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DEFENSIVE PHILOSOPHY

6 KEYS TO YOUR SUCCESS

1. GET OFF ON THE BALL (FEET IN NEUTRAL ZONE).

2. COv~RAGE~SECONDSOFGREAT . CONCENtRATION).

3. R.UN TO THE a,ALL (10 SECONDS BLOW OUT).

4. TACKLE (FINISH THE PLAY).

5. TURNOVERS (+ AT END OF GA11E).

6. COMMUNICATE.

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I I I
I I I I I I I~ I
I I I II I I I ,I
I I I I I I I~ I
I I I I I I I I
I \ I I I I . I I
I ! _I L I I I I
r I I r I I I I
I 1 I I I [ I I I I- I TOTAL PLAYS
I I I I I I I I I I
I I I I I I I J I tv [TACKLES
1 I I 1 I I I I I I
I I I I I I I I ! I--' !ASSISTS
I I ! I- I I I I I I
I I I I I I I' I I w I TAClCLSS FOR LOSS
I I I- I I· I I I I I
I I ! I I I I I I I w IQ8 IlARRASS-
! I I I I ! I I I I I
I I I I I I I I I I . UI I SACK.
[ I I I I I I I I I i
it -. 0
I I I I I I I I I I I [W IBIG HIT ;t::;
I ! I I I I I ! ! I I I '""
I:'l
I I I I I I I [ I I I w I EXCEPTIONAL ~
I [ I I I - I 'I" ) I I I I Ip~X ~
I I I I I I I I I I I UI I CAUS ED
! I I ! I I I I- I I I FUMBLE
I I I I- I I I I I I U1 RECOVERED H
I <: _,
I I I I ' I I I I I FOMBWi H:
I I I I I I I I I A PASS BROKEN UP ~-
I I I I ! I I I I I DEFLE~~QN ~
I I I I I I I I I I UI CAUSED
I I I I I I I I I I INTERCEPTION ~
1 I I I I I I I I I._J INTERCEPTION
I I I ! I I I ! I I
I I I I I I I I I I CD I SCORE ON DEFENSE
I I I I I I I I I ! I
I I I [ I I I I I I tV IX-MILE
I I I I I I - [ I I I
I I I I I I I I I.!..!LOAF
I I I I I I . I I
I I I I I I I I ~ !MENTAL
I I I I I I I ISBBQR
I I I I I I I ~ I PENALTY
I I I I I I I I
I I I I I I I ~ I CRITICAL
I I I I I I ! I ERROR
I I I I I I I ~ IMISSED
, I I I I I I I' ITA!;KLE
I I I ! I I ! ' IMISSED
I I I I I I I W I INTER!:;EPTION
I I I I I I I I TOTAL- POIms THEHOKIE TACKLE·

A. GET UNDER HIM.

B. SQUARE'UP - EYES ON BALL.

c. 'VP~HIMUP.

(

D. UP AND THROUGH.

F. KNOCK TIlE BALL OUT.

t ..

TERMINOLOGY

A. TEAM:

1. Strong Side - Side of che s t r enq t h of the formation. (2 Recei'/er side. )

2. Weak Side - Side away from strength of the formation.

3. Plays ide - The side to which an offensive play is directed.

~. Backside - The side away from which an offensive play is directed.

5. Split Plow - Both backs divide.

6. Flow - Both backs to passing strength.

7. Flood - Both backs away from passing strength.

8'. Run To - Running play direcced to your side.

9. Run Away - Running play directed away from your side.

10. Flanker - An offensive back who is removed by more than four yards from the formation and is not on the L.O.S.

11. Wing - An offensive back who is aligned off the L.O.S. within four yards of the TE.

12. ~ - An offensive. back who aligns within four yards of the ~T.

13. Wide Slot - An offensiv~ back who al~gns more than four yards outside the ~T.

14. Twins - An offensive back who aligns more than four yards outside the OT and outside the split end (X).

15. I - Split End X - Tight £nd

; - Flanker or Slot Back

16. A Area - Area over offensive center. (From inside foot of one offensive guard to the inside foot of the other offensive guard. )

17. B Area - Area over the offensive guard. (From inside foot of offensive :ackle to inside foot of guard.)

18. C Area - Area over the offensive tackle. (From outside foot of offensive ~ackle to inside fooe of tight: end.)

19. 0 Area - Area over the offensive tight end or slot back. inside foo~ of tight end to inside foot of a wing.)

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:20. crapbaek Pan - Pan ehrown wit-hin t;hc;'JUaf~ bQx. ger after fie snap, retreats to throw the football.

21. Roll TO - Pass action; where the OS rolls (reverse pivot) to your side and threatens the corner.

22. Roll Away - Pass action where the 08 rolls a .... ay Erom your side and threatens the corner.

23. Sprint To - Pass action where the QB sprints (comes straight out) to your gid!! and thrl!Ateng the corner.

24. Sprint Away - Pass action where the OB sprints away from your lide and threaten. tho corner.

25. 1/2 Sprint - Pass action where the OB either rolls or sprints and sets up inside tackle box.

26. Play Pass - A pass at tempted with. play. fake off the L. O. S .

. ,' ~

27. Run Pass - A pass attempted with run take on the L.O.S.

29. Throwback - Split backfield action with OB sprinting in one direct;ion.

29. Force - Responsibility of turning the end run inside while keeping the cut back hole at a minimum. Responsible for pitch va an option.

30. Pill - Responsibility for meeting the end run inside out and making the tackle or torcing it wide. Responsible for OB to pitch va an option.

31. Read - Secondary and OLB force based on release of TE.

32. Contain - Responsibility for keeping the OS 1:0 the inside vs a pass.

33. Pursuit - Taking the proper angle to intercept the ball carrier.

34. Hokie - Call made to indicate we have made an interception.

All defenders now become offensive blockers. We must first block the intended receiver. Cannot block below the waist. DL lind QB.

._'"

3 S . amah. - Call to, pla.y base front.

36. ~ - A man or a movement' by che offense which indicated t~e play, and your immediate reaction to it.

37. Shed - To get rid df blocker.

38. Bootleg - Both backs flow away from ball and guard pull.

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40.

counter Pass tackle pull.

Split flow with ball in direccion oppo9i~~

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41. Dash - QB back then rolls out.

42. Naked - QB bootleg with no escort (guard pull) .

43. Screen - A play initiated by pass action where the pa$ser gives ground and passes to a short receiver behind a wall of blockers.

44. Draw - A play initiated by pass action, but the ball is given to aback.

4S . Peter - Call on punting situation where ball has been allowed to bOWlCI!. Alerts defenders to get away from the bouncing erratic ball so it doe,S not hit us and is recovered by che offense. Means, don't touch itl! Get away from it!.

46. crasb - A stunt involving a defensive back aggressively rushing outside "C" area on the snap of the ball.

47. Blitz - A stunt involving a defensive baCK aggressively rushing inside ~C" area on the snap of the ball.

48. ~ - Huddle call telling team to stay in defense called regardless of offensive formation or situation.

49. Option Principle - Reaction of Defensive Lineman and Linebacker - to the offensive blocking scheme, which determines Band C Gap

respon5ibilities.

50; b.O" S. - Line of Scrimmage.

51. p.o,A. - Point of Attack.

52. C.P, - Coaching Point.

53. CiW.H. - Check with me.

54. Benc:l - Redirecting your body to the P.D.A.

S5. ~ - R.i.!! Way

56. Eagle - Declare shade to 2-man surface.

57. A.F.c. - Automatic front and coverage.

5B. Alert. Huddl~ call to Rover. Rover Va. '2 wide Check Backer Go.

59. HUSk¢y - UP-G/C-2

60. Hawk - Bump La's away from passing strength.

61. May Day . cali to check out of Dog or Blitz and play coverage.

n;RMn~9~qqy - Conklnued

§ hine aa~ ~~~k;'~i 1.

2.

Luo}cy ~ A Gall toG d@b@!rmin~ :iit.W1t gr doC;; to our left"

Ringo - A call to determine stunt or dog to olir right.

Trail - On flow away, check for cutback, count e r , reverse or
broken play on offensive side of L.O.S .' 3.

4., Peather - Teclmique used in playing che option when you have Q8 to pitch regponsibili~y.

5. Bite - A technique where you tackle OB on dive or speed opc i on , Stays in "en area, does not feather.

6. Wide - Call from Rover/Whip to End/Stud to play 9 technique,

i. Off - Call made from OLB to TIE on his side. Indicates OLB is dropping on pass.

8. ~ - A technique used by OLB whereby he has fill and counterpoint va run away.

9. ~ - Coverage of near back by contain rusher man to man.

(

10. sackside Leverage Players away from flow never allowing the ball to cross their face.

11. Cop - Drop of 0 to 3 technique lineman 5-8 yds deep. Check TE, Near back, mirror OB.

12. Dog It - Call from La to end to spy on near back.

l3, Onder - La calls 5-Tech to pinch B-G~p Va. Big Split.

14. ~ - La call 3-Tech to spark A-Gap Va. Big Split.

15. Green - Call made by La to 9 Tech to ta.ke TE when TE pass protects.

C. Linebackers ~ Secondary:

1. Tight Pormation - Opponents formation which has no man split by more than four yards from the rest of the formation.

2. Single wicH:h - One !ide of the opponents formation is tight and one side is split by more than four yards.

3. Dobbie Width - Both sides of the opponents formation are sp:~: by more than four yards.

4. ClOUd - cail given to corner to force perimeter run a.nd co;) e c v e r flat. on pass.

(

5" §h - Call given to Rover to force perimeter run and to C:l·.''!!" curl - fl.e on a pass.

TERMINObQG~ ~ Ggn'~nygd Linebackers-, and Secondary

6. ~ - Call given,to Whip to force perimet~r ~un and to cover curl-ilat on a pass.

7, Read - Secondary or LB force depending on release of TE.

e. Shoot - Inside lineback'er has p i.t ch on option wiman co· ... erage.

9. Rip/Liz - Call by FS to indicate passing strength. (Right:~efc)

10. secondary Forc~ - Responsibility for support once all threat of pass is eliminated. Farce if primary force breaks down. Keep outside leverage on the ball.

ll. Flow - Man-to-man coverage on the ij3 receiver.

12. Flood - Man- to-man coverage on t.he #2 recei ve.r .

13 . Hammer- A technique of hitting a receiver to delay or drive him off his course.

14. ~ - A call to indicate two or more pass defenders playing two or more receivers. Their men will be determined by the routes. Also. a call used versus a tight formation.

lS. Catch - A t!!chnique of M/M
for the receiver to come to
him in tight M/M coverage,
receiver off his route.
16. Slow Man - A defensive back. coverage in which the defender ~aits him then • hamrnez-s s him and runs ' ... i t.h Try to force a collision. force

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or linebacker in M/M coverage playing with a minimum cushion. Normally used with a Dog or in goal line coverage.

17. Mirror - Maintenance by a linebacker of the same relative position to the L.O.S. as the QB: i.e., as deep as he is deep and as wide as he is wide.

lB. QUick ~eceiY¢r - Any receiver who is aligned within one yard of thi!! 1...0.S.

19. ~ - A call td ih(Hcate to a deti!mder that a wide rece!.'.rer 19 blocking, back towara!t the ball. Corner will usually be t!-:e Hrst to r!cogni2:e this and should. shout; ~crack~. "Cuck"-

20. wall Tegh - Denying an inside route to a re~eiver. main~a~rinside-out leverage.

2l. Walk - An alignment by outside linebacker which puts him ~=ur y~rds off LOS and splitting the dif~erence between the ~~ie receiver and End man on LOS.

22. Cheat Rule - Player in coverage cheating in direction of :: :;:; ..... keeping opposing players inside and underneath.

~1!

TERMIN LOG - conti Ues. LtReBaER@r! dfi~ §@8ondiFY

2). und@r· Call made v§ a PaS! ~g :ndiGabe a reG~~v~~ ~~~~~9 an underneath route, i.e., delay.

24. Shadow - A term that designates no contact in a pass o:~ense - pass defense drill. Defenders ~ill odt collision re6e!~ers when going for the ball.

25. CUshion - Distance the defender keeps off :he receiver :n coverage.

26. Star - Coverage adjustment designed co give additional =overage to a receiver, receivers, or formation.

27. H/M - Man-to-Man.

28. !L§ - Weak Side.

