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1995 University of Florida offense

1995 University of Florida offense

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Huddle

Procedure

We vill not flip-flop designaced as: C-Cencer LG-Lefc Guard LT-Left Tackle Our Backs and Receivers FB-Fullback X-Split End Z-Flanker 1. 2.

our linecen.

Our linemen will be

RG-Right Guard RT-Right Tackle Y-Tight End will be designated TE or HB-Tailback QB-Quarterback as: or Halfback

The Center will organize

huddle 7 yards from L.C.S.

Our Linecen may stand with hands on hips. Backs and Receivers may stand, but will probably lean for.:ard· a little. ·The QuarterbR.ck will enter froe back of huddle will be the only one talking in the huddle. and

3.

b. o. s.

Play - Calling Procedure A.

in Huddle

The QB will call play in this order:

2.
3. B. C. D.

1.

Formation Play Snap CoUnt

After this, the C, X, and Z will leave huddle. QB will repeat snap count and say, "Ready, Break." On. "Break". all will c lap hands. break huddle. and trot to the L.O.S .

. '.,\

_J

Snap - Count Procedure A. We will have 4 snap counts: On On 3. On 4. On
2.
l.

1st sound 2 3 4

B. Our cadence is:
2.
(1)

Down Color Number, Color Number, 3. Hut, Hut, Hut.
l.

We will go on "2" about 75% of the time.

_)

.(2) All motions, audibles. short yardage, and goalline ~hould be on "2". (3) When gOing on "3", we will always try to use a loud 2nd Hut to draw defense off sides. We will immediately follow with the 3rd Hut and run play called even if ~efense is offsides. This will give us a free play. We wi 11 uti1ize this to make a "!i9. f.J.!t" . (4) We will go on "4" when shifting to Shotgun. on 2, snap on 4. Shift

Check at L.Run Audible: 1.Pass Audible 1.S. B.Audible Procedure A. phony audible is no longer in effect. Phony Audible: 1.O. QB says. play becomes 16 Base pass on "2". "Blue 16. "Phony Audible". Red 16".O. Our live colors are red and blue All audibles . 2. and QB will use live audible at that point.S. and run play called in huddle.". Blue 91". If QB hollers. 2. . "Blue 91._ If 2. "Check. If QB says "Red 16. We use a color audible system: 1.snap count becomes on "2" Red . play becomes 91 on If QB says. the play becomes 16 Base on "2". -4- . disregard any red or blue at L. D. Blue 16". If QB says in huddle. C: Blue . "2".

o I CD .Numbering of Holes A. We will use Even to Right. Numbering of Backs J 00000 o These position numbers stay the same regardless of formation. EXAMPLES ~OOOOO LEFT RIGHT o G) 000000 o Q) CD PRO LEFT SPLIT CD RIGHT 000000 o OOOOO<D . Odd to Left: 110 2 4 9(!)ooQJoo(!)a 9 7 5 3 6 a These numbers stay the same regardless of formation.

lli. fl!r Callinq Procedure The order of run-play callfng will be: 1. Draw 2 Pass (exception) (We will fake to back on right In I-FB hop left.Run A.Pass.t . Back (2) b.Action Pass Call ing Procedura The OB will tell you the same three things used in the run. then he will simply add the word "Pass" at the end. Type of blocking Example: Split Right 22 Blast a. 2!. Hole (2) c. A. Hole 3. TB right ) . Back 2. Blocking (Blast) &&~~64 Example: Lt 17 Wham G: Run . Example: Right 14 Pass Ralph Left F-12 Pass Split Rt.

line split wide) 9. 2 TE's.7 yards behind L. Up (Fa behind C. Teeh (FB behind Center 2 TE's) 10.. Duke (FB behind Str.tions are: 1. Our base formation will be 1.'" .Back .. Tackles 3 feet from Guards (3) Guards and Tackles head should break plane of Center's waist (4) He.. Strong {FB behind C. We will not say "I-Right or I-Lef t" .S.. Ha 1 by 1 from Weak Tackle) 8.12 Blast D -- a iJ lsd~~ 6 ct .Basic Formations . HB behind Str... Devil (F8 behind Weak Tackle's inside lef (split).... Example: Rt . Wing (Fa & T8 in I. Ninja (FB behind C. T8 in I) .4~ yards behind L.. with Line and Alionments (l) Guards 2 feet from Center (2) . Bandit back split wide to called side) 6. Tac~le's inside leg (split). X opposite.S. Z in over position._~~.. T8 in I) 5. Split (Split Backs: FB a~d HB behind the Tackles inside leg) 2. HB behind Weak Tackle's inside leg) 3.. We will say "Right" or "Left". Example: Left .. Pro (Fe behind C. T8 . other basic forma. ) B...O. Bandit (FB behind Center. Our.. Tackle's inside leg} 4. Fe . Trips (FB behind C...O.} _ . HB 1 by 2 from TE) 7.... A. Z on line to side called. Z 1 by 1 from TE on called side) 11..17:Wham G B 5 bE __. N's off .

000000 O· ® DE'iIL LEFT xx 000000 0 z: @ e @ DUKE RIGHT z: (1)00000 0 @ @ BANDIT LEFT X X OOOOOG) 0 Z- e z.. 000000 o O'ODOOQ o z. ® -~ i BANDIT RIGHT 8 000000. PRO RIGHT 000000 o ® x 000000 o @ ~@ STRONG RIGHT . 0 ~ ·x x z: 000000 0 ~ .. PRO LEFT z. __ STRONG LEFT .SPUT LEFT SPLIT RIGHT z. -~ . z.

@ _) "\ NINJA LEFT Z NINJA RIGHT 00000 0 @ »: . X x 000000(9 o ® CDOODOOG o e L WING _) R WING CD <DOODOOQ) 0 ®OOO'OOG O' CD @ ® .TRI PS LEFT TRIPS RiGHT z: @ 0)00000 0 ® x 000000 o @ ~ z UP LEFT UP RIGHT (VOODOO o x @ x ® 000000 0 @ z .v W X 00000 0 @ Z TECH RIGHT TECH RIGHT z.

Positions and Motions ~ (1) X opel'll . If Y and Z exchange.':'f.. Zip is short motion not crossing the formation b. from weak Tackle .) -2 "to R..t ~ - ~ - -") .. Z: x Ov~'( z OODOOy \V.3-5 from strong Tackle (2) Wide .z.Motion for Z.same as Wide Receiver.. R or L .3-5 yds.position to go in motion from. and Orbit: a •. (3) Motion for X is called -exit.:: .. Zap.Forming twins with X . On "ext t" X ~oes from weak-side strongside.. / _. Orbit is going from one side to the other (1) C.\o~(. it'·s called -invert" (3) Off .: 0 0 0 0 0 y Po.1 by 1 from weak or strong Tackle ..:.3-5 yds from Y or strong Tackle (3) Slot ..1 by 1 to weak Tackle (4) Over .~~t'" ---~---- ... (4) Rocket .gives us a 2-Tfght End formation (2) Open ...will be Zip...motion for Y going from one side to the other _) . Z Wing 1 by 1 to Y (2) Close .•.~ z C. Y: x OFf (1) 'I ooooo iv v F1~x . ~ 00000'1 - Orb.. to B.

motion to riqht (b) Liz .wide receiver to Y side (4) Strong .J ) . T8 or HB (1) Up .: by 1 from weakside tackle 1 (2) Trips .D.halfback on side of Y Motions (a) Rip .motion to left o0 0 0 0 Y 0 @Trips ~Stron9 . ~®Bandit @UP Explanation of Motions (1) If 1st word said _ end up in formation called (2) If not 1st word said _ end up in different formation .1 by 1 from Y (3) Bandit ...

1 After to Right "Down" S tern ~: (J)O 0 ~ 00 0 j.. Y and Z move to the formation Before "Down" ." SCRAMBLEis when TB. oy l3 X 00 0 c8) 00 X z. 0 . . the OS shouts ZAP is when Z moves to .s SHIFT. X 0 0 Scramble to Rt." "Down. 3. 0 0 0080 0 0 @ I X _J' 0000 0 0 oy Shift to Tech Rt.s when Y moves to the wh'en TB moves to the formation formation 2.SHIFTS. .the formation the OS shouts called after "Down." "Dow[l. yo 0 00 0 0 0 y . ZAP AND SCRAMBLE called called." STEM. @ X o 0 (g)'0 oy 0 O· 0 ! 0 0 Stem to' Left @ OO®O 0 0 0 O~ ® z Bandit y OO~OO 0 -. STEMS. called after after after the OS shouts "Down.1. 4.

yeo ~OO ° ° ° . Y <? 0 ~ 0-0 0 0 « B r=> 8--00 0 0 e: .< flJj yoo®O 0 > 0 0 Shift to OO®OO 0 0 0 r Bandi t Rt. X z 0 OSO 0 0 oy Zap _j to Bandi t Lt. 8 z. X 114 oo®o 0 oy 0 Sh1 ft to Trips Lt. yoo~o 0 0 0 0 z: -] -X oo~ooy 0 0 0 Z. Over ®~ ~OO®Oo 0 0 0 Stem to 00 ® 0 00 0 0 0 Shift to X 00 eo 0 0 0 o_y Lt. Over @@ Up Rt.Before "Oown" -' After "Down" Stem to Rt. z.

