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The students had multiple

opportunities to divest themselves A GRAMMAR OF FILM


ofthe passive consumption of
entertainment glitz and glamour, CAMERA TECHNIQUES
and to recognize the underlying Midshotisamiddl •distance shot
messages about society, culture, and Shot IS a single that focuses our attention on a particular
run
dominant ideologies within the
camero. This is the basic unit from subject. With a midshot, the camera is
film text of Inherit the Wind. We had
read the book; we had seen the film; which a film is constructed. The length close enough to pick up detoil though
and we had deconstructed both. (or durotion) of a shot depends upon: qh away to be able to follow

as the subject moves. The midshot is


Ultimately, it was time for me
purpose: to help the viewer to commonly used to show qction, such as a
to relinquish my authority as
teacher and to invite my students recognize setting or place, to fight scene, q wqlk down q dork qlley, or
to become experts. I designed an show action, to show reaction
a glimpse ot a villain coming into view.
assessment called "Film Trailers
as Assessment" and posted the • pace (or tempo) of the
project description on our class v _ - I O S e - U p is a close shot of on object
sequence in which it occurs
blog: <http://societyissuesidentity. or person. A close-up focuses the viewer's
blogspot.com/2OO9/o4/filn1-
Sequence
S e q u e n c e is a group of ottention on particular details. Close-ups of
trailer-as-composition.html>.
shots that depict one action, or t objects may serve as the introductions to
Over a series of five days, with seem to belong with or depend new scenes, may offer a new fact, or may
significant co-teaching from shift locotion in the story. Close-ups of a
upon each other. Sequences can
our school librarian, M.J. Waite,
students created and shared their range from a few to many shots. person hove q number of different functions:
film trailers. Some are posted
on the class blog at <http:// • The close-up can imply thot the person on
society issuesidentity.blogspot.
(for short scenes) a group of shots that wham we are focusing is q moin chqrqcter
com/20 O 9/04/film-trailers-for-
inherit-wind-student.html>. I've • The first close-up of a character (in a
included others in a professional • depict an event in the story
development blog I created: <www. sequence of shots)
mediasuper market.blogspot.com>. • occur in one place 1 we know who is watchinq qn even

A scene is generally a larger


The results ofthe students' A close-up is most commonly used to
efforts were impressive. For unit than a sequence. show the reaction of a character.
example. Laurel combined keen
observation of metaphors into her
film trailer: <www.youtube.com/ TYPES OF SHOTS CAMERA MOVEMENTS
watch?v=EiNNw4pL9rs>. Brad
studied the genre of film trailers Long Shot IS a distonce IS q movement trom q
and mastered it: <www.youtube. shot in which a setting, and not a stqtionory position to side-to-side.
com/watch?v=qpNhlCuf6ws>.
character, is the emphasis. This is
Within the classroom Nelly May
reconciled her personal views IS a movement up or down
generally used to establisti the place
of religion in a way that further from a stationary position.
in which action will occur, hence
grounded her beliefs: <www.youtube.
com/watch?v=Oo4.bsAfckEU>. the term "establishing shot." A long
occurs when the camera
Maude called upon the drama shot is often used at the beginning
moves to follow q moving object or person.
and quick camera angles of
of a scene or sequence, and may be
films she had seen to create her The comerá is mounted on a moving device,
own film: <www.youtube.com/ combined with a panning movement
such as a rail piqtform, a dolly, or o vehicle.
watch?v=oXv4Np6YDc8>. of the camera to show a wider area.

18 Knowledge Quest Film in Education


A character filmed from a l O W O n g l e Editing S p e e d (ortempo) of
will seem strong, powerful, toll, proud,
outwoids away from a subject. The a particular sequence can involve fast
etc.; in contrast, if a high O n g l e editing, also known as fast cutting, in
speed of a camera movement (which
is used the subject will appear weak,
can range fram very fast to very slow) which the shots are one to two seconds
insignificant, vulnerable, or small. The
can dramatically aller its effect. long. Fast editing generates excitement
viewer's impression of a structure or object
and anticipation as, for example, in
can be manipulated in a similar way.
an emotional courtroom scene. In slow
MOVING FROM ONE
editing, shots ore three to ten seconds
SHOT TO ANOTHER A distorted ongle may be used
long. These lingering shots hove the
C^-Ut is the ending of a shot. If the to make a scene more frightening, or to
opposite effect of the fast edit, and calm
cut is a jerky movement that seems moke the viewer feel anxious or seasick.
and relax the viewer. An example of the
a little inconsistent with the next
slow edit is when the star-crossed lovers
A crone ongle, where
shot, it is called a jump cut.
pause and reveal : feelings.
the camera moves up and away,

Fade In or O u t offers an image is often used to end films.


