Rogue Trader Codex

To Ilimilt the moral pollution caused by contact with alien and non-trnperial cultures in millennia past

, the Adeptus Terra outlawed trade alnd dealing beyond the Imperium. 'Only those indiv'~dualls 'with Warrants of Trade or , similar documents are, allowed to explore planets not yet under lmperlal control, encounter alj,en civilizations

. -

and, regressed human societies, and claim barren

wo rl d s ri ch with minerals or othe r

resources, Such mien are the R10iQlue Traders. Operating beyond lrnperial Control, the'y are a.law unto

th-'~ e=· m 160'=' le-=",I-v-' ~·Ie·=,e

- . ," - .- .. -' ,_' . '~II!!I

Some are h~'glhly pious. individualls,,- bringling the I Emperor~s liglht beyond his rule: others are nothing m 0 re than glllo,rtfieid pirates and scoundrels. Not a,11 who! claim ta, be Rioglue Traders: ,aetualll'y .are, whi '9 many Warrants of Trade are centuries old - handed down through family gen'er,ati,onsl exehanqed in ,gambling dens, stolen from their riglhtful owners or have otherwise fallen into the hands of those who

'. h-' - h -

Imlg~'~I~ abuse t -_9 power th,ey bestow

Rogue Traders exude confidence, they are highly chartsmatic, often charm,iniQj and' roguish, skilled

J diplomats (some would say confidence tricksters) and hardened klllers when 'the sltuation demands. Rogue Traders willi often gather an entouraqe olf hangers on and companions much like an lnquisitor does, and this may contain alien warriors, mutants and other undesirables, which many Inquisitors would take to marking the Rogue Trader out as a heretic. Many Rogue Traders have highly unstable personalities - some destroy worlds on a whim, or experiment with alien species out of macabre curiosity.

Roque Traders often dress extravagantly and flamboyantly - like Inquisitors each one has their own style and manner. They carry the best weapons and equipment they can acquire, including atl manner of allen weapons and gadgets. Jokaero digital weapons are popular - miniature lasers and needlers that are worn as rings but contain the same power as a pistol. They' might be carrying C'tan phase weapons that can bypass armour, Ha'Kaidan neuro-stars, or one of a milI ion other pieces of strange and bizarre wargear.

It Is, not uncommon for a Rogue Trader to have once been a high ranking member of the Adeptus Terral perhaps ousted from power and falling back to trading to regi,a~n his position and authority.

Such Rogue Traders often wear the finery of Imperial aristocracy mixed with garments from worlds beyond the Emperor's rule, often sporting a weapon from millitary service such as a Naval cutlass or OfFicer~s sabre. They might also carry ornate dueling

pistols in lacquered holsters, or ancientlooking hunting rifles slung rakishly across the shoulder.

Rogue Traders usually return '1:0 lrnperial space every fe'w ye,a,rs! tOI unload their exotic wares and resupply, recruit [and rest until their next, foray' into the darkness, Duringl these periods they' may' have encounters with members of the lnquisitlon. Any I nquisitor who hears news of a IRoigue Trader in his, locality will more than likely seek him out to find out what he has discovered.

Rogue Traders wield incredli~blille power and ~t is [easy for them to forget, that once back within the Imperium they Ido[ not have free reign to act as they wish, and this wi II11 a [II 8[0 I draw' the attention from the lnquislflon.

Many Rogue Traders dispute the right of fhe Inquisition t,o persecute them, as. they S8:e ~t

A h h d d f; I·

s men 'W' 0 ave 'wan I BriEr amonqst a len

stars and conversed with all manner o"t eul= tures, Rogula Traders are susceptble '1:10 a 1[11 kinds, of heresies, from wayward phllosophlesto mfection by alien creatures or possession by' warp entities that live in the dark-

b tw' .. , - t

- -._ ",_ ," -' _", - ._. _ ... ". '-

ness __ e'I~>een :S _ars~

All these factors c·an lead to violent confrontation ~ particularly if the R[ogue Trader has, knowledge or an artifact that, an lnqulsltor Skeen to get h is hands on.

Occasionally the lnquisition may approach a Rogue Trader to work from them, either leadm1ng h ·IS': o,;'w'" n men a,"r' '8- n I,d", the I'C-O,; m' tpa nion to ,-8', n ,

" '., " , ' " " ' - " ,,-' - I" -,', - , ,-,

lnquisitor. 'Whether this works comes down to the Rogue Trader and lnqulsltor mnv'oh/ed = Rogue Traders can be h~lgllhly irrelevant at times, and lnquisitors with a hard-line v'~ew l often take offense to the j~lbes at: 't:hI8 Impe-

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num an us orqaruzauons,

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Roque Traders are metcnents, privateers,

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corseue ,an, vaga"'onds of the galaxy They

V8U')l from exiled High Lonis and Governors, to iemed Biooty Hunters ,BlJd' Cepieins, to 'wea/th,Y 8!ristocrats' wno have set' off in

seercn ot teme end "'d'" ,", "I't, '" T'':'" """

l~" " uune:« ',.' a V9'n,.ure. Illey COffl'e

trom a! variety ot backgrOfJn,ds and 8S a resuti toke on a multitude of different stytes and ", e rsc: 'n" B. '1/i4ie".:'s:

- ~". " .. , , _- ,I, . '. ..

RO,gU,9 Traders' cen possess fj,nything trom a small.s,hJp' and cre'w<~ to' a! large fleet of s,h~ps 'with h,undreds' of' mien at their oisposa'. They treve! the galaxy pettorminq favours I for Imp,e,rial

autnomiee, seeking out long lost treesure and

,gent::JiraJly' exploring the unknown fe,gians' ot the gaIB'xy:,

Cberismetic anld s'kiUed indi'v:~duals they' attract ma'ny to their crei'ws with the promises of fortune and glory, A Roque Trader has

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. rav:e, ec " e ga axy or·c eca es encounter-

Ing'" all sorts oto eopte en 'd'" 'x' "en' D'"C': s B'-'n"'d'-'· em '8S"'S"

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In,g en Blrray

of ireesure wang··:-·ear. crestures t1;'l'n!d'" t"DJ"e" e

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BOGUE TRADER

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Options:' A, IR,o!gue Trader may' be' given any' equipment al-· Iilowl91d from the, R,OgU91 Trader Armoury

Elnt'Dur.a,ge~ A R,loglue Trader ml,ay' be accompanied Iby Ian Elrltour.age~ A.n IEnt,ouralge wHI consist of the ROlguie, Trader's friends, cohorts, partners, and any' others he may' have incorporated iiintol his crew over his countless adventures. If the 'RegUla Trader has an Entoura·ge they are treated as a, si'n'gille uniiit in battle. See the unit entry for details on the EntioUlra.ge.

Pa'y'ma,ster: The R,ogue Trader is the paymaster of 'the I who'le army, .Any unit. 'within 18" orthe Roque Trader may use his leadership 'when taking Morale and Leadership tests as long as he is not pinned or falling back. If the Rogue Trader is in assault his leadership can still be used.

We aren't pa.id enouqh for this: The Rogue Trader ls the heart and soul of a Rogue Trader army. If the Ro'gue Trader is killed then every Rogue Trader unit must take a Morale check at the start of' their next turn if they are not in assault. or already falrng back ... Any 'that fail must fall back, but. can attempt to regroup as nor-mal afterwards.

'5MtI:ESS 1'5: MEA'SIlKED I'M BLOOD; Y 5 DB YDUB ENEMY'S )( CIIYlARDS DIE II SHAME

Pts 'WS BS S T W I A Ld Sv
,
H Ab·li . 15 4 4 3 3 ,- 4 , 9 4+
bihties
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UITIan ~ -.io
Ork Abilities 17 4 2 3 4 2 3 2 9 4+
Eldar Abili . 19 4 4 3 3 , 5 , 9 4+
bihties
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-.io -.io
Tau Abilities 14 3 4 3 3 2 2 2 9 4+
Abili . 17 4 3 4 3 , 3 ,- 9 4+
KIt bihties
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00- , ,
-.io ~
Marine Abilities 30 4 4 4 4 2 4 2 9 3+
Abil· . 24 4 3 5(6) 4 3 3 9
Ogryn bihties
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.' . .. .' .
Psyker Abilities 25 3 3 3 3 2 5
Derniurg Abil· . 1 1 4 4 3 3 , 3 ,-
bihties
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-.io ~
Hrud Abilities 9 3 4 2 3 2 3 2 9
Jokaero Ab·li . 18 4 3 4 3 , 3 , 9
bihties
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-.io -.io
Zoat Abilities 20 5 3 4 4 2 4 2
Combat D ·d 45 4 0 4 4 , ,- 10
rOI"·--' , , ,
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Gun Droid 15 + Gun 2 4 3 3 2 3 UJ INlumber Isquad: 4-,191 Uni,t Type: I nfa,ntrry Weap1on,s: l.aspistol and 'Close Combat w9!ap,on., ,Any member of the Entouragie, may' freely swap his weapons for either a ,Sholtlgun~~ Lasqun or Slugg,a.

Options: M,embers, [of the Ent,Qurage (wit~ the exception [of Ogry'ns) may select ,any items, from the Rogue Trad or A--"", 111m' noury wit h ,",,1-.,'9- ex cention of 'Ro glUo Trad er only' item ts

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SPEC-_111A"_-'-",L R"",U,LES~_'

- I . I . .. . ._

R.ighlt man for the [ob: Any member of tthe IE,ntoura'g[9' m,ay' be all[oc,ated to another unit, In the R,ogue Trader army' (with the~ exception of v'ehicler and Monstrous Cre,atur!e's,)., ,Any un~t except the IE,ntouraige~ may never have more than one Ent:ourage member iiim 'it. If the unit 'is k'ililled the Entourage member becomes an . ndependent character and is free to join other units. At ,any time an Entourage member may be detached from a unit (including the Entoiurag@), however this can only be done if the~'y are joining another unit

ABI[lIT ES: All members of the Entourage must take a specific abili't.y. Abi ~ties represent a, particular member of the Entourage being from a different race or background. Models, th,at take particular abilities must: be modeled accordinqly. Any type ,- abilities may' only be taken once per mode.

Human Abilit"es: Humans make up the alo r[]ty' of Rogue Trader crew and Entourages. They can be rogues! pirates, booty hunters, lrnperial uard deserters or even rebellious Sisters of Battlel They may take any ltems from the armoury with the ex - tion of "Roque Trader only" items.

Many different types' ,of people anid xenos ere drawn to the crew' ot a Ro,gue Treae r. [Whethier th[e1Y are seeking tsme and tonune, hidin[g from' their oest, or aiding the R'og'ue Trader In! return for ,a tevour; B!

RD: · •. ·g',-',u .. 'I~ Tmoers G··:~e':,lw', ,:,' c :an! contein cree "tu- [9''']S-. trom B' ,,'II 0.···· :·v":e',' ','r: 't',h'-',-e-', g,-a·."·,a"',,"-x·.···.·y·· .'.~

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Ork Abili't"es: Orks that have left: their tribes to pursue a life of pirating and adventure. Orks that join a Ro!gu'e' Trader crew are usually either the muscle or, on rare occasions, the mechanic. An Ork may be equipped with Mega~A.rmour 'for 35 points", An Ork member of the Entourage not: in M,e:ga~Armour has access '1,10 all w',arge,ar wH.h the excaption to "Roque Trader only" items.

E dar Abilities: Eldar thatjoin a Rogue Trader's Entourage are usually' outcasts or e)(~iles, form their Craft or Ex'odite world. Some travel in search of adventure, others due to other nefarious reasons, Eldar Entourage members have access to all warqear in the armoury with the

- eption of I' ogue Trecer only'~ it-ems. They' eire atso Fleet of Foot

r thi ab ost if t.hey· are ["n a unit w~thout it.

E, 'n tout» ,g': 'B·' "s' ,C'·.'"B:_'··n·,' con .sist ,0',' ··":·a,·' v .... a:_n/in··.·g· cest oibumens end xenos. B::o,}"t'y':" ·H-·'u.:.'n:t·s,rt"' nuntin 'I g .. ' their .q,' .: 'U'· a'" rnl .A·' d· ·e·.··p·,. .-'

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tus Me(;.'n'anfcus SUIV,9,Mors' seerchlnq for tosi lion'g:'~': a!t4fft~'cts' rooue Slster« ,of B,attle wh,o heve de'.' sened thle

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E'mp€',ror's service. Wa'ter Caste @nv()ys ,B'nd' their bodyg',uards 'will ffljiq,ut~',n'tly seek' out tne services of a RiogU91 Treder to irenspor: them throu,gh lmperlall Spece. Ork treebooter« Bind rogues will }'o.fn a RiD,gue Trsde« ICt8'W in p,ursuit oiteein end a good' .fi'g,ht~ ,Mys.,teiri()us Eldar wenderers csn be' tound on ,Rogue Trader

sh' ios bette« ~n··'g.· .• ··· tne« serv ..... ·.,ic'<e·'s:; in"! return tor tren S·Pi.O·· vteiion :t· ,Q, •. ;I-he,ir:' ,·d· estin etions. K' toot Stiepers C<'9:c1n some-

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ttmes form' st~o,ng bonds with the roi,g',ue T7B'ders 'wh'o hlr.ei out their wa." bands'"

R'Q.::g.c:u· ~ Tred -~r 1("!io,~'W··,:~ cen ,g"v~n consist oteuen species t'·,h':~-,a-,t· he .: ve elm r nosi ieced IcO·t··B'::=;/ ,a·::,:'nln·'-,·I·h·'··;'~Ic,;o'·n<1 a·,,'nd,.c.I'·'J."O.::;nl the

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c:re····liill/g .. i-:nl m .. ·,·,-::I,k·····e··· ... · tnei: ~llIl.f.o::ly·. ,'(I' tb 'S"'j univ .. e·'·:··i~'e·· a·n·,d· .... ' s·· e· ercn .. , ·O···~'iII't-' tnei: "D·,i:'"o·t, b'rL:!li~h·: ron Evetv s·· 0·· otten a·' re""lnie"g; ,-::I,d··· .t e'·'·

.:.:.~···.:..·:I'l~[~· .. ltv 'I~ :. .~.' .. · .. .:. JlI. ~llt-·gl · JlI i..!, 1 :.. ~.'. ··f' .. :.·::.,·I~·.:...: i.~ :": .. ::_:., ::_ .. ' .:. .. ':: .. "1 .. :..'.":" 1 .. ·.:.~I~ii1 .~.' .:. I:W'. ~[.< .. "._~ .i·..:· .. :W'Vlt~ :W'V"'iI!'. .' ,!11'~'':'''''I'i' ::_ .. ,:._ 1 . .'.:.>IiL,v . I:'~ '1 . .',::'.: "".:. I._~·.l~ .. ::_:.·,'.:.

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, pece ·~tlnne wI.J0lnl ,E)' noque treoer (~~fljiW ro mtl"e ,8 JVlnlg W<·'I,~,e ,t,~:'@y " eCI:_B W::'B, '0'0 Wt:' " eutremen-

do "'U' s .: .'. s ".'·kiJ'" a··'n· ·,d···· I'" B,hiil·it"v

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Tau Abilit'ies,: Tau members of ,8 R,OgIUB' Trader's Entourage can consist of Water Caste members and their biodyglua,rds,~ tiO renegade Fire Warriors. Tau Entoura!ge members retain the targeting hardware of their race rnaklnq them excellent marksmen. Tney may take any items from the armoury w~th the exception iof "Roque Trader only" items.