ZAP TO BANDIT RT... OVER MOTION ( \ ( ( \ l ( 1. .. ZAP. _.' 0 t "" "'• •• 1. L~.SHIFT... ( ( f ( STEM TO RT.• • • •• .. • . • • • • 0 -/ 00 . \ r f ( . ( . --"" • • . HOTION ZAP TO UP RT. •• l t ~ t •• . WING LT. 't • •• •• J •••• • t • "fa • -.. ... • • ( •• e " . ... SHIFt'." • ~ • .. ( . STEM.. ...ZAP TO SLOT RT.._ • . . ( " ( SHIFT. . 0 • •••• tL ':.. • • • • (. • • •(...• %. ( t • • . -_) ( l ( 00•0 \ ( l t ~. tID SHIFT ZAP SHIFT TO BANDIT LT. \ & • ~ l ._O.. I • l . 'fOOIOOG z. ORBIT .. ~ 1{ °--/ #1..

. . 'Z.• .. t ~o •••• 1••• ••• 0.. •• .... ('I • .1. ZAP TO WING RT. ..• • . OVER • t ( _) t ( I \ { c • .. . ~ 4 •. •• I (z.. ·It 1 \ . " t o I STEM.. '.STEM TO TECH RT.. . ( ( . PASS Z-CORNER WING RT.. . OVER MOTION 14 BLl.. ( ~TEH... t STEM TO WING LT. • %. y t :O·l e ( ( . .~•• 0-. .. ZAP TO TECH RT. __ftttI_ • •• 6._. V •• ~l ._ .. .. ·0. . .. OVER BLUE Z OR BLU~ Z-7 \ ( \ c. : • ._. . ceol.. .. ( ( ( STEH ZAP TO WIN~ RT. t0 l • .. ••'.. ( I· t f ~..

.h_in_s .. Coaching Point (~) .Backside Coaching Point (C... F_.Make call loud ... don't allow penetration.T U U U..-r: _) ~DOO BUBBLE CUT-OFF .) ooo06~ Quick off the ball..Man on Han Coaching Point (C.) P_oi_n __ t o&Mo ) TURN .) ...) .Get movement off LOS ~cTh5c1 REACH . think quick! D.Call from Tackle to IE Coachin2 Point (C..P.Proper footwork.Sweep Block Coaching Point (C.t B OOO&O~ CUT-OFF ..) ..P.P.08_c...P...Read across. r oooodt¥ B N ~ C - N r E'. odi1oo -B E' ~OOO SEAL . .JIJ OODOQft>/ ..P.Two men working together on backside cut-off.Backside tackle B 06000 ~OO T N SCOOP . (C..Block Pown (backside) One Man _C..Work for reach._ R R H N: . proper aiming point.LINE BLOCIING CALLS AND TERMS STRAIGfIT'..

eyes on defender.. OOOO~ "G" . ~ r _i ~.) .L7' ooocr~o "T" - Tackle Pulls INFLUENCE ..P.PULL-CHECK .Frontside Guard Pulls I r~.Backside Guard Pulls ~--. .Use on Sweeps Coaching Point (C.Reach Defender OOOO~ T ~ then Give OODod\ .Show Pass on Run getting defender influence. to react to the a o~ PRESSURE INFLUENCE .i 17: o~ooo 71 .Get going.

Q (I) TNT (0) (.DRIVE BLOCK . Guard 11. Reach on Gap. ' .B T 8 .Pass blocking... (N ~ ON GAP .Center 10.Changes Blue Slide to 315 (Right). TE 13 (tJ (J) (.) B M IIJ (l. Guard lIon (J) l3 Line..Right'Guard will help Center GONE ..tl B (l) (~) (J) (2) II) T (.1 on 1 Run Block STRAIGHT OR HAN . 0'0000 .. no help BUMP RIGHT .Center works to left side on Pass Protection I'S'.' I ' 00000 RINGO . . 'T.Center has 10...f 8. Block most dangerous BO's "L" & "R".. 8 T- E Q~~ "b .) 8 G 9CrrOQ D~ I \ r. Tackle 12.Center works to right side on Pass Protection BUMP LEFT . ..' E' .l) 1$ o~a61)~ (0) B .. Tackle 12 on Line (~) 9p[5o.) (3) B OODOOG> (al ~ l!(" £ T £ FAN .CALL - L.Left Guard will help Center R .Guard is gone. l3 ' IT: I .

. TUG .(C.(C.) . . . OO~O "SrAL • een TAG (SEAL) .J Position Technique.) .P. TE . . G-T een Coaching Point: (C.... Sl~. hips of defender • .G een Coaching Point (C.work on a of defender..T een Coachi"! Point -..P~) .Double Team bet." ...f oi)Jf ~.Work on . 000'& oooBu O~S .P.. een Coaching Point .Vs "S" Technique or wider _.P.) Vs Stack Backer DO~. C .Change of assignments between G-T Coaching Point: (C. :cHUcX1L I.Get movement off LOS .Change of assignments bet.Vs Ram Technique Dd'$~ N \J" B . . Coaching Point! (C.. T-G Coaching Point (C.) ..(C." OODO~ ) BOX .Get 'm~~ment off LOS . FOLD .) ...P.'B' ' '-' i: E WHAH (SEAL) .P.Change of assignments between T . use 13 t..).COG (SEAL) ...AREA Ttchnique bet. On 6-7-8-9 hole plays.Change of assignments bet~een T-TE .P. _ .P.P.AREA Technique bet.. TAG-DOUBLE-O 0 0 50 ~ . T' Mr~ . ..TE Coaching Point: (C.Center get movement on Traps. TE and Wing.f OO\JILSIV B TOM . ... Change of assignments bet.Don't al10....AREA Technique bet~een G-C Coaching Point ..Get movement off LOS .Vs Bubble M ~ GUT . OO~~ penetration...) .) ~ }.

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N l3 C~) iJ (.a@ ~ aoMo6~ 13 @\ .) (.) B (1) (. .50 WEAK INSIDE PICK l3 B T~ 8 T i3 OptdOoev 50 STRONG PALMS 50 WEAK PALMS 50 STRONG 3 HANDS 5C WEAK 3 HANDS . 50 STRONG 3_PALMS .l . (t) 50 WEAK 3 PALMS i. 13 l.. 81.) D T 13 50 STRONG SAFETY SMOKE INSIDE 50 WEAK SAFETY SMOKE INS I01 o OOOfioQ I3 .") _.) Ti3 OOD~ I .. :z.1' DT 00 ~'f3 z: I I G> 13 6iO[~000 .1 T__~ j3 (.

and adjust to the moving target before or after contact.' Ending up a block with your knees on the ground will be accept6.never sacrifice the delivering of a blow for the sake of thinking about techniques. refuse to be licked. B.this is accomplished by bending the knees and shifting the body weight. constant.strive to be the BEST blocker on the team. This will allow you to hit the rising blow. (Eyes Open) be comfortable.ground with tail high enough to put levers of legs in cocked position. We do not use any "Brush" or "Finesse" blocking . "peel back" on any pursuers. One hand on ground -. comfortably spread. Do not confuse this with "influence blocking": Technique whe~e we endeavor to guide a defensive man's actions to help blocK him. BASIC STANCE FOR ALL BLOCKS: 1. OFFENSIVE LINE A. . 5.ready for action. A good blocker must have proper footwork and body position. 8.we want the opponents "HIT". 2. 2.Y!. by the defensive man.other forearm rests parallel to ground on advanced knee -.!1. FEET: BACK: Nearly parallel. not strained. . Vision HEAD UP: j • 4. Blocking is a. 3. We will work fundamentally on blocks which we want to reduce to habits -. He must control his body's center of gravity -. Whenever impossible to get ahead of a ball carrier.!. accelerate feet on contact. You must have pride in your blocking -.:.. 4. . strong running game . BLOCKING: 1.-.!l win the championshiD ill . able only if on all four's and keeping after your man. You must know 'the complete ~ in order to end up in the proper follow-through position. 7.matter of pride and desire. Nearly parallel to. Our Pass Protection and the establishment of . and weight on balls of feet. 3.