CAMERA TERMS
that appears or disappears gradually. It
L d itl n g is the process of assembling
brightens to full-strength over a full second, S o r t rOCUS is a slightly blurred sho
and splicing together the various shots that
or darkens to fade out. The fade is often to moke the subject seem more attractive
comprise a film. Underlying the editing
used OS a division between scenes. romantic, nostalgic, or dieamlike.
process is a technique that can be called

Dissolve oc< :urs when one miage p O i r i n g , in which a story is built up by


When a hondheld comero
fades in while another fades out so that for alternating one set of shots with another.
is chosen, the tripod and dolly are
a few seconds the two are superimposei deliberately abandoned. The director
• To depict a conversation or
wants to create a sense of anxiety or
In p o i n t is an image that starts confrontation between two characters
confusion, recreating the chaos of real
the scene. Sometimes this inpoint is the shots alternate from one to
human life. A typical held shot follows
used to smooth the transition between the other; angles may be used to

scenes and make a visual link (a suggest inferiority or superiority.


behind, and the shot implies danger.
related object or shape) with the • Shots of a character alternate with shots
o u t p o i n t of the previous she of what the character sees. The first shot iting together

of the character is the point of view. of 0 large number of shots with no

CAMERA ANGLES intention to create a continuous reality.


• In cross-cutting, a sequence of shots
A montage is often used to compress
filming a shot, a decision is made alternates between two different locations
time because numerous events ore
)out the o n g l e at which the (for exomple, the townspeople yelling
chronicled in fast succession. Sound
I directed at a subiect; in dismay while the defense attorney
or narration con enhance montages'
this influences the viewer's impression approaches town on the train). The
cohesion to setting and characterization.
sequence builds to a climax and ends

with the two things coming together.

Volume 38, No. 4 | March/April 2010 19


A GRAMMAR OF FILM continued

SOUND TECHNIQUES Dialect creates a direct effect on LIGHTING TECHNIQUES


the way that audiences react. Non
Sound effects are added after filming. They Because films are no more than
need to be added because the original set recorded light, directors give special
viewers might otherwise readily accept
did not allow clear and audible recognition attention to lighting techniques.
a character. Dialectical nuances open
of necessary audio elements. Sounds that
up to audiences new interpretations
are added later are numerous: lighthouse or h i g h k e y lighting, the scene is
of people and their experiences.
sirens, car tires s Torses hooves ooded with bright illumination, giving it a

on a cobblestone street, a child crying ir Background noise makes heerful feel and a happy atmosphere.

the background, or a cell phone ringing a scene seem more realistically close to
ow key. llumination is low
viewers' authentic experiences. When
D i a l o g u e iso conversation and soaked with shadows, creating
we hear horns blaring, birds singing,
between characters. an ominous or melancholy mood.
children crying, or trains clattering, we

associate these sounds with our own lives,


Commentary or narration, S p o t l i g h t s cast intense
thus allowing us to bel
also called v o i c e - o v e r , layers beams on the subject.

additional commentary and insight into


Laugh tracks are added
A strong light from behind, called
characterization and conflicts. Often,
to reinforce comedie action.
a voice-over is the inner voice of the b a c k l i g h t i n g , separates the
protagonist as she or he debates over subject from the background. It can
Music is used most often to add
life choices. The narrator is invisible in also create a silhouette effect when the
emotion to scenes. Usually the audience
this case. Viewers react differently to subject is not illuminated from the front.
instinctively understands the feelings
commentary depending on several factors. the filmmaker wants to evoke with a
S i d e l i g h t odds solidity and
certain style of music. Some of the
depth, accentuating features and
Pace, or the speed of delivery, can imply
most common uses of music are:
sometimes hiding facial marks.
a circumstance, t-or example, faster tall

