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In this series of posts I will chronicle my progress through the new Epic Mission Arc which has been added to EVE with the Apocrypha Expansion. Firstly a bit of background regarding how these missions differ from the standard agent missions. CCP published a dev blog in the lead up to Apocrypha’s release that gives an overview of some the changes they’ve made to the mission system generally and some of the features we can expect from Epic Mission Arcs in general. The idea, in a nutshell, is that Epic Mission Arcs will tell a story and involve a progression through a series of missions with specific rewards at the end of each chapter and arc. The arcs will be branching, that is that some element of player choice will be involved at various points in the arc and the arcs will be repeatable to experience the different outcomes. A point to note: the details of each mission are not accessible by right clicking the mission title in the Epic Journal tab of the journal window, though each mission will appear in your standard journal and the details can be accessed as normal from there. So without further ado I will begin. I’ll be presenting the missions in a linear progression to begin with, travelling from beginning to end without worrying too much about the branches that I don’t take. If I find that there is a demand for details of the other branches I will go back and record the details of these later. To begin the arc, travel to Arnon IX – Moon 3 – Sisters of EVE Bureau and speak to Sister Alitura. She will give you the first mission. The Location is displayed in the image below indicated by the yellow dot (click to zoom).
[Note: I apologize for the lack of screens for the first few missions, I was distracted by actually doing the missions . if anyone would like to provide screens of the mission dialogue for each one and maybe some location shots I would be most grateful and full credit will be given]
Epic Mission Arc: The Blood-Stained Stars Chapter 1: Quality of Mercy Mission 1: A Beacon Beckons Sister Alitura will ask you to investigate a distress signal received from a ship called The Damsel (If you’re a regular mission runner you’ll get the reference there). This involves flying to the location you are given and approaching the wrecks you find there. I have not detailed the location I was sent to as I don’t know if it will vary between players, I would think it would. Upon approaching the wreck Sister Alitura will contact you, Complete the mission and she will give you the next one. Mission 2: Agent Inquiry The next mission is a simple one. You have to contact an agent named Tervis Jak in the Tak system (it shouldn’t be far from where you are, a couple of jumps at most). Tervis Jak will appear on your overview once you enter the Tak system, simply warp to him and start a conversation. This completes mission 2 and he will give you the next mission in the arc. Mission 3: Of Interest This is a combat mission, so go fitted for a fight. You will be told to return to the location of the wreck you investigated in Mission 1, clear out the pirates who are now scavenging the wreck and retrieve one
unit of Strange Datacore. The rats will appear in 3 waves with the can containing the Strange Datacore being dropped by the last ship in the first wave. The rats you encounter will be from the Corpii faction and do mostly EM and THERM damage, so set your resists up to counter these, they are also weakest against these damage types so use the appropriate missiles/ammo. Wave 1: 3 x Corpii Worshippers (Frigate). Last ship will drop can containing Strange Datacore, you can loot this and head back to Tervis Jak to complete the mission or keep fighting the next two waves. Wave 2: 2 x Corpii Upholder (Frigate). Wave 3: 3 x Corpii Follower (Frigate). With the defeat of the last Follower you’ll get a message from Tervis telling you loot the can and bring the Strange Datacore back to him This completes the first three missions of the Epic Mission Arc. For info on the next few missions click here. If anyone wants to rejig these guides for the in-game browser (I’m not sure how) or provide location/mission dialogue shots, drop me a line and please credit me as author I’ll add a link to them in my in-game profile. Feedback/suggestions/questions can be posted either in the comments here or on this thread on the EVE Online Forums Seniath 1 year ago
What sort of ship/group composition are these missions designed for? mandrill 1 year ago
Unless stated otherwise these missions can be done solo in a frigate. I'm doing them in an Assault Frigate but frankly thats overkill. AL'tear 1 year ago
is there only one epic arc? that is arnon?
1 year ago in reply to AL'tear
Yes there is currently only one Epic Mission Arc and it starts in Arnon. The Arc is best suited to new characters and the missions will be of the same difficulty/caliber as level 1 or 2 standard missions, according to CCP. I've not come across anything to contradict this yet. rustybronoco 1 year ago
Has anyone not accepted a mission? It seems to me that every mission presents you with a choice. I may be wrong, but let me know anyway. keep up the guide keith! good stuff. mandrill 1 year ago
@Rustybronco: You can delay each mission without accepting it and the offer never expire. So you could do a few, go off and do something else for a while and then come back to it. I possibly should have explained that slightly better. pesky 1 year ago
are the gates limited to frigates and destys, for those of us who prefer to use another ship? mandrill 1 year ago in reply to pesky
Apprently not, I've read in the forum thread (link at top) of people doing it in battlecruisers and battleships, though that would seem to be verging on overkill. Quts 1 year ago
lol "verging" on overkill... Some guy 1 year ago
I thought I should do them in something that would totally own. So I got my LVL4 passive shield tanking drake and headed on out.. I'm FLYING though these missions!! mandrill 1 year ago in reply to Some guy
Yes, well, you would. There is a mission which may present more of a challenge later one though (mission 29 I believe) where you have the option to take on a whole fleet of battleships and smaller vessels with a stolen Nidhoggur in tow. Have fun with that :) Zargyl 1 year ago
Thannkx Keith for that nice tour into the epic mission arc! :-) I have allowed myself to link it in my blog.
2 to her.gio Hey guys. I have a standing of 2. This Arc is designed for the newer player. if you're not in a militia I would spend some time grinding standings with whatever faction it is that you're getting podded by before continuing the arc. Other than that. so its probably best to drop any militia affiliations until you're done. This Arc will take you into the territory of all four of the major factions. someone who hasn't had time to build up a bad rep with the empires and more than likely comes to it straight from the tutorial missions. 1 year ago Sister Alitura wont give me a mission. . You can always go back afterwards. She always tells me that i need to come later again. What gives? How the heck are you supposed to get started when it begins in enemy territory? Mandrill 4 months ago in reply to Angus Takana If you're in the a militia then you'll have to leave it unless you want to be dodging the police. thx for every help regards gio Angus Takana 4 months ago I can't even get out of the station without the police podding me.
.EVE Epic Mission Arc Guide – Part 2 By Mandrill | Published March 13. 2009 This is the second in a series of posts which I hope will provide a guide to the new Epic Mission Arc included in the Apocrypha expansion for EVE Online. Click here for part one. As you’ll remember from our last encounter with the Corpii they do mainly EM and THERM damage. Wave 1: 3 x Corpii Worshipper (Frigate) One of the ships in this wave will drop a can containing the corpse of ‘Red’. as before you can either grab it and head back to Tervis Jak or continue killing things. and are weakest to the same. Doing this completes the mission. Wave 2: 1 x Corpii Diviner (Frigate) Loot the can for the corpse and head back to Tervis Jak. The guide continues… Epic Mission Arc: The Blood-Stained Stars Chapter 1: Quality of Mercy Mission 4: Retrieving Red This is another combat mission requiring you to go to the location given and retrieve the remains of someone called ‘Red’ from some more Corpii pirates. Mission 5: Alerting Alitura The objective of this mission is simply to return to Sister Alitura in Arnon and speak to her. so fit accordingly.
Mission 7: Chivvying a Chef We’re beginning to see a pattern here. Note: Drones are very fast and will come in quite close. but it is a good habit to get into for tackling higher level missions. This mission is pretty much the same mission as the last one except this time you’re going up against rogue drones. These pirates do mainly KIN and THERM damage and are weak to KIN and THERM. . Wave 1: 2 x Infester Alvi (Frigate) Wave 2: 4 x Splinter Alvi (Frigate) Once you’ve picked up the Chef from his broken ship return to Sister Alitura for your next mission. If it doesn’t adjust your overview setting to display ‘spawn containers’. Note: At this level of difficulty it doesn’t actually make that much difference whether you tailor your resists and damage to your expected opponent. Return to Sister Alitura to complete.Mission 6: Jet-Canning a Janitor This is another combat mission. Wave 1: 2 x Coreli Spy (Frigate) Wave 2: 4 x Coreli Scout (Frigate) Once you’ve dealt with the pirates the janitor will contact you from his shuttle. The faster you can take your enemy down (damage) and the longer your tank lasts (resists) the more likely you are to succeed. again adjust your resists and ammunition accordingly. Again you can either grab him and run or fight the drones. If you’re doing these missions in anything bigger than a frigate it may be worth investing in drones of your own or a Webifier of some description as bigger guns will have difficulty hitting them at close range. Upon warping to the mission bookmark you will receive a transmission from the chef telling you that his propulsion systems are shot and he’s dead in space. which should show up in your overview. though this time you’ll be going up against Coreli pirates. approach his ship and be ready for the drones. approach the shuttle and transfer him to your hold.
what's happening? ..This completes part 2 of this Moon Dawn 3 months ago I keep getting stuck at jet-canning a janitor as I unfortunately have a very low standing with gallente federation which causes the navy to ambush me as soon as I'm out of warp for more then 5 seconds any one knows if that's due to a recent change in system ownership or was it meant to be impossible to do for caldari even if the career guy directed me there? Mandrill 3 months ago in reply to Moon Dawn The arc is designed for newer players who probably haven't had enough time to develop bad standings with any of the four empires. no pirates and no small outpost.. Aga Raster 1 month ago in mission 6 when i warp to location there is nothing. Unfortunately the only way to solve your problem is to go and grind your Gallente standings back up to a point where they're no longer gunning for you.
gathered all the loot and salvaged the wrecks. and warp to the bookmarked encounter. These Pirates are weak to KIN and THERM damage and will dish out the same so fit accordingly. So without further ado. Note: With many of the missions it is worth salvaging and looting any wrecks you generate fighting pirates. or you can continue fighting. to part 3 of my guide to the epic mission arc in EVE Online.EVE Epic Mission Arc Guide – Part 3 Welcome. The money to be made from selling the looted modules/salvage. capsuleers. Wave 1: 3 x Coreli Agent (Frigate) The can containing the doctor drops from this wave so you can bug out once you pick her up. on with the guide… Epic Mission Arc: The Blood-Stained Stars Chapter 1: Quality of Mercy Mission 8: Delivering a Doctor This mission requires you to deliver a ransom to a group that have kidnapped one Dr. Wave 2: 4 x Coreli Spy (Frigate) Once you’ve dealt with all the pirates. The pirates you face in this mission are Coreli pirates of the Serpentis faction. return to Sister Alitura to complete the mission. is often more than the mission . upon placing the ransom in the can the first wave of pirates will spawn and decide that they could make more money by killing you instead of handing the doctor over. Remember to grab the ‘Lots of Cash’ item from your hangar before leaving. When you get there will be a cargo can labeled ‘Dead Drop’ and no rats. Luija Elban.
If you right-click the link in the mission description and set it as your destination you can safely use your autopilot to travel there. Being robotic in nature Drones are extremely weak to EM damage so a combination of that and any of the other damage types should see you through nicely. We’ve encountered drones before but while I mentioned their irritating habit of being fast. If you can’t sell a module or its price is particularly low.0 space. though I would recommend getting into the habit of travelling large distances manually. The engineer is in a wrecked Megathron called Heartbreaker and can be picked up without having to destroy the drones. Sister Alitura sends you to talk to another agent in Gallente space. 8 jumps away. Mission 9: Engineering a Rescue This mission follows the same pattern as the previous one. The autopilot is ok to use in high-sec systems (0. As before you don’t actually have to fight the drones to complete the mission. Wave 1: 3 x Infester Alvi Wave 2: 3 x Render Alvi No matter how you decide to deal with the drones. Mission 10: Going Gallente This is the last mission in Chapter 1. small and coming in quite close I forgot to detail the damage types that should be fitted for when encountering them. Once your destination is set the next gate in your route will be highlighted in yellow. but without the ransom. You have to rescue an engineer from being attacked by rogue drones.5 security and above) but as it warps you to 15km from the gate and then approaches to jumping distance out of warp it takes longer and leaves you vulnerable to attack. grab the engineer and return to Sister Alitura to complete the mission. Selecting this gate and warping to 0km will get you to your destination faster and will also help you avoid warping into gate camps in low-sec and 0. you can reprocess it into minerals which you can then sell. .rewards themselves. Drones can vary quite widely in the types of damage they do but the low level ones you will encounter here deal out EM and THERM damage. Once you get to your destination talk to Delphine Xarasier to complete the mission and receive the next one.
Onward . As ever comments. to Part 4… . In the next post We’ll start on Chapter 2.This ends part 3 of the Epic Mission Guide and Chapter 1 of this arc. questions and suggestions can be left either in the comments here on in this thread on the EVE forums.
On with the guide… Before I get into the missions themselves I’ve had a good question put to me on the OOC forums at EVEChatsubo. Wave 1: 3 x Broken Duvoll Labs Recon Drone (frigate) Grab the contents of the can and return to Delphine to complete the mission. I’m still looking into this and will publish my findings in a later part of the guide. Delphine Xarasier will ask you to collect some corrupted drone components from the mission location. There will also be a handful of rogue drones floating about but they will not engage unless you engage them so taking them out is completely optional. Another facet to the question was whether your ability to travel to the various secondary agents involved in the arc will be affected by any faction standings or faction warfare involvement. one chapter comes to an end and another begins. So.EVE Epic Mission Arc Guide – Part 4 This is Part 4 of an ongoing guide to the first Epic Mission Arc.com. introduced in the Apocrypha expansion for EVE-Online. The deadspace location will have the loot you’re looking for in a cargo can marked Corrupted Drone. The question was about standings and I am reliably informed that you need standings with Sisters of EVE to take part in the mission arc but I won’t be able to check exact numbers until I get back in game (my game time ran out on friday and I’ll have to wait until my retail box arrives on Monday or Tuesday). Mission 12: Rendering Assistance . where these guides also have a thread. Now back to the guide… Epic Mission Arc: The Blood-Stained Stars Chapter 2: Automation Impediment Mission 11: Studying the Scene Upon reaching your destination in Gallente space.
possible trigger) 2 x Coreli Patroller The temptation with this wave will be to deal with the higher DPS (Damage Per Second) destroyers first.A simple deadspace courier mission this one. let me know in the comments below and I’ll update the guide. but I’m pretty sure one of them is the trigger for the next wave so if you can leave them till last that might be the better plan as it may prevent you being overwhelmed with multiple waves. You’ll be facing Pirates of the Serpentis Faction in this mission and they are weak against KIN and THERM damage and will dish out the same in damage. It . If those of you working through these guides do make a note of which ships trigger the next waves. however it’s a bit tougher than previous kill missions in the arc. return to Delphine. Wave 1: 3 x Coreli Initiate (Frigate) 1 x Coreli Agent (Frigate) 1 x Coreli Spy (Frigate) I honestly have no idea which of the above is the trigger ship. drop them in the colonial supply depot (shows up as a can in your overview). Take the antibiotics to the location provided. High DPS. Easy. The final wave has a cruiser class pirate in it so watch your range and be prepared to warp out if things get hairy. I’ve been doing these missions in a Tech 2 fitted Vengeance and so did not run into any problems with the pirates in this mission. If you’re still running a tech 1 frigate it is of paramount importance that you adjust your resists and damage to suite the pirates. Mission 13: Lair of The Snakes This looks at first glance like a simple shoot the rats mission. I didn’t realize this at the time and didn’t make a note of which ship in each wave was the trigger. stay sharp anyway. Wave 3: 2 x Coreli Patroller (Frigate) 1 x Coreli Watchman (Frigate) 1 x Coreli Chief Scout (Cruiser) 1 x Serpentis Personnel Transport (Industrial) The Personnel Transport will spawn at the same time as the third wave though it is not really part of it. Still. if there is one. sorry. there might not be. Note: In this encounter (and the next) each wave has a trigger ship whose destruction triggers the spawning of the next wave rather than subsequent waves spawning when the previous one is gone. Wave 2: 1 x Coreli Watchman (Frigate) 2 x Coreli Soldier (Destroyer.