release . and ~ush inside. If man rams hard inside. Out Quick Your Opponent. feet shoulder width apart. then he takes 3/4 of man •. If get "Seal" call from tackle. cut off inside penetra~ion.BLOCKS Straight or Drive Block Quickness. effort. Work feet and hands to hook defender from escaping outside.5 yards. keep good base. We want movement off LOS. put head between ball carrier and defender. If defender pinches. Do not allow penetration . If defender disappears inside or crushed inside level for next defender that shows. Use hands to work those pecks. Desire. Hook or Reach Block ) 7 Technique: Step with inside foot to aiming point of the middle of his' numbers. Outside hand works outside peck. stay with him and turn outside. If "Seal" call as mentioned above. Block until the whistle blows. technique. keep feet moving and drive. Keep your feet. strength. Use inside hand to stop momentum. do not get turned or lose your feet. Work to cut off inside. Do not allow inside penetration. bring inside foot with you and maintain good base. If in 4 eye. stay with block. Jam palms into outside of each number. WHAM BLOCK: (Double Team w/Tackle Posting) Ai~ing po~nt is near hip of defender lined up on tackle. punch numbers with palms of hands. Keep your feet moving and stay with block. keep good base and work feet. Stay with block working your feet. then aiming point is far hip.. Slam into near hip and drive with tackle up the field. Keep good base with feet working. Tackle is taking inside half if in a 5 or 4 alignment. penetration. If escapes outside 4 . turn you. roll hips up into opponents O's.• Slam 7. bring outside foot with you. bring outside foot with you. Take short step with inside foot to aiming point of inside number. work to get head between him and ball carrier. then readjust and take inside. 6 or 8 Techniques: Step with outside foot to aiming point of outside armpit. Release Slam 7 technique on outside number with authority. tenacity. Work to hook him inside. Cut Off Block Step with inside foot to aiming point of inside position of Do not allow defender bringing your outside foot with you.

outside to gain inside position on 55. "Pee hole" block. step back with outside foot. Use hands and body to screen him off from inside pursuit. Bring outside foot with you and maintain good base. Tom Block Aiming point is inside far hip. Step 1/2 step back and inside with inside foot. he may be forcing quickly. body. Lead Draw Away TE has £MOL. wall him off with stalk block technique. Do not allow inside penetration. 60 Protection or Blue Z Protection Pass protection £MOL. -------- ""----- . release immediately to inside position on force man. keep feet and hands moving to cut off pursuit. release to inside position and wait for him to come back annd wall him off with stalk block. Lead Draw to You Release on 55 and stalk.le. Pass protect and wall off. wall him off with stalk block. If defender outside. Agressive protection. use outside hand to work outside peck and adjust up-field. work to keep defender from escaping outside by maintaining contact or reverse crab block. bring outside foot with you and work feet. If defennder plays off to read. Stalk Block (Turn or Release) Release outside £MOL to gain inside position on SS. Cut off inside penetration. Yell "loop" if Lion stunt to alert Maintain inside position and wall off. "Seal" call then TE has to protect inside gap. Be alert for "Lion or Tiger" stunts whereby we area with tack. If defender inside or head up. ARC Release Block Similar to stalk block but release to gain outside position on strong safety. Once cut off. work feet. Pass protect with hands and. Keep defender's hands down. Wall him off and do not allow access to ball carrier. stalk him. keeping inside leverage. If defender drops into coverage. 3 step drop by QB. Stalk block technique. Step down with inside foot. 90 Protection Set inside and ram hands into hip of £MOL. step back with inside foot to gain inside leverage. Wall him off and do not allow access to ball carrier. Keep good base. "Turn" vs stack. stay up with outside leverage.

usually the corner or safety blitz. Screens If "gap". help Tackle with puch to defenders outside. Your man is not the EMOL but the widest outside rusher. If no penetration and defender reading. SS VS. 80 Series on back side. An inside Reach or Seal block. If stack 4. keeping inside leverage and pass protect. T. Aiming point inside far hip. then delay. Wall him off with stalk block using hands and feet to maintain inside position. Run delay if EMOL drops into coverage. Bump OT to inside man with hip and gain inside position on DT. Cov. Release and stalk WS vs. "SEAL" CALL FROM TACKLE off if man know which \ .I Wham . Step back with outside foot. If doesn't blitz. readjust and work upfield • . Stack 4 Immediate release on strong inside backer position. then run delay route. Maintain inside position and pass protect. Y Block Pass Y has widest rusher. secure tackle's man. Cov.TE will have man over tackle by himself. step down with inside foot to call side If gap protected then turn back for outside rusher. run coverage. Step with inside foot to stop penetration and drive off LOS. Be alert for corner or SS blitz.tackle. Keep feet moving and do not lose your feet. realize your man is SS and if he drops. Stalk block with hands and feet. If Tiger stunt. 3. "YoYo" Block (30 Base Draw) vs. "Turn" Block to gain head up Release outside EMOL to gain inside position on SS or force man. An aggressive block. Know whether screen is strong or weak to way to wall off defender.will yell loop and bump you with his hip to man looping outside. Be alert and quick as he may be coming. 2.

Keep feet moving. Quarterback sneak. Backside of Goal Line Cut inside man off. i. Keep good base and jam defender at LOS. Step inside and drive hard to cut off inside gap. Aiming penetration. root hog or die. digging. 7 technique.e. far inside hip and cutoff i.e. All out aggressive.90's Step inside to protect C gap or inside gap from penetration. Stay low crabbing. .

WEDGE DOWN.k" MAN (W. Op.WEDGE DOWN LEVEL TO ILB'ER TO BACKSIDE. CHECK BACK (BUBBLE-CUT OFF). WT . " \..£ V B _.-"" :or 50 ::::. 31 OPTION LT. c .---4-3 .'t) von . WG - WEDGE DOWN.__---- Under Eag LT. 30jTION ~ .30/31 OPTION RTILT LT. sa B ~ r/. 31 OPTION LT.f Shck-4 31 OPTION LT. IF STACK BLOCK PLAYSIDE.. ST . a OPT~ . GREAT FAKE! BLOCK WHAT SHOWS TO f/S..AIMING POINT INSIDE LEG OF GUARD. 7 _ RT()(.. ~/ T .ARC RELEASE BLOCK SIS. FB . R WING 31 OPTI' B T -r E 'E' ~ ~OO~w J I ~ D~vil Front ~ 6-2 Goal Y .RT.POINT OF WEDGE.BLOCK HAN OVER YOU.. SG . x . ~ Double E< LT.WEDGE DOWN IF STACK POST FOR TACKLE. . -------_ - .. 31 OPTION LT.HESITATE AFTER SNAP KEEP PITCH RELATIONSHIP WIQ8. B .f RT. HB . RT.. 3~OPTION r~ I ~R' I~ J ! 4-3 .

30 WEXE Stack-4 . so LT. ~W~T~-~WE~D~G~E~DO~WN~. RT. IF STACK BLOC:::.I:. 31 WEXE T O£' CPOO®OOc:p B E" B T B B o w 6-2 Goal <::> Devil Front Y .:.AIM AT INSIDE LEG OF GUARD..T. SCOOP VS STACK. READ P.~_ ___ SG . ST . 31 WEXE Under Eat. Over Eaql .Y:.FAKE OPTION TO SIDE CALLED.:.O. FB . ACCEPT BALL.WEXE DOWN LEVEL TO ILB' ER.:.K. LT. HB .WEXE DOWN. 'v ! WG .::. 30 w. .WEDGE DOWN IF STACK POST FOR TACKLE.. RUN TO DAYLIGHT.:S:.30/31 WEDGE LT.LA:.ARC RELEASE BLOCK SIS.:.:.DE:.P. C . LT.. 30 WEDGE 4-3 ~ 4-3 Double E.. 31 WEDGE RT.POINT OF WEXE. 31 WEXE RT. x- BLOCK HAN OVER YOU.:.

HB -Bandit to dayl ight.crt ~ ~_(J. . ~ 4-3 Double Eac . Stack-4 BT 9g~s?P$> -1 N TT 13 c Over Eaqle· BANDIT LT 30 BASE DRAW BANDIT RT 30 BASE '¥t E' J if .. alert "chuck" call. WG .-. nfl uence read . alert 12.Set SG .Set ST .Set influence influence influence stack #3. . '>- G)qo~Q9h.B. . f¥ Devil Front 6-2 Goal l Y .block corner. corner.o9 ~ r BT1 ~ 'E B . for "chuck" call. 4-3 .B N"~ 2<?20~ P z: ( 9Q. x'1.A. .~. UP RT 30 BASE DRAW ..BASE DRAW BANDIT LT BASE DRAW BANDIT RT 30 BASE 50 Under Eagl UP LT 30 BASE DRAW .- BE"TTTErB . c- #0. fA. run "bumo" F8 .J~J:~~.Set fnfl uence .. vs Mike resoonsible ca 11 from center. #1. #1.B M ~ BANDIT LT 30 BASE DRAW BANDIT RT 30 BASE B J .Hop Rt.Set \iT .O. P. #2. Block .. block backside.

hop away from hole. listen for wide call. ./ Devil Front 6-2 Goal L SG .Cutoff #2. Set lnriuence.DRAW TRAP BANDIT LT 30 TRAP B.> ~JM~\f t _.. Ei~~~ 'P ~ .Pull and trap 1st defender past ball. z.Cutoff E. set influence #1. block #2 on LOS.. B E o . Y . run to daylight .~OO~OO O.draw trap . WT .• ST . or pressure lnfluence vs 50. II ~ UP RT 31 TRAP HO ~g~t'<~ <45\ ~ B B E Stack-4 Over Eaql e E" T "'.. BANDIT RT 31 TRAP 4-3 Doubl e Eac J/J _._ B T J: 50 BANDIT LT 30 TRAP ! 4-3 BANDIT LT 30 TRAP t. .~ B <:!j) 0 0 ® 009.T BANDIT RT 30 TRAP B qror~o' ~. FB - Follow guard.L . HB .COG 0 vs 50.I .Set influence. c- CO~ NO. . .O. B B ~- E" T T .release away from hole. backside vs even front.( t/_). release for inside LB'er. x- Block corner. !. WG .

