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;material list (default

)
;header
materialmax = 16
;core materials (SID=Scrape,Impact,Destroy)
matdesc0 = GenericSoft
matwave0 = audiobank\materials\0ground.wav
matwaves0 = audiobank\materials\0groundS.wav
matwavei0 = audiobank\materials\0groundI.wav
matwaved0 = audiobank\materials\0groundD.wav
matfreq0 = 22000
matdecal0 = dust
matdesc1 = Stone
matwave1 = audiobank\materials\1stone.wav
matwaves1 = audiobank\materials\1stoneS.wav
matwavei1 = audiobank\materials\1stoneI.wav
matwaved1 = audiobank\materials\1stoneD.wav
matfreq1 = 22000
matdecal1 = dust
matdesc2 = Metal
matwave2 = audiobank\materials\2metal.wav
matwaves2 = audiobank\materials\2metalS.wav
matwavei2 = audiobank\materials\2metalI.wav
matwaved2 = audiobank\materials\2metalD.wav
matfreq2 = 22000
matdecal2 = sparks
matdesc3 = Wood
matwave3 = audiobank\materials\3wood.wav
matwaves3 = audiobank\materials\3woodS.wav
matwavei3 = audiobank\materials\3woodI.wav
matwaved3 = audiobank\materials\3woodD.wav
matfreq3 = 22000
matdecal3 = splinters
matdesc4 = Glass
matwave4 = audiobank\materials\4glass.wav
matwaves4 = audiobank\materials\4glassS.wav
matwavei4 = audiobank\materials\4glassI.wav
matwaved4 = audiobank\materials\4glassD.wav
matfreq4 = 22000
matdecal4 = shards
matdesc5 = Liquid Splashy Wet
matwave5 = audiobank\materials\5liquid.wav
matwaves5 = audiobank\materials\5liquidS.wav
matwavei5 = audiobank\materials\5liquidI.wav
matwaved5 = audiobank\materials\5liquidD.wav
matfreq5 = 22000
matdecal5 =
matdesc6 = Cloth / Flesh / Soft Absorbant
matwave6 = audiobank\materials\6cloth.wav
matwaves6 = audiobank\materials\6clothS.wav
matwavei6 = audiobank\materials\6clothI.wav

wav matwaved12 = audiobank\materials\1stoneD.wav matwavei8 = audiobank\materials\8tinI.wav matwaved8 = audiobank\materials\8tinD.wav matwaves11 = audiobank\materials\4glassS.wav matwaved13 = audiobank\materials\1stoneD.wav matfreq9 = 11000 matdecal9 = sparks .wav matwaves12 = audiobank\materials\1stoneS.wav matwaves13 = audiobank\materials\1stoneS.wav matwaves9 = audiobank\materials\8tinS.matwaved6 = audiobank\materials\6clothD.wav matwaves10 = audiobank\materials\10sillyS.wav matfreq11 = 22000 matdecal11 = dust matdesc12 = Cobble matwave12 = audiobank\materials\12cobble.wav matfreq7 = 22000 matdecal7 = sparks matdesc8 = Small High Pitch Tin matwave8 = audiobank\materials\8tin.wav matwavei11 = audiobank\materials\4glassI.wav matwavei12 = audiobank\materials\1stoneI.wav matwavei13 = audiobank\materials\1stoneI.wav matwavei9 = audiobank\materials\8tinI.wav matwaves8 = audiobank\materials\8tinS.wav matfreq13 = 22000 .wav matfreq6 = 22000 matdecal6 = matdesc7 = Hollow Drum Metal matwave7 = audiobank\materials\7drum.wav matwavei10 = audiobank\materials\10sillyI.wav matfreq12 = 22000 matdecal12 = dust matdesc13 = Gravel matwave13 = audiobank\materials\13gravel.wav matfreq8 = 22000 matdecal8 = sparks matdesc9 = Small Low Pitch Tin matwave9 = audiobank\materials\8tin.wav matwaved7 = audiobank\materials\7drumD.wav matwaved11 = audiobank\materials\4glassD.wav matwavei7 = audiobank\materials\7drumI.wav matfreq10 = 22000 matdecal10 = blood matdesc11 = Marble matwave11 = audiobank\materials\11bathroom.wav matwaved10 = audiobank\materials\10sillyD.wav matwaved9 = audiobank\materials\8tinD.additional materials matdesc10 = Silly Material matwave10 = audiobank\materials\10silly.wav matwaves7 = audiobank\materials\7drumS.

wav matwavei16 = audiobank\materials\3woodI.wav matwaves15 = audiobank\materials\1stoneS.wav matfreq16 = 22000 matdecal16 = splinters .wav matwavei14 = audiobank\materials\2metalI.wav matwaved15 = audiobank\materials\1stoneD.wav matwaves16 = audiobank\materials\3woodS.wav matwaves14 = audiobank\materials\2metalS.wav matfreq14 = 22000 matdecal14 = sparks matdesc15 = Old Stone matwave15 = audiobank\materials\15stone.matdecal13 = dust matdesc14 = Soft Metal matwave14 = audiobank\materials\14metal.wav matwavei15 = audiobank\materials\1stoneI.wav matfreq15 = 22000 matdecal15 = dust matdesc16 = Old Wood matwave16 = audiobank\materials\16oldwood.wav matwaved16 = audiobank\materials\3woodD.wav matwaved14 = audiobank\materials\2metalD.