Kroot Abilit""es,: Kroot h-re' themselves out. as mercenaries to whoever will pay' for their services. Typica~~y a Kroot member of a Ro,gu!e' Trader Entourage wHI be a Shaper who hiss formed a bond w~[ht:h'8 Rogui9 Trader Captain, however they can a [11:8 0 be particularly f~,erce Kroot out tic make a name for themselves, Kraal, have the lnflltrate spe,c~,alll rule however this ab'I"~'lhJ 'IS lost' 'I'f't'h~y are ~n a unit W'I'I'I~hou~' '1" They rn 'a'Y take B'ny'

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item's from the armoury with I,he exception of ~~Ro!gue Trader only" ~tle:m:s.

Spa,ce MI,ar'inle Alblilit~e,s,,: Occaslonaly a R,I gue Trader wiiU 'find himself wmth a reneqade Space Ma,rine ~n his, crew These marines are u:sual[~y' new [,0 the world outside of their chapter a d join Rogu@ Trader crews

':1-. . ,t', ""II).... · - b . ., ~ - ... .:<:" t't..,;·· ... I" , TI h' . :0:.,. ,. I ' " b ' - .. d

ILO Ige'.', tnetr oeannqs ~n 'JIII,e '98 a,x,!" . IS :8 •. eme y rare' nowsvsr, anc

even the I,arges't ROigue Trader crews wiM .h: va no more than a fe'w marines with them at any Qliiiv'8'in time.

H ~ · b b 'h blessl d f' R'

aV'lng a marine, can ne _~Ol~_l" a _~ _et;tSn11Ig an' a curse' . or a rcoque

T' d" 'IC' '_'. t I' - Thev .. ,,- ... -. ":.-,,. - ,- ud , -b-·I ,- .- -1-1'·· " b sttl '. b t den ,,·d-· ",': ,' ..

ra er .... ap sun., _ _flY are _ormL_8 _ _lie s_ les In.8 . e .. ull,_@pe:n Jnlg on

the marine can sometimes be leyeinlg the captaincy for themselves. Onl'y3 Marlnes can ever be present mn a ague Traders ,ar-mly. They' may talke a,ny' j't'8Ims, from the armoury 'w' the exception of "Roque Trader only" lterns and may never have f mlnator armour,

Ogryn A[bilit~le,s::: Ogryns have either been lured away from their lrnperial Guard regiments or h~red from their home planets. Ogryns u.sUlall~y' make loyal yet stupid blody'guards and are thus a favourite with many Roque Traders .. iOgryns are too stup~,d to use

- - R' G h d I 'h O'

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wargear other then Ripper ..... uns, as, sue _ a,ny rna re Wltl- gryn

abilities must always be armed with a R,'ipper Gun. The +'1 to strenqth is included in their profile.

'T'IIIJ'£ RArr·IN' 'E' '5' 'IS 'ST'E'M" '5" 01' ·lY' FlliI'II' ·O'OT· 'Y' ;' RU"T'·ULE5SH·'E' is'·S )'5 '·T·H' E' I' '['N' 'D'D

,R, ,. , ,,-,,: I· - ,,~ ", :-,_,', . , ,. , 'u,n, _._, '_' I: ;!Ill; '''', ' n, ,:-, ,-_,_ ,,~., '_' '_' _:__ '_ ,_",_",n, ,

OF THE WlS'E

IDemiiilurg AbiiiUti'es: DI@miiiurg are the last survivors 0;[' their race and are thus uncommon and usua~~y join a R,oigue Trader crew out of desire for protection and

a d 'v" ,Q 1[11 t' u r-,Q 'Wi'-Ih "II Q, ~ h 0', irt , "I n sta ~'U rr'~ t' h Qy:: m - :8:·" 'II\" l:l, U pC'1 fo r "It "11[11 s h 0 er res 0=' '11111v' ,0 0'8 If!"'" ~h 0'1' in Ie

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[being h,earty fighter:s:~ and drinkers] They m,ay' ta[ke any items from the armourv w~th the excepfion olf' "Roque Trader only" items,

Hrud Abilit~e"s::: Ev'ery now and then a R.loiglue Trader cap't:a~in 'w'ilill find a mysterious Hrud wanting to join hits crew Althouqh their 9'gendlas, can be sinister Ro'gue' Trader captains are usually w'illing to risk this to, take of advantaqo 01" the Hrud's,

, .. , - t - ~ '" - t . h" I .,~. , A'" H - - d .. ,~: . th . b~ I ~t- "fr" - . R'_" - -" 'T'" d" E - fi; - '" - .

mys enous, 'ec.'lnOI olgrnes. ..', -Iru~ g~vle ' u e a ··~ .. II·y 'lor C3'.o'gue ra,~ !er I 'nt.loura,ge

to, enter I,hle' battle via deepstrike. They may take ,any' ~teim':s from the armoury' with the exception of "Roque Trader only" items.

Jokaero Abilities: The Jokaero are masters of technology-mimicking an are frequently sought out by Rogue Trader captains to join their entou Large, hairy mammals, they are very handy in both a workshop and a meretii Having a Jokaero present in the Entourage allows anyone with access to maury the option of taking digital weapons, not just the Rogue Trader Jokaero may take any items from the armoury with the exception of 'I Trader only" items.

Zoa.t Abii~'ities: Warriiioir centaurs that represent the survivors of the Tyranids enslavernent iof' their people. They are fierce f~ghters, and capabl~le~ psykers and are highly valued by the Rogue Trader captains which have t:h9:m at their disposal,

Z 0 ats are b,~,~~f,o... b,AWOU.t:!J. ;':!f,htO\J' I AS.t:!J. ±11h. 0 ,~L.... ~ II ~ty itA ch arg-e l' '2' Hi ;-f tho e\J' a r~ "I n a un;t

II.,"' ': ',6, O;;:{c;J~'L';:'l n~.l- 6" 61' 'Lnci j 06 'LI~16-'a 011 1 ,c 'lu~:' ': 1';_: ' •. ": ,. III . "I~i :,~,16 ",~: , .. 1IlIIllJ

tha~t: does not alsoe:onsist:.entirlelv.. of beests- l=hey may take any items from the armoury w'i't:h the exception of' "Roque Trader only" items.

Some in1di'viduals am' mown as Psykers, beinqs c'apable ottapping tbe poweroitbe Warp and meniputet-

"'" .,' .,. .. ~.. S d b N· t '" ht .. ".t' th'" 1..' If" h 'I

IM'g f'S ein!ergl6s In! t'6rr';'YUJ'g' 'ways.. Some cen S"9',n':' ,_-,IOn~S' 0':- ,lg_,-,n,lng arcing "rom ,~. :eil.r rl,ng'e_~~lps W~ ue

omers cen bun aside ta,nks 'with! the po'wer of th,e'ir mind" or rip foe's esunoer with a glance"

However in order to wield' suet: powe« .th,SIY risk eiems! demnetion, for the WB!qJ is al nj:g,htm,are reeim 111- hlab,ite1d by all msnner of fell entitie« end daemons ,th,af cen ravage the min,d .B,nd body lot the incsutious Psvker.

,:', ,~'·"1'·.<1~1 .•

MERCENAS ES

Pts WS BS S T W I A

H Mercenaries 8 3 4 3 3 1 4 1
," :" .. ," ",. :" .. .e: ... ' :",", . ·
.
uman
Ork Mercenaries 6 4 2 3 4 1 3 1 8 6+
· ·
M . 8 3 3 3 3 1 5 1 8 5+
Eldar ercenanes
. . .' : .' ·
. . ~ . .
. ~
Tau Mercenaries 10 2 3 3 3 1 2 1 8 4+
KIt Mercenaries 8 4 3 4 3 1 3 1 8 6+
~OO' · .
. .
. :" ," .. :" . . ... :.
Demiurg Mercenaries 8 4 3 3 3 1 3 1 8 5+
·
Hrud Mercenaries 6 3 4 ?, 3 1 4 1 7 5+
'":': .. ," .... :.:. .e. .. ,' :': .
. ·
·
...... ~
Zoat Mercenaries 15 5 3 4 4 1 4 1 8 5+
, · ·
Xenos M . 9 4 3 3 4 1 3 1 8 5+
. . . . . .
ercenanes · ·
.
'. ·
',' "." :" ", .:. ~ R'og,(j'ie' Traideit:s will ,h'lre merceneties whe',n the'y ntjed a crack force of troops more elite' then tnetr regu'lar crew men to ecnieve B' certain objeotivo, eseis: in a mission Dr quesi, or simply' tor protection. Occa,sio,nally a ,Rogue Treder cB'ptain 'will neve cettein merceneties under their hire fo" many years,~ these men either

P- ~n!v;nlg" ,il--h"':l~l'ir'-' w···:o"ri·h>' .0,'(:0 no- .. ·rm'--i';n::g" .. ~ stronabond l/I/;'h~: tne R·.· ··.····D- .•• que Trece:

'IU _ ll\lj lr,._ .. ['I ~·l .. l. _ .... 1 Ill. l. ." _ .. _ _ llil. l.,,_,. it4' ~tlr v '~'_'., lU., ". lVVllltl. l.. ,~' _ . ", _', .~. "J' ~. _.¥ ~

Mercen!ar~es include: Human g!'--,a'n!g-~-s' and rooue Gu,ard' u 'nits fha,l, s,9,11 out thleir service s·····,'~ Ork. 'war bands:·.- end pi-

. '.~" ',~ ~ ._.~ .,~,~' "'~'" '_, ." ~",~ ~ ",~ .. _.~ ~' ' .. ' '.:..c" .,;"" . ~,,~_, .. ~ "::;'_' "~' .,; ." ' .. ~ ,_ .• _' _" '_"'[' '.:..c" ~.'~'~' .:..c ,~' - - .~'.~. '.:..c" ~'" "'1 ::;,_. ,.'.' '~', ~ _ _.... . '.',

rates s',s/ling tneir sesvices out to Iwhoever will p,a,Y tnem ,B'n!d' ,sh'ow' them fj' g'ood fight Etaer plra'tes contem on C'B!f\li'n:g' out .th,fjiir ,o'wn destin,Y~' Tau reneqeaes 'wh'o heve renounced tbe greater ,gooc1~i Kroo: mercenenes 'wh!o contreci outside 0.(' the Teu Empire ~ Demiuro remnants 'who fi:nh,t to' survive in the g: 'a/axy· ~ mysterious

. . .. l.l. - . . l .. l.l... . l , l .. _. .l.l .. ~ l .l. l.. ~'_ _ l.l... .. _.l.l .. l. ~'l.l.. . .:.:..... . .. rJ . '.' . l .

H'rud wh,o use otter their' services to Roque Tradelr :'0", tneir ,owni reesons; ie"v;eln sutvivors of the Tyranids

pu' 't7g':'C. 'e·· · ,o.,f~' tbe Zoe '·t·' 'IJlli;o···,rld··:··.···~'

I·· Ii I~. " , t . ..... ......, !V'III"!., ,r ,'.. ~I,.

- -- 1.-.'. - - - - -- - --

'T'U'E.' 'E~I·r'E'R··.'DB H·,'-IO'II'5·', 'TD'E' 'E'N:'P' ER'D'R 15 ur,'Il'rH"ifH'G )II; DaLY' T'R"E E'M' P'ER'··'DR··· rs AL'L

,n, n '" '" _' ·IJ ''II ' n ' , , . ' a,ftl," I" " , , , ,. I·, ~ , ,

INlulm berls,qluad: ,5-,15 [Unit 'Type: Infa,ntry

TYPE: Mercenaries can take the form of many different races,. To represent: the diversity of mercenaries, each mercenary squad can choose, 'wh,a! type of mercenaries they are", The mercenary types are as fol ows and u'se the respective stats listed above, Note that ,aU mercenary squad can take Chem-lnhalers for +10 pts per squad.

Human: Armed 'with Hellquns and Fr,SJ'g Grenades May replace He:Ugun:s w~th Hell IP'i sto I and Close

C'-'" - bat ,',,' :,' .--" , ',- " f- - ,," :';1. IU ' ,~" th ,".'," ",", -" -,., '-'. ",", ,",'e . -~,'''''.,:',~,-. -" -, ',,' '.',: ,"i' -""'1-1'''-' ceth I~'~ -, " .. " ",,,-, ."" "" -"-':'.-' ,-" ,,:"'.;j!.'h"·· :." - ,." "I~i" [I" ,~, +,1'0":-

omr all weapon or no GOSIl, '" P I~O IL.. fee, mereenanes may repiacet err weapons wun a me ~,agun ,8l II._.·'

[points each, a, plasma gun at +,10 points each, gre,nadi,e, launcher at '+8, points each or a fla,m!er at. '+6, polnts each. One model may take either a powerweapon for- '+10 points or ,i powerfist at +2,·5 pointe. Human mer= cenaries have the InfUtlats' special rule

Orks: Armed with SlugiQlai. Choppa and ,Stikklbomlbis", May replace S,lugga and Choppa with Shootas for no cost. Two Orks in tine squad ml,ay exchanqe th!e,:~r' weapons for a, B'ig Sho,o!a st +,5 points per model, a Rolk[~dt Launcher at +10 points, pier model or ,S Burna at +16 polnts per model, One model m,ay 'take' a power claw at '+2,5 points. Orks have Futiou« C,h'a'rge and Mob' Rule' special rule

Eilid - ., A'-'" , .. d ith S'-'-h" ,,·'Ii_,." -" C-- ~,. [11't··,,·- M'" .. -. , - __ .". III··· - "'. 'S-~:'h" -·,Ii_,. -" C--':_' t . "It'·· ~th" C"='h ., ". -. '- 'd _.-. -""d-" S"-=:--k'[ ""'''k' .. " _"-

mar: ,~ rmeo WI t onunsen uatapui s.. ,,< ay repiace e unsen ca apu I S WI ",' ,8InSWOL an, i cxun -,8111

Pistol for no cost. 'TWo rn old els in the, squad rnav le',)(cha,nlgI9' ths, weapons for slither a fusion gun a:t +,6 points pier model or a flamer at +6 points, per model. One model may' take Power Sw'ord at +,5 points Eld,ar h,9Vi9' Fteet oiFoo: special rule.