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#1.

for stack If

turn. backer,

Make stay if

call

if

no threat make turn him.

outside. call .

#2 is a LBler,

COG 0, block COG 0, backside Cutoff Cutoff #1.

#1 is

a Lb'er Responsible

COG 0, #l down block for "Mike" call.

.

c_
WG WT FB -

vs stack. for If SIB.

G pull

#2 if down.

#2 is a LBer block

out

to Def.

End.

810c:k strong KeyP.O.A. Block corner.

inside

backer.

HB-

Run to daylight.

x-

33/32 "C"

B

B
'"

B
T8 B
TNT

B B

~OO®OO

B 'T

o
50

OO~OO<p

o
,

Under Eagle

PRO LT 33 "G"

.iPRO RT 32 "G"
I ,

.B E'

~lb~
.. ~

M

]

4-3 Double

Eaql

B

<f00®OO
.'

Be.

B
T T

t:

B
B TNT

E
E
Over Eaql e-·

o

OO®OOc.p

Stack-4

o

E'

B
TN! .0

B
0
"

~

BET ,

B
0

B T'~

B '
W

~ C?,.O~O

~OO®OO<¥>

Devi 1 Front
Y - Block 13. ST - Block 12 on or off LOS. SG - Pressure influence Vs 2 or 3 Tech

6-2 Goa 1 Li

C - "G" Block vs 43 (Mike).
WG - "~" Block vs 43 (Mike). WT - Block 12 on or off LOS. Block inside LBter (#2) vs Eagle Front.

.

_

~B - Open step then step to 2 or 3 hole.
HB ~ If Eagle cut off DE. vs 50 cutoff OLB •

x_

Block corner.

LEAD DRAW LT 12 LEAD DRAW RT 13 LEAD DRAW

50

LT 12 LEAD DRAW

,

~.B

r Mi, ~q~Q~i

RT FLEX 12 LEAD DRAW

:D

e

J

G

4-3

4-3 Double Eaq

SPLIT LT 22 LEAD DRAW .S/s -(

"'9~
..

j_£

B T

1.-....l£
B

SPLIT RT 43 LEAD DRt

.. ,

~~.

BTl

B

p J9 -:-_p ./:f.) r

~',:\.

~B"

.' e

~Stack-4

J

~_:_.

Over Eaql e-

LT FLEX 13 LEAD DRAW

-r .~ 8 9'oo~009 o .\4/
B

e:

B

T

B

Devi 1 Front

6-2 Goal L

Y - Block man over you for force, depending on call. ST - Show pass, block #2, don't count stack backer.
SG - Show pass, b~ock #1.

c-

#0

backside.

WG - Show pass, block #1 L.O.S.

H8 -

x-

jf

I - Always hop right. Split - HOD tp hole b ocl< ball carrier read p,a,A. run to daylight.

Block corner.

LB ON YOUR SIDE I: I: HOP LEFT HOP RIGHT..:. _ c- VS 50 BLOCK NOSE TIIE WAY HE WANTS T:.I i d.:. c..GO:.BLOCr .VS OVER BLOCK lION LOS."FAN" n ON LOS.BLOCK 12 ON LOS.. ~9~-®%9.BLOCK #2 ON LOS.BLOCK INSIDE LB ON YOUR SIDE.~ CALL VS 50.:O:.."FAN" CALL VS 50 . x- BLOCIC LEAD DRAW. F8 . SG .An nPAlJ -111- Z . WT .BLOCK INSIDE HB .j ~ o . Stack-4 J~~B o 94~~~ Lo~ ~ B E" B T T B of" S W 6-2 Goal <pOOC8>OO9>- o Devil Front Y • RELEASE BLOCK SIS.. T..~ B 9 r ~t~~ B r ~ Under Eag f1 . VS UNDER BLOCK WG .F.DOUBLE FAN OS LEAD DRAW s. e IB T BT ... ST ..

FB BC .#2 Cutoff. Zone WT .OUTSIDE LT 35 BASE BASE RT 16 BASE 50 PRO LT 34 BASE . 1 Front ~ 6-2 Goal Li Y . Dev.Block Corner ----------- ..BlocKer HB _ Blocker Zone tackle area. . possible cutback. play could break any place.#1 Cutoff.Open step head for 6-7 hole read blocking.PRO RT 35 BASE 4-3 Double Eaql PRO LT 34 BASE BANDIT RT 34 BA~ .#1 Zone C . Frontside WG .5/5 B j B . Block WOB. ~Ck-4 UP LT 35 BASE R WING 16 BASE ~~~~i B jB .#2 Zone SG . ~'ear pyt 6-7 hole area. BC . <tcYJr~f . x .#0 Zone.Block EOL or Cutoff ST ..Read .

:B ~ 9~ <1J O)-. C -Turn back. is a LB'er turn back protection. If SG is covered and you are covered make base call. If Eagle pass set on DE .O. key P. play can break anyplace. SG -Block fI1 " " 6.:2 Goa 1 L Use flex. ST -Block f/2 (show pass). If fI1 (show pass). WG -Turn back.B -. Stack-4 Over Eaqle- LT 15 E" T T "E B 0/)00<8>009> B B o . Adjust to wide rush (underneath).A.:r ~ -r . q. Listen for base call.'!? ~ B ~j N T~ E Q <. Listen for base call. X -Block corner. . 7 __ • ... WT -Turn back. FB _Block EMOL unless Eagle..14/15 LT 15 RT 14 50 Under Eagl RT LT 15 14 E' . HB -Take sprint draw steps.S 4-3 . ~4-3 Double Eaq RT 14 LT 15 ~B BT 11.IN Front Y -Block 1st inside LB'er.

810ck . ~ 4-3 Double Eaq DUKE LT 17 LEAD .Block #2. . If LBler normal. corner.810ck #I.810ck # 1 . j6oF.Block 112. . ST .$>/f 4-3 '. block backside. SG . V. If LBler in Eagle walks up in stack center. If stack. -13- z . Inside aiming point.B ~~ T DUKE RT 16 LEAD .Block #0. x- 810ck corner.s'. Stack-4 L 17 LEAD B B l5d~J>~J{ J o~er Eaq1 e- B B.Block FB.Open step read point of attack. FB .16/17 LEAD LT 17 LEAD B RT 16 LEAD B ~'6 66 ~b5 M B 9 50 Under Eagl E LT 17 LEAD B ~~ ~-bgJyc4! . 810ck 113. ~lb~ Devil Front y- B . listen for turn call. C . TS . 6":2 Goa 1 V On turn ca 11 release block SIS. WT.B M:B RT ·16 LEAD . On turn ca 11 block 113. WG . if LBler make turn call.. a er turn #3. if LBler COG with center. Possible COG with SG.

Block corner.:r B Under EaglE LT 17 LEAD ~-bgJyo1!. TS _ Open step read point of attack.16/17 LEAD LT 17 LEAD RT 16 LEAD O(p 50 .sIr 4-3 DUKE LT 17 LEAD . On turn ca 11 release block SIS. -13- Z . if LS'er COG with center.B _0 ~F5 T ~B Y.:»: If LS'er in Eagle walks up in stack center. a er turn #3. WT. . \oIG - If stack. ~ 4-3 Double Eaq ·DUKE RT 16 LEAD .s-. If LB'er normal. Possible COG with SG. ~Of SW:k-4 L 17 LEAD B ~d~lJ~i J B B .Block FB. Block #2. x- Block corner. . On turn ca 11 block #3. FB .Block #0. block backside. Block #3.Block #2. C . ST . listen for turn call.B M] RT16 LEAD . SG . o~er Eaql e- ~lb~ Devil Front yo o· B 6":2 Goa 1 L '. Block #I.Block #1. if LB'er make turn call. Inside aiming point.

possible "SEAL". look for ILB'er. WG . possible Tag and Seal.Double 6-2 Goal li team with ST (WHAM) Alert for Seal. SG . Don't count STK Backer.WHAM G LT 17 WHAM G RT 16 WHAM G b TB Under Eagle S~lIT RT 26 WHAM G 50 SPLIT IT 47 WHAM G B i Ed~ 4-3 . ST .Kick out EOl (Head Inside) If he closes down HB .. Follow Guard) Zio and block him in.WHAM #2. Could bounce around FB's block. \olT - Cutoff.Read FB'sblock.Cog O. 100 FB . (HuQ Wham. ~_-r:~ . 9"r 4-3 Double Eaq: DUKE IT 17 WHAM G DUKE RT 16 WHAM G B 5/S Devil Front Y .B I. x________ Block Corner (Mav 55) Z_--=-Block Corner -14- . Work to 2nd Inside lBer .Cog 0. C ..Pull around Wham block. Check back gap. .