29. Rotate - Convert two deep to thre~ deep.

3 O. ~ - A call used by the secondary to indicate any ::10 back set'.

31. Curl/Flood - A technique used by aLB inside the 10 yard line in Cover 8. OLB covers back in flat or helps on quick slane by wide receiver.

i

32. Silver/Gold - a call to check to dog.

33. Backer Go - call giv@n to backer from rover or whip to replace as crasher.

34. Money - Call given to Mike from Rover to replace in coverage or Dog.

35. crash - Primary contain.

36. D-Crasb -Attack the ball.

3i.C1av - a technique of hitting a receiver to delay or dr~ve him otf his course.

38. R.oger/Louia - A call to indicate secondary rotation. (Right/Left)

39. COntractigg - A Tight Formation; Bunch

40. ~ - A call given to stay with coverage called.

TERMINOLOGY - continued

D. Personnel

1 . FRONT DBFENDERS:

END:

TACKLE:

NOS E GUARD:

STUD:

2 . PBRIMETBR DEFENDERS;

WHIP:

MIKE:

BACKER:

ROVER:

FREE:

FIELD CORNER:

BOt1NDARY CORNER:

3. OFFENSIvE PRRSONNBLi

X:

Z:

Y:

VIPER:

RHINO:

ELEPHANT:

A-BACK:

B-BACK:

V-BACK:

END MAN ON L.O.S. DOWN LINEMAN

DOWN LINEMAN

END MAN ON L.O.S.

OUTSIDE LINEBACKER

INSIDE LINEBACKER
INSIDE LINEBACKER
SAFETY TO .FIELD on PASSING STRENGTtI
SAFETY TO PASSING STRENGTH
CORNER TO FIELD OR PASSING STRENGTH
CORNER TO BOUNDARY OR AWAY FROM
PASSING STRENGTH SPLIT END FLANKER TIGH'l' END

3RD WIDE RECE!VER 2ND T!GH'I' ~

3RD TIGHT END TAILBACK. HALFBACK FULLBACK

SLOT BACK IN ACE

2 BAa; QFfPSES

4.. oFt'ENsm PBltSOHNBL USED III MULTIPLE FORMATIONS

;1 BAClt OPf&NSM

3 BAClt OFFENSES

2 BACKS, 1 TE. 2 n's .. .. . ... . . .21
2 BACKS, 3 WR ••••• . . ........... . •• ' •.• 20
2 BACKS, 2 TE, 1 WR. ...... •. 22
2 BACKS. 3 TE. . . . . . . .. . . . . .23 1 ~~K, ... a , TE. J WR ...•......•••. ll

1 BACK, 4 WR •••..•..•...•...•... 10

1 BACK. 2 TE, 2 WR 12

3 BACKS. 1. TE. 1. WR...... . . . . . .. ) 1 3 BACKS, 2 WR................... 3 0

3 BACKS, 2 TE 3.2

L.O.S. ~ ~

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A. Formation of Huddle:

1. Signal Callers ~ (Backer ~ Mike)

a. In front of huddle.

b. Two yards behind the ball.

2. FrOnt Row ~ (5 ~ T ~ N ~ E)

a. Feet Shoulder width apart k parallel.

h. Standing relaxed looking at signal callers.

3. Back Row - (C . R - F/s ~ w - C)

a. Feet shoulder width apart and parallel.

h. Standing relaxed looking at signal callers.

g,. Procedure:

1. Nose holds hands up,and defense will line up on him. He must stand t.wo yards behind the ball.

2. While Hike is getting the signal from Bench, Backer will alert teammates ,U to substitutions, and tendencies.

3. WhiQ will declare middle or bash. Rove'f will call down and Distance.

4. Mike will call defenses (only once), i.e .. nG Cover-O"

s. Hike will give '& "Ready-Break." Everyone will say "Break,· clap

hancia, and HUSTLE to position.

s , 'Whip make left or right alignment call.

7. Hike will set;. defense with. Right or Left call to run strength. a . free Safety will declare passing strength with Rip or Liz call.

C. Important:

1.
:;: .
3.
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\_ 4. Get:. in and out ot: the huddle as fast. as possible. This is necessary to get defensive call from bench. Get out quickly to get nec::essary adjustments and additional ca.lls.

There ~ill be no talking in the hudd1e by anyone, except our Call Backer. unless a time out has been cal'll!d.

If you do not hear the call, say "CHECK". The call will be repl!ated.

When offensive center puts his hands on the ball. be in your defensive stance.

Alley

Alley

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5 4, 3 2

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W'IDE - 5

21 autoS ide Tackle, Helmet to V-of neck.

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21 outside Tight End Helmet to V-o£aeck.

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12) TAJ !LOG[~ tackle fi gua.rd behind.

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4 P9!ltloos In relationship t9 thl block,,. and fb. ball

1.

E:tJ.D.: • Stay square. don't pick a side

• Make thl baJl change dir&Ctlon

• aJlow pursuit to gain ground

If you pick a sid •• the bad cam., wdl go 0PP0s3tl:

, . def'nd,r gats walled ott · cr',l •• 1 '.Im

• def.nders wdl have to chang' thair ang!s in pursuit or over run the ball .


"...". 2. alclo;; • giv. ground to gil shoulder squat;: den:
v underneath btocQr
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~ • hctd ttl. gain to a minimum (
3. ~lJlag (this nHds tn. most fepetiticr;
· redUct thl angle bitwe.n you and the 0,
S ... ._. • technique utilized MifvaI)' dep.nding cc
dafltt1sN. position (UNE. LB .. D.S.)
0-.. • dO not want to create vertical or hon%cnlC
• separation from pursuit wnicn c:eates a
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• if yoil penltratl to tn. ball. 'I1Jn 10 tr.e fiC
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losing ground it you havl to. SI"" tn. IIW. tblngl (lIYlng.):

S"hcuk:1.rs square Send in knt •• Pad under pad

Froper arm and leg Ira. Good bas.

playing the Baf!;

Utilize a senes at drills to improve ctlncantraocn. awareness and prop.r jud;.mlm.

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THE FOLLOWING RJNDAl\;~>;-r.\LS ARE EMPHASIZED DA rt'/ '~; A '";·cACHJNG PROGRESSION.

SIAN CE j Every drill begins with the proper stance stressing that the knees be bent (wrists below the knee caps) creating a low center of gravitiry for efficient movement The weight evenly distributed on the balls of the feet for balance and the shoulders over the toes.

Ist 2 STEPS;

Using a 6" directional step puts the player in the proper direction towards his area of responsibility with good body control and balance.

PROPER PURSUIT;

Use a series of pursuit ~ agility ~ footwork drills to improve the quickness and body control to change direction at the various angles towards the LO.S. or away from the L.O.S. when pursuing the ball

(

4 areas are stressed. taught and tied together

L StQPpin~; do it the quickest way by shortening the stride, decrease arm movement, drop the center of gravity.

2. Break down; bend the knees, shoulders square, pads over the toes with a good base. 'This creates the leverage necessary to make a tackle. unload on a blocker, or change direction.

3. Change oJ directiom break down and control the center gravity

by dropping the hips. .

4. Proper pursuit anlles and awareness of help: cremes proper leveraee on the ball carrier.

TACKLING;

Two basic factors of tackling are desire and timjoa. Desire can be motivated. but timing must be taught by placing emphasis OD the proper aDi~les tcuuing them down) leveraae and extension. When motivating the players 10 become better tacklers we challenge their timing (performance) not their courage ! (he performance ).

DEFEATING BLOCKS;

The fundamentals we stress to defeat a block are: takina the proper anele to the P.O.A .• having leveraee on the -blo~f..:er. the ex tension into the blocker (timing) and the neutrallzution and separatloD from the blocker.

(

OtHiDstna Blocks (COn'1)

WI also c:nsldar the relationShip at de tender to Olod<lr and :3.; carner an 9ssentlai hJnaamemai to taacn.. It is cntlC3J for the calancar. :0 nave lnl undlmanoinq ana awareness to maxa ::-: i proper Judgement that Wtll effect the SUCC8" of the other. datanoll1 pu~uing lQ the bad.

4 pgstttgns In relatlqnshlp to thl blocK" and lh. bIll;

1.

Eno.: . Stay square. don't picX a side

• Make the baU d'lang' diractlon

• aJlow pursuit to gain ground

If you pidt a sid., the bad camer w;U go opposit.:

· deflnd.r gats wailed off

· cr'ltll I "'m

· deflnders Mil havl to changl their ang!e ~

in pursuit or ov.r run the ball.


~MJ.. 2. alblDg, • give ground to glt shoulder square; don:
V undemeatn btoc:Qr
~ · cross tacn
&- • hold tn. gain to a minimum (
3. !bl6i (this needs thl most repetitions)
• reduel the angle batwe.n you and the ba
8,«1..-... • techniqul utilized will vary dao.nding uee
defensive position (UNE. L8 .• D.S.)
~-..- • do not want to mati v.mC3t or nenzcma:
• separation from pursuit wnicn c:e ate! a
seam.
4. IDalgl: · stay squar •. don't picX a SIde
~4U,~ • aJJoW pursuit to gain grot..nd
• if you ptnltratl to ttl. oall. "run to troe gee
ill' Un.·
• ball c:tcs* •• your fact. eroS! face tn. blcc
losing grcund If you hav. to. str.ss tn. Uw. thing. {l.y."q.l:

Should,rs Squarl eenet in knl ••

P ad under pad

Prop.r ann and leg tra. Good bas.

p'lytng tn. Baft;

Utilize a senes of drills to improve concentraoon. awareness and prop.r juQc;.m.nt.

PURPoSE

We have an organized run support pattern to enable us to defend runn:"::g plays and run passes. To play great run defense the secondary must provide aggressive hard hitting support V9 off tackle and end LUnS ar:d contain inside 'runs to hold them to minimum gains.

The goal of a gr~at secondary is to. prevent long TO runs or passes. A good defensive secondary should never allow a long TO run, since the only ingredients needed to stop a long run are: proper rotation, "good tackling" and "hustle".

FORCE CAT ,I"!?

Free Safety will make s'trength and force calls. Corner will be responsible for making remainder of force calls to the Whip Linebacker. All Defensive Backs will communicate force calls.

1. Sky

Rover' Force

2. Cloud - Corner Force.

3. ~ - Outside Linebacker Force.

(

4. Read - Defensive Back - Outside Linebacker Force determined by the release af the T.E.

1. Primary Force - Applies to the defensive back who is respoosible for forcing the pla.y at the flank. A.fter getting your read, attack t.he lead bl~cker coniltrieting the running lane. You must be lowl!:!r tban the blocker. Play with a good base and shoulders square. Drive your inside shoulder and forearm through the. lead blocker. Do not permit the lead blocker to turn his shoulders upfield. If you force the ball inside of you or you force it to bounce deep, then you have done yotir job. on option take: the pitch man.

2. Seoondary force - Applies to the defensive back who will play his area of pas. responsibility until the threat of pass is gone. If the ball gets outside of our primary force man, you must now

contain. Back peddle to your area of responsibility until the threat of pass i8 gorie. The threat of pass is gone when the ball carrier crosses the line at serimmage or the receiver that can threaten your zone blocks. Once the threat of the pass is gone, attack the ball outside in. You must always keep the ba.l1 inside of you.

(

3. CUtback - Applies to the pursuit angle, the Rover will take on Flow Away. On the snap as you read Flow Away, begin to walk out checki"9 for reversi! or counter coming back to you. Once you check for reverse, take an inside out pursuit angle to the ball to eliminate the cutback.

iky/ti..sy V,. Sweep .~_~

~

~

o o ~ () 0 ~\ ·0

w.s T N E' \

M 13 R

coun~ Forc@

T Poi.t vi

~ rill

(Cutback)

o

lztSu.r aaee

c

\r

Sec.Force

Sky/Easy Vs. Opt4on

v-- __

"'")J

o

oc>e()lo~l

S T N E

M 13 fc

VI

Co'aut~r C Point

-,

lIl.5ur &D.C.

J

rill

Set: .1

4)-- ->.

~'.

Sky/F...Uy VII. Craek ~.,_' -->.

. . ....,

~

oc.eaot()

r- -

. ~ T N E

W M 13

C ~e.

'<, Point

lDiiurance

(

o

b

)

R)"

"'orclI

BecOlie!l C

Sec.Forcl!

lill (cutbac:kl

Read. v.. n: Block

o

(104)9., S T ·N

R 13 M

x.,

CottDter

C Point

~

Insurance

W

rill

(,.. ..... t.., __ 1.,

Sec:.Foree Bee,...