Tau: Armed with PUS,8 R~fl'8'S, and Photon Grenades Up 1:0 half the models 'in the squad {rounid~ng down) '-- ... -, -.' - I' .' thel P I" - - R,~;fjll -. :~t--lh p.'" -I .' 'C:' ,,". rbi .' . '", .' , "'- - - .' t - _ .. ' t

may rep ace netr+u sexmes W~,:II;I -u se uar omes ror no extra cost

D . .". ill -, ~'A',-,·· -" ed .. ·th· "H ''''. "II ' ". -. -- 'd"l F'" -" _."- - -'. - .' . d -'.' .', - '-'. ""1[-"" "H- -'. "1"1" ,._-. ---. , . '·t~ "H" _." "1"1 P·i" .. to "I .' - nd 'C=''''I- .-"-

em~rug .. Armeo WII n rie guns. ani -rag glrena,,,es~ ay rep ace rie guns. W~ U I e .. IS 0 ano v, IOSi8

Combat wsapon for no cost, UIP to three Demirug rnay replace their w'e,apolns 'wi'th a, meltagun at +,110 points each, a olasrna gun at +,10 polnts each, glr'e:nade: launcher at '+8, pomnts each or a flam,er at +61 'points, each. One model m,ay' take eitner a powerweapon for +5 points or a powertist at +210 points. Demiruq have th e= Stub be ·o-·.rn ~ p=' e= ("1;', ~'I rl~ III s'=

_~ 11'·.::· I~:'>,[, .. ~_.,:_.L _:." ~· .. ",r·" ~' .. ·:..::f·.:: ~~_a II ~ _·· . .::·Hl

Hrud: Armed with Hrud R.'ifles", Hlrud have the Infillltr.ate special rule,. Hrud rifles are strange devices w'hrnc.h use warp crystals to release energy 'in short ranqe powerful bursts These ca,n ion~Y' be tolerated by the Hrud themselves and thus only' they' are ,alble '1:0 use 't:hes,e weapons. Hrud IRi'lles have the 'follow'ingl profile:

Range 12:~~ S;tre:ngth: ,3Apl;, 2: Asssult: '1

Zo,at~ Armed w'ith Lasplstols. C~o,se Combat We,apons and Frag gne'na,d!e,s,. Up t.o three Zoat may replace their weapons with flamers for +61 polnts .. , One model may replace their weapons with a, power weapon for

- l' 0'·' ,. + ~" ~;r: "2" 5' ., t 0- .' Z t b d d t- Z ~ So. h f t- f 1 5- ~

+ u pomts or a POWBIIIII-Sil ror +'/,- pom Slone, ,,0 a , may _ e upqra er ',10 a zoar enarnan or a C,OSt 0 '1 •.••.•. PlS,.

A Zoat Shaman has the psychic power ~:Shjeld',o" Fury', this. power grants 't,he' unit: a cover save of +4 aqainst al~ s,hoiot~n'g attacks.

Xenos: These can represent ,any number ot dfferent xenos races whose services have belen bought by thiEl' Rogue 'Trader. 'Wh'illle, 't:h@y' may differ considerably in appearance and characteristics, alill xenos mercenaries that do not already have a p rof Ie, 'wil~ U:Si9' 'I:hrn:s one" Xenos mercenaries are armed w~th xenos guns,.

0·_· d 1-· th d -I th" f- 1 t f'-_- 1-- 5 t X'-'

-~'.'-" --. ,', '", "',-'. I ,'",-: I ,-:: -~ -. - -.- --,. ' J •••• I '. - •......• --,,_- .',," .. - . .-,.. ,- ,' ..• ".,'-" • -,._ . . ,- •• --", 1.· -. ·· r.i ,.,,' ( _. l • ,.. . ..•. - •.... '.,-, ".: [ ··'1

ne mooe In .. re squao may n3'pi ace I I'e:lr xenos gun "oir a ,xenos W8:apon a ,a COiS 01 PiS. ·.·8:nos gluns

ha,ve the 'f:ollow'ing profillle,:,

Range': 24;~~ S;tre:ngth: 4 ApI:: 4 Rapild F~re

DE I"H'" 'PO"" 155155' '·".a' . I.' a.-I."'.. . ," .. " ,

I Death cults can be found on many Imperial Worlds. While some are devoted to Chaos Emperor of msnkind. some blre their warriors out simply to the .highest bidder. Rog these individu'a/s as bodyguards or essessins using inem to' tuttnertneirown ag·end8s.

will join a Rogue Trader crew on their ,own.~ forsB'kinig thei« omer to j'ourne,Y the galaxy .'

times an assassin the Rogue Trader.

Al,ssa'ssin'~:S' skills in the ens of death and espionage meke tnem excellent ex-ecutioners easily tound a use tor ,by Roque Trader captains" They '8,m'plo:y' exotic 'weapons- for their using stitetio», whiIJ-scyth,9"g B'nd' any number of strange ena ,dead,y weapons.

infiltrators and are and can be found

Pts WS BS S T W I A Ld Sv
........ ,
. .:
, .
Death-Cult
Assasslll 40 5 4 4 3 2 5 2 8 5+
. . INumberi-s,quad:: 1-,3 D,sath-Cul~t Assassins may be chosen as a singlle Elllite-8,

'C' ·h-·=· 'C". e 'C" = 'T'-h- .'-.- , .:c --'9 d-e' -C". -. - - .=. d :c':-. :c' =." -,C' .=.- -11"=' ='-h- .. -=. ~ 'C' '='. b - -~, d - .-=. -C" .. -=--t= -C'. 'C" .. =. d ,~,-= b .'-. -=·.m·:-:C' ed tc

enoree. __ Jd'y ar ,:' sp olye:_ ,aIS ,8 S-Ing_e C __ otce .=iUIl.-,_O not neee ~,O oe Pd!IO-:-,_ -'0=·

'get:h,er and operate independently dur[]n'g the gaml'@..

Uni't Type: Infantry

W· ·.··hap .. o .. ms: Power W',"e'" apon and add !It''IO' -n-'~im close com b "a-'~' ~w":'EI~-p'n-n'

[ __ :~'.~:_ '_: .. :_:_" ,-_'. ."_...~ II . - - I..:.:",. _ ~ __ " :::_ '~fU .~. __ e e ._" _ I~llj ~IW ... :. .. I~I " . .:: ~ l~J .. ~ .. _ _ o·:':'.'!·-; _'~i _~. r~'~ ':'::'!V _I _ I!!

SPECIAL RULES nd'epe'n~ ent: Death-Cult Assassins operate j'nide:pendently durj'ngl the 'ga.mlie' and may not join units or ride iiin vehicles. They may however join the R.ogule· Trader Entourage although they- do not benefit from th,e: "Rllght man for the job" rule,

Fearless: IDea,th-Cult Assa.stsiilnls, are assumed to! pass a.11 Miorale: checks, even ~ffa'ilure is normally automatic arid cannot be piinned,. This 8,bi'li'ty is not conferred tothe Roguie, Trader Entourage if they choose to [oln.

~n'liltrate~ Death-Cult Assassins are e.xtrem'911'y adept at. j'nfilillltra.tiJ1on 'work and m,ay' use th,e Infiltrators· scenario special ru~,e:s 'when alloiwed to by the rnisslon. The'y 0,8,8 this abirty if they join the Entouraqe.

Invulnerable: Assassins are preternaturally ,aglne,,~ able to, dart: aside from ~ncom~· ing blows, sO' their saving throw' is invulnerable.

+

CREWMEN

Th·'· e····· ''''!In'' I~· a· .' n' d, .' ~1·I·e·: c· · •• re· ·········w·:· r 0: .. ·f·,,-· B', :," R' · .. ·0·, :.Ig.·.· U' ·s-, T"i-;a:..:··,d.:··s···.' .. r is m····· ,a· vte ,u·:.p·.:·' o.:lf'~ ~'~e·"·'w.··I/ m:·:·::··s··.'. n·· - Th: 'e" .' .. 8::",9": . m::': ···e··,.n .!l,ra a,'d··,· ,"v;e' ··n·t· ·u· .. re··········f.·'~ a,'n·· d.:····

" , g'. In. _. JJ. .. .. . . .. I _,.. •.. J,. I. .. .. .!i. I •. V .. _ v," I. . . . ... Il 11- II I. ... • •. g',1 V .. _ .... [I .. ..:J.l.. ..

rogues' wh,o leave theif'pj,a.net iof orig.fn to fin,d sdveniure B!nid toriune in the stsrs.

Whife; th'e,Y' are not eXBr;t,y sotdiem; tne life of 8 CRlW,m'fjin on ,8 Ro'g'ue Treaer s'hip gt~'n'ef,a#y' teeves

on- ··e· -w··:·:/~·t·h··' a' pen' cn« n ~ tor be .. ttiess ~I R' ····Org· ue Treder ~n' d n is···· c···~re·w:·-·: w·· .. :'~11 treou ·e',·n+'y"·:.: be c ··a·l"'e··,d· .. ·: to +ig":'h' .. t tor ..

1.-- ': _ .:_ .. _: .:", I .... :' ,I: oj[ IlJ· ':_:' ,__ - .,,-!.......... t.'_ I ,~., C . ,,1 ':<'I'~'" I.:' .. '.: I [t a ,I.:. <, . r, (:II ... ~... . if =.., ... ~.,' 1._.' . : , ' "~ V'l'f .:_' ... > "iILt' .. :' ::~ .. _. '.- I~. r. I .. -.· . .' ... ~-·· '_ ... _. III ~: '- I u',

bootv or to get their 'way out ot 8! fig.ht spot

Pts

---

8

T W I A Ld Sv

3 1 3 1 6 5+

3 1 3 2 7 5+

WS BS 3 3 3 3

S 3 3

Crewman Lieutenant

+10

NUlmberl.s,qu8idl: ,5-,'115, IUni't Type: Infantlry

Wealpion.s': L.ss.gun and frag 'grenade:s.

Options: A.ny' model may exchanqe their lasqun for an autoqun or shotgun. IUp tOI tw'o Crewmen may ex:=· chanqe their weapons wIt.h a flamer at +3 points a plasma gun at +1 O points a meltB'gun at +1 a points, a sniper ri'fl@ at +'11 0 points, a heavy stubber at +,101 points or a grlenadl8 launcher at +101 points. Char,ac:te'r: For a.n a,dd~t~,ona.1 cost of +,10' points one Crewman m,ay be upgraded to, a Lieutenant. They may purchase warqear from the R'Oig.··~·· ue Trader armoury

•. . •. , . _ _ . _.. _ . :._ .. : .. ••. • • .•• _ • • . . :._.. . _ •• _ ... _. _ .•• •• ._ ••• ,., E

BRAWLERS

B' .- I I' "", , - ,,' - ,'- ,- - ,'- '., t ',f"'" ," ',:," - " b '-, ' " " -',' ,,,. , '-t', ,-, -,' '~t, ~·-h' "'-' ' ,,-, 'I d''-' -,,' - -', '" '-',', ", vno ,., - - , '-, tn -,~,' I~';"" tist: ,',

ra w ers consis 0 ,ganger.s,o!uniDers~ mmen ,S, tn -t~,g tors ani' enycne e', se W , Dives, " enme ItS S

({rs',t Recruited trom soeceoons, imdemives end cJe',a'th B'WO rids' ,allover tne gaJ:ax'x these men ate' besica,I'y muscte for nire. Wh,at the'y iec« in the specialist B'kiJls iound in mercenary ,gro!ups they mske

'" . h bn» I ~t

,up: or In s' ,,' ,eler, ;.ruta, ,,_-yo

Brawler Brawler Boss

Pts

8 +10

T W I A Ld Sv 3 1 3 7 5+

WS BS

3 2

S 4

3

4

3

1 3

8 5+

U'nit Type: Infantry

Weap10ln,s: Two close combat weapons and fraiQI grenades.

Options: Any member of the squad can replace a

m b t '''oiIl-'h I . f; III f; t f

erose cornoat 'weapon W~I~I a aspisto at a cost '0--'

+1 point per model, Up to 'I,w'o models Im,ay replace their weapons w'itha flamer for '+,3 points per model or a, heavy stubber ,at a cost of +:5 points per mode

". '~ •• i3

Cha,r,ac:t,er: For an a,ddl~tmonal cost o!f' + 10 points one of the Brawlers may be upgraded to! a B,rawler Boss, They' may purchase w,arg!e'sr- from the Rogue Trader armoury

SLAVES

These are enstevea men alnd women who heve beet: tsket: ttom their nome wono ,DiY pireies, war-

f d f- th th h .,:.t.. t 'I I- ft.. t tb I Tn I- d" d' ~k

, oms, xenos, or any 0 . tt e otr er ottors m ,1_ pro,~~' me space 0 -' ~ 'e ,g'a!_a!,xy" , l,e.V' ere tre: ie_~ d,ei a! corn-

mOldfty between mercnsnts end xenos ecross the g,;fj'.Ia'xy, being' b'8'rtered' for s,up,pllieis" weepone and munitions and an,ything etse of vetue.

Norm,a.fly sieves are ,p!ut tOI 'work on ,Rogue Ireoer iteets doing ,a'.ll the jobs' Isith'er too dirty' lair aenoorous for tbe p,ald c.rew~ Sim'ila'fly thI6,Y' cain be mede to 'wait upon the Roque Treder 8,nd ,his ICfei'W~ eiter B!II wnet's the poin: of pl,u'ndering the galalxy' iivou cen't mek« home a littfe more comiottsb ' ,.f

Pts WS BS S T W I A Ld Sv
o ,
. ,
.
Slave 4 2 2 3 3 1 2 1 4 *=
.
M t 1 0 3 3 3 3 1 3 1: 7 5+
Slave aster
.. ",' . :' . . ~ At times where a R'ogue Ireoer needs to ie',ng'age In beme sieves can be used as cennon toaoer as

h . bf (" d ,. ~ t d' I' d' t th I H' hev! ,'·ttl t

[ : ," ~ .. ····i·.'··-···."· ". :1~.1 .. '", ···.··-·······.·1·.··· .. :.·: ':···1'.····1·· ' _ ': _ _. ,·to ·····1····.:· ·1.·.'··· ! - ····j!·I·····'.:··-:: '·'l~l' ' .. ':- _": ,.;. ,," .. ~'.

IS more capa"e an expensive mops en: eplo:ye ,9 0" er p aces. ·.owevet;" aVlng J eo no

tra,in,ing' end fairly po,oi,r livfn:g' conaitions th1ey are ,us',u'all'y o'n,y good' io« one th.lngj, dying., Driven tor'wB'rd ,by their Masters" sieves will tese ,any opp'orlucnity th'e,Y' cen to escape tne« miserable teie in tne h'e,at of battle and me Sisve Ma,ste,rmust be ,e1vety we,Bry otmutiny.

Num' ··b'·e·· r/iC!'q·ua'···dl~' 1E '310

_; .. 1 •...•.• :~I - .~. :,"_. 1 •• 1 ,U!!!!I!!II.·· ",".

Unit Type: Inf:antry

Wea·-·IP·~··O·,:-···lnS·:-·: II l.asp "I;e-~'O'''' '-1 and .if'i; lose c 0'::-,· rnb ~,~ w: .. ~. ~e=·~'p-=···o·-'· n-·

. __ ' :_._ .. ·..:..: .. :_: .... IJ II, _' Ii ~~I " •• > ~ ~t,··..:'· I~ IJ I '_'._ I~._ V'- . .::, 'v '..:..' '.:_:., _ 1 _':_' lo.JlL . . '.~ .!~ :_' '.:_:., __

Char,ac:ter: One Slave must be: upgraded 't,IO a SI,Bv'e: Mas;ter. The ,Slave fVil,a:ster ms equipped 'w .r ·_.·I't,'-h duel electrical prods ·'w···'~'I·I'ICh'- are for :a,-"II intents and purpo ses poisoned

iI;J'. _ ': . iI;J' .. I, __ 'Ir;J II,;;P II,;;P .. .. 'a· II v_, . 1'111 ,I II .: '""' _'. ..' . . _ I!I v I III, v' .: . .. '. :' " .'. ..... v' ~ ....

weapons and w~11 ,alllw'ays wound on a rol I olf +'4.

