BLENDER 2.

5 TOOL DICTIONARY

REVISION 31886 1095 OPERATOR DESCRIPTIONS!

FOREVER BLENDER! (DEMOHERO)

Information Source : http://www.blender.org/documentation/250PythonDoc/bpy.ops.html

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Operator Names

Descriptions

Operators

Auto-Set Preview Range

Set Preview Range based on extents of selected Keyframes

Action

Border Select

Select all keyframes within the specified region

Action

Clean Keyframes

Simplify F-Curves by removing closely spaced keyframes

Action

Copy Keyframes

Copy selected keyframes to the copy/paste buffer

Action

Delete Keyframes

Remove all selected keyframes

Action

Duplicate Keyframes

Make a copy of all selected keyframes

Action

Insert Keyframes

Insert keyframes for the specified channels

Action

Jump to Frame

Set the current frame to the average frame of the selected keyframes

Action

Mirror Keys

Flip selected keyframes over the selected mirror line

Action

Mouse Select Keys

Select keyframes by clicking on them

Action

New

Create new action

Action

Paste Keyframes

Paste keyframes from copy/paste buffer for the selected channels, starting on the current frame

Action

Sample Keyframes

Add keyframes on every frame between the selected keyframes

Action

Select All

Toggle selection of all keyframes

Action

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Select All

Select all keyframes on the specified frame(s)

Action

Select Less

Deselect keyframes on ends of selection islands

Action

Select Linked

Select keyframes occurring the same F-Curves as selected ones

Action

Select More

Select keyframes beside already selected ones

Action

Set Keyframe Extrapolation

Set extrapolation mode for selected F-Curves

Action

Set Keyframe Handle Type

Set type of handle for selected keyframes

Action

Set Keyframe Interpolation

Set interpolation mode for the F-Curve segments starting from the selected keyframes

Action

Set Keyframe Type

Set type of keyframe for the seleced keyframes

Action

Snap Keys

Snap selected keyframes to the times specified

Action

View All

Reset viewable area to show full keyframe range

Action

Add Driver

Add driver(s) for the property(s) connected represented by the highlighted button

Anim

Add Empty Keying Set

Add a new (empty) Keying Set to the active Scene

Anim

Add Empty Keying Set Path

Add empty path to active Keying Set

Anim

Add to Keying Set

(undocumented operator)

Anim

Border Select

Select all animation channels within the specified region

Anim

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blogspot.e.Change Frame Interactively change the current frame number Anim Clear Preview Range (undocumented operator) Anim Collapse Channels Collapse (i.e.com . open) all selected expandable animation channels Anim Export Keying Set Export Keiyng Set to a python script Anim Insert Keyframe Insert keyframes on the current frame for all properties in the specified Keying Set Anim Insert Keyframe (Buttons) (undocumented operator) Anim Insert Keyframe Menu (undocumented operator) Anim http://foreverblender.blogspot.com http://foreverblender. close) all selected expandable animation channels Anim Copy Driver Copy the driver for the highlighted button Anim Delete Channels Delete all selected animation channels Anim Delete Keyframe Delete keyframes on the current frame for all properties in the specified Keying Set Anim Delete Keyframe (undocumented operator) Anim Delete Keyframe (Buttons) (undocumented operator) Anim Disable Channel Setting Disable specified setting on all selected animation channels Anim Enable Channel Setting Enable specified setting on all selected animation channels Anim Expand Channels Expand (i.

blogspot.com http://foreverblender.blogspot.com .Invert Channel Setting Invert specified setting on all selected animation channels Anim Mouse Click on Channels Handle mouse-clicks over animation channels Anim Paste Driver Paste the driver in the copy/paste buffer for the highlighted button Anim Remove Active Keying Set Path Remove active Path from active Keying Set Anim Remove Driver Remove the driver(s) for the property(s) connected represented by the highlighted button Anim Remove from Keying Set (undocumented operator) Anim Removed Active Keying Set Remove the active Keying Set Anim Select All Toggle selection of all animation channels Anim Set Active Keying Set (undocumented operator) Anim Set Preview Range (undocumented operator) Anim Set Visibility Make only the selected animation channels visible in the Graph Editor Anim Toggle Channel Editability Toggle editability of selected channels Anim Toggle Frames/Seconds (undocumented operator) Anim Toggle Visibility Toggle visibility in Graph Editor of all selected animation channels Anim Update Animation Data (undocumented operator) Anim http://foreverblender.

com http://foreverblender.blogspot.blogspot.Add Bone (undocumented operator) Armature Align Bones Align selected bones to the active bone (or to their parent) Armature AutoName by Axis Automatically renames the selected bones according to which side of the target axis they fall on Armature Change Armature Layers Change the visible armature layers Armature Change Bone Layers Change the layers that the selected bones belong to Armature Clear Parent (undocumented operator) Armature Click-Extrude (undocumented operator) Armature Delete Selected Bone(s) (undocumented operator) Armature Duplicate (undocumented operator) Armature Duplicate Selected Bone(s) (undocumented operator) Armature Extrude (undocumented operator) Armature Extrude (undocumented operator) Armature Extrude Forked (undocumented operator) Armature Fill Between Joints Add bone between selected joint(s) and/or 3D-Cursor Armature Flip Names Flips (and corrects) the names of selected bones Armature http://foreverblender.com .

com .blogspot.Make Parent (undocumented operator) Armature Merge Bones Merge continuous chains of selected bones Armature Recalculate Roll (undocumented operator) Armature Select Connected (undocumented operator) Armature Select Hierarchy (undocumented operator) Armature Select Inverse (undocumented operator) Armature Select or Deselect All (undocumented operator) Armature Separate Bones Isolate selected bones into a separate armature Armature Set Bone Flags Set flags for armature bones Armature Subdivide Multi (undocumented operator) Armature Subdivide Simple (undocumented operator) Armature Subdivs (undocumented operator) Armature Switch Direction (undocumented operator) Armature Add Boid Rule Add a boid rule to the current boid state Boid Add Boid State Add a boid state to the particle system Boid http://foreverblender.blogspot.com http://foreverblender.

Hold Shift to open the file.Move Down Boid Rule Move boid rule down in the list Boid Move Down Boid State Move boid state down in the list Boid Move Up Boid Rule Move boid rule up in the list Boid Move Up Boid State Move boid state up in the list Boid Remove Boid Rule (undocumented operator) Boid Remove Boid State (undocumented operator) Boid Add Brush Add brush by mode type Brush Preset Set brush shape Brush Reset Brush Return brush to defaults based on current tool Brush Scale Sculpt/Paint Brush Size Change brush size by a scalar Brush Accept Open a file browser.blogspot. Alt to browse containing directory Buttons Toolbox Display button panel toolbox Buttons Add Cloth Preset Add a Cloth Preset Cloth (De)Select All (de)select all reports Console Border Select Toggle border selection Console http://foreverblender.com .blogspot.com http://foreverblender.

blogspot.blogspot.Clear Clear text by type Console Console Autocomplete Evaluate the namespace up until the cursor and give a list of options or complete the name if there is only one Console Console Banner Print a message when the terminal initializes Console Console Execute Execute the current console line as a python expression Console Console Language Set the current language for this console Console Copy Reports to Clipboard Copy selected reports to Clipboard Console Copy to Clipboard Copy selected text to clipboard Console Delete Delete text by cursor position Console Delete Reports Delete selected reports Console History Append Append history at cursor position Console History Cycle Cycle through history Console Insert Insert text at cursor position Console Move Cursor Move cursor position Console Paste from Clipboard Paste text from clipboard Console Replay Operators Replay selected reports Console http://foreverblender.com .com http://foreverblender.