. Actually fighting through all three waves is optional however as you can simply grab the contents of the wreck and run. I advise travelling manually as usual. This mission involves travelling a similar distance to Mission 10 and although it is all in empire space and therefore safe to autopilot it. you can return to Delphine and complete the mission whether you deal with the pirates or not. Once you’ve dealt with the pirates return to Delphine to complete the mission. This doesn’t matter as the mission will still complete.will be a long way off and will warp out almost immediately on orders from one of the other ships in the wave. for the sake of speed and forming the habit. Wave 1: 2 x Gistii Ruffian (Frigate) 1 x Gistii Hunter (Frigate) 1 x Gistii Impaler (Frigate) 1 x Gistii Nomad (Frigate) Wave 2: 2 x Gistii Nomad (Frigate) 2 x Gistii Defacer (Destroyer) 1 x Gistii Ruffian (Frigate) Wave 3: 3 x Gistii Thug (Frigate) 1 x Gistii Outlaw (Frigate) 1 x Angel Forward Scout (Cruiser) Once you’ve grabbed the contents of the can. Once again there may be trigger ships in each wave and I apologize once more for missing them. a datacore. There are two ways you can deal with the cruiser. though I could be mistaken. You’ll have to judge which tactic is best for yourself based on your guns optimal range and your tank setup. the first involves trying to stay out of range and tanking the damage or getting in really close so its guns can’t track you easily. If you go for long range take the cruiser out first. Mission 14: Data Retrieval This mission is very similar to the last one in that you’ll be dealing with the same number of waves and similar ships except this time they’re from the Angel Cartel faction which deal out EXP and KIN damage and are weak to the same. if you get in close you can safely ignore the cruiser until you’ve take out the supporting frigates. Mission 15: Crossing Enemy Lines Delphine now wants you to travel into Caldari space and speak to an agent there who she has been in contact with secretly. The destroyers in the second wave are probably the triggers again.
If you feel like linking to my blog: http://abjectterror. I really should get off my arse and go through this guide and put it into a PDF or something. gg Hey. ab. Just remember your target once you start firing. Scout.html I completed the mission by kiting and using kinetic missiles.battleclinic. Watchman.com/ Mandrill 3 months ago in reply to g g 3 months ago You're very welcome.com/loadout/34817-SwiftCheap-Mission-Running-Condor. Just for fun I tried speed-tanking the cruiser. Trigger ships: Wave 1 (they barely touch you at 17km): Scout. Spy. shield booster. Awesome guide so far! Thanks so much! SOE epic arc L1: Mission 13: I used Condor with 2 light missiles. There are a lot of comments and extra info to go through and it is a lot of work. http://eve. I will get around to it at some point though. Watchman. gg 3 months ago er that was for lair of the snakes actually (sorry. with absolute minimum skills to fly and fit (I was bored while running learning skills). I came in on a 9 pattern using AB then orbitted without AB on and he couldn't hit me. It's possible that the waves trigger when all ships are destroyed rather than for trigger ships. regardless. Soldier (Des).This brings us to the end of Chapter 2 of the mission arc and the end of part 4 of this guide. With my skills it took a long time to kill him though. Chief Scout (Cruiser) Wave 2 and 3 have some form of EW . fly safe and good hunting. *Agent* Wave 2: Patroller (Frig). Patroller. Till next time. Patroller. please edit this into readable format) .the first is jamming and I'm not sure about the second but three of their ships attempted to do it to me.livejournal. Initiate. *Soldier* Wave 3: Patroller. and overdrive. All waves are spread out far enough apart that you don't have to worry about chain aggro.
When you drop out of warp near a frankly spectacular drone hive (see image above) you’ll notice some rogue drones floating about and a few Caldari battleships. Wave 1: 4 x Pithi Despoiler (Frigate) I did say it was easy. Epic Mission Arc: The Blood-Stained Stars Chapter 3: Shadow Puppets Mission 16: Passive Observation The agent you’ve been sent to talk to in Caldari space.EVE Epic Mission Arc Guide – Part 5 This is part 5 of an ongoing guide to the first of EVE’s epic mission arcs. Mission 17: House of Records A simple courier mission. hit ok and return to Immuri to complete the mission. return to Immuri to complete. Immuri Asaka. Approach the Caldari ships and a window will pop up. Go and retrieve the cargo (Hidden Data Sheets) from the location given and return to Immuri to complete. The mission bookmark will take you to a warp or acceleration gate which will deliver you to the mission area proper upon activation. please use the links above to access the other parts of the guide. wants a report on the friendly forces which are guarding a known rogue drone hive in a nearby area of deadspace. . This is an easy kill mission against Guristas ships who are weak against KIN and THERM damage and deal out the same. Mission 18: Mercenary Distractions Immuri wants you to destroy some mercenaries which are protecting a Guristas facility in the area.
fly safe and good hunting. I’d like to take this opportunity to thank everyone who has visited this site in the past few days. especially those who have asked questions. So watch this space for something interesting. I now await the delivery of my retail box (tomorrow. Drop your cargo in the storage warehouse and return to Immuri to complete. or in the thread over on EVE-Chatsubo OOC forums. I apologize for it being so abrupt but I was about to continue doing missions on Friday but discovered that my game time had run out. As always any questions can be posted here. . These guides have been by far the most popular pieces on this blog in a long time and have planted the seeds of an idea which I hope to bring to fruition in the near future. Till next time. Also I’ve not included shots of the mission details as the missions are fairly straightforward. You’ll notice that as well as battleships there are now cruisers and frigates in attendance as well. fingers crossed) so that I can pick up the arc once more.Mission 19: An Economy Under Threat You’ll be returning to the site of the drone hive for this mission to deliver some supplies to one of the warehouses used by the observer fleet you had to report on in mission 16. That ends part 6 of the guide. in the EVE-Online forum thread.
Mission 21: A Sense of Dread . The damage type that they deal out varies from drone type to drone type. Wave 1: 9 x Infester Alvi 2 x Belphegor Apis 4 x Mammon Apis Once the drones are down. As long as you keep your head and pick your targets you should be OK. or fit with short range weapons (missiles or guns) to take them out. return to Immuri for your next mission. I encounter the first (and possibly only) branch in this arc (see note below) and would be grateful if someone could confirm which branch I’ve taken as it is not made clear in the agent dialogue.) Mission 20: Every Drone Inside We return once more to the area with the large drone hive for this mission and are given the task of clearing out all the drones within the containment area. Again the drones will come in close and move quite fast so either use your own drones (if you have any) and try to keep your distance. approach the drones and they should all aggro you at once. Keep an eye on your tank (armor or shields. With ships from the Caldari Navy standing by. onward… Epic Mission Arc: The Blood-Stained Stars Chapter 3: Shadow Puppets (cont. but they don’t do very much.EVE Epic Mission Arc Guide – Part 6 And so the epic arc continues. You’ll be fighting in what is euphemistically termed ‘a target rich environment’ in this mission and you may feel slightly overwhelmed by the number of drones gunning for you. Anyway. and they are weakest to EM. depending on your fit) and take the Infesters out first as they are the toughest.
At least then if you have to warp out you already have them on board and don’t have to go back for them. so if you don’t want to bother fighting them you don’t have to. near the station. which will aggro you on a group by group basis. It doesn’t matter if you engage the drones before or after you pick up the evacuees though it makes more sense to pick them up before attacking the drones. Group C: 4 x Infester Alvi 2 x Belphegor Apis 4 x Mammon Apis This group also appears in the gas cloud to the right of the station as you approach the habitation module but further away than group B.Return to Sister Alitura in Arnon for the next mission. only target the drones that are targeting you and you’ll only have one group to deal with at a time. Group A: 1 x Infester Alvi 4 x Belphegor Apis 5 x Mammon Apis This group appears in the gas cloud to the left of the station as you approach the habitation module Group B: 3 x Infester Alvi 4 x Belphegor Apis 3 x Mammon Apis 1 x Scorpionfly Apis This group appears in the gas cloud to the right of the station. . as you approach the habitation module. There will be drones in the area but they will not aggro you unless provoked. Return your cargo to Sister Alitura to complete the mission. The drones congregate in 3 groups. Chapter 4: Queens and Drones Mission 22: Royal Jelly This mission involves you evacuating some personnel from a habitation module in the bookmarked area. Talking to her will complete this mission. Once you start shooting at them.
Chapter 5a: Bag of Blood Mission 24: Tracking the Queen (Part 1) Rescue a reporter from Mordu’s Legion. which will both aggro you. Picking him up triggers the spawning of two groups of Mordu’s legion ships. Take the Bounty hunter out first and that should leave you free to deal with the rest. whilst the second is scanning. EXP and THERM on their shields and EXP. The best way to deal with these rats is to warp out once you’ve got the reporter. Pick up the cargo from the designated station and return it to Sister Alitura. In order to successfully engage these rats you have to have a weapon with a range of at least 10km. dump him in your hangar (don’t complete the mission just yet). . If the above assumption is correct I chose the tracking branch so we shall continue from there.Mission 23: Nature Pictures Simple courier mission. if not its probably best to just pound them till they die with whatever you have to hand. The best way to do this is to aggro one group and kite it away from the other one. I do plan to repeat the arc at some point and take the other branch. If anyone can confirm this I’d be most grateful. Note: Upon completion of his mission you will be offered a choice between Tracking or scanning. though if the rumored 3 month wait between arc repetitions is true it may be some time. Warping to the location give you’ll see a shipwreck which is where the reporter is hiding. You’ll warp in out of aggro range and be able to take each group on individually. One of the pirates (the Mordus Bounty Hunter) is equipped with a webifier. Mordu’s Legion have a decent spread of resists. though it is not really made clear in the agent dialogue which mission is which. My rocket fitted Vengeance (range of about 3km) was not up to the task as I couldn’t get close enough to hit the Bounty Hunter and was rendered a sitting duck for the missile volleys from the other ships. The other option is to use drones to take down the Bounty Hunter as they won’t be affected by the webifier. The implication is that the first mission is tracking. then warp back to the mission location. KIN and THERM on their armor. as long as you don’t get too close to the non-aggro’d group. if you can juggle missile or ammo types mid-fight and swap over in order to take advantage of these weaknesses by all means do so.
Now in answer to some questions I’ve been getting from the EVE Forums: To take part in these missions. before Connections IV is taken into account. Quiinox Boris Menace 1 year ago . questions. comments. are at a paltry 0. There are no standings gains from the missions themselves though through completing them you will receive storyline missions for Sisters of EVE which will increase your standings with them upon completion.Group A: 1 x Mordus Bounty Hunter (Webber) 4 x Mordus Katana Group B: 5 x Mordus Gladius Note: Due to the way damage is calculated in EVE. I plan on putting together a glossary and FAQ at the end of this guide explaining the various terms used and answering any questions that may arise. If someone can supply me with exact figures (I can’t seem to find them anywhere. Return to Sister Alitura to complete (making sure the reporter is in either you hangar in Arnon or your cargo hold). the agent info merely says that she’ll give missions to anyone meeting the standings requirements but doesn’t state what they are) My current standings with SoE. Cheers. Quiinox 1 year ago I don't think you need any standings for Sister Alitura. the EVE Online forum or Chatsubo. Always take out web fitted ships first in a PvE environment if you’re in a small ship (Cruiser or smaller) as your maneuverability and speed is your best defense. There are no restrictions on the type of ship you can do these missions in. Some posters in the forums have gone through the whole arc in a battleship. When flying bigger ships it tends not to matter as much as your tank (shield or armor) should be able to handle whatever you get thrown at you. March 14th. As ever.06. I started this Amarr pilot last Sat. and criticism either here. Of course actually taking on these rats is completely optional and is not necessary for the completion of the mission. being webified can leave you very vulnerable to damage from all varieties of weapons. and was able to access her immediately after the initial rookie 10 missions. minimal standings with Sisters of EVE are required.
If you check the forum thread though I think someone has detailed the other branch of the arc. returns to the missions covered by this guide at Burning Down the Hive Boris Menace 1 year ago What's you alt's name. silly me.do the "scanning" missions replace these with missions requiring the whole probes/exploration thing? mandrill 1 year ago in reply to Samuel Cole Well. . as you can only pick one of the branches. I don't have first hand experience of the other branch. My main (and only) EVE character is Jmarr Hyrgund. mandrill 1 year ago in reply to Boris Menace I tried emailing you but I got an error." could you clarify what you mean? The "tracking" missions seem to be just run-off-the-mill combat and courier missions . I'd be very interested in any information about the 5b missions that you have. so I can evemail you the details? mandrill 1 year ago in reply to Boris Menace I don't have an alt at present. I'll mail you in-game asap :D Samuel Cole 1 year ago When you say that you get a choice between "tracking and scanning. mandrill 1 year ago in reply to mandrill doh I read (eve)mail as e-mail. Drop me an (eve)mail if you are interested. which as I understand it.I have the 5b missions' descriptions.
While only one group of Mordus spawned to begin with. Again there is a Bounty Hunter in the mix.EVE Epic Mission Arc Guide – Part 7 This is part 7 of my guide to the first of EVE’s Epic Mission Arcs. This mission completes when you talk to Sister Alitura from the drop of point. Epic Mission Arc: The Blood-Stained Stars Chapter 5a: Bag of Blood Mission 25: Tracking the Queen (Part 2) A simple courier mission in which you have to take the rescued journalist (last mission) to gather his data from where he’s stashed it at another station. Don’t be reassured by Sister Alituras assertion that this will be completely safe as when you drop the data in the can at the mission location some Mordu’s Legion ships will spawn and immediately aggro you. The Bounty Hunter has a high shield recharge rate and was quite capable of tanking the light sabretooth missiles I was throwing at it. there may be more waves so if you’re going to take them on be prepared for another wave spawning. though you still have to travel back to her to get the next one. to access the previous parts use the links above. Wave 1: 1 x Mordus Bounty Hunter (Webber) 5 x Mordus Gladius . Mission 26: Tracking the Queen (Part 3) Take the tracking data to a supposedly secure Sisters deadspace drop point. so unless you can be sure of taking him down quickly (which I couldn’t) you should warp out and complete the mission. High DPS is called for in this situation and as I couldn’t deal out anything like what was required I warped out and spoke to Sister Alitura to complete the mission.
the cruiser will escape through the acceleration gate and leave you to deal with the remaining frigates before going after it. identified on the overview as ‘Mysterious drone’ and a few frigate class drones in as you warp in. labeled Mysterious ship on your overview will appear and destroy it transmitting a message saying that you’ll never learn the secret of the drones. and once more it will make good its escape through the acceleration gate before you can get close. Don’t attempt to orbit one of them or you’ll just get swarmed and they’ll eat through your tank quite quickly (unless you’ve got an uber tank that is. 2 x Belphegor Apis 1 x Decimator Alvi 1 x Infester Alvi 3 x Mammon Apis 1 x Sunder Alvi Pocket 2 Again the mysterious cruiser drone will be present in this pocket. Mission 27: Burning Down The Hive The Drone hive has been found and the Sisters want you to go and wipe out the threat completely. one of which will be a cruiser drone. The drones in this pocket look like they are in two groups and from their behavior when I approached one of them they will aggro by group but I think I strayed too close to the second group whilst attacking the first so managed to draw aggro from all of them I ended up kiting them for 100km or so and taking them out that way. The mysterious drone does leave a wreck however and this is available for you to salvage once you’ve dealt . This cruiser will then warp out and leave you to deal with the remaining drones. Then feel free to simply sit and take the punishment) 2 x Hunter Alvi 2 x Infester Alvi 1 x Raider Alvi 4 x Render Alvi 1 x Splinter Alvi 2 x Sunder Alvi Pocket 3 The Mysterious cruiser drone will be in this final pocket but you won’t be given the opportunity to engage it as another cruiser.Note: If there is another wave I’d appreciate it if someone could let me know (with ship types and numbers) and I’ll add them to the guide. Pocket 1 There will be a cruiser class drone. This is a multi-pocket mission and you get plenty of time to complete the objective and still collect the substantial 171k bonus.
php?navigate_rat_nav=next) the Strain Decimators. the damage it does is not significantly greater than the frigate drones but it will be a tougher customer so should be taken down first while you tank the damage from the other drones. Comments and questions can be posted here. and. If you are in a player corp anyone with negative standings towards your corp or alliance will show up with a red icon next to their name in local.grismar. then when I tried to warp out I couldn't .I can't believe I got killed by drones :( mandrill 1 year ago in reply to ciel712 I didn't notice that in mission 27 I'll make a note of it and add it in to the upcoming addendum. or that there is an essential piece of data that should be included in the guide feel free to EVE-mail me in game (my character name is Jmarr Hyrgund) and I’ll see about editing it into the guides. the EVE Online forum thread.net/rats/index. Get into the habit of having local open in a separate window from the main chat. If you feel I’ve missed something. it is invaluable in low and null-sec operations. Mission 28: It’s Not Over Yet Travel to Hek and speak with Keita Eslin. I looked into it and apparently it is the "Strain Render Alvi" that use them . 1 x Wrecker Alvum (Cruiser) 3 x Decimator Alvi 2 x Render Alvi Once all the drones are dealt with.with the rest of them. This is to get you used to checking local for hostiles.this is probably present in all the missions that have such drones. I’d also like to take this opportunity to put the call out for further information. thanks. though completely useless in wormhole space as pilots only show up in local there if they are actually chatting. again though I would encourage you to travel manually. According to this website (http://eve. as an added exercise. ciel712 1 year ago I just wanted to add that on mission 27 the drones use warp scramblers as I wasn't paying attention. That’s it for Part 7 of the guide. return to Sister Alitura to find out where your next mission is going to take you. This is a long and tedious journey. What were you flying btw? ciel712 1 year ago I was piloting a Cormorant destroyer. The Cruiser class drone (Wrecker Alvum) should be your primary target. or the Chatsubo thread as usual. drag the local tab from the chat window to its own window and scan down the list of people currently in each system as you pass through. the Strain .
