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Counting rules for the run:

1) If there 1S a defender over the center and/or a middle safety the defense is probably balanced. We must force the defense to play balanced (5~ on each side of the ball).

2) Count perimeter defenders 1-4 from outside-in.

3} In reading a stack the man closest to the lOS is the higher number (HANDOFF KEY).

4} In the perimeter the man with responsibility for the closest area to lOS is the higher number.

Basi~ally, defenses can be put in three general categories for our purposes.

1) Seven-man front:

a. 7 force, 4 deep

b. 3 defenders outside tackle area

c. #3 aligned in 3 Zone

2) Eight-man front:

a. 8 force. 3 deep

b. 2 defenders outside tackle area

c. four defenders inside tackles

d. #2 aligned in 3 zone

3) Overshifted:

a. can be frontal or secondary overshifts

b. one side becomes unbalanced (6-man side. 5-man side). On option plays when an overshift OCcurs we would prefer to run away

We will now examine SOme of the mind/eye/muscle coordination concepts in dealing with various defenses to be .faced.

1) College 4-3

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a. By count we would read #4 or the OLB. It is not practical to read the LB since the QB could see the same picture every time and not be able to make an intelligent decision. We refer to this as a "soft" read.

b. Also. the DE is the man who can effect the play by stunting to the inside to take the FB.

c. Therefore, it is best to block 14 and nreadn the 3 Zone defender (EOL) as the Handoff Key. The On Back will be on a "seal" course. and should . the "read" dictate the disconnect. we now employ outside veer mechanics and option the 2 zone defender.

d. QS thought process should be:

1 - Read the 3 zone (EOL) as Handoff Key

2 - Can the PSG handle his block {alignment}

3 If the block of the PSG looks good, 1111 decide to give

but watch 13 in case he comes hard for the fullback (disconnect) 4 - If the disconnect looks better because of the alignment on the PSG, 1111 decide before the snap, but give if 13 doesnlt tackle the full back.

This "read" process covers all looks where 14 is a LB (reduced defense), except those where two defenders are on the LOS outside of the linebacker and threatening to penetrate.

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2) This, of course. would include a wide-tackle six type of defense.

1 - The defense calls for a similar thought process ad discussed. (ability to predict guard and tackle blocks by alignment)

2 - Read the 3 zone defender as the Handoff Key.

3 - Difference in this and reduced look is threat of both 12 and #3 coming hard upfield. When this happens, the ball

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should be handed off.

4 - The thought process of the AB .' s the same as 4-3 except that a fter he makes his prediction on the gu, rd IS and tackle's blocks he says "I will give if the tackle and enc come across ,"

To the tight-end a 4-3 Split. and Wide-Tackle can present the same picture
and the above thought process houlc be emplayed.
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3) Cross Charge over the Tackle If the defender who must be eli.ninated by the "read" and the one who will take the quarterbacK are crossing (3-4 Cross Charge) one of th~ most difficult vision problems is presented.

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One of the defenders must take ~he fullback if the defense is to be sound. The simplest way to attack th i: is to assume that one of the two will take the fu11back and pre-determine the disconnect. However, sophisticated defenisve play can confuse thi~ issue. As we progress we will learn through visioning to read the stack.

1 - Give to the full back unless one of the two makes ·a clear move to the inside.

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2 - If there is movement to the inside, and I disconnect, I must be ready for the type of player taking me (lineman or linebacker). The lineman can hit me quicker than the LB. Be ready to pitch quickly!

From this alignment the QB can get the difficult picture of a LB stepping

up from the depth and reading the give or disconnect. In this case there is nothing upon which to base a decision. We would resort to base blocking and read 114. (After pre-determining give or disconnect in your mi nd).

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The thought process:

As I count, I see that the fullback responsibility must come from the inside-out by the structure of the defense (3-man front).

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2 - Based on how I feel the PSG and PST can seal off the inside two defenders I will decide before the snap whether to give or disconnect • If I predecide to give, there is nothing to "read."

3 - If I decide to disconnect, I must watch for both men coming hard across the LOS~ denying the outside play. This reaction forces me to give.

4 - If they (E & B) cross-charge (2-3), be ready for a quick pitch.

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5) The Hard End

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1 - In the triple option it is sometimes difficult to I~ad a Handoff

Key (#4) and Pitch Off A Hard 13 (Pitch Key). It is in the visioning process that the QB must become adept at handling a hard end. When mastered, this is the easiest pitch key read to handle since he eliminated himself.

2 - In the read progression, you must "see" the handOff key and "feel" the pitch key. Are there any pre-snap clues for hardend?

3 - As a general rule, a hard 4 zone defender is usually followed by a hard 3 zone defender. Think PITCH!

4 - The double and loaded options are also used to combat this defensive technique.

6) Eliminating the Sixth Man

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FRONTAL OVERSHIFT

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Down the Line - Handaff Key squeezes to crease. (Disconnect)

There are different ways of getting the extra man to the perimeter. On alignment, the defense can either be in a frontal or secondary overshift. Another way is to stunt to it after the ball is snapped. In both instances the burden is on the quarterback.

a)' When the de fense ali gns in an oversh i ft the QB wi'll always have the opportunity to direct the play away from the 6-man side.

b) If the defense is overshifted and the 4 zone defender is -readable" the play still has chance, but we are better off going the other way.

c) Versus the stunts and cross-charges, the burden is on the QB to read properly to keep the extra man from the perimeter.

d) The QB must "read" efficiently 90% of the time for the ,triple option to be totally effective.

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Occurs when HandOff Key is on a Mesh Char¥e. This is when the Handoff Key attempts to play both the ful back and quarterback.

1 - QB wil \ ride longer unti 1 "read" becomes clear

b) Thought process:

1 - I will give the ball. but I will ride carefully and wait for the Handoff Key to move sharply to the inside. If I see

it. disconnect.

2 - Widen the split of the PST to make the Handoff Key show the "read" sooner.

a) Occurs when Handoff Key is a1 igned in a 4-"1" al igrunent on PST.

b) I will predetermine to disconnect, but react to Handoff Key's quick move upfield. Versus this- reaction I would then give to the fullback.

E. QUARTERBACK RECOGNITIONS IN PRACTICING THE TRIPLE OPTION

I} 4 Zone Has 6 Recognitions:

b) Contact - Handoff Key responsible to keep PST off LB - shoulder under tackle (Give or disconnect depending on scheme)

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c) Upfield - Penetration (Give)

d} Mesh Charge - Penetration to Mesh - Arm tac~

e) Squat - Reading mesh (l FB and QB) Note: When in doubt, give to fullback.

f) Bluff - Handoff Key bluff charges for FB, but takes QB •

2) 3 Zone Has 5 Recognitions:

a} Hard - Quick move by 3 Zone defender into Tackle Box.

b) Static - QB responsibility squats in 3 Zone.

c) String - 3 Zone defender with I responsibility for both QB and Pitch-Attempts to cause QB hesitation.

d) Easy - 3 Zone defender working to pitch - cross charge (2-3) or pursuit on QB responsibility.

e) Bluff - 3 Zone defender bluff charges for QB, but takes the pi tch •

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COVERAGE OPTION RESPONSIBILITIES

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BLOCKING ZONE DEFINITION

Tackle IS Zone

Backside Guard's Zone

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On Guard's Zone

On Tackle's Zone

Play Direction

TE Zone

DEFENSIVE TECHNIQUES

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In order for us to be able to conununicate effectively and be successful offensively. it is important that you know each defensive technique. its alignment and the responsi bil i ty it carries. .

2 "I" Technique

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Line up inside Sho'ulderlsplitt1ng stance of offensive guard. - Responsible.·for:inside GAP and keeping guard off linebacker.

line up h'~'~d"~n;:~o'inside eye of guard. responsible 50% outside. 50%

inside NEVER be beaten inside. .