SP!:EC~AL R,UIL,ES

Re'v'o~t::: If the; Slave Mas,te:r is killed the Slaves w'lll attempt 1:0 break free. They must always mIOVI8' towards the nearest table ed!ge: and attack. ,any' units on the way there, be they friend or foe,

BIKER [LAN

RO,gUI8 Tteder» ettrect ,all menner of sorts to .their Iwar bends an!d even incorporate smeue: ,gangs and ciens a's' part of tneir terce so ,long as the pa'ymie,nts' are' ,kie:p,t up. ,Sioi,me of tnese ,groiups are known :~IS-~ B·.;' ..... er ,C-'--J'a- ns T.h--I~-S':~i 'g- en ,g"':': s ~ ~ recruited tro m Hives otnet I',m'--p-'-~n:~~' 'w- '·'0-' tids Ig'v~n x en 0-- -5- ~,III'O"'- ,rio-do, s -a:-=/~I

u .' -.I"l1\gl. ,", . __ 'Iii! _ .~'.,: v: ._·>U :-:.-" , ," '~d\r ~ _ t..P'ur i _, Q _ .. ',,"_ _ ._ .. _' u ',rj. ," .1[,"Vi_ l. ", vi_ it4.,i ',_ '," _,":, t..P _ lIjJi __ ··~V .. VIfP". l.. 'JI',

where the,Y- run remoeni th'rDlu,gh tbe city streets. RiO g U,91 Treaets entic« ihese individuals with the proi,ffl'/se of,gr;f)',8ter s.poils anid :g:lory ,8,n'd thei chence to ,a'fta'in tj'x',otic' anid O,u'tI,8,ndish rides~

B,lkt].r Ctens take to the ,bt~,ttle,fi:eld in all msrmer of bikes, from tooiea lmoetiet Bikes, to saJ'vag-ed' Eldar

L" fr' . . .

Jetbikes, even ,O,rk a,ttacK' bikes" Jus! ebou! the onl/y thing these vehicles neve in common is that they

go' test an; d' P' ank'·' 8' po, un c h J' tn b' a' ft,' ,"'e th'ey' ~ct' a- s scout 8' 'n; d" h' -eressment ,FC" tees att-~' ae ,ok, ~n'g the' wea '''es' t

,_.-·,I,a:-.,:' ': ~·.'_'I~." 'CI __ '-""~ ··_·',:',~,~Ii:. ·'_,/,a.··~,_'"r;,jIl~i_>~_.·.~',:':' ·',:',011·.-··.··, ·· .. ,,, .. If···._·:J'-'·--<1 r . ··':-,A'_··,

part of the line betore retreatln:g' to ,strike ag,ain~

B'.Ikie,g are fitleld with all menner of weapon's' boug,ht, stolen or saJ'v'ag'ed trom 'where ever they cen. These cen taike the torm ot B' variBity of diffeJ1efl't' tyoes of guns but all of them put out generally th,€' seme emount lot titepowe« (Bike Ctens 81rB dlffere,nlt' to Ork bikslrs where they actu,a.lly heve some concerns, ,ho'weiver s,m'a/~j' ab,o,ut' th,ei/r ,o'wn ,s.a'fe,~y}~

Pts 22 +10

WS S T W I A Ld Sv
' ....... BS
..... , -
,
4 3 3 3 (4) 1 4 1 8 4+
, ,
,
4 3 3 3 (4) 1 4 ?- 8 4+
, ,
,
- Clanner Clan Leader

UI,ni't Type: Bi'kes

WeapOln,s,: Clan B,ike, Twinl~llinlked Bi'ker !Guns," Clanners are armed 'with a single' close combat weapon,

·O·· •.. ·.···p~,-',Iio'·-,,"n~"s .• ··.: .U'p-! ~'Q: <!h1'_I'O_' IC-',I'a- nners rnav replace their I~IIO-':S'i~' comba .• '~' wea pon w,H,.iitl h <:]1 flamer for +6:, points.

. . _ '_ _ . I III. ' ilL VV _ _ _ __ '!;J:' _ Q __ _ t;ilJ _ '""' I _!!kit '!!;;iii __ ~ _ _ Ii,.;. _ ... II;;;P . _ _ __ ~, _ '!!;;iii . . '_ _ _ __ a w_ t;;II_ _ _ '!;J:' _ _ _ . . . _ _ _ .0 e

'T, ·c' ,," I [II * h '" B-' '" k G-' ,,' it h "'t-lh, It""' f 1'" 0'·· .,

IIWO t, anners may rep ace '~:le'lr 1:,lr"er '~Ulns, 'wr .. e'IIJIII'er ,8 menaqun orrusjon gun - Of +, :. points.

SPEC~AL [R,IUILES

el,en Bike: Clan B~kie,s, can take the~ forms of m a ny' dwffe'lrent b~lkie,s looted or bo!uglht from other races, A Bi'k@r Clan may' 'include Ork Warlb'ikes~ Ma.riiine Bikes. Elldar Jetbikes andl @VI8f' looted NlecF'lon D!@-, s,trioYie,r Husksl However ,a~1 bikes 'In a Biker Clan squad function as normal bikes even if some ofthe models m,ay' be for jetb'~k8~S, etc" A, model on ,8 Clan Bike ig9'ins +'1T but UlS'8~S, their base Touqhness when determinlnq lnstant Death,

IB'iker Guns: Bi'k,ler guns represent weaponry strapped to' the members of a Rogue Trader's. Biker Clan, They usually vary gr,e's't.ly even w'hie,n placed ion vehicles ofthe same type, Despite the v'aryingl of weapons 'from Id~nerent n3JGJ9S, there are g@n8~r,aJlly ~~mitatio!n:s of what, can be reliably strapped to a bike. Each Biker Gun has 'the folloiwing proflle

WAR BEASTS

Roquo Treders have 'visits'd m,8,ny wond« and' Iduring their treveis neve encounterede ,multitude of'ldifierent creatures end beasts" O!cc.Bsion'ally ,B' ,Rogue Tree - r will come ecross a ,trlbei or society th,Bt take to the beck» of ieersome beasts or cybemeticBilly ,altered mounts. Im'pro'ssed' by their skill and fearsome combe! prowess BI Roque Trader will employ' tnem in,to his service.

War Beests consis! lof crestures from alt over the' g,a,/a'xy. Kra'n!UK' riders storm ecross the ,battlefield on cybiern!eti;c8/~y; altefed' hIQfSeS', tr:amplin!g B!II beiore them. Dreqon Knig'hts of tbe ,Eldar Exooite Wbrld:s~' screem ecross tne ,blatt/efiel'd te,arinlg tbe« enemies spett. Wauno,s o!f the Sulu,ka tribe crash through enelmy units on monstrous lizoras. Even a Roque Treder'« personol staff cen be trained to rkie the terrib"e' beests tilley encounter Oi,I1' their trsveis.

Roque Treoers arm thie,.Ir wemor« with the best 'weapons they can afforcl The battlei lances of these units ere legs'nldary tor p~od,uGing terrible ch!arges whi:ch teeve their enemies meimed and onpptea. Tne beesis tnemsetve« 81re u,S'u,a#y terr/fyinig ,B'nid' fl:gh!:t' with the ferocity of this ir riders, even continu.in,g to etiec« the"lr quarry I:o,n'g etier thei/r ridei(s' hev« exp,/red.

Pts WS BS S T W I A Ld Sv

35 4 3 4 5 1 4 2 8 3+

W B

. . ,

aT .. :east

War" B··· e,··' , as t

o •• ". _

Chifta· uertam

+10

4

.

3

4

.

5

1

4

.

3

3+

Weapon,s,: War Beast, Laspistol, BatUe Lanoe:" close combat wea,p,on and 'fr,a'g gre'na,de's.

Options: A.ny models Im,ay' exchange 'theiiilr weapons for a I,as,gun, shotgun or autoqun for no extra .- .- ._. t

cO'S,:"

Char,a,cter~ For an add ltiona I COI:$'t: of +,1 01 points one olf' the 'Wa,r Beasts m,ay' be upgraded to a, War Beast Chie'ft,amn. They mlay' purchase UPi· . ,201 p,o~nts, worth o!f' war'gear from the Rogule, Trader armoury

,SP'EC~AL RULE,S

Wa,r Be"a:s.ts~ 'Wa,r Beasts are, str.anlg9' and exotic creatures that a R,OlgU'9' 'Trader has encountered across his, travels, The:y have many different 'type,s, ,anld! r.ange from mlllQllhty Idra,gons~ tlerrible' I iza rids" cybernetic steeds and any other numerous mounts. ,A model mounted on a 'War Beast gla'in +,1 S 2+'T and +,1 A 'II these are included in the profile. Wne:n de,termmn~ng if' an attack causes instant deafh, use the amended S,t:r'ength of 5,. This ls to represent the fact that even i" the ridler is Ik~lled, the, beast wi 1II1 continue to fmght, ,AII]thoulgh War Be,a,s't: squads can sometimes include w~nged] creature they al~ count as Cavalry.

B,att~e Lance: A, B,att~e! Lance is ,any' varlafion of a high ener'gy lance ane me, carried by al~ War Beast

R'''·d- - Thev . for ,- ..... -, .- nb -;I. - ·d-- - .. ·rt··- 1- --11.··, d - .. ,' .*,. 't'· -, - h·· - .. -- ... , -1--· .. - ... - .. -. -. t' - .. -, - - .. - ,', - .. ···d- -III

~I@rs~ ney are or USJB In comoat ano parncu ar Y_BV,8JSil8 Ing c _ariQ@s, n games· erms any mouei

. _, 'd __ "'f!;h lB·:'· 1-'-'11]' L' ,. ,, __ "·11 ~' __ , '. __ ., . _ - _ _ s f _ t- h f~" t - _ - - . dl] th·' . -, 'h' ,. ,_ dl] = _ f!; . _ . b t Th"

armer WI'IJ.··· a, I "a •• ··. Ie, ance WI Ignore armour saves - or t ie -IIrS rounc "···Iey cnarqec Int:IO com iar. ···e'

Battle Lance has no eff:e'ct lfthe model was, charged or has been locked in assault for more than one turn.

ATTACK BEASTS

A R 'fj' d' ,. '·f ft' rid d ., th ~ t J' d ft·~ th t t"

.. ~'"':.'.':' .. ''''' ~.", "," :'~:~.' '-;',1"1",:' t. : '. : <:.: :. :.~' : '. t :.;_;: ::: -: :" : .. :':-. ·:·:l."·'~::·'·····:· , : .. ' ,' .. : "," ',".<: .:·:··':·I!· · I" .·.:·.1··;· .. · :: .. ::·0·:.;.··.·1·.··, .: '." :.... . :.. r ':.;."" ,": .:", ':'~': .. ' ,:: -:. ·.· .. ·.··.···: .. ::.:·'1· ··

1 ' a,gue ra _ er VISI S CQun ess wo ,. ' .. unng elr. rave. s an _ more 0, en ., en no encoun ers some

of the locel wildlife. iWh.iJ'ei some creetures ere hermless, others are d,a,ng'e~ous' end p,acks of vicious'

P- reaeior« roam' ns'arly·' ailf wonds in the g' etexv. Atta'c'k Beests EU'~e' not 8'MOfTn'OU'S monsters but rather

. .... .'.. . .- .. .: . .. ,.. ,- . ,__ __ -- ,.,. ,. . ..... -:' . .. .. J • ..... . . .. ... . ... . . . ,.,. ... ....... .. , .. . . .

smaller predetore whic'h' tend to hunt in pecks. o cca ssio n ,ally ,a' Rogue Treder will encoun ter a certain species th,at theiy ,~eejf cooki be usoiut, or one theiy j.'tlS·t teke a ,liking to. These beeets will be captured by tne crew ena teke« aboB'rd the Roque Trader's ship as pets B'nd lex,hibits~

With propei" tr:ain.ing (and ,a' few' untonuneeie trsiner misneos) inese beests csn be u'ltilized' b,Y' the Roque Trader in til1J'B'S of connie: Tne beests are' herded into' peck» end untessned upot: the @n'emies of tne RQI,gue Trader, :falJing upon them with prima'l sB'vag,ry and cen tske down all but the stron-

.. , ...,j. .... f··.c, ..... '. ge,St o. s06S ..

Pts S T W I A Ld Sv
WS BS . ' .
........ ,
..... .:
.
Attack Beasts 6 4 0 4 3 1 4 2 7 6+
. . .
, INlulmberl.s,qlluad:: 2: - 8

UI n-' lt Ty','· ',: P~I'Q ~ S··· easts

_ '. . ._: r ~ ~ -. !liJgg ... ".

,SPEC~AL RUL'EB

Fr'enz~e,d: 'Wh'ihe Attack 8e'as:ts are better trained then Tamed 8ie,as:ts,~ they' are s,ti~~ essentially w~~d creatures and can be easi'ly caught up in the maelstrom 0'1' combat. At the start of' 8lv'8lry Rogue 'Trader Mlove'lment ph,ase roll a Di6 and refer to! 'I:he~ Fr[e~lnzieid table in the Tamed Be,ast uni't ielntry.

SENTINELS

B'· . ht .;_, ..... , .. J ..... 'd" ~" ..... "'J' G"-' .. rd .,. . ~., ... i: ... ,.... . 'd" . . " . "t, ',,'.". 'f ,f S'-'-'" 'f" .,' .. , d'

,o!ug , ttom croosec imoene [·'·UB" reg .• 'nmems. ,sc,a'veng.·.·,e··~· O'fJUS: p.:s[Bln ,S oien. isemmeu: [are useo

.. '_'.: . . . . . .. .. ,. ,. .,,.,.. . .. . . .. . . . ... ~' .. " .. ,. ... . . ..~'.. . . . . '-," . .. ." .... ... ... , .. ., , . . . .. ,. . . . . ..

by Roque Treders to scout the sudece [of plan[9lts ena to p[rovidi'e[ ,h'eavy' we[B'pons- fire whe[,n in! b,att/e"

D t' th '"d "J' b "~I "f f "t" ~'" t'n' t'h d' t'h' /' t" t t "~

1.- : ,1,:,,":"', -'_ .. r :'1 '1'- ", '1'. -,.,-", I:': .. r ", '1," .····~.·.·.·,· .. · .. ·I'-·.'-··:· ·-.·· ',I'" '~ .. I.,.: j -:-:""_.:. :· .• · .. ·1·· -.·· ,'.·.1·· ::' "':.:. :'-'~., :.:. : ":: .' ,: :·.·.··1. ", '_ :: : .. ,",:'. :·1·.;······] '.' .. ~ .. ~ .. , ~; ,",: .

ue ,_~[O me wl-[:e a vau ,8 ,II,Y 0 emmumuon to: ,_~ [e we,a,pons ,_~, ,ey c,arry en: ,_~ [e re ,a,lve ea,sa Q,_,raln,l-n:g

pi/ots,~ sen tin! e Is' ate p,op,u'iar 'wlth[ m,8,n'y Rogu,(!J; Trat;rfJrs' and ere seen regu.ls'rly in th[si" torce«.