1 x strain render alvi 2 x strain infestor alvi 1 x sunder alvi 1 x hunter alvi 1 x raider alvi 2 x render alvi 3 x infestor alvi 3 x splinter alvi You probably could make it to pocket 3 without actually aggroing anything by just keeping your distance and flying around to 'back' of gate. 1x Hornet drone. damage control+small armor repairer+overdrive injector? Or better buy a larger ship? . 1x Small Nosferatu. By the way. I'd probably have got them down to a number I could have tanked.. afterburner+cap booster+stasis webber. The former two have a scramble range of 20k and web range of 10k while the latter two have a scramble range of 8k and web range of Mo We 1 year ago In Mission 26: Tracking the Queen (Part 3) there is no other wave jac'dhu 1 year ago I too got scrambled in Pocket 2.Renders. 1x 150mm Compressed Coil Gun. I just belted into the bunch with my well shield tanked rifter (+medium shield II + recharger II). Zibzib 1 year ago Is mission 27: Burning down the hive doable in a Tristan with 1x 75mm Gatling Rail. Big wake-up call :-) With hindsight I should have just carried on dropping them rather than waste time trying to find a way out of it when I realized I was webbed/scrambled. expecting to just sit there as usual and drop them like flies. the Strain Infesters and Strain splinters use warp scramblers. I was webbed and scrambled. I managed to get some gear back from my rifter by doing this in a rookie ship (+ warp stabilizer). mandrill 1 year ago in reply to jac'dhu Kill the strain drones first and that should unweb/scram you.you can't activate it scrambled :-( The spawn I got was.. ran out of capacitor and podded within the minute. don't bother trying to make a run for the gate to pocket 3 .
so the rate increases. Same principle as applies to shield extenders. and which targets to take out first and you should be ok. It’s always a good idea to set this as your optimal A couple of tips regarding your fit: Don't mix your guns. Seems like they got some sort of warp disruptor. IMPORTANT: Do not leave your armor repairer running.. 1 year ago in reply to BaNZ . EM (Gremlin) rockets for preference against drones. 1 crap ship. Just sitting duck. And finally if you can drop the Overdrive Injector for an adaptive nano membrane (under resistance plating in the market). I can't give specific guidance or specific ship types as I could spend the rest of my life doing the same missions over and over again in different ships. Lost 3 Tristan.. fit two of one gun. Zibzib 1 year ago Thanks for the suggestions. go with either the 75mm or 150mm (the 150mm will give you higher range and damage. I'll say this though. rather than two different guns. Drop the Cap Booster for a Cap Recharger or Small Capacitor Battery. Turn it on and then off (Double-click usually. or hit the hotkey twice) again when you feel you need it. :( Am I too low level or something? Got 240k sp. Increasing the size of your capacitor does not increase the time it takes to recharge. mandrill Right. in the end but the ability and good sense of the pilot.mandrill 1 year ago in reply to Zibzib @Zibzib: Try and see. where to start. this increases all your armor resists and should give you an all round tank that can handle the drones. As ever in EVE it’s not down to the ship. how do you do that? I can't navigate the ship with arrow key or anything. I was told to kite them. I usually kill 1 ship and run off. it means you don't have to carry the booster charges and both will increase the rate at which your capacitor recharges. I think the Tristran can fit a launcher. in the majority of cases it’s how you fit your ship and how you fly it which spells the difference between success and failure. I will try to keep those in mind. but lower tracking and rate of fire).. it will eat your cap and leave you defenseless. 1 catalyst. rockets are good for dealing with anything that gets under your guns. Know when to warp out. the size of the ship is not an issue. =) BaNZ 1 year ago Got slaughtered with mission 27 at pocket 2.. but I couldn't warp away with these. or the fittings. Remember to watch your ranges and try and keep any targets at the optimal for your gun/ammo combination (found by rightclick>show info on the gun in question whilst in space). Drop the Nosferatu for another damage output.
there will be one in the system you started in when you first entered the game. Secondly. They scrambled me and I couldn't warp out. armor. FastActin 1 year ago Thanks to this forum. Revenge was sweet.Firstly. in the pop-up menu you can either select a range from some presets. having a Vexor (Gallente Cruiser). your ship is not navigated with the keyboard. watching my shields. specifically two Infiltrator I's for doing the EM damage that the Strain's are susceptible to. in the locked targets display. I was able to entirely avoid getting scrambled in Mission 27's pocket 2. I just sat there. Also. I hope this helps you out and that you enjoy the rest of your time in EVE. or in the overview) and select keep at range from the pop-up menu. To move your ship around in space you simply double-click on space in the direction you want to travel and your ship will move at maximum speed in that direction. Drones help significantly in finishing off the Bounty Hunter. You can find this value in the attributes of your guns (when loaded with ammo) by right-clicking the button that activates them and selecting show info. Fly safe and good hunting. I lost a Cruiser to those @#$%^&* drones. it will be under the attributes tab. signal2noise 1 year ago In M27 ('Burning Down the Hive') Pocket #2. You can do this easily by selecting the enemy you want to travel away from and then either clicking the 'keep-at-range' button in the window above your overview (right clicking this button also lets you set the default distance you want to keep between you and your target) or you can right-click on your target (either in space. BEWARE THE DRONES! (Nice guide by the way. and one Vespa I for doing all other damage. and my drones get decimated. kiting is when you travel away from your enemy. and one Hammerhead I. I went back in with a new Thorax. Keep at range is handy in that it will adjust your speed automatically to keep your ship in (or around) the range you specify. getting them to follow you. ever. I did note that you can in fact take on the spawn in two groups if you swing wide around the first . and a smartbomb. structure. more drones. Thirdly. I would set your default keep at range to the optimal range of your guns or slightly more. let my 5 drones do most of the work. or use the default. I maintained my distance out of the 20K scramble range and.) FastActin 1 year ago Verified also that there are no additional waves in Mission 26. one Valkyrie I. have you done the tutorial missions? If not take a break from the epic arc and go and find a tutorial agent.
Oh well. and I've just lost another ship to it. I actually was looking in the EVE DB for how to stop the warp scrambling (found it) then found this guide to make sure my thoughts of what happened are correct. but it sure made the cross easier to bear.argh. At least it was a learning experience.I spent weeks building up ISK for a new ship to do this damn mission. took in a Destrory (? between Frigate and Cruiser).. . Thanks. Thanks for the guide and keep up the good work! Dan 1 year ago Just lost a destroyer and a cruiser to the damn 2nd pocket.. I lost 2x Tristan and then because I was very grumpy about it. unlike other postings on this page.. After wiping out Group 1. Bloody slow ship just got chased down by the infesters and scrambled. I sent the drones to take out the Strains first as soon as they targeted me (first I sent them after the Strain Render. The spawn I got in pocket 2 was: Group 1: 3x Render Alvi 4x Splinter Alvi 1x Infester Alvi Group 2: 2x Raider Alvi 1x Sunder Alvi 1x Silverfish Alvi 1x Strain Infestor Alvi 1x Strain Render Alvi I encountered no Hunter Alvi's at all.so as to not aggro the second. Last night. Lost that as well. Refefer 1 year ago I like the guide. everyone for all the great critical information you posted on this page! Ryver 1 year ago I'm glad I came across this site today. It was easy to clean up the rest after that. it's only ISK .) I expect all my wrecks will be gone before I can get back to it again. because it has a longer scramble range. It didn't help me in saving my Tristan during M27.. then i sent them after the Strain Infester).
Lo Ram 1 year ago I just kited everything in "Burning down the Hive" with a tech 1 artillery fitted Rifter.Go with bigger ship is stupid idea-you just bigger and slover target. I guess. I thought that maybe he was having some issues since he was new to the game. The Catalyst was worthless. Asker 1 year ago guys help me plz! mission 26 tracking the queen part 3. Four of the drones are a nasty combination . Once they're down. and sucking the power from a ship with a Nosferatu can "usually" keep my armor repair running long enough to take something out. The Tristan can "usually" get me through most fights. Nasty. since that manages to keep the shields "just enough" to prevent me dying too fast. without completely fowling up my cap. Since their transversal is high. Lost two Tristan and a Catalyst to the buggers. except I wasn't expecting the damn jump jammers. mthomas768 1 year ago In pocket 3 of Burning Down the Hive you might be better off killing the smaller drones first. reducing your incoming damage more quickly.And in short distance my turrets all time miss. so I came in to help. then they orbit close and do a large amount of damage for drones. Bring a friend and focus fire. I still have the civilian booster. and wasn't sure which ones they where (didn't read this until after). jet can has got no such option as "open cargo". No chance of dying as I just sat outside their range but it did take a while! Running around with a salvager afterwards took even longer. They die faster. Need to figure out a way to redo things a bit.I just buy Executioneer. how shall i put tracking data in it? i have very few time until magus fleet comes and pwnes me very hard in 10 seconds. you can focus on the cruiser.two scrams. or tank hard and use rockets or drones. at least the way it was rigged.Andrea Griffin 1 year ago Hello.put in low slots 2 . Kagehi 1 year ago Just did it today.This hapen becouse i dont able keep distancedrones sometimes use microvarp drives and go close. or a web of your own. nasty mission. :-) Dron X 1 year ago When i lost my Punisher in second room. they are difficult to hit with turrets. but not so much I suck cap power like a mad man.i wos wery angry. I also had a friend lose a frigate and a destroyer in the second room of mission 27. two webs.
middle-small shield extender and 1MN afterburner and hight-1 Medium Beam laser1 with MicrovaveS ammo... and I personally think it was way. Don't forget your .. so I am done with this game.Just when need kill last biggest i orbiting around about 25 minutes in 15km orbit. 6 rifters. David Blangstrup 11 months ago 1 year ago in reply to Jose Chupacabra I should have read the commentaries. nice graphics and so on...EXECUTIONER-FUNSHIP. but it didn't help me on this mission doh. you don't have to destroy the cruiser at all. twice today arrrg :( (yes me too.then in target settings i set default distance 17km.With my speed 1000m/s+ i allmost dont have problem. but I learned alot. which I have spent so much time and money on.. mandrill works fine for me. Def not a lvl 1 mission.becouse for this weapon drones shields little to hard. I'd be playing a different game right now... but this is just too much. No one alerted me that NPC drones could scramble. all those fine Tristan's) I will try again to beat them back tomorrow . just like described here.. and couldn't warp out. way too tough for a noob. Burned through a destroyer.Just sometimes single drones warp close.. the revenge will be sweet :) take care... sadly. The mission is completed when you kill the last drone (except the cruiser).David Soekith 10 months ago Hi! In "Mission 27: Burning Down The Hive". shutter 10 months ago Wow. strange. If I wasn't so damned determined to beat those f'ers... Ed Wolf 1 year ago Hey.With my skills laser have 16000m optimal. thank U Keith for this excellent guide.Then just go and shoot them all. Won't finish loading and eats a ton of bandwidth. Not an easy task for anyone..overdrive injectors. Therefore you can just kill the little ones and warp out. just wish it hadn't cost me 3M.... Don't take 27 pocket 2 lightly.. way. :( I went in with my Vexor.then i deselect my current target and select closest and push keep distance. Jose Chupacabra 1 year ago Something on your webpage is seriously screwed up. and like. 16-20Km is probably the only way to beat them without losing a ship. but it helped me get over my MAD anger :) after losing my Tristan. :/ Range. .
I lost 4 ships on this mission. I've got a good armor tank going . Volbard 9 months ago . plus repairer(100secs sustained) .I finished it without difficulty.. and pay very close attention. and this pushed my Coercer harder than any of the lvl1s did.microwarp. but I've been mission running for the past few days to get cash for the advanced learning skills. deimos 10 months ago I have to agree that this mission could be considerably harder than some high tier lvl1s . or afterburner though. Since most game players tactics involve warping out. I managed to pump out enough firepower at long range to thin out the crowds. Be sure you have afterburners and weapons that have a range of 20km or greater -. Cheers. pick a far away object (or align to a station) and just head for it full speed. not being able to do so is certain death. you'll be gimped(webbed & warp jammed) in seconds. dealing with warp scrambling is not easy and you don't mention it! You have to read well down into the comments to find out about it -. specifically from the "strain" droids. It was of no use and actually made it sound like the Burn down the Hive mission was fairly straightforward. you really. Pete mandrill 9 months ago in reply to Pete I am currently working on a PDF of this guide which will be updated with information from the comments. Update this article please. Granted. cap recharger. so stay at range.adaptive nano. 200mm tungsten plating. and without a boost.and turret range out to 25 with EM/Thermal damage.keep your distance at 25km or more. cap relay. NPC's will drop in behind you after a few seconds. Quick tip that will make life a LOT easier: if they get in close and are orbiting too fast for your tracking. really need to update this article! It makes it sound like doing this level is easy. well. Did I mention that those things were f'n fast? They'll circle your butt at 2k and own your 125/150 guns. those drones are way faster than a rifter. cutting down the angular momentum considerably! Pete 9 months ago Hey.
After I cleared the first one and jumped to second one i just flew past the drones and used the gate to reach the third one. Almost got caught in the second room.. either your set up is wrong or the tactics being used are not sound. that imbaness is depressing..This guide is really great though. I tried to defeat them in close combat.. Clean 7 months ago hello. but couldn’t do any damage. Easy money right? Pocket 1 no problem . and using my drone to help take out the webbers. Managed to warp out though.. An advanced afterburner was also key. I wasted a lot of time trying to warp out. Did have trouble getting the cargo from the second room drones until I went back to salvage. I used missiles and projectile turrets stuffed with EM ammo. i was defending like 15 minutes but without damage nor speed it was impossible. I'm no EvE expert (2.. because i was webbed and the worst i was not able to flee. Slaman 9 months ago I see a lot of people had problems with fighting the second pocket.5 months) but if you’re losing multiple ships. In the third pocket i repaired my armor. cleared the drones and the mission updated successfully. Just one man's opinion. Darucha 8 months ago Burned the hive down last night in a Merlin. i find it is really Important to say: The strainer (they sometimes appear) WEB + WARP-prevent you! it was a pain in the as* for me.. not realizing that I was scrambled. just fly past them as fast as you can or go around the to the jumpgate. Actually flying the ship and baiting the drones out into space was a big help. Definitely a big difficulty spike. The key to me was fitting my ship better. I didn’t know that i cant warp away. Mc nasty 7 months ago New player only 13 days in.I lost four ships to the second pocket last night. so I don't think you have to clear the second pocket. and orbiting with an afterburner. Got jammed and the drones swarmed like angry bees. jumped just in time before I ran out of armor. switching from blasters to rails. The adaptive armor suggested above was on of the keys I think. this is the first mission that even came close to taking my ship. never happened to me. walked through all the previous missions no problem. I kited the group(s) on my return and used plenty of the space available.. these comments have helped me feel better about that. and then it took several.
although it appears that many of the players here are new to eve. Losses will happen. or that the enemy in particular could do it. Mandrill 7 months ago in reply to Mc nasty Don't give up. Reality check. I found myself struggling to find .and as the enemy in pocket two can be avoided. this is probably the answer. Gargulous 7 months ago Hi. It can be frustrating losing a ship to enemy that lock you. although it may help to mention the warp locking issue in the actual guide.. learning curve. nice guide. as is ship loadout. Which mission was it and how did you approach it? I may be able to offer some advice. you may want to wait till you can. EVE is one long learning experience. As a noob. from minerals we mined for days!) to locking enemies i didn’t know COULD lock!!! As mentioned. Skill is part of the issue. As a useful bit of advice for all new players. On the other hand. and use its links to battleclinic to find good fitouts for pretty much any class of ship (you can actually tell evemon to add the skills you need for the battleclinic loadouts to the evemon skill training plan. especially when you didn’t know it was possible. thus may have very limited options for fitting the possibly very few types of ships they can actually use.. EVE has a big. often unexpectedly. and learn how to use that to plan your training.you should have heard me when i lost my brand shiny new Typhoon (my first Battle Ship. Great info here. one side of warfare is knowing when to pick your battles. I would like to help out with some info on weapons. If you cant fit a kickass top of the line T1 Frigate with good quality modules (named MetaLevel ones). :( realized that i suck at this. Don’t let that discourage you though! Let off steam with some mindless ratting. some of which should be included in the revised guide as you know. made specially for me by a friend. Hell I'm still learning stuff and I've been at it for 6 years now. and good luck and much fun to all the new players. Gargulous :) Monte Rutledge 6 months ago Mission 27 Burning Down the Hive. Was so mad i came back with my trusty Merlin and that got killed too..) Thanks to KN for his guide. get a copy of evemon. rather than leave it to people to read the comments. then go for it again after doing some research on how do deal with the problem.. neverending.Pocket 2 oh NOES!!! just wandered blindly into the midst of the swarm in a MOA Got murdered.