"3" Technique - line up spli'tting 'outside foot of offensive guard or slightly wider, can read or 'pe'netrates responsibility - never be cutoff by guard. Keep guard off,-,1 i nebacker.

"2" Technique

4 It! ,. Technique

Line up inside eye of offensive tackle. Responsible for inside GAP. but will step at 450 angle to offensive tackle reading guards bloCk.

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~··.'~J'I I . li ne up head on offensive tackle about l-l~ feet off the l.O.S. _ can read but 'wi11 slant 80% of time from 4 technique.

"5" Technique - line up on the L.O.S. on the outside' eye of the offensive tackle.

Cannot be blocked in! Keep tackle off linebacker. responsible for off-tackle hole.

"4" Technique

"6" Technique - line up head on offensive end; deliver blow on end _ keep end off linebacker and keep end from going out on pass routes _ responsible for off-tackle hole; has quarterback option.

"7" Technique - Line up .on f ns ide eye of offensive end - can be one yard off L.O.S •• step into end delivering blow inside out on end _ have same responsibility as a 16 technique. Also is end in C gap to split end.

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"8" Technique - Line up I! yards outside normal o ffens Iva end. responsible for 'containing wide plays - have pitch man on option play. hard outside rush on drop back pass or may drop off in coverage.

"g" Technique - line up 18 inches off the ·l.D.S. on outside eye of offensive end.

Whip End! Close off tackle hole, contain sprint. outSide rush on drop back - quarterback or pitch on option.

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OFFENSIVE LINE TERMINOLOGY

ZONE BLOCK - Block any defender in your zone.

BASE BLOCK - Block defenshe lineman with hat down the middle. inside number. or outside number.

TRAP -

Pull technique used to bloc~ a defensive lineman whom we are allowing to charge across the:L~O~S.

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Term used when shouldering through a down lineman to block a LB. Or blocking through the .hip of a down lineman going to a LB.

LNM IN ZONE - Base block only a lineman in your zone.

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ZONE CUT - Cutoff any"'.defender':·iri .your zone.- : -. _. ':~/;.=:.~.'1;('-- ... ~ .. ( '., ".'-, ,~\: .

CLIMB BLOCK - Same as .. BA:SE-e.~¢ept.usually·performed by an offensive lineman

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THRU OR AROUND - Block 'usedby~tackle 'on ,28/29 and 38/39 pl ay. Release inside

or go :~aroirnd .E~O~l·; to. block LB. depending on technique of E.O.L.

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AROUND OR THRU - Favor"goin'g';~.round rather than thru for LB •

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SMASH - Block inside h~·lf:·~f·fi:~~~~riin your zone and come off to block 1st LB to backside.··-~;-··,

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DRIVE - Base block 1st .fi'nea;·~n·:inside unless he is past the offensive lineman then c1 imb block':?lst LB inside.

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4 STACK - inside release and block the defender responsible for the B gap.

OUTSIDE - Block 1st threat, to your outside •

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R£ACI-I - (Overbloc.k) Reach'.bloclt 1st lineman to playside. ', .!~ ~J; .:

SEAL La YOUR SIDE - If yOu are to playside. block 1st LB from center's farthest shoulder- to your side'. If you are away from play block 1st lBfrom center's nearest shoulder to your side.

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LB YOUR SIDE - I f you are -'to :pl ays i de. block 1st LB from your zone to ins ide. FIRE - Defenders on L.O~S. covering tackle and TE and one on the line outside

of TE. Also - 'a defender in a 7 technique and man outside the TE on E .O.L.

COMBO -

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SLICE - Term meaning to block inside gap on pass protection.

TURNBACK - (center's rule)'- Drive block 1st lineman to the backside.

n7" - Call made by TE anytime he has a 7 technique on him to alert other lineman of a 7 technique player.

"I" - Call made by aT to alert TE that DT is in a 4 eye technique.

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BLOCKING SCHEMES

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"GEORGE"

"LOOP"

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"BASE"

"UNDER"

"TEO"

"G"

Call by Center or huddle call when he needs help blocking shaded noseman C-G=Double Team

T=release inside for LB

Call vs. Gap defenses. All block zones.

Basic 26 and 27 blocking C-BSG=Pick

OG=45 degree lead step on LB OT=loop for LB - safety

Pure zone blockingass;gnments

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Call made by OT on double option

to tell OG to block down lineman. Usually used vs 41 technique player - aT plays through down lineman to LB.

"Chuck" scheme to the TE side telling the TE to block GAP, lBler to FS/

Base scheme used for 16~ ~17 play TE - dri ve block

aT - drive block

OG - pull for FSLB

C - zone pick

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"SLIP"

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Scheme used by center & backside guard C - shoulder block thru noseman to BSLH

BG - lateral step and read nOSe - block him if he slants toward you - f1 a t ten for LB

if he doesn't

Blocking scheme change up used to block 3 technique or B gapped defender.

OT - drive block

OG - pull for LB

Call by guard to double team A 3 technique player

OG - Base block OT - Drive block

Call by TE vs. a fire look. TE blocks zone.

Scheme used on 10/11 play. Vs nose defenses - wedge nose. Vs even defenses wedge LNM over Rt. guard.

Technique used by backside lNM to control backside pursuit.

(Good vs knife stunt)

Scheme used to block big people on big people. Guard has #1 down lineman and tackle has' e down lineman. -

Call by Center vs 2-1 look when he can reach 1st down LNM playside. Guard shoulders thru (combo's) playside hip of LNM to lB

"REACH"

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Call by guard vs guard stacks. Backside guard - drive thru LNM to LB

Backside Tackle - Reach 1st down lNM playside

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"STRETCH"

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Call by Tackle vs goa1line defenses. Backside tackle - drive - thru LNM to

LB. Backside TE - Reach 1st lNM playside.

"KICK-IT"

Call by tackle to control a veer tackle. Guard - Block out on D.T.

Tackle - Pull around for LB.

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"BEAT- IT"

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Backside call telling T to block out and TE to fold under for lBter.

"OUT"

Backside call used to handle 7-technique.

BST - Block Out TE - Block Out

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Call by SST to handle three backside rushers.

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PLAY NUMBER:

26/27

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POSITION:

ASSIGNMENT & TECHNIQUES:

CP

PITCH BACK: Pitch course, maintaining relationship with QB. Anticipate quic Relax inside

pitch - must recognize hard end. shoulder.

Take 6" lead step through outside hip of PSG. Stay on track and VS. "Even" run crease. Use high soft fold technique. Run outside block of run off block or. PSG. Block

LEAD 8ACK~ Arc course parallel to LOS taking up slack on pitch support as you gain leverage.

vs , "Odd" rPro~40": Arc block. 2 zone defender. Vs. "Even" - seal lB/FS

FB:

QB: FOOTWORK: 5/7 o'clock open step. Reach ball deep for FB. Adjustment step on ride/decide.

ASSIGNMENT: Read 1st LOS defender from inside shoulder of PST (4 zone)

to EOl (3 zone). Eliminate handoff key on ride/decide. On disconnect take proper option angle, eliminating 13 (pitch key)

FAKE: Accelerate off ride/decide and challenge perimeter.

Auto seal

to sideline "Slue-&:ro· in middle of field

Open toe to fB.

THINK:

1. Give

2. Pitch

3. Keep

VARIATIONS:

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PLAY:

26/27

OFFENSIVE LINE RULES

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PSG: Zone

C: Zone, 2-2 FS/BS LB

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BST: Zone, cut, release

BLOCKING RULES:

TE: Playside: Stalk. 1 zone defender •.

