
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