Scrollback Append Append scrollback text by type Console Select Report Select reports by index Console Set Selection Set the console selection Console Clear Inverse Clear inverse correction for ChildOf constraint Constraint Delete Constraint Remove constraint from constraint stack Constraint Move Constrain Up Move constraint up constraint stack Constraint Move Constraint Down Move constraint down constraint stack Constraint Reset Distance Reset limiting distance for Limit Distance Constraint Constraint Reset Original Lenght Reset original length of bone for Stretch To Constraint Constraint Set Inverse Set inverse correction for ChildOf constraint Constraint Add Bezier Construct a Bezier Curve Curve Add Circle Construct a Bezier Circle Curve Add Nurbs Circle Construct a Nurbs Circle Curve Add Nurbs Curve Construct a Nurbs Curve Curve Add Path Construct a Path Curve http://foreverblender.blogspot.com http://foreverblender.com .blogspot.

blogspot.com http://foreverblender.com .blogspot.Add Vertex (undocumented operator) Curve Clear Tilt (undocumented operator) Curve Delete (undocumented operator) Curve Duplicate (undocumented operator) Curve Extrude (undocumented operator) Curve Hide Selected (undocumented operator) Curve Make Segment (undocumented operator) Curve Reveal Hidden (undocumented operator) Curve Select Control Point Row (undocumented operator) Curve Select Inverse (undocumented operator) Curve Select Less (undocumented operator) Curve Select Linked (undocumented operator) Curve Select More (undocumented operator) Curve Select Next (undocumented operator) Curve Select Nth (undocumented operator) Curve http://foreverblender.

blogspot.Select or Deselect All (undocumented operator) Curve Select or Deselect First (undocumented operator) Curve Select or Deselect Last (undocumented operator) Curve Select Previous (undocumented operator) Curve Select Random (undocumented operator) Curve Separate (undocumented operator) Curve Set Curve Radius (undocumented operator) Curve Set Curve Weight (undocumented operator) Curve Set Handle Type (undocumented operator) Curve Set Spline Type (undocumented operator) Curve Shade Flat (undocumented operator) Curve Shade Smooth (undocumented operator) Curve Smooth (undocumented operator) Curve Smooth Curve Radius (undocumented operator) Curve Spin (undocumented operator) Curve http://foreverblender.com http://foreverblender.com .blogspot.

x3d) Export Scene Export MDD Animated mesh to MDD vertex keyframe file Export Shape Activate/Select File Activate/select file File Activate/Select File Activate/select the file(s) contained in the border File Add Bookmark Add a bookmark for the selected/active directory File Cancel File Load Cancel loading of selected file File http://foreverblender.blogspot.com http://foreverblender.blogspot. Export Export 3DS Export to 3DS file format (.com .Subdivide (undocumented operator) Curve Switch Direction (undocumented operator) Curve Toggle Cyclic (undocumented operator) Curve Redo Redo previous action Ed Undo Undo previous action Ed Export PLY Export a single object as a stanford PLY with normals.3ds) Export Scene Export FBX Selection to an ASCII Autodesk FBX Export Scene Export OBJ Save a Wavefront OBJ File Export Scene Export X3D Export selection to Extensible 3D file (. colours and texture coordinates.

com .com http://foreverblender.blogspot.Create New Directory Create a new directory File Delete Bookmark Delete selected bookmark File Delete File Delete selected file File Execute File Window Execute selected file File Find Missing Files (undocumented operator) File Highlight File Highlight selected file(s) File Increment Number in Filename Increment number in filename File Make All Paths Absolute (undocumented operator) File Make All Paths Relative (undocumented operator) File Next Folder Move to next folder File Pack All (undocumented operator) File Parent File Move to parent directory File Previous Folder Move to previous folder File Refresh Filelist Refresh the file list File Rename File or Directory Rename file or file directory File http://foreverblender.blogspot.

blogspot.Report Missing Files (undocumented operator) File Select and Execute (undocumented operator) File Select Directory Select a bookmarked directory File Select/Deselect All Files Select/deselect all files File Smooth Scroll Smooth scroll to make editable file visible.com . File Toggle Hide Dot Files Toggle hide hidden dot files File Toogle Bookmarks Toggle bookmarks display File Unpack All (undocumented operator) File Fluid Simulation Bake Bake fluid simulation Fluid Add Textbox Add a new Textbox Font Change Character Change font character code Font Change Spacing Change font spacing Font Copy Text Copy selected text to clipboard Font Cut Text Cut selected text to clipboard Font Delete Delete text by cursor position Font http://foreverblender.blogspot.com http://foreverblender.

blogspot.blogspot.com http://foreverblender.Insert Lorem Insert placeholder text Font Insert Text Insert text at cursor position Font Line Break Insert line break at cursor position Font Move Cursor Move cursor to position type Font Move Select Make selection from current cursor position to new cursor position type Font Open (undocumented operator) Font Paste Buffer Paste text from OS buffer Font Paste File Paste contents from file Font Paste Text Paste text from clipboard Font Remove Textbox Remove the textbox Font Set Case Set font case Font Set Style Set font style Font Toggle Case Toggle font case Font Toggle Style Toggle font style Font Unlink Unlink active font data block Font http://foreverblender.com .

com .blogspot.Add New Layer Add new Grease Pencil layer for the active Grease Pencil datablock Gpencil Convert Grease Pencil Convert the active Grease Pencil layer to a new Object Gpencil Delete Active Frame Delete the active frame for the active Grease Pencil datablock Gpencil Grease Pencil Add New Add new Grease Pencil datablock Gpencil Grease Pencil Draw Make annotations on the active data Gpencil Grease Pencil Unlink Unlink active Grease Pencil datablock Gpencil Bake Curve Bake selected F-Curves to a set of sampled points defining a similar curve Graph Clean Keyframes Simplify F-Curves by removing closely spaced keyframes Graph Click-Insert Keyframes Insert new keyframe at the cursor position for the active FCurve Graph Mouse Select Keys Select keyframes by clicking on them Graph Copy Keyframes Copy selected keyframes to the copy/paste buffer Graph Set Cursor Interactively set the current frame number and value cursor Graph Delete Keyframes Remove all selected keyframes Graph Duplicate Keyframes Make a copy of all selected keyframes Graph Filter Out Discontinuities Fixes the most common causes of gimbal lock in the fcurves of the active bone Graph http://foreverblender.com http://foreverblender.blogspot.

Graph Paste F-Modifiers Add copied F-Modifiers to the selected F-Curves Graph Jump to Frame Set the current frame to the average frame of the selected keyframes Graph Clear Ghost Curves Clear F-Curve snapshots (Ghosts) for active Graph Editor Graph Create Ghost Curves Create snapshot (Ghosts) of selected F-Curves as background aid for active Graph Editor Graph Set Keyframe Handle Type Set type of handle for selected keyframes Graph Show/Hide All Handles (undocumented operator) Graph Set Keyframe Interpolation Set interpolation mode for the F-Curve segments starting from the selected keyframes Graph Insert Keyframes Insert keyframes for the specified channels Graph Mirror Keys Flip selected keyframes over the selected mirror line Graph Paste Keyframes Paste keyframes from copy/paste buffer for the selected channels. starting on the current frame Graph Auto-Set Preview Range (undocumented operator) Graph Properties (undocumented operator) Graph http://foreverblender.com http://foreverblender.com .blogspot.blogspot.Set Keyframe Extrapolation Set extrapolation mode for selected F-Curves Graph Add F-Curve Modifier Add F-Modifiers to the selected F-Curves Graph Copy F-Modifiers Copy the F-Modifier(s) of the active F-Curve.