I fitted it with two 150mm Compressed Coil Gun I and a Malkuth launcher with FoF EM Missiles (Don't remember name). For pockets 1 and 2 you dont have to fight a single rat. Way too much firepower. and my Cap wasn't stable with a 10MN Afterburner. my partner maintained a range of 30km thus preventing me from targeting drones. Hope this helps. And I died. Plus my 3 drones were just too weak. Just manual fly well around them. However the 1MN afterburner is too slow with a cruiser. I was using a 1MN Afterburner because micro warp drives don't work in that mission. Null 0x0000 4 months ago A corp member had mission 27 so we got 4 Cruisers and 2 Destroyers in it and wiped it out in a few minutes. Another option is to keep at range on your partner if they are better at piloting but you should practice yourself. Hope this helps. After a few more hours I was the only one left in the area.5km overall (feel free to correct the math). stay away from antimatter or anything with -% range) for about 21. so I decided to solo it in my Vexor. I flew a Caldari Merlin to complete the mission. Overall the mission took me about an hour to an hour and a half to complete this way. I was fortunate enough to find a helping hand in Local chat (recommended). I recommend having at least 1000 charges and 500 missiles. I also used an overdrive. and eventually the last 4 drones caught up to me so my kiting guns and ammo wouldn't work at such close range. afterburner.weapons which could be used to keep the drones at distance. Pocket 3 was fairly trivial using my active armor tanked rifter. Once the Strains were dead I closed range to 10km and engaged my missiles. I maintained a distance of 25km using the Keep At Range option on the Strain Drones. then came back again to fight and they popped my destroyer because I didn't have an afterburner. I just scanned the comments so I apologize if this was already written. . and Radioisotope Adaptive Nano Membrane. Super easy. I was just too slow to kite at 250ms. I had no problems running weapons and afterburner the entire time. and I got up to 27. I used Lead Charge S which grant a 60% range increase to the Coil Gun's 14km range (other charges available as well. salvaged my old cruiser with no aggro from the remaining 4 drones. but I barely had to use it. Keep in mind that you can warp out and dock after battles without respawn. I think I pulsed it a total of like 3 times. I just took down the cruiser first and then took the rest of the guys. All T1 modules except for my armor repper. I came back in with a destroyer. Admiral Rutledge Chris 6 months ago Guys. Key point here is learning that ammo ranges affect your weapons as well. Then we did 49 for another corp member.
let the missiles do the work. if I pop again. Im pretty damn newbish. I'm gonna take a break and will post how I do with the Hive. As long as I could warp there was no need for speed. Nunya 2 months ago . get out. it works wonders for low level missions. MUST HAVE Warp Core Stabilizer I!!!!!!!!!! MUST MUST MUST! Having an afterburner is useless... 3x malk 1 launchers and pir. Nunya 2 months ago I just finished tracking the queen 3 with: Catalyst 1 x 75mm gatling rail I 5 x 150mm railgun I all antimatter charges 1 x med remote sensor dampener I 1 x small shield booster I 1 x 100mm Reinforced Titanium Plates I 1 x small armor repairer I 1 x Warp Core Stabilizer I 2 x Small Capacitor control circuit I 1 x Small Ancillary Current Router I 1 x Acolyte I It took me some time to find the right fit. (been playing all of 6 days now) but found the basic setup on the web. I decided to heed the words of one of the previous posts and went with an armor repairer and dampener instead. get in kill one. light missles. repair in station. I'll just forget doing it solo and get another SOE Arc fleet running. they will catch up to you and freeze you. all i had on the ship was an afterburner and a auxilliary power. go back. didnt even get scratched (shields never went below 60%) just orbited at 20k with afterburner going.. DAMPENER WAS A BIG HELP when it came to the bounty hunter. Seragyn 3 months ago I easily beat the mission in one go with a missile breacher..I'll try again tomorrow with a destroyer and an afterburner to see if I can kite..
I was not detected at all the way I did it. bloodclaw light missiles. Mission accomplished! no-name) 2 weeks ago . Later I joined a corp. I also used republic fleet EMP S. I didn't fire a single shot in phase 1 or phase 2. I completely avoided phase 1 and phase 2 by simply. learned some skills and got some great advice about missions like this.I just finished Burning down the Hive and it only took me 20 min in a Tristan.. Spacer17 1 month ago I lost two frigates and a Destroyer to this mission. I kited the drones and was done. Tristan: 2 x 280 howitzer artillery I 2 x standard missile launcher I 1 x shield recharger I 1 x small shield booster 1 1 x adaptive nano plating I 1 x warp core stablizer I 1 x Co-processor I 1 x small capacitor control circuit I 1 small ancillary current router I 1 x acolyte drone how like dem apples... I kited the drones and was able to start taking them down when they were still 20km out. Once I got to pocket 3.. these are n00B missions and deal mainly with Industry skills rather than fighting....flying away from the swarms and getting to the gate undetected. with a 10MN Afterburner I. I recently went back with a Caracal armed with Assault Missile Launchers and shield tanked.in 20 min. All three waves were a cakewalk. titanium sabot S. Quite the difference in using my catalyst. =) Nunya 2 months ago I forgot. Of course.. =) I think I over-prepared. made some ISK.
impossible to break with lowDPS long range cannons.Well. to make a run just in case.get a fast ship.because they had potent tanks.you will still be able to get those drones down. I've got much more problems in previous missions with Mordus Legion . It appeared much harder to gather loot and salvage rather than actually kill them. So the way is simple . Got even platinum insurance on it. . and long-range weapons . Never got one of those closer than 15 km . I was quite afraid of this mission after reading all this guides and had put a little bit of preparation fitted an artillery rifter setup. capable to shoot at 30km (later realized that my targeting range was only 22 km). But in fact mission appeared to be quite easy.so no scrambling or netting. slowly shooting with arty cannons. put some quality staff on it . even a warp stabilizer.named AB and shield extender. Just kept those drones at 20 km orbit.no matter how low your DPS will be . capable to perma-run AB.
let me know or add it to this mission’s wiki page (coming soon). The guide now has an entry on the EVElopedia. and due to some technical hiccups (A cut fiber between Middlesborough and Washinton in the UK. complete. If anyone has had a more exciting experience. something to shoot at. but its only a couple of jumps to Lustrevik and the agent you have to contact there.EVE Epic Mission Guide – Part 8 Welcome to Part 8 of my guide to the first of EVE’s Epic Mission Arcs. Epic Mission Arc: The Blood-Stained Stars Chapter 6a: Shifting Foundations Mission 29: An Eye On Everything This is a scouting mission. Tarak Erand. where instead of telling me about mistakes or additions you can correct and/or add them yourself. thanks for that Network Rail) my information regarding its completion may not be. When it finally came back up I was at the location and the mission details said that I’d completed the objective. i. . when my connection went down. mid-warp.e. I was on my way to the mission location. Mission 30: The Uses of Force Another travel mission this. well.
The majority of it warps out in short order leaving a token force defending the target. Once they are dealt with a message will pop up tell you that they were in the process of evacuating someone from the nearby habitation module.Mission 31: Goading the Leader Blow up an Auxilliary Power Array and any defending NPC ships at the location given. Gistii Thug) It would seem that destroying the NPC’s is enough to complete the mission but if you want to see a spectacular explosion its worth taking out the Auxilliary Power Array as its destruction takes the rest of the structure its attached to with it and drops a cargo can with some trade goods in it. last one destroyed triggers Wave 2) Wave 2: 4 x Watchman (Frigate. The fleet is not really there long enough to get a good look at but it comprises multiple battleships. Wave 1: 7 x Mercenary Rookie These are easy targets and should go down with a couple of good hits each. The actual ships are noted below and as the come from a variety of factions its not really worth fitting for specific damage and resists. What’s left once they’re gone is a sole cruiser and 3 frigates. . Wave 1: 1 x Watchman (Cruiser. identified only as Watchmen. cruisers. Corelum Chief Guard) 3 x Watchman (Frigate. Mission 32: Hunting the Lieutenants Capture a smuggler lieutenant from a deadspace location. and something identified on the overview as a stolen Nidhoggur carrier. No need to pick anything up. take a potshot at it and the lieutenant will surrender and you can return to Tarak to complete the mission. Don’t be too alarmed by the massive fleet that greets you when you warp in. Pithi Sabotuer. Mission 33: Valuable Cargo Return to Keita Eslin in Hek for your next assignment. return to Tarak to complete the mission. Once done.
I am only one person and won’t necessarily think of everything that users of the guide may find useful. Till next time. Remember the more information we can gather the more useful these guides will be. and I assume the same for yourself. mandrill 1 year ago in reply to Boris Menace I had hear that there was meant to be a massive fleet that included multiple battleships. White Carnation 1 year ago . wait for like 5 seconds. Some data that I’m beginning to wish I’d thought to gather is the ranges of the various spawns from the warp in point. her lasers do mostly THERM and EM damage so adjust your resists accordingly depending on the type of tank you’re packing. and the approximate spawn ranges of any secondary waves that spawn. questions and suggestions in the usual places (links at top of post). Boris Menace 1 year ago Mission 29: There is nothing worth mentioning. I however saw nothing. She’ll be likely to have help so be prepared for a fight. Wave 1: 5 x Mercenary Rookie (attacking any of them triggers wave 2) Wave 2: 5 x Mercenary Rookie (last one destroyed triggers wave 3) Wave 3: 1 x Izia Tabar Izia Tabar is a disappointingly easy kill. and don’t forget that this guide now has a page in the EVElopedia too so you can add your own experiences of these missions to my own.Mission 34: Marked for Death Your mission this time is to assassinate one Izia Tabar. Comments. Warp in. fly safe and good hunting. get the message. with support and a stolen Nidhoggur (the same one seen in mission 31 I assume) According to reports this fleet is attackable and can be taken down with help and some hefty firepower. With her out of the way you can return to Keita for to complete the mission. warp back. This brings us to the end of Part 8 of the Epic Mission Guide.
I did have to destroy the Auxiliary Power Array as the objective indicates to complete the mission. They are attackable. Duggi 1 year ago Mission 29: An Eye On Everything: Lots of frigates. for ships on Mission 29: 4 or 5 Core Grand Admirals 3 Gist Seraphims 4-5 Centrum Loyal Fields 3-4 Gistatis Legionnaires 3-5 Corelatis Wing Leaders I dont exactly know the numbers. but those are really good estimates FastActin 1 year ago For mission 31.quoted as "Gist Seraphims" and"Core Grand Admirals". although I think I had the wrong resists fitted.25M each and theres at least 5. I didn't hang about. The bounties were definately worth it Rojo 1 year ago Oh. but require quite some firepower. Rojo 1 year ago In regards to mission 29. I hung around with my cnr and killed everything cept the nidhoggur. warp out. . also "smaller" stuff like Gistatis Legionnaires. Frankly. some cruisers. Warp in. The battleships pay out for 1. Everything but the Nidhoggur has a bounty on 'em. get message. but the mission is quite simple. also a lot of ships with the sort of red crosses I associate with battleships -.The fleet is there -. some battleships and the Stolen Nidhoggur. and Corelatis Wing Leaders. BunnyGirl 1 year ago Mission 32: Hunting the Lieutenants the thing the guy is hiding in is killable and drops a few trade goods Lynn 7 months ago in reply to BunnyGirl theres nice bounty on them too.it is large and does include a Nidhoggur (described as "Republic Harkal"). it was not enough for me to destroy the NPC Watchmen. Centrum Loyal Fields. had to warp out a couple of times. It's an amazing view. Was a pain in the ass.
Rolengol 1 year ago I just got done with mission 32. eventually swapped for hardeners at cap risk. I had to warp out about 4 times.Sansha (Phantasm) 5 frigates . you get a warning for attacking a civilian. I assigned a mission to another pilot already. "Hunting the Lieutenants". Either that. so I decided not to get concordoned) 600m3 loot & salvage overall but nothing special.Sansha (no web or scram) No structures drop loot (cannot be damaged) Bounties for the BS's all over 1 mil. At least he was in the mission specs from Keita Eslin when the mission was assigned to me. Stage aggro as soon as you attack anything. .no damage. 1 Stolen Nidhoggur ." What is that supposed to mean? mandrill 1 year ago in reply to Rolengol This is a known bug. but now I have no idea what to do. No bounty on the carrier & no damage can be done to it (at least.(Angel) Cyclone 5 cruisers . With the exception of the Nidhoggur which gave proximity aggro @ c 20k. or Izia's gender is randomly assigned with each mission assignment. They're all heavy tankers too. Even in an Abaddon with 75+ passive resists across the board. No aggro at warp in. Circa 11 mil bounties total.(Angel) Machariel & (Serpentis) Megathron 5 BC's . I believe Izia Tabar is a "he".FastActin 1 year ago Regarding mission 34. It wasn't until I was down to 5 BS's that the damage was within easy tank. Submit a petition (f12 when in game) and the GM's should sort it for you and you can continue the arc from where you left off. Stupidly forgot to take a screenshot or notes :( so ship numbers are from memory: Single spawn @ circa 30-50k. I keep trying to talk to Keita Eslin. heavy nos 6 BS's . Judician Nar 1 year ago Mission 29: An Eye On Everything That was tough. but she says "Sorry.
Fun and frustrating at the same time. I had to keep moving. Loots pretty cool. Bob 8 months ago Did in a T2 fit golem with T2 torps. didnt even have to warp once. almost they cheat! couldnt take down remaining 5 bs's.they were pain in the ass.. Jack 1 month ago Mission 29: An Eye On Everything 4x Gist Seraphim . though. Too easy. then i was able to do a good look around.but hell this guys regen fast. and 110 km from me more or less Tenoh 1 year ago Miss 29. i also think they can be attacked there.as far as i seen you need exp. Mission 19 has that big fleet. carrier took about 30 mins and only dropped a 5 mil tag. but I only had to warp out once.also killed one mega with Scourges..furstrated 1 year ago whats the least ship class that you can complete the mission in? what ship did you guys use? can a frigate do it. Zantores 10 months ago Yeah. took out all easy guys in a drake.. im only in a destroyer. scary as hell to a noob like me (im on trial day 6.. Bounties and salvage definitely worth it. if somone's willing to tell me how to upload it. Shadur 9 months ago I've completed the Eye on Everything mission with a passive-tanked Ishtar. keeping eyeball on the bs. This scared me) But I took a picture.. i counted 23 ships there and there were 8 battleships. i didnt dare to aggro. stollen nidhogur is also there a little over 50 km from the swarming fleet.thermal and kin hardening. how bout a destroyer or a cruiser? thanks guys furstrated 1 year ago BTW the fleet mentioned can be seen at mission 29 mission location.lack one and you sure to get 150 dam in a hit from something. i just eyeballed one machariel and sped away and kept at 60km range...
3x Gistatis Primus 4x Centum Loyal Hellhound 4x Centii Loyal Plague 4x Core Grand Admiral 3x Corelatis Captain Got 11. .586.000 ISK total (Didn't Shoot the Carrier though) Nothing special in terms of loot and salvage.
Mission 36: Certificate of Death Travel to Tanoo in Amarr space and speak with Dorvich Anselm. This would seem to be yet another non-existent pick up as defeating the rats is once more enough to complete the mission. . As far as I can tell these mercenary ships do mostly THERM damage and are very weak against EM. They will begin to approach and will aggro you at about 12-15km (if you don’t approach and aggro first that is). Epic Mission Arc: The Blood-Stained Stars Chapter 6a: Shifting Foundations (cont. That being said.) Mission 35: Thwarting the Succession The objective for this mission is to rescue a Kurusal Tribe spy from a smuggler training facility. This is another fairly long journey and again I would advise to do it manually though you can autopilot it and go do something else for 20 mins or so. destroying the last of these ships will trigger the spawning of the second wave. and dispatched them quite easily.EVE Epic Mission Arc Guide – Part 9 Welcome to part 9 of my guide to the first of EVE’s Epic Mission Arcs. Return to Keita to complete and receive your next assignment. make sure you have good thermal resists for the second wave as the Fighters pump out flameburst light missiles which can eat through your tank if you’re not prepared. Wave 1: 3 x Mercenary Rookie Wave 2: 1 x Mizara 3 x Mercenary Fighter I found Mizara and the Mercenary Fighters to be only slightly tougher than the Rookies. Upon your arrival at the location there will be a group of Mercenary Rookies near a structure about 20km away.