.

C

Force

Irurorancl!

o

o

oc>eCto~

S T N ~.l.

~v! '0/1

R

13

\

C Count.er

<:

Insur ance

Fo["ce

c_

~

Sec.

)

1. WIP: Oi!c laX\!! .rour:Sll!l!,lf wi tb. .a "Yhip Rt': 01:" %i. il' i.t. Of ca" .. L •

.M3. - To b<umd.:.try , .

MIDDLI - Away fro- pa33ing st:ength

Z. ~: Declare (and align) pas~ing strength of the formation

rith a it1llp or Liz" call. Give ~pport call to Ro~r or 'iibip.

J. ~: Off set tackle &nd nose on off. guards to rnn strength with & "Rigbt-R.ight~ or "Left-Left" call. Align away pa.:uing st.rength.

4. ROm: RASll - Align bi, field

MIDDLE - Align to pa:ssing ,trengtb

5. BAC!Ei: Align to pa:sing strength. Adjust. to displaced back in ace for.aation. (13 strons. 12 weak)

6. COIUttRS: Alip' left and. right. CArner &Way fro. Iip/Li.z givlll!! support call to ionI

, or lbip.

7. TACXLE/NOSE: Off set on off. guard to call side.

8. 5IVD/nm: Align ill. ride 5 to 2 un SIlrface. Align. in 7-Teeh to 3 -.an 3uriaCI!!.

} .

o

CAiIS

"Liz - Liz" '"lh.i p H. t .. "Left - Left"

Rover ali gns topusiDa str.

o

'Kiddl. C.allO

20

o

_() 0 f) e f) 0

- S T N E

M

o

A

G

30 "sky/cloud"-

c

r:

--

- ~"", F

"tip-Rip" WVhip Lt." "Left - Left" "ltUIIp"

&.0 vet' a li gus to big fie.ld.

c

, 0

20 -, ,

aOl()ec:>o

S T - N E

o

o

I<

"Sky/Cloud"

M

,'::0 "Read"

F

-sc

DC

j ~ Gf~:J~

Ucut' (i(I Undl!:1:

-Q

£0

J.' ...

- . (J

_0 ~_

"". e CJ 0' ., '\ ".-0

JO~ S 1N E B R

DC

-

-Sc

Vs. Unb_al411ced

F

./Bwiter • G/C-2

Vide

UDder

:0 -0

20

-

-0

!J1'_'e a ,'0 ~ S T N 13E. tvj

0:

o

R

30

F

- sc

C3C

(
VI. Bunch 0

(Coatractioo)
20 0 00- ~.,
./ I:hi.s key - ,:,-
0 o.()e()OO
G/C-2
SiaJt S - T N ~ R -
'Wide 30 0 lC
~ M
DC S-<'
F
v •.. SiDlle :0
llidth
-0
.> lover libip 20 20
!uiip Li's - 0
-0
\I) c-o .Is C-2 ~ 0 «:>:0 C) 0 -<:)
-
30 S T- N E. _ ..
"Buap" j..Al iYf B '"'
(
8C S-c
F
!tOTE: Rover/Whip are accountable for Trey/Trips/Unbalanced /ell 'h. Dolphin C-2../ Phoenix

(6 Free)

:

-0 ..

- ~,,"It

..

.•

0' "

o 06 0.0 6·\

~ ~', S N: T' ., E_ ...

-"w M '8 eo..~

Q

o

- .

c

c

F

30

30

20

JO

l.

La

20

ALIGN
S Vide - 5
T 2-Tech
a A-Split
N 3-Tech
:1 a-Split
E Wtde-5
tI a-Tech CALLS light

-lla.lt"

Declare Run Str To Rip/Liz Call

o

c

ALIGN

S Vide-S t J-tk.h B C-Split N 1-'tedi ~ A-Split £ vide-S W S""tech

(

\.

TECHNIQUE RonuaI'

No naa I

10 Noraal 31

MaruI Bonaal

o

o

Eagle "S" y" triM Qpeg (Ste.)

TECHNIQUE lIor.al

10 raa 1

31

lor.al

10

loru.l Boraai

o

o

o

o ·00800

S T-x N~" ~ M []

CALLS Lett

Dec 1 a.r I! Run Strll!D&t.h Away TrOll lip Liz Cl

o

c

Allan 57 shad.

T J Shad.

e c- Spl.it

N· 2- Shade

M A" Spli t!Swck

E 7 Shade

" 0- Stack

t.chni~H1 In!lde - Ho~al

91 Nor:::al

Ji Neronal

c.a..b.t! Lltt

Whip "Bump"

Declare run ~trenltb to'Rip/Liz call.

o

o

o

o Q019.QOQ

S T N f E

R 0 ~1 tAJ

":Iat- V •• rtanbc
Al.l.4n Tec:hniau. C.alls
S ~.;';J'; 7-Sha:Ji!! Hemal light
T z- .Shad.. Normal
M c- split li
H' 3 Shad. Normal
8 i- Spllt 10
t 7 Shad. Ncrmal
1I 8:-"rac:.b. IIomal
0 0
0 0
QjOQsgOQ
~ 'S M Tn N E [<.
(
l-I -

fmf-Ea J-&n

§url.eiill §Plf~ ~ ide. Uti Hze Wide-5 tel PTogre.:!:sion.

(Vs. pa3. execute Tow. StUDt)

o c:grooeo~s

PiiEii

~~ 2 :~&a/JI~ ~tlIbGI fineh

lfllddi! .

(V:!. pu~ e.xecut To. Stunt)

STim rnm Em

Spark iii 3 'IIIi.aD. sur f • PiDch - 2 .an !ItIr f •

o o·oQ~eOOO

Stud Ta& . ~

Hecll Spark wide .

IVll Elm

Spark • 3 un ,-w Pinch • 2 IIIlD. :m.l

vil

(

SHADE I.1lJP

Nose or tackle i!bIa'f fran Rt I L t call align en center (3 tech) am exeorte a tag an or Sttrl CNO'f pinch.

EClK) VII. TVtRS 2/3 Shade

spark. .... y fro. call.

Stu:t/W to J shede

C. P. pincl

"'-:-Pro':!

VG

Liliebacbr callS to cOQtrol off. Hit' "UtI. _

"UZtDD." - Z &i.Jl riitficl. SO Sidil (2.-slU.dA) call for eDd. to ~ch ... ti, G-T Split.

{_ "UC" - call i:.o 3-tee.b. to Spuk IrlJiicl • ..,. Ut C-G Split". ·PtteBo - pinch and Tag Techniques

1. "TIM- - DL Twist between Oef~nsive End and DefengivQ Ta.ckle.

Rules :

1. Ran to J ma~ surfac@ (DT ~ penetrator. DE 2 work off"OT's nip upHeld.

2. Vs. Run omaha (play G defense).

I

o ®

2. "TilIl Chanqe"

Buies:

1. Tim run to J man" surface.

2. Tom ran to 2 man surtace.

3. Vs. Run Omah! play normal G defense.

TIM 0 TOM.

a 0 0 <8>0 O~

~ T tI ~

T:im 0 TOM OO®OO

.s -r N ~

TIM 0 Tan ooOtOOOO.

H e

s

:3 •

.~ Rules: i , 2. 3.

Ran to 2 man surface.

J man surface rush normal G defense. Va. Run Omaha play normal Gdafense.

1. •

o ®

"

4.

Cobbl- 'ftW. Rul •• :

1. RUn to 2 mtn surface

2. Vi~ 3 man SUrface will have option to check to "Tim" Stunt. (Not.; the chan9. of st.unt (twist) canmunication will be made

. by iliii die eris i v.. end.) .

3. Va. Run OmahA and p lay normal G def ens •.

;0". 0 1'orOOE>Oo

j,- rJ ~

Tan 0 1"0,......

OOO®OO

S I ,.., E.

t

o 0000

N t..

-41 & Wide. 9 Read OG/Or Blecks OT/OG Fan - Run Twist

o 0·00 N ~

-OT Base 41 come off Inside Wide stay outside.

TONY

-Wide 9 - Fake a Fan Twist- stay Outside

-41 - Obstruct the OT fro~ Fan Blocking

Wide 9

(

TOPS

o OQOdO T N

-3 Tech Rush the A-G3p

- 2 Tech Rush the B-Gap

~ .STUNT

-3 Shad~ - Earhole center & penetrate,

-2 shade - Grab & Go. come off penetrate 5

tail (tIght)

o 00000

x CHANGE

(

-2 Shade - penetrator, earhole center

-3 Shade - Looper. tight scrap~ off 2

o 00000

D G' 1: spilL ~ Z ~ ~dc

!1 B - Split ~ tlide-5

W 8 - Tech R 8 - Tea

o

T

C

"Cloud"

Hgf!IJ~ R9W

No;:"" ""d.

.10"",,"' . .:1. No!:: •• l D-Cruh

o

o

"bYE!]'" Glend"

"R.avf':.r-Co"

o

ALIGN
S Wide: - 5
T Z - siuule
:a Walk
N 3 - Shade
i , !1
A - Split
Z 1 - sb.a.d.
~ BUiiip o

T

.C

"Cloud"

"LU"

~G" 'tBJD])D VS. VIDE SLOt' (To P"UUI Strenlth)

TECHNIQUE Pinch . }l(o~l

D-Cruh Tal ~oraal

!Ioraal IJoniial

0.-:-

I .

I

o 0

,~1:s o,2g O~ []s -, N r;

M ~

"'1.U"

CALLS U!;ht

'"l..ud::y'" ·Cloud'" .~'" /"'Bachr: a

ALIG?J
r .I
S 7-Sha:le
T 3-Shade
8 C-Split
N 2-Shade
M B-Split
E Wide-5
W a-Tech I~~HNIQg~

.. ~JlMlJcii )Spark Away Tag

.. ~ Plug

Hamal Nonnal Nanna! Nanna!

o

o

o

n

o 0.600

. T-.J N t_

M

c

UP-G p:u.x; C-2 VB WIIE stor

ALIGN

s .W1de-S T .2-SlBie 8 c-Split N 3-sha:1e ~ A-Split E 1-Shirle tor b-stack

TECHNtQUE NOiiriiilIC8 Narinal ~Plug Tag

NoDMl NonMl Jljzmal

0 0
0 0
0 08.000
\ S T ~-N E
n M V\j CALLS

LIZ

-Lucky-

-~.

ALIC:-1

5 7 - Sh.!tde T J - 5b4de B C - Split ~ 2 - Shade ~ B - Split E 5lide - 5 II 8 - Tech

o

JECltNIQUE No~l Tag Noraa!

Rands Noraal Pinch D-Crub

o

o

CALIS !Aft

.. ~"

o

ALIGN

S Wid. - , t 2 - shade e C - Split ~ j - Siutd. .~ B - 5.,lil:

E "1 - Sh&d. .~ 8 -Ted R 8 - tea

, ,

, \

...... ..1

o

LIZ

n..u: LIG8llIIG /6-lU:I

(Altay frOli. !'-Usbl streqtb.)

1'tCRHIQrrt Pinell R.I.Dd.iI RoI:1l&l Tag

1fo~1 110 mat lIonial D-Cr..sb.

CALLS

Left. Bight

""Kin.&o" to "Lu

~ tD lip"

o

ALIGN

s 7- shad. t 3- Shade ! c- Split .!( 2- Slade !i B- Spli ~ £ Vide - 5 i1 8- tech

R S- Tech

Free 12 PLSS Stg.

1

o

(

3

o

ECHNI6t1E jfuall Ie. t:Tag/Hands !onul I n.,. Rand,

Iormal I Flood Pinch

I>-Crash IH:;ruh

2

o

"UL"

"Shoot"

cALt~ IAlf

1

o

ALIGN

S 7- Shade ! 3- Shade B C- Split !( %- Shad. !'l B-Split

E Vida - 5 W 8- Teda. R 8- Tee.b.

rree #2 P ... St1.