Sample Keyframes Add keyframes on every frame between the selected keyframes Graph Select All Toggle selection of all keyframes Graph Border Select Select all keyframes within the specified region Graph Select All Select all keyframes on the specified frame(s) Graph Select Less Deselect keyframes on ends of selection islands Graph Select Linked Select keyframes occurring the same F-Curves as selected ones Graph Select More Select keyframes beside already selected ones Graph Smooth Keys Apply weighted moving means to make selected F-Curves less bumpy Graph Snap Keys Snap selected keyframes to the chosen times/values Graph Bake Sound to F-Curves Bakes a sound wave to selected F-Curves Graph View All Reset viewable area to show full keyframe range Graph Add Selected to Active Group Add the object to an object group that contains the active object Group Create New Group Create an object group from selected objects Group Remove From Groups Remove selected objects from all groups Group Remove Selected From Active Group Remove the object from an object group that contains the active object Group http://foreverblender.blogspot.com .com http://foreverblender.blogspot.

com .com http://foreverblender.blogspot.blogspot.Operator Cheat Sheet Reference for operator and data Python API Help Cycle Render Slot (undocumented operator) Image Image Edit Externally Edit image in an external application Image New (undocumented operator) Image Open (undocumented operator) Image Pack (undocumented operator) Image Project Apply Select object matching a naming pattern Image Project Edit Select object matching a naming pattern Image Properties (undocumented operator) Image Record Composite (undocumented operator) Image Reload (undocumented operator) Image Replace (undocumented operator) Image Sample (undocumented operator) Image Sample Line (undocumented operator) Image Save (undocumented operator) Image http://foreverblender.

com .Save As (undocumented operator) Image Save Dirty Select object matching a naming pattern Image Save Sequence (undocumented operator) Image Scopes (undocumented operator) Image Set Curves Point (undocumented operator) Image Toolbox (undocumented operator) Image Unpack (undocumented operator) Image View All (undocumented operator) Image View Center (undocumented operator) Image View Pan (undocumented operator) Image View Zoom (undocumented operator) Image View Zoom in (undocumented operator) Image View Zoom Out (undocumented operator) Image View Zoom Ratio (undocumented operator) Image Import BVH Load a OBJ Motion Capture File Import Anim http://foreverblender.blogspot.com http://foreverblender.blogspot.

com http://foreverblender.Import 3DS Import from 3DS file format (.blogspot.blogspot.3ds) Import Scene Import OBJ Load a Wavefront OBJ File Import Scene Import MDD Import MDD vertex keyframe file to shape keys Import Shape Update Reports Display Undocumented Operator Info Add Sunsky Preset Add a Sky & Atmosphere Preset Lamp Make Regular Set UVW control points a uniform distance apart Lattice Select or Deselect All Change selection of all UVW control points Lattice Add Actuator Add a actuator to the active object Logic Add Controller Add a controller to the active object Logic Add Sensor Add a sensor to the active object Logic Cut Links (undocumented operator) Logic Move Actuator Move Actuator Logic Move Controller Move Controller Logic Move Sensor Move Sensor Logic Properties Toggle display properties panel Logic http://foreverblender.com .

Remove Actuator

Remove a actuator from the active object

Logic

Remove Controller

Remove a controller from the active object

Logic

Remove Sensor

Remove a sensor from the active object

Logic

(De)select All Markers

Change selection of all time markers

Marker

Add Time Marker

Add a new time marker

Marker

Bind Camera to Markers

Bind the active camera to selected markers(s)

Marker

Delete Markers

Delete selected time marker(s)

Marker

Duplicate Time Marker

Duplicate selected time marker(s)

Marker

Make Links to Scene

Link markers to another scene

Marker

Marker Border Select

Select all time markers using border selection

Marker

Move Time Marker

Move selected time marker(s)

Marker

Select Time Marker

Select time marker(s)

Marker

Add SSS Preset

Add a Subsurface Scattering Preset

Material

Copy Material

Copy the material settings and nodes

Material

New Material

Add a new material

Material

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Paste Material

Paste the material settings and nodes

Material

Delete

Delete selected metaelement(s)

Mball

Duplicate

Delete selected metaelement(s)

Mball

Hide

Hide (un)selected metaelement(s)

Mball

Inverse

Select inverse of (un)selected metaelements

Mball

Random…

Randomly select metaelements

Mball

Reveal

Reveal all hidden metaelements

Mball

Select/Deselect All

Change selection of all meta elements

Mball

Add Circle

Construct a circle mesh

Mesh

Add Cone

Construct a conic mesh (ends filled)

Mesh

Add Cube

Construct a cube mesh

Mesh

Add Duplicate

(undocumented operator)

Mesh

Add Grid

Construct a grid mesh

Mesh

Add Ico Sphere

Construct an Icosphere mesh

Mesh

Add Monkey

Construct a Suzanne mesh

Mesh

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Add Plane

Construct a filled planar mesh with 4 vertices

Mesh

Add Sticky

Add sticky UV texture layer

Mesh

Add Torus

Add a torus mesh

Mesh

Add Tube

Construct a tube mesh

Mesh

Add UV Sphere

Construct a UV sphere mesh

Mesh

Add UV Texture

Add UV texture layer

Mesh

Add Vertex Color

Add vertex color layer

Mesh

Assing Image to UV Texture

Assigns Image to active UV layer, or creates a UV layer

Mesh

Beautify Fill

Rearrange geometry on a selected surface to avoid skinny faces

Mesh

Blend From Shape

Blend in shape from a shape key

Mesh

Clear F-Gon

Clear fgon from selected face

Mesh

Copy Mirrored UV Coords

Copy mirror UV coordinates on the X axis based on a mirrored mesh

Mesh

Delete

Delete selected vertices, edges or faces

Mesh

Delete Edge Loop

Delete an edge loop by merging the faces on each side to a single face loop

Mesh

Duplicate

Duplicate selected vertices, edges or faces

Mesh

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blogspot.com http://foreverblender. edges or faces repeatedly Mesh ExtrudeOnly Vertices and Move (undocumented operator) Mesh Fill Create a segment. edge or face Mesh Flip Normals Toggle the direction of selected face's vertex and face normals Mesh Hide Selection Hide (un)selected vertices.com .blogspot. edges or faces Mesh Extrude Individual Faces and Move (undocumented operator) Mesh Extrude Only Edges and Move (undocumented operator) Mesh Extrude Region and Move (undocumented operator) Mesh Extrude Repeat Mesh Extrude selected vertices. edges or faces towards 3D Cursor Mesh Edge Flip Flip selected edge or adjoining faces Mesh Edge Ring Select Select an edge ring Mesh Extrude Extrude selected vertices. edges or faces Mesh Knife Cut Cut selected edges and faces into parts Mesh Loop Cut Add a new loop between existing loops Mesh Loop Cut and Slide (undocumented operator) Mesh http://foreverblender.Duplicate or Extrude at 3D Cursor Duplicate and extrude selected vertices.

Loop Select Select a loop of connected edges Mesh Loop to Region Select a loop of connected edges as a region Mesh Make Edge/Face Add an edge or face to selected Mesh Make F-Gon Make fgon from selected faces Mesh Make Normals Consistent Flip all selected vertex and face normals in a consistent direction Mesh Mark Seam (un)mark selected edges as a seam Mesh Mark Sharp (un)mark selected edges as sharp Mesh Merge Merge selected vertices Mesh Mirror Colors Mirror UV/image color layer Mesh Mirror UVs Mirror selected UVs Mesh Multi Select Loops Select a loop of connected edges by connection type Mesh Quads to Tris Convert selected quads to triangles Mesh Region to Loop Select a region as a loop of connected edges Mesh Remove Doubles Remove duplicate vertices Mesh Remove Sticky Remove sticky UV texture layer Mesh http://foreverblender.blogspot.com http://foreverblender.com .blogspot.

ops.Remove UV Texture Remove UV texture layer Mesh Remove Vertex Color Remove vertex color layer Mesh Reveal Hidden Reveal all hidden vertices.blogspot. edges and faces Mesh Rip Rip selection from mesh (quads only) Mesh Rip (undocumented operator) Mesh Rotate Colors Rotate UV/image color layer Mesh Rotate Selected Edge Rotate selected edge or adjoining faces Mesh Rotate Uvs Rotate selected UVs Mesh Screw Extrude selected vertices in screw-shaped rotation around the cursor in indicated viewport Mesh Select Axis Select all data in the mesh on a single axis Mesh Select by Number of Vertices Select vertices or faces by vertex count Mesh Select Interior Faces bpy. edges or faces connected to initial selection Mesh Select Linked (un)select all vertices linked to the active mesh Mesh http://foreverblender.com http://foreverblender.blogspot.com .mesh. edges or faces Mesh Select Less Select less vertices.faces_select_interior() Mesh Select Inverse Select inverse of (un)selected vertices.

