SolidsTrainingTutorials

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Mastercam“X4TrainingTutorialsͲSolidsApplications
Date:June10,2009
Copyright©1984Ͳ2009InͲHouseSolutionsInc.ͲAllrightsreserved.
Software:MastercamX4Solids
Authors:MarianaLendel
ISBN:978Ͳ1Ͳ926566Ͳ25Ͳ2

Notice
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Trademarks
MastercamisaregisteredtrademarkofCNCSoftware,Inc.
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Windows2000,andWindowsXPareregisteredtrademarksofMicrosoftCorporation.

Acknowledgments
WewouldliketothanktheIn–HouseSolutionsteamforitsrecommendationsandinput.

SpecialThanksto:
AndrewBleauforhishelprevisingthisbook.
Sincerely,
MarianaLendel
TUTORIALSERIESFOR

HOWTOUSETHISBOOK

ThisbookconsistofsixprojectswhichareusedtoillustrateSolidcommands.Eachtutorialhas
easytofollowprocedureswithscreenshotsandmenusfromMastercam.

ThismaterialdiscussesMastercamfeaturessuchasExtrude,Revolve,Sweep,andBoolean
Remove&Add.YouwillcreateSolidGeometryfromSurfaces,andyouwillbeintroducedto
LoftCommands,Shell,ChamferandFilletfeatures.

LEGEND:

Steptofollowtocompletethetutorial

Additionalexplanationforthecurrentstep

Calloutsthatgivedirectiononhowtocompletethetask

Calloutsthatdescribetheparametersusedinthecurrentstep

Boldtext(usually)representsMastercamterminology

TABLEOFCONTENTS

GettingStarted AͲ1

Tutorials

Tutorial#1,2DWireframe&SolidGeometry,ExtrudeͲCreateBody,
ExtrudeͲCutbody,ChamferandFilletcommands................................................. 1Ͳ1

Tutorial#2,2DWireframe&SolidGeometry,Revolve,ExtrudeͲAddBoss,
RevolveͲCutBody,ChamferandFilletcommandsandmodifythesolids............. 2Ͳ1

Tutorial#3,2DWireframe&SolidGeometry,Extrude–CreateBody,
Sweep–CutBody,Extrude–AddBoss,ModifyaFaceDraftAngle,
Chamferfouredges,Filletedges ............................................................................. 3Ͳ1

Tutorial#4,2DWireframe&SolidGeometry,CreateSolidfromSurfaceand
Thicken,Createasphere&aCylinderusingPrimitives,BooleanRemove&Add,
FilletCommandandCreateaSolidDrawingLayoutinMultipleViews .................. 4Ͳ1

Tutorial#5,2DWireframe,Surface&SolidGeometry,CreatesolidaSolid
fromSurfacesandFindFeatures ............................................................................. 5Ͳ1

Tutorial#6,3DWireframe&SolidGeometryusingExtrude,Resolve,
FilletandLoftCommands ........................................................................................ 6Ͳ1

Tutorial#7,2DWireframe&SolidGeometryusingExtrude–CreateBody,
ExtrudeCutBody,Revolve,andChamferCommands ............................................. 7Ͳ1

GeneralNotes BͲ1

TutorialQuizAnswers CͲ1

TUTORIAL SERIES FOR

TUTORIAL # 3
2D WIREFRAME & SOLID GEOMETRY USING EXTRUDE (CREATE BODY),
SWEEP (CUT BODY), EXTRUDE (ADD BOSS), MODIFY A FACE DRAFT
ANGLE, CHAMFER FOUR EDGES AT 45q ANGLE, FILLET THE EDGES OF
THE TOP FACE AND HOLLOW OUT THE SOLID USING SHELL
COMMAND.

SOLIDS X
4

TUTORIAL 3

Page 3-2

Objectives:

The Student will design 2-D wireframe in Top Construction Plane using:

Create rectangle knowing the width and the height of the rectangles and a point placement.
Create arc knowing the center point, the radius, initial angle and final angle.
Create line polar knowing the starting point, the angle and the length of the line.
Create line knowing the endpoints of the line.

The Student will design 2-D wireframe in Front Construction Plane using:

Create arc knowing the start point, the radius, initial angle and final angle.