Backside: Cut off 1 zone de fe nde i •

SE: Playside: Stack 1 zone defender.

Backside: Cut off 1 zone defender,

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"George" vs Gap 8

Pick vs 50. Possible "slip" vs 2-1; "Chuck" vs 6-2

"Reach" vs Eagle

BLOCKING \ \RIATIONS

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LINEMAN TECHNIQUES

PST:

Vs Odd: loop Technique

Try to avoid tollisioning the lineman. Take a 30 degree lead step dipping your inside shoulder." The second step is straight upfield looking for the LB. If the guard is locked on the La - go to the next level (F.S.) 'When escaping the lineman and defensive man

fights outside:~levera9,r.;_ stay on him. . <. '"

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Vs Even Look .o·r ~,Chl:i"ck Cal":··,>. .'

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Use an inside~releas·e·.--:."His··technique will be described as in-upand out •. The,:,:1st'step,"will :be a lateral step inside stepping as far as possible·:""~, Make certain to dip the outs1de shoulder (for quicker escape and also' to rip up through defender on fill stunts). The secondstep '1s .straight upfield with force. The third step is back to the ci~~sfde_'~yeballing LB using a climb block.

Vs Pro. 40:' ;·j:<.A.<:~:.· .

Step 45 degree lead step inside aiming thru the hip of the defensive tackle for'!the lB.~··,.· c'

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PSG:

Vs Odd Defense: .

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Take a 4S··degree lead step bringing the hips. Stay low anticipating a rip t ack'le , " If tackle rips, co11 islon him to protect the QB/FB mesh, but.'do .not .bl ock him •. If no rip by D~T., push off the lead foot and climb' block the LB. Aim Pt. is the p lays ide ,. If you can+t get :.to .the playside " go to free safety.

Vs Even Defense and Pro 40:

1 on 1 block aiming for the playside * of defender. Sellout and stay low.

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Vs Odd Defense:

Fire out low aiming just past the defenders playside thigh. If the noseman plays a (1) read technique, (2) a hard charge straight ahead or a (3) slant move playside; stay with him. If the nose angles away from the play; let guard block him and chop the B.S. LB.

BSG:

Vs Odd:

Vs Even and Pro 40:

Step 45 degree lead step playside protecting the A gap for the onside guard and block corresponding LB. Chop block. Possible ~slipn call vs pro 40 tight. Center overblock playside'guard.

Vs Eagle:

No pick when you and BSG are both covered unless pick/reach called. Depends on a noseman's alignment.

Stay low step'ping laterally toward the center aiming your head for the far hip of the noseman. As you step, read the noseman's reaction to the center. If the noseman angles to you, slip head past the hip and scramble him. If the nose slants away, push off inside foot and ,chop the LB.

(If the center can handle noseman - we have the possibility to use base blocking.) Also if the nose grabs the center. We also could have the abil ity to bri n~; the BSG around the center for LB.

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Zone Cut. Release:

Shoot-out low,from your stance, stepping with the playside foot. Vs a 4 technique, 4 eye, or gapped defender in zone use a cut block and scramble him. Vs a 5 technique. if on inside release

and D.T. closes:down - block him. While on release and no pressure from D.T •• release for F~S.

CROSS TECHNIQUE:

Used only vs 50 front.

O.T. uses in-up out technique.

O.G. uses step-it technique for LB. If D. T. runs into face - block him. If not. come around D. T. for. l.B.

PLAY 26/27

50

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PLAY 26/27

6-2

"Blue"

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"Blue"

4-Stack

"81 ue"

5-3 .

8 r"

t5'2;E s s b

"Blue"

FS .Rover

. I \

·e

PlAY NUMBER: _....;;.61...,;17 _

Sc..

l

POSITION:

THINK:

1. Glve

2. Pitch

3. Keer

ASSIGNMENT & TECHNIQUES:

CP

Arc course parallel ~o'lOS:taking you 'lain leverage ... ;":.: ::<:

Ys. ·Odd-'·Pro-40·: Arc' block 2 Vs. -Even- s_eal lB'F~ ~.:J!>

_. .. ~. - , -

Auto. sea 1 :, side 1 i ne "Blue-Zero" in middle of field

up slack on pitch support as

zone defender.

.. ,

PITCH BACK: Pi tch course rna; nta i ni n9 rel ationshi p wi th QB. Anti ci pate quick pitch - must recognize hard end.

Relax Ins t cr shoulder

. __

FB: Take 6" lead step through outside hip of PSG. Stay on track and tun crease. Use high soft fold technique. Run outside block of

PST.

Vs "Evenrun .off block of PSG. Block.

FOOTWORK: 5/7 o'clock open step. Reach ball deep for FB. Adjustment step on ride/decide.

Open toe to FB.

ASSIGNMENT: Read 1st lOS defender from inside shoulder of PST (4 zone) to EOl (3 zone). Eliminate handoff key on ride/decide. On disconnect take proper option angle. eliminating 13 (pitch key) •

FAKE: Accelerate Off ride/decide and challenge perimeter.

VARIATIONS:

----------~----.-- --

PLA'{ :

, 6/7

OFFENSIVE LINE RULES

POSITIONS: BLOCKING RULES:

sc.

T '0

PSG: LNM in zone; drive

C: Zone, 2-2 FS/BSlB

SSG: Zone

BST: Zone cut; release

TE: Zone cut release

SE: Playside: stalk '1 zone defender Back.side: cutoff"> A zone defender

'110: Playside: stalk 11 zone defender Backs f de ; cutoff II zone de fende r

BLOCKING VARIATIONS

"George" vs Gap 8

"51 i p" YS Pro 40 tight "Pick." vs load chicken

"Reach" vs Eagle

"GEORGE"

"REACH"

, ,

Ii I I!

"SLIP"

~J~J "" '"

0>

I, e

'.

~

....

PLAY:

6/7

.

~

· ,.

I f,e

1

t

...

~.

~ ,-

~.

,~ ".

I

~-

f

j

t-

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,.~ ..

... , ,

t

, ..

....

. ~

&,.uS'

SIC

I

cJS

s<.

ss

POSITIONS:

TECHNIQUE:

PST:

.Vs Odd:

Use an inside release. His technique wl1l ·be described as in-up-and out. The 1st step will be a lateral step lnside stepping as far as possible. Make certain to dip the outside shoulder. The second step is straight upfield with force.

The third step is back to the outside, eyeballing LB using a .climb block.

If D.T. aligned in a 41 - block him aiming for near I.

Vs Pro 40:

Step 45. degree lead step inside aiming thru the hip of the D.T. for the ML8.

PSG:

Vs 43:

Climb block LB in zone aiming for playside I.

VS Odd: Drive Block ..

Take a 45 degree lead step through the hip of the nose. If the hip plays toward you or goes straight ahead - double team with the center. If the hip slants away - combo to the BS LB (climb block) •

Vs Even:

Air for plays ide I.

c: Aimpoint playside f.

BSG:

Vs Odd:·

45 degree lead step through the hip of the nqseman to the BS LB.

Vs Even:

Ai m poi nt i ns ; de , •

SST:

Zone cut, release

Same as technique 26/27 •

PLAY

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Eagle (Hawk)

. S<..

~s

"Reach"

Chicken

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"Reach"
"".s 4-3 ·Spl it-4 .
w~
c,.., c: (1. ~_, J ;/6 ;f 8 s<-
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Wide-6

PLAY 6/7

DEFENSIYE FRONTS

......,.5 'Eagle G Wide

t b r e s,t~

0\

-Slue"

"Blue"

"Geor.ge"

Stack

Sf 6-s,~\.

oi) £:: '0

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" "Blue"

"Blue"

i Q:over

.--

[:

I

POSITIONS: TECHNIQUE:

PST: Vs .Odd: .