10ft:

-

TECHNIQUE

Spade· Away / F1.are

~~, rlaw .

lonial

!!Ionlal I Flood Soru.l I flare C-IUU

C ... llitz

1

o

"Udy"

"LIZ'"

f •. Option/Dra .. .{Vide Call

CALLS

Left

Wk Brcnze 6 Fr Brcnze away fr

passing st.ren

S 7 - shade: t J - ShAde B C-split

:i 2 - Shade ~ B-split

E Wide - 5 W' 8 - Tech R 8 - Tech

Free 12 Side of Dog

1

o

flt:ieft J 'fOii 'rag{Hands /eq> Scrape: Rnsb. IIot"'i'iWI.l

Ncnul I Flo .. L10raal

Cra.sb I Flair (;rub I rLtir

3,

o

. ,

(j ~~

~o.eJPQ \ (_~'

T~-·· ' , E \ :

o NM\ ,~' v\J

.. z.u.y"

"'lover-Go"

'"ilbip I>' .!

. under call ~

o

12 in Slot VlU.p U. 11 KIll

ALIGN

S 7 - Shade T 3 - Shade B c-Split

~ 2 - Shade M B-Split

E Wid. - 5

Y 8 - T.eb. R 8 - Tech

rrl!1lll #2. Siela of Dol

1

o

llIIIP - DOG' (sur CALL 1'5. 5TUlIG"IB ClWiGE)

TECHNIQUE 1Ior.a.l Tag

!O~l I Flow 1J&nd.a

Sc rape 'Ru!J b.

PincI&

Crull I flair

1Io~1 I '2

CALLS Left

"ltia go "'

"1ihi p G<J "

3

o

2

o

1

A-1~gli

S 'QalD1@, T 3·IDlim B C-Split

'N 2-Shade M B-Split

e: Wide'" 5

W 8-Tech

R B-Tech

Tr~WlgoE FmGh

T~/~

~ Nonnal /Hands Scrape

Pinch

Crash

Crash

EAL:.s

o

o

o

RID OCG C-6
ALIGN tECHNIQUE CALLS
S 7-Shcde NormalISpy/~ Left
1" 3-Shaie Tag Liz
a C-Split JlJg -B- ~
~ 2-Shade NoDMl rurE:
:i 8-Sput Ibg -8- Gap
E Wide-5 No:me:l/Spy 1GB can also run
'il 8-Tedl Crash Black D::g C - 6
R a-Tech Crash 0 0
0 0
0 o~eoo (_ (
l So T··- N '
~v'1 ,- .~ I

-, () G ,~<

s 0 r

-J man twist

- Tw is t to 2 m. S •

_JR 2 nr. s , same as nose -0· penetrate to 3 m.s.

• 3 m s. 10 m.:,.!...I...J1 sIWII-IoBl--..:..tG~a ott....(l-::t

0\ V'

s 0

·2 map twist -Twist to 2 m.s.

-3- penetrator

-0· Looper 2 m.s.

(tight) ,

rex

Big Tex

()O

SO T

-'2 man twist

-Twist to 3 m.s.

-). 3 m.s. penetrator

-0· Looper 3 m.s. (tight)

00

E ~

. ()O SOT

'0

E \{\

. ,

-) man i -w i s t

-Twis-t.~ _0 3 m. s •

-)·3 m.s. same as Tex

-0· ~enetrate to 2 m.s.

-3- 2"'m.s. loop to 3 m.s. B-Gap(

':,

" ~ .~ .

. . '

Tim

Nas'ty

s

. ()O~

tv 0 T N

-2 man twist

-twist to 2 m.s. '

- 3 ii Blow B-Gap w.orking up~.i-eld shoulder

-5- screpe tight off ;hip to A-Gap

.Can Combo Tim with a Tex (Tex - Tim)

-2 man surface

-20 or 11 personnel

Twist

StMl

STaab - 20 Perl3cnne.l. i 2 M3 S t:P:ng

o 000000 SOT N E ~

o

.. 0,0'0 O\O'QI SOT ~\f

-Nose or TEX

to passing strength

-1 Jobl Twist

-Twist to '2 ~

-3- Spark

ALIGN

S 1 - SlWIe T 3 - Shade B B - Cheat N 2 - Shade M B - Cheat £ llide - S W ",alk.

Frea ,j , .. .tDI 5tr. (Kay COllbo)

6

T!!Jmf§U~

spark AWlJ:j lOB cytiro

Norw.al

Dog "An Gap

Sp,ark , Out.sid. Oog "A" Gap ROnlA! I ()3 Cptioo Norul I rloOO

J

o

GALLa Left

l

o

------------------------------------------------------------------------------.~ -

I.

ALIGN

S 7 - Sh4d. L 3 - Shad. B C - Split .:f 2 - siWI. M a - Split E: U'ici. - 5 W' Van

trh 13 Pu*iq Sa ~ (jUt cQIlbo)

..

1

o

. Gold/C-6

,TECHNIQUE

Sparlc. Away /00 ~tiro

Tag .

Dol "B- G.ap liar-I Dol"!," ea,

lIol'lllill IIJ3 0pt.ia1 JIIoraal I flood

» 1

3

o

2

o

,

IAI Y ~

CALLS Left

UP - G SlWf'

-----

',IGN

"\ /-Shaie

,I

_I 3-Shade

u C-SpUt N O-sha::le M S-Split E Wide 5 W 8-Tech

TECHNIOUE Nonnal Nannal

91

Nrumal

31

Nonna1

'.:: ALI,. 5 Liz Left

o

o

o

o 000800

S· T N i"E.-

o M'

o

UP - G Sbaie Loop

ALIGN 57-Shade T 3-Shad.e B C-spUt NO-Shade !1 s-split E Wide-5 w a-Tech

TECHNIQUE Ncmual. Namal

91

Tag Scrape Pindl

CALLS Liz Left

o

o

o

o

(

ALIGN

i mm@ T J~mmg ~-~ii~

',N O-Shade

i. S--Split

Wide 5 w a-Tech

Free ;3 Passing Stra'lgth (May COrtx:l)

o

l;EI:iHHLQYIi CALLS

~ Awirj/OO l'~

- -

IlJ!J FBf ~

A H:flek I i.cq;J A-Gcip Plug Normal/QB

o \ ,(,V\J

M

o

ALI,GN

i t B N Ii E \of

TtCHNIQUE

CALLS

o

o

o 00800

~' ~8C.,tbi-

-~~~~~~~'. !

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+ -

-F

F \----~----~~--~---

t-Mod.OG ~lJijp

tasa VtuckY

)

"Buap"

Y-Trade

Liz VIliJ'

Left v'Jight

lliD.to ""Lucky

(

•. Vin.J. lip

Lucky

sart: Ving Dotida. ,ee i-tiao t.iou

TbmuSllilr

Z clcriui

vs. ~-B.ack Rip

LUCky

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·0 -
DO ::
Oil
20 - -
-.. ,
I.._) -0 .., -
Ci 0 ~e4)~ - 0
-
C V'-I S[3 T - N ~ n - /~
30 "" __ - tv1 . -
~;A X: )( -
-C
;£. wF -
Y.2.. \. -
- 1)... -
.. 0 -
- - '-IWU~ IJ Vl!p

,Lucky VilD&O I ''Cloud-

.8.acker-Co .. "ott cs n Pi "Btm:p"

Y-Trade Liz; vii

Lett '::?plight Lucl:y .:/ RiJigo "Cloud"

"Off c..a"il-

o c

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\

1- /;t.

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/'1.

30

C

- -
- ..
- F -
.. ~,_ -
- - HO"n: ViDa ;)ti on .; ee

Z-.otiou

20

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- () -

.. -

- () -

- -

- 0 "'c-

: O· c» O~"Q ~ :

~:S TM 'N ~ 0:C

- -
.. ..
.. F" 1", -
- ~ -
.. -
.. 0 .
- 0 ..
.. ·0 ..
.. - Vi. 3- :Back C-O, C-l ../ T1nDui.er 2-cloud

o

c -

r

r ~ y.!

.-_ . ., ,_ ,.,-,~ ,

COACllJ.llG lOIBl'S:

L lover/Whip Go Ts. 3-m.tin surface ("Tight End). a&cket Go VI. 2-.aa surface (Vide Slot). 2. V~. 10/30 P@r~oanel only. (Ra~h Ca.li)

3. o..ah..a s«, Trips v'Sink

All.' ,'IHIl§

Is. Trips/Trey .. ·f

1. &.over call:l "!.acker-Gail

2. BAcker Replace!!

J. Rover ;2 rIJ/rD.

4. Free 13 b'J/a

t o

20

20 .: \

1-3

_[ P "9

/d~:e~~"

Vi ~os' t ; ~ N E. ceJ:

, ,_,.r_A" ... ;Ii

1 IVt _ ~

C F

, -

1 o

c

Ilbip l.edtl~d a, 12 Wide

1. Vhio calla "ia.c t.er -Go"

2 .. Mike replaces

l. lilbip 12 ./m

1

o

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2iJ

.. 1

-9

~ I

.

t

F

1. K.over calls "Bacur-Go"

20

n

2

o

20

1

o

l o

30

30

F "Safety"

i

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30

CALl.S

Left

ritip - Rip"

"llhip LI"

.:

2.0 ~ 20
1 I ) - 2
0 In ~/14.f~~~ (~) .. 0 1
I
I ( 0
i ! 3G
i
I Iv1- C3 I n !
I I !
C F c CALLS ~
ZO 2 2 20 L
tight 0 • - 0 0
blq~~~\?
"tip - Rip~ 1 ..
0 I {
, ; I
, I
"1lhip Lt" \ h' I
S ~ N T O~ I
, 30 ~ C 30
, ,
I ;
C I
F cAiJ:.S ~
Right 2°2 2 2 Cl 1
f 0 0
1 0 , 6!oJ~Zo~,o
"lip - Rip" 0 \
:;0 , S-T NE.: ~O
"lihip Lr' \ \ 11
ri, t9 8, -
I I
\ C
C I
F Left

"Rip - Rip"

"llhip LIft

Rover calloS "Rae ur - Go n

1

o

2
C) 1
0
30
8
C c

CAll S

"tip -lip"

Whip calls lacur - Go.

t

o

20 2

q

C JO

20 1

o

I ,

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30 Y'l

F.:.

1
CALLS 9
2 2Q l
tight 20 0 C
2
Q 3
"Rip - !lip" 1 I Q
q \ e 0
30
Whip LT , 30 \ T I n
~ I
I C
\ . -
lover cilis :
\ .
":Backer - Go" C F
Vhip calls - <
Uek.t - Go. (

:;::0

_oJ

:::

,,---
-_
- -
.'
- -
,i CALLS ,
20 - - 20
Left - ~
0 . 0 0 - 0
Up" -
"Up - 0 0-0 e 0 Q 0
-
3Q ..... -T N ,E - )0
"~p L1" !AI ~
M- 13 ~ n
./ Siolt - -
C - F - c
- -
- -
- -
- -
- -
CAl IS- - -
20 ... - 20
lisiat 0 - 0.- - 0 0
... t-) -
"Up - Hip" 0 0 0 e Q 0.,
-
S ... N T ~ n
"nip Lrw V"4 , 0 )a
30 1v1 C
... -
'/tJid. ... -
v' SiDk C ... F -
... -
... ... -
i ... ...
... ...
... -
CALLS ... ...
4:0 ... ... 212
Right 0 - - 0 0
- 0 -
"'lip ... Rip" 0 0 '" e c 0 0 ...
........
:30 S 'T N E ... :!o
"litiip tt .. [3 f\
H· ~ -
"," I, ... C
V sift 1-~~C ... " ," ~I : ...
, :" ," ,
... F ...
... ...
_, -
... -
- ...
... -
... -,-,
LV ... -~
- ...
... ...
... ...
- -
- -
~:j ... - _ J
... ...
... ...
- -
... I TUFFJ MOVE. LOOSE, BLOOD. SMOKE, i SHADE. PITCH

A.F.e.

MAYDAY

B.T.F.

, ! : f!

-I

,

- . ZOt:{E

. ~.:C-O

MA.\lrlO:\E 6X

6-Free

6-Free Robber C4

C-4z

C-4 RaVStar Plug 6-Free Spy Mike 6-Free Spy

MA.NlPRESSURE

.: :~ZONE

;_ :'_:PRESSURE

: MlkeC-O

WhipC-O

Backer 6Y

Bronco 6Y

Blitz 6Y

Crash 6A

Mike 6A

Bash C-6

Fo,;, C-6

Strong 6Y

Ram C-6 Barn 6Y

FORtYtATION ADJUSTIvtENTS

FRONT ADJUSTMENTS] Nose (2MS)

Nose Change (2MS) Big Nose (2MS) Tim (2MS)

Twist (Passing Strength) Tex(3MS)

Big Tex

Nasty

Steal (2MS) . Smash (2MS Strong)

C-Q Vs. Cbane;e of Strength

Opposite

vJ, Empty Gun V alack = Mike 6A Vs. Empty /aear = Tuff CoO

6 Fr~ Robber ..,/ Combo Vs. S.W. c-bVs. Detroit Backer / Cuil W/Whip Vs. Unbalanced V Husky

_. ,

,FREE SAFETY TUFF DOG COVERAGE RULES f

. "

U(Backer, Bronco) Replacing backer In coveruge.

