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NVIDIA CUDA C Programming Guide 3.1

NVIDIA CUDA C Programming Guide 3.1

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Published by 邱吉震

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Published by: 邱吉震 on Sep 08, 2010
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09/24/2012

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Functions from Section C.1 can be used in both host and device code whereas
functions from Section C.2 can only be used in device code.
Note that floating-point functions are overloaded, so that in general, there are three
prototypes for a given function :
(1) double (double), e.g. double log(double)
(2) float (float), e.g. float log(float)
(3) float f(float), e.g. float logf(float)
This means, in particular, that passing a float argument always results in a float
result (variants (2) and (3) above).

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