Use an inside release. His technique will be described as in-up-and out. The 1st step will be a lateral step inside stepping as far as possible. Make certain to dip the outside shoulder. The second step is straight upfield with force. The third step is back to the· outside eyeballing LB using a climb block.

If D.T. aligned in a 41 - Block him aiming for near I. Vs·Pro 40 and 4-3:

Step 45 degree lead step iniide aiming thru the hip ~f the defensive tackle for the MlB.

Vs Odd: Drive Block

Take a 45 degree lead step through the hip of the nose. you or goes straight ahead - Dbl. team with the center. combo to the BSLB (climb block).

VS Even:

Air for playside I.

C:· Aimpoint playside I.

PSG:

If the hip plays toward If the hip slants a_ay.-

BSG: VS Odd:

45 degree lead step through the hip of the noseman to the BSLB.

VS Even: .

Aimpoint inside I.

SST: Zone cut, release

Same technique as 26/27.

TE:

Playside: . Seal LB to FS. Technique is described as in-up-and out. First step is a lateral step as far as possible to the inside. Make r.ertain to dip the outside shoulder for quic~er esca~~ ~nd al~o to ~ip.up thru"defender on fill stunts •. The second step is straight upfield with force. The third step is

·back to the outside eyeballing LB. If LB is blocked or has disappeared contih_e upf ie l d and work for outside number leverage on FS. Use an open field. stalk technique. If lB is unblocked use a climb block technique on him aiming for playside I. *Outside release vs 7 technique - make a "7" call to

----------------------------------

... --, ._ .. _._-------------

Jlt4rV rIJ..,1:' -»: - p.t.Jt"·I,~'~' .. t1 ,:~.

DEFENSIVE FRONTS

PLAY

106/107

SO Fire

50

t~ s. b

w S Eagle (Hawk)

~~E 35\

kif Double Eagle uJS Chicken
. OS c.
\~
"''- ~E ss S~
e 0 ,
. .........,.,f.:.!.,
Fr:t l4.,(, .... - ... ~
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"7"

ws 4-3 Spl it-4
B B \: \~
Lt,.<... s~ B 8
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DEFENSIVE FRONTS

e

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W!

6-2 '

~j Eagle G Wide

~, H ~c:

gbE b

, S c.

Chicken G

L "

~.

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t~~ ; 'a' I

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George

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PLAY NUMBER:

28/29

POSrTrON:

5S~

ASSIGNMENT & TECHNIQUES:

CP

LEAD BACK: Release on Parallel Arc Course Executing Arc Block on 2 Z~ne Defender.

PITCH BACK: Same as 26/27

Great fake is imperative. Oonlt cut inside on 3 tech defender.

FB:

Footwork same as 26/27. Since this is a Double Option, concentrate as a blocker and seal off the Inside: 4 Zone. LB, FS

FOOTWORK: 'Same as 26/27. It is not necessary to ride quite as far since there is no handoff key read. Accelerate aff mesh.and eliminate 3 Zone Defender.

Concentrate on #3. Ha r dBluff

ASS IGrJMENT: Reach ba 11 back as in 26/27. Focus in on the 3 Zone Defender since he is the only key on this play. Disconnect ball from FB, accelerate off mesh and eliminate 3 lone de fender.

Directional keys same a's 26/27.

FAKE: NONE

o 00000

VARIATIONS:

o

00000 o

o

00000 0 o

-----~---
78/79 OFFENSIVE LINE RULES
PlA( :
').. ~\c ./
,-
I ss \
ss STRETCH

POSITrONS:

BLOCKING RULES:

wo: Same as SE

"Under" vs 4- Eye Tech "George" VS Gap - 8 "Step-Itvs Eagle

PST: rE: Zone

SE: tone, Around or thru for LB if covered by EOl

PSG: Zone

·Slip" YS Gap

"Pick" ys 50

c: Zone ~. 2-2 FS/BS LB
SSG: Zone
8ST: Zone cut. release
TE: Playslde: Outside release for 1 Zone Defender
Backside: Cutoff 1 Zone Defender
SE: Playside: Stalk 1 Zone Defender
Backside: Cutoff 1 Zone Defender "Reach" vs Eagle

"Stretch" vs 6-2

BLOCKING VARIATIONS

o

UNDER

GEORGE

·v JJ-I~~~

ci .

2809

~lAY :

'*'s

./

I S5

I

c.

POSITIONS:

.TECHNIQUE:

PST:

Vs Odd: SE·and TE Side

Blow off' the ball aiming for the outside' of defender keeping the shoulders square and driving the defender upfield. If the defender slants underneath, let him go and go to LB. If Dr is playing a 4 eye technique or ripping from a 4. use the ·under· call. On under. go through the outside shoulder of the defender to chop blade. the LB. Use hands to shove defender into the guard.

VS Reduced Defenses to SE Side:

When covered by the EOL. use around or thru for .the LB. If Cobra look Or 50 hi P look.

Use zone rule.

vs Even and 2-1 Look = Aim Pt. Playside t.

_.

. PSG: VS Odd:

Take a 45 lead step at the hip of the defensive tackle. If the tackle is ripping, block him. If not. continue on path to intercept LB. Cut him if possible. If nunder" called; aim for the OT's outside knee. staying low and work head and shoulders upfield. On ·under- call. you will definitely stay' with down lineman regardless of what he does.

VS Even:

Aim Pt. outside ,

C: Vs Odd:

Pick .

VS Offset Noseman:

No Chuck call - reach the noseman. Vs Even:

Step for Playside LB.

Vs Odd:

Pick

Vs Even:

Play's ide ,

·SSG:

ST:

Zone cut; release

Shoot 'out low from your stance, stepping with the playside foot. 15 ~ 4 technique. 4 eye. or gapped defender in zone use a cut block a'nd scramble. Vs a 5 technique. if on inside release and DT closes down - block him. While on release and no pre s sur e from DT. release for FS.

.;, .

TE: Plays ide: Outside release for 11 zone defender. First step is a la.teral step with the outside foot gaining width to clear DE. Dip the inSide shoulder and rip upfield past DE. Once you clear the DE work upfield gaining outside

·number leverage on the II zone defender. Once outside number leverage is attai·.ned attack the defender using an open field stal k block, always maintaining outside· number leverage.

Backside: Zone cut. release

Shoot out low from your stance. Step with playside foot. If man aligned inside in your ·zone block him. preferably with scramble block. If defensive man is playing. you tight and trying to close down stay on him. If on your 1st step you feel no pressure - release for FS.

PLAY

28/29

DEFENSI.VE FRONTS

()
Chicken
(!Ji (
5S '~ 55 T
ct
e 0

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4-3 Spl i t
c _!a ...,j
ss I c ~Q 6
£if 0 i ')
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6-2

Eagle-6 Wi-

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Gap-8

Chi cken- G

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"Blue"

5-3 C

6

Stack

c.

c.

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5SJ

lOdd

c.

- ,"Stretch-

,

c

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4-3 Split
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28/29 to TE

Eagle (Hawk) .

ss~

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Double Eagle

c:.

DEFENSIVE FRONTS

SO Fire

c

~c e ss 'o

c

Chicken

S\$~

'JLA'{ 28!~9 '{Rob/Lou}

"Blue-

;;

Gap 8 '

Chi eken G

c

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Rover

- .. -- .. ~ -~-----------

PLAY NUMBER:

128/129 TED

c

POSITION: ASSIGNMENT" TECHNIQUES:

CP

On ·Fi reI! call seal lB/FS~ -

PITCH BACK: Same as 6-7. Pitch w;ll occur off 2 20ne defender.