-, TE MIM (3MS), No TE (2MS) #3 To Passing Strength .

.

(

6:.N'(Crash. Mike): Replacing Mike in Coverage

1 . Vs. Double Width #2 (Away Pass Str) MIM Vs. Single Width #3 MIM

_ Vs. Ace Remaining Back Mnvt:

BASH C~6 PASSING STRENGTH 3MS to Field. TE M!M (6Y)

. 2MS to Field. #3 MIM (6A)

-- - - ... _ .... . -:;-~

~ ~ II " ~

.. liEd all IfH.vefi H Ui L.O.!L

L n..u:

Declare p.;L.3:dng .:strength ot d~iIl foraatioQ rith a ""tip. or "U;.:IO' c.I11l. wi til Ace, have safety supp::xct st:rc:ng arrl weak.

Dech.n your:S4!lf .nay froa p4.Ssing :Jtrencth rith .. "lilhip iT." or "Whip Lt." ealL) or dt!Clare into boundary.

. . lit.

3. RAcn::a: Align to tight end (7-5b..ade). 80 tight end align to pulsio& strength.

Adj~t to di3placed back in Ace rOr.atioD ('3 Strong/'I ie.k).

2. WlP:

4. Ki:i:&:

Alip oppo:titl! backer.

if

11i88 to lip/Liz call. Va. tight End (Pra) align as .. C-Split linebacker;

Tou He the Adjust-ius Backer

6. !IOuiIi:JArt ceDi:!.: Alip. 4 .. ay fro. B.ip/Lh call. • V.!I. 'IE (Tri.u) align u C-Sp 1i t lliebacbr. You are the AdjastiuS Backer

5. iOVEii.:

7. snoIG coRiD: Align to the lip/Lu call.

S'r'Ob:

Tranu with whip to play 3-::Ihade 011' off. guard •

. Aligna opposite whip to play 9 or 5 shade.

tAClLK/ROSI: PIa,. 0 Shade ... y' fra. whip pl., 3Sbad ••

AL!G:t I snI't nol
Vida 9
s
r j SUite
B 7 sbade 20
:f a siwia 0
!of c spilt
t j Shadi
tl Vicii 5 30
It C Split
·*loftt .
Ad ju.I t:l.q O!c
licbb:' ALICi:f

S Vida-5 t 3 Sbade a 7~ ~ a Sbad .. ~ c split £ 3 Sli&de '" Vida -9'

!it e split *~ Cof.;:ier Ad. jU tiDi "eke ...

-0

CALLS UP

V8.lP LT.

o

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101 *h

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sc

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COACBIllG pourrS: -

F

1. AdjU.:ltins 8.&e.lU!r Vs. belt MOt10D ,. Gone. 1,;.aJ...l.

2. !ote can ~b~titnte Def. Tackl@ for Def. End.

ALLQR

~ ~id@ 5 'f 3 SUd'1! 3 C Split !{ 0 ShAde

:"I C Split _ J shade

-.; Vide 5

"'Baeker

Ad jua t ina:

J3.acker

~ TJII§ orm. 20

o

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,

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= M · ... 0

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Be c Spiit

to '!oO:Did.. Coner AdjtUltUt& .!achr

1 n,AJlURI

"Shoot"

"Shoot'"

CAL:'::

IlP iJUP LT,

\ •

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sc

, [

cxu.s

-

AitGN

5 ,vio f t j ShUe a 7 sude '!{ 0 SiW:l. !1 C split E 3 ShAde or i"icle 5

It C spilt

·K.arir

Ad jUs t,i..q Backer

'20

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ALIGN

s Wide 9 T 3 Shade B 7 shad. !{ 0 SlWle ~ C Split E 3 Shid. ... iltd65

Be c spilt

{

Boti:Dil ~ Coner Ad jtts tinii Mckler

20

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'"Shoot·

CAL:'S

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UP

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VHuskey

F

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= nGiiI!
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!
Wi4. 9
S
r 3 Shade 20
! B 1 Sb.ad.e
!f 0 shade
!i 7 S1WJ,e
E 3 Sh&de '.I Vide 9

I C Split

Be C split Stt'oDi Comer Adju=jtiq Backer

t,O.

UP

liBI? LT.

. \'

. " 0 ' "

- . . ,,\

Cl_ 0 -o e <3'0 ;4) _

tv N4 /E NT"". b'_~ =

Dc ~ .. S"·C:

"£'boo t .. .. Shoo til.

F

ALIGN S Vid. 5 r l Shad.

e Babble 7/7 ~ ~.

N 0 5bac!e

!'t A. Split

E 3 Sh.JWI

w Wid. 9

ALIG:f

5 Wide 5 t J SUde B I SpUt !f a Sbada ~ C Split [ 3 Shade 'il Wid. 5

R.over

Adjust1a& Ba.c..br

POW. t SPUAD I

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• I.

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C.AL!..S

UP iBlP LT.

20
Q

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·
·
· 30
,


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:
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-
-
- F'
-
-
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. 0
.
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DALLAs I

GALLS \

1

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o 0 c> 9'.0 0

h; .: EN"" T

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s

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-
.
-
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,
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-
-
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W81.P 1rI,

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WRIl' LT.

1

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30

.

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Sc

I se

. ,·c.· ..• •· .. c. \

coACB1lC MIlt:

ALIG~

s VidAl 5 T j sbd8

B BUbbU tn N 0 S1i.ad.

!1 .i. spUt

E :5.sti.i.di

w 9 S1wi.

DOLPBD I

CALLS

- 3

:P

. ,

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o £)1e () 0 0

T TN E :' y-l.

D

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- "
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Lee;:>

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I) to R.IP/LIZ or 12 bay fro.. I.1.P/LIZ.

At.lC:i

,

S llicU! 9

t J Shade

s Bubble 7/7 ~ 0 Slu1de

~ 8abb le 7/7

:: 3 ShAde

'J Vide 9 I. 0 Stack

.P. can play TUff c-6 rs play C .. Spllt La lIS. 12 ~.

At Ie!{
S Wide 5
r 3 Shad.
e V.li: 12
!f 0 Shade
~ A Spiit
£ 3 Shade
W' Vide 5 ade 1
0
ade ,
,
:
:
.
i
Sc 20

30

1

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2. 2':1 q

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2 0 2.

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CAL!.3

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a Bubbl. 1/7 !i 0 SUd.

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CALLS

1

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sc

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s Wid. 5 r J Sh.ad.e

"a It.,1k'3 ~ 0 sb.de

!'t A split.

t 3 S'b.ai:i"

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_ 3 Shad- I

9

2 o

CAllS

-

... Wide -
30 M ,
Be O-Stack . ·0 - ,
DC r ,
- -
.. R
-
- F - Sc
- -
ALIG:t ~Jt - 2 - CALt5
- 0 - -
S Wid. 5 UP
- -
T 3 Sbd. , WIP LI.
- . 3
BJbble 7/7 ~ -
B 20 , -0 0
1 - O~
N 0 Sb.ad4I , 6
Split 0:0 () e'~<> 0" - . .
~ A ,
-
£ 3 SUd. -v , ~T" . .
E N S , , ,
\- - ,
W Wide 9 . . ,
o M 4 , .
, ,
30 ." ,
BoUIid. Corner ,
- DC ,
Ad jwi tar .
- ~
B.acbr ,
- -
- F - ~r
'-
.\ - -
~
ALIGN EIJPft - - CALLS
Wide S ns:r T1lDIS - - -nr
s ~
3 swie - - W1I1P LT.
T 2
13 - - 2 6
B Valk 100 Q
Shad. - 3 -
N 0 1 , ,
12. 0 • p C) e a 0 0 - . "COP":
!1 Wan , -
I - .
£ 3 Sb.ad.e , i J.--.I E N T ,
, - S , : ,
, . -
~ Wid. 5 , . .
. 30 M L I
, - - ,
·0 ,
- - . ,
• ~
• - -
, ~~,: fl- ", ··'\Jtr; .. ,
f3c - - Sc
- F -
- -
ALIGN IIIPl'r - - CAL:.5
Vide tInS T1lID - - UP
S 5
- ~ - i1IIP Lt
T 3 Sh&cl. 2
13 2. - 3 - "cop"
s V.lIt zOQ - '··\:_~:~1;·1J:~;,1i~· i 0 - 0
!{ 0 Shade 1 1
, - : - . 1 - 0 3

0=0 C) e c> 0 0

h;\- E NT is

2

o

RIP WIIlP LI

01

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= ~ ~~r \ !11:fTI
A_ • .J"
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"<Ilk '3 ,,-
~ 0
:i 0 Sbadl!
.... 7 Bubble
- :3 Shade.
"; 9 Sbadl! ~J
OC
At.: ~:l DIPTY
5 Vide 9 rarr
r l Shade no
EI Bubble 7 0 20
!l 0 sude
:1 Bubble 7
t :3 Sb.a.de
~ Vide' ..

o

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t-v ~ N T

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b.L_d UP W'BIP t.r

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F

CAL:'_;

-

RIP

WBIP Lt.

o

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sc

~ . . _ - ~ - - _... __ , __ . ~ ., _.- ~., ... - - .. ~ _ .~ - - , - . - _

blJS!!. (rio~)

w wid. 5

a 7 Shade

R c- Split

E 3 Shade

M U Heads

'!' J Shade

Ii c- Split

S '3 Shade

!.chn i cr~ <Ii

~o,;::.,; • .;~.=....~-

~j("ji."mal

7~!ec1J. Hear !.aCE Not'illal Hot'illal Normal ~ear Back

Nannal

Whip RT

CP: Whip plays 9 Shade or S Shad. away from passinq str~nqth. CP: Stud plays 9 Shad. or 5 Shade to passing s~.ngth.

Kick down away trom Whip in Mo"'" Tull.

o 0

sc

o 000800

S T N S

o FS M [;\J

o

o

DC

ItOVI!I!

o

o

sc

o

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i·C

FS

fllH y~~ , ... runl
:J.~_?:
ALIGN U(;Htngy~ e~LL§
~
s Wide - 5 Romal Liz
T ) ... Shade No raa 1
3 1 - Shade 7 - tech ~ip IlT.
:of 0 _ SHade Noraal
;1. c- Split Ke.ar 8.a.ck. "Rip - IUp"
:: 3 - SliAdIl Noraal
;,; 9 - Shiide Norad
R C - Split ReAt' lick . . ...

o 0

...... _ - .. ------,

: 0 I

.': 01919 QJ019 So T N E []\f'\

M- n

o

o

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~ - '

11 M
(
I
J tUI'I' 'so n..lDD

AL!G~ l"ECH;Nr9Q,E CALLS
S 9 - Shad. iIoraal Lh
r 3 - S'b.&d.. lIonua..l
.~ 7 - S1a&cte 7 - Tech Whip Il1'
:f 0 - Shade 1Io~1
:1 7 - sW. 7 - TeclJ.
E 3 - Sh.i.cU Ioraal
'J 9 - shad. Bo.mal
R C - Split lIur Back
!c c. - Split BUr &act
0 0 o

o Ql010BQjOO

SO TNEM~

l~ DC

F

sc

A:' :~:I

---s 9 - Sb.&c1e T 3 - shade 3' 7 - Slulde ~ 0 M Shade

!1 C - Split E J - Shad. W Wide - 5

R - C - Split

o

i

ALI!;;:t

ts. Vi .... 5 T 3 $bAde e .c SpUt. !i 0 Sb&da ~ c sput t 3 st:I&cIa W Vide .. 5

.. 12. iU.

o

c.:..:..:. S Liz Whip It "Lucky-

Noraal Nor.at

Spark In:Jide

Spark.