COUNTER T STRONG LT T8 eTR T LT RT T8 CTR T RT 50 Under Eagl.Same as Wham G. SG . don't be in a hurry.s '>I Devil Front Y .Same as Wham G. x- Block corner. FB . lead up inside of guards block.Same as Wham G. don't be in a hurry.' Over Eaqle- R TB CTR T RT 8 I ~/. secure taCkle area. C . Kick out end man on ~ine.Pull. influence step. follow tackle. . RT T8 eTR T RT PRO LT HB eTR T LT .Same as Wham G. VS. WG .B :a 4-3 4-3 Double Eaq .Pull.If ball carrier. release to SIS. WT . 7 Technique ST . HB .If blocker. block Ilb'er. so If ball carrier. follow tackle.

Pull. Release inside to backside Il8'er vs 50. inside 1st .COG 0 vs 50 (seal).Block corner.If ball carrier follow tackle.If ball carrier follow tackle. FB .O. -1f).. If blocker.Pull... C . x- Block corner. read guard. Alert for Mike run thru.. Z . Don't be in a hurry. SG .L.around 2nd.Cutoff ST .COG #0 YS 50. . Don't be in a hurry. de . log if end man squeezes. kick out E.: _ .COUNTER TWEAK LT T8 eTR T RT RT T8 eTR T Li $ 50 LT T8 CTR T RT M Under EaglE DUKE RT TS CTR T IT :B ~ $ Double Eaq 4-3 CTR T RT RT T8 CTR T LT Over EaqleRT TB eTR T LT B B Devil Front Y . _ 43 Double Eag WG . WT ! is t sn for TAG ys even front to hackS. its even-bloct back: to _ •• . HB . TAG if even front.

ic-: 4-3 SPLIT RT.. -+ B fir c. KICK-OUT Devil Front ALERT FOR "11JRN" CALL.COUNTER '-lEAK SPLIT LT. w. .RUN TO DAY FAKE BLAST. OB COUNTER RT. <f 6 <i. OB COUNTER RT. CALL IF SG COVERED.1$ LT. ° . CALL. OB COUNTER Rt.:rQ cJ::> ~-. ° SPLJT RT.~6 . .f. BLOCK MAN OVER IF SG UNCOVERED. FB COUNTER Lt: SPLIT LT. LT. ~J ""'-'_M deE: J 0 SID ¥ :~. ALERT FOR "SEAL" ALERT FOR "SEAL" BLOCK MAN OVER. FB COUNTER LT. FB CTR: FB .~ S E' T T °E B . POSSIBLE "TAG". . FB COUNTER LT. IU fY'V tiT A ~'r x1_ _17_ . ~ Y5T BLOCK BLAST. FAKE BLAST. 6-2 Goal V 5G . ° SPLIT RT.} fA. BLOCK BLAST. STEP "INFLUENCE". B. "SEAL" BLOCK HAN OVER.. BLOCK BLAST. CALL.OB CTR: HB - COUNTER STEP READ PULLING GUARD. B B Under Eagle SPLIT -. OB COUNTER RT • B ' B) ..PJJll.r B Over Eaql e- SPLIT .<:pOO®00<p B ~~~ ~'. CWG WT - OR LOG END MAN ON LINE.

HB Take same initial path as 26/47 then follow Guard to outside. 4-3 E • 9~ RT 18 WHAM G Double Eaq SPLIT LT 49 WHAM G B t: B BT ore Eaqle- \ .Vs. Vs Eagle and 7' Tech.. B le_r- e release oJltsjde o/J B E: B 0 b '<8) T T'~ B o0 0 <f> .SPUT B RT 28 WHAM G '6b~ ~~ B T8 B • B 50 • SPLIT ~T 2~ WHAM G Under Eagl SPLIT LT 49 WHAM G of/J . Block Corner tl1 __ I.Block man over on or off LOS.B -.P~ll and Block Force (5/5 or Corner) Alert FE's block on DE. 7 Tech and Eagle cut Def. FB .W 6-2 Goal L' B ~~-<P+--"'·~oeViFront 1 and hlock jnsjde y _ Vs.49/28 WHAM G SPLIT LT 49 WHAJ-IG . WT . SG . Step like Wham upfield block inside Backer. VS. End. ~Ck-4 SPLIT LT 49 WHAM G bg~ 13.-------- .J/S .Block Han over on or off LOS. C .50 Load on OLB.Cut man over pulling Guard vs SO Bubble cut-off. . WG . Backer ST .Block Man over on or off LOS. SO. x7 r _ ---------_.

. Don't count Stack Backer. (Reach GL) WT . HB . Alert for Slip.. .B £ J.-B ~g~~E" 0(" .~B WING 39 SWEEP I.Hook 61. (Reach GL) FB • BloCK force. Pull CK vs LB.SWEEP LT 19 SWEEP RT 18 SWEEP 50 Under Eagle- SPLIT LT 49 SWEEP J/J 6~68B '/=[' . BANDIT LT 39 SWEEP t. Q .Read block on end man on LOS x- 810ck corner ~~~------_---- . ~. . '..Frontside~ Alert for Slip WG . Alert For Tom ST .Hook EOL. DUKE LT SWEEP SWEEP 9 Stack-4 PRO R . Pull CK vs LB.. " ·t~M 4-3 19 . Pull CK vs LB.Cutoff. ·{levi Front 1 Y . Alert for "Sli~" and "Tu SG .Cutoff.. RT 18 f g~~ (] B / < '.Hook 62. Alert for "SliD" and "Tua" c .

-~ ~ "~I----------~------------------~----------------------FB .. C . WG . ST .. ---------------- . Bi r.Pull.Same as sweep. Same as sweep.~~ 9 Devil Front Hook EOL (Think Inside) t~B E' T T 'E" ~OO®OO<p B B E 8 1./ - 0 " ..Same as sweeo. -) 49 Sf ~~'fro. HB .Same as sweep. .TOM LT 19 Tml DUKE RT 18 TOM B 50 SPLIT LT 49 TOM B 4-3 SPLIT RT 28 TOM . TOM B LT 19 TOM ~J3 ~ g-. -.Down block 1st man inside.. UT _ No penetration. x- Same as sweep.. 6-2 -Goa1 Y .£ ~~:. SG . .Same as sweep.-.Same as sweeo. PRO RT 28 TOM PRO LT .

Same as sweeo.Same as sweep.511 B 1M1 ~~ E o-l5 r2i(-r.Same as sweeo.b1e Eaq SPLl T· RT 28 BOB Stack-4 PRO IT 49 808 PRO R WING 28 B08 J ·6-2 Goal V Y .Secure pulling G area for run thru.Same as sweep. WT . L ~~ B ~ ~g 0 B 50 SPLIT IT 49 BOB SPLIT Under Eagle RT 28 808 . HB . x- Same as sweep.B08 IT 19 BOB J1S RT 18 80B (".Pull. WG . 5T .~_\ B 4-3 IT 19 BOB .Same as sweep. 5G . force. Block lBer.Same as sweep.. Block Possible "Tug". C .. ~ -3 Dou. !iJ . . FB .

.Same as sweeo --------- -?. _ . if ball carrier.6J~c5J • .~ c/ ._ .. ·4-3 t~.Slip C .Cutoff SG . same as sweep x- Same as sweeo Z. if ball carrier.~ Over Eaqle.SLIP LT 18 SLIP RT 19 SLIP _Under Eagle SPLIT LT 28 SLIP SPLIT RT 49 SLIP ".} B ~ PRO LT 38 SLIP b~~&o~ . same as sweeo HB . M~ :.Slip...B ~~gD~ ~ ~4-3 [M [13 Double Eaq~ RT 19 SLIP LT 18 SLIP . 6-2 Goal L" B Y- Cutoff ST .Sli WG . t:B ~ B CPOO®00<P . if Eaale Block DE FB .Block 1st threat au-side tackle..Block WOB.. 0 B E" B T T 'E B W .S 1 i p WT .

VS 3 TECH HAKE "TAG" CALL. B B E T'f" B W 6-2 Goal o Devi 1 Front y _ FLEX . FLEX OPT! ON 9 RT.BLOCK MAN OVER ON OR OFF LOS...B _. ST . POSSIBLE WG .. C ... FLEX OPTION 8 S Bq5~J6'!:\ ~'~-r 50 B .CRACK ON 1st INSIDE LBtER.. FLEX OPTION 8 .ARK FOR SIS..' t6~-t'{o e LT.OPTION 8/9 (RED 8/9) LT.:. SCOOP. ~ ~/:.r ~ _. s~-- ~ ~ Under Eag LT.BLOCK HAN OVER ON OR OFF LOS. FLEX OPTION 9 .. FLEX OPTION 9 B B B E" T <p000009J. RT.BACKSIDE CUT-OFF.BACKSIDE BUBBLE CUT-OFF.BLOCK HAN OVER ON OR OFF LOS. H8 .. ------ FB .KEEP PITCH RELATIONSHIP WITH OB AT ALL TIMES. FLEX OPTION 9 ____ 4-3~e E. RT. LIKE SWEEP. LIKE SWEEP. AWAY: BLOCK SirE? x- TO YOU: AUTOMATIC CRACK. \ . VS 3 TECH "TAG". . 4-3 LT. FLEX OPTION 8 B ~qlJ6J ~ ~?1 ~.. WT .. SG .