F3: Same as 28/29

OB FOOTWORK:

Same as 28/29 footwork. defemder. (Hump)

Run around load block on 3 Zone

ASSIGNMENT: Same as 116/117 except there is nO handoff key to be read.

The on back will always load· the 3 zone unless there is a

fire call.

FAKE: None

VARIATIONS:

·Cobra"

Vs Stri ngend cut lnside

Vs. FIRE

I

Vs. FIll

PLAY:

1281129 lEO .

c

OFFENSIVE LINE RULES

JJ

~

\$S

POSITIONS: BLOCKING RULES:

PST: treif n.zcne , Seal L8

PSG: Zone
c: lone; 2-2 FS/BS LB
SSG: Zone
SST; Zone cut; release
e TE: Gap; LS; FS
SE: Cutoff '1 zone defender
WO: BLOCKING VARIATIONS

"GEORGE"

v Jo-v-o)..V ~~~~ <. 0

00

·Underfl vs 41 George vs

Gap 8

"Reach" vs Eagl e

?LAY:

P8/P9 TEO

"".s

c.

S5.

5S

POSITIONS: TECHNIQUE:

PST: VS Odd:

Block man in lone. Blow off the ball almlng for the outside' of defender keeping the shoulders square driving the defender upfield. If the defender s:ants underneath, let him go and block LB. If playing against a 41 techniqoe. use an hunder" call. On the under call. go through the outside shoulder of the defender to chop block. the LB.

Vs. No Lnm in Zone (4-3 ).:

Seal 1st ·LB from inside-out. Use a 45° lead step. aiming through the hip of the inside down defender for a climb block on the MLB.

PSG: Vs. Odd:

Take a 450 lead step at the hip of the defensjve tackle. If the tackle is ripping. block him. If not, continue on path to intercept LB. Cut him if po~sible. If hunder- called; aim for D.T.'s outside knee, staying low and work head. and shoulders upfield. On "unde r" call, you will definitely stay with down lineman regardless of what he dows.

Vs. Even:

Airo Pt. outside I

c: Vs. Odd:

Pick.

Vs. Offset Noseman:

Ko .Chuck call - reach the noseman Vs. Even: .

Step for playside lB

BSG: vs , Odd:

Pick

Vs. Even:

Aim for pl aysi de ,

BST: Zone cut» release

Shoot out low from your stance, stepping with the physide foot. Vs a 4 'technique, 4 eye, or gapped defender in zone use a cut block. and scramble.

Vs a 5 technique, if On inside release and OJ closes down - block hi~. While on release and no pressure from OTt release for ·F~S.

TE: Playside: Gap, LB, FS

If there is a defender on your i ns tde gap the first step should be a short explosion step aiming for the. nEar' of the defender. Be sure to get head across to prevent penetration ar d attack near shou lder driving defender down to the inside.

If there is no defender on your inside gap use in-up-end out ·technique. First· step is a lateral step as far as possible to the inside. Make certain to dip.the outside shoulder for quicker escape and also to rip up through the defender on fill stunts. The s- cond step 1s straight upfield with force.

The third step is back to the 0: tside eyeballing LB. If LB 1s blocked or has disappeared· continue upfield an work fOr outside' leverage on F.S. Use an open field stalk technique. If LB is unblocked, .use a climb block ai~ing for the playside I.

PLAY

128/129 TEO

OEFENS [VE FRONTS

"Reach"

WS Double Eagle· al Chi eken
C ~ jS1 .sS \
t;'be ~€ c

Eagle(Hawk)

J~ ~

4-3

. Pro 40 .

c

c

50 F1 re W..l

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L, ~';.ss

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Pro 40 Tight

vs .

6 . t 8 \'-

i>bt .6

Wide· 6

PU\V 128/129 TED DEFENS rVE FRONTS
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C. ~ C 8 ss" ~
c. ~'b
tt JJ C 5-3 Stack
(, ~ L,O ~c - Sf
~ ~c:
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C ;} JS~ .IS ~. Eagle Gap Rover
r WS _.
SI
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6t
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"George"

PLAY:

128/129

OFFENSIVE LINE RULES

c

ss

.ss

POS IT IONS : BLOCK ING RULES: ADJUSTMENTS
PST: Zone "Under" vs
4 I
"Georgen vS
. Gap 8
,
PSG: Zone
C: Zone; 2 - 2 FS/BS LB "Pick" vs 50
SSG: Zone
BST: Zone Cut; release "Reach" vs
Eagle
e" T~: Playside: ; nside release for H zone defender "Fire" vs man
Backside: zo~e cut, release in zone and
EOL
~ SE:
WO: Cutoff II zone defender BLOCKING VARIATIONS

_-
SS # ~ "FIRE"
\,~ "6 e 00 0
~
::)"
0
q "REACH"
~ ~ -
0-00 S'~ 0
e :) " RGfORGED

"o~d""/l4~ J " 0

o

PLAV:

128/12')

ss

POSITIONS: TECHNIQUE:

PST: Block man in zone. Blow off the ball aiming for the outside' of defender keeping the shoulders square driving the defender upfield. If the defender slants underneath, let him go and block LB. If playing against a 41 technique, use an nunderh call. On the under call, go through the outside shoulder of the defender to chop block the LB.

PSG: Vs Odd:

Take a 450 lead step at the hip of the defensive tackle. If the tackle is ripping, block him. If not. continue on path to intercept LB. Cut him if possible. If dunderh called, aim for D.T.ls outside knee. staying low and work head and shoulders upfield. On Runder" call, you will definitely stay

with down lineman regardless of what he dows. .

vs Even:

Aim Pt. outside I

C: Vs Odd: .,ick

Vs Offset Moseman:

No Chuck call - reach the noseman Vs Even:

Step for playside LB

SSG: VS Odd:

Pick

Vs Even:

Aim for. playside f

SST: Zone cut, releaie .

Shoot out low from your stance. stepping with the playside foot. VS a 4 technique, 4 eye. or gapped defender in zone use a cut block and scramble. Vs a 5 technique, ·tf on inside release and D.T. closes down - block him. While on release and no pressure from D. T •• release for F .S.

TE: Playside: Inside release for 11 zone defender. First step is a lateral step for width to the inside. Dip the outside shoulder and on the second step rip straight upfield with force to clear Def. End's pressure. Once you have cleared LOS flatten out at an angle that will allow you to gain outside I leverage On the 11 zone defender. Once outside' leverage has been attained attack defender using an open field sta~k technique.

If D.E. crosses your face on inside releas~. lock on and cave him down inside. Vs 7 technique - outside release

Backside: zone cut. release .

Shoot out low from your stance. Step with playside foot. If man aligned inside in your zone block him. preferably with scramble block. If defensive man is playing you tight and trying to close down stay on him. If on your 1st step you feel no pressure, - re lease for F.S~

I

PLAY 1281129

:;

o

y

a

so

-

5C Fir

·S1u

Pro 40 fig

Chic '

ss

s

Pro 40

ull

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1

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I
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e .r b C 8 - u~
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12
GapS w.s Chicken G
J bd ~Ji c
s.s [ 4' Ea210 G y Stack
flJJ
w~ b c Be B ~
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Rover

PLAY HUMBER:

(

128 RE1[RSE @ 9/129 R @ 8

CP.

c

POSITION:

ASSIGNMENT & TECHNIQUES:

PITCH BACK: Fake pitch course, 10s1ng one yard of depth. Only time 1n our offense ~here you belly the pitch course.

FB:

Same as 28/29

OB FOOTWORK: Same as 128/129

ASSIGNMENT: Make a short. soft pitch to SE on his reverse course.

You !DUst keep the ball should '2 or '3 cross your face; run 128/129.

fAKE: "After pitch continue on 128/129 speed fake.