com http://foreverblender.Select Linked All Select all vertices linked to the active mesh Mesh Select Linked Flat Faces Select linked faces by angle Mesh Select Mirror Select mesh items at mirrored locations Mesh Select More Select more vertices. edges or faces Mesh Separate Separate selected geometry into a new mesh Mesh Shade Flat Display faces 'flat' Mesh Shade Smooth Display faces 'smooth' (using vertex normals) Mesh Shape Propagate Apply selected vertex locations to all other shape keys Mesh http://foreverblender.blogspot.com .blogspot. edges or faces connected to initial selection Mesh Select Non Manifold Select all non-manifold vertices or edges Mesh Select Nth Undocumented Operator Mesh Select Random Randomly select vertices Mesh Select Sharp Edges Marked selected edges as sharp Mesh Select Similar Select similar vertices. edges or faces by property types Mesh Select Vertex Path Select shortest path between two vertices by distance type Mesh Select/Deselect All Change selection of all vertices.

blogspot.Shortest Path Select Select shortest path between two selections Mesh Smooth Vertex Flatten angles of selected vertices Mesh Solidify Create a solid skin by extruding. compensating for sharp angles Mesh Sort Faces The faces of the active Mesh Object are sorted. Mesh Spin Extrude selected vertices in a circle around the cursor in indicated viewport Mesh Split Split selected geometry into separate disconnected mesh Mesh Subdivide Subdivide selected edges Mesh Tris to Quads Convert selected triangles to quads Mesh Add Action Strip Add an Action-Clip strip (i.blogspot.com http://foreverblender.e. based on the current view. an NLA Strip referencing an Action) to the active track Nla Add F-Modifier (undocumented operator) Nla Add Meta-Strips Add new meta-strips incorporating the selected strips Nla Add Track(s) Add NLA-Tracks above/after the selected tracks Nla Add Transition Add a transition strip between two adjacent selected strips Nla Apply Scale Apply scaling of selected strips to their referenced Actions Nla Bake Action Bake animation to an Action Nla http://foreverblender.com .

adding the new strips in new tracks above the originals Nla Enter Tweak Mode Enter tweaking mode for the action referenced by the active strip Nla Exit Tweak Mode Exit tweaking mode for the action referenced by the active strip Nla Mouse Click on Channels (undocumented operator) Nla Mouse Select (undocumented operator) Nla Move Strips Down Move selected strips down a track if there's room Nla Move Strips Up Move selected strips up a track if there's room Nla Paste F-Modifiers Add copied F-Modifiers to the selected NLA-Strips Nla Properties (undocumented operator) Nla Remove Meta-Strips Separate out the strips held by the selected meta-strips Nla http://foreverblender.blogspot. Nla Delete Strips Delete selected strips Nla Delete Tracks Delete selected NLA-Tracks and the strips they contain Nla Duplicate Strips Duplicate selected NLA-Strips.com http://foreverblender.Border Select (undocumented operator) Nla Clear Scale Reset scaling of selected strips Nla Copy F-Modifiers Copy the F-Modifier(s) of the active NLA-Strip.blogspot.com .

Select All (undocumented operator) Nla Snap Strips Move start of strips to specified time Nla Split Strips Split selected strips at their midpoints Nla Sync Action Lenght Sychronise the length of the referenced Action with the lengths used in the strip Nla Toggle Muting Mute or un-muted selected strips Nla Add File Node Add a file node to the current node editor Node Backround Image Move (undocumented operator) Node Backround Image Zoom (undocumented operator) Node Border Select (undocumented operator) Node Cut Links (undocumented operator) Node Delete Delete selected nodes Node Duplicate (undocumented operator) Node Duplicate Nodes Duplicate the nodes Node Edit Group Edit node group Node Group Make group from selected nodes Node http://foreverblender.com http://foreverblender.blogspot.com .blogspot.

com . Node http://foreverblender.blogspot.com http://foreverblender.Hide Toggle hiding of the selected nodes Node Link Nodes (undocumented operator) Node Link to Viewer Node Link to Viewer Node Node Link Viewer (undocumented operator) Node Make Links Makes a link between selected output in input sockets Node Properties Toggles the properties panel display Node Read Full Sample Layers (undocumented operator) Node Read Render Layers (undocumented operator) Node Resize Node (undocumented operator) Node Select (undocumented operator) Node Select Linked From Select nodes linked from the selected ones Node Select Linked To Select nodes linked to the selected ones Node Select or Deselect All (De)select all nodes Node Select Same Type Select all the same type Node Select Same Type Next Select the next node of the same type.blogspot.

Select Same Type Prev Select the prev node of the same type.blogspot. with target (where applicable) set to the selected Objects/Bones Object Add Effector Add an empty object with a physics effector to the scene Object Add Group Instance Add a dupligroup instance Object Add Humanoid (Advanced Metarig) Add an advanced human metarig base Object http://foreverblender.com .blogspot. Node Show Cycle Dependencies Sort the nodes and show the cyclic dependencies between the nodes Node Toggle Hidden Node Sockets Toggle unused node socket display Node Toggle Node Mute Toggle muting of the nodes Node Toggle Node Preview Toggle preview display for selected nodes Node Toggle Visibility Handle clicks on node header buttons Node Ungroup Ungroup selected nodes Node View All (undocumented operator) Node Add Armature Add an armature object to the scene Object Add Camera Add a camera object to the scene Object Add Constraint Add a constraint to the active object Object Add Constraint (with Targets) Add a constraint to the active object.com http://foreverblender.

com .Add Lamp Add a lamp object to the scene Object Add Material Slot Add a new material slot or duplicate the selected one Object Add Metaball Add an metaball object to the scene Object Add Modifier Add a modifier to the active object Object Add Named Object Add named object Object Add Named Object at Cursor (undocumented operator) Object Add Object Add an object to the scene Object Add Particle System Slot Add a particle system Object Add Shape Key to the Object (undocumented operator) Object Add Text Add a text object to the scene Object Add to Group Add an object to a new group Object Add Vertex Group (undocumented operator) Object Align Objects Align Objects Object Apply Location Apply the object's location to its data Object Apply Modifier Apply modifier and remove from the stack Object http://foreverblender.blogspot.blogspot.com http://foreverblender.

blogspot.com http://foreverblender.com .Apply Rotation Apply the object's rotation to its data Object Apply Scale Apply the object's scale to its data Object Apply Visual Transform Apply the object's visual transformation to its data Object Assign to Hook Assign the selected vertices to a hook Object Assing Material Slot Assign the material in the selected material slot to the selected vertices Object Assing Vertex Group (undocumented operator) Object Bake Bake image textures of selected objects Object Blend Vertex Group Undocumented Operator Object Calculate Object Paths Calculate paths for the selected bones Object Clean Vertex Group Remove Vertex Group assignments which aren't required Object Clear All Restrict Render Reveal all render objects by setting the hide render flag Object Clear Constraints Clear all the constraints for the active Object only Object Clear Game Property Undocumented Operator Object Clear Location Clear the object's location Object Clear Objects Paths Clear path caches for selected bones Object http://foreverblender.blogspot.