You’ll get to keep both the artifact and the analyzer module. you should adjust your resists accordingly. Take out the cruisers first and try and keep as much distance between yourself and the destroyers as possible as their DPS is higher than that of their larger compatriots. Approach to within 5km of the tomb and target it. I’ll cover its use in a moment. . This mission is a simple deadspace drop-off. travel to the location and drop the doll in the cargo can identified as Mizara’s Family Hovel. Remembering that Blood Raiders are beam based Pirates and so deal out mainly EM and THERM damage. Once you have a successful analysis the module will deactivate automatically and you’ll be able to open the tomb and retrieve the contents. Once you have a lock activate the analyzer as you would any other module and wait. Wave 1: 2 x Corpium Arch Reaver (Cruiser) 2 x Corpior Templar (Destroyer) Wave 2: 1 x Corpii Seeker (Frigate) Once the threat has been taken care of you can turn your attention to the nearby tomb. You’ll need to fit this to your a ship in a medium slot.Chapter 7a: A Breach of Trust Mission 37: A Matter of Decorum Deliver a doll belonging to Mizara to her family in a nearby colony. Mission 38: New Friends Travel 2 jumps to speak to Doctor Canius in Lisudeh. Once you have the artifact safely in your hold return to Doctor Canius and complete the mission. The objective is to retrieve an artifact from a nearby archaeological dig site. To this end you are supplied with a civilian grade archeology module called an analyzer. They are also weak against EM and THERM so any missiles or ammunition that you use should reflect this also. but first of all you’ll find that when you warp in to the location you’ll be faced with some Blood Raider pirates so lets deal with them first. I’m not certain as to whether the paltry second wave is actually a second wave at all or whether its simply a covert ops pirate who uncloaks when you aggro the others. Once done return to Dorvich for your next assignment. Mission 39: Recovery In this mission you will be introduced to the mechanics of the Archaeology career path. so swap it out for a module you can do without for this mission. Note: I’m missing a shot of the Mission details for this mission (Recovery) if anyone could supply me with one I’d be most grateful. in any case you can safely ignore him till you’ve dealt with the larger ships.
Po Chita 1 year ago . Till next time. The Monastery itself will have a few defenders in the form of Scavengers. keep him at your optimal and watch your tank. The scavenges are flying a variety of standard frigates and as such their resists and damage will vary quite a bit. Grab them and return to the Doc to complete your mission. This concludes part 9 of my Epic Mission Guide. fly safe and good hunting. If you’re not fitted for close combat. Its a long slog and it was late so I autopiloted it.Mission 40: Of Quiet Nights Long Past This mission has you retrieving somd ocded documents from a supposedly abandoned monastery. They’re pretty easy target though and shouldn’t pose to much of a problem. but again I would recommend getting into the habit of travelling long distances manually. comments in the usual place (links at top of post). Mission 41: Revelations Return to Dorvich Anselm in Tanoo for your next assignment Mission 42: A Call to Trial You must face and defeat Taphos in a trial by combat Upon warping to the location you’ll see Taphos approximately 25km away. Wave 1: 8 x Scavenger (Mixed Standard Frigates) One of the Scavengers will drop a can containing the documents you’re looking for. Once you’ve taken care of Taphos you’ll trigger a conversation with Dorvich which will allow you to complete the mission there and then and he’ll give you your next mission Mission 43: Brothers and Sisters This mission has you returning to Sister Alitura in Arnon for your next mission. Once you’re under 10km the damage he does drops off abruptly as his guns have trouble tracking targets that close in. I would advise getting as close as possible as quickly as possible as his guns do fairly heavy EM and THERM damage (for a frigate) at medium ranges (over 10km).
39.Great Guide! I'm enjoying this quest. I only had: 1x Corpum Arch Reaver 1x Corpior Templar which activated: 1x Corpii Collector I guess I got off easy! :D Pell 1 year ago Screenie for mission details. Recovery: http://img2.php?image=eam39. Just got destroyed in 29 where a drone punt me. BunnyGirl 1 year ago on the mission. Watch this space.us/my.jpg FastActin 1 year ago On Mission 39. here's a screenshot of mission 39. Po Chita. doing it with my punisher in 2Day long skills with no major problems.imageshack. Recovery http://img37. mandrill 1 year ago in reply to Po Chita You're very welcome :D I'll have an addendum with a possible solution to your Mission 29 problems up in a couple of days.imageshack. Thanks. Also.png . Fly Safe.us/img37/8872/20090525034859. Mission 38: New Friends the jumps was 3 for me Duggi 1 year ago Mission 38 was 3 jumps for me as well.
mandrill 7 months ago in reply to Pajama Pete Yeah. that will be an issue with your standings. If you don't like landing so far from the gate. don't use the autopilot. sorry this is the mission briefing for "Recovery" instead: http://eve-files. If you don't like it. As I have said many times before. . warping to 0 is faster anyway and is also less likely to get you killed in lo/nul-sec.Sanctaphan 1 year ago I got the picture of the Mission 39 thing. ihateshackers1 7 months ago im hoping that they fix the problem where if u put ur ship on autopilot it jumps to the stargate it will be like 14 km off mandrill 7 months ago in reply to ihateshackers1 Its not a problem.com/dl/210492 Pajama Pete 8 months ago Mission 38 lands you in your pod if you've joined the Gallente Faction. warping to 0 is faster and is less likely to get you killed.com/dl/210491 Shiu Juan 9 months ago Oops. The jump gate guards kill you on sight. its so that autopiloting ships don't bump each other when they land at a gate. Where do I send it? mandrill here Shiu Juan 9 months ago 1 year ago in reply to Sanctaphan Here are the objectives for the "Recovery" mission as requested (if you did not already have them): http://eve-files. don't use the autopilot. Nothing to do with the actual missions themselves. mandrill 7 months ago in reply to ihateshackers1 The autopilot does that to prevent ships bumping each other on landing at the gate.
since in most cases you can more than double the rewards from the missions at no extra risk. I would recommend it. .Bernsen 2 months ago Starting mission 28. I brought a Salvager 1 along to do some salvaging on the weckages. I had trained my salvaging skills to level 2.
you’ll also get a pop-up message from a Minmatar agent telling you that you have their support in your hunt for Dagan. Wave 1: 1 x Society Spy (Cruiser) 7 x Society Escort . And now for the finale… Epic Mission Arc: The Blood-Stained Stars Chapter 8a: Closing In Mission 44: A Stranger’s Face A simple courier mission to deliver some Altered Identity Records to the given location. If you want the loot and salvage from the escort ships destroy them first then take the spy out. Mission 46: Sealing the Deal Take out a SoCT spy at the location given. Mission 45: The Sisters and The Spy Deliver Tahaki Karin to the Society of Conscious Thought’s waiting space liner in deadspace. For a brief article on how I found it and why I think everyone should do this arc please read the Epilogue. Once you pop the spy their escort will warp out and you can complete the mission with Siste Alitura. You can now return to Sister Alitura for your next assignment. DO NOTHING! The liner will make a quick exit without making a hostile move towards you. Once you drop your passenger off the liner will show up as a hostile on your overview.EVE Epic Mission Arc Guide – Part 10 Welcome to the 10th and final part of my guide to EVE first Epic Mission Arc.
Mission 48: The Gallente Commander Travel to the rendezvous with Bruce Colterne in the Sheron system.Once the spy is dealt with you get another pop-up message of support. Swapping out the radio crystals I had in my tech II pulse lasers for multifrequency crystals lowered my optimum range to just shy of 5km and let me get in under the range of Kritsan’s lasers. I came to the conclusion that I was far better off getting in close and fast than I was sitting at 14km and orbiting sedately. Once Kritsan is down you get yet another pop-up message. though the battlecruiser was eating through my tank like it wasn’t even there. I don’t think there is an awful lot of difference to the actual missions. this time from the Caldari and you can return to Sister to complete the mission. . It took a good few volleys as she had a tracking disruptor pointed at me but she popped eventually. Wave 1: 1 x Kritsan Parthus (Battlecruiser. I chose the Gallente commander for the simple fact that the bonus for the mission to go and meet him was the highest. This point gives you four options and determines who your allies will be in the last few missions. It would seem that everyone is gunning for Dagan and wants him out of circulation. So After buying a new ship (a Retribution this time) and fitting it out I went off thinking this would be another straightforward kill mission. Its not far and he’ll meet you at the mission bookmark in his Megathron (that’s him in the image at the top of the post). just where you go to get them and who you get them from. this time from the Amarr. Mission 47: Chasing Shadows I had a few problems with this mission. mainly because I stupidly took my vengeance into low-sec to pick something up and got ganked by a bunch of red flashies camping the station I was leaving. After re-docking a few times to repair my armor I decided it was time for a change of tactics. he’ll give you your next mission. tracking disruptor) 6 x Mercenary Rookie (Frigate) Wave 2: 3 x Mercenary Fighter (Frigate) The Mercenary Rookies and Fighters were not a problem and were despatched without too much fuss. Note: After completing the above mission you reach another branch point. If anyone has completed the missions for the other branches and has found them to be appreciably different from what follows I’d be grateful if you could let me know.
the end of the first of EVE’s Epic Mission Arcs. But no. Thank you for reading and. As ever. Upon warping to the encounter around a small Caldari style station in deadspace you’ll come across Gallente forces engaged in combat with some pirate frigates. and as you warp in you receive a transmission from Sister Alitura telling you to remain calm and not to target anything once you drop Dagan in the transport. Mission 50: Dal Segno al Fine After your cammnder has verified Dagans identity you are to transport him to a waiting Sisters of EVE transport. fly safe and good hunting. a simple transport and drop off. I’ll have to wait for 3 months before I can go back and explore the other main branch of the arc which I didn’t take. target painter) 3 x Dagan’s Escort (Frigate) I took out the escorts first whilst orbiting Dagan at close range. I’m guessing that Dagan’s resistances are mainly EM and THERM as it took a while for me to get to his hull but once I did I cut through it like butter. and a few of them will be destroyed in return. In any case. they’ll destroy a few of the enemy. unless someone else wants to do it and post their findings elsewhere (I’ll link to them from here). doing nothing. until next time. but I didn’t see them. possibly an ambush or double-cross. Return to your respective commander to complete the mission. From the subsequent conversation with Brus when I returned to him to complete the mission I gather that a swarm of rogue drones was supposed to appear and simply watch. The transport lies behind an acceleration gate and I went in fully expecting a fight of some sort.Mission 49: Our Man Dagan Destroy Dagan’s ship and return him to Brus for verification of his identity. I’ve also got the go ahead to post guides to the missions on EVE-Survival. For my general opinion of the arc as a whole. Wave 1: 1 x Dagan (Cruiser. this mission is what it seems to be at first glance. read my Epilogue in the next post. one from each faction. comments. This left me with a few wrecks and a cargo can containing Dagan himself. before warping away and leaving you to deal with Dagan and his last remaining escort ships. though I’ll be needing more information to produce the guides in the format preferred by that great site. questions and criticism in the usual places (see the links at the top of the post). Surrounding the transport are four battleships. That’s it. I’m pretty certain that these forces will be determined by the choice you made at the branch point. Tony 1 year ago .
Boris Menace 1 year ago Mission 49: I suggest that you team up with someone with proper skills/at least a cruiser.not sure. I got an email for another mission called Materials for War Preparation Objectives. we were all noobs once. Mike 1 year ago After mission 44. woot! Now everyone will love me. Mike 1 year ago I made a couple of screenshots of the eve-mailed mission stuff if you want.instead of target disrupting. I obviously thought it was part of the arc. I still have to learn the animations . :) mandrill 1 year ago in reply to Mike I wouldn't worry too much about it.org has guides for mos of them. but it drained my Punisher's cap. thats a storyline mission which you get as standard after every 16 missions for an npc corporation/faction. especially his shield is pretty hard in a low skilled frigate. which. Mike 1 year ago Yeah I'm a noob. I've made it my mission to give noobs in EVE a bit of guidance in what can be a very daunting game to the uninitiated. because getting through Dagan's tank. mandrill 1 year ago in reply to Mike Yes. They're beyond the scope of this guide but Eve-survival. Just email me. at least I got an elite charisma implant. I could hit it every time. that gives you a +1 charisma implant for delivering 100 cubic meters of veldspar.Why do you have to wait 3 months? Vencar 1 year ago The Amarr commander says basically the same thing. Oh well. Welcome to the family :-D Mike 1 year ago . you go kill Dagan and his escort ships Boris Menace 1 year ago Mission 47: the BC neuts/nos you . even if the EWAR display tells so.
I'll be publishing others in future so keep your eyes peeled. White Carnation Completed (with BS help). where's your guide on what all one can do from here? :) Fenix 1 year ago Having been a Gallente Federation citizen since late 2008. I also recruited assistance for the battle with the 'carrier' fleet. I had the skills necessary to do the missions in an Assault Frigate. I tried everything in my power. I did the whole epic arc solo except for the last battle. and there was no way I could ever even get his shields down in any significant way. I'm glad you found the guide helpful.. The carrier does nothing but NOS whoever it aggros first. That particular battle wasn't what we had anticipated. Thanks for the guide! It was very helpful and was a great source to come to while doing the epic arc. wow. so we'll have to see what comes of that. And this guide is pretty good as well. to do it solo. I guess. Now I'm in search of missions to do. thanks.. though. or my Merlin's power. The arc was good. Need to get my isk back up so I can buy a caracal at some point. I thought at one point. BunnyGirl 1 year ago Well i just completed the whole thing and well the ending was a bit umm rubbish. It doesn't launch anything. Now. I found a couple of people and we helped each other do our battles. I suppose in a frigate with no skills. Nice work. They are going to be opening the tools used to make the arc up to the players though. quite a few people have said that they found it to be a bit anticlimactic.. and.. and everyone else is in the clear. that I was making progress. I just did the last battle. just want to add thanks for the guide very helpful mandrill 1 year ago in reply to BunnyGirl Yeah.Hehe. So. I would be afraid. That's when I knew I either needed to get some help or I was going to have to skill up a lot and get some really good frigate gear to be able to take him down. Not bad for a noob... MUCH easier and less expensive that way! But. No skill books or rewards just cash.. but nothing amazing. The battleships were somewhat tough. then he healed to full strength as I kept hitting him. 1 year ago . when I switched to explosive projectiles and rockets.
mission 49 and 50 are the same. and logged off for the night. but got through his shield after fitting a few dmg mods and faction ammo. if you care to visit. So yeah. thanks in advance Domm mandrill 1 year ago in reply to Domm . Ok i need soeme help pls.blogspot. honestly. Any help would be appreciated . Gallente bonus is 38k and 4 jumps away Minmatar is 20k and 3 jumps away Caldari is 41k and 5 jumps away Amarr is 16k and 2 jumps away I took the minmatar one.. Domm 1 year ago Hi and thanks for your blog.. Im stuck at having completed mission 44 a stranger's face. I'm in a destroyer. the caldari ones gives the most. and I can tell you this: Same mission with Dagan. Now I can not seem to pick up the epic thread again. and he is a hard kill. Ive no idea where to go for the next mission and there are no waiting mission in my Journal. (look for "epicarc" tags) Ira Melanox 1 year ago Thanks a lot for info mate was very useful in the discussions with CCP GM. i had that bug after mission 44 Ira Melanox 1 year ago use piranha light missiles if you are Caldari.(Mostly) IC account now at caldariwhitecarnation. explosive damage ftw Duggi 1 year ago About mission 48: Actually.com. he was quick to explode. After shields went down. because I'm minmatar at heart.
a bit dissapointing at the end. All I can suggest is that you petition it and you should be able to pick up from where you left off. frigate 4 is still on the way anon 1 year ago There was another gigantic rogue drone structure there.. but ok overall Ty for the great guide L0RD V4D3R 1 year ago what i wanna know is how do we get to take on the nobhigger thing and all the battlecruisers with it if you can help hikage 1 year ago "im also in a destroyer but cant seem to take him down.. . have plenty of ammo I used 2. It can be done takes awhile so help is still the better option if you can get it. at the station for just under 24k ISK and just gave them that. mandrill 1 year ago in reply to anon I must have been looking in the wrong direction.6k antimatter s with my low skill catalyst. The only bug i see is there is no "go see alitura" mission (and no free 250. Nox 1 year ago Just finished the last mission. what type of destroyer is effective" For destroyer use close guns max damage ammo and orbit close. my 2c. and is mentioned in the addendum (link at top of post). mine is 168k.000 isk lol) but i went back to Arnon on a hunch and she's there with mission 45 for me. what type of destroyer is effective and what fitting? i dont want to get a cruiser as of yet. Rain6638 1 year ago I bought the velspar off the market. I don't know how you could have missed it! It warped/jumped/disappeared once I put Dagan in the cargo can. Did it in a low fit Omen. im also in a destroyer but cant seem to take him down...much faster .This is a known bug. furstrated 1 year ago check caldari branch gives the most bonus.
