Studio provides an engaging, iterative design process that helps customers develop solutions to their unique needs.

Our team brings the ability to create products through user based design in a way that enhances interaction, integrates technology and inspires lifelong learning.

-+

Needs

• Room for a computer and for teacher and students to interact

• Plenty of wire management with easy, yet secure, access to components

detect

deliver

detect

Observe. Question. Record.

Detecting the Product Needs through User Based Design.

1 Seek inspiration ~ from everyday

interactions.

Look for ad hoc ways we behave in real life. Examples: warming hands on a cup of coffee, using a dish towel to protect the keyboard.

2Disrupt the normal flow.

Develop a discipline of witnessing ordinary things by going out in the world. Examples: using the mouth to hold things, hooking an umbrella on an arm.

IL.. Document behavior ~ and focus on action.

Use a camera and notebook to observe a variety of related situations in natural settings.

/1 Seek out extreme ~ situations.

Pursue experiences beyond what you know or live in every day in order to see anew.

51nvite curiosity.

Ask "naive" questions that reach beyond automatic assumptions. Examples: How

'thoughtless' is the behavior? What motivates this?

b Reveal what is intuitive.

Be conscious of subconscious, spontaneous reactions. Examples: pulling a door to open it instead of pushing it, walking in step with others.

7Uncover the emotional experience.

Connect to feelings to determine responses we intend to elicit through design or communication. Examples: the ways people stand in lines or create personal space on park benches.

detect

8 Tune into cultural

patterns.

Find meaning and themes in various situations. Examples: the ways people conform in an elevator, convey messages or dispose of litter.

'9 Tap resources.

Inform the experience with input from clients, experts and the experienced.

-10 Seek flexible 8:

",I enduring solutions.

Not everything requires a makeover. Sometimes simple is best.

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We love this interpretation of observation by Jane Fulton Suri in her book "Thoughtless Ads? Observations on Intuitive Design".

Collaborate.

Ideas take shape as we codesign and support your design team.

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Prototype.

Graphic and prototypical products are utilized to confirm observations and idea. Material considerations such as sustcincbility, durability and feasibility, ore demonstrated.

You want inspiring-we are YOUR Studio.

Our knowledge and experience is rich in creating environments that foster interaction and integrate technology, creating the products end users need.

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Ideate.

Product designs and revisions are made until details reflect the needs.

deliver

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Engineer.

Manufacture.

Install.

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You want inspiring-we are YOUR Studio.

Our knowledge and experience is rich in creating environments that foster interaction and integrate technology, creating the products end users need.

Our Process Step-by-Step

Step 1 Making Contact
Level I • Call Dealer/Representati'le
• Email Form
• Email Drawings
Special Size Step 2 Initial Call
48 Hours *
Step 3 Project Logged
into vonerurn-Stelter system
Step 1 Making Contact
Level II • Call Dealer/Representati'le
• Email Form
• Email Drawings
Special Shape Step 2 Initial Call
or Configuration Step 3 Design Brief Logged
2 - 5 Business Days * into Vanerurn.Stelter system Level III

Unique Custom Solution

Step 1

Making Contact

• Call Dealer/Representative

• Email Form

• Email Drovvinqs

Initial Call

Step 2 Step 3 Step 4

Design Brief Logged Into vonerum-Slelter system

5 - 10 Business Days *

Design Brief Confirmation

time

engineering, monulccfurinq pro-of-pes

Step 1

Step 2

Step 1

Step 2

Step 1 Step 2

Step 3

Step 4

Step 5

Step 6

Initial Reference Images

• Line Drov-tnqs

• Pr-eliminary Pncn-q

Revisions & Drawing Approval

Initial Reference Images

• Line Drov-tnqs

• B./\N Isometric Ima-ges

• Pr-eliminary Pncn-q

Revisions & Drawing Approval

Studio Box Distributed

Initial Web Collaboration Session action item: establish timeline

dealer', project designer/end user. Vanerum·Stelter

Initial Reference Images

line drowinqs and B&VV isornetric images are developed and distributed to dealer for sharing & discussing \Nith firm/client

Preliminary Pricing Submitted based on concepts and project scope identified in project charter

Revisions Submitted and Made Optional Web Conference

as necesscry to discuss changes

and revisions

Layout and Color Renderings provided, if needed or desired.

for clarity and visualization

Drawings Approved and Signed by dealer/designer/client

Approved Prototypes or Mock-ups

can be ordered to ensure solutions meet design/ function requirements

Revisions Submitted and Made Drawings Approved and Signed by dealer/designer/client

Step 1 Step 2

Step 3

Step 4

Step 1 Step 2

Step 3

Step 4

Step 1 Step 2

Step 3

Step 4

Purchase Order Submitted

Acknowledgement Provided from vonerum -Sjeher

Engineeri ng/Ma nufaduri ng , 4-6 Weeks

Product Shipment and Installation coordinated vvilh decler.dirrn and client

Purchase Order Submitted

Acknowledgement Provided from vonerum -Sjeher

Engineeri ng/Ma nufaduri ng '4-6 Weeks

Product Shipment and Installation coordinated vvilh dealer/firm and client

Purchase Order Submitted

Acknowledgement Provided from vcnerum ·Stelter"

Engineeri ng/Ma nufaduri ng , 6 - 8 Weeks

Product Shipment and Installation coordinated v,"ith dealer/firm and client

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