Object Copy Game Property Undocumented Operator Object Copy Logic Bricks to Selected Copy logic bricks to other selected objects.blogspot.com http://foreverblender.blogspot.Clear Origin Clear the object's origin Object Clear Parent Clear the object's parenting Object Clear Restrict Render Reveal the object by setting the restrictrender flag Object Clear Restrict View Reveal the object by setting the restrictview flag Object Clear Rotation Clear the object's rotation Object Clear Scale Clear the object's scale Object Clear Shape Keys Clear weights for all shape keys Object Clear Slow Parent Clear the object's slow parent Object Clear Track Clear tracking constraint or flag from object Object Convert Convert selected objects to another type Object Convert Modifier Convert particles to a mesh object Object Copy Constraints to Selected Copy constraints to other selected objects.com . Object Copy Materials to Others Copies materials to other selected objects Object http://foreverblender.

com http://foreverblender.blogspot.blogspot.com .Copy Modifier Duplicate modifier at the same position in the stack Object Copy Vertex Group (undocumented operator) Object Copy Vertex Groups to Linked Copy Vertex Groups to all users of the same Geometry data Object Copy Vertex Groups to Selected Copy Vertex Groups to other selected objects with matching indicies Object Delete Delete selected objects Object Delete Higher Levels (undocumented operator) Object Deselect Material Slot Deselect vertices assigned to the selected material slot Object Deselect Vertex Group (undocumented operator) Object Drop Named Material on Object Undocumented Operator Object Duplicate Duplicate selected objects Object Duplicate (undocumented operator) Object Duplicate Linked (undocumented operator) Object Explode Refresh Refresh data in the Explode modifier Object Hook to New Object Hook selected vertices to the first selected Object Object Hook to Selected Object Hook selected vertices to the first selected Object Object http://foreverblender.

either by constraint or old way or locked track Object http://foreverblender.com .com http://foreverblender.blogspot.blogspot.Invert Vertex Group (undocumented operator) Object Join Join selected objects into active object Object Join as Sahpes Merge selected objects to shapes of active object Object Join as Uvs Copy UV Layout to objects with matching geometry Object Link Data Make links from the active object to other selected objects Object Link Objects to Scene Make linked data local to each object Object Link to Group Add an object to an existing group Object Make Duplicates Real Make dupli objects attached to this object real Object Make DupliFace Make linked objects into dupli-faces Object Make Local Make library linked datablocks local to this file Object Make Parent Set the object's parenting Object Make Parent without Inverse Set the object's parenting without setting the inverse parent correction Object Make Proxy Add empty object to become local replacement data of a library-linked object Object Make Single User Make linked data local to each object Object Make Track Make the object track another object.

copying when only one side is selected Object Move Down Modifier Move modifier down in the stack Object Move Shape Key (undocumented operator) Object Move to Layer Move the object to different layers Object Move Up Modifier Move modifier up in the stack Object Move Vertex Group (undocumented operator) Object Multires Pack External Pack displacements from an external file Object Multires Reshape Copy vertex coordinates from other object Object Multires Save External Save displacements to an external file Object Multires Subdivide Add a new level of subdivision Object New Game Property (undocumented operator) Object Normalize All Vertex Groups (undocumented operator) Object http://foreverblender. and flip vertex group names.blogspot.com .blogspot.Make Vertex Parent Parent selected objects to the selected vertices Object Mesh Deform Bind Bind mesh to cage in mesh deform modifier Object Mirror Shape Key (undocumented operator) Object Mirror Vertex Group Mirror weights.com http://foreverblender.

Normalize Vertex Group (undocumented operator) Object Randomize Transform Randomize objects loc/rot/scale Object Recenter Hook Set hook center to cursor position Object Remove Particle System Slot Remove the selected particle system Object Remove from Vertex Group (undocumented operator) Object Remove Game Property (undocumented operator) Object Remove Group (undocumented operator) Object Remove Hook Remove a hook from the active object Object Remove Material Slot Remove the selected material slot Object Remove Modifier Remove a modifier from the active object Object Remove Shape Key from the Object (undocumented operator) Object Remove Vertex Group (undocumented operator) Object Reset Hook Recalculate and clear offset transformation Object Restrict Render Unselected Hide unselected render objects of same type as active by setting the hide render flag Object Select By Layer Select all visible objects on a layer Object http://foreverblender.com .com http://foreverblender.blogspot.blogspot.

com .blogspot.com http://foreverblender.sword Object Select Name Select an object with this name Object Select or Deselect All Change selection of all visible objects in scene Object Select Pattern Select object matching a naming pattern Object Select Random Set select on random visible objects Object Select Same Group Select object in the same group Object Select Vertex Group (undocumented operator) Object http://foreverblender. L.blogspot.Select By Type Select all visible objects that are of a type Object Select Camera Select object matching a naming pattern Object Select Grouped Select all visible objects grouped by various properties Object Select Hierarchy Select object relative to the active objects position in the hierarchy Object Select Hook Selects effected vertices on mesh Object Select Inverse Invert selection of all visible objects Object Select Linked Select all visible objects that are linked Object Select Material Slot Select vertices assigned to the selected material slot Object Select Mirror Select the Mirror objects of the selected object eg.sword -> R.

by either moving the data.com .blogspot.com http://foreverblender.Set Active Vertex Group Set the active vertex group Object Set Object Mode Sets the object interaction mode Object Set Origin Set the object's origin. or use 3d cursor Object Set Restrict Render Hide the object by setting the restrictrender flag Object Set Restrict View Hide the object by setting the restrictview flag Object Set Slow Parent Set the object's slow parent Object Shade Flat (undocumented operator) Object Shade Smooth (undocumented operator) Object Sort Vertex Groups Sorts vertex groups alphabetically Object Subdivision Set Sets a Subdivision Surface Level (1-5) Object Toggle Editmode Toggle object's editmode Object Toggle Pose Mode Enables or disables posing/selecting bones Object Transfer Shape Key Copy another selected objects active shape to this one by applying the relative offsets Object Vertex Group Levels (undocumented operator) Object Activate Item (undocumented operator) Outliner http://foreverblender. or set to center of data.blogspot.

blogspot.com .Add Drivers for Selected Add drivers to selected items Outliner Delete Drivers for Selected Delete drivers assigned to selected items Outliner Execute Operation (undocumented operator) Outliner Expand/Collpase All Expand/Collapse all items Outliner Keyingset Add Selected (undocumented operator) Outliner Keyingset Remove Selected (undocumented operator) Outliner Open/Close Item (undocumented operator) Outliner Outliner Data Operation (undocumented operator) Outliner Outliner Group Operation (undocumented operator) Outliner Outliner ID data Operation (undocumented operator) Outliner Outliner Object Operation (undocumented operator) Outliner Rename Item (undocumented operator) Outliner Show Active Adjust the view so that the active Object is shown centered Outliner Show Hierarchy Open all object entries and close all others Outliner Show/Hide One Level (undocumented operator) Outliner http://foreverblender.com http://foreverblender.blogspot.

Toggle Renderability Toggle the renderbility of selected items Outliner Toggle Selectability Toggle the selectability Outliner Toggle Selected Toggle the Outliner selection of items Outliner Toggle Visibility Toggle the visibility of selected items Outliner Dirty Vertex Colors This script projection unwraps the selected faces of a mesh. it operates on all selected mesh objects.com .blogspot.blogspot. Paint Face Selection Change selection for all faces Paint Grab Clone (undocumented operator) Paint Image from View Make an image from the current 3D view for re-projection Paint Image Paint (undocumented operator) Paint Image Paint Radial Control (undocumented operator) Paint Project Image Project an edited render from the active camera back onto the object Paint Sample Color (undocumented operator) Paint Select Linked Select linked faces Paint Select Linked Pick Select linked faces Paint Set Clone Cursor (undocumented operator) Paint http://foreverblender.com http://foreverblender. or all faces. and can be used unwrap selected faces.

blogspot.com http://foreverblender.blogspot.Set Vertex Colors (undocumented operator) Paint Texture Paint Radial Control (undocumented operator) Paint Texture Paint Toggle (undocumented operator) Paint Vertex Paint (undocumented operator) Paint Vertex Paint Mode (undocumented operator) Paint Vertex Paint Radial Control (undocumented operator) Paint Weight from Bones (undocumented operator) Paint Weight Paint (undocumented operator) Paint Weight Paint Mode (undocumented operator) Paint Weight Paint Radial Control (undocumented operator) Paint Weight Set (undocumented operator) Paint Brush Edit (undocumented operator) Particle Brush Radial Control (undocumented operator) Particle Clear Edited (undocumented operator) Particle Connect Hair Connect hair to the emitter mesh Particle http://foreverblender.com .