Should I change ships? What weapons / boosters should I be using to kill him? Any other advice? Criswell 1 year ago Thank you for this. The hardest missions. The Mercs with him are fine. but his weapons just fry my shields in about five shots. well. as well as inertial dampener and overdrive for defence. Is this the right approach to take? Smnynb 1 year ago I'm on Mission 47 and I can't kill the mission objective at all. which made it really easy to finish him off with longrange turrets + missiles.3) promises new epic arcs. You have to alternate your guns firing times. Fulong Wang 1 year ago I finally solo'd Dagan after upgrading to a Catalyst(I'm Gallente". Maybe the NOS-like thing is an NPC only shield vampire module? Seegs 1 year ago So about when should we acquire a cruiser class vessel? I have had a destroyer for a while and am starting the arc in Amarr space (Death Certificate). I orbited him at 500m and balsted away(w/drone). Kirsten. I know the current version is 1.5 (yes. and the large shield regen mostly went away past 25km. and if you count the branches not taken. and Dagan. Not necessarily epic in quality. it's almost 50 missions long. but definitely in quantity. but nothing else. I felt. buying a heat sink & five light ion blaster.my shields would go down for no reason on occasion. I've been playing about 2 weeks and this is the second mission I couldn't complete the first time. took about 30min to get his shield. and the . and make sure you never stop hammering him w/at least 4 at a time(manual reloads). Hopefully. I am using a Thrasher spec'd for close range fighting.Shame about the end it took such a while I would have hoped it finished with a "bang" quantumboost 1 year ago Something I noticed while fighting him . Sometimes I can get his shields down. The rest were solo'ed in a destroyer. It took forever but I also specced w/shield boost & increased capacitor. Apochrypha 1. we'll see more branching choices. As to why this arc is considered "Epic". I had to get help for those three. I'm flying a destroyer (Cormorant). were Burning Down The Hive. you get 55 missions.
Be nice New noobie 10 months ago I had trouble with the battlecruiser. cause thats where his blind spot is. Phil 10 months ago Well it's my last day of my trial and I just spend the better part of the last 3 days trying to kill Dagan in my Destroyer Catalyst with 6m isk spent on weapons and various new skills for the weapons I'm broke .only one I missed the time bonus on.. This is way tough. he'll hit you with an energy vampire and suck your capacitor dry. if you wan challenge. DerRiegel 11 months ago So here's what I did (with another person helping for dmg): If you kite him at a distance of 13k to 14k. He does aprox.anyone know how to tell if a distant agent has a mission for you? Halconnen 12 months ago Fulong Wang: Do note that Heatsinks are for Lasers. can't remember how I did it.. And to use a cruiser take too much time to learn the skills. I'm using a normal Gallente destroyer. This is it.might be bit of challenge 4 noobs but was boring 4 me .thought this might be challenge my mistake OsGod is Gay 10 months ago Admin: Trolling gets your email address published. Anyone got any idea what kind of dmg. so you need to be faster than that. 280 M/s. OSGOD 11 months ago just finished last miss was a waste of time and energy ..then again again i solo`d level 4 galle epic arc . That's a challenge. now am at a loss as to what to do next. so using anything bigger than a cruiser is out of a question for me. he will not be able to fire at you. try killing them with tech1 cruiser.. I was able to stay close and pop him in a few minutes with the lasers (as you advised). If you get close. I finally upgraded to medium scout drones and he took them as enough of a threat to start leeching and fighting them instead of me. not Blasters. the battlecruiser deal? But I did pop that battlecrusier with a cruiser once which was months ago. You get one warning. By the OSGOD. Using a trial account. PPSledge 11 months ago Mission 47: one additional thing about Kritsan's cruiser.
the highest. circling at close range. but also changed it so that the guns reloaded at different times so that there was always at least one gun firing on Dagan. but have done every single previous mission in the same condor. phil. dog 10 months ago excellent walk through mandrill.000 ISK .a good challenge. it's rediculous how hard he is to kill. personally. i did the same thing the first time i went. i liked the fight overall . i started a new character and took him to the same battle with a destroyer. pringtef 10 months ago After changing all my weapons to blasters (5x). with 2 rocket launchers and a 75mm gatling rail. teds 10 months ago just about to do the dagan mission. Not certain if it made a difference. and using two scout drones.000 ISK . A key factor was was orbiting him at the blasters optimal range to ensure maximum damage.and Dagan is laughing as he won.which seems to be a theme of this game . it took about 15 minutes. The Caldari Commander gives a bonus of $87. i was finally able to defeat Dagan.000 ISK Minmatar Commander = $42. all 8 slots with 200mm autocannons [not the basic ones either] . GM's you made his ship too hard everything I threw at him wouldn't burn his shields below 33% and when I was hitting him with my drone and weapons. it is cool that you can upgrade ships and win . Gallente Commander = $59. I had to use 5 weapons to see any real damage in his shields but after 10k of ammo he still lives. I was thinking/considering paying to keep playing but after this I may just walk away. i feel your pain. but if you manage it let us know how you did it :) Athena Olympia 10 months ago Wanted to give you a correction update to the Faction break off. lots of depth and breadth.and i swapped out ammo as it ran down.constant refits. do i win a prize? :P mandrill 10 months ago in reply to teds I wouldn't bet on being able to kill Dagan with a Condor. thanks a ton for the effort. then got help after 4 lost ships.
6 Sabretooth (EM Dam) 69 dam 74 with added BCS BloodClaw (kinetic dam) 46 dam Flameburst (thermal) 64 dam Orbiting at 25km out the BC did minimal damage and I just healed up by pulsing my shield booster. since I am still trying to save up for all the skill books I need. The Minmatar was offering 42. I'll look into it. -j James 9 months ago I tried Dagan last night and failed. Im going to do Dagan tonight and will see if I can do that with no skills and no money :-) For the record all modules used were T1 unless something even cheaper was available on the market.1mil are learning skills. Problem was. My stats. but I do have a couple points of interest. but neuted down to nothing. Only thing I noticed was. I have level 4 Min Frig. I am a completely new character. of my 1. James 10 months ago Did the Kritsan Battlecruiser mission last night. for pricing the Caldari agent was offering 121k as the highest. orbiting at that range I wasnt so much shot at. with only 3 launchers the breacher would get the ship to half armor and it work rep up. and level 2 missile skills. They've either changed them since I did it or the amounts are different every time.000 ISK mandrill 10 months ago in reply to Athena Olympia hmm. I didnt really pay attention to the damage done per hit since I had already determined the most valid damage type.6mil SP 1. Since I wasnt running anything that needed cap it was pretty much a non even. Outfitted with three 200mm ACs with EMP-S and a standard launcher with sabretooth missiles I took the BC down in around 10 minutes orbiting 500m out. My testing indicated that the key vulnerability to that fight is EM.000 ISK Amarr Commander = $26. but might impact other people. Up until this point I did all these missions in my breacher (WOOT! Flying junkyard) Missile damage appeared per hit as below: Pirahna (Exp Dam) 43. so . First. I then swapped ships to a rifter.Caldari Commander = $87.
Problem was that damage was 30dam per missile for piranha and 15-20 for the others. was still not enough to get me through this one solo. one for each faction. She never got my shield below 50% after I tried this alexgreen 8 months ago Took me 2 days to finally get the skills/equipment right to do mission 47. Going to have to put this off till I get some better skills/equipment -j chack 9 months ago Kritsun Parthus neuts as well as TDs. Also is weakest to EM. Neut (which appears to have a range of between 20 and 25km) made it impossible . Other people would need to hit the other Dagans to confirm. After Burners to keep speed up. make sure to save her for last. which got me through the last fight. I got him down to about 1/3 left on shield and he would bounce back up to over half.Shield Boosters to shield tank. The Dagan I fought was vulnerable to explosive damage. The Dagan for each faction is weak to the damage that faction is strong with. No-one else was in system working on him so that was it for the night. as there are four Dagans to kill. Set orbit at 1500 and Use Cap Boosters. Way to little to wear down the shield. it says " you planted faulse records to substitute a spy" and i dont know where to go then :( L Hall 8 months ago Kritsun Parthus I used a Cald Destroyer. Wild speculation.there was some variability there. with piranha missiles doing roughly 2x the damage as the others.Full auto cannons use Emp ammo to cut through shields then switch to Proton and Titanium Sabot as Proton will keep shields down and Titanium will burn through armor and hull. Apocaknight 8 months ago Hi just wondering if anyone can help me with this as i am stuck on " A strangers Face" And dont know where to go to get the mission !! its just there in my journal and i cant find the person im meant to get the mission off or it might be the next mission. My Rifter. I took the Minmatar branch just for faction building reasons. Flying Coercer with 8 250mm Light Artillery Cannon I loaded with EMP S took Kristun down after 17 shots from each cannon while orbiting at ~4000m.
Gallente apparently don't care too much about shields so I was armor tanking with Damage Control on and a Medium Armor Repair module. I was however. 3 Hammerheads (1 got killed by one of the adds before the Dagan fight started properly) The real challenge is to get and stay close. An Arious 8 months ago Hey There. yes. I also equiped a Tech 2 NOS to counteract my rapidly draining cap. This means. and alll those who posted here as well. determined to Beat Dagan myself and after a few different fits and 6 attemps finally found the right mix: My Caldari Comrmorant fitted with 6 small Ion Blasters and a missile launcher with Faction Foxfires. Once I was into his armour his structure was quick to go. (Cheers Will !). Thanks to you all Tom 8 months ago hi . come in fast and straight. he will eat through your shield and armor. Had a Nosferatu running all the time but also need a Capacitor booster. orbit at 500m and I used a Stasis Webifier to keep him in place.. If you come in too slow. Use an afterburner at least in your approach .. I hammered him at just over 1 click with Anti matter and then swapped out to plutonium (at 1. Sitting at 33-35km kiting away I was able to tank him with a shield booster and armor repairer while the tungsten loaded rails (and drones) chipped away until he died after 80 rounds of Tungsten.. Each time I was sent away warping with generally the BC only minus a shield and a small piece of armor and my ship in tatters.4 clicks orbit) after his shield was gone. It took a . With a 1. Thanks so much for the guide.you need to cover the distance quickly where he can target and shoot you.I just finished the Kirstan BC today.using a loaded Vexor with 3 Light Ion blasters. Couldn't have done it with out your help. In the end I removed my 4 x 200MM railguns (with AM) and put in 2 x 250MM scout railguns loaded with Tungsten (not enough powergrid for more).. Kiting the BC was fairly non-stressful as I was able to make cupcakes with my daughter at the same time. After 12 attemps attrying to kill Kirstan (and several ships) I finally called in some help and toyed with her for a while prior to my Corp CEO blowing the ship to pieces. It seems to heal Armor fairly quickly. At that range you aren't targeted with ECM or Nos. His targeting is lousy below 1000m and that is where you want to be.5 SP character I was not really successful with my normal (unsubtle approach) with a Vexor and 4 drones..to use any capacitor based weaponry that dealt more damage that Kurstin could tank. Apart from the shielding and capacator fits that are now fairly standard for me. Oh. Epigene 6 months ago I just soloed it .. Having put most of my noob skills into learning did not help much. At the end of the fight I had half my armor left.
but in the end it worked reasonably well. the bottom line is. it is very scary -at 500 meters his lasers make a huge noise even when they miss 100% of the time. So I went back and fit an Atron with blasters (only 2 high slots on the Atron) & antimatter and went straight in with afterburners and orbited at 500 meters. thanks for this excellent site. and my tank was just eaten up like nothing .long time and a lot of ammo . all I needed was a little more firepower and I would prevail easily. Based on this new knowledge. Otto TheRed 6 months ago FIrst off.it uses too much capacitor . Unbelievably.I used antimatter which isn't smart . and fight up close at 500 meters. combined with your Drone's autocannon. the 2 blaster slots available to the Atron simply can't deliver enough damage to overcome his armor repper + the cap drainer. Shanidar 6 months ago I soloed it successfully first time with a low skill Caldari Cormorant. The sensor booster negates Parthus's target disruption and improves dps. The problem is. meanwhile.at 500 meters he can't touch you!. this should be an easy kill if you fit a frigate with at least high slots like a Tristan. Cadence 6 months ago . I went back and fitted a Tristan with 2 blasters & 2 missile launchers. I destroyed the frigates. armor and hull until he popped.it wasn't going to happen. The cormorant setup: 5 x Light Ion Blasters I with Antimatter 1 x Small Nos I 1 x Rocket Launcher with Navy Gremlins (though normal Gremlins would do) 1 x Afterburner 1 x Sensor Booster I 1 x Power Diagnostic System I Thanks for the mission guides. I took zero damage (!) . The blasters did most of the work and destroyed him within minutes. With respect to 47 Chasing Shadows: I tried three time with a sniper Catalyst (railguns at 23km). So. BTW. it sounds like a total battlefield. I ABed in (taking zero damage ). Again. warped out and back in again and Parthus didn't agro me until after a few seconds when I was orbiting him at 1200m. Rifter. I was able to slowly but steadily eat into his shield. But what I realized was this: up close. or Incursus.
That kept my cap up and (hopefully) slowed him from recharging his shields. Both were tough but eventually I got them down. thank you very much for providing it and thanks to everyone who commented here . that's cheating in a huge way). I did it in an Assault frigate. though. and 3x75mm. but the ending does indeed need something climactic. and from advice of the posts above. Learning from that. =D Again. I adjusted my tactics for Dugan. so I knew I had to get in close.Awesome guide. so I'm sure that made a difference. I first tried taking on the BC using my Catalyst.it got a lot easier when I got close. Outfitted with Fussion and Pirranah and orbiting just below 1000m did the trick. I'd already looked at your guide. In the end the battle took about 20 minutes. .it helped a LOT in the last two big combat missions (47/49). In both encoutners I stayed VERY close and blasted away.Cadence zhilia 6 months ago I have to admit I just did the arc in an almost max-skilled Worm (yeah. to be fair. with a Small Cap Booster. normal load of Rail guns: 2x150mm. I missed a lot but he missed more. 2x125mm.particularly Explosive. Mandrill 6 months ago in reply to zhilia Well. I have a good number of skills. thanks for all the advice here! -. Mission: 47: Against Kritsan I kept getting drained and had to use my shields a LOT but my launchers and turrets did fine over the long term against her . As for me. an Overdrive. A stalemate at first but eventually once I got my modules in a good rhythm and with the right amo it was just a matter of time and he was done. I did both 47 and 49 solo in my rifter. So I cheated as well :) jaronstirling 5 months ago Mission 47: Earlier in the day. Once I was in orbit I worked hard pulsing my shields until I had his escorts done then it was just he and I. Mission: 49: I experimented with amo types and found Explosive and Kinetic to be the best . and Tracking aid for the Rail guns. Not bad. The other key was fitting a Nosferatu.
2x200mm. You'll get a feel for this. Ammo: EMP for the 200mm. Overdrive. that wasn't doing it. Sounds like I MIGHT be able to do the same with Dagan. of course. and Fusion for the 125mm. Hit Afterburn and watch your distance. watch your distance and micromanage your Afterburner. I can sit a long time between 7500m and 10 km and lob AntiMatter at him with my normal load. I went away for a few hours in disgust. After finally becoming toast. hit the Afterburner. When it hits 3000m. thanks for commenting. Which was. Then. Depending on where you come out of warp. 1mm Afterburner. Going to try. Keep watching distance and micromanage your Afterburner use. be ready. Momentum will carry you closer. I'm running into the same problem others have had with his shields. Mission completed. Personally I would have gone for blasters and not rails. 3x125mm. I was getting in close to 5000m. Optimal is 2500m. jaronstirling 5 months ago in reply to Mandrill With Dagan. When you hit about 4000m. Phased Plasma for the 150mm. If you'd fitted your ship with guns which were all the same (exactly. 3x150mm. That is of course if I was restricted to a destroyer. Set Orbit at 1000m. even under 1000m. in fact. a good thing. you may or may not take damage before you get in close. The final result: Catalyst. I made SOME leeway. Doing this just right. disengage Afterburner. I took out the 150s and tried the lasers you mentioned. As it starts to rise. Set all guns to firing. Garbage for salvage. :( And missed the Bonus time. . Small Cap Booser II. Watch your distance. I tried varying ammo. but his shields stay strong. the BC barely nicked my shields. but kept failing in the end. Watch for distance start to close in. Momentum is still your friend. same type and module name) you probably wouldn't have had to manage your range quite as agressively. filled them with AM ammo and orbited at around 1000m. Closing in with the load I used on the BS wasn't much better and I actually took more hits. :( But it was DONE. So. Disengage Afterburner around 2700m. New load: Autocannons. Gauss Field Balancer I. I cheated slightly and did the arc in an assault ship (tech 2 damage frigate with tech 2 guns).I failed. Mandrill 5 months ago in reply to jaronstirling Thats some awesome advice. but obviously. but it didn't make much difference. I would say though that you might have been better off had you not mixed your guns.