The Student will create the solid on Level 2 using:

Level command to change the main level.
Create a solid by extruding a closed contour.
Cut the solid using sweep-cut body command.
Add a boss using extrude command with trim to a face option.
Change one face draft angle using draft face command.
Chamfer at 45 q, four edges knowing the distance.
Fillet the top face of the solid.
Hollow the solid at a given thickness.
Make the wireframe invisible to generate the solid.


















X Y
Z
i
n
c
h


SOLIDS X
4

TUTORIAL 3

Page 3-3

WIREFRAME CREATION
Useful tools to start the geometry creation

Before starting the geometry creation we should customize the toolbars to see the toolbars required
to create the solid geometry. See Getting started page A-4

Before starting the geometry make sure that the Grid is enabled. It will show you at each moment
where is the part origin. See Getting started page A-5 for details.

Select the Solids manager to the left of the screen. If it is hidden press Alt + O to display it.



































SOLIDS X
4

TUTORIAL 3

Page 3-4

STEP 1: TOP CONSTRUCTION PLANE. CREATE TWO RECTANGLES KNOWING THE
POINT PLACEMENT, THE WIDTH AND THE HEIGHT OF THE RECTANGLES
Step Preview:















Sub Step Preview 1.1














Create
Rectangular Shapes

Enter the Width and the Height as shown in the following screenshot.




Select the lower left radio button as the anchor.



SOLIDS X
4

TUTORIAL 3

Page 3-5


[Select position of base point]: Select the Origin (in
the center of the grid).

Select the Apply button to continue using the same command.

Change the depth of construction plane to Z 1.35 by entering the value in the Status Bar



Sub Step Preview 1.2

















Enter the Width and the Height as shown in the following screenshot.







Select the lower left radio button as the anchor.

[Select position of base point]: Select the Fast Point icon
Enter the values: 0.5, 0.375 (Enter)
Select the OK button to exit the command.

Select the Origin


SOLIDS X
4

TUTORIAL 3

Page 3-6
STEP 2: CHANGE THE CONSTRUCTION PLANE TO THE RIGHT SIDE AND THE
CONSTRUCTION DEPTH TO Z 3.5

Change the Graphic View to Isometric

Using the Fit icon to fit the drawing to the screen.



Select the drop down arrow as shown to the right and select Set planes
to RIGHT.



Change the depth of plane to Z 3.5 by entering the value in the
Status Bar (Enter)





The drawing should look as shown to the right







STEP 3: CREATE ARC POLAR KNOWING THE CENTER POINT, THE RADIUS, THE
INITIAL AND FINAL ANGLE

Step Preview:












SOLIDS X
4

TUTORIAL 3

Page 3-7

Create
Arc
Arc Polar
Enter the Radius 4.0

To set the other parameters of the arc use Tab key. Note that the diameter value is automatically
changed by the system based on the radius.

Enter the Start Angle 50 (Tab)
Enter the End Angle 130 (Enter)
[Enter the center point]: Select the Fast Point icon
Enter the value 1.5, -3.0. (Enter)
Select the OK button to exit the command.
Using the Fit icon to fit the drawing to the screen.



The drawing should look as shown in the picture to the right.






STEP 4: CREATE TWO LINES KNOWING THE START POINT, ANGLE AND LENGTH
Step Preview:















SOLIDS X
4

TUTORIAL 3

Page 3-8

Create
Line
Line Endpoint
Enter the line Length: 2.0
Enter the Angle : 90 (Enter)

[Specify the first endpoint]: Select the Endpoint A

Make sure that the Endpoint of the entity is
selected. You should see the cursor icon for
Endpoint before you click to select the
point.

Select the Apply button to continue using the same command.

Click on the Length and Angle icons to maintain the values for the second line.

Note that the values are highlighted in red.

[Specify an endpoint]: Select the Endpoint B

Select the OK button to exit the command.



STEP 5: CREATE LINE ENDPOINTS
Step Preview:











Select Endpoint A
Select Enpoint B


SOLIDS X
4

TUTORIAL 3

Page 3-9
Create
Line
Line Endpoint




[Specify the first endpoint]: Select the Endpoint A

[Specify the second endpoint]: Select the
Endpoint B





Select the OK button to exit the command.




The drawing should look as shown in the following
picture





STEP 6: CHANGE THE CONSTRUCTION PLANE TO FRONT AND THE
CONSTRUCTION DEPTH TO Z 1.5

Select the drop down arrow and Set planes to FRONT.