B~M ~~ ".Block Sweep.Block Sweep..'. -24- . "' T 'E" B ~OOCE:>OOCP B E' T B E .Block Sve ep . SG .... WT . HB -Same as Sweep.~ E" 13. O~OU~I =t___.~ r .z: ~ .Block Sweep.f8rzr-6 ~ i .! .REVERSE z·~tp50 ~ B ~B z. Keep wide. B_- . .. ! i. ST . .W Front 6-2 Goa 1 L" Y . _ T J.Scoop and Loop vs SO.Block Sweep stay wi th Corner Z -Catch pitch follow blocking pitch to Z. C . ~ Under Eagl. FB . Vs Eagle ScooP with WG. WG . 0 ./ .Block Sweep. Dead x .Block Sweep.

J! l L i~ Post . 4.Zone corner break at 45 angle at 15 yds depth 5.S. deep over opposite tackle ~-----~~~~~- .Up the hash. 9. Seam (Steamer) . 3. expecting ball 20 yds. In .t ball 5 yds over ST beyond L.2. Route Tree for Y (learn by name) l. "":'~'!. Cross . Corner . 11.10-14 yard square out 10.On top of LB's 15-20 yds depth Curl . Under .Flat and up at full speed 2.Straight line to 8 yds depth Wheel . Spot .Fake flat.O. deep on or near the hash.O. ~ Delay . Flat .Slov block to 3"c~unt. cover 2 expec~ ball at 20-25 yds depth Drag . expect ball 5 yds ov~r or near ST beyond L. expec. 13.Straight line under La's to 8 yds depth 6.Drag and Hook up 7-8 yds.S.Full speed to post.12-14 yds square in 7.10-15 yds in middle of field coming back to QB 8. Out . 12.

depth. '1 1% • . expecting ball over middle about 20 . Bow-Out (Flood) . ) then stop. Spot .8 yds. Corker . depth. Steamer . Drag .. expecting ball 20 yds. break at 15 yds. depth •. plant and drive back outside at a 45 degree angle.Release up the hash.6 yds.On top of LB's 15 .25 yds..Straight line under LB's eight yards depth. 60 degree angle. deep on or near the hash.:: Flat .Straight line to 8 yds..ROUTES FOR SLOT RECEIVER 2' . Cov: 2 Post . - __ . 15 yard break outside at a 45 degree angJe. . .Up the hash._.Inside release.Release inside down the line ( 5 . Zig Zag . 0'0 ~ 00 • "I o . deep over opposite tackle. Cross .20 yds.Drag and hook up 7 .A ~orner route·the·square out to 20 yds.

O. . Corner (CorkerJ .up the hash. deep on or 6. G'raydog . Hook .S. ball 5 yds. Flare . expecting ball 20 yds. 3. 2. 1~- 1- ~_J (i) 1.TB expecting from tackle. S.S. at 1S yds 45 aegree break. yd s • cut opposite Post .ROUTE TREE FOR BACKS (LEARN BY NAME) 24 - '. and 5 yds.5 . Seam ( Steamer) . 'behind l. the 14/15. near the hash. outside 4.O.TE drag 14/15 pass with TB '5 .up the hash.6 yds. hook ~rom L. break to post at 1S yds.6.up the hash.

.

. ( . COVER 2 I . 50 oM-IONS LT.. . . ... . ~O com •3 ...s (_ 5 . 3 ..1 . :.:~~ I .. . : ...I .c~. \ ....J l ( \ ) s B . 1 ..' f· .:.. 50 OPTI~NS .ROLL STRONG COVER. j :COVER 2 B -. \SPLIT ( t SPLIT RT..

-) ! 'f ~ COVER 3 . sa X-TRA PRO RT.ROLL STRONG \ . .SO \ X-TRA c: sfs I S B I r- c_ C> 7s/$ -. L . . .. ~~ 'I -~\" 0~ q eo . _ 0 .PRO LT.( c . c.. covzz 2 _) c ( !'II --" 5 ~ c \. COVER 2 ..1 COVER 3 t I $ . ..

53 SEMI . com t 2 . . . tI •I c. . 5 ( COVER 3 J ( l . I .~ ? • • 00'1 •• \ . SPLIT RT.~ . I . \ .s .. • i··j. ~~~~~- l 1 -~---. 1 ~..{ t S~LIT LT. 53 SEMI \ s c. ••• ~ .covn I \ 2 • t ) l: :.

s \ . t 5 5 c .. . snOHG I . . I (a. . COVER 2 . l l . I \ . .ISPLIT LT. J . . t~· • 0 IS OJVE:1 3 . . 59 SEMI r . a:lVER 3 l t ( -.ROIl. . 59 S8111 l SPLIT RT. '$ t . ------------- .

ON TECH 50' s . OO~ " • I ~ 50 X-TRA TECH RT.. r TECH RT.). sI\ (L \ ( . G·T"'r"a00 u0 ~ <. e ( '1 ... THE BACtS 53 SEMI E Y BLOCKS LIIE 60 PROTECTION TECH RT.. 55 SEMI ( ( l .' c" I~. ( . f « 50 RALPH TECH LT 58 ( ( ( c .. _- _:0 1:7 ~( .. 50 X- ( ( c...~ c. (2.NOTE: TECH LT.

t 60 Y-OEtlt (x-rItA) t . .__ J" 0~ .lOU.:. 63 SEMI \ and Go~ . \ --) OJ j . COVEl 2 ~ c. 60 Y -OELA Y \ ()(--r... I ~ II- \_-'':00'1 ~ %.~. 2 . 60 RALPH st. ~ ~ :\:0. 60 MILLIE (X Curl t plio RT. . a>VE1 3 ..B Co. t B ~ '1 t COVD. COVER 3 l 60 LONNIE I LT. I r c.o~3· . $!RaNG c J. . t ..- :.~ 1~o~3· .... & . .... PRO RT.I PRO LT. s ~ cl X .t . LT.

sls Co '~~I ~( z. t { S r ~:. 91 SPUT RT. f \ x 1 ~ __ C .s . . I.. COVER 2 .. . e.s I c. STRONG r .ISPUT l { LT. ( --. I Z._'ccf I~ #/. '\.ROU. ( COVER 3 J \.:'1 \ ) l s· .r" Co. 0. t t . c COVER 3 .. J t r 2- --- . -. COVD I 2 I .:.. 91 \ 5 . .:. t (G. .

. 92 SPLIT RT.( ~1 t· r~~·o0r 1~. c... '2. 92 r t l t sfs..'} .. 99 \ .a"1 ~ 5 c. 97 S~LIT RT. I SPLIT T LT... SPLIT LT. ~ t) a B 6 0. \ . '$ I ( (S 5 jb . 0 0 I ROLL STRONG O)V!R :3 J SIlLIT RT. 99 \ I SPLIT LT. O)VER 2 't . . 113 5 'B..~ -~ • O)VD • :3 r r . 90 BLOCK tASS . c . I 1=.0·0 O)VE! 2 I'~ I a .

:.~ "t Q 0 '0 ~ IQ e. r ~ • • • ~.J SPLIT LT. •• .&.sl "Z- ".0. •• CZ I '~. 97 ) • .: 0. 99 I I TRIPS RT. :v DO ~ '" J I J 1 l I . 97 tRIPS· l T.~I 1&. 97 SPLIT RT...41 t "- .. ~ .

tr. 15 PASS lONNlt
t

r
RT. 14 PASS RALPH

t

,

5

,

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(

J

COVE:R 3

l

,
C.
~

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Co

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COVE! 2

,
I
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,
COVER 2

,

~

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--

r ,V

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't~
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:

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I

,

ILT• 15 PASS RALPH'

RT. 14 PASS LONNIE

r

t

l

c,

S
B

sP.
c.,
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c
sis

I

,3 - ROLL STRONG
t

,
l

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COVER 3

,
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G

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(

.

5
I

B
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:.

:.
COVER 2

..

,
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I

,

,

X- TRA (

RT. 14 PASS X-T

r

~,

c,
C.
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5

/r
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y
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~


Z.

J

COVER :3
l

)

.

8
C. :
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Co

C.

,
.,
t

c
:.
COVER :

, COVER 2
\

OVER 15 PASS Y-DRAG I I.~ C:/C: 'f l:lTTT? po I COVER 0 . OVER 1~. ~ts \L • . COVER 2-MAN RT.PASS OVER 3 Iy DRAG l~r. c.fRT• OVER 14 PASS ~ DRAG- I RT• OVER 14 PASS ~ DRAG I • l I c J-ROLL STRONG LT.OVER 7: 14 PASS . Q~ 00 _ .. OVER 15 PASS T DRAG COVER 2 I I ILT.-DRAG I S I 51 I ) I .

t RT.{ . COVER . lRT. Z-CORNER I PASS c. _.< ) 5 I I I ~ ~ '* I ~ lOOI~ • • ."t: r .' . SI ~ I • O"Q ~ oo.P~SS Z-CORNER ~ A . ~ c. . OVER 14 BulpASS Z-CORNER :. OVER 14 BLI._. .. o ( ~. • . LT.~ I SIS Bun (.~ 'S c. COVER 3 coVEk l . IS eo .PASS I _- . I • •. I RT.~ASS Z-CORNER - IRT• OVER 15 BLX. t> l '" COVER 2-MAN ~C1:l'. I.P!SS Z-COIUfER . . OVER 15 BU.. l -: • c. OVER 15 BLI.{ -1 '. 3-ROLL-STRONG . ~ I COVER 2 {tT. Z-CORNER .. OVER 15 BU.i-: .