Re.r B&ek/~ining !ack

Ror-..l No~l Near Back

covn 6--r" FllU SAI'nT

V3. l-n-Y KIM (Pro 1-rri1Ul)

Vs. 2- n-Y Kill to tip /Liz (rU.e t

o

o

Va. O-TE-'~ Stroul KIM

o

-Sb.oot..

(

TUl1' MCID TI.. tYrIS OPDI ( 10 nCHl DD)

tECHNIQUE PiDdI

Taa

D-Cr ..... Spark

lIur lac.k/lee·in i q Back 10 ... 1

WOrM1

Wicla

CALLS Lis Vbip It -t..aclty.

o

o

o

o

"Shoot:"

.

F

"Suety ..

At ~~~I "f'!CH~!eU! eA!..L~

5 9 = Shade Norm.a.l Ll.Z
- J - Sh.ade Normal
~ /K/"
7 - Shade 7 - Tech Whip RT
3
" 0 - Sbade Spark
.'
!1 .D - Cbe .. t D' - Crash nRicgo"
t ) - Shade Spark
;.; Wide - 5' Pinch COVU 6-".1'"
R C - Split Near Back F'i.EZ SAFE'IY ~s_ 2-Rac.ks OQuble 'ilidt.h-/Z ,,);,.H/! ~ - 2-B.acb Single Width-IJ .HgH. : V3. Ace-ieaaiuing back "/K

. .

: 0 :'

OOOBrO,:~

SOT -N '""Ell V'\

rl ;M

,

o

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TUTl' CRASH - TDI 6-A
At.!G~ TECRNrOtiE CALLS
5 9 - Shad. NOl:"IIAl La
r 3 - Sb..ade: No raa 1
B 7 - shade 7 - Tec.b. /K/lJ libip RT.
~ a - Shade NQn.al/tush A-1:;.a.p A .... .,.
~ D - Cheat o - Cruh "lIngo"
£ 3 - Shade No raa 1
101 VIda - 5, Whip/lush A-G.ap
R C - Split Bear B.ac:k o

. .

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(

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o

5 9 Shade T 3 - Sb.ad~ 3 7 - Sb.a.de ~ a - Shade :1 B - Spli r; E: 3 - Shade ... wide - 5

R C - Split

fS2 man !furfac:.:e

'0

,I.:":~~

5 9 - Shade ! J - Shad. a 7 .. sbad.' ;-t 0 - !b.ade !1 C Spiit

E j.. Sb.&d.

'r;' Wi.d." 5

R C" Split FS 6 yd. cheat

o

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, Not'Ul NOrMl

7 - Tech/M/M Pull So.uk Go fa,r It. G.a:p Norw.al

No r-m.al/Flare Near &act

Rear aack/~~ining ~ck

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.

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"Shoot"

1."1JlT lOX c- 6

TEC'HSIOUE. RonYl IoDil&l

1 - Tadl Sparic/Cqt <;rasb.

1IO~1 jD.!i; ,~

lo'l'WlllI -.S"" lfear Back MIll

tfe,ar Back

'1 1I.S. ! .. Gap

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"Shoot"

F

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Whip RT

"Luc ley"

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-: .3 - 5bade

3 1 - Tec:b

~ 0 - Sbade

!1 C - Split E .3 - Shade t.l Wide - 5

R C - Split

FS 3 DAn 5Qrface

o

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Noraal No raa 1

Sp.ark. lrusid.e.

Spark Hear belt No~l Roraal Near aack n

COVFJl-6 nu SAFETY

O VII. 3 -.an 5U.rface Va. 2 aan surface

:A:':'S Liz

ibip RT

"Lucky"

to PiS Y ", PIs I)- "'

o

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5 Vide - 5

T 3 - Shad. B 7 .. Shad. M 0 .. shade M D .. Cheat E 3 .. SbadiI'

w 9" Sbad.e 1l C:'" Split

F s 1 Iiaa. sartae.

,~ MIll

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• I

(

c

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"Shoot"

ron usa (PASS STUl!IG'T1I) c-s

l'!CRNraut

Pinch

Tal

7 - tech. l!/1l Spart

D - Crub !Ioru.l'~' iorul SUr Baek 1IU.l' '_ck

o 0

• •

• I

" 0 :-

~qe)ocpo S'TNE~O~

M:, :OC

.

-Shoot ..

0,:':' S Lis

ibip i'l'

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ALIGN

5 9-Sb.&de

J-Sh.ade 3 7-Shade ~ 0- Sba4e !1 C-SpUt - 3-Shade :.; Vide-5 R a-Split

o

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nrn BRONCO 6-T

TECHNIQUE Mor.all Spy No r..a 1

Spark In:! idl!. Spark.

R@ar bet. Ror.al No~l

Doll N@al: A-Gap

o

c:

CAlLS Rip

'Iilh i p TA! ft RiolO

o

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ALIGN

5 'ilide-S r 3-ShAde

B 7-Sb.&cie

j 0- Shad.

!1 i-Spl.1c ~ 3-S1i.ad. ~ 9-51i&d.

..

,

Fs

run 5Il1JIICO 6- I

TECRNIQUE Ikl raell 5 py Ior.al

Spark IDJlide Spark

Dol rar A-G,q "r.al .,m;1-1~

o 0

I •

• I

'0 '''spy''

qf,008;OO\

~ 0:, E N T S

- ..

0", M

c ..

Fs

CALLS Rip

Whip Left Lucky

"'Money"

Q

.

r<

o

Sc

AI.. bG~f

, ,', ~

S 9-shcrle

r 3-Sha:1e B 7-Shcrle t,j a-Shade

.1

!1 C-Split

E 3-ShErle ~ Wide-S' R C-Split

F/S 6 Yard Cheat

fEGmfI§YE Nomal/Spy Normal 7-Tech Nonnal CIa5h Nonnal Nonnal/Spy

[bg Near A-Gap D:lg 2 l-f:j A-Gap

o

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"Spy" /00 s 0

o

.Spy •

. )

TUFF PUX; 6-FREE Spy

ALIGN

S 9-Shaie r 3-Shade B 7-slB:1e

o-Sha:ie ~

:of C-SpJ.it z 3-Shade ~ W1de-S It c-Split

tEClINIQUE NODna1/gpy NonM1 7-Tech NoDM1

tx;g Near A-Gap NoiJM1

Ncmnai/

'. Spy

r.;,g' Ne8rA-Gap

CALLS

0 0
;
;
0 '"
; 0 \
,
"Spy"/oo ,
~ ~ .Spy. 0
'-' 0 TUFF :s~ C-6Y

ALIGN

) s 9-Shcrle T 3-Sha:i@ B 7-Shade N O-Sha::le M 7-ShOOe E J-Sha:ie ~ 9-Sha::ie

ttC:lli I QUE Nmmal Nonnal Spark Sparlc 7;....Tech

, Spark Inside NOonal

o

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n

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CALLS

-

Liz

Whip Rt. Lucky

ALIG:f

S 9-Shade ! 4-shEde B 7-shcIie N o-Sha:ie !1 7-sh<:de E 4-shade

~ 9-Shede ,,'. >;','

!ECHNIQUE Notmal '

Noxmal/Spal:k 1-Tech Nannal 7-Tem

N6xmal/~

",~~,;,':',"'"

o

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o 0008000

SOT N EM ~

n DC

,

CALLS Liz Whip/Rt

=

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.-

hcrle

4-Shi!de

• 7-Sha:ie

r o-Sha1e 51:rcJ1g Ie-split

~ J-s.ha:ie

i wide 5

TECHNIQUE Nonnal NoDnal/Spark 7-Tecti NoIJnal Nounal NoImal '

Normal

CAlL§ Liz. Whip/Rt

,0

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S OT N' E:~

o

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M

-.. 'ItJFF PiI'I'CiI

ALlGR

S 9-Sha:Ie T 3-Shade B 7-sta:ie N o-Shiiie 11 c-~1it E 3-Shede y w.ide-s

TECHNIQUE Jet/Pit~tain No:anal.

7_-Tech

NoDnal Nonnal/Bail

Nozmal '.

Jet/Pitch~tain

• 1"'1- ""\Ifi' . '.

CALLS Liz Mhip/Rt

0 0
0 t . 0 1
000800 0
S 0 T N E \['\
n M ·tide-5

.1 ~-Sh.:rle jj! 1-Shide N o-sh.De M A-Split E 3-Sherle w Wide-9

o

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o

. .N:1I'E: Use with ..... --Tuff IlJq C.W.Hw 2 p.IS. - Ran 6" 3~ -Eml6Y

ALIGN

50 Wide-9 T . 3-ShcDe

B 7-5ha:1e !{ O-Shi!.de M A-Split E 3-shade w wide-5

o

. ' Nonnal/Spy Nanna! 7-Tec.'l Normal

Plug Near A-Gap Nonnal Nonnal/Spy

o

po·eaGOr S T N .E 0 ~ M

ruFF BAit C-6Y

TECHNIQUE Nom1al./Spy .NoDilal .

~RlBh Ncmnal

pil.ig Near A-Gap Nonnal

, Ncu:mal/Spy

o

o

o ecfo \.

N E ~ ~v1

CALLS Liz Whip/Rt Lucky

o

.. S

o

E v~

man twist [wist to 2 rn s s , ). penetrator

0" Looper 2 m.s.

(tight)

Big Tex

1

()O

E V'\

()O

SOT

·2 man twist -Twist to 3 m.s.

-3- 3 m.s, penetrator

-0· Looper J m.s. (tight)

...

,.-

01 ~

-3 man twist

-Twist to 2 m i s ,

-3" 2 m.s. same as nose

-0" penetrate to 3

-3" 3 m.s. 100 to

(}O S o T

o

E ~

-3 man twist

-Twist to 3 m.s.

-3" 3m.s. same as Tex

-0". penetrate to 2 m.s.

-3" 2 m.s. loop to 3 m.s. 8-Gap(tight

s

-2 man twist

-Twist to 2 m.s.

~3· Slow 8-Gap working upfield shoulder OS -5- scrape tight off hip to' A-Gap

·Can Combo Tim with a Tex (Tex - T~)

Nasty

c: ()O~

"'V 0 T N

'li'. . J'

-2 man surface

-20 or 11 personnel

Twist

o 00000.0 .~ SOT N E ~

-Nose or TEX

to passing strength

steal

Snash - 20 PenKxlnel: 2 z.t3 Streng

o '·0000\0'01 SOT ~y~

-:3 Man TWist

-Twist to 2 p.f)

-3- Spark

-5- Pinch

-0· Locper 2 ~(ti~

\ihea off arrive!ll at the L.,a.S.

".--
L n..G:
2. WIP:
J. _ BAcu:i.: 4. Kin:

Dec Ln. yours'! U p"ay frlM p.u ~ ing :I treus th ri th a "'Vb i p XT." or "1ib.ip LT. II call.

Align to Tight End (7-Shade). No tight end aligned to passing strength Adjust to d'isplaced back in Ace f orma t.Lon ,

(13 strong/12 Weak).

Align opposite backer.

Align to lip/tb call. VIII. ti&ht !.ad (P'ro) dip..., a C-SpUt Unebacbr You are the Adj~tial Backer to the di~pl.ced back.

6 • BOUnD:! COUD.: Ali ID &yay fro. Ii p' Lis call. V:J. LX (Tri.a..aI) al i sn as c- S p 11 t . liD. backer •

5. loYD:

7. snOWG CoDD: Aliga. to th. Up/Us call. i.
'l
DID: Travoe h wi th .hip to pl.ay 3-sbad. aD off. gua,rd.
STDD: Aligns oppa.u.. nip to pIa,. 9 OE' 5 3h.ad e , YACtti/WOSl: Pl&1 0 Shade.

Away fro. whip play J-shad ••

(
'\Ltc~
S Vid. 9
t 3 Shad.
:I 7 Sb.ad..
:i 0 S'h.ade
!1 C Split
- 3 ShId.
'.I Vida 5
I C Split
-toTer
Adja3tbi*
kcbr
ALt~:f
s Viel. 9
- 3 sbadli
~
3 1 S1iide
~ 0 s1Wi '

~ c SpHt
:: j S1Wiii
.. vtali 5:
(. de c spUt:
861m,
AdjUjtiq
Bidtir SPLIT PRO

CAi.!..S

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20

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ALI~!{
S" Wid. 9
t l Shade
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.. 3 Shada .
Co
" Wide 9 LIZ

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$ Viii. 9 r35Ud.

