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0 ~ A I t:

2003

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G·ATOR3, .. 3 PRE~SNAP ALIGNMENT

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r_9 yards off }r,k leverage

7-9 yards 0 ark leverag~

2x9 off end man

FS

10-12 yards over Canter

.2x9 off and man

* This Is our pre .. snap look before snap! Bandit and Rover wiH stem down to alignments. based on formations .. Formations follow on next pages, under "Gator 3 ... 3 Alignments".

,GATOR 3: .. 3ALIGNrViENTS

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. ·.,S. Twins Pro

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COVE,RAGES

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BLITZES WIWHITE BAN'JO

'l:AIf ArUmal blitzes . nemes are combo blitzes thai' involve a DB

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-FS replaces Safe1 blitzes to cover his ..., may make "Frank"

to blitz himself

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*Left side blitz for - 0 B/R off edge and

O/S Backer through B

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*FS replaces Safety blitzes to cover h~s '#. may make "Frank" C: to blitz himself

~hino X

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to bl!Uz nlrnself

BL,ITZES W/COV. 3

C3ullet

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"Bandit blitzes C.I C"Ro,ver blltzes aiming

outside a:iming for I for backfield action

backfield action I

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~: if H clo ud ca lr'l is made come r ..

now has pitch "Rov.Ban, that has' w to his side has. querterba"':'i'

to pitch- fe,athe .. r the,pite,. s.-

to buy time for FS aney I" ....

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~~:lI1;.e~ play ~

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1/3 ~ Bandit/Rover ~yes slot to hls side

I /' when he sees hIS slot motion to

/ heels . ~f. funb.f-1ck -eyes nO'.~1 go to

, 'oppas,~te slot for pass release or

some 'tYpe c,f run cutback

W'FS has pitch in "shoot call"

~lt FS makes "cloud caWI he now takes over

#1 to fiowside I

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~~------~--~.--.---~--~----~------------~--~----------

OVER vs. TR~PS

)ver Rules (Zone Cover,age)

. Trips side corner reads #2 to

#1 - if'# 2 goes flat he jumps fiat - if #2 goes vertical run wIth #1

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r-eadin~ # .3 - if #3 goes ~o f1at.t Bandit ,-'. /' ,\ .... ,/ , A

Jumps It - [f # 3 goes verical sit In the dllr~Y J:; ," ,

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Rover plays # 3 on vertical route or post route F'S towards him"-if # 3 goes away look for # 1 Or #2 comi;ng

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Free Safety reads #. 2 to '# 1 - If #2 g?es vertical play on

top of him - if # 2 breaks on 'fiat/curl expand to #1

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?8ckside. corner basically ;s locked on #1 to his side ,pI12l,Y 1 nk tech ruq us.

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AL!GNMENT

RESPONS I BJLITY

C-GAiP

NOSE 0 TECH.

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RUN: FLOW TO-B toD· PASS: hook in

WlB 40 yEGH, HEEL'S AT .it 112 YDS. DEEP FLOW A,WAY· w~ak A curl.'

_._~~--~~~--~-~--+-~~~""";";~~~"":':':':':""'--J

i ,RUN; strong S to weal( A. .

, PASS: rr.iddl~e of the; fie~c:!I t.2. to. 15 yd~.

MLB

00 T,ECH. HEEL'S AT S YOS. DEEP_

II RUN:FLOWTO: 8 toO D PASS; hook 10

FLOWAWAY~ weak. A curl.

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PASS- Df-(OPS

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BASE FRONTS

SHILOH

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FS

SAM: FLOW TO .. - play~·-g,EP from .. .oehin. d. .'." . MIKEIVVl.> Ll::-8tm responsible for sarna gaps as

FLOW AWAY- foad player, st~re$pon:Slb~e for same gaps as GATOR. ~ATOR.

WACO

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VVilt: FLOW TO~ play B-g!lp fro,l=I'I~e.hti1d. ._. FS M,IIKElS~: ~~iII,responsib~2 for same gaps as

FLOW AWAY- fold player,..sti![ respon5~,D.~e' for same :gaps as GATOR_ ~ATOR.

BINGO

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SAMNv1LL: FLOW TO~ play .8-g1:ip from oe:hind. FS . MH<E: Stm resp,on:Slble for same g-aps

FLOW AWAY- fold ~y'err stili responsible for same g:aps, as G.t:.:'fOR

--~-----------~-----------~

EJLITZ- PASS DROPS (COV.31

. .

~ANDIT BLITZ~S· (buffets)

.~--------.--~--_------------------

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SAMBUTZ~S

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WILL BUTZ'S

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MIKE BUrZ'S

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STEMS

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*UNEBACKERS WILL DO ALL OF THE STEMMiIN'G.

*DEFeNSIVe UNE \VlLL NOT MOVE. . '. '. _

VV£!: \lVILL. STEM tN Q UADRAN1·S.~ yoq CAN M_OVE AtlYWH~RJi tNSED_E OF YOUR QUA.DRANl - STEM UNTH., TH'EQ.B. GETS r.N H.IS ACCADANCE.

~YQU MUST B.E U.NEO UP BY THE TIME THE eALL IS SNAFJPEO

[-~I~En

I WILL

L__ ~ ----------~~---_~ ~ ~ __ ~. ~~ ~

Your quadrant is firom the olJ,tsid~ Jeg of thiilguard to the outside 1.519 of an

imagfrlary TE. .. , .

SAM

Your quadran~ [s~rom the outside .Ieg of the gu;:;rd to the outside leg of an imaginary TE.

UfJ I.1UN r{,ESPONSIBIL1TIES

f
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r M~;_. _~. ~~~~=_r_D_IV~E_' ._PLA. __ ._Y_IE~'R~""_F_i!_1 Y_O~U~r ~g.ii'l_:P_· _an_d~' Y_"O_iJ_,a_r_e~r~_=-'$_p_o_.n_$t~b_I~_f_Or_' ta_c _ki~1i9_" _th~e~d_. i_Y"'_ •• ~~~

SAMM'lLL DIVE TOQ,,8. ffweara in Slhf,lot:i, W<;'JCQ, cr Singo then you are strictly a . .Q.B. player.{ must~!ow pl'ay the O.,B.}

J

I ANCHOR/END

BANDITJROVeR 0,,5. TO PITCH PLAYERS. V\lHI fit c.-fF ~he U3. and slow play the a.8. If-we ar.:;. in

I--~ ~_~_+- .-=~~S,::h":"'~t~Oh:-:,"=W~·<?",:",co-:· :=' ~Qr_8_-ij...,liiI~g::-,o_. t_h_e_liiI_s_ti~jC"'":CtIY_ .• _Pi_tC_h_p ... ia.,..y_e_rs_.~_~_~ ._ f

prTCH PLAYERS. They will, be re!sponsilb!e for strictly pitch. I

lFS/CORNER!S * ~hoot- F.S. w~U be support p~ayer. j

, "'" '.' ~ .' . . "CI~oud-· C.R wn! be support lpllayer .

'_. . ~.ThiiS caU wifl be mad~ by the F_$. ~_'