Bargle The Infamous

Medium natural humanoid (human) Initiative +2 Senses Perception +4 HP 248; Bloodied 124 AC 20; Fortitude 15; Reflex 15; Will 16 Saving Throws +5 Speed 6 Action Points 2 A Fireball (standard; daily) • Fire, Implement Burst 3 within 20 squares; +9 vs Reflex; 3d6 + 4 fire damage. Miss: Half damage m Quarterstaff (standard; at-will) • Weapon +3 vs AC; 1d8 damage r Magic Missile (standard; at-will) • Force Ranged 20; +7 vs Reflex; 2d4 + 4 force damage R Charm Person (standard; encounter) • Charm

Level 5 Solo Controller (Leader)
XP 1,000

Ranged 5; +9 vs Will; -1 the target is dominated (save ends). Voor cannot make a dominated target attack another creature Alignment Any Skills Arcana +13, Bluff +11, Diplomacy +8, Intimidate +8 Str 9 (+1) Con 14 (+4) Dex 10 (+2) Int 17 (+5) Wis 15 (+4) Cha 12 (+3) Languages Draconic, Goblin, Common

Equipment Dagger, Wand Implement © 2009 Wizards of the Coast LLC, a subsidiary of Hasbro, Inc. All rights reserved. This monster statistics block has been generated using the D&D Adventure Tools.

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