Sentinel Squadron Sentinels are ideal for scouting venictes, and their pilots are often forced to use th elf' own initiativequalities not a.lwa ys for ... stored in imper.ial soldiers, Many of these pilots are ,highly individuali stir: and h ave a .reputation as in subordinate mavericks" When not pressed into service as scouts, .they are often used to harry' ttl e ftanks of enem y formations Of act as mooee anti-armour squadrons.

Front Sidle Rear'
'Frs w'S 'BS S AJIDlOlU· Armour Armour I A
- _.)
SeIID.m1Lie] 35 3 3 .5' lliO 1.10 ~O 3 1
. l.' . I
, . Nlumberls,quad: 1 - 3 ,Senj[i'n[e~ISi

IWeapOIA,s: Each Sentinel in a squadron must be armed wmth one olf 't:he; fiollowlngl weapons:

Heavy FSlmer +5 pts Autocanno'n + 15 pts

Mult.I=Las,er +'10i pts l.ascannon +,20 pts

SPECIIAIL IR,UL[E

Scouts: S,entiiins,ls. use the SGouts special rule as describes in the Warhammer 401000 rulebook

- _ .~ ~.~. :_~. ~:. ':-':"111

TAMED BEASTS

Tn' be« .' t: .., te - ~f'- ~ - - - . . . - ··t' '.' th" ," h' . . '. b . '. . . t" . ., d . - b'" .. nt b R" .. ' ". Jj- . d' - -- - . t - ~ - - '-

. . . '. 1 .',.., . . . '. i I. . I . . . . .... ',:' : '.' , . ." . ., . .' . . ' . ", . I.. I . ~" :.' ," . . 1'· , '." . .' '. . ,~. . I ." '. ,"' ."' . . . .' : I .... .. .. :... .:. .". . .. .. .' . : '. .' ,. I • • .• . . ..

. ese .. eas,s are. em,y"n,g ,oreB,ures ." ai", ave, ·· .. sen cap, urel_" orou,gi' "Y·. ·.,·ague ,fa er cap ,a,',ns~

Theiy are' sometimes beesis uS's,d in pit' ,8,nd gla,diatorial ng:h,ts' th,at heve captured' the interest of a R'og',U'19 Trader or. J~ust as common terrible native inh,Ej'bitants ,of ,S rJe8i,th world thtat tne Icrew has men-

, . ~- - . ,- - -- . -) . - - - - __ - __ '-" , - _.-- __ , , . - - -. '. - - -- ,- -, -- - - - ,- __ , -- . , - , - -,

B'gied to cepture by's'kill (a.nd a fair amount of tuck). These beesis teke the form of un.known monsters trom thei hersnest Qf death wends, m.ig.h,ty dragoi.ns ,B.nd lizorde, and all matter of I,arge end dan,gerous c-re,8 tu fe,S o·

Pts 55

Ld Sv 10 4+

Temea Beasts are not so' muca temeo but more imprisoned endsedetec: Roque Ireoers will usually::

,- - -- - --, - . - -- - ---- - - - - -- - f - ---- - - - -- - - " ,,- - - - - - , - - - , - --, -, , _. -- .' -- , - --, - - . -- - - - ..

B'ssign crew to try and domesiicste tnese beesis to ,a d:e,gree but tne! is rare~y met with success. MO'fe otien then not Tamed Beesis are' keeo ceptive b:y' Roque Ireoers as- displays and troontes.

WS BS

S 7

T 5

W 3

I ?

-.i<

A 3

SPECIIIAIL IR,UlES

Fearless: Tamed Beasts are far too ~argie, 1.0 fear anything they encounter, Tamped Beasts are ,9S= sumsd tOI pass, all Morale checks: even 'if failur,e 'is normaliy automafic and cannot be pinned.

Tamed Beast

4

?-

--

D'6, Result

1 Bloodlust,,~ The beast i:s over come with raqe and t]llloQ,dlu:st and wHI lmmedlately move an extra, D6 plus lts normal miQVie, towards the closest un~t and charqe them, be ~t friend or foe.

Nlulmberls,quad: 1

Unit Type: Monstrous Creature

Options: .A Tamed Beast may ha.ve any of the fOmow~lng upqrades:

Heavy Armour (+1 Sv) Combat Drugs (+11)

Strength Enhancements (+'1S)

15 pts 5 pts '10 pts

S;tUlrdy B,uild (+1 T)

Mlu lti-Lim bed (+ 1 A) Winged('Tr,eatedl as, Jump Infantry)

6 IB,est~al Rage~ Lett~ng out a 't1e,rri'fyingl roar the beast must move D6 plus, its. normal move towards the nearest enie'lmy uni't. If it c·h,arge:s a uni't that unit mus,t take a Miorale check, ~I'f' th,e unl~t fails

mt-·s M"lor8'ls' checl ... they w,OIII on [Ily' [1)....0 able 'tOn hOI'~' the beast on a" D'6-~-' roll o '~'6-~'

W-·"j' Ii : c--';' ! _., Iy_: fJ\. ~ .........- !' 11111: U~;... Iy' .. v! ' IlL . m [I ~ ~'<,~ ; !' II1I '<, .!, -, Iii 'Iii I. 0

Nemea eiter the sounds th'sy' meke 'when! transporiin,g th,sir v~s,apon,s ere tbe shipi" inese teems are' commissioned ,by' the Rogue Treder to pro,'vei fire S~PPlort for the' rest ot me B'fmy. Theyere u'.su8!lly m -~(.J~i U·: p-- ot tne s'=,t·"ro--,In"g/' er C-",'r~lli~lm"'~'~--~n:'--, 'W·· >h!O=,I'~'J\~i more -~ h/';g, to ooerete t'~h>~;r_.:o 'w-- '.-~·-~P-='O:I ns. H> :0' 'W··- rever more oiien

y'Ulv, . ~!l .. Q _ ,'_; U . '~i"~"l. 1!Ii;iP . _ _ UI.1Vi _ . _~. y'U ~ .. u .. gl.ILt: Vi .l.I .. 'I!;1.' . gy', _ _ _ .. ~ v' '¥' .. ~'lljlr

• . • I' •

than not they-" are meae un of whJ:ch lelver ,cre--·.--men' vonmteer first rel/ish~ng·, .• ·· the op~·.·,nort'un~ty·.--·: to' tire bJg';,:'

" ',--- c __ a, --- . .-' ,--- --, . .= ".,- _-~' --- - , '.--.- - --- ,-, c, w, "'" - -:-.= ,,'.'.' c- "",' ',~' .. -- .. , . .---, . I, , ... '.' '_- '.--.' c- _.--- ~"'_- '"' "1,,,_.: ,.,.. '."-'., .c_;

g,{J'n,s from a s'afe',r dlsts!n,ce tben thlelr comrsoes. Feciors such as the 'we,"::t an,d .reco'il of mti,ny ,of the h,s,B'VY wea'pons used b,Y these f)rews~ along with tneir teck 0:" tra'inin!g, ,us'ually meens thiat 8CiQUra(~y iekes a beckseet to ectue! ooereiio« oitbe 'weapon!s' an,d ,B'S B! f7.6i,Su,lt h1e,8vy 'wBiB!pioi,n,g team ,B're in . temous for th'eir fa'c'k oi osecision Heevv We,B'p--o'ns' teems lelm'p=/o"!ll wnetever h'eavy" 'Wt9iap,ons theiy •.. · cen

0.. l. .. . . . ... .. " .. l. .. . i! l. . J. _ .... " . . - l. l. . t. l. ," J ... . .. _ .. l. l. l. . >"..... t. l. . .... - l. l.

~inid-' s ca v'e" "'n' 'g- -e' 0"""- s "'s'B'I/" Tn '~s' r:~ C'i'uJ'-t· s' '~.nl a' . iii .f.a··,n/~n-'g' a' rrB'Y ot g' uns tro vn both' , tbe tm "pe' tium B'nd" b', e' yo "n- 'd'

n . "=,1, ,~' .. ',': I" .··.·,1_._,1_,.· ,~~I_) ,: ,. I .II'", iIIv'do_ .~, .~' .. I.'I,,,,_-' 111'_ ,1,,,1', L- i iii'::, ,~ ~_ .'I,"'" iJ'JI.->, , ,i,L",__i,.' ~.' . >i, ,,"~I', . ,_ ,.,,_:,'=,1.

Pts WS BS S T W I A Ld Sv
...... .
,
Clanger 8 3 2 3 3 1 3 1 6 5+
-
.
Clanger Lieutenant +10 3 2 3 3 1 3 2 7 5+ U lt T - - -I - f' tr

, . I. ··.•· .. :.·l .'~ ~ n I~.~ : . I ....• _ -,"

nl ype~ __ an ry

Weapon,s,: Lasquns.

Options: Any [m!Oide~ mlSy' eXichange their la,sgunl for ,a,n eut:lo'gun or s,hotgun~ [Up to four models may replace their weapons for ,any of the ":ollll,owing;,

l.ascannon +210 Pits"

Heavy Bolter '+101 pts,

,Mul't.i~melta +'151 pts

Mis.s,i~e: Launcher + 15 pts,

Autocannon +·15 pts"

Burst Cannon +5 pts,

Snazzqun +10 pts,

Big Shoota +110 pts (Counts as Heavy' 3).

For every' tWOI mooels w~th a he,avy weapon, another model not armed w'it,h a he,avy weapon must be a deslqnated ammo carrier and will not be, equipped w'it.h any ow' eapons

.... .~:~ -~!~ " ~'.

Char,a,cter~ For an additional cost of +10 points one Clanqer may bie upqraded to a Lieutenant, They may purchase warqear from the Rogue 'Trader armoury,

LOOTED VE

N' t h ~ t' th ,'Go' d'·' d' rk h t t .' R' "TI d r h th

o· ,'laving a'GGBs'S' :,10",,9 tounc nes eno WQ,<s','O{J-S' 10" most enmes, noque Ira-erg- reds" , ','S Q,'f}por-

t,unif'Y to obtein vehicles oiwer. USlually these heve been ,trB'de,d to them in' p,ayment oisome service. stolen ,s',al'va'g"'-~, ed or bouan: Not h,Qving-' tne ne(~;,8',S,SB',nI skills 0" eouiomen: to' constarltly" m'ain.tain

. - ]. .. -_ ~ ... --:,," ... . .. -'::::J' . !II -. -_ - t •.• -:. - - •• - - .••• _~IJ - _I. . I .. - .. - - . . . .... - - .•.••. I. . .. _1 •. 1.

t h' "e" se III I:e' h' '~C' "/e"s" t 0"" B'" S' tete '~O' ro- n/-~~'ni'#' W"'i'th' -, th ,"e,;r' - - re '-'s- P' e" Cj,illl fe' ro-' '~''it' ~ ne "'s"" '#h:' e' y a'r"L:!i; U-S--"UB 'I' y"" a ,-j""!.on: sid- '9 ra'b- "~Ie'

,"'-,0;,;;;.-' !lii'i,_",l_<_):_,;_ '-J ,/<-:,I,v tL,-'-' ,fI""I,a ",I, _1111, -, ,.,-"'-,11,,' ,'_:-,,_'_::,Ullii.-, -'II,r,_~,a'u-:jl ,~,',i,_",._." ,-'iri i_,>",_ ny « ~,_ -,~,ri ,_),,_ ,_,,_,1

smouni in,ferior to th,ei/r orfg'ina'l d:es,lg,ns~

This mskes them no tess cltJ.isdl'y., Due to the treedom ,fha" comes with b,e,.In:9' ,a Roque Trader ma,ny of tnese vehictes neve been hig= hly.·.·· moddiea ,B'nd' customired ena freq='uently' only' ..... use th"j' cnessis and

. . __ . . •. . . . _ .. _ _ -. _. . t. t. t. :-:. __ ' t. t •• "," t. .. _.... . __ .. .. _ _ .._ .. . . _ _ _. . . . . [",: .. '._ . ._ _. .

shells ,of tbe cJlr~ginial' design.S'. The result of this is' ,a' large ,a'rra'y of'different veh idee wh ie'h' all' tuffill the same roilei ,a,s h,ea'vy ,flrei supoor: In a ROi,g',ue Ireoers a,rm,Y~ Leman Russ ta!nks' equ'ipp!ed' 'with s'al~

d EJ'd th' b t't"i' fi ~d b ~d Ii k·' h~ h h' b d'·n'· d't

'·.::·~:~.·.··.·: . .'I.···, . · .. ·I·:·:··~:~.·l:· [···~·'·.'··'·~···I· .·I.'.·.I.··;··: n ··.·I!· ... : ::·,,··.:·:.'·· ... :1.···, .[:~ .. t.··;·.·]"·I:·':··I!·":I!·"':: ' ..... , .· .. ·i.[:~.t:·I··I.···,I ... ·~··I·:·:· :;·.1 .. ,1· ... I:·:.· .. ~·· .. '1"_" :;' 1·',1 .... '. '-' ... : ..... '" ... :. :'1',·:1 1 ... 1 ... ,' ..... , r .. ~ .. ' . :....::·,1.: ... , .... · .. ,:.1.":',1" .: · ..... 1.·.··1'::· ' .... · .. '.·'·· .. 1· r .. r··

vage , ... ar weapons race aoross. e,.a ,_.e ,19,.. . es.I. e . au s. Immers W.,IC" . ave .ee,n rna l.t9 _ .0

carry I'mpeiria'i csnnons.

L d' ~ I h ~ I J ·th R 7:' . ..J t"h 'ae e t. ~rl "., bl b f h

o c Ie vemcses are Ve,'}lp'opUJ'sr wf' . "o,gue ireoers ss ;"ey provtoe » "a,I,Y red,B,:,ea'se QI-'i9',B'VY

'wea!p~-,o,ns fire. 'This' coupted with thei/r leve/,of custcmizstion ,B'n!d ab,ility .... to ebsort: a aeceo! smoum of

.. I .

fire mekes them pooutor in tne torces of ,R10',glJ9 Tre oe rs. They also prove ve,ry {Jlopiu/al( 'with B'ny' Ork

Meks ,th',at the' R,o,g',ue Tra'der,ffl'B!Y hsve in his en,toiurag.fJ,j' tneset: rks' f7e..Iis,hing tuo cnsnce to customize such ,8 .large 'vairi'ety of venicies to mske tnem 8,S' ,s,h'oo'~y' es po',s·sible.

Loote d

'.' '.' ' ..

. ' .. '. _. :.

Sid e Arm 0···.··1'"

.. '~'" ....

B k' ac .. ·.·· .'

Pts

Front Armor

BS

V, hi 1

e-'" " 'c'-'" 'e-"'s'

. : ' :'.

50

1'-

.....

11

10

3

Nlulmberi.s,iquad: 1

Ulnit Type: Tank

WeapOln,s: A, Looted Vehicle has three hardware points which can be used to mount W.' pons. Up to three of any of' the weapons list.ed below may be attached to a Looted vehicle. ,AU 'w'e, ons take up one hard point wH:h the exception ot the: l.ooted Ordnance, which takes up two, A,ny apon,s taken twice count as tw'o separate weapons and not as twin-linked,. However ~f a specific U,,''I.'f:,·· ... pon is taken three times it will,oount as two weapons, lone of wh~clh beinlg twin-linked.