blogspot.Copy Paritcle Dupliob Duplicate the current dupliobject Particle Delete (undocumented operator) Particle Disconnect Hair Disconnect hair from the emitter mesh Particle Hide Selected (undocumented operator) Particle Mirror (undocumented operator) Particle Move Down Dupli Object Move dupli object down in the list Particle Move Down Target Move particle target down in the list Particle Move Up Duplic Object Move dupli object up in the list Particle Move Up Target Move particle target up in the list Particle New Particle Settings Add new particle settings Particle New Particle Target Add a new particle target Particle Particle Edit Toggle (undocumented operator) Particle Rekey (undocumented operator) Particle Remove Doubles (undocumented operator) Particle Remove Particle Dupli Object Remove the selected dupliobject Particle http://foreverblender.com .com http://foreverblender.blogspot.

blogspot. with target (where applicable) set to the selected Objects/Bones Pose Add IK to Bone Add IK Constraint to the active Bone Pose http://foreverblender.com http://foreverblender.com .Remove Particle Target Remove the selected particle target Particle Reveal (undocumented operator) Particle Select Inverse (undocumented operator) Particle Select Less (undocumented operator) Particle Select Linked (undocumented operator) Particle Select More (undocumented operator) Particle Select Roots (undocumented operator) Particle Select Tips (undocumented operator) Particle Selection of All Particles (undocumented operator) Particle Subdivide (undocumented operator) Particle Weight Set (undocumented operator) Particle Add Bone Group Add a new bone group Pose Add Constraint Add a constraint to the active bone Pose Add Constraint (with Targets) Add a constraint to the active bone.blogspot.

Add Selected to Bone Group Add selected bones to the chosen bone group Pose Apply Pose as Rest Pose Apply the current pose as the new rest pose Pose Apply Visual Transform to Pose Apply final constrained position of pose bones to their transform. Pose Assign to the Active Posebone Assign to the Active Posebone Pose AutoName by Axis Automatically renames the selected bones according to which side of the target axis they fall on Pose Calculate Bone Paths Calculate paths for the selected bones Pose Change Armature Layers Change the visible armature layers Pose Change Bone Layers Change the layers that the selected bones belong to Pose Clear Bone Paths Clear path caches for selected bones Pose Clear Constraints Clear all the constraints for the selected bones Pose Clear Pose Location (undocumented operator) Pose Clear Pose Rotation (undocumented operator) Pose Clear Pose Scale (undocumented operator) Pose Copy Constraints to Selected Copy constraints to other selected bones Pose Copy Pose Copies the current pose of the selected bones to copy/paste buffer Pose http://foreverblender.com .blogspot.blogspot.com http://foreverblender.

Deselect All Bones (undocumented operator) Pose Deselect Bone Groups Deselect bones of active Bone Group Pose Flip Names Flips (and corrects) the names of selected bones Pose Flip Quats Flip quaternion values to achieve desired rotations.blogspot.com http://foreverblender. while maintaining the same orientations Pose Generate Metarig Generates a metarig from the active armature Pose Hide Selected (undocumented operator) Pose Metarig Clear Type Clear type from the active posebone Pose Paste Pose Pastes the stored pose on to the current pose Pose Pose Breakdowner Create a suitable breakdown pose on the current frame Pose Pose Graph Create a graph from the active armature through graphviz Pose Push Pose Exaggerate the current pose Pose Relax Pose Make the current pose more similar to its surrounding ones Pose Remove Bone Group Removes the active bone group Pose Remove IK Remove all IK Constraints from selected bones Pose Remove Selected From Bone Groups Remove selected bones from all bone groups Pose http://foreverblender.com .blogspot.

blogspot.com http://foreverblender. Pose Re-Scan the List of Metarig Types Re-Scan the metarig package directory for scripts Pose Revealed Selected (undocumented operator) Pose Select Bones of Bone Group Select bones in active Bone Group Pose Select Connected (undocumented operator) Pose Select Constraint Target (undocumented operator) Pose Select Grouped Select all visible bones grouped by various properties Pose Select Hierarchy (undocumented operator) Pose Select Inverse (undocumented operator) Pose Select Parent Bone (undocumented operator) Pose Set Bone Flags Set flags for armature bones Pose Validate Metarig Validate a metarig from the active armature Pose Write Metarig to Script Write the edit armature out as a python script Pose PoseLib Add pose Add the current Pose to the active Pose Library Poselib PoseLib Browse Poses Interactively browse poses in 3D-View Poselib http://foreverblender.Re-Scan Metarig Scripts Create a sample metarig to be modified before generating the final rig.com .blogspot.

com http://foreverblender.PoseLib Remove Pose Remove nth pose from the active Pose Library Poselib PoseLib Rename Pose Rename nth pose from the active Pose Library Poselib Add New Cache (undocumented operator) Ptcache Bake All Physics (undocumented operator) Ptcache Bake from Cache (undocumented operator) Ptcache Bake Physics (undocumented operator) Ptcache Delete Current Cache (undocumented operator) Ptcache Free All Physics Bakes (undocumented operator) Ptcache Free Physics Bake (undocumented operator) Ptcache Add Render Pereset Add a Render Preset Render Animation on Network Start rendering an animation on network Render Bake All in File NEED DESCRIPTION Render Cancel Render View Cancel show render view Render Client Blacklist Slave Operator documentation text. Render Client Cancel Cancel the selected network rendering job Render http://foreverblender. will be used for the operator tooltip and python docs.blogspot.com .blogspot.

blogspot.blogspot. Render Open Master Monitor Open new window with information about running rendering job Render OpenGL Render OpenGL render active viewport Render Play Rendered Animation Plays back rendered frames/movies using an external player.com http://foreverblender.Client Cancel All Cancel all running network rendering jobs. will be used for the operator tooltip and python docs. Render Client Download Download the render results from the network Render Client Scan Listen on network for master server broadcasting its address and port.com . Render Render Render active scene Render Send Current Frame Job Send Render Job with current frame to the Network Render Send Job Send Render Job to the Network Render Show/Hide Render View Toggle show render view Render Start Service Start network rendering service Render Add Render Layer Add a render layer Scene http://foreverblender. Render Client Slaves Refresh status about available Render slaves Render Client Status Refresh the status of the current jobs Render Client Whitelist Slave Operator documentation text.

blogspot.Change Codec Change Quicktime codec settings Scene Delete Scene Delete active scene Scene New Scene Add new scene by type Scene Remove Render Layer Remove the selected render layer Scene Animation Step Step through animation by position Screen Back to Previous Screen Revert back to the original screen layout. returning to the original frame Screen Delete Screen Delete active screen Screen Duplicate Area into New Window Duplicate selected area into new window Screen Flip Header Region (undocumented operator) Screen Flip Region (undocumented operator) Screen Frame Offset (undocumented operator) Screen Handle Area Action Zones Handle area action zones for mouse actions/gestures Screen Header Toolbox Display header region toolbox Screen Join Area Join selected areas into new window Screen http://foreverblender.com http://foreverblender.com . before fullscreen area overlay Screen Cancel Animation Cancel animation.blogspot.

com http://foreverblender.blogspot.com .Jump to Endpoint Jump to first/last frame in frame range Screen Jump to Keyframe Jump to previous/next keyframe Screen Make Screencast (undocumented operator) Screen Move Area Edges Move selected area edges Screen New Screen Add a new screen Screen Play Animation Play animation Screen Redo Last Display menu for last action performed Screen Repeat History Display menu for previous actions performed Screen Repeat Last Repeat last action Screen Save Screenshot (undocumented operator) Screen Scale Region Size Scale selected area Screen Set Screen Cycle through available screens Screen Show/Hide User Preferences Show/hide user preferences Screen Split Area Split selected area into new windows Screen Swap Areas Swap selected areas screen positions Screen http://foreverblender.blogspot.

front.Toggle Full Screen Toggle display selected area as fullscreen Screen Toggle Quad View Split selected area into camera.blogspot. right & top views Screen Execute a Python Preset Executes a preset Script Reload Scripts Reload Scripts Script Run Python File Run Python file Script Sculpt Mode (undocumented operator) Sculpt Sculpt Mode (undocumented operator) Sculpt Sculpt Radial Control (undocumented operator) Sculpt Set Persistent Base (undocumented operator) Sculpt Activate /Select Select a strip (last selected becomes the "active strip") Sequencer Add Effect Strip Add an effect to the sequencer.blogspot.com . most are applied on top of existing strips Sequencer Add Image Strip Add an image or image sequence to the sequencer Sequencer Add Movie Strip Add a movie strip to the sequencer Sequencer Add Scene Strip Add a strip to the sequencer using a blender scene as a source Sequencer Add Sound Strip Add a sound strip to the sequencer Sequencer http://foreverblender.com http://foreverblender.