Change the depth of the plane to Z -1.5 by entering the value in the Status Bar.
Select Endpoint A
Select Endpoint B


SOLIDS X
4

TUTORIAL 3

Page 3-10

STEP 7: CREATE ARC POLAR KNOWING THE STARTING POINT, THE RADIUS, THE
INITIAL AND THE FINAL ANGLE
Step Preview:












Create
Arc
Arc Polar Endpoints
Make sure that Start point icon is enabled in the Ribbon bar.
Enter the Radius 8.0

To set the other parameters of the arc use Tab key. Note that the diameter value is automatically
changed by the system based on the radius.

Enter the Start Angle 75 (Tab)
Enter the End Angle 105 (Enter)

[Enter the start point]: Select the Midpoint of
the arc as shown in the following picture.

Make sure that Midpoint cursor icon is
on.





Select the OK button twice to exit the command.
Using the Fit icon to fit the drawing to the screen.


Select the Midpoint


SOLIDS X
4

TUTORIAL 3

Page 3-11







The drawing should look as shown in the
following picture






STEP 8: SAVE THE FILE

File
Save As
Enter the name in the File Name: “Wireframe_3”
Select the Save icon.

SOLID CREATION

Click on the line at the top of the Solid toolbar as shown.
Move the bar inside the graphic area.



















Select this Line


SOLIDS X
4

TUTORIAL 3

Page 3-12

STEP 9: CHANGE THE MAIN LEVEL TO LEVEL 2

Levels allow you to efficiently organize the file. A Mastercam file can contain separate levels for
wireframe, surfaces, solids, and toolpaths. By organizing your drawing into levels, you can more
easily control which areas of the drawing are visible at any time. It also allows you to easily select
entities that have to be changed. You are always drawing on the main level. There are 255 levels in
Mastercam.

Select Level in the Status Bar.

Change the Main Level Number: to 2 and give the
Name “Solids”.












Select the OK button to exit.



STEP 10: CREATE A SOLID USING EXTRUDE COMMAND
Step Preview:















SOLIDS X
4

TUTORIAL 3

Page 3-13

Solids Extrude – Draft: Tilts the walls of the extruded solid by the defined angle.

Solids
Extrude
Select the chain as shown in the picture.
















The arrow should point upwards (as in the picture above), if not
enable Reverse direction.

Select the OK button to exit the Chaining dialog box.


Select Create Body

Select Extend by specified distance

Enter the Distance: 1.5

Enable Draft and disable Outward

Enter Angle: 10




Select the OK button.

Select the Chain here


SOLIDS X
4

TUTORIAL 3

Page 3-14







The drawing should look as shown in the following
picture









STEP 11: CUT THE SOLID USING SWEEP COMMAND
Step Preview:















Solids Sweep: The solids sweep function lets you sweep closed, chains of curves to create cuts
on an existing body or bosses. Mastercam sweeps the selected entities by translating and
rotating the shape along the entire distance of a single chain of curves, called the path chain.




SOLIDS X
4

TUTORIAL 3

Page 3-15

Solids
Sweep
[Select chains to be swept]: Select the chain as shown in the following
picture.
















Select the OK button to exit Chaining.

[Select chain for sweep path]: Select Entity A














Select the Cut Body option.

Select the OK button.

Select this Chain
Select Entity A


SOLIDS X
4

TUTORIAL 3

Page 3-16

The drawing should look as shown in the following picture. You can press Alt + S keys
simultaneous at any time to see the part shaded















Press Alt + S keys simultaneously to return to the wireframe display.





STEP 12: ADD A BOSS USING EXTRUDE COMMAND
Step Preview:

















SOLIDS X
4

TUTORIAL 3

Page 3-17

Solids
Extrude
Select the chain as shown in the picture to the right















Select the OK button to exit Chaining dialog box.

The arrow should point inwards (as in the above picture), if not enable reverse direction (See
directions below.)

Reverse direction.
Choose Add Boss.
Disable Draft
Select Extend by specified distance
Distance: 1.0
Select Trim to selected Face(s)
Select the OK button.











[Select faces to extrude to]:Select the top face as shown in the following picture.

Select
Chain here


SOLIDS X
4

TUTORIAL 3

Page 3-18

Select End Selection button.

The drawing should look as shown in the following pictures














STEP 13: CHANGE “FACE A” ANGLE USING DRAFT FACES COMMAND
Step Preview:












Solids
Draft Faces
[Select faces to draft]: Select the face as shown in the picture
to the right.






