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Audio Compression Standards

Audio Compression Standards

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Published by Parampreet Bedi

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Published by: Parampreet Bedi on Jan 07, 2011
Copyright:Attribution Non-commercial


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MP3: MPEG-1 Audio Layer 3, more commonly referred to as MP3, is a patented digital audio encoding
format using a form of lossy data compression. It is a common audio format for consumer audio storage, as well as a de facto standard of digital audio compression for the transfer and playback of music on digital audio players. MP3 is an audio-specific format that was designed by the Moving Picture Experts Group. The use in MP3 of a lossy compression algorithm is designed to greatly reduce the amount of data required to represent the audio recording and still sound like a faithful reproduction of the original uncompressed audio for most listeners. Several bit rates are specified in the MPEG-1 Audio Layer III standard: 64, 128, 160, 256 and 320 kbit/s, and the available sampling frequencies are 32, 44.1 and 48 kHz. The rate of 128 kbit/s at the sample rate of 44.1 kHz is the most common, offering adequate audio quality in around 1/10th the size of CD file. An MP3 file can also be constructed at higher or lower bit rates, with higher or lower resulting quality. The compression works by reducing accuracy of certain parts of sound that are deemed beyond the auditory resolution ability of most people.

WAVE: WAVE or .WAV, short for Waveform Audio File Format is a Microsoft and IBM audio file format
standard for storing an audio bitstream on PCs. It is the main format used on Windows systems for raw and typically uncompressed audio which means that all the data is available at large file sizes. Though a WAV file can hold compressed audio, the most common WAV format contains uncompressed lossless audio in the linear pulse code modulation (LPCM) format. WAV is compatible with Windows, Macintosh, and Linux operating systems.

CD-AUDIO: Red Book is the standard for audio CDs (Compact Disc Digital Audio system or CD-DA).
The first edition of the Red Book was released in 1980 by Philips and Sony. It provides upto 80 minutes of uncompressed high quality stereo music captured at 16-bit, 44.1 kHz in LPCM format. The format extension is .cda

Real Audio files were originally identified by a filename extension of . It is a proprietary technology which can compress files at a higher rate than MP3 Windows Media uses . iPod. that is played at the same time as it is downloaded. iPad. to high-fidelity formats for music. The official player for Real Media content is Real Network's 'RealPlayer'. It uses a variety of audio codecs. proprietary audio format developed by Real Networks. many internet radio stations used RealAudio to stream their programming over the internet in real time. iTunes etc The filename extension of this format is . lossy compression and encoding scheme for digital audio. In the past. Also the decoding speed of music is very high.aac REAL AUDIO: Real Audio is a lossy. AAC is also the default or standard audio format for: Apple's iPhone. The standard variant is a lossy format while the other variant is a lossless format which provides the ultimate sound quality at lesser bitrates and file-sizes than WAV. WMA codec comes in 2 variants. ranging from low-bitrate formats that can be used over dialup modems.WINDOWS MEDIA AUDIO: Windows Media Audio (WMA) is an audio data compression technology developed by Microsoft. It is a component of QuickTime Player and is mostly preferred for use on IPOD's. It can also be used as a streaming audio format. APPLE LOSSLESS: Apple Lossless also known as Apple Lossless Encoder (ALE) is an audio codec developed by Apple Inc. as part of the MPEG-2 and MPEG-4 specifications. . Apple Lossless data is stored with the filename extension . AAC has been standardized by ISO and IEC.m4a Audio files compressed will use up about half the storage space that the uncompressed data would require.wma as its extension.ra (for Real Audio). Designed to be the successor of the MP3 format. AAC generally achieves better sound quality than MP3 at similar bit rates. for lossless data compression of digital music. AAC: Advanced Audio Coding (AAC) is a standardized.

au format now supports many audio encoding formats. or modify as one sees fit. Vorbis is most commonly used in conjunction with the . It became a de-facto standard for UNIX sound. It was common on NEXT systems and early web pages. Vorbis is patent-free and has free and open-source implementations and therefore is free to use.ogg format and it is therefore often referred to as Ogg Vorbis. yet produces smaller files than most other codecs at equivalent or higher quality. The project produces an audio format specification and codec for lossy audio compression. . implement.Org Foundation. AU: This is a simple audio file format introduced by Sun Microsystems.VORBIS: Vorbis is a free software / open source project headed by the Xiph. The .

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