8 Bubb1. 7/7 ~.oadc j 0 Shad.

!'I A Split

£ :3 SliM.

Ioi' Wiele S

TUr OPal

o

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-: - ~ N T S-

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s 7 Shid,

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DC C Split Strous Corner AdjW.tiDI !.ackeE'

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£.as!' tv - E ;~ T . 0 c:_

}O / Gel/2 ~ .SC

rIat - F Curl - "Cloud"

CURL - 1/2 .....

-AL1~:t

s Wide 5 t 3 Shad. ! I Split :t 0 Shad. M C sptit E 3 Shade It Vide 5

Rover Adjwiti.ai lacu"

POW. 1 SPI.UD I

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UP

liI1O.P LI.

20

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~ 'flUe 9

ALto ~ .. I D01.ftDI I

S Vide S

r3 sb.id.

a Bubb1.- 7/7 r :f 0 SIi.id-

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tl 9 S1i.idil I

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~
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~
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.
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~ 0 Shade
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- :3 Sb:.ide
.. Wide S ·~cbr Atijustiq aac:br

-:

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-; =- N T S

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Be C Split *1oaDIL COrtler Adjv.atiq Uc:bc

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CAL:'~

-

RIl

WIP LT.

ell S C 1"

ALIC:l

5 Wide '9 t 3 Shade 3 7 Shad. :i a Shade !'i I· Split E: .] sh.&d. ... wi.de 5 .. C Split

.tioftr AdjuU .. q , u~tec

20

o

CALLS

IllP

IilHIP LT.

Ai.I~N

s aicli 9 r .] S1wIa a 1 Shad. ~ 0 sHad. !'i c s~Ht ~ j Siwti 'J Vide 5

Be C Spiit

~~ Corner Mjutint !.&cUr

o

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"!'.a.sy~. ty/~ E N T 0 S -

30 E3C II

C !' _1/3'

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5 Vide 9

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3 nubble .717 te :-I 0 SliAde

~ Bubble 7/7 Shade

!: 3 ShAde I

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Be O-Stack

. ~ _ /'" ~.'V - E. N T

7 M-

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~ A- Split

F: 3 Sh.ade

IJ Vide 9

!otmd. Corner Adjuter: 1!.aeker

"

RT~ WHIP Lt 0'

Sc 1/3

nIPS

.. ,.. ....

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WIIlP LT.

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dd'rt ttIH t"I'Ia

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I At !G:l

, ,Shade T 3 Shade B B SpUt !'J 0 shade :1 B spiit TX 3 Shade E 7 Shade R Wide 9

W Vide'

o

TE:C:HMIQUE Spark Normal Hor.-Ill Noraal NOrMl Norui Spark

Ro~ P.o~

ALIGN

S 7 Shade r l ShAde B II Split N 0 ~de

• Sp" lit !1

n j' Shade

E 7 shade a wide tj v wide 9

TUlI' BLOOD -YO- YO"

TECHNIQUE Spark lIoraal KOnla! lforail1 Koraal Koral Spark lIor:ia1 Komal

o o

, 0 ",0 ~Jooeoo~~ ~EMTNTO

C 12 12

II

CALLS

"RIP"

c

ALIG~

S 7 Shade T 3 shade 8B Split ~ 0 Shade !1 II Split TX 3 Shade

I Wide S R Vide 9 V Wide 9

TlJl'1l' BLOOD "TO'- TO"

!!CH:.IIQUE Spark

MarUl (Tag) NOnlal

Mbraal

Roraal

Manai (Tftg) Pi'D~ Ra~iDch) !fO~(PiDCh)

CALLS "/1Iil1l1"

o?' 0 ~oo\e_

.-jJ'(5 ·T N

[; 0

12

o

12

*Cal also nm Tuff Bl.cxd Sh'c:ng y~ Yo

.'

TtJI"I' BLOOD SMOU "TO-YO'"

ALIGN

S 7-Shade. T 3 ShAd. D II Split N . 0 Shade:

M B s·-tit p

n j shide i: j mwdl!: i wici. 9 V \ltcit! 9

TECRNrQUE MIx (U'l fton.il Ror-al lfonaal Roraill Kot"ilal M/M (n> Bot"Nl Jorul

CALLS LIZ

o

o 0

o /')0008000 ~ 'rS TNT E"\-

C G M c

* STRONG - G

FTELD - 0

ZONE

MANfZONE C-9 " *5-Man *5-Bandit 5-Combo 5-Bracket 5-Banjo

, 7-Special

ZONEiPRESSl:RE I

C-l C-3 *C-5 C-7

Thunder C-5

Plug C-5

Cowboy Dog C-1 DogOutside C-3 (X)

Rover Dog C-7 (Mable)

Rocket C-3

Eagle. C-7 (Mable)

MX . C-7 (Special)

Rover ~ C-7 (Special)

Backer' C-7 (Special)

MANIPRESSURE

Cross 6A

*Double Shoot C·6 Double Bronze C~

Gold 6A '

l FRONT PASS ADJUSTMENTS I

Tom/Change Double Torn

Tim

Tim Change

X/Change Clear

Fan

Tops

Slide

Jet

Over

I FRONt/COVERAGE ADJUSTMENTS I

5-Corobo . YS, TdpsffreX / Mable

V 5, Trey .../ Wide

Field-G Dog B.T.F;

Rover Dog vs. 2 x 2 / 3 x 1 FSL

Cowboy Dog vs, 3 x 1 (Trips, Trey) I 2 x

Rocket '

3n Trips

sn Trips

1. WHIP: Declare YOlU'uit' with .. "1ibip it" or '''Whip Lt" e .all.

BJ.su - align boondary hash.

KliffiLt - align away frail passing strength.

L FR.El: : Deelar e . pa.:!I:I in g :tt r e.ngtb with a "ttl pliO r "Li z" ca 11 • wi .. Ali,gu Field 1Ia!l1l.

iillIDLI - Ali gn to p.:lsiJi& 5 trength.

:3. KID: S.-e a.s "G" Deferuu!!I.

4. ROVD.: HASB - Align to field.

iUiiDu - Align to passing strength.

5. BACJ:n: Sa.e. u "G- Def~e j away froll. Rover.

6. COiRDS: S~ &4 "G" Defen!fe.

8. SYUD/lJID: s.a.e as "G" Defen:te.

c.J.LLS "Up-lip" "Vb1p Lt· "tiiht-Right"

lIrlp ali gna .way frO. pUl!lliaI atreus

KaDU CALL

o

o

20

o

ccte()cc-

- S T N E

o M

R

w-

ci.i.U "l.ip-iHp~ "1ftUp t.t· "tift-Utt·

lihip i 1i i1l1i to 1JoaIid.u-y ll.asti. •

o

c

..-

20' "4

·~or::e('lO

S T - N E

[] M

o

C "!:e..,./Cl~"

C -_

':'\J

! . ~ :F

COACBIlfG PO 1ft:

~ is Ad ju.lI tar to Chanp 0 f S tr enath w, S t.rOllI C& 11.

WD ;;:
e"J!, 0
"1.iz-Liz" cni,
"llbip Lt- OJ 2~
"light-Right"
0 0 () e CJ 0 C)
·8"cker~ Btm:p S T - N E
Whip di~s
Boundary R.uh. ~:i3 M Pt C ' ~
C - _.J
W F
CALLS KIDDLI 0
"lip-lip" CALL
"llbip Lt- ; go 0 -
0
"Left-Left" - ,J
a 0 C) e c)o 0
Mlip .UgD.JJ :s T N E
any troiii C [J M R
pasaiD.& str@llst - c..
~O 30
W·- :F
-
CALLS BAS1I -
"tip-Ii,· CALI. G
"Whip Lt-
"lAft-Left" 0 0 d
:20 -n
,,-
<J 0 €) 9 C) 0 0
lIttip.. .i Ii gIU. S T - N E
!OaDdUj' IWik. -
30 B - M ~ ,~
_"
C
C -
W

c.ALLS Wi 6
"tip-lip" CALL
"whip tt:- 0
"Left-tett" 0 20 0
- -
Whip .lipS <:. 0 t:> o t) 0 C)
BoUiid&iy iLUh. S T - N E
c 0 M R - C
:!J --
w- F At :~~t

S 9-5h&de r J-shade

5 B-Sp lit

~ Z-SlW,de

!1 a-5p lit

E Wide-S

R 7-Shade

,0

e';~:'3 Lilt -

Vbip Rt

ft:Ner a.a.U $ "Wid." cail to l!Dd.

o

.. \L :~~r

s Vide-9 T 3-ShUe B B-Split :f 2-Shad.. M C-Split E 7-Sh.idt:

R I'd.t

o

o

"'~"- .. -'~-~' -"

ManUI

, if 0 0'iJil. J!.

Pl'On:Lilll NonLill

ROrUl Horael Nornal

o

o

o Q01gel90

s n T N E

tV1 []

n.D.'D/5-'f:atJMli - G Va. 'IUl' (OPU)

TEC:-iNrOU~ KoDlAl

110 mal NonMl lIot'Jial

51

1fO~1

v.u.

o

n

o nOODeDO\(),' ,

o T N E

M 0

c

CAL:",S taft Vh..ip Rt

/ilide

AL!~'J 7 .. §b.ad.
S
t J-S'hAde
B B-Spl,it
N 2-sbade
!1 i- sp lit
E: Vide-5-
R D-StAct o

l'foriii.l RoniA1 NOrMI NOi"a&l Manul Alle,.

Vb.ip Rt

o

o

o QotgeL90

ST N· ~ E

n M (3

o

HOrI: I.L.B. to 3-Shade

-

A-I-C Split Dependin, OQ

lonaatiOli aucI baek ". t.

"\L!~~'

S 7-Shad. t 3-Sh.tde B II-Split !f 2-Stide M B-SpUt t 'iticfi-5

R D-Cb.eat

o

tEcHNroue:; ~rT"1l1 lIoraal IIomai So,rail!

Iori&al JIorail BoDlil

CAL:S Liff

1lb.ip Rt

o

o

n

o

At.: J:r

-'5W

S 7-Sbid.

r J-Shade B !-Split ~ 2-5h.ade :1 B-Split E W'ide-5 R D=Staet..

-;:::CH~lout NOll."1'Ial

Tag

i'iO[1lWt

No ..... l

PluS "B"GdP

Nor.a! tfot'a&l/7-Tech

o

o

o

o 8190

N E [3 .

T C

"cloud'"

c.;:.:.s

tAft libip Rt

"-Cloud" call t Rover frow corner

-Lucky-

o

FIELO-G PLUG VS. WIDE SLOT C-S I 7-Special

!ECltNtOUE !tonal tlonillli

Bo l"J'IIIl

Tag

Play II.," Gap

lPicla

AU.y

S llide-5 t 2-SUdc B 1-5plit ~ 3-S'h&cbt M a-Sput £ 7-Shada R va1k

o

o

o

o OTQJet?OD

SM{T N E

. 0

o

T r:

"-'

n

CAt:.! Left libip Rt

"Cloud" call to 9.::1ver f r oa come r

-Lucky-

c

Ai.le:1 S t B

"CloUd-

i-Shade 3-Sba.d. i-split 2-5bade II-Split llide-5 R D-Cheill:

o

1" " I ,

T

C

J ..

...:

p

ttcxxtous plilCfi

Teg !loraal ltor.al ltoraal !or_a! D-Crult

o

o

'0

gel90

T N E-

M 0

G~.;~S fAft Vhip-Rt

"Lucky"

"Clolld" call t( Rover fr~ co r-

o

AUG:r S T 8 N M E R

o

T C

~s

'.--

5-5b.ada 2-shade A-Split J-Sh&cie b-c'heat 7-shada llalk

"Cloud"

n

ROTE: Mike rupoulibl.

for vertical ,treu.

FIELD-G THUNDER VSa WIDE SLOT C~S

l'!C;nftouc:

PfDek

10 ali. 1 BorN I $ part D-Ctuh Iuicle AlI.y

o

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~~ 0 ..k:)qet?ol9

S T N E

'M []

c

CA:':'_; Lilt Whip Rt '"t.uCky"

"'t;l~·, call to

A:Jver' f T '* co t"1l e

'7, .

. AL IeiN

S 7-Sha:le t3-Shaie

B B-Split ~:-:

N 2-Sha::ie M A-Split E Wide-S R D-Stack

o

I ,

,

(' \.