I'd been fitting and refitting my Coercer for almost two weeks off and on trying to complete this mission solo with the skills I have. damagecontrol and powerdiag in the lows. Eventually we got him down. I set orbit at 500m and constantly fired away. and Overdrive. a Capacitor Power Relay II. Fly in under 1000m. Took about 5-8 minutes. 7x 150mm Gallium guns. I was able to solo all missions in it. OE-5200 Rocket launcher. came out uninjured this time. I figured "What the heck. Thanks for the suggestions. an Afterburner.I may try the suggestions others have made. try it). fire away. jaronstirling Yaaaahoooo! :) Yup. boosting them a wee tad every so often. lett the gutting of the wrecks begin. just to have the energy to repair my armor. Jerry 5 months ago The guide is great. :) Kre Hakeri 5 months ago 5 months ago Thrasher ftw. a Nosferatu. watching my shields.In a Coercer armed with seven Dual Afocal Pulse Maser I. only wish I would have found it sooner. . But. After loosing four Catalyst's during Burning Down The Hive I realized it was time to seek advice and your guides saw me through to the finish. I had a friend orbiting at 10K with a Thrasher firing Titanium Sabot rounds at him. And I'm trying to build back up to about 5mil ISK to buy the Eidetic Memory skillbook. 1 Nosforatu (I salvaged it earlier in the day. a Small shield booster and small cap booster. I started the epic right out of university with around 300k SP in my newly awarded Catalyst (which I later learned was not needed at all until the final battle). Occasionally I had to drop to 4 guns firing instead of 7. and some armor plating. which I completed yesterday. Mission 47 made me warp out a few times. medium FS-9 regolith extender. Now. but my financial situation is very tight right now. yup. My favorite part. Took awhile. V-M15 invul field. 6x Ion blasters with AntiMatter charges s. I think the point of this mission is to teach people that they don't always have to solo it. tho. and just sit. a Small Armor Repairer. cold-gas arcjets. So Dagan may just have to wait awhile. Thanks for the guide! Good recon is invaluable! Kah'Namar 5 months ago Dagan .
The fat boy was unable to deliver enough damage despite my efforts. or weeks. Out comes the Catalyst again. Finding EVEMon was a great help for designing a SP path focused on ship management. little things like core. After getting all those ships flamed I quit for four days and switched training skills from learning to more relevant skills. spent building SP before Dagan would go down. Every conceivable weapon/fighting distance combination was attempted but I could never get his shield damage above 50%. The whole time I'm barely getting scratched but after thousands of rounds and hundreds of missiles I gave up on Tristan. Mission 49 is a different story all together. By the time I was orbiting my shield was already half gone but I hung in there. I made a direct flight into him and set orbit at 500k. tanking.Following suggestions in EVElopedia the skills focus was on learning. Trying to outmaneuver Dagan with a slug ship was out of the realm of possibility. I was in tight at 687m from target taking a lot of damage but eventually took the BC down. weapons. For those that don't know the Catalyst is not very swift. . Mission 47 was a tough nut for the Fat Boy (I'm now around 650k SP) Tristan but I made it through with the following: 2x Light Ion Blaster I with antimatter s 1x Standard Missile Launcher with Sabertooth (couldn't fit 2x and keep stable cap) 2x Cap Recharger I 1x 1MN AB 1 1x Damage Control I 1x Energized Adaptive Nano Membrane I 1x 100mm Reinforced Rolled Tungsten Plates I This setup maxed my CPU and Powergrid at Stable Cap. Time to re-think this one with my last ditch setup: 8x Light Ion Blaster I with antimatter 1x Energized Adaptive Nano Membrane I 1x 200mm Reinforced Rolled Tungsten Plates I 1x Damage Control I 1x Hobgoblin Drone I There was no way of keeping core stable using any mid slots (AB or Shield Booster) so I went without. Clearly not good advice for trying to make it through this arc. After acquiring around 575k SP I was able to burn down the hive. but this time in a Tristan. Once a weapon needed reloading his shield would regenerate. At this point I began too believe it was going to be days. He was cutting my shield in three hits and tearing away at armor before I hit 75% through his shield and fractional armor damage.
However the lessons learned were worth the 4 million ISK I lost in ships/modules. Imperial Navy (Amarr). my speciality.com/en/wiki/Agents hope this helps. Once getting trough the shield and most of his armor I could tell it was over for him. I am left with a lost feeling though.eveonline. nothing.I finally penetrated his shield and ate away at armor too about 35% before warping out with 85% of my own armor eaten. even me from time to time. Mandrill 5 months ago in reply to Jerry It happens to us all. Under that tab will be listed all of that corporation/navy's agents under their different divisions and marked as to whether you can use them or not. For a greenhorn like me it was very difficult. There will be a tab in that window labelled 'Agents'. right-click and set destination. They'll give you a well rounded look at all the opportunities available in EVE and you can make an informed choice. Just sitting here acquiring SP.com) a well known and respected player run corporation which specialises in running classes for new players as well as graduate classes for okd hand like me who want to try something new. well maybe not but you get the idea. Caldari Navy (obvious). I was at 50% armor damage and starting in on the hull. No clue where to find the next agent. that'll give you an idea of how far you have to travel to go talk to them and start getting agents from them. If you search for any of these under corporations in your People and Places window and click the littl info icon in the dialogue which appears. This time he only damaged a small amount of armor while I was building on the previous encounter. The thing to do is figure out what you want to do now in general terms: Do you want to PvP? Are you of an industrial bent? Do you want to mine? Another thing you could think about is signing up with EVE University (http://eve-ivy. and Republic Fleet (Minmatar). As to finding the next agent. pick an NPC corporation (any will do but for combat missions. Don't know where to go or what to do next. . Thanks for taking the time to put it together. which went quickly. You can find more information about agents and divisions here: http://wiki. When Dagan exploded I had no shield and 25% armor remaining. Pick one. After repairs straight back in with the same tactic. But not for finding this guide I'm not sure I would have made it. one of the faction navies is probably where you want to be) These are Federation Nay (Gallente). you'll get info about that navy. feel free to send Rokkit Kween a mail in game. that lost feeling. SP at sub 800k Anyone with proper skills and training in a well fitted ship would be bored with this arc.
those are both great suggestions for finding what to do next. My armor was down to 50% when he blown. Took quite a few tries and I barely manage to get the bonus. gamma and fusion respectively--without taking much damage myself. As this guide suggests.Antimatter Charge 2x Light Electron Blaster I . reaper8654 5 months ago NOOB Player. ticoneva 5 months ago Just finished Mission 47. Dagan have very strong EM and THERM resistances. Dagan's weapons were ineffective even at 15km so I was able to tackle him with three drones plus the most damaging ammo I have--antimatter.Jerry 5 months ago in reply to Mandrill Thanks Mandrill. Unlike most others here I soloed the Battlecruiser at >30km the whole time--purely due to personality. I appreciate it.Antimatter Charge 1x Small Nosferatu I 1x Salvager I . My Throax is armed with 2x 250mm railgun 1x heavy medium laser 1x 720mm artillery cannon 1x cap recharger 1x 10mn afterburner 1x 400mm armor Kritsan's weapons are quite inaccurate beyond 30km so I simply outlasted him. ticoneva 5 months ago Took down Dagan today with the same fitting. and as such fusion ammo seems to work better than EMP. Battle with Dagen: Catalyst: High: 4x Light Neutron Blaster I . I don't imply it is superior tactic. Dagan is VERY tough and took about 4 hours till I got the loadout right then another 25 mins of flying around him at >1000m fireing everything i got into him till he popped. been playing game for maybe 1 1/2 weeks <500k skill points just did this whole story line with a Catalyst.
Im on a 14 day trial having around 3 days left. had to reload all guns + missili launcher 2 times. so dont forget the ammo.5M. but his shots miss probably 50-60% of the time cause you are so close and you will hit almost every time. when guns started to get low on ammo I'd stop one and reload then start it again before stopping and reloading the next so only 1 gun down at a time. Ship outfit: TE-2100 missile launcher with bloodclayw missiles (doing some 20 dmg per hit) 5 x limited light ion blasters with AM s rounds E5 prototype Energy Vampire (nos) Heat dissipitation amplifier (anti thermal resistance to shield) Cold-Gas 1 Arc Jet Thrusters (afterburner) Alumel wired 1 sensor (sensor boost) Small clarity ward booster 1 (shield booster) Mark 1 generator refitting : diagnostic system (helps to recharge shield&cap faster) Overall misisons 47-49 were quite easy with this outfit. .Brought 11x 200 Boosters used 8 Small Sheild Booster II Low: Cap Power Relay I Small Armor Repair II Damage Control I Tactics: Take out all the Escorts first. took maybe 10min to cut through him. Kingsgate 4 months ago In case this helps some1: I used a caldari Cormorant (destroyer) to take out Dagan in mission 49. if Sheilds hit full (or almost) I turned off Sheild Boost and let the Capacitor build back up a little.Medium: Small Capacitor Booster I . The outfit is all T1 and the total cost without the ship would be around 1. My choice for mission 48 was Gallente. Took about 20-25 mins to kill him as he keeps shield boosting. AB and sensor booster can be on all the time and shield booster when shields drop to about 1/4 of total. Sheild Booster was running almost constantly as was Nosferatu. Big thanks to all who posted their experience with this dude. helped me a lot to get the right outfit. guns did quite bad damage. then just let loose with all the Blasters. in 47 i had to repair the ship 2 times at the station but in 49 i had 0 problems after wasting the escort (warped out twice after takin out a couple of escorts each time. I used orbit at 1000m which resulted in the actual orbit of 1600m for me. Then get in as close as you can to Dagen set orbit 500m you'll end up around 800-900m away. they gave out the biggest bonus. when Capacitor went below 40% or so I used a 200 Boost. Dogan himself was quite easy. didn have to but just to be safe).
In addition i had 1 "salvage 1" module in Offline mode. defence. so I could keep my AB on. No Problem in the end. missiles and navigation. I had around 560k SP at the time.. Orbited at 1000m while I tried each gun in turn and found that Fusion was best. electronic warfare. Loaded them all up and thrashed him for about 3 Mins. Low: Emergency Damage Control I Gyrostabalizer II Medium: Mono-Propellant Afterburner Small Shield Extender II Small Shield Extender II High: 200mm Light Carbine Repeating Cannon I 200mm Light Carbine Repeating Cannon I 200mm Light Carbine Repeating Cannon I 200mm Light Carbine Repeating Cannon I 200mm Light Carbine Repeating Cannon I 200mm Light Carbine Repeating Cannon I Small Nosferatu I Loaded each of my cannons with a different ammo-type and used AB to get Close. to check the wrecks after im done.. Hope some1 finds this info useful :) thanks again! Memory Dancer 1 month ago Just completed it in a Thrasher. Good fun though :) EveRookie 2 weeks ago .though all the comments made me nervous:) Dis it without tanking. having quite a lot of skills on level 3 (mostly the basic ones) Basic certificates in Core. Has the Nos going as well. Thought I would just brute it out. gunnery. Once through his shield it was like a hot knife through butter. The min shield he got me to was about 60% at one point.
e. I made it trough with 1 ) Drones: 1x Warrior I Tatics: Take out the escorts. Estimated loadout costs: Not much Estimated combat time: 10-15min (After you're done with escorts) .Mission 49 Target: Dagan Commander choice: Minmatar Character: Gallente / 4 days old / 370k SP (270k in learning) Ship: Catalyst [Low:] Damage Control I Capacitor Power Relay I Small Armor Repairer I [Medium:] Small Capacitor Booster I (Fetch a few Cap Boosters 200. 7x240 units). Warp back in. approach Dagan. Use Armor Repairer / Cap Booster when needed. I had to use only 1 ) Stasis Webifier I [High:] 7x 200MM Autocannon I 1x Small Nosferatu I Ammo: Fusion S (2 rounds should cut it (i. warp out if you need. set orbit to 500m.
that much I do know. I certainly don’t know of any MMO’s which have quest arcs of similar length. Epic Mission Arc: The Blood-Stained Stars Epilogue So there we have it. I realize that there are some things that I could have done better. . to be honest I didn’t pay that much attention to it. This is the first time I’ve tried to produce a guide for EVE and it was a learning experience for me. and my reply to the nay-sayers.EVE Epic Mission Arc Guide – Epilogue A look back at the first of EVE’s Epic Mission Arcs. I’m not going to go into the story or the writing as. I’m sure that there are many single player games which don’t provide anywhere near the same amount of playing time as this single arc does. This arc was truly epic. I’ll have to pay more attention next time. I have to say that it was fun. If there was a vital piece of data that you think should be include but which I missed let me know and I’ll make sure I gather that data on the next time round (either of this arc or any future arcs). I hope you found it useful. I did feel towards the end that I was taking part in something bigger than myself though. and quite a bit of information that I should have included but didn’t (mainly due to absentmindedness and this being my first attempt). even if it was only in some small way. as was producing the 10 part guide linked to at the top of this post. All your criticisms and comments have been invaluable and I’d like you to keep them coming. It was something to do with rogue drones. 50 missions and approximately 80 jumps of travelling later and I’ve finished the first of EVE’s Epic Mission Arcs. There was a story there. I’m just in no position to judge whether it was any good or not.
a BPC (or BPO. Anyway. My first minor gripe is that it’s not made entirely clear at the first branch. It’s a minor point but even after I’ve finished the arc. A medal would have been perfect as it’s something you can show off to your friends and corpmates without it seriously affecting the balance of the game or the economy in any way. I was left with a ‘what? Is that it?’ feeling after the final mission and I wasn’t even expecting anything that spectacular. You’re given the option between Tracking and Scanning. but I could be wrong). which selection is which. though the option titles give no indication as to which is which. lesson learned CCP. Apart from these fairly minor points I feel a good job was done by all and it bodes well for future arcs. Whilst I’m sure that this was as much a learning exercise for the guys in the teams responsible for the Epic Missions at CCP (not Team Epic. . A ship. namely Arnon. I’m still not completely certain of which branch I took (I’m guessing Tracking. Another quibble is that while the rewards for the completion of missions were on the whole greater than those given out in standard missions of comparable level (level 1 Quality 0) more could have been made of the chapter endings and even the very end of the arc itself. There was also a problem with lag in the main originating system for the arc. Having the deadspace missions that Sister Alitura (and indeed all the other agents in the arc) gives out located in the same system is probably a mistake that CCP have learned from. confusingly enough. This also wasn’t helped by the fact that there is only one epic arc at present and everyone is rushing to try it out. they were doing the AI) there are a few things which I feel could have been done better. eh? Finally I thought that the arc was somewhat lacking in set pieces. The support from allied faction ships in the penultimate mission was a nice touch but it could have been so much more.Now for some criticisms. if you’re feeling generous) or maybe even a medal or award of some sort would have been nice.
This was a trial run. to make sure the tools worked and such an arc could be produced. Namely huge arcs with hundreds of missions. Tony 1 year ago Great job with the guide! HarbingerZero 1 year ago Any tips for a player fresh off the three 10 mission NPE arcs? I was planning on packing up my Sigil with my Punisher and as many ship modules as I could. (Except me. I’m open to suggestions for what to do till the nest arc appears (which I’m also planning to write a guide for). But from your walkthrough. and heading over to do this. I’m one of the few zen EVE players out there who accepts EVE for what it is and appreciates the hard work that has gone into making it the unique experience it is. lag... just out of the revamped ‘New Player Experience’ (read tutorials) and still gooey behind the ears from their first pod. it seems like I'll be needing alot more than a Punisher to tackle some of these missions. because we all know how picky the experience EVE player is. warts. That’s it from me for now. selling the rest. let them use the new players as guinea-pigs so they can get it perfect for all you experienced mission runners out there. balance issues and all ). To them I say: ‘Be patient’. Sean 1 year ago .Now there have been some comments in the forums expressing disappointment with the rewards and length of this arc. fly safe and good hunting. comments and stuff in the usual places. Till next time. huge storylines and truly epic rewards. and it was tailored towards new players. Would you rather they had rushed out a huge level 4 arc with the release of Apocrypha without ironing the kinks out of the system first? I thought not. also to identify potential problems and bottlenecks. This is only the first of the Epic Mission Arcs. They seem to feel that they’re not getting what they were promised at Fanfest last year. multiple branches.