Select End Selection button.

Select this Face


SOLIDS X
4

TUTORIAL 3

Page 3-19

Enable Draft to Face

Draft Angle: 20



Select the OK button to exit Draft Face Parameters dialog box.



Enable the Select from back button in the Ribbon Bar.

Select planar face specifying draft plane: Select the bottom face as shown in the picture below.












The arrow should point upwards (as in
the picture to the right), if not



Select Reverse It button in the Draft
Directions



Select the OK button to continue.




Select the
Bottom Face


SOLIDS X
4

TUTORIAL 3

Page 3-20

The drawing should look as shown in the following pictures













STEP 14: CHAMFER, AT 45 DEGREES THE FOUR EDGES OF THE PART KNOWING
ONE DISTANCE
Step Preview:







Solids
Chamfer
One Distance Chamfer

Enable the Select edge button and disable Select face and solid buttons in the Ribbon Bar.

[Select entities to chamfer]: Select the four edges: Entity A, Entity B, Entity C & Entity D










Entity A
Entity B
Entity D
Entity C


SOLIDS X
4

TUTORIAL 3

Page 3-21

Select End Selection button.


Enter the Distance: 0.1

Select the OK button to exit Chamfer Parameters.


The drawing should look as shown in the following pictures












STEP 15: FILLET THE TOP FACE WITH A 0.25 RADIUS
Step Preview:











Solids
Fillet
Fillet

Enable only Select edge and make sure that Select face
and solid buttons are disable in the Ribbon Bar.




SOLIDS X
4

TUTORIAL 3

Page 3-22


Enable Toggle Verify Selection button.



The Toggle Verify Selection option detects multiple solutions (based on the cursor position) when
you make a selection. It cycles through the possible solutions. When the intended selection is
highlighted in the graphics window, choose OK button to select it.

[Select entities to fillet]: Select the edge shown to the
right

Select Forward button till the system highlights
the desired edge.

Continue to select the other edges of the top face
that are highlighted in the picture to the
right.

Select End Selection button.


Enter the Radius: 0.25


Select the Mitered corners option

Select the OK button.


Mitered corners option allows you to miter three or more filleted edges that meet at a vertex.
Mastercam extends each fillet to the extent of the edge.

The part should look as in the following pictures









Select the Edges


SOLIDS X
4

TUTORIAL 3

Page 3-23

STEP 16: HOLLOW OUT THE SOLID AT A THICKNESS OF 0.0625
Step Preview:














Solids Shell: Lets you hollow solid bodies by removing material and optionally leaving selected
faces open. The remaining faces are thickened by a specified amount.

Solids
Shell

Make sure that only Select face button is enabled.




Enable Select from back button.



[Select body or face to be left open]:Select the
bottom face as shown in the picture to the right.






Select End Selection button.


Select this face


SOLIDS X
4

TUTORIAL 3

Page 3-24



Select Inward for the shell direction



Shell Thickness: 0.0625

Select the OK button to exit Shell Solid dialog box.

The final part should look as in the following pictures












STEP 17: HIDE THE WIREFRAME GEOMETRY USED TO GENERATE THE SOLID AND
DISPLAY ONLY THE SOLID USING LEVEL MANAGER OPTIONS

Select Level from the Status Bar.




Make Level 1 invisible by clicking on the check mark
next to Level 1 in the Visible column as shown.


By doing this you will keep only the solid on the
screen. To make the wireframe visible again
select the box next to Level 1 in the Visible
column.

Select the OK button to exit.


SOLIDS X
4

TUTORIAL 3

Page 3-25

Select the Repaint button.





The final part should look as shown
in the following picture












STEP 18: SAVE THE FILE

File
Save As
Save this file under “Solid_3”
Select Save icon.





X Y
Z
G
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i
e
w
:
I
S
O



W
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S
:
T
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P



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a
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:
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T
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:
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1
.
6
6
6
7
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SOLIDS X
4

TUTORIAL 3

Page 3-26

NOTES:

























SOLIDS X
4

TUTORIAL 3

Page 3-27

TUTORIAL 3 QUIZ

What does a solid extrude draft allow the user to do?





How does the solids sweep operation work?





What does a solid sweep allow the user to achieve?





What does a Solids Shell operation allow the user to do?