VARIATIONS:

PlA t :

128 REVERSE ~ 9/129 REVERSE @ 8

c

POSITIONS:

BLOCKING RULES:

PST:

Zone

PSG: Zone

OFFENSIVE LINE RULES

c

SSG: Zone; rel~ase and kick-out force.

c: Zonei 2-2 FSIBS. LB. release and lead play upfield.

BST: ao· Block

TE: Inside release; seal lB to FS

SE: Run reverse course

\1(\:

BLOCKING VARIATIONS

C 0

SS

128 REVERSE @ 9/129 REVERSE 8

POSITIONS:

TECHNIQUE:

Block IRan in zone. Ai .. point is the plays ide number.
Block IDan in zone. Aim po 1 nt is the plays ide number.
Block llan 1n zone. Ai. point is the playside number. Block for 1001.
1002 then release downfield as lead blocker. Climb block any downfie1d
defender. SSG: Vs Odd:

Step at nose and make contact as to pick block release after 1001, 1002. Vs Even:

Block inside I of defender for 1001. 1002 then rele~se. Release flat down the LOS and block the .ndest force defender. If no defender there. turn upfield and become a lead blocker.

8ST: Release inside of zone defender and execute an 0 bloCk. Curl back quickly and think first of blocking back to help the SE get around the corner. Donlt clip. If SE doesn't need you. turn and lead the play outside.

TE: . Inside release for LB to free sa"fety. Sta1 k block. Outside release vs 7 technique.

PST:

PSG:

c:

I

Pl~f 128 REVERSE ~ 9/1~9 REVE~SE @ B

50

c.

ss

c

Double Eagl e C

Pro 40

c.

c

8

. ,

,_ -

DEFENSIVE FRONTS

. ,50 Fir~

. .:: ...•. ::~

Pro 40 Tit'

B ss

c.

t

Wide-:

r •• " ,

1": I .'

Eagle G

c

Eagle Gap

t

i Ci

.

Ss

DE~ENS IVE FRONTS

CAlJ

Eag1e G Wide C SS"

0.

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c

IJS

Chicken G sr C

Sf"

Rover

c.

PLAY NUMBER:

r

24/25 L -t ( !I. "

----~~~------~

wS

POSITION: ASSIGHMEHT & TECHNIQUES:

LEAD BACK: Run Arc course through 2 lone defender.

PITCH BACK: Run pitch course -aintafning pitch relltionshtp with QB.

Sell the option.

CP

124/125 : oad 3 zone e fender ,

Force lB to scrape.

Fa:

Inside veer footwork. Execute high. soft fold and run for Run under

crease. Think four yards. Key block Oft first defensive scrape LB

lineman playside. Think. cutback versus even -2-3- technique. BYOB

QB FOOTWORK:

Same as 26/27

ASSIGHME~T: Ride as in 28/29. Pre-determined give to FB. Ghe F8 clearance to make cut.

FAKE:

Option speed fake ..

'/ersus even look cut may be behind PSG.

VARIATIONS:

_, __ ----

~-=-~--~--

24/25

?LAT :

WS

OFFENSIVE LINE RULES

SlOCKI~G VARIATIONS

"STEP-IT·

:t td;€ 0

o

PST: Zone -George" vs
Gap-8
PSG: Zone ·Step-I t" vs
even
C: Zone, 2-2 FS/BSLB ·Pick- .,s 50.
·Slip" v s Pro
-40 Tight
SSG: Zone
35T: Zone cut; release ·Reach" vs
Eagle
TE: Pl ays ide: Zone~ outside ·100· - i n-
aacks ide: Zone cut. release side foro
1 Zone
SE: Backside : Cutoff 1 zone defender
Pl a.rs ide: Cut 1 lone defender
wo: Backside: Cutoff 1 zone defender ·tJ

ss

l

o

__ -.--~-- - __ -c~

I'_';:"

PLAY: '4/25

w.s

55

wS

s..s

POSITIONS: TECHNIQUE:

PST: Vs Odd:

Aimpoint playside I. If defender rips stay with hi~ and we will double tea~ with guard. Double team a 4 eye tecr.ni que tackle.

VS Even & 40:

Aillpoint playside I. Stay on rip T.

PSG: Vs Odd:

45 degree lead step at hip of D.T.; if D.T. rips. block him. If he plays a read technique - flatten and climb block the LB aiming for the middle of L VS Even:

Explode off the ball aiming for the playside I. Try to drive a f3 technique past the hole.

c. Odd:

Pict Even:

Protect front side A gap and climb block appropriate LB.

TE: Onside:

Zone. ai. point is playside I. If -100· called: inside release for '1'1 zone defender.

Backside:

Zone cut. release

SSG: Odd:

Pick Even:

Plays ide ,.

