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Training Games

Training Games

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Published by vivek4206

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Published by: vivek4206 on Dec 27, 2010
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Let·s Have Fun!!

Training Games

Game 1

Push The Wall
‡ Duration : 5 Minutes. ‡ Objective :
To invoke a thought among the participants, helping them to differentiate between the Area Of Concern vs. Area Of Influence. At the Start of the workshop or when participants start raising issues which are not under the direct control or while explaining the circle of influence.

‡ Timing Of Activity :


motivating the participants to keep pushing the wall with all their strength. The trainer can also add humor to the entire activity by telling every one that the wall is actually moving. The answer here would be obviously ´NO". The trainer now takes the participants to the importance of focusing on the Areas of Influence. Once the participants are back to their respective seats.Activity ‡ ‡ ‡ ‡ ‡ ‡ Ask the participants to stand facing the wall at an arms length. ask them to close their eyes & push the wall with full strength. Trainer here should state that one should try to focus on Area of Control & Influence rather than spending time on issues on which we have no control. The trainer here should generate excitement . Now. The wall here denotes the Area Of Concern/Area of Non-Influence. 3 . the trainer now takes the feedback ² whether the wall has actually moved or not. After 2-3 minutes the trainer asks the participants to relax & open their eyes.

‡ Objective : Understanding the importance of Standardization.Game 2 Don·t Alaap Apna Raag ‡ Duration : 5 ² 7 Minutes. One team One goal Post Lunch. This activity can ‡ Timing Of Activity : also be useful while explaining the sales process ² The need for following the sales process of Bharti Axa Life Insurance. 4 .

Activity ‡ ‡ ‡ ‡ ‡ ‡ ‡ ‡ ‡ ‡ ‡ The trainer divides the entire batch into groups( 4 ² 5 per group) Each group is asked to select a song of their choice. The trainer here also need to built upon the need for every one to be focused on one goal of the organization since otherwise it will become a ´Khichdiµ 5 . Result : Probably no one will be able to do that. the trainer requests every one to stop singing & ask the participants randomly if they were able to identify the songs sung by the other group. After 2 min. The trainer should now ask the participants to analyze both the situations. Result : Participants will themselves understand that every one should be on a single thought or platform while performing a common task. The groups will be much organizes this time. Once each group has finalized their song. Their will be total chaos in the training room since every one is singing their own song. Step ² 2 : The trainer now gives a common song to all the participants / groups (preferably a motivational one) & now ask them to start singing once again for a minute or so. all of them are asked to start singing the song very loudly at the same go.

6 . ‡ Timing Of Activity : ‡ Requirements : 1 White Chart Paper + 3 different color markers. ‡ Objective : Realize your Potential. When doing Goal Setting.Game 3 Sky Is The Limit ‡ Duration : 5 ² 7 Minutes. The chart should be pasted at a height of the wall.

‡ ‡ ‡ ‡ ‡ 7 . However.Activity ‡ ‡ Call for 3 volunteers & ask them to put their initials at a comfortable height on the chart. Once every one is through ask them once again to put their initials higher than the earlier attempt. the trainer will announce all the three as winners focusing on each persons quest to go still higher with each passing attempt. This time the trainer should motivate the volunteers to stretch themselves a bit. At the end of the third attempt the trainer will now ask the audience to judge the winner out of the three. Majority of the people will vote for the volunteer as a winner who has put his initials at the highest level. nothing can stop them from delivering the best. The activity will be repeated the third time with the trainer still motivating them to reach still higher. Learning : At the first instance many people don·t realize their actual potential but when they put the efforts .

‡ Timing Of Activity : Any time during the workshop. ‡ Requirements : 15 -20 Chairs arranged in a zig zag manner in the training room. ‡ Objective : Problem solving. Preferably in a sales workshop. look for the solutions. 8 . Don·t run around problems.Game 4 Ruk Jana Nahin ‡ Duration : 10 ² 15 Minutes.

We perceive lot of obstructions in our mind before getting on to the actual job. most of the obstacles are baseless. silently remove half of the chairs from the room.However.5 volunteers & have them take a good look of the entire room. Now. Meanwhile. blind fold them & ask them to reach the assigned destination without touching/colliding with the chairs. They will be surprised to find that there are just half of the chairs in the room to which they had taken precaution of not colliding with them. Give them a destination to be reached at the end of the room.Activity ‡ ‡ ‡ ‡ ‡ ‡ Ask for 4. The volunteers will try to reach the assigned destination taking every effort not to touch the chairs as per the arrangement shown to them. Once every one has reached the assigned destination ask them to open their eyes & have a re ² look of the entire room. ‡ 9 . Learning : Obstructions are all in the mind.

10 . Remove one part of the picture & keep it with yourself. ‡ Timing Of Activity : At the start of the workshop. ‡ Objective : To ensure punctuality in the workshop.Game 5 The missing Link ‡ Duration : 5 Minutes. Can be given to the groups or to one individual who is always late in attending the session ‡ Requirements : J IGSAW PUZZLES.

Ask them/him to arrange the picture. ‡ 11 . Learning: The trainer will now emphasize the importance of each & every part to complete a picture and relate it to the late comer as a missing link. The message can also be pass across the group on the first day of the workshop ( through this activity) that every one needs to come on time & actively participate in the session being conducted.Activity ‡ ‡ ‡ ‡ Remove one part of the picture & lay the other parts of the puzzle in front of the group/the person coming late. The group/late comer will be able to arrange the entire picture with one part missing Which has been intentionally removed by the trainer).

‡ Requirements : Note pads/Pens with each participant 12 . ‡ Objective : Think out of the box.Game 6 4 Squares ‡ Duration : 5 Minutes. ‡ Timing Of Activity : Any time during the workshop.

Divide Unshaded portion of µB¶ into THREE equal & identical parts.B. 4. ‡ 1/4th of squares A. 3.4 SQUARES ‡ The fig shows 4 squares-A.C&D. 13 . Divide µD¶ into SEVEN equal & identical parts. 1. The solution lies in the problem itself. 2. Clues : The solution is not in the form of triangles.B&C is shaded. Divide Unshaded portion of µA¶ into TWO equal & identical parts. Clues : The solution is not in the form of triangles. Divide Unshaded portion of µC¶ into FOUR equal & identical parts.

Remember Too much PowerPoint not enough PowerYou 14 .

Remember Hook them in the first minute 15 .

Remember Don·t do anything for more than 20 minutes 16 .

Remember There are people in those chairs 17 .

Remember Begin at the end 18 .

Remember Stop speaking when they stop listening 19 .

Remember Bad delivery kills good content 20 .

Remember Don·t speak if you can·t improve the silence 21 .

Top 8 Presentation Qualities 22 .

The Moment of Impact 23 .

Thank You 24 .

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