Solids Training Tutorials

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so the above limitation or exclusion may not apply to you. In House Solutions Inc. makes no warranties. its distributor. in whole or part. of correction and any incidental or consequential damages. with respect to this manual or with respect to the software described in this manual.Mastercam“ X4 Training Tutorials Solids Applications Date: June 10. either express or implied. All rights reserved. merchantability. performance. Disclaimer Of All Warranties And Liability In House Solutions Inc. and Windows XP are registered trademarks of Microsoft Corporation. Trademarks Mastercam is a registered trademark of CNC Software. reproduced. from In House Solutions Inc. be liable for direct. the buyer (and not In House Solutions Inc. Mariana Lendel . In no event will In House Solutions Inc. even if In House Solutions Inc. and MS DOS are registered trademarks of Microsoft Corporation. Software: Mastercam X4 Solids Authors: Mariana Lendel ISBN: 978 1 926566 25 2 Notice In House Solutions Inc. This document may not. indirect. All rights are reserved. or its retailer) assumes the entire cost of all necessary servicing. Microsoft. Windows 2000. Special Thanks to: Andrew Bleau for his help revising this book. the Microsoft logo. 2009 Copyright © 1984 2009 In House Solutions Inc. be copied. manual is sold or licensed "as is. has been advised of the possibility of such damages. or consequential damages resulting from any defect in the manual.. in writing. Copyrights This manual is protected under the copyright laws of Canada and the United States. repair. MS. translated or reduced to any electronic medium or machine readable form without prior consent. Some jurisdictions do not allow the exclusion or limitation of implied warranties or liability for incidental or consequential damages. reserves the right to make improvements to this manual at any time and without notice. Sincerely. its quality. Acknowledgments We would like to thank the In–House Solutions team for its recommendations and input. photocopied. Inc. or fitness for any particular purpose." The entire risk as to its quality and performance is with the buyer. Should the manual prove defective following its purchase.

Chamfer and Fillet features. LEGEND: Step to follow to complete the tutorial Additional explanation for the current step Callouts that give direction on how to complete the task Callouts that describe the parameters used in the current step Bold text (usually) represents Mastercam terminology . and you will be introduced to Loft Commands. This material discusses Mastercam features such as Extrude. You will create Solid Geometry from Surfaces. Shell. Sweep. Revolve.TUTORIAL SERIES FOR HOW TO USE THIS BOOK This book consist of six projects which are used to illustrate Solid commands. and Boolean Remove & Add. Each tutorial has easy to follow procedures with screen shots and menus from Mastercam.

................. Boolean Remove & Add.... Chamfer and Fillet commands................... 2D Wireframe & Solid Geometry...... 3 1 Tutorial #4... Create a sphere & a Cylinder using Primitives.. Surface & Solid Geometry........................... Modify a Face Draft Angle....... 2D Wireframe & Solid Geometry................... Resolve.. 2 1 Tutorial #3.......... Extrude Cut body....... Extrude – Create Body........ 2D Wireframe & Solid Geometry.............. Extrude Create Body............ 7 1 General Notes Tutorial Quiz Answers B1 C1 ............ Revolve......TABLE OF CONTENTS Getting Started Tutorials A1 Tutorial #1... 2D Wireframe & Solid Geometry... Sweep – Cut Body..... 3D Wireframe & Solid Geometry using Extrude........ Extrude Cut Body............ Revolve Cut Body... Revolve....... Fillet Command and Create a Solid Drawing Layout in Multiple Views ............. 1 1 Tutorial #2........................................... 4 1 Tutorial #5.... 6 1 Tutorial #7... 2D Wireframe... Fillet edges ....... Fillet and Loft Commands ............ Extrude Add Boss........ 5 1 Tutorial #6........ Create Solid from Surface and Thicken... Chamfer and Fillet commands and modify the solids....................... Chamfer four edges.... Extrude – Add Boss..... Create solid a Solid from Surfaces and Find Features ........................... 2D Wireframe & Solid Geometry using Extrude – Create Body..............and Chamfer Commands ......

TUTORIAL SERIES FOR TUTORIAL # 3 2D WIREFRAME & SOLID GEOMETRY USING EXTRUDE (CREATE BODY). FILLET THE EDGES OF THE TOP FACE AND HOLLOW OUT THE SOLID USING SHELL COMMAND. SWEEP (CUT BODY). CHAMFER FOUR EDGES AT 45q ANGLE. . EXTRUDE (ADD BOSS). MODIFY A FACE DRAFT ANGLE.