I attempted it with both a Destroyer (Catalyst) & Cruiser (Stabber). repair. empire. Suddenly. At this point. and I assume it's what most people do. Myria 1 year ago I just finished the Sisters of Eve epic story arc yesterday. there are a few issues worth mentioning. Also. if perhaps not quite 'epic'. . Edit: Looks like I'd only missed the epilogue link on Part 10.eveonline. For the most part it was fun. I needed the help of 2 corp mates in BC/BS's to complete that mission.. and showered me with isk with which I could fund my budding. which was like hitting a brick wall.Great guide. I started doing these in a Rifter. The first. some ship/weapon recommendations for "Burning Down the Hive". I either suck really bad or wasn't prepared for this mission. I couldn't warp out. overall I liked it quite a lot. is the unevenness of the mission difficulties. warp back in. I'm glad that others are willing to help out putting it on the wiki. even if they were individually weak. if indeed as I keep hearing. which made the missions pretty laughable until Burning Down The Hive. Malakite 1 year ago The link to the Epilogue is dead on part 7. and survive for too terribly long. Somewhere along the line I bought a Thrasher. I'll fix that now. this story arc is meant for newbies like me. However. warp out. with Burning Down The Hive. and probably biggest. mandrill 1 year ago in reply to Max0u Nice one Max0u. fixed now. I was using a "Kill a few. The results were not pretty..you might want to fix that. Thanks for the heads up Sean. rinse and repeat" strategy because nothing I had available to me could take on that many ships. mandrill 1 year ago in reply to Sean whoops. but your epilogue page wasn't linked to the rest of the guide. which were well equipped and got blown up each time. It was a big job getting just my guide written and up. if so-far tiny. So. I just guessed the url and luckily you followed the same naming convention as the rest of the pages . Max0u 1 year ago Hello ! new : http://wiki. and for the first few that was fine. told a reasonably interesting story.com/wiki/Bag_of_Blood i made screenshot of all mission / pocket / wave of "scanning branch" cu.
target them. and start plugging away on Dagan. The good news was he wasn't doing much damage to me. Better shield booster. I foolishly though he wouldn't be that big a deal. better weapons. So I warp in with my Scythe. start plugging away. which wasn't that big a deal but Kritsan Parthus' battlecruiser did require a few tries with different tactics. The bad news was I wasn't even scratching him. blah-blah-blah. but I hadn't yet picked her up or equipped her. I warp out and look for some better weapons. but I figured that a Scythe would almost have to be "good enough" for a newbie story arc and afterward I could use it as a miner until I got my Osprey (which. target the two warp jamming buggers. a drone. repeat. and when they start poking through my armor I warp out. but it also didn't matter as none of them could do anything more then scratch my shields. right? Wrong. Rinse. but never any lower because every time my weapons have to reload he regens most of his shields and no matter how I stagger them it doesn't seem to help. afterburners. kill a few. I did do one wise thing. stab. I equipped the Scythe with a warp stabalizer. I should have gotten a Stabber. And then we come to Dagan. So after ten minutes of wasting ammo and not seeing anything more then a sliver of red. but only just. and I discover that I can't warp. At this point it's clear that at my SP level I'm not going to be able to down Dagan with my Stabber -newbie mission my arse. . and rather then equip it half with junk I've salvaged during missions. and start plugging away. and I'm done. and this time I can scratch him. Apparently two of them is sufficient to overcome my warp stab and keep me from going anywhere quickly. I warp back in. I warp in. as it happens. my armor is dropping fast. including turret and missile stabilizers as well as three medium EMP-firing drones. at least nothing periodically hitting the shield booster couldn't deal with. After all. I comb through the market looking for whatever the best is that she can carry. right? So I warp in.So I went and got a Scythe. My poor Scythe goes up in a ball of flames. The next morning I equipped the Rupture with the best stuff I could get. that day I had bought a Rupture. and headed out. which the training I'd done since first equipping my Stabber would now allow. Admittedly this was a miscalculation on my part. From there things suddenly get laughable again until Chasing Shadows. Second time I warp in two of the warp jammer enemies get on me. If they tried to warp jam me it didn't have any noticeable effect. so I decided to call it a night and try again in the morning. I got only a day or so after. having found this walkthrough. my Stabber was ripping through everything in sight. I buy a Stabber. better shield regen. but my shields are down. making even that reasoning questionable). As it happened. but it was clear from the first few moments that he was going down. Now I'm more then a tad peeved. This time when I warp back in I can get his shields down to about one quarter. So I warp out and go in search of ammo and missiles that give more shield damage. At best I could get his shields down by a quarter and I swear it seemed every time I regened my shields his regened even more. It took a little while. take out his buddies. I.
That's my take. and filler is never very epic. One mission will kill you dead because one of the ships you fight actually does pump out a substantial amount of damage. if you're not prepared or in a ship that vastly outguns the mission. hauled his carcass all over the system. but suddenly you're hit by a web and scramble and. it really needed more oomph. thus saving the sentient drones (I think that's what happened. blah-blah-blah. The last mission doesn't feel all that different from the first. It really all felt anti-climactic. Also too much "Oh. and that's what this feels like. Frankly I was afraid to go anywhere for days after without a warp stab. Of fifty missions forty-seven could be completed by one of my cats walking across the keyboard while the other plays with the mouse. there really isn't one.Obviously I'm a newbie and obviously I managed to get through the story arc just fine (albeit with the loss of two ships. but there's way. but only because of a gimmick a newbie is never going to be prepared for (and likely won't see again for quite a while). the only way I even knew the drones had shown up was by reading this walkthrough and by the text of the last quest. thanks). And one mission is difficult to impossible to complete without a lot more firepower then the average newbie is going to have laying around. sometimes super-secret documents need to be taken across the galaxy and only lil' ol' me can be trusted to do it. way too much of that in the epic story arc. for whatever it's worth. . for the most part I think it's a big success and nice introduction to the game for me. The mission is otherwise not really any different then anything you've done before. the fact is I learned a ton by doing the harder few missions and came out with much better equipped ships and a better idea of how to run them. Thanks a ton for this walkthrough. One mission will kill you dead fast. you need my help? Well you'll have to do some menial task for me first!". Live and learn. mostly because it is. Anyway. Yeah. My problem isn't really with any of it being particularly difficult. be a lot better handled. earned a ton of isk. which kind of bites because of the downside. But there are. in my opinion. anyway). four issues : 1) Unevenness. you're toast. at least it seems to me. I killed Dagan. way. and maybe Dagan and Burning the Hive toned down a little bit. Too much of the epic story arc ends up feeling like filler. I wish I'd had the sense to look for it before I hit Bruning Down the Hive and not after. 4) The big finish. Yeah. I know. It's very annoying to be killed by a gimmick. Problem is. everyone goes away happy. Maybe the drones show up and say something to the assembled battleships? Long speech. As it was. I had fun with the Sisters of Eve quest. but such is life). and got told that maybe there was hope for my kind after all (gee. It would be nice if the forty-seven missions saw more then a bit of a boost in difficulty. and learned a lot. But I do think it has a few issues that I hope are addressed in future arcs. 3) Filler. 2) Warp scramble. The mission mechanic could. This relates to the unevenness.
removing any problems of getting home. they will be dead. This is the norm. These missions also help teach the new pilot how to deal with various sizes of ships. But.. use med drones if possible... James Shields 1 year ago Referring to warp scrams as a "gimmick" is simply incorrect. actually . That's suicidal.. Great Guide btw!!! Judician Nar 1 year ago Excellent write up. I'm up to mission 45. as in higher missions the rats will warp scram you and instead of maybe 1 or 2 you get like 3 or 4 and on top of that you have dampening arrays that make your ammo/lasers almost useless unless your with in 4k meters of your target so no that was not a gimmik anyway now you know roughly how to buy new ships and fit them and you have had a few ships popped so now you won't be intimidated when you get on to higher lvl agents. I've sliced through all of the previous missions.CCP Mission accomplished. I flew them all with a Frigate.. after all the missions and Jumps there really should be at the Very minimal least a large Font Congratulations and and Eve Mail thank you note from a SOE agent.. I did this in a Drake (Iron Rake. I knew I didn't have to. I have not had any trouble with any of these missions... Looking forward to the next one !! :) Guy 1 year ago When killing rogue drones. “Burning Down the Hive” Does not require you to kill all the Drones. if you're going to use atomic weapons in a knife fight . Higher level missions have multiple scramblers AND webbers.. if you can get 5 drones out and tank them for 2-3 minutes. For kicks. of course. These missions help the new pilot learn to target the scrams and webs first ..Edvin 1 year ago Im on part 9 and I am a newb pilot. hardened with a tractor and a salvager). .. why not? Shander Maxum 11 months ago I agree that the end of it really sucks.. 3PT4 1 year ago Hmm myria the whole point of that arc was to get you (noobs) familiar with eve pve/mission running. Killed everything... not the exception. Simply follow the drone to the end at voila you complete the mission and can warp back to the station.....
I agree that another type of reward would be good too. I also think that finishing the arc should give you a point or two of SOE standing.. finishing with a 2.5 "fine" standing seems totally appropiate, enought to do all the level II misions and be close to level IIIs. Vital Frax 11 months ago
Born a miner/prospector and skilled as such ,I still didnt want to miss out on this Epic Arch Mission,after reading all great info on this site I chose to go for my old Exequror cruiser,equiped with 3 hobgoblins and 2 hammerheads, 2 turrets 1 salvager 1 drone link augment. In the medium slots 1 afterburner 1 med shield booster 1 slot open for switching around to improve drone range. in low slots 1 warp stab,1 armor regen, and some cap/cpu improvements. With almost 750 m3 cargo enough room for loot/salvaging/and the few courier missions. I solo d with ease all missions ,thanks to this guide and the comments, Ofc as a miner I am used to playing carefull in missions and especially by not pulling to many at same time. In burning the hive i just kited the drones and let my own drones kill them off 1 by 1. Ofc as Gallente/Gallente we do have an advantage with our drones. All in all a very nice story line wich at same time gave me many more bookmarks with new agents in other empires. looking forward to other Arcs although i probably first going to level skills in combat . Agree with many commentators that a medal reward or standing increase should be better. Chaoz 2 months ago
I did the Arc in a incursus had no problem other that having to warp out a couple of times when I ended up doing a bad pull.
EVE Epic Mission Arc Guide – Addendum
It’s been a couple of weeks now since I finished off my guide to the first of EVE’s Epic Mission Arcs and I’ve been getting a lot of feedback and questions relating to it. This post is a collation of some of the most useful information that I’ve been receiving. Thanks go out to all those that took the time to document the branches I didn’t follow and those that collected extra information about the missions I did do. The Bug First of all I’d like to address the issue of the bug in the arc which has come up and hope that the following (from a post by CCP Big Dumb Object in the forum thread linked above) helps those affected by it: Originally by: Yirakh well.. i did exactly that, had a break from eve for about a week and now the mission IS expired. i tried to talk to the next agent (keita eslin), but she wont give me the next mission. can anyone confirm this or tell me what to do to continue other than reporting? Unfortunately you have fallen prey to a major bug that we are tackling even now. If you fall or have fallen victim to this bug, please petition to: Gameplay: Agent Mission in Progress Mention that your Epic Arc has expired. The GMs will be able to re-offer you last mission with minimal effort. Apologies for this issue. We will try to keep everyone informed on the status of this bug. As of the time of writing this bug has yet to be fixed but if you do encounter it, petitioning, as suggested above, should get the issue resolved and you’ll be able to continue the arc from where you left off. FAQs
Now to some of the questions that have come up from a few people in the comments here and on the thread over at the EVE forums. Q: Which Mission has the battleship fleet and is there really a carrier there? Can I tank it in X? A: I encountered the battleship fleet along with the stolen carrier on Mission 31: Goading the Leader, but as I mentioned in the guide for that mission, its not really around long enough for anyone to have a chance of engaging. However I have since been informed that the opportunity to engage the fleet is during Mission 29, which I glitched out of due to my connection going down. As to what could take it on and the fitting required to tank it I wouldn’t know. Though someone in this thread claimed to take down everything but the carrier in a Drake (he didn’t detail his fittings or skills). Q: What kind of faction gain does the Epic Arc give. A: The Arc itself does not give any faction standings at all (A flaw I hope CCP will be remedying in future arcs) though as you do more than 16 missions for the Sisters of EVE in the course of the Arc you do get the opportunity to do Storyline missions for the Sisters which will increase your standing with them (I personally got two storyline missions offered, others report only getting one). Q: What faction standings are required to participate? A: I would assume that to actually get the missions from Sister Alitura you would have to have neutral standings (-2.0) or above with the Sisters of EVE just as you would with any faction. However, the Arc does require that you visit the territory of all the major factions so if your standings with any of them are below -5.0 you’re going to have their navies gunning for you along the way somewhere. Q:Whats the best ship to do it in? A: personally I did the entire Arc in an assault frigate (Vengeance up to around Mission 42/43, then I lost it in low sec to some station campers, *DoH* Then a Retribution) I have heard that if you try it in a standard T1 frigate the last few missions may give you some trouble, but a cruiser should be sufficient to deal with them, or take some friends along. The Missing Missions Many, many thanks to Boris Menace and Ayana Yagon for their diligent efforts to document the branches that I didn’t take, and especially to Boris for filling in some details I missed in the missions that I did take. I’ll go through the other branch (from the first branch point) firs then I’ll add in corrections and extra details for the other missions. The second branch point seems to only determine race of the ships you have supporting you in the penultimate mission and has no effect on the actual objectives and outcomes of the missions following it.
Epic Mission Arc: The Blood-Stained Stars Chapter 5b: Bag of Blood (Scanning Branch) The actual choice at the branch point is misleading, this branch does not actually involve any scanning at all. I get the feeling that CCP wanted to include a series of missions which introuced the new scanning mechanic, dropped the idea, and left the reference in the Arc dialogue. Mission 24b: Bag of Blood This is a simple courier mission which involves you going to pick up a DNA sample and bringing it back to Sister Alitura. Mission 25b: Planting the Body Using the DNA sample obtained in the last mission, the Sisters mock up a body and ask you to plant it in a hideout which is going to get blown up. Destroying the Serpentis rats encountered in this mission is optional, you can just drop the body in the hideout and head back to complete the mission. If you want the bounties though then fit your ship to resist THERM and KIN damage and to deal out the same (mostly THERM though). You will be sensor damped by the first couple of waves which will reduce your targeting range so be prepared to get up close and personal. Wave 1 (aggro on approach + sensor damp): 2 x Coreli Watchman 2 x Coreli Patroller 1 x Coreli Safeguard 1 x Coreli Guard Wave 2 (aggro on approach + sensor damp): 2 x Coreli Patroller 1 x Coreli Watchman 1 x Coreli Defender 1 x Coreli Infanrty 1 x Coreli Protector Wave 3 (aggro on placement of the body in the hideout): 4 x Coreli Agent 1 x Coreli Chief Spy Once the body is dumped and the pirates dealt with or evaded, you can return to Sister Alitura to complete.
Thanks to all who have done so up to now. thanks Mo We. The Personnel Transport does not appear until you attack the Cruiser and as noted warps out pretty quickly. .Mission 26b: Chasing a Nightmare This mission has you tracking a cruiser drone through an area of deadspace. there’s no combat and you simply have to follow the instructions you’re given throughout. Mission 26: Tracking the Queen Mo We in the comments helpfully tells us that there is no other wave. keep it up. It would seem that the EWAR icon shown on the overview is incorrect. Mission 14: Data Retrieval A couple of you pointed out in the comments (Chris s. Mission 27: Burning Down the Hive The Strain Render Alvi drones use warp scramblers so its probably best to deal with them first in case you need to warp out. Fit an afterburner to speed yourself through the deadspace zones (a MWD won’t work). You don’t ever catch up to the drone and its signal is lost after a few hops. the battlecruiser either drains your capacitor or neutralises it. In the first wave it is the destruction of the Agent which triggers the second wave. and White Carnation. Thanks to Ciel712 in the comments for this nugget. and does not use a target disruptor as originally reported. thanks again) that the can with the item to be retrieved is not tractorable and the contents cannot be picked up whilst there are ships still guarding it. As ever the forum threads are still open for questions and comments (links above) or they can be posted in the comments here. You’ll eventually lose the drone you’re tracking and can head back to Sister Alitura to complete the mission. Wave 3 doesn’t appear untill all of Wave 2 are destroyed. This branch then rejoins the main Arc at Mission 27: Burning Down the Hive (see part 7). Mission 47: Chasing Shadows According to Boris Menace. Some details from missions that I had already covered but which I missed out on documenting are as follows: Mission 13: Lair of the Snakes Thanks to White Carnation in the comments for picking up these details.
good hunting and fly safe. Till next time.0 station and gate guns. and hopefully I’ll be able to juggle my way around to doing at least some of the upcoming Epic Arcs. I will keep you posted regarding my plans for future guides. restricting my travel in hi-sec systems somewhat. so watch this space for more EVE related goodness. .I realise that I said that I planned to go through all the guides as they were released but as my career has taken a more piratical turn this may no longer be feasible. Carl Marsarlis 5 months ago Just a quick thanks for doing a great job with the guide. which is currently outside my means) but the way things are going I will probably be unable to complete them with Jmarr as he’s already being shot at by 1. There is the possibility that I could do them with an alt (this would require a second account. In any case I’ll be keeping this blog updated with other guides and my adventures in New Eden.
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