SST: Zone cut. release

nReach" Possible "Sl ip·
Double Eagle Chi den
C ws S\$~ c 1~ 81 - ss t
~~~
j_,;J ~I:
ill i'o
"Reach"
1oJ,s 4-3 rJ~ Split
L • SJ\ c
, IJ I 8
'11 II t
j_i~ t b ~
~~ ~ 2~/2S
PLAY DEFENSIVE FRONTS
50 50 F;re
c ( c WJ
e JS .~ .\. a t - ~
t;t ::' ~f:'...u
0 0 Eagle (Hawk)

\

(

Pro 40 Tight

os t IJ U l C

tt b

0
Pro 40 Wide-6
WS .L (c B
c ~
...,...... SS
Ob PLAY

24/25

Gap-a

os t

(3 B

ti:

5-3

(

DEFENSIVE fRONTS

Rover

sr=:

PLAY NUMBER:

20

}).' .

WJ

.ss

POSITION: ASSIGllMENT & TECHNIQUES:.

PITCH BACK: load technique offside 3 zone defender.

FB:

Lead step to right check of center. Option run off b10ck of center. Think four yards. BlOB.

QB FOOTWORK: 6 o·clock step opening tD right. Balance step to give FB clearance.

ASSIGNMENT: Pre-deterllined give to :FB ~ must give hi. clearance to cut.

FAKE: Option speed fake.

VARIATIONS:

CP

Inside-out. ut off hard nd.

North- Sou th

20 flOW

o=y=~ 0

~

PLAY:

2D

PST: Zone -George" vs
Gap 8
PSG: Zone ·Reach" vs
Guard Stack.
c: Zone, 2-2 BSlB
SSG: Zone "Reach" vs

nff .. i"'p~ 7",." rll+ ... ~,~.~_

SE: Playside: Block 1 zone defender Backside: Cutoff 1 zone defender

wo: Cutoff 1 zone defender.

~1

o

BST: Zone

-----------

ss

\

. ,

PLAY:

20 (FULLBAC~ BUCK)

w.s

7

o

w.s

ss

POSITIONS: TECHNIQUE:

PST: Vs Odd:

Lunge Cutoff Vs Even:

Block inside I.

PSG: Vs Odd:

Block inside I. Ys Even:

Base block Lnm. over

Aiming point is playside I.

VS Odd:

Base block nose'. Ai.ing point is down the middle. First step is a six inch control step.

VS Even:

Climb block appropriate LB.

c:

SSG: Same as PSG.

SST: Same as PST.

TE : PI ays i de : /'

Zone. outside. Block man in your zone. Aiming point is inside I. If no one in your zone. release for FS and climb block him. Backside:

Zone cut. release.

Pl:'V 20
wS
c, f-
e'
e ~ t3' J'
-. 0
wS
c so

OEFENSIVE FRONTS

w.s

SO Fi re

"Reach"

E'lle (H'Wk}c

SS b

"Reach"
rJ~ 4-3 Split
S\$ C c t:

"Reach"
Pro 40 Wide 6
~ oJS C tJ\$
C . C .~
... S.s (

I

(JS

Chicken

~

L'J

DEFENS[VE FRONTS

ws

Ea~le G Wide

-George-
wS -5-3 WI Stack
c ~ c. {oS' ~
,
C SS b c b
sr "Reach" "Reach"
tJ Ea21e Gap ws. slover
C
C SJ ~
B
c
J:h I
\:
jIIIReacn· "Reach" c

e

Gap 8

6-2

(

c

PLAY NUMBER: 21

wS C C . CAl j
.ss: b
.;
0
(

POSITION:

ASstGNMENT & TECHNIQUES:

PITCH BACK: load block 3 zone defender.

Fa: Run mesh course to the left. Hake a great fake to draw the attention away from the QB.

OS FOOTWORK: lake a short drop step playside. Drop your shoulder and run at ~ppex (first down defensive lineman from nose of center to right guard).

ASSIGNMENT:

FAKE:

ss

o

CP

VARIATIONS:

v r f L 1t...J • ,L. ...... nc. ,,\.I L. t...)

wS

<

c.

b

c

wS

POSITIONS:

BLOCKING RULES:

5S

PST: Wedge

PSG: Wedge

C: Wedge

BSG: Wedge

eST: Wedge

TE: Wedge

·5E: Cut II zone defender

WO:

BLOCKING VARIATIONS

PLAY NUHlER:

22123 Counter

c

ASSIGNMENT & TECHNlQUE5: CP

-----------------------+--~----

f

o

c

POSITION:

OFF BACK: Same as pitch back on 2f 27.

BALLCARRIER: Take a short (6-) jab 51 !p away from playside. Pivot and receive the ball from tt : QB on an outside ha.cloff. '(our aimpoint should take i~l through the ptayside -8- gap. Option run off the fi:"5t down lineNn plays1de.

f8: Same as 28/29

OB FOOTWORK: Open slightly past 517 (clock. Proximity fake with FB. 00 not put the ba 11 L,.

ASSIGNMENT: Balance up with back foc and make exchange with ba 11 carri er ,

FAKE: After exchanqe , attack C' rner on naked fake.

VARIA ;ONS:

Lt.1 '- ~ l,.uUIILt::r'

UtttN~.ft LINE RULES

POSITIONS: BLOCKING RULES:

PST: VS Odd and Pro 40: lone cut Vs Even: LB your side

C: Zone; 2·2 FS/BS LB
BSG: Zone
BST: Zone
TE: Playside: Zone; outside
Back.side: Zone cut SE: Back.side: Cutoff II zone defender Plays ide: Cut II lone defender

PSG: Zone

wo:

-George- YS Gap 8

"Beat-It" or ·Out- vs 7 technique "Kick-it- vs

Stack.

BLOCklNG VARlATIONS

"GEORGE-

"' ~d-~J, C1 0

'0

·our-

co

"KICK-IT-

22/23 Counter

PLAY:

ws

c

POSITIONS:

TECHNIQUE:

PST:

Aimpoint middle of I.

PSG!

c

Vs Odd:

lead with 45 degree step and climb block the LB aiming for the plays ide I_ VS Even:

Aim for middle of , using a 6 inch control step.

c:

Ys Odd:

Aim for middle of , using a 6 inch control step. Vs Even:

lead with 45 degree step protecting A gap and climb block appropriate LB.

Vs Odd:

Take a lateral step toward the center showing the L8 a pict movement. Then push off and climb block the LB. drlving hi. past the hole.

Vs Even:

Middle of ,

8SG:

Aim for the inside I. lB in Zone:

Drive the LB past the hole. go directly at him.

TE: Aim point inside I.

PLAY 22/23 Counter DEFENSIVE FRONTS
~ w.s SO Fire
C C
• ~ ~ ws Eagle (Hawk" 14.)1 Pro 40 Tight
'C
C. .sS " C .IS'
~ '0 5 .,
~.s. Double Eaglt Chicken
C ~C C Ss
l ss
~ '0 e
I

- ...... "Seat-It -
wS 4- J Ws Split
-,-C
C .t"...r , G
\:
- ~
b t:
"Seat-It-

W..1. Pro 40 Hide 6
.e ws.
S.r .. C (
c
~ -
~ l:
-Beat-It ..

t"""\
._ PLAY

DEFENSIVE FRONTS

22/23 Counter

c

Wl

Eagle G Wide

Gap 8 Chicken G
(
.c_ C ss
b
-Beat-It-

wI 5-3 Staclr.
C ~ C c
.s.S \
t: c

wS

J-;~

w.1 Eagle Gap Rover
w.s \$X
C ~ e~
ss
C
·Beat- It- PLAY Nut~BE R:

c;JS

ws

c "

0'

£ T' (5 0

c

t

c

G-

O

POSITION:

ASSIGNMENT & TECHNIQUES:

Short step with insfde foot slightly up and in; square up and aim for inside leg of PSG. Option MIn off block on first defensive lineman from nose of center to PSG.

PIlCH BACK:

Run Arc course - accelerate and draw pursuit. 32/33 fake _ sprint for pitch position as in 38/39.

FB:

Run inside veer track opposite playside. Make a great fa ke. 32/33 fake - same as 38/39.

Q8 FOOTWORK:

Four step reverse pivot. (Counter f~otwork). On snap take short 3/9 o'clock step away from playside; balance step. pivoting to playside. Fourth step is an adjustment and short ride.

ASSIGNMENT:

Adjustment and short rule. Execute footwork and get ball deep to back. Give back clearance to .ate cut. Mesh point is in ·A· gap.

FAKE:

Option speed fake.

CP

Get north - south. Think four yds. BYOB

Sea blocker.

Shoulders must be perpendi cula to LOS on lrd step •.

VARIATIONS:

PLAY:

32133

OFFENSIVE LINE RULES

wS

(

ss

c.

o_______.

POSITIONS:

BLOCkING RULES:

PST:

Zone

PSG: Zone

c: Zone. 2-2 FSlB

BSG: Zone

85T: Odd or Pro 40: Zone Even: lb yourside

TE: Playside: Zone. outside Backside: Zone

SE: Back.side: Cutoff '1 zone defender Playstde: Cut II zone defender

WO:

BLOCKING VARIATIONS

PLAY: 32/33

c

ss

-

~

c

c.

O=--------.

0------,-....--

POSITIONS:

TECHNIQUE:

PST: Block man in your zone. Ai.ing point is down the .iddle.

PSG: Vs Odd:

Explode off ball. Climb block LB over you. Ai.iog point is down the middle. Vs Even:

Base block man over you. Explode off the ball. Aiming point is down the middle.

c: Vs Odd:

Base block nose. First step is a six inch control step. Ai.ing point is down the middle.

Vs Even:

2-2 FSlB. Go directly to FSlB and cli.b block.

BSG: Vs Odd:

Fire straight off the ball and climb block lB. Ai.ing point is down the middle.

Vs Even:

Base block man in your zone. First step is a six inch control step. Aiming point is inside t.

8ST: Block man in your zone. Ai.;ng point is inside I_

TE: Playside: Zone outside. lunge cut scramble.

- --- -----------~-

PLAY

32/33

"'J

DEFENSIVE FRONTS

0 0- _____.4
"',1 C tJ3 Pro 40 Tight C
(
.~ ~
w.s ~S Chicken r
c Ii JS
C
<f tt e,
0 ~ ~
~s e :3 ~ ,,",S Split
C. ~ - c ~ ~
, a 8
T J._ e O--____-.
cJs Pro 40 WS Wide 6
t tc
c Ss C c
6 II \
-.J._ ~
t:=.~
0 c.

.USC f

:..Le;:- \

a 0

II

c

l'

<

50 Fire

~

PLA(

32/33

c

Q-----------'" • 0---------
Gap 8 1If.s Chicken G
C t £ SS {
c 8
Vt c

w.s r

6-2 C.

\

DEFENSIVE FRONTS

~ ~
C \ c ...sS {
..IS a
E ~5S
0---------- ~
WJ Eail e Gap w.s Rover
C S.s.-
c
JS
C (

8

5-3

t

wS

Stack

c

-

C

;/

c

POSITION:

ASSIGNMENT. TECHNIQUES:

LJS

PLAY HUMBER:

34/35

ss

,

(

CP

Same footwork as 32/33. VersuS Odd: Secure -A- gap area. Versus Even: Run off block of PSG to block FSlB. Versus four man side you ~ block FSlB.

PITCH BACK:

Same as 22/23 C.

F8:

Run inSide veer course opposite the play cal1ed.

ASSIGHKEKT: Make abbreviated mesh ",ith F8 on short adjustment step.

Balance up and reach ball back to HB on outside handoff.

FAKE: Pressure corner on naked fake.

Q8 FOOTWORK: Same as 28/29

VARIATIONS:

PLAY:

34/35

OFFENSIVE LINE RULES

PST: Zone "Out" 'IS 7
technique
PSG: Zone
C: Zone; 2-2 BSLB
BSG: Zone
SST: Vs Odd & Pro 40: Zone "George" vs
Gap 8
Vs Eyen: L8 ,YOurside.
TE: Playside: Zone; outside
Backside: Zone, cut
SE: Backside: Cut off 11 zone defender
Playside: Cut fl zone defender c

wo:

c

\-

BLOCKING VARIATIONS

I

"OUT-

-GEORGE"

.; clc?"'cll~~.1 . 0

0'

--~

00

........

PLAY:

»+] j~

;.

AJS

z,

~ o

c

c

c

POSITIONS:

Vs Odd:

Alm middle of I. Use a 6 lnch 1st step under control. Vs 2-2 Look:

Go directly to BSlB - climb block.

PST:

Aim Pt: inside I.

PSG:

Aim Pt: middle of f.

c:

SSG:

Aim Pt: .iddle of I.

eST:

Aim Pt: Inside I_ cut.

TE:

Aim Pt: inside I.

TECHNIQUE:

_- --

--- -- __ -_ ----------- --- -----

34/35

PLAY

DEFENSIVE FRONTS

50

50 Fire

~

c.

c

I •

Eagle (Hawk)

U ~

wI.

c:

c

~ o

ws

Double Eagle

C

SS t

c.

_ ·Out· _-
tV~ 4-3 w..s. Split
C SS C C ~
b ~Out"
11,).5 Pro 40 WS Wide 6
c C
8 ~~ (. t
t:
..,....
0
"Out-
I
PLAY: 36/37 OfFENSIVE lINE RULES

wS ( wS C
c
t3 ss ~ ~
e POSITIONS:

PST:

Lt'11I. in zone; drive

PSG: lnm.1n zonet drive

c: Turnback

BSG:

Pull flat down lOS and block defensive end.·,

BST: Pull flat down LOS and block FSL8

-Tag- or ·Combo· 'IS reduced T ·Doug· 'IS Pro 40 & 50

, "Ranger- call if doubl e Eagle.

TE:

I

Drives seal. If D.T. reduced, outside release and block 11

zone defender. ;

SE: Cutoff 11 zone defender.

·RAHGERIi

V=Mo

o

BLOCKING VARIATIONS

"Fire" call vs Fi re

1 ocks ,

c

"flRE"

I

o

e .L

o~ -0 @OO o

PLAY:

36137

vJS

c

(

l

wS

c

POSITIONS: TECHNIQUE:

PST: When covered: (Doug)

Block Lnm. in zone. Use a 6- controlled step with the playside foot. Aim down the middle of defender." You are the post blocker for T .E.·\$ double team. Stay low and drive the defender. Do not fallon the ground. WOrk hips toward the 1rive blocker.

When uncovered: (Tag)

Drive block. Fire out low stepping at "the defender with the near foot. Keep your head up and aim for the hip of the defender as you get into aan, use driving steps and work to create great movement. Sustain block.

PSG: Same techniques as PST.

c: If the noseman is playing a head-up position. on the snap the center w111 pivot on the foot opposite the play direction while stepping forward with the other foot. Malce contact with the shoulder and forearm.

When you feel the guard's drive block. continue to pivot and look back to the next backside lineman. Block him if he is pursuing down the line.

Vs a reduced front: blockback immediately. Step with the backside foot and attack the playside shoulder of the defender. Be sure to ai. and place headgear on the front playside I.

eSG: Out of stance. lead with the plays ide foot. Take an inside-out course toward the defender. Stay low and be ready for an early explosive hit. On contact explode through the defender with your shoulder. keeping your head ·in-the-hole· (eet~een the defender and lOS make certain to pop the hips and drive the legs. Do not clog up the hole.

SST: Pull in tandem with the guard assuming a position on the hip of the guard.

The pull technique is exactly like the guard·s. The tackle should key the guard's. block and turn up inside of it. and as tight as possible to the drive block of the T.E. If the D.E. fills t the guard may have to go around the block. If this happens, the tackle Should also go around and continue for the FSlB to F.S.

TE: Orive block:

Technique the same as PST's on drive. If fill stunt· stay on D.E.

Seal:

Technique is described as in-up-and out. First step is a lateral step as far as possible to the inside. Make certain to dip the outside shoulder for quicker escape and also to rip up through defender on fill stunts. The second step is straight upfield with force. The third step is back to the outside eyeballing LB. If LB is blocked or has disappeared continue upfield and work for outside number leverage on FS. Use an open field stalk technique. If LB is unblocked use a climb block technique on him aiming for playside I.

If D.T. reduced: outside release and stalk block II zone defender.

PLA'{

36/37

~
W' Ea91e (Hawk.) WS Pro 40 Tf~ht
C is SS- t c 6 ss 1 c

-

C

~
~ 4-3 cJ1.. Split
-- C
c '-
.IS ...,.. 6- c
\ b
b I

w.s

c

Pro 4(

(

t

I

. I

\ o

DEFENSIVE FRONTS

c

cJ.l

c

b

Chicken

f

b

j.r

E

Wide 6

..

PLAY 36/37

Js

6-2

c

ws.

5-3 -C

T

o

c

._------------------- .-

DEFENSIVE FRONTS

c.J,S

~d91e G Wiae

c

Chicken G

,·JS

Stack

.IS

c.

Eagle G

ss~

c.

a)\$.

o

ws Eagl e Gap 1l,.J£ P.over
\$.1"
C C
Ss ~ i\
a B

I --_._--- ~.--
v," ~-- -- .. - --
PLAY 34/35 DE FENS I VE FRONTS
C 6-2 Eagle G Wide
I ~ C ""'J ~
I ~ SS
,I
0 ·Out·
",.s Eagle G &elS
, C
~
0 c

f \I

o:

c

·Out"

·Out"

c

Stack

5~~

\

o

wS

Eagle Gap

.ss

c

Rover

·Out"

PLAY NUMBER:

36/37

tv S

c

Ie

POS IT ION:

ASSIGNMENT & TECHNIQUES:

wS

~

o

LEAD BACK: Same footwork as 22/23 counter. _ Accept the ba 11 froID the Q8 and work for a 1 x 1 relationship with the pulling

tackle. Read the block. on [OL. .

PITCH BACK: Same as 22/23 Counter.

FB: Same as 22/23 Counter. Chop blod:. the defender a1fgned over our pulling tackle.

Q8 FOOTWORK: Same as 22/23 Counter.

ASSIGNMENT:

FAKE:

Make naked fake.

VAR lATIONS: