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Darvesh Karim PDCN GILGIT
At the end of this workshop CPs will be
– Understand and Demonstrate at least 10 language games – Confidently speak/ask questions in English – Increase the vocabulary by adding at least 10 new words – Put into practice at least five games in their English classes
Questions to think!
Why students go to schools?
Why teachers are there in schools?
Chinese Proverb) .I hear and I forget. I do and I understand (Confucius . I see and I remember.
Classroom Games Incorporating games and puzzles into language instruction helps the students’ learning Games provide a forum in which learning arises Games develop knowledge and skills Learn a great practical skills. without realizing it . including language skills.
2. 5. 8.Language Games for English 1.Guess the verb HELP desk . 11.miming . 3. 7. 6. Simon says (Verbs + Parts of the body) HANGMAN The Yes/No Game Last Letter .(vocabulary/spelling) Chinese Whispers Word Association Fast Words Classroom observation What's in my mind? Guess the ADVERB BLIP . 12. 9. 4. 10.
. The last student to remain in the game is the winner.Simon says (Verbs + Parts of the body) Students should only obey the commands if you preface each one with ‘Simon says’. If you omit the preface ‘Simon says’ any student who obeys the command can no longer participate in the game.
.hands up fingers up hands down stand up thumbs up sit down thumbs down jump up & down shut/open your eyes wave your right hand touch your eyes/ears/nose/mouth with the forefinger/ middle finger / ring finger / little finger / of your (right) (left) hand put your right hand/left hand/both hands on your right /left knee stand on your right/left leg straighten your knees/ body put your arms by your side bend your knees/body fold your arms point at the ceiling/floor with the forefinger/ middle finger / ring finger / little finger / of your right / left hand.
There are total nine chances to spell correctly. It is very useful at low levels and the words which students have to guess can be restricted to areas of vocabulary or new words introduced in a particular lesson.HANGMAN This is a popular game. .
The questioners can try to trap them through deliberate misunderstanding and echo questions. The student must avoid saying the words "YES" or "NO" for a given period of time e.g.The Yes/No Game Different students volunteer to be asked questions. . 1-2 minutes.
The Yes/No Game… TRAPPING QUESTIONS Do you live in Hunza? So you said you live in Hunza? Are you single or married? So you're single? Do you like English? So you LOVE English. Have you been to Karachi? So you haven't been to Karachi? How many brothers and sisters do you have? Five? What are your hobbies? So you like listening to folk music? (Continued) OTHER EXPRESSIONS I do I am that's true that isn't true that's not correct exactly regularly Precisely probably that's right that's correct I think so possibly usually habitually .
student . go. look. The sequence may then be (for example): girl. such as "dog"." such as "girl". So on . Today.(vocabulary/spelling) The last letter of the word must be the first letter of the next word. the ball is thrown back to the teacher or to another student.. Likewise. Cat. The student must reply with a word starting with "G. sister…. octopus.. king.Last Letter . The teacher throws the ball to one student and says a word. and so on.. Yes. When answered.
Chinese Whispers Divide the class into even rows. It is whispered down through the row until the last member writes it on the board. The first student to write it correctly on the board is the winner! . The students run back inside. The last member of each row (at the back of the class) is taken out of the classroom. word or sentence (depending on level) is given. and whisper the "key" to the next student in their row. A "key" letter.
Word Association The teacher starts the game by saying a word. . If the student can't answer (5 second limit) he or she must stand up. the student is asked to explain the association. Teacher: Hotel Student A: Bed Student B: Room Student C: Service Student D: Food Student E: Restaurant Student F: Chinese As you can see. such as. If the association is not obvious. The last student seated is the winner. any association is ok.
Their team-mates can call out hints. the second member gets the turn. this is very noisy game.Fast Words The class is arranged into rows. Next. The black/whiteboard is divided into sections. No more than six teams. . The first person in each row is given a piece of chalk/marker. in the allocated time. The teacher calls a letter and the students must write as many words as they can beginning with that letter. but be warned.
. Seat TWO students at the front of the class facing the white/black board with the other students looking on and asking questions.Classroom observation Instruct all the students to observe the classroom sharply. The two students are both given a chance to answer each question and they are awarded points for correct answers.
Who is sitting next to Z/between X and Y / opposite X / on the left / on the right? 4.Classroom observation… SAMPLE QUESTIONS: (Continued) 1. What is (s)he wearing?/What colour is Z's shirt. What are their names? 3. Height tall/short Build well-built Age middle-aged Hair style curly Hair length long Eyes large-eyed . How many windows/tables/chairs/students are there? 2.
place character or cartoon Other students ask YES/NO questions With in 10 questions. students needs to identify/explore the hidden character .What's in my mind? A student thinks of a famous/well- known person.
Guess the ADVERB One student goes out of the room. . They all answer in the manner suggested by the adverb. the returned student can ask members of the class to do things. the student who originally left the classroom is then asked to guess the adverb. Alternatively. After hearing a sample of answers or observing a sample of actions performed by different students. It is rubbed off the board before the student outside returns. The returned student asks a variety of questions to different students. The rest of the class think of an adverb or the teacher selects one and writes it on the board for everybody to see. They then have to perform the actions in the manner suggested by the adverb.
Guess the ADVERB… (Continued) SAMPLE ADVERBS: Quickly Slowly Noisily Angrily Politely Sadly sleepily Shyly Loudly Drunkenly nervously Confidently anxiously calmly lovingly Warmly coldly quietly Happily Rudely Romantically Hesitantly Doubtfully ungrammatically .
Guess the VERB Each student is given a VERB. . discover the VERB through QUESTIONS The nonsense word "BLIP" should be substituted for the target VERB.BLIP . In pairs or as a whole class. When you think you know the meaning of the word "Blip". you could ask further questions which make the meaning of the word "Blip" clear to the rest of the class or which amuse the student who is answering the questions. The aim of the game is not to guess the meaning of the word "Blip" straight away.
BLIP . would you SAMPLE VERBS Live cry Read Draw shout Drink sleep eat talk think undress jump Argue Paint Rest scream Smile knit hesitate Win vacuum joke understand love dance run dream Sing drive Swim Fight Fly Cook worry kiss bathe plan explore sew translate Move Iron whisper complain be embarrassed? .Guess the VERB… (Continued) SAMPLE QUESTIONS When / Where / Why / How do you blip? Can you blip someone/something/ somewhere? Do you often blip? Did you blip yesterday? Are you blipping now? Are you going to blip this weekend? Have you blipped since you arrived in Gilgit? Do you like blipping? Do you blip with your hands? If I saw you blipping.
HELP desk . This is a good game for teaching vocabulary. S/he can only signal YES or NO. Each student has to mime their problem. The class try to guess the problem by asking questions. the more probable it is that the words will become part of the class's active vocabulary. but the student with the problem is not permitted to speak.miming Write a role card for each student in the class giving them a problem which could occur. The stranger the problem. .
My wife's gone through to the waiting lounge with my boarding card. She is wearing a long red coat and is carrying a rolling handbag. Can you find her? .
A bird has flown into the Bakery and is eating the fruit cake .
Can you help me please? . This is the taxi No.I have forgotten my handbag with my passport in taxi. NCP1001.
Can you please check for the missing one? . while one is missing.I had three luggage bags with me. I got only two.
use to stimulate interest and involvement in the learning process with the positive outcome of seeing students actively participating in the construction of their own knowledge rather than being passive learners. both the teacher and the students gain a sense of achievement and satisfaction . At the end of such an interactive session.CONCLUSION A variety of interactive activities such as language games.
THANK YOU VERY MUCH .