._} l COVER 2-MAH JCOVER tr. • COJa 3-ROLL STRONG I COVER RTl OVER 15 PASS Y-COR._ .. OVER lS PASS T-CORHER 0c. ~ I~ JH .fRToOVER 15 PASS ~ORNiR e. OVER 14 PASS ~-CORNER '_ ~: I ". [OVER 14 PASS Y-COiHER.T"T'7 .R 3 fT.NE.. " . 2 rr. I rn~l) n .

RTI \ ..s 'I' ~ .~. %. RT~ 14 PASS GRAYDOG I . ILT.(. I com 3 . .. 2 .. 15 PASS JONES'" :. or Lt. (X and Z Deep Option) ( .) \ I ) .. e. $ ( ~ • t y~. _-- . 15 (X and Z Deep obtion) PASS JONES I . ~ .OPO. 14 PASS ZaRRO \ tz - curl and go) c.e \ f . 5 . . 15 t PASS RALPH' RT.. . com 14 PASS RALPH X-taneback \ I LT. I." . I e . (TB Rt. COV'EJ..IOU.:. t . ~ ILT. mONG J RALPH COVD 3 l .

BLfJE Z-SOlI COVER 2 I BLUE Z I Ix-omoN ".. OVER 14 PASS FLpOO LT. .. .ROLL. OVER 15 PASS FLOOD LT. -~ . f LT. .mONG .'( Z-STREAK . l I . . OVER BOOT LTi PASS ( \ Rl.. FLEX BOOT RT..s c. P.. . :3 . COVElt 2 5 t I ..\ ~'q'. 5 c. . I \ . "" ..SS f .( RT. J \ COVER :3 l RT.

• .c \ Ire.DRAW PASS BACKS OPTION DRAW PASS HB RT.ROLL STRONG COVER :3 J l . t com 2 .7 -. .1 t 5 I covn I 3 . 1 . I BLUE Z - a ... covn I .( 2 c.1 . o . . X-OPTION BL~E Z .r (DRAW PASS Y -UNDER I \ I t DRAW PASS BACKS OPTION ~. (.. R) .s .

- . B n - •• •• • ). ...2 OR BUHf AND RUN) ) ) . ~l\~" . . 1 - ) ) 1 .. J ) .._-_.. . FLEX DRAW P SS 5-SEHI (Also Hillie and Zorro) I l ) SPLIT RT... OVER LIZ BLUE ~LIDE STEAMERS (Z-STEAMER OR coy .: ..... fLEX DRAW PASS 5-SEi11 (X-FADE VS COV._... -. ) ~•• 4 . • • 1 1 s l I l '" • . .. I ~ ... .. . ....i SPLl RT._ _ RT.. 2 POST)_____ ) 1 C. _.. • ) ) s E 110 T 1 •• • • • . .J.•. ......... I 1 1 ) I \ •• C~}• . s~ E • J. ·~i: • • D .. _ . ~ 1 J LT. • c. OVER RIP I BLUE SLIDE STEAMERS CZ-STEAMER_OR COV.2 POiT) . ... .

'10 .~PLIT l T. COVER 3 ... DRAW PASS ~B SPECIA \ c C '.. c STRONG COVER 3 . r t SPLIT RT. ·DRAW PAS~ HB-SPECIAL l . ·o. t .C~C. .lOU. COVER 2 .~. BLU . COVER '% tLUE Z .1 \ .t . .._ ) l $ t \ t %. J ~ 'l ~ cf x._C0'1 o 0 . DRAW H8-SPfC1AL t 5 sts. DRAW PASf HB-SPECIAL ( SPLUT RT.1 \ f?LIT LT.SEMI t \ Z- a \ . t • . ~.

.d..' ~~'J~ ~ if . t ( I t 60 AUBURN PASS LT.. '. \ l ( %. l .. ' sts I . .' .r 60 AUBURN PASS ( . ~ -----'----- .. snONG . COVER 2 I I \ COVER 2 . 5 COVEl 3 .. '. \ 5 ( .ROU. J COVER J \.. I~~ ~ 1A r: ..s c..t I .J • e t $ C..

.. ~1 ~ l~ e. 5P •• ._Cc:)~O~ S. ~NOIT LT..V .a rIPS RT. TECH RT. . &. sf 0 .Z ..0i•• ~ .. 1 l ...Z . "1 00'::> . -. S /: I~. "l- . 67 1 I .I cs ~ t . .I O)VDt 0 .1 \ ""-0 . 60.. 68 1 . ~ ~ 'L S I . 68 t· T~CH RT.I BANDIT RT. L '/. -J-.~ I~. 67 TRIPS LT. 60 .

.. - <... s .~ • • II -I o. .. s I-C~C°'11 0 S.-' 'I ( I fECH RT. 65 SEMt I I ~ 1~ '" {~. ) I y. lRIPS RT. . . I ~ com .00":>··' .~. &/5 -CClJC. ~ f Js " . 65 SEMI I I BANDIT RT.s SP :r.-... _. ~r " 1 I ~ •• ooo~ ~ - .....2 "'f 0 V . .. r ~ .I ~ -. TEtH RT. TRIPS LT. 0'g'. ~ V t:--!/~ ~.a r ~ ...1 -I~ III .f t· I "'C...s tt~ ~ "'Z..s .I 0 l BANDIT LT..

\ . _. lECH RT... 5 • o \_Cl:)OO~1 i c.. 'I- . tI '- "'0 -I o.. 'I. '~:f £ & f1 S oS (I ~ •• 'g•• ...-. TEdH RT...~ -~---. TRIPS LT."> . 1 t . 63 SEMI! I 1. 63 SEMI' I BANDIT RT. I I ~ ~. BANDIT LT. . f . I I 5 lRIPS LT.I COVER 0 I I.. .. ~ 1 r ...---- _- .. -.+ . s> .

_ -. . BANlIT LT. . l~ . • 1. 5 TECH RT. I I- z ~ i. BLUE SLID~ 3-ScMI I BANDI~ RT... I j _/' . . COVER :3 I..-< I I I S$ I 'f •• ': °7 \ c. f TEC~ RT..( c:t s o o~ '1 I I 1 .$ c. BLUE SLIDE 3-rEM1 c. TRIPS LT...

. BLUE SLID~ 3-SEMI BANDIT LT. I BANDIT RT. I TEcJ RT.~ ~ I S e '1.4 . ~I .. TRIPS LT..I .\ I I 13 0 o ~o 0 . $/-' J com 2 I- I . BLUE SLIDE 3-5EMI I B 4 eo IS ~ ~ •• ~O 1-1 . ntIPS RT. 1 r>J t+6 :- ~ '-. S oO~)01 <:) s I 3.

I .Jil 0 't c I I TRIPS LT.I . 5 . 6 .. -------- . 00 ~ / C. 5 1 c.RT. I ~"1. I • I BANOIt RT. c. ~ s It COl 0'. 5 ~I . LT... .. tI"l 1 1IPS 1 . c I YCH c. . . BLUE SLIOE StSEMI BANOIT LT. ._re II c . BLUE SLIDE 5-kEMI c.I CJVEJt 3 . 0 e" H~ ~I .. TEeL RT. oOb c ~ .

TEdt RT.. ~r•• &'7 '& ~ .I RT.I BANDIT LT. 0 '2-( 0. z . I ~"'" c. (00'. . I I ~ -I I I t 5 TRIPS LT.. 1 .. o~ 1 I 1- I t . . 5 ~I . BLUE SLIDE STIAHER I c.3 ~ a 6 of I C z. L!a 4 (.. TfCH RT. _./ oo~ H& ~ ( ~ ~ ~s o ..s C.....IPS RT.:» "'A 't I ~ H~ %.. s " . ~ I t> . T. ~ ~ S I c I ~ 5 6 "1. .. s B I I.. BLUE SLIDE SlEAMER BANDIT OJV!R 3 I .'. t (..s S.~ \ ". s._ 4~i)'~ .

l 0·1 ri 11 I( 1 MILLS Rt. I I Draw I Draw Left averl 2 prss ave1 2 Pass . I ~'3 sr '" o a 10 I 01 I '5 C )( 14 Passl MILLS 51 I tl 00 I '/. (~ $' '1 I-z.----- . Flex 15 Pass Right Flex C.Bandit Blue Left Slide Lonnie MILLS Up Left Flex Blue Slide Ralph MILLS .51 I 1 c % " 11 "/OOO~O I : J !' MILLS j ~ ot)l='~O If: 6' ~. I I . z.. I I)( s I 131 !3 / P 'I I Lt.s s~ c:. ( I -----~ I .