, ,

c

)-

ALIG:f SWi.dE!-S T 2-sha:1e Ii C-sp.tit N 3-Shade !of A-split

.'1 E f, '-Shzde R Wl!idt

f

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,

'rrCRNIQO!:::

Ncmrial Penetrator No~ ~

Scrape B-Gap to Pass. str. ~nna!

Nanna!

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..

'. J .

-Easy-

I

F

1/3

FIElD-G HX w WIlE SIDr 7-SPEI:IAL

I ,

/0

T[CRN I.OOE Nomel, IJxper NoDMl Perletrator

~'~ to Pass str.

.JI:p:n~,L. ~~~iili •

12 OJtside Mtwl.

Q

1 J\ : Hiddle 1/3

11 J

CALLS Liz Whip Rt Left

o

\

c

CALLS Liz 1rihip Rt Right

Ab:jf!

==

5

r B ~ !1 E R C

7 snad. 3-Shade B-Split 2-Shade B-Split Vide-So D-St.ict. Pre!S~

T~5H1n~\;::

H9~! Tag

~r"!le RU3b

Rands Bot/Book:

Pinch Rnt/curl Cr.uh

o

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o -c

"l.a.sy"

rlla.J)-G COWBOY I DOG YS. VID& SLOT C-l
A!L!~~: '!tcRNrcu~ .CAL:'S
S Wide-5 IIoraaI teft
r 2-Sb.ade lfo~l 'ilhip Rt
B I-Split Scrape bil!lb "llinSO·
M 3-Sh&de Rand ..
M I-Spilt Bot/Boot
£ . 7-Shad. Pinch "1.a.sT •
it Walk Bot/Curl
C PTu. Cn""

.~~ ~
0 0
0 0
0 0 QJ8
n S MT KJ C
[3
.. r.....y .. At:~~
5 7-Sbade
r 3-Sbad.
:8 B-Split
~ 2-Sh4de
:1 B-Split
t Wide-5
R D-Stack o

!!:~~!OP:

No~l ~at

Dol "1i" G.ap No raa 1

Dol "I". GAp Noraal Rot/Curl

o

o

eJ..:~s Lilt Whip Rt

"u.s,."

o

At Ic~r

S Vide-5 t 2-Sb..ade B B-Split N 3-S'Ude :1 I-Split E 1-Sh.Ide R Van

o

"l:asy"

r1.Xl.D-G DOc: OUTSIDE VS. 1lID& SLOt c- 3

T!C~~!out tlor.a! Romal

Dol •• - c:ap ta.

Dol •• - c:&¥ BorMl lot/Curl

.!·,~~:t,~~! !~~~

o

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n

.. ~"

CAt:.S taft Whip Rt

"EAsy"

A~ ;G}J

s j.. Ad, T :3-Shade B B-Split S 2-Sbade

~ C-SpUt E Wid. 5 R D-Cheat

o

pmrm

R.a.Dd. ~f'lt/CiJ~l Noraal Scrap4l! Itu,.h Roraal

Crub.

o

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GA;d bitt ifhlp ft

"Lucky"

Vs. Tnt Do, is off

o

. .f"t;!C~

S 5-Sh.&da r 2-S'h.a4. B B-Split N 3-Sha.d.

11 C-Split:

E 7-Sb.a4' R •• lk

o

Ifl.u'y_

FUIJ) G Rover DOC:: VS. 1llJ)E SLOt C-7

TEC;rntoU'E Pada

Rand.

Bot/Curl lfonul Serape Rna" 110 mal. Crub

°

M

o 08QjOlQ

- N E

I 0

"'[...asy"

~17

ALI'.ii'f

S 7 S'hade

T j Slade

B D-Cheat Avay fra- Call. ~ I ,Shade

:1 B Split

E Vide S

R D-Stack

o

I I I

SC

,ruE

12 UroD.

l'tCHl~ IQU[ Pinch IIa.nd. Crash ila..ndA

I!(o rlMl '3 HI'! Pincla

Crash

CALLS LeIt 1ibip Rt

o

o

q lihip [3 C

12. ilea1t.IIJ S troDK

\

ALIG:f

5 vip 5

T 2. Sb.i.cle

S ~t ~y frOllil call. S 3 shatJ.

~ t SpUt

E 7 Shah

R' ian ~

TECHNIQUE PinclI. Ri.ncb:

Crash 1J&DcI.a

1Ionual '3 I!l/1I Pindt

CALLS I.iPt 1lb.ip Rt

C?

Sc

.~

Aai~~

,1 mudi!

I~ _ '- Shade

8. Cheat ~ 2 Shade :1 8 Split E Wide-5 R D Stacie.

o

I I , .

SC

I~GH;iIQl;~

....,

~pylRUlb

TaK

Blitz

Nomal "onna1113 KIM s!';lnusb SHu

~ip 'm:

Left

o

o

- I

DC

F

U/M/H Veak ot'

13 StroDI Y8. Trip.

12 HI!! StroDI

ALIGN
S 7 Shade
T 3 Shade
B D Cheat
~ 2 Sbide
Ii • split
E Vidi-5
·R D St.ct o

st

l1ELD/STROlfG "G" DOUBLE lROBZI C-6

TECHNIQUE Spy/Rush

Tal

liitz

BonUii Ioraili/l3 KIK Spy/tujb

- iJUb

CALLS

--

1lbip Rt

Left

o

9

I

DC

\

\

\F

12 KIM Strong

/

IV\J' , 2 I'K/M

\leak. ot'

..... -,

LIGN

'<, ~ .., -Sha:ie

',l

, J-ShIDe

B B-Spl.i1::

N 2-Shaje M B-Spllt E Wide-5 R D-Oleat

o

I

I I

C

ti;·:,,~ 1'~~;;

r"",f )VIUt -SPtL.:l..AL

TECHNIQUE Pinch Spad No.o:nal Notmal Nonnal Nonnal Crash

o

o

CALLS Liz 1CllpRt Left

-Lucky-

Hay run with over /Slide

o

,

I

C

ALIGN

S 1-Sbede T 3-5J:lEide B ~t N 2 ... ShB:1e M B+Spllt £ WMe-5 ~ b-st:adt:

Q

I

C

n

-2

r--V\J

ST-G BACKER 7-SPB:IAL

TECHNIQUE Ncmnal TlIg Crash Normal Not:miU P1ndt

CALLS Liz 'tftll.p Rt Left

-Ringo-

, iDi1~' !,

o

o

1/\1_-

,May run with OVer/Slide

o

I" I

ALIG~

TE UN QUE _ AWJ!jJfj Yag

A-Gap Plug U::qE'

Scrape Far B-Gap NoDM.l/c)l

7""~

,3-ShS:3e _- ipllt

... .5ha1eA-Split

, wide-5 D-St.ack

o

o

o

r

I :

I

C

o S

GALL~ ~

Wh41Ht

Left

o

,

C

sr-c <DLD 6A.

,~LIGN

5 7-Shcrle T 3-stme B a-split H 2-Sha1e Ii, A-split E Mlde-5 R' D-stadc:

TECHNIQUE Spark 1May /00 Tag

~ PlUg NoImal. 8-G:CJ PlOg Nonna1/G3

o

o

Q

I

CALLS ~ WtupRt Left

Q

I, I

I

C

DecJ.,are passing strength of lODnlJ ti.cn wi th .. Rip. or -w.:. call.

b!clare ycurself to split errl. Wifll br.,Q 2M3 away fran passing strength. align in

C-Spllt:. .

:c...:ker: Align to TE (7-Shade). No TE lIlign to passing st.rength. Sane as Tuff. tike: AJ.ign :in 10 Tec::mique.

':JVe:i:": Align to Rip Lb: call vs. Pro align in C -Spli t • Sane as Tuff.

~ Comer: Align iNay fron Rip/Liz . call. Vs. TE (Twins) align in C-Split. Sane as Tuff. :itr:mg Coriler:_ Align to Rip/Liz call.

~: TraVel with whip play wide-5.

-- ,

ib..rl: Aligns opposite whip to play 9 or 5 shade.

k:6ef Tackl.i!: ~ in 3-Sha:ie and 2-Sha:le l1WCJ'f' nan whip •

. . ",."
...
ALleN I Split-Pro CALLS
Wide-9 ;.
S Li.%
j-sha1e -
t -9 Q
B 1-shEde 20 tftrlp Rt.
N 2-shade 9 .. 0 I 9
M A-Split GPO e 0 G
..
£ w.ide-s , 5 01 T N • t-
o
. " C-Split I I •
d • oc
FtJO M ~ Ai.IG:f

s V!de-9 t 2-Shlde B 7-Shlide N 3-sh.sse K A-split E Wide-s W C-Spllt

F

- ..

9

,

• • • I

i=c

o

I t

o I

- I I

I

I

_ I O.

_0 0 e 0 0',0

S' .; . T N·D S

~ M de

CALLS Liz

Wri.p Lt.

20 0

F

» \ii.de-5 J. 1 ' " v"lJU
.... ~
~- "" 61 c -up nL.
J c=~lit : ."
lB "' w
. 2-~ , i
I := I =
.; A .. split ~ = I Q I
iWide 5 d ~
~I ~Split 0 b 0 eX) 0
I :s I T N ~r""' I
, 30 n ,t- I 30
I 6 M ~
Fe -
DC
F 5 Wide-:-9 calls
T 2-Sh.:de I 0 tIrlp Lt.
B 7-Sha1e I
N 3-Sh.:de 20 9 I <!9
H A-Split' t a I
E Wide-S 9 r 00 ex> 009- I
I I
W C-Split I , - ['I T N 0 -5 I
I r I
I n - ~
ho - "M I:W
Fe de
F
s Wide-9 Trips Calls
Liz ".
T 2-shde
1 7-Shide a Whip tt-
I
3-Shcrle I 2(1
A-Split .~, ~ 20 Q =9
I 0
-
E Wi4e-5 Q I - , qo <D 0 0 o-
W C-Split I I
, ~t, t I T N n - s
(0 , I ]0
r\ at ~ M
F'c
F
, .. I ca.us
S Wide-9 Trey~ , I".i~ ,
T 3-s.tme 0 Liz
7-Sha'1e I Whip Rt.
B ,
N 2-sha:Ie ~ <;:; - I - 2O
H A-Split 0 I
- -
E Wide-5 t , -Q 0 0 ex> 0 b 9
-
C-Split I I
W I , s: tJ T N I t_- I
I ri I I
~ ~..,
F~Q M de
F ALIGN
... WMe-9
~
T J-Shade
15 7-Sha:te
N 2-5ha:le
11 A-Split
t lUde-5
t.I C~Spllt TECHNIQUE:

NollTllU Penetrator 7 Tech U:x:pe.r

Scrape B Gap to Pass str. NoDnal

CALr..S

Liz I Whip Rt.

SPLIT-G MX roc 6- FREE

AL!G~

S Wide-9 t 3 _Sha"le

a 7 Shaie

If 2-SM1e

~ A-split-

t 1tide-s

-y C-Spli1:

TtCIDfIQUE Nonnal Penetrator 7 Tech L<:q>er

Scrape B-<4> to Whip Ncmnal/Spy

Crash

o

CALLS Liz

Whip Rt. Rint;p

o

AL~Gll

J wiftB g ) 3 .. ShOO@ 7-sha:te 2 shcrle :1 A-Split

£ Wide-5

W C-Split

o

s

Tf~mt~§u~

N9w."~J Pene tra tor Spark Lcoper

Scrape B Gap to \othip Nonnal I Spy

Crash

o

, I· I

I

n

o

.Spy.

o

At IG({

5 t 8 N !'t £ W'

T!QtNIQUE

o

···0

o 00800

CALLS

--

1. Dovn " Distance
2. As.ignmene
3. Backfield Set - Line Splits
4. "ICay· bll
5. ATIACl:- ATrAg; - ATIAClI:

,. Control LOS - Play in Neutral Zone
7. RON to BALL
8. ~ish a&11 carrier
( .' 9. s. a S!,lcceu(ul Pall Rusher

10. Be AggnSliv, i Entbusiut1c:

U. Be Conmitted to YIMINIA nell. l. STANcE
:2 • ALIGNMENT } FOOTBALL 10
ASSIGNMENT
J.
" . GET OFF
S. TAAGE"l'
6. . CLOTH T"£CBNIQOE
7. SEPARATE
Ii . ESCAPE
9. PURSU!T
EFFORT
10, TAcn.E
I
I