Options: A, Looted Vehic.l@ may be upgraded 'with any of the 'foIUowi'ng weapons, they upqrades from the Rogue Traders Vehicle Armoury:

ay also take

Autocannon Mis,s.i~,e: Launcher

Scatter Laser Heavy F~almer

15 pts 2'0 pts 2'0 pts 5pts

Big S,h,oota

H e:9vy Bolter M'issi[~,e Pod

Looted Ordnance

10 pts 10 pts 15 pts 40 pts

Lascannon

Burst Cannon S,hurik~n Cannon Mult:i=las,er

25 pts 1 Opts '12 pts 15 pts

SPECIIIAIL IR,UILES

Looted Ordnance: Not usually h<rHilng access to I,ar,ger guns" Ro'gu,e Traders are forced to use wha:t:= ever 'thff)Y can come across Looted Ordnance represents ordnance weapons 'that the R,OIQUI'0 Traders have acquired j'nto th,e:ir possession by ,any number of means, these can take the: form of lmperial 8attle:cannons~ Tau Rail G'UIn!, even [Eld,sr Prism Cannons. Wha[le'v'er source these guns all use: t:hi9' follw~ng profile:

Range: 48,~' Str'ength: '7AP:,3 Heavy 1 ~ Ordnance Blast

JI

JI

RoGUETRADEK ARMOURY

C,.·· 'h' "8""'(9" icters na··'n··1 h· a·'·'v .. ··e·_·· u' .p ~·O"· ·t·h·· ~,o IliJl,LS'" 8····niO: ·"ns" ·o··n··!e···· o·····f·-· W' · .. ttk: .. ··h·i m-'" a··'y·" be two-h !:!iin' ·dod-" \1:0·· ., ·· U· m····· ·!l:!iiY· .. :·: a· .: vs '0'" p" ;,j"O,k· .... · 1···0 .. ·· 0":"·'

. ",'[ [ :: -_ " -' V'" r~ IV", j •• • t. ~ . ': '", ,,_. :.: tl t . '"vV' ~lV':_.·1 ~ ;r-' : I " I. ".:. ',<_._ I .. :. .:. I I r. '.- .. . [ .. :.:~ : ".:<'.' t,' IVlltU . g',' ['0" V,I~. i J', ,", ;"," .' g'_':'" I ~ . I, • 1. "." ' ,~ .,_' I : ..

pointe 'worth ot ·wBlfg·ealr per mooelbu; no mode! ma,Y' be glven the seme ltem twice. .A.II war:g'ear mus: be reoresenied O{I tne mo de I.. Moo;els' th'et ,ate not members of tne En to ur« ge' or the Roque Treder m,B'Y only' te k···· e···.... -W-·' .. ..:iIirg .. -e'" .... a·· . 'r- m- -'8' . 'm' '19' ·Id-· s ~11I1:.d·t-h··-:· a' '(*"~ N······o rm- "8 ,. tim il-S' '0' - ni -w·- --e'· . !O MIO"- ·-n- . co' ·c- ·'8' tne · ·d· m' - -, ,f tM s· t b- --'9'-' :-. 0-' be Iy--e'-' -a I '

. ~,a r .... "::_, ,.. >g' : r"'~:' "::_. ,',:.., : : "'::"' I ," ,'.1 ... ,: .. .' .. :_... l~lV·"I~'·.' .' e I,_ I'. i' '. I'.:. ~.·ir· I' .. '::' ,! '!~I.' i r. 'I~\'I ~'., 1.,:.:. e- ". ,. .. > ".:. (:;II,~ ::.:_:" 'Id ! .:.'-~I . ..:· i "~<'.:. i _.' i " ~'I ~:. '_:, , .:_._ "':_. : _. I ;'_,_ ... _ ... .': ... ',: ',_, 1..:_ •

--------....,..._....,J.

U

ONE~HANOED WEAPONS

n .r ~ Ir

II " t l'iIi:

PI,S, 0 " .. ". " ." " .. ". " ." . "" " " ." " " .. " .

I 8sm ~ Pi sto I ';Ii • _ ••••.. • _ _ •••.. •••.. _

INee d 1'9' P lsto I ~ .

Shuriken Pistol * ~ " " .

S I ugg a :(II!... ." • ." • •• • •• • •• • •• • •• • .) ......."..... t . . . .. . . .

PI-ower Wea pon" .

P,owler'fistlclaw"'" __ _ .. - " ' , .. , .

Close Combat Weapon* .. ~ "" " .

S 00 rpi on C h a i nsword ....." .. "............"......." ..

Pow,er Cane " " " .

XI€l! nl(a·s Wea po n . .

Force We,apon (Psyker only) .. - .. _. _ .. _ .. _ .. _ .. _.

1 pts Free 2 pts

15 pts 5 pis 1 pts 1 pts

10 pts .25 pte

Free '10 pts 15 pts 15 pts 25 pts

TWO=H.ANDED ·WEAPOiN·S

o

B()lter *' ._ , ".,,"

1 pts Free Free Free Pree 4 pts 1 pts

2 pts 3 pts pts pts t . pis 15 pts

La:sg un' .. u •• " ••• ". u ." •• u u "" " ". " ." ••• " ••• " ••••••• " ". u " ••••••• " u

He,llg u rl'* .. _ . _ . .. .... .. _. _ . _ . .." . . _ _ ." _ .. _ _ _ _ .. ... .. _" _ _ _ . _.. .. ,. .. .. _ _ _ __

S h otgu n ~ " .. " .. " .. " .. " .. " .. " .. a •• " •• " •• " •• " •• " •• " •• " • ,

AutoQ-u n " ". " .

Shoots i\: ••••••••••••••••••••••••••••••••••••••••••••••••••••••

Shu ri ke n Cata p u It*- .. " ". , u ••• u " ." , " •• " •••• " ." " ". , ••• " ,

IP u lse IR i'fle, ."", . __ . .. , ..... .. _ ...... .. ~ .. _ .. _ .. ....

Storm B olte r .. . .. . .. ". " .. . . .. " " .. " " .. " .

F I a me .~ ~ " , " _ _ , \, .

Pla:s,ma Gunili: .. II .1111 II IIll. 1111 II IJIIII.~ •••• II IJIlIl IIllli 1111.111111 II" II IIll. 1111.

Me,ltag u n _ _ _ _ .. _ .. _ _ .. _ _ . . _ .. , _ .. ,. " .. __ -. " _ . _ .. ,. _ _. _ .- _ ,. .. _ . ~.. . _ .

Bo e TWO-HAN~ED VilftAu,.,_

Cornbi Weapons

B 0 Ite'r~F I arner. " " " .

A a e

Bolter-Grenade Launcher .

Ie 0 Iter -P las mag un _ .. _ ." ~ _ _ e ,. , ,_ _ , ..

Bolte r -MeUag un " J ••• '. ••• , ••••••••••• " ••••

Bolte r-Need I@ P isto I " .. " .

Fusion Gun " .

S n i pe r R ifle ""......"."""."...."..,,..... H • •• " ." • ". " ." • "

Range r long Rifle .. __ .. _ .. __ .. __ _ . e •

Obsidian Glaive " " .