Border Offset View Enable border select mode Sequencer Border Select Enable border select mode Sequencer Copy Undocumented Operator Sequencer Crossfade Sounds Do crossfading volume animation of two selected sound strips Sequencer Cut Multicam Cut multicam strip and select camera Sequencer Cut Strips Cut the selected strips Sequencer Deinterlace Movies Deinterlace all selected movie sources Sequencer (De)Select All Select or deselect all strips Sequencer Duplicate Duplicate the selected strips Sequencer Erase Strips Erase selected strips from the sequencer Sequencer Lock Strips Lock the active strip so that it can't be transformed Sequencer Make Meta Strip Group selected strips into a metastrip Sequencer Mute Strips Mute selected strips Sequencer Next Edit Move frame to next edit point Sequencer Paste Undocumented Operator Sequencer http://foreverblender.blogspot.com http://foreverblender.com .blogspot.

Previous Edit Move frame to previous edit point Sequencer Properties Open sequencer properties panel Sequencer Reassing Inputs Reassign the Inputs for the effects strip Sequencer Refresh Sequencer Refresh the sequencer editor Sequencer Reload Strips Reload strips in the sequencer Sequencer Select Active Slide Select strips on the nominated side of the active strip Sequencer Select Handles Select manipulator handles on the sides of the selected strip Sequencer Select Inverse Select unselected strips Sequencer Select Less Shrink the current selection of adjacent selected strips Sequencer Select Linked Select all strips adjacent to the current selection Sequencer Select More Select more strips adjacent to the current selection Sequencer Select Pick Linked Select a chain of linked strips nearest to the mouse pointer Sequencer Separate Images On image sequences strips.blogspot.com http://foreverblender.com .blogspot. it return a strip for each image Sequencer Sequencer Swap Data Swap to sequencer strips Sequencer Sequencer View Zoom Ratio Undocumented Operator Sequencer http://foreverblender.

Set Render Size Set render size and aspect from active sequence Sequencer Snap Strips Frame where selected strips will be snapped Sequencer Swap Strip Swap active strip with strip to the left Sequencer Toggle Meta Strip Toggle a metastrip (to edit enclosed strips) Sequencer UnLock Strips Unlock the active strip so that it can't be transformed Sequencer UnMeta Strip Put the contents of a metastrip back in the sequencer Sequencer Un-Mute Strips Un-Mute unselected rather than selected strips Sequencer View All View all the strips in the sequencer Sequencer View All Zoom preview to fit in the area Sequencer View Selected Zoom the sequencer on the selected strips Sequencer View Toggle Toggle between sequencer views (sequence.com . both) Sequencer Cancel Stroke (undocumented operator) Sketch Convert (undocumented operator) Sketch Delete (undocumented operator) Sketch Draw Preview (undocumented operator) Sketch http://foreverblender.blogspot.com http://foreverblender.blogspot. preview.

com .blogspot.Draw Stroke (undocumented operator) Sketch End Stroke (undocumented operator) Sketch Gesture (undocumented operator) Sketch Select (undocumented operator) Sketch Open Sound Load a sound file Sound Pack Sound Pack the sound into the current blend file Sound Unpack Sound Unpack the sound to the samples filename Sound Add Surface Circle Construct a Nurbs Surface Circle Surface Add Surface Curve Construct a Nurbs Surface Curve Surface Add Surface Donut Construct a Nurbs Surface Donut Surface Add Surface Patch Construct a Nurbs Surface Patch Surface Add Surface Sphere Construct a Nurbs Surface Sphere Surface Add Surface Tube Construct a Nurbs SurfaceTube Surface Clear All Markers Clear all markers Text Comment Convert selected text to comment Text http://foreverblender.blogspot.com http://foreverblender.

blogspot.blogspot.com .Convert Whitespace Convert whitespaces by type Text Copy Copy selected text to clipboard Text Cut Cut selected text to clipboard Text Delete Delete text by cursor position Text Find Find specified text Text Find Set Selected Find specified text and set as selected Text Indent Indent selected text Text Insert Insert text at cursor position Text Jump Jump cursor to line Text Line Break Insert line break at cursor position Text Line Number The current line number Text Make Internal Make active text file internal Text Mark All Mark all specified text Text Move Cursor Move cursor to position type Text Move Select Make selection from current cursor position to new cursor position type Text http://foreverblender.com http://foreverblender.

blogspot.com http://foreverblender.blogspot.New Create a new text data block Text Next Marker Move to next marker Text Open Open a new text data block Text Paste Paste text from clipboard Text Previous Marker Move to previous marker Text Properties Toggle text properties panel Text Refresh PyConstraints Refresh all pyconstraints Text Reload Reload active text data block from its file Text Replace Replace text with the specified text Text Replace Set Selected Replace text with specified text and set as selected Text Resolve Conflict When external text is out of sync.com . resolve the conflict Text Run Script Run active script Text Save Save active text data block Text Save As Save active text file with options Text Scroll Scroll text screen Text http://foreverblender.

blogspot.com .blend file and free them from memory Texture Clear Environment Map Discard the environment map and free it from memory Texture Copy Texture Slot Settings Copy the material texture settings and nodes Texture Move Texture Slot Move texture slots up and down Texture New Texture Add a new texture Texture Paste Texture Slot Settings Copy the texture settings and nodes Texture http://foreverblender.com http://foreverblender.Scrollbar Scroll text screen Text Select All Select all text Text Select line Select text by line Text Set Cursor Set cursor selection Text To 3D Object Create 3d text object from active text data block Text Toggle Overwrite Toggle overwrite while typing Text Uncomment Convert selected comment to text Text Unindent Unindent selected text Text Unlink Unlink active text data block Text Clear All Environment Maps Discard all environment maps in the .blogspot.

com .Save Environment Map Save the current generated Environment map to an image file Texture Set End Frame Set the end frame Time Set Start Frame Set the start frame Time View All Show the entire playable frame range Time Create Orientation Create transformation orientation from selection Transform Delete Orientation Delete transformation orientation Transform Edge Crease Change the crease of edges Transform Edge Slide Slide an edge loop along a mesh Transform Mirror Mirror selected vertices around one or more axes Transform Push/Pull Push/Pull selected items Transform Resize Resize selected items Transform Rotate Rotate selected items Transform Select Orientation Select transformation orientation Transform Sequence Slide Slide a sequence strip in time Transform Shear Shear selected items along the horizontal screen axis Transform http://foreverblender.blogspot.blogspot.com http://foreverblender.

com http://foreverblender.com .Shrink/Flatten Shrink/fatten selected vertices along normals Transform Snap Type Set the snap element type Transform Tilt Tilt selected control vertices of 3d curve Transform To Sphere Move selected vertices outward in a spherical shape around mesh center Transform Trackball Trackball style rotation of selected items Transform Transform Transform selected items by mode type Transform Translate Translate selected items Transform Warp Warp selected items around the cursor Transform Copy Data Path Copy the RNA data path for this property to the clipboard Ui Copy to Selected Copy property from this object to selected objects or bones Ui Eyedropper Sample a color from the Blender Window to store in a property Ui Reset to Default Theme Reset to the default theme colors Ui Reset to Default Value Reset this property's value to its default value Ui Align Align selected UV vertices to an axis Uv Average Islands Scale (undocumented operator) Uv http://foreverblender.blogspot.blogspot.