"otagonist is in jeopardy. building suspense: scai


THE ESSENCE OF ACTING
Tone of dialogue reveals the emotion

of the characters. Characters might The actor's primary goal is to perform


suqqestinq romance: ec
be rude, shy, aggressive, threatening. determined actions that inspire
establishing the location or setting:
passive, eager, quizzical, or sarcastic. an audience to willfully suspend disbelief. We
many types of music are associated
want to identify with the actors as real human;
Clarity (enunciation) can create with certain parts of the world
with conscious desires like our own. Emotions,
a particular effect. Words that
adding humor: music can add a comic the human equivalent of animals' instincts,
are inaudible suggest confusion
element to a production if the music arise from the ego, or our subconscious
woras that ar ilicit in sound can
is funny or doesn't fit the action desires to become fulfilled. An actor locates
suggest power and authority.
motives for the character's actions as a
• setting a pace: music can set the pace fo
means to achieve the connection with the
action, such a 'toon or rock video
ego. Desires, action, and performance ore

intermingled as one in the actor's world.

20 Knowledge Quest | Film in Education


Actors see themselves as experiencing COLOR Brown: earth. tieartti, tnome.
r e a l e v e n t s . The characters'past, outdoors, reliability, comfort, endurance,
In the U.S. filmmokers embed
ego, and discourse with real people stobility, simplicity, comfort
Western social codes of color to
and reql things mqnifest in moments.
create choracter and mood.
Actors reconcile their real and ortificiql White: reverence, purity.
selves by constantly questioning their simplicity, cleanliness, peoce, humility,
Kea: excitement, energy, possion,
behaviors, reasoning, qnd conditions precision, innocence, youth, birth,
desire, speed, strength, power,
winter, snow, good, sterility, morriqge
heat, love, aggression, danger, fire,
(Western cultures), deoth (Eqstern
blood, war, violence, aggression,
I m p r o v i s a t i o n istheoct cultures), cold, clinical, sterile
oil things intense ond passionate
of mqking something up as you

go qlong. Some fomous qctors ore YellOW: ¡oy, hoppiness, optimism, b l a c k : power, sexuqiity,
remembered for their spontaneous ideqiism, imagination, hope, sunshine, sophistication, formqiity, elegqnce,

additions to scripts during filming. summer, gold, philosophy, dishonesty, weolth, mystery, feqr, evil, qnonymity,

unhappiness, depth, style, evil,


cowardice, betrayol, jealousy,
The director's influence is key; sadness, remorse, anger, underground,
covetousness, deceit, illness, hozard
nearly every decision mode by the qctor is good technical color, mourning,
reinforced or scripted by the director. Some b l u e : peace, tranquility, calm, stobility, death (Western cultures).
directors like to control octors' decisions harmony, unity, trust, truth, confidence,
ired4success.com/
OS much OS any other element of the film. conservotism, security, cleanliness, order, colorsymbolism.htm

loyalty, sky, water, cold, technology,

COSTUMES depression, appetite suppressant


SPECIAL EFFECTS

Costume designers O r a n g e : energy, balance, Computer Animation:


work closely with q theatrical, film, or To "animate" is literally "to give
warmth, enthusiasm, vibrant, expqnsive,
television company production team to life to." "Animating" is moving
flomboyant, demanding of attention
reseorch, design, and create costumes. something that can't move itself.
v a r e e n : nature, environment, heolthy,
Costumes must be designed to be in line Animotion adds to g r a p h i C S
good luck, renewql, youth, vigor,
with the team's overall i d e o l o g y spring, generosity, fertility, jeolousy, the dimension of t i m e , vastly
and time period. inexperience, envy, misfortune increosinq the qmount of informqtion

Costume costs must stay within the


r U r p l e : royqity, spirituality, nobility,
production budget, so costume designers An qrtistic piece of qnimqtion will
spirituality, ceremony, mysterious,
need o good knowledge of t O D r i C S , transformation, wisdom, enlightenment, probably require different tools than
lighting techniques, and cruelty, arrogance, mourning an onimotian intended to simulate
production processes. reality. Computer-ossisted
v ^ r a V : security, reliability, a n i m a t i o n usually refers to
Costume designers often lead a team of
intelligence, staid, modesty, dignity, two- and two-and-a-half-dimensionol
people including d r e s s m o k e r s maturity, solid, conservotive, practical, systems that computerize the traditional
and milliners. old oge, sadness, boring hand-drown animation process.

Volume 38, No. 4 | March/April 2010 21


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