·WARGEA.R

M@lta Bombs·k ••••• , •••••••••••••••••••••••••••••••••••••

IE M IP 'GI re nades*.; ~ .

~~~

Kra k. G re n ad~:s'* " .

Ta r~g,ete r _ "" _ . _ _ . . __ . __ . _ _ .' .

Tau TarlQ1st Lock .

R' ~,'fr,ct, , F'· "Id-

·A:~~ .. _ ,ac or I@· .. " •••••••• " •••••••••• " •••••••••••• " •••••••••

Survey 0 r ." , .

5 pts 2 pts 2 pts 5pts

10 pts 15 pts 2pts

ROGUE TRADER ARMOURY

Dlig~ta,~ 'WI'eapolns

IDI ig ~ -IF ~a MIS r ,. " , " " , . ' " , . " .. " _ .. '.... .

IDli,g~-NeH!!dlle Pistol " , _ . , ,. _ , " , .. , . , .

ID1igilta,11 'Wa,spo,n ". , ," a w « ". , s « a •• a ••••••

Signum .", .. , .. , .. , .. , .. ,.", , .. , .. , .. ,.", .. , .. a •• ,

N a rth eci u m .,."....,...,"...".".,.., .. '.,".,."., ...

P o'wer Arm ou r .. , .. , .. , . " , .. , .. , .. , .. , .. , ..... , .. , ,

B io nics ' " . _ .' '" .. ' ' .. a • _ ••• " ••• , '. , •••• ' •

Mal1catcher , . , " . , .. _ " ' , " " .. , .. , .. , .

C,a m o-C, I oaks *., , ." , , e ..

Ma,ster-c.rafted Weapon ,.".,. _, .,' .,'

C,ombat ,Shield*' , " , , "

K u s tom Force F ie I d . . . . , a • , • ".. • e , • , , ••• • , a • • • • _ •

C hem -I n ha I e rs *... . . . . . , ".. . " '. " .,. . .. . .. ",. . ....

S him m e rs h ie I d , " , "" " '. , ,.

Targeting ,Augments* _ , .

Attac k Pet *... . . . . . . ... . . . . . . . . . . . . . . . . ..

Ac"d'V'"al

:::-1'- --_-I_-~:, •••••••••••••••••••••••••••••• _ •• _ •• , ••••••••

E M P D evi ce . .. . . . . . . . , . . . . . _. . . . . . . , . " .. , . . . .

C,lan Bi ke " , .

15, pts ~'5 -t-~ --~ •• pJS

10 pts 15 pts 10 pts 1 Opts 10 pts

5 -~_' PJ3

5 -~_i PJ3

15 pts 10 pts 40 pts 10 pts 30 pts

5, pte

1 0 -- t_" pJS,

15 pts,

,30 pts,

30 pts

~ ~ T .. · - r , .. '1_

ROGIUE TR_ADEIR QiNIlY

IRosa r~ Ul s ... . , . .,. . " . , . ." .. , " .. ' .. , . . . . , . ." . " . " .. , . . . " . . . 25 pts

Com blat R ~ 9 .. ,,, ... , , .... , .' . , .. , . " ... , .. , ..... , .. , . ' .... , .. , , 35 pts

Carpatlh~an Cloak.".,." 0,' .', •••••••••• , ••••••••••• ,.. 20 pts

Talisman of War,ding , ,,, ,,.," ,""",.,.. 20 pts

C~~an Phase ,Sword." .. , .. , .. " , "., .. , .. , .. , .. ,. 35 pts

o rio ~ta I ,St ri ke . , , ... . , , . , , ... . , , . , , .. , . , . . , . .., . , , . , , ... . ... , 40 pts

Art ifi cer A rm OIU r .,' .. , .. , . , . . , , .. , . , , . . . .., . . . . . . .,. . , e , • 20 pts

wa: --- '= rrlor Con c4'rm ret vari &s---

._" ",_IJII_VIJ _:",-.- ,.;JIli~'IU --.0I .. '"0I .. '" i!! .. '"0I .. '" i!! .. '"i!! .. '"~ 0I .. '"0I .. '" i!! .. '" V!I;.iI!II v

IN u III IRod , , ,' 20 pts

Needle Pis,tol

The needle pistol has the foillowing prof He:

R,a nge: 12'~ S: X A,P: 6, Pistol

The needle pistol alth,ough rela,~iveiy Iligh1.we~ght car-, ri es th e most. po;,~,ent ,of IS'(IOm ic '~,o:x:i ns. It ,al so 'wou nd s on e,4+. It ha,s an ,Armour Ipienle!trat~onl value o'f D6 ag,ainst Vehicles.

Scorpion Cha~l1sword

Thi,$ 'weapon i,s much mOIWIS adva,nced ~,h,an ~Imper~al ver-sions, A Sco'lrpiion Chains,word adds +1 S 't,o the ml,o,dlei~s altacks,

P'o'wer Calle

These w'e,apons take '~,he, fonm of ,stylli,zad canes that ,a,re

f- - - d b - -I thO - b- - - f=- . - ~ - T- h - - -b

~'. - .. .".' .. '. -, - II I '- .. ' . . ~'" - .' ~'. - . '.', . .' - - '.' I - - -' .' c::.. I . -:'.: . - '~ i_ -;:, . -. 11- ~.'.', . - ~ .. .": . - " . -. . -.' "' .

avour-e_ ,-Y wa,e I 1'1 Ime,lm_-ers 0 soeley. _ay ca,n~e

I ~,- d- 'iA q I ·'ell .... I" , a'''t'~Fo'k ~ ~ I n" 'ani op· pAn- ~n'£ -I-t ,"",F!. note,

u~e~v' ':IUil~-1l\ y-I~CI,~_. ,gn lI._W-I,,j .~. ,-'>~.I.~!II'~,. ~ ~II,JIUII'~'

~~, ~ P-Io--'-- _'-~,ii' . - ~'~Iplnn. *j.;.'~lt ~I·=,n, ~d---d·'~ '+11 110- ·tk& m-Fftd··&I-i~, g,~ Q-W~'II WyQJ ,-V! III I~' IIQJ~ a Su a,~~_Q _ 1;.- _J Iv V~_y~'

attacks.

,Xenos Weapon

Xeno,s weaplons· rleprlesen'~- va,ried 'weapon,s taken from xenos cultures alii overths ~g,a~axy and can grle,aU~l differ in applsa,rance. In ~ge,me talrmJ:S1 e, xenos w'e,spon w'illl be co'urrlb!:d a,s, ,s power weaplon that adds +1 S to the

m n...JI ~II ~,~ a'it~ ,...11 .... 'sllul~ ~ Q .. _: ,~,_:_Q~ri\.'~'~'01

C'om'bi .. Weapon,s

These are ba,sically two 'weaporl:s jo~nJled 't,o,gs!tnelrj giving the model a choice of two weapons to fira in-, s,tead of one. A model that is armed with a comb~,weapon m,a.y choose 'wh~ch o,f the, w'eapOlns he I,S golinlg to u.se in the S·hooting Phase. The bolter m,ey' be fired any number of timlesj but the o~hler weapon may' only' be fired once per batt,le. B,oth 'weap1on,s may' not be fired at once.

Rangellr Long R~fle, Tha r,anger llonl'&] rifle ~s e, :sniper' rifle, F~~~~~

equipped with highly' sop h ~,st icated s,~g hits, Any shooting r-oU of 6 COlunts, a,s, having AP 1.

Obsiildia,n Gla,iiv'e, Ilolng biiadEH3 m,a,de'

o,f a my's,ter~lous,

I .. metal rs'fe,rred tOI a,s,

weaplons, require tWOI hands ~o 'wield

I ~ - - - -

bu~,gr,eaU~l incr'@),SSr!' thiS plower of '~,he, us e' r i,S ,a,'Uac k. A,1n O'b:$id~,anl GII,a,~ve ignOire,s, amour· :$,aves, a,nd ,c!onfers, +2:,8 '~,Ol

thiS Imodalis, attack,s

Tar~gleter

M 'CH)I ells e,qu~pp,ad wi~h a t,a,rgls~er' ,aJe'

,a,lllo,W'EH)1 tOI pr-e-

mia,s s,urlS th e' ra nl~ge,

to e, targe~, befo,re they d,~c~de who to s·hoot ,at in the S,ho'ot~n'g, p'hase.

Tau Target l:ock

These ,ar-e ~arget~n,g g,y-stem's wlh'lic,h us,e Tau mUlI'~j-,~ra,clker ~echno,~og.y. ,Any m,odell equi'ppe(~1 w~th one ,of '~:he~H! devices ml,ey fir,s al a d UTelr,e nl~ U1n~ t to tha'~, e ngag'~d by tlh e rest of his un ~t. 01(11'Y' tw'lo 0" th ese m,ay be pires,@! nt in ,ani army' at anyO'lme ~ime.

ROGUE TRADER ARMOURY

IE,UP' Gre'lnades

- _. .- -

E,"!1_P gren,fjld,'es .tJriefly emit, en electr()-m',a,gns,Uc pu'lse 'which Qveril)lads circuitrv. c9'usin'g',,~ tires m'e-i'~d'''-o'', "W' os a n" 'd" ,~

~')'j _, _, ,_,," , __ ,_ '_- _~, ,_,l',: __ --_' ,_,_', ',,',, __ "'"

omer crJ:Ucal ma/fun'ctiIJ,n,s. They a're uS'16'd wilen esseoning enemy \I:(3)!11 icies.

lEach a'Uack.er mllay make one ,altack unadjtls.t,led for clna.rg~nlg or aldldl~'Uonal close cOlmlba~ weaplcH1s. _ R,o~1 to Ih~t as normal. WhJlsn de,.~,lel~m~ning darnaqe, roll I a 016, On a 4, Olr 5; they ~nfllict a gl,a,nc'~ngl hit on a -6 they' infl~ct a penetrat~ng h~t. Th1ey cannot be used la~Q,a~nst vehicles w-i~h a

W'S that are not lrnmoblllzed. -

IRefr,actor Fie~d

Th~:s plece of e:qu~pmlenlt produces an lenle'lrglY field that

g~ve:s the model a 5+ tnvulnerable s·ave. --

SlIrvey'olr

A surve!y'~I~ ts used to detect hidden ene'lmy troops. If enemy' infiltrators se:t up wi~hin 4D6~' of a model w'i~h a, sUIN'lay'o'lf then ~hls mOldie,11 is, allowed to '~ak,e a r.free shot" at ~~Ism, _ If the mode: is. Ipar1, of a unit, the whole un~t Im,a-y' fllrlS. This cain causis tine IlIn~t be~ng shot at to falll back, -

Digiital Wea,pons,

Ancient relics crs!ated ,by' the Jok,ae.ro~, digit;al 'we'd,p'ons are pow'antl'" versions of such wels!pons a's th,6' n,6,edler ~ ~nd Laspist~11. ,S,'O de.licate tlley cain fit into jew'eUa'.fY' or a! f().renng'(3~, the!y' are! invalu9!bi'e! treasures for R'og,ue - Trs!ders.

A m,ode,11 wt~h dig~tal wealPon:s may make a soectalattack ~n close combat a'~: +2 to his, In~t~at~ve in addi'~:ion to his, normal attacks, ~'n~lic~ing one ,Stre!ng'~h 4, h~t on aD6 rolll 0"

~'+. Norm,~1 Armour S,aves, are al~o'we:d, A Dig~-

fla.m,elr/needle, w~:I~1 a~low the Imolde~ '~:O fire the re:splective' weaplon once, per battle, Thls mlsy be 'f~red ~nl the same turn as any normal sholotl~ng sttacks. Note that Digital weaplons, are, 'Roque Trader Olrillyi items unless a Jokaerc

~ S P Irla sent ~ n th e' E nblllllr,a~gl e'. -

Siignum

Thl~'s ~:S a :spec~al forml of' cemrnunlcaton device, that a~lows mhe user access to ,a myriad of useful battle! information. It allows the user and any squad they are at~ac,hJled to re-roll one m~'ssed '~:O hi,t s,hoot~ng rOIU pier turn.

he

r

l

Nartlheeium

- - - - ~ - _._

This ,al ~IOWS a II n i~ wtt:h a modal eq u lp pled wi1,h a, IN~r1hec~um to ignore the first failed saving throw' it rolls levery turn. The nartheclurn may not be used on an y model tlha~, suffe rs ~nstant deat h OIW '~:I1am has been hit by a close combat wS,spolln '~ha,t allows no armour saves, The nartheciurn mlsy nom be used if'the model is in base cOln~act with an enemy',

Po'we,r Armoulr

~1h~le' Space Mar~nes are rare in Ro~gule Trader forces, S ~:S te rs of Batt.le ca n o,ften be foun d inl ma ni'~l c rleW$. In addition '~:Ol '~h~sj ma,~y ROlgllls Traders and Bo'unt~l I~unters seek tOI gat their hands onl the finles,t protecfiOln the lmpsriurn can olff;ew, A m,odell w'i~h - pilower

Arml'Ou~ ga,~nl's an armour save of' 3+. Onlly humans miley '~:a,ke power armour as an option,

B- .. tomes

~B~~on~cs alll~'w a mlodell 'wlho has suffered a crippnng U~jllllry to re~urn tOI service, To represent this, if a model with bionics is killed instead of re,mov~rrug im place '~he mlodle,11 it ims side, [Rolli a DI6, at the start of ~he next ~urn: on a ro III 0" a 6! the rn odel ls stood back up w'i~h 1 wound!, bu~ on ,any···.· other roll It is rem ovsd ~€:': ,~ F>'~QI' I

__ ._ _ _ _ __'._' _. __ '_' .": •• .:. .... .;. _ .::..._ .:.: _ _I _. _ -,:,1 _ Y. _' . .:. '_. ~~.':... I~~I a ~g,Q.ly_J

e,llty. Bionics do riot wonk ~f the mlodell w~th killed v~a lnstanlt desU1.

Mlanlc8'tc,lher

The mlsnlcamcher is. a '~,wo-handadl close combat weaplon. FOlw each mode~ ca,rrying a mancatcher in base t:IO base COlntact wi~h an Isnalmy- model that

_ _ _, _ _ _ - _ j -L - -'--' ,- - -- - ~ - _ ---

~n~my' model's attacks ar-e reduced by 1 to a mini-

mum of 11, E,ach m,e,nca'~:chef may only a,'ffs:ct lone enelmy' model.

Mlaster~craft.ed 'Weapon

A master-crafted weapon fol~ows tlhe normal rules, for

- -

the conVerh!H)1 weaplon except ~,ha,t it, allows Or1le failed

hit par turn tOI be re-rolled, Such IS modified 'wea,plon is, ~aken_as, an upgra,de tor a w's,apolrl allrea,dly carried and must be represented as, suitable ornate lonl the rnodel, Oinly' the ulpgrade cost is taken a,ga~nls,t the points limit on wargear taken,

C'-- - _,_ b - t S:' h- II~I _ om' __ ,aJ_, .••..... - le'lu

A combat shield is w'lorn on the forearm anJld confers. a 5+ invulnerable save in close combat A combat ~h~eld d~es not cou nt ~owaJds the number of weaplons,

th at can be carried. _

BOGUE TRADER ARMOURY

IKustom For'ce Ifile,lld

B,oug,ht lor 'acquired' from Ork Maks] a Kus:bJm Foree F ~Iald co nfers, a 5+ cover save 't,lo a ny II n ilts, w'I~:h~'ln 6~1 of the model w~th it aqlu~ppeldl. Thls cannolt be combined with a Shlimmer$h~'ald One per army,

S,himmershiield

A shimmershleld Is, an advanced f~I!lld projector that Is, acquired from the Elld,ar. IEVI!fy so often a IRolQIUle Trader win find one ~nl his, possession, ,A modal w~th a, shimmershield and ail members lin his, unlit wllill bl!nefl~ from a S+ invulnerable save ~nl close combat, This cannot be combined wUh a Kusto[m Force Fielld, One per army,

Mega ... Armour

Mlegla:-armour confers ,a .2+ armour save and comes equipped with e, twln-llnked shoota and a pOlw'ar cllaw.

Ta,rgeting Auqments

As, ~ar-glet lock ls a series of~argater$ wh~lch enhance the 18,S, of' the model wearingl them by +1.

Attac,k Pe''t

D1uring their travels aerOISS, ~hle glalaxy Rlo!gue Trader's and their crew' members encounter a wli(~le range of beasts and creatures. Some are massive and terrifying] while others, can be s,mlalill and equally as, fierce. ,A model with an a,tta,elk pe~ gains, ;+1A,. This must be represented on the model as a small creature whlch

a- '"'"'iI'""'ii""lIlm- ~ ::- p-.c ·,a=: n 1"111I5,C': th ~[m~ ::-

__ ,!!.;;t!!.#'Y I _:~ ,III ~.;Ii JI I~: 1_.

Acid Viial

This weapon is, a small v~'al of potent acid th,2lt can be ~hro'wn at an enamy- ulniit This v li,a I exp~odl!s, over the un~t send~ng a shower of acid down upoln them foreling them to seek cover, Any unit w'lthln 118~~ 10' the modal wl~h ~t lelqUl~ppl!dl can I~)~ ~argat~d in the s,hootiingl phase instead lot firing a wa,apoln. This mOld~11 must roll to hit, lif a hit is ach leved t hat un ~t m us t take an imm eldlla!~:a! pinninq test. This [ma,y- lonlly be used once per model.

IEDJlP De'\f"iilce

Th is device Is, a varliat~lo,n of Tau EM P '~,Iechnollo!g)l, Once per baj~,Ue'~ In allY pha,s,e~ the p~ayar may dalc,lare '~.he'Y' Ihave us@!'d thi,$ item. Flor ~ha resl of' ,t,lhe turn any cillose cOlmlbat at~,ac,ks against the Imodal, or a,ny un~t ~hl!y have joined] which ,arl! pow'lsr 'wlaa,pon at~lack:s wlilll ~)! cloun~,ed ,a,s, nOlrmal,a~ta,clks, a,nd wllll,alillow a,rmour saves, At ~,he sa,mllS tlim~] an~l a~ta,clks m,aldle b~l the mOldel1 or their unlit ......... whiclh a,we plower weaplon at~,a,ck.s. ,ar-e alsol COlun~,ed a.s, normal,aH,a,cks" Onpe per ,a,rmy.

IR"o(sarij us'

A IR,os,a;rius, Is, a small ~)adge which incorporates a

-pcnw- ~...:iill-ill force field ~I.k."'.:li,~ p Ifn~aF"!~C" its w--a-:llrarc I'~ 'I:S-·' u- 1C"i ~

_::.::.[V·~ ~:~~ I~ .::._~ llly_" ~~ __ ~ .. :::.~ lllJ lol'~. _::':'IJ v.!l~~~~~1 ~.~ .~ ~'~I~lj ~ _. ~ ;~i _,.~·I ::_. ~u-

a I~'l best no~ ~o ask wh elr,s th Is wa s acquired ~ Ihowsvla r

r-'a'" r-::'a -I-y- F"'a'" n o::Ji IR' n nil i ~ a T-r-"=II ·dc I E:i. -r-' p- c -:til C" ~ ~ i pc * I.k. a n p- c·. p- c··o::- ....i II • II"ii ~ hi to ___ , I~:: I~' __ ,IIII GI I···· ~~yl~ _ ~,! ¥_ ,.~~:~ 'iY I, U I~: Y"" r- .: • 1~,!I;.t II '11"l ..cY

obtain one, A Rosarius confers a +4, lnvulnerable save,

ICo,mbiat IR.ig

A combat r~lg, lis a Ilarge dllav~ce in 'whlilch the Rlogue Trader uses to wade th rough th e batt Ilefl ell d] crus,lhlng alii In his 'way. They ~Iake the forml of II,arge constructs piloted lor ridden Ib'y the Riolgue Trader.

A Rogue Trader equipped w~th a, Combat IR,lg wUI count as a MOtirstrous, Creature, In addition to this, ~Ihe r~lg 'wm double his base s1rengtlh and confer a '+2

...::!II r- -m-::-· c· 01 lI- r-::' ¢': ".:l1'!l .. ,Q R n g:c'- u- Iia Trad Q r~~ t· -II,..;. ~t· - t· :'8]=. ke t· :h-'I a ,...".... m-::- ::- b at -. rl g:"-

~_ ..: .::_ ~Igv'~'~ .U :.:'.": ¥ _ I~ .:.._~ ~ ..:.lllg..:: _:.._:: .~:..:: l~ ~V :.:.[~. ~J .. ::.'.

o ptl on ml u sl be sou I~a ~)~'y m 0 dlla ~ ed .

Q!rb ita II S:trji ke

Once per tMa~.tle the IR,ogue Trader may ca II' II upon ,a:$slstance from hii:s shlpts) In lorbl~, ~In the form of an or-

blta II C"~'if'I:II\;~ These are rare -:lll~ th ~ lm peri II • [m'·· c·· k sees

_::.::. _Ilg, g!~lj _ r\~iI _"j~:~~: I~_ ~ IJ g_ ~ I~~I _~J ill~ _ _ _ _.:.:::~~~qj _I~ .•.. I~~:~._~·

strlnllg la nt, ~.ralck 0" a~~ lts orbital ·wea,pon·$] Ihow!V'lar IR,oglue Traders are knOlwn for lobtainllngl that which Is fOlrbiidJlden. Once per bat~~a ~he R.ogU! Trader may

r- .... n 0-:· C"a i'O::- • 111~a ·t-ll:,.;.a orb ital ~·t-'rTkea

~"llvl ..:'IQ¥ I~,I': 1I;,,;h~~: .JI¥ VIII :~. ~..:GI :~_ II.~:,

The s,~rllke is called In on a roll of +',4, and cannot be used onl tlh e fllrs~ turn, Die Ilegate a s inlgh~! enemlY u n i'~, to be the target: of' an orbiita II strl ke. An orbl~ ta I sf rlke scatmers jus,t like an ordnance 'weapon but If a mli,S5, is rolled the d ;~·stanlce scatte red is dlo u bl~a ~ he n umlber S'CIO ra dl on

~ ~ ~ -D6'~' ;:[ lf a h 1'll'Il ~I- ~J -r':n -III sd':'~- :ti~,~ i'l~ m=-il-p:-:"' -I ~j:t- Q d- ~i~·:j1iI- 'a:~ ja,~ -b=" v' ~I~ a

!~III~ .:., _":'. I~ .oQ' _v. ~:,;~II¥ I~,~ I _:: .. !i;i!!..:~ ..:_ ~:'V - - _,I~,,¥oQ' .:.1 U I~

dlis,tancla s,ihown Oln the dics lin the d~rec.tiioln Indicated by ~ha s.rrow· on tlhe ~'HI~~ symbol.

Orb~ta I ,Str'i kes, co UI nt as Ord ria n cia barra,ga s for ~he p u rp o:ses, lot Ii rm~ ~cti n g pili n nli n g ~es,ts,. N o~:e t h am It '~:s p 0:$sible for this never '~:o be used In ths Iga,[m'e ~t you roll I bad~y .

f\1eJ Cu

P 11 r Kl 1 r'

BOGUE TRADER ARMOURY

Car'pathi,an C'loak:

These cloaks are made of mIY:$tarijous materials and thel r or~lgl~' n i~S U nlk nlown , They take the form of ornaj~,a! cl oa ks or capes, A, mod e I w~t h a Carpath l~al1 Cloak is immune to the lnstant [D1aath rule,

l'alism,an 0" Wa,rding

A plowar1ul psychic object, the 'Ta,~ls,man g'~V!:s t:ha! [Rogu,@l' Trader and a,ny unl~ he has joined a +4 save a,ga~ns,f any psychic POW'I!Ir$.

A ntii'fli ,ce'lli Arm 0 u r

Ornate :suli'b3 of Power Armour that are crafted [DIY master artisa ns. Su lts of' such ma.g n Ific~ nee ar-e rare indeed and ls one of' the most treasured Ib~mlS o,f the [RO,gUl~ 'Trader who possesses one, ,Art~f~I[)sr armour confers a +2=' '5i'r' -m' ~ ~ lif'ii Il,i r'::' ~ '5i'v:~ ~n th a. m'- """0,=', d I~ 1- equi p~' p-:= I~ d 'W' ":1'1 t, "'h-' I~A!

-' iI;l!!_ 11_~1i;,;I1 ~g: ,,..... I~v I~, __ """": __ c.. ~.,..... ~ ,== = = ~,= ~_I __ Iii."

- -

Nulll R,od

T h 11:$ ornate r-o(~l perpetu a 1[1'1 crackl es wUh an ti-psyc h ic enargy., lIlt counts as a power weaplon. [No psychic POlw'lsrs whatso,ever may aff@e~, ,t,h~ modell wl~h thls weaplon,~ or any un~t he has, joined, regardl~ss, ,of ~:h~ source, However, no [psychic powers f11I,ay' be used b~l the model or ,any- unit he has joined.

'Camo~Cloak

A camo-cloak makes use of basic holo-field b!~chnoll,og)l to dlisgulse Its wearer. ,Any model w'lmh a came-cloak an adds, '+1 to their cover save, If th'!y are out in the open,

~""I~y.·.·.· 'o;:]ll-w:·;.'~y;~ have ".=i C"'" over ~,'"5iIV:··~ 0:-=' f +5:', [N::'~Q"'": t· .. ~ th I~(:", '~Ip-:":' P-:":' lies

I~III~. ~ __ ~.Q Illg,..... g, =11.#' _ "",,":.1 ""'~,..... c.. _c.. _.::. ~~ IL _~ ~ _ ::. _","".;;;II

:. .. ' -

onilly to the model, not ~he unl~: he Is, In Il-H1,11,!ss, they are a [I I

equipped w~th them,

Chem~11 nhalle'f$

[M,a:$ ks ~,acJ! d 'w~'~:h IPS ych o-e n hancement d rugs· ,and oth!r 11~I~gal narCOltlcs,. [Drug use ~'s' commoln ~n Ro,gu~ 'Trader crew:$J be ~Ing fr@e olf ,a,n otfic~al ehal n o'r com-' m,and. [M'ode[ls w~th e[halm,-,[llnhal~r$ wi[11 ,a,lllo'w them ,and any squad bJ which they ,are a~t.a,ched to take Moral~ Checks and Laa,d],sr-s h Ipl tests, w'lith n 01 n e~ga:~:lv(!J m'o,dl~'rij-, ~rs.

'el,a In [BI~[ke

[M,o(~I~[1 is, mounted 10111 a ie[lan [8,lk,s galn~ng +'1T. A model r-'a= n-~ "0:=' t·:, [ftl~ m-:""'Q'"'":' u- Fri·t:~d= F'!IIIi:"iI ,~ c- ~~n-"=" B:I~k- ~~ Iii n-:e' 1- a.~,~, t,,[~a. ;~q'= u- ,a=:' d=

~=_,_I. III c.. ~ u,..... __ = ~ I 'II~",",," ~_ 'YIII'I ~ ''::: ~,~_ ~. _ .,,,,",,: !!;;;I_ ~:""'''''' ·1'1"",,": Q ~ ~_ =_"

th,sy are joln~d to aJ11 h,aVt! IC~an 8,lk,~s,.

Wa,rrio,r IC,onstruct

IR,ogue Traders ftequ,an'Uy emlp,~oy various robots and androids as part, of t[helr crews, R,anglln'QI from Adeptus

-M hanl lt t ' d b t~[1 d 'dl

.' . =",.:- ._-::. :-.':- ::- - - _. J _- J ,":::. -::_- .-:: •• ,":::. - -:: -'J :-:.-: =. ,":::'::' =- '. -:: - .:-. _.::. 1':- :::. _.::. ": ::.-::. : :_ . -:- :: -:..':- -. --:: .:=. i

~_~C' arucus servitors praetonans, anu oa ... ecroms;

~o a. 'w~de va,rlety' of' huml,aln and xenos made warrior-

r-o·~ n e~ ifU- I' cts ''1.;# '= II ."""I~II ~. '1.;#'~<;;;ii.,

[R,og ue Traders 'W~ 1[1 often com e ac ross anc iant 'W,S) r robots from the IDar~ ,A:ges, of Techn 0 10glY t[h a~ have been present on 'forgotten human worllds for millennia, reacf va.'~:1 Fmlg fha m and addl 1119 them to ,ttl ei r E nt:IOU rage. ,J ust as I:~ kel y lis a R olg ue Trader to h ave S'9 ruUo rs and androids g~van as ,glft.s or bn~bes, by members of ~he

A~I,a -p::: :tu- I~. M- Qr- -he, "5i,n 'I'I'~~ ie' These meta [I 1~i5 hem - 10=, ths I 11(f:' -u-

_ J,J ~ _= . ~ ,g_ """' 'Y" gil....... !!;;;IoQ'. II I ¥ ~~ ~!Ii. ~, U """ ~ I1I1 = ~ 1,.;;iIi 11;;1 ~ ~

alll~,r ~a~e ~ha rodl@ of a Ro,gue Trader's most loyal bodlygu,ardlj protectinq their master withlou~, any concern of thai r own s,afet,y.

W"5i1 rr 1'1'10'= r C.··.:IO= n ,~,~ r -IU- ct :~' d o no t·· co un t·: *nw.·· .u:=i rds t, ,I~_ 15,-_= 1 0,-" o· "

~II_= _ ~ = IIIQI~,_=_'1.;#~Q =. ~.·v·= __ II~ I~v 01_ ~_g H~

points limit 0 n 'w,arga,a r of th Ie Rog u e Trader, but do take U1P a n a:val ~a,b[1 e slot as a, mllaml bar of the Ent,oura,ga (For example If a R,oglua Trader wlU, ,an Ent,oura,g a of S me m b e rs ta kes .2 wa rrlo r Co n stru cts ~ tlh e E ntouraqe 'W~ 1[1, CJO U n~: as hav ~nlg '7 m elm bers).

[Nlote th at Warrior con structs do not ben ef~t from ~he ~R""';g::-~h--:M1 m "a' til, k» :t'~'e·' J~o' bi special rule

_" ",",. ... ;.::.. .... il __ i I~·. ill ill Iv,.' ,',', "_., _" ,1_". ..... .:.=.: _::.:" , ~~UI~. ~..: _~ Ii

'Wa rrior Consfructs must be e'~th ar a Combat [Droi(j j equipped w~th a close combat w!!apO'irl and a, powerf~:st.; air a Gun Droldequlpped wl~h one of 'the f-cltillowing wee pons for the cost indicated:

[Hlaf!vy- B,o~tar Plas,ma Cannon M IU I tl- M e Ita,

+115 pts +- '3· 5, ots

... :::_"..:. ~' .. .:.:.'

.L..'2"'5 ots

=r=. ''': I f#"_:.:.':':_"11l

T'ha Ipro'fl[les, for 'Warrior C o f'11 stru cbs· c,an be 'fou nd In the [Entoura,ge unit anmry.

ROGUE TRADER VEHICLE ARMOURY

,Just as, w~th choosing w'arge,ar for your R,o'gue Trader models, the upIQlra,ld'e:s, you choose for your vehicles must be represented on ti:hi8 model itself'. Note that when choosmq upqrades, no veh~C~'8 can bave 't:hI9 same upgrade tWi'09'.

VEHICILE, UPGiRAIDES, R,e:~nfo!roe:d R"am

Extra Armou r Disrupfion Pod Hunter-Killer Missile Smoke Launchers Search L~ght,

5, pts 5 pts

1 O pis. '11 () pte,

3 t

' P'I' :S'~:

, "

>c

'1 ots p 't,:~

R,le,. nfereed Ram

These may ta ke tn,€! 'fo rm ,Of' d ozer-bl ades, r,C3J'm s or othe r 'g rlzzly attach ments at the front (JifJ n'~e veh ~ c~e!"

A VB hi ilc~e 'wah a rei 111 forced ra ml ca n ta n k So ~ ock ~ and treats its front armou r as 'mo highe r ~~a n no rm,all wher~ res 0 Ivi ng d eat h or glory attacks. F'u rth erm ore the V'8~h i cle may re-ro II IDa nge ro us le rra i n tests,

Extr,a Armour

\./~,hl· cles ~n~ upped 'W:~ 1'+1,.. extra arm 0.:· ··~iIF count !~C,.·· ... "r-,~,iw'" ',,-

'Vlg ~ g-i:;) ¥~~~..:...:. 0-:_ . . ~.l111 ~A u I~ I~~ :....~~ ~I!IJ! :...', _ 0

Stu n ned" resu Its, 0 n the D!81m ag e tab I e as I~ C rr,8!W S ha ke n I~ resu Its, i nstead.

[Us ru ptlo n P'C) d

Scav,en~g!ed or bo ug ht f'rO'ml ,t ~ e Tau ~ d ~ sru pmi on pod s throwout d1~stort~ng ~[mages in lboft'h t~e vlsual and ma.'gnefic s pectra l m aJkii' n g it ha r-d to ta r'g at at 10 r1 g ra n 9 e'", Weapons f~r~[1g1 at: 'the ve'hlcJe have '~he!~rr rang,e reduced bY' 6': ~ down to ,8 min im urn of 24f~! or t.he weapon r,9Jngl8 ~f less,

H u, Iilte r~IKi I ~e r' NI lss i lie

Th€!H~1~ a re t reated ss a Kr,a k M ~ss,~ les Vllith u n ~ ~m ~ttJ::~d ra ~ g e

h~ 11+ "'~ ·m· -oy I)...e· Ii .i~9...J1 nl"'illy o nee P' er b-=-,ttl8 Rnlll to 11-."+ wound or

II.)Il;,JI ~ I ~ [ ... g ._ .... 0-, ~.:jl, UIVII:II , ... ·,!I . ~ ',-'II:'.';:;II.,._!", ~,o It- U III ~i ··0 - U 11.-'1.

pe netrate ,8 rim 0 U r as n erma II.

Sm' 0' ke' 1L<'!i'-Uii"!iiphAi!'~' '_ r I" .,>, a _ nc ~,II'~

Th ese ea rry' cha rg €S, that C:aJ n be' f red to hid e t h ~ veh lcl e' beh~ nd a cloud ol s moke, 01 nee per g,a me j attsr cornplef ~g move ment (n o matter h ow fa r)! ,aJ veh icle 'with srn 0 ke I a unc ~l= e rs ca n trig,gie r tn ern - T~ e v,eh ic I e' Cal n n ot f re a ndl use, its :8 m oke ~,a u in c~ srs i ~ t he sam e tu rn . Any penetraf ng h 'il~S, scored by the enemy in theiit next S hool~ing p hase cou nt as I'g' 'l~~;i:'''iiil'''!o'll'''iIg: h· ~t\~ ,A····'~,o,r ,~I.l-.o, e·: ii"'ii°m· . \i~: nnn '+lh"ie· srn o 11""8" 1.....I1~·s·· ii'119i"1S' '8',0

.... llc~!ln'" 1111·. luJh:!o. ,II~~!;;# ~IIIIG-.dlll!;;# ,J'~ ~ I ~- '"', .. -.11\ - LI~ -IF"-I,- -.;:;:I'",

Note that ,e vehic~e 'wn~ch is shaken or stunned may s,tlH use s moke la unc hers.

,Search I jlght

Se· :'~if"~,II-.I"I"g: htsca ii"'ii Il--'·e· ~ .i i!=" 0,.....11 ln m ilsslons W·· 11-.8' "-re·· ~h'le':' rules tor

-.01.11 ¥u II." ~ ¥<~.I111 u= ll;,JIoi:;:!l!;;#U II I coi:;:!'ll, - c U .Ie' , .~ ._' - ~ - .;;;li'-

n ig ~r~ '~'ghtingl are used They' a IhJ'w one le~emy Ul ~ii~ sp otted by th e veh ~c I e to be 11 red a~ by a ny ,ot~ er unit: ~!l t:~ e army th a'~

has ii".ong'.o '~·n...J1 l~i"'I8 Of ~·lg'·I1-.~ HO~Jj·~e· ~U5r a vehlcle ~I.l-.-o~ - ises .0

.as II oi'd bU 1111 .I-!-'III ~,Ilu 11'~",'.'II'Ii-,Il!;;#, QYe!I~-, u rat U,6-,~, g

searchloh ,t" e an be fired ~'+ bv a n'y· enern ·,\1 II :lli'lI~'iIlo.~, tn their IniG,V'!I!o

,~yQ...... . ~ ~. . ... !;iI! . .1'1;.<' ~ ~ 'I,;!i'. _ ,I;;oIJ~, _ ... ]: ,.. . ~_ ¥ ~ I'!.;;.' _ _" !i.i! I ~ ~ .~~ ! ~ U '! 'I;.o'~. ~ II 'l,;!iA~

turn

DISCLAIMER

This was, produced bly some jerks on the internet, W' mad assistance and input from Itg/l.

All t t fthl d iii th rt f

_ . _._ _.._ . _ . . "'. • _ 1 _.'. • _. . _ .... _ " .. ' _' ," _ .. ' . , . _ _ _. _ ._ • _. _", _. ,. _. '.' _ • . . . • . __ I

. '. I " " '. I' · ... '··"1· . I" . .' , .. , . ' .' -, ".:'

con ·en ~S 0 ". ~s cor ex remain . e prope ~,y 0

Games Works,hop. We are not ma,k,ing anl'y money off of this so for 'God's sake, don't sue ue. If anything take · this Codex and make it chapter approved lor some .. thing.

We also want to stress that this Codex is for fun" it hasn't, been properly balanced so there is probably a fair amount of opportunities to exploit the hell out of it.

Don't, be a dick, if yo,u are ,going 1.0 play this CodelO, play nice. It has plenty of' opportunities for customization and can be used to make some reall

'wel~-thlemed armies,

We might add that most of the artwork is from eithe Nelcromunda or Inquisitor, 'we couldn't find much Rogue Trader stuff SID we tried to get the best stuff we could that look the part.

In this new edition' 'we added a Heavy weapons uni Attack Be,asts, Rules for includinq Psykers and . Androlda in' the Elnt,oura'ge, and a generic Xenos m

cenary profile. We didn't make a whole bunch of customizable options because it would have made foo complicated. If everyone nags about it 'we mig' make them a different Elite select.ion altogether an

make it customizable.

We figured most aliens are as stronq as humans b usually harder to kill, hence the extra toughness.

Thanks to Isaac Carravaggio for the layout and

iiI~ Ii f" iii I

compilation 01 visua S

If anyone w'anfs to email us witH sUI,ggestions,1 eralse or-hate mail, email Vincenzo at vengeance64@hotmail.com. ;Other than tllat enjoyl

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