blogspot.com .blogspot.com http://foreverblender.Border Select Select UV vertices using border selection Uv Circle Select Select UV vertices using circle selection Uv Cube Projection (undocumented operator) Uv Cylinder Projection (undocumented operator) Uv Export UV Layout Export the Mesh as SVG Uv Follow Active Quads Follow UVs from active quads along continuous face loops Uv Hide Selected Hide (un)selected UV vertices Uv Loop Select Select a loop of connected UV vertices Uv Minimize Stretch Reduce UV stretching by relaxing angles Uv Pack Islands (undocumented operator) Uv Pin Set/clear selected UV vertices as anchored between multiple unwrap operations Uv Project from View (undocumented operator) Uv Reset (undocumented operator) Uv Reveal Hidden Reveal all hidden UV vertices Uv Select Select UV vertice Uv http://foreverblender.

it operates on all selected mesh objects. and can be used unwrap selected faces.blogspot.blogspot.Select Inverse Select inverse of (un)selected UV vertices Uv Select Linked Select all UV vertices linked to the active UV map Uv Select Linked Pick Select all UV vertices linked under the mouse Uv Select or Deselect All Change selection of all UV vertices Uv Selected Pinned Select all pinned UV vertices Uv Set 2D Cursor Set 2D cursor location Uv Set Tile Set UV image tile coordinates Uv Smart UV Project This script projection unwraps the selected faces of a mesh. Uv Snap Cursor Snap cursor to target type Uv Snap Selection Snap selected UV vertices to target type Uv Sphere Projection Warp selected items around the cursor Uv Stitch Stitch selected UV vertices by proximity Uv Unlink Selection Unlink selected UV vertices from active UV map Uv Unwrap (undocumented operator) Uv Weld Weld selected UV Vertices together Uv http://foreverblender. or all faces.com .com http://foreverblender.

blogspot.com http://foreverblender.blogspot.Pan View Pan the view View2d Reset View Reset the view View2d Scroll Down Scroll the view down View2d Scroll Left Scroll the view left View2d Scroll Right Scroll the view right View2d Scroll Up Scroll the view up View2d Scroller Activate Scroll view by mouse click and drag View2d Zoom in Zoom in the view View2d Zoom Out Zoom out the view View2d Zoom to Border Zoom in the view to the nearest item contained in the border View2d Zoom View Zoom in/out the view View2d 3D Manipulator Manipulate selected item by axis View3d Activate/Select Activate/select item(s) View3d Add Background Image Add a new background image View3d Align Camera To View Set camera view to active view View3d http://foreverblender.com .

com http://foreverblender.blogspot.blogspot.Border Select Select items using border selection View3d Border Zoom Zoom in the view to the nearest object contained in the border View3d Center View to Cursor Centers the view so that the cursor is in the middle of the view View3d Circle Select Select items using circle selection View3d Clipper Border Set the view clipping border View3d Enable 3D Manipulator Enable the transform manipulator for use View3d Extrude and Move on Normals Extrude and move along normals View3d Extrude Individual and Move Extrude individual elements and move View3d Fly Navigation Interactively fly around the scene View3d Lasso Select Select items using lasso selection View3d Layers Toggle layer(s) visibility View3d Local View Toggle display of selected object(s) separately and centered in view View3d Move View Move the view View3d Properties Toggles the properties panel display View3d Remove Background Image Remove a background image from the 3D view View3d http://foreverblender.com .

Rotate View Rotate the view View3d Set 3D Cursor Set the location of the 3D cursor View3d Set Active Object as Camera Set the active object as the active camera for this view or scene View3d Set Render Border Set the boundries of the border render and enables border render View3d Smoth View The time to animate the change of view (in milliseconds) View3d Snap Cursor to Active Snap cursor to active item View3d Snap Cursor to Center Snap cursor to the Center View3d Snap Cursor to Grid Snap cursor to nearest grid node View3d Snap Cursor to Selected Snap cursor to center of selected item(s) View3d Snap Selection to Cursor Snap selected item(s) to cursor View3d Snap Selection to Grid Snap selected item(s) to nearest grid node View3d Start Game Engine Start game engine View3d Tool Shelf Toggles tool shelf display View3d View All View all objects in scene View3d View Camera Center Center the camera view View3d http://foreverblender.blogspot.com http://foreverblender.blogspot.com .

com http://foreverblender. groups' etc.blogspot. Useful for cycling the active mesh edit mode.blogspot. Wm Context Int Cycle Set a context value. Wm http://foreverblender.com . Useful for cycling active material. Wm Context Modal Mouse Adjust arbitrary values with mouse input Wm Context Set Set a context value.View Numpad Set the view View3d View Orbit Orbit the view View3d View Pan Pan the view View3d View Pan/Ortho Switch the current view from perspective/orthographic View3d View Selected Move the view to the selection center View3d Zoom View Zoom in/out in the view View3d Add Interaction Preset Add an Application Interaction Preset Wm Add Key Map Item Add key map item Wm Add Property Internal use (edit a property path) Wm Call Menu Undocumented Operator Wm Context Array Cycle Set a context array value.vertex keys. Wm Context Enum Cycle Toggle a context value.

Wm Context Toggle Values Toggle a context value.com http://foreverblender.Context Set Set a context value.com .blogspot. Wm Debug Menu Open a popup to set the debug level Wm Disable Add-On Disable Add-On Wm Duplicate Window Duplicate the current Blender window Wm Edit Documentation Load online reference docs Wm Edit Key Map Edit stored key map Wm Edit Property Internal use (edit a property path) Wm Enable Add-On Enable Add-On Wm http://foreverblender. Wm Context Set Value Set a context value. Wm Context Set Float Set a context value. Wm Context Toggle Toggle a context value. Wm Context Set Enum Set a context value. Wm Context Set String Set a context value. Wm Context Set Boolean Set a context value.blogspot.

Exit Blender Quit Blender Wm Expand Add-On Display more information on this add-on Wm Export COLLADA Undocumented Operator Wm Export Key Configuration Export key configuration to a python script Wm Import COLLADA Undocumented Operator Wm Import Key Configuration Import key configuration from a python script Wm Install Add-On Install an addon Wm Link to the Wiki Open the Blender Wiki in the Webbrowser Wm Link/Append from Library Link or Append from a Library .blogspot.blend file Wm Memory Statistics Print memory statistics to the console Wm Open Blender File Open a Blender file Wm Open a Website Opena website in the Webbrowser Wm Recover Auto Save Open an automatically saved file to recover it Wm Recover Last Session Open the last closed file ("quit.com .blend") Wm Redraw Timer Simple redraw timer to test the speed of updating the interface Wm http://foreverblender.com http://foreverblender.blogspot.

Reload Scripts bpy.wm.blend file Wm Save User Settings bpy.com http://foreverblender.wm.ops.blogspot.com .blogspot.reload_scripts() Wm Reload Start-Up File Open the default file (doesn't save the current file) Wm Remove Key Config Remove Key Config Wm Remove Key Map Item Remove key map item Wm Remove Property Internal use (edit a property path) Wm Restore Key Map Item Resotre key map item Wm Restore Key Map(s) Restore key Mmap(s) Wm Save Blender File Make the current file the default .save_homefile() Wm SaveAs Blender File Save the current file in the desired location Wm Search Menu Undocumented Operator Wm Splash Screen Opens a blocking popup region with release info Wm Test Key Configuration for Conflicts Test keyconfig for conflicts Wm Toggle Fullscreen Toggle the current window fullscreen Wm View Documentation Load online reference docs Wm http://foreverblender.ops.

com http://foreverblender.New World Add a new world World http://foreverblender.blogspot.blogspot.com .

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