Blue Slide Righty I I SI IS IS I c 51 I 1" ~ I I C_" . I I "f!.> o OQOb o I '{ 00000 "e> 'II Y I I Bandit Lt. OOq)'o ~ \I I Tiger Rt.. -z.1 Blue Sli1e Rt.0 /0 Ie! Lefty 1 a I I I U I f3 'f I 7.~~ \ I ~ IS I IS I I I I I.r. I I c 'I... Blue Slide Lefty lJurIU'''' " v. Blue Over Rip Sllde Righty ) ~ 5 . I I I I" S S" s ' I I _/ 2.----I S ) tic.y.. T If. Blue Slidj lefty Mills : Up Rt. Blue Slife R· ~'I ty Mills ..r ecn xt. I 1 . I '" 1 '100 tJ Gef I o-~ .

k? 0.I~ a Oi:O. . Yt B) (Steam~r . I '9} -z.ro-1 I I Bandit Rt.X. Blue Slide Whee. Blue S\ide Gator (3-Seml . 1 'f. ide I .Bandit Lt.. Blue Slide Gator I I )& 't{t~~' I 1° Bopper Bandit Rt.ie Bandit Rt. .~. "'Z-l I Bandit Rt~ Blue Slid~i9htY ~ 5' I: r:> I . Blue Slide Wheelie tJopper s n "%- I \ ~ .~ 00 .Z ) (Boppe FB ) l~.Le:glI q./ " l:" I .Cf°'1 -~j jl l 6' Bandit Blue Rt.

' 'j .. Blue Sl ide IRighty I c.. Bandit Lt. Blue Slide Lrfty Bandit Rt._ . - f I I I iii I I Trips Lt.Bandit Lt. I Blue Slide L~fty x-a . 67 Semi .5 I .. Bandit Rt. Blue Slide 5. 1 Blue Slide 7 Semi 5 ( I oD I~ I J:l .emi • ~of~coi ~ .4) I Is h 'lP 1 J b Tri ps Rt. S~ I I I .

r 6 ...4 .. r' I 'to.I J .~ Q" . J I \ ! "'~ <'-.. 8 \ ~o 0 o C e I ~------- . I I Q $ ~ oo~ r "1 tt6 2- I 1'-1 '%. t'1 1 0 SI I (\ 13 I B 1 I '1..l BANDIT a::>V'ER 2 I - I. rt • TEeL RT 0 r.s~ T' ~1 TFCH RT 0 BI c e .. . . J . f Z.. I ~ <P i S . T1IPS RT 0 TRIPS LT I 0 r " . \C1-- .. B~O[T LT.. o. 0 .tJo'( . BLUE SLlol CORKER RTo BLUE SLIDE CORKER IS .

RT.~---- ORBIT TO LT 15 PASS Z-DRAG RT._ _ . OVER 14 P~SS Y-DRAG ( ORBIT TO LT. - I . CLOSE 14 PASS Z-DRAG ( l ORBIT TO RT. 14 PASS X-DRAG LT. 15 PASS X-DRAG \ .---. OVER 15 PASS V-ORfG I ~ "2-~- l~ _ . \ 2 t.

1 +- 1'r- g:1"~J~ ( TIGER LT. '1 C f) 0 1 I" ~ 00 . ~ 'too'1 e( v-. (~ r c. BLUE SLIDE LEFTY .TIGER LT. ( ~ a!:co p . BLUE SLIDE STEAMERS TIGER RT~ BLUE SLIDE STEAMERS f c.. BLUE SLIDE RIGHTY TIGER RT.2. 'J... BLU' SLIDE 5-SEMI c. s . T TIGER LT.. . 5 ~ l. 5 rl '100 bOo '1 cOt z. ( ( c-t I -s :1 c . BLUE SLIDE 5-SEMI TIGER RT. ( _Is 1 to ts I~ 5 5 ..

.

mm 2 . Co 5 c II :.12 PASS \ '$ l ( I S . BOOT LEFT I PASS F -' 12 PASS .s I ~ ~ G B 0 B . 2 DU~ LT.3 . SIS BLI'I'Z ~r :. 4' '\ . 0- -- I mv. )C.:'0. 0 COVER 3 J F 112 PASS \ t F' . ....~o DASH \ r LT . . \ °1 e.ROLL STRONG .. c. .covn o '1 ( ':. . I ·1 c 0.I I co . I . str ... .

!I~\ • ee.. . ( ( t ( .. fJ . (' ~..: . '. c:a. {" S -z. ~ l { . • : \ r: c.- -. Sf" U I :~ (~ 00 ( • I c~.s s t _/ -a. ~ t s . _ . OVER 38 HB PASS LT. _'fo • PASS RT. . WING RT.. OVER 60 X-GET-OPEN LT.. • d ~. o~o~ .(ORBIT 14 PASS Z-WHEEL C. ( ...PRO RT.I ~ . .... ~ c c. ORBIT 15 PASS Z-WHEEL ( ( \ ( ( .: J• I C \ . OVER RIP 60 X-GET-OPEN I I t.

c LT. ( .. OVER 63 X-CURL ( ( RT. f . t ( { '"r. I \ . . I \. OVER 63 X-CURL . l l \ l t c. OVER 63 X-CURL . ( t .0 --. ...RT.. . . OVER 63 X-CURL LT. Co -"'t -0 • ( t l . Oit~04~ . I I t t .

COva2 . . .SEMI (FACEMASK) .. r _-- .s ( o. BLUE SLIDE ~ow BACK P-l. Pf-4 ·5 e't . .. OO~+'( . Fa COUNTER RT. .SPLIT RT. 31 TRAP PASS LATERAL r .::u. I RT.. sP. \ . PASS t PAnE~" 7 I I. t~ t CJ.. s .. '0 .•• • .I .'to . ~ . s ( I :.~t .COVER 2 1BLUE Z . ~6 \ ~ . &'. t ... .. PRO RT. ~ . "'. ::J:.I B s: I ? I .. t 11 I• . { 1'oPO. t1 c • .SS HB \ WHEEL .. OVERIFAKE 3S Z-REV. :r \ COVER 3 stRONG J • 41 TRAP BANDIT RT..s IS I 5 c.

SPUT LT.--.". ..f NAKED RI. NAKED LT.. ! .( \ "JJ t .. PASS I ) . ..s \ 7-' r SPLIT . NAKED RT... PASS l t . .I c . NAKED R1. I RT.. PASS SPLIT RT. NAKED LT. SPLIt LT. Il ~ .( PASS TECH . e •'b QOQ re . NAIED tT. 1 .1 RT.__ I . ~ ~ e. PASS t . piss I 5 ·s \t• .. -~--."-. ( \.5 •• \ TECH RT. .---- . ./ q 0 .

PASS c. ( C. T. OVER COUNTER RT.. PASS ZEBRA RT. ~ j " ~. WING RT. .p { ~S . t WING LT.. ZIP COUNTER RT. -. a d)j. COUNTER RT.-- _ . PASS Z-CR ( ( C. f _. a { ( ( ------. -J r 1 . OVER MOTION 14 PASS RALPH ( l c c. OVER MOTION 1S BU. .~ -. } C.ORBIT TO RT.. / ( ( ...I ( .. ".. t l PASS Z-CORNER .:'_'" ~ "oS \ . . ( .. O"b.-. PASS TECH TWINS LT...

OVER ZIP 15 P~-PASS I SPLIT LT. • • .._e C C) '-. 49 NAKED PASS TO FB I I . I- B~OIT LT. Fa Fl.quT I eAADIT LT.. 89 Z . FIRE 72 PICK PAS~ .~ ". •.I ~ANDrT RT.out I ~T.rr 1 1 ~ .) . • I ( I BANDIT RT. FIRE 82 I PfCK PASS '1 0 I •• - 0' C... 79 Z ..+ .-. • if . · I 0K.

'10 f .o . FIRE 89 FLOOD RT. BLUE SLIDE B-6 BANDIT RT.BANDIT LT... l '? .1 ~ c. BLUE SLIDE 2 BIDDLE 1 1 I 1 '\ . ooOOOj q 0/ 1 1 ) BANDIT LT. . ) 1 ) 1 . ~jl' e O~Oo.c. f! I . I. BLUE SLIDE 8-6 I ) 1 1 \ ) 1 ) \ - 1 BANDIT LT... BCUE-S~E ~l> ) 2 ZEBRA 'BANDIT RT.

-~- .WING 18 HB PASS LT~ OVER ZIP 14 PLAY-PASS FB FLAT ) ) ) ---.. L .-...WING RIP 32 BLAST PASS . _ . R .--. PLAY-PASS ) Z-OUT 1 ) 1 _'r } 1 ..~---.14 •PASS DOUBLE CROSS '.J DEVIL L ..tIP 14 BLI..ORBIT TO R . I ORBIT Td R-WING 12 BLAST PASS Z-POST .

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