Create arc knowing the center point. initial angle and final angle. Create a solid by extruding a closed contour. Hollow the solid at a given thickness. the radius. four edges knowing the distance. The Student will create the solid on Level 2 using: Level command to change the main level. Create line polar knowing the starting point. Fillet the top face of the solid. Page 3-2 . Chamfer at 45 q. Cut the solid using sweep-cut body command. Create line knowing the endpoints of the line. the radius. initial angle and final angle. Make the wireframe invisible to generate the solid. Add a boss using extrude command with trim to a face option. The Student will design 2-D wireframe in Front Construction Plane using: Create arc knowing the start point.SOLIDS X4 Objectives: The Student will design 2-D wireframe in Top Construction Plane using: TUTORIAL 3 Create rectangle knowing the width and the height of the rectangles and a point placement. Change one face draft angle using draft face command. the angle and the length of the line.

Z Y X inch .

If it is hidden press Alt + O to display it.SOLIDS X4 WIREFRAME CREATION Useful tools to start the geometry creation TUTORIAL 3 Before starting the geometry creation we should customize the toolbars to see the toolbars required to create the solid geometry. See Getting started page A-4 Before starting the geometry make sure that the Grid is enabled. Select the Solids manager to the left of the screen. It will show you at each moment where is the part origin. See Getting started page A-5 for details. Page 3-3 .

SOLIDS X4 TUTORIAL 3 STEP 1: TOP CONSTRUCTION PLANE. Page 3-4 .1 Create Rectangular Shapes Enter the Width and the Height as shown in the following screenshot. CREATE TWO RECTANGLES KNOWING THE POINT PLACEMENT. Select the lower left radio button as the anchor. THE WIDTH AND THE HEIGHT OF THE RECTANGLES Step Preview: Sub Step Preview 1.

2 Enter the Width and the Height as shown in the following screenshot. Change the depth of construction plane to Z 1.5.SOLIDS X4 TUTORIAL 3 [Select position of base point]: Select the Origin (in the center of the grid). 0. [Select position of base point]: Select the Fast Point icon Enter the values: 0. Select the lower left radio button as the anchor.35 by entering the value in the Status Bar Sub Step Preview 1.375 (Enter) Select the OK button to exit the command. Page 3-5 . Select the Origin Select the Apply button to continue using the same command.

5 Change the Graphic View to Isometric Using the Fit icon to fit the drawing to the screen. Select the drop down arrow as shown to the right and select Set planes to RIGHT. THE INITIAL AND FINAL ANGLE Step Preview: Page 3-6 . Change the depth of plane to Z 3. THE RADIUS.SOLIDS X4 TUTORIAL 3 STEP 2: CHANGE THE CONSTRUCTION PLANE TO THE RIGHT SIDE AND THE CONSTRUCTION DEPTH TO Z 3.5 by entering the value in the Status Bar (Enter) The drawing should look as shown to the right STEP 3: CREATE ARC POLAR KNOWING THE CENTER POINT.

-3. Enter the Start Angle Enter the End Angle 50 (Tab) 130 (Enter) [Enter the center point]: Select the Fast Point icon Enter the value 1. The drawing should look as shown in the picture to the right.0 TUTORIAL 3 To set the other parameters of the arc use Tab key.SOLIDS X4 Create Arc Arc Polar Enter the Radius 4. Note that the diameter value is automatically changed by the system based on the radius. ANGLE AND LENGTH Step Preview: Page 3-7 .5. STEP 4: CREATE TWO LINES KNOWING THE START POINT. (Enter) Select the OK button to exit the command.0. Using the Fit icon to fit the drawing to the screen.

0 : 90 (Enter) Select Endpoint A TUTORIAL 3 [Specify the first endpoint]: Select the Endpoint A Make sure that the Endpoint of the entity is selected. Note that the values are highlighted in red. [Specify an endpoint]: Select the Endpoint B Select the OK button to exit the command.SOLIDS X4 Create Line Line Endpoint Enter the line Length: Enter the Angle 2. Click on the Length and Angle icons to maintain the values for the second line. Select the Apply button to continue using the same command. You should see the cursor icon for Endpoint before you click to select the point. STEP 5: CREATE LINE ENDPOINTS Step Preview: Select Enpoint B Page 3-8 .

Page 3-9 . The drawing should look as shown in the following picture STEP 6: CHANGE THE CONSTRUCTION PLANE TO FRONT AND THE CONSTRUCTION DEPTH TO Z 1. Change the depth of the plane to Z -1.5 Select the drop down arrow and Set planes to FRONT.5 by entering the value in the Status Bar.SOLIDS X4 Create Line Line Endpoint TUTORIAL 3 Select Endpoint A [Specify the first endpoint]: Select the Endpoint A [Specify the second endpoint]: Select the Endpoint B Select Endpoint B Select the OK button to exit the command.

THE INITIAL AND THE FINAL ANGLE Step Preview: Create Arc Arc Polar Endpoints Make sure that Start point icon is enabled in the Ribbon bar.SOLIDS X4 TUTORIAL 3 STEP 7: CREATE ARC POLAR KNOWING THE STARTING POINT. Enter the Start Angle Enter the End Angle 75 (Tab) 105 (Enter) [Enter the start point]: Select the Midpoint of the arc as shown in the following picture. THE RADIUS. Page 3-10 . Select the Midpoint Select the OK button twice to exit the command. Note that the diameter value is automatically changed by the system based on the radius. Enter the Radius 8. Make sure that Midpoint cursor icon is on.0 To set the other parameters of the arc use Tab key. Using the Fit icon to fit the drawing to the screen.

Move the bar inside the graphic area. Select this Line Page 3-11 . SOLID CREATION Click on the line at the top of the Solid toolbar as shown.SOLIDS X4 TUTORIAL 3 The drawing should look as shown in the following picture STEP 8: SAVE THE FILE File Save As Enter the name in the File Name: “Wireframe_3” Select the Save icon.

you can more easily control which areas of the drawing are visible at any time.SOLIDS X4 STEP 9: CHANGE THE MAIN LEVEL TO LEVEL 2 TUTORIAL 3 Levels allow you to efficiently organize the file. There are 255 levels in Mastercam. Select the OK button to exit. and toolpaths. By organizing your drawing into levels. surfaces. solids. STEP 10: CREATE A SOLID USING EXTRUDE COMMAND Step Preview: Page 3-12 . A Mastercam file can contain separate levels for wireframe. Select Level in the Status Bar. Change the Main Level Number: to 2 and give the Name “Solids”. It also allows you to easily select entities that have to be changed. You are always drawing on the main level.

if not enable Reverse direction. Page 3-13 . TUTORIAL 3 Select the Chain here The arrow should point upwards (as in the picture above).SOLIDS X4 Solids Extrude – Draft: Tilts the walls of the extruded solid by the defined angle.5 Enable Draft and disable Outward Enter Angle: 10 Select the OK button. Select the OK button to exit the Chaining dialog box. Select Create Body Select Extend by specified distance Enter the Distance: 1. Solids Extrude Select the chain as shown in the picture.

called the path chain. Page 3-14 .SOLIDS X4 TUTORIAL 3 The drawing should look as shown in the following picture STEP 11: CUT THE SOLID USING SWEEP COMMAND Step Preview: Solids Sweep: The solids sweep function lets you sweep closed. Mastercam sweeps the selected entities by translating and rotating the shape along the entire distance of a single chain of curves. chains of curves to create cuts on an existing body or bosses.

SOLIDS X4 Solids Sweep [Select chains to be swept]: Select the chain as shown in the following picture. Select the OK button. Page 3-15 . Select this Chain TUTORIAL 3 Select the OK button to exit Chaining. [Select chain for sweep path]: Select Entity A Select Entity A Select the Cut Body option.

STEP 12: ADD A BOSS USING EXTRUDE COMMAND Step Preview: Page 3-16 .SOLIDS X4 TUTORIAL 3 The drawing should look as shown in the following picture. You can press Alt + S keys simultaneous at any time to see the part shaded Press Alt + S keys simultaneously to return to the wireframe display.

Disable Draft Select Extend by specified distance Distance: 1. Page 3-17 .) Reverse direction. Choose Add Boss. [Select faces to extrude to]:Select the top face as shown in the following picture.0 Select Trim to selected Face(s) Select the OK button.SOLIDS X4 Solids Extrude Select the chain as shown in the picture to the right Select Chain here TUTORIAL 3 Select the OK button to exit Chaining dialog box. if not enable reverse direction (See directions below. The arrow should point inwards (as in the above picture).

SOLIDS X4 TUTORIAL 3 Select End Selection button. The drawing should look as shown in the following pictures STEP 13: CHANGE “FACE A” ANGLE USING DRAFT FACES COMMAND Step Preview: Solids Draft Faces [Select faces to draft]: Select the face as shown in the picture to the right. Select this Face Page 3-18 . Select End Selection button.

SOLIDS X4 Enable Draft to Face Draft Angle: 20 TUTORIAL 3 Select the OK button to exit Draft Face Parameters dialog box. if not Select Reverse It button in the Draft Directions Select the OK button to continue. Select the Bottom Face The arrow should point upwards (as in the picture to the right). Page 3-19 . Enable the Select from back button in the Ribbon Bar. Select planar face specifying draft plane: Select the bottom face as shown in the picture below.

AT 45 DEGREES THE FOUR EDGES OF THE PART KNOWING ONE DISTANCE Step Preview: Solids Chamfer One Distance Chamfer Enable the Select edge button and disable Select face and solid buttons in the Ribbon Bar. Entity B. [Select entities to chamfer]: Select the four edges: Entity A.SOLIDS X4 The drawing should look as shown in the following pictures TUTORIAL 3 STEP 14: CHAMFER. Entity C & Entity D Entity D Entity A Entity C Entity B Page 3-20 .

Enter the Distance: 0. Page 3-21 .25 RADIUS Step Preview: Solids Fillet Fillet Enable only Select edge and make sure that Select face and solid buttons are disable in the Ribbon Bar.SOLIDS X4 TUTORIAL 3 Select End Selection button.1 Select the OK button to exit Chamfer Parameters. The drawing should look as shown in the following pictures STEP 15: FILLET THE TOP FACE WITH A 0.

Mastercam extends each fillet to the extent of the edge. Mitered corners option allows you to miter three or more filleted edges that meet at a vertex. Select the Edges Select End Selection button. The part should look as in the following pictures Page 3-22 . Continue to select the other edges of the top face that are highlighted in the picture to the right. [Select entities to fillet]: Select the edge shown to the right Select Forward button till the system highlights the desired edge. The Toggle Verify Selection option detects multiple solutions (based on the cursor position) when you make a selection. It cycles through the possible solutions.25 Select the Mitered corners option Select the OK button. Enter the Radius: 0.SOLIDS X4 TUTORIAL 3 Enable Toggle Verify Selection button. choose OK button to select it. When the intended selection is highlighted in the graphics window.

Select this face Select End Selection button.0625 Step Preview: TUTORIAL 3 Solids Shell: Lets you hollow solid bodies by removing material and optionally leaving selected faces open. Page 3-23 .SOLIDS X4 STEP 16: HOLLOW OUT THE SOLID AT A THICKNESS OF 0. [Select body or face to be left open]:Select the bottom face as shown in the picture to the right. Solids Shell Make sure that only Select face button is enabled. Enable Select from back button. The remaining faces are thickened by a specified amount.

0625 Select the OK button to exit Shell Solid dialog box. The final part should look as in the following pictures STEP 17: HIDE THE WIREFRAME GEOMETRY USED TO GENERATE THE SOLID AND DISPLAY ONLY THE SOLID USING LEVEL MANAGER OPTIONS Select Level from the Status Bar. Select the OK button to exit. To make the wireframe visible again select the box next to Level 1 in the Visible column. By doing this you will keep only the solid on the screen.SOLIDS X4 TUTORIAL 3 Select Inward for the shell direction Shell Thickness: 0. Make Level 1 invisible by clicking on the check mark next to Level 1 in the Visible column as shown. Page 3-24 .

The final part should look as shown in the following picture STEP 18: SAVE THE FILE File Save As Save this file under “Solid_3” Select Save icon. Page 3-25 .SOLIDS X4 TUTORIAL 3 Select the Repaint button.

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SOLIDS X4 NOTES: TUTORIAL 3 Page 3-26 .

SOLIDS X4 TUTORIAL 3 QUIZ What does a solid extrude draft allow the user to do? TUTORIAL 3 How does the solids sweep operation work? What does a solid sweep allow the user to achieve? What does a Solids Shell operation allow the user to do? Page 3-27 .

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