Training O Linemen in the Spread Offense BASIC PHILOSPHY • Use a STRONG side and a QUICK side • Rarely use

a TE, that way the Tackle always knows what technique he will get Use three levels of alignments 1 CROWD the ball: used for quick get offs and the downhill run game 2 BACK: used for PULLING 3 WAY BACK: used for PASS PRO

Training O Linemen in the Spread Offense PASS PROTECTION coaching points
• • • • Never get parallel with your feet. This translates to more power and balance. Slight bend at the waist Curl your big toes, this creates a natural arch in foot which is stronger and results in a power base. Tackles: beat your defender to the rush spot


• • •

Eyes on the CHEST of the pass rusher
Maintain your inside POST FOOT. This helps defeat the double move or spin to the inside Can’t run Inside Zone Vs 30 Stack? Block Outside Zone and tell RB to run Inside Zone path Run Slip Screen when the defense is all fired up…First play of the game or sudden change

EXTRAS

F
C

B

B

A

$

• •

NO MIKE LB then DIVIDE call tells the GUARDS to go to the ILBS CENTER goes to the SAFETY

F
C

$

B

M

B

• •

MIKE LB then MIDDLE call tells the GUARDS to go to the SAFETIES CENTER goes to the SAFETY

Using the C4 system to SELF CORRECT not SELF IMPLODE

KEY coaching points
• • When throwing the football there is only ONE way to do it, but a THOUSAND ways to teach it QB says “I have a CANNON” COACH responds “A CANNON is NOT an accurate WEAPON” You get POWER from the BODY and ACCURANCY from the ARM You should have a slight bend THEN upward lift before the throw YOU MOVE, not the ball, to get to the L position (ELIMINATE push the ball back from your language)

• • •

This is a SHORT review of the C4 system…buy the DVDs for complete material.

Using the R4 system to teach coverage

KEY coaching points
• • QUIT WASTING LANGUAGE that YOU know but the QB doesn’t, USE common easy language. R4 creates RAPID COGNITION

DEFENSIVE BASICS 1. Eliminate the VERTICAL THREAT 2. Gain a MAN ADVANTAGE 3. PRESSURE the QB MAINSTREAN ANSWERS 1. Use Mirrored Routes 2. Two different coverage beaters Both are great ideas however, Both FORFEIT one side of the field!

This is a SHORT review of the R4 system…buy the DVDs for complete material.

Using the R4 system to teach coverage
Replace terms MOFC and MOFO with CAPS The Field can be divide into 5 tubes

CAP

CAP

CAP

CAP

CAP

CUSHION

COLLISON

CROSSVER

COLLISON

CUSHION

Using the R4 system to teach coverage
TUBES can change in relation to the ball.

CAP

CAP

CAP

CAP

CAP

CUSHION

CROSSOVER

COLLISON

COLLISON

CUSHION

ELIMINATE VERTICAL THREAT
HARD DECK: The area 7-10 yards from the LOS where the WR can defeat the coverage. The HARD DECK defines if the TUBE has a CAP

CAP

CAP

CAP

CAP

CAP

HARD DECK
CUSHION COLLISON CROSSVER COLLISON CUSHION

ELIMINATE VERTICAL THREAT
There are only five coverage to CAP the TUBES

CAP

CAP

CAP

CAP

CAP

HARD DECK
CUSHION COLLISON CROSSVER COLLISON CUSHION

ELIMINATE VERTICAL THREAT
COVER O • NO CAPS • WEAKNESS = DEEP

HARD DECK

ELIMINATE VERTICAL THREAT
COVER 1 • 1 CAP • WEAKNESS = AWAY from the CAP

CAP

HARD DECK

ELIMINATE VERTICAL THREAT
COVER 2 • 2 CAPS • WEAKNESS = MIDDLE and STRONG SIDE

CAP

CAP

HARD DECK

ELIMINATE VERTICAL THREAT
COVER 3 • 3 CAPS • WEAKNESS = MIDDLE TUBES

CAP

CAP

CAP

HARD DECK

ELIMINATE VERTICAL THREAT
COVER 4 • 4 CAPS • WEAKNESS = FLATS

CAP

CAP

CAP

CAP

HARD DECK

MAN ADVANTAGE
The defense outnumbers the Formation by 1 defender • PREVENT QUICK or HOT THROWS • FORCE QB to GO QUICKER into his READS • PROVIDE SOUND ALIGNMENT for the RUSH

MAN ADVANTAGE
The defense outnumbers the Formation by 1 defender ANSWER: bring ROUTE ACROSS the MIDLINE

MAN ADVANTAGE
The defense outnumbers the Formation by 1 defender ANSWER: USE PLAY ACTION to INFLUENCE DEFENDER

MAN ADVANTAGE
The defense outnumbers the Formation by 1 defender ANSWER: LOOK OFF to INFLUENCE DEFENDER

PRESSURE the QB
To delay and disrupt until the QB is sacked • CUSHION • COLLISON • CAP

PRESSURE the QB
To delay and disrupt until the QB is sacked • CUSHION • COLLISON • CAP

ANSWER: CLOCK

QB must have ball out in under .4 seconds QB can buy 1 more second of time by escaping a defender

RHYTHM ROUTES
**NOT DEPTH of ROUTE but the BREAK of the ROUTE**

• • • • • •

FIRST OPTION in PROGRESSION ROUTES THROWN off the LAST STEP of DROP BREAKS in 1.8 SECONDS 1 STEM/ 5-7 STEP BREAK ROUTE OFFENSIVE BLITZ TWO RHYTHM ROUTES MAKE a READ

VERTICAL RHYTHM ROUTES

CROSS

POST

SEAM

CORNER

FADE

SNAP ROUTES THEY CAP IT, YOU SNAP IT

SPEED DIG

STOP SPOT

SPEED OUT

FALLOUT

Build in TWO RHYTHMS that beat TWO different coverages

FUTURE Hallways can be CAPPED from underneath COVERAGE

B B

Additional Information • • • • Against 1 high safety RUN 4 Vertical Against 2 high safeties RUN 3 Vertical If you don’t release the RB into a route, control the LBs with a PLAY ACTION FAKE Review game film and you would be surprised how many times the RHYTHM route is OPEN

RHYTHM: CORNER READ: DRAG RUSH: FLARE

QB Fundamentals STANDARDS 1. T.C.B. = Take Care of the Ball 2. STAND and DELIVER 1. QB should have front hand pressure when the ball is in LOAD phase. 2. QB should maintain proper balance 3. Take good sacks 1. HIDDEN YARDAGE

Coach Mullen prefers the ice cream cone position and basketball pitch for Option.

90% of QB teaching should be when teaching READS and PASS CONCEPTS

HIDDEN YARDAGE

GOOD QB

GOOD

BAD

BAD

QB Fundamentals Three parts of the body to develop WRIST, ARM, and HIPS WRIST SPINNER DRILL- Hold elbow and flip wrist ARM Any drill that eliminates the bottom half of bottom. Always start with the ball on the ground, this trains the QB to feel for laces HIPS Wrong foot drill – work on “POP” of the hips **FOCUS on the DRILLS, no small talk at this time

QB Fundamentals

SHOULDER EMPHASIS
Six inch step and release

Increase the distance while still only taking a six inch step. Change the “club face” by raising the lead shoulder

QB Fundamentals
1,2,3 Drill QB performs drop back then: 1. GATHER UP: load the ball and balance your feet 2. COACH counts THOUSAND ONE, THOUSAND TWO 3. COACH gets to THOUSAND THREE, GO! QB escapes, steps over bags, THEN throws on the RUN.

OVER BAGS

THROWS on RUN

OFFENSIVE PHILOSPHY 1. FAST 2. HARD 3. SMART TEMPOS O line always get set and ready to go NOW. “EYES” – snap the ball with @ 5 seconds left on clock “NORMAL” – snap the ball with @ 20 seconds left on the clock “TEMPO” – snap the ball after the ball is put in play When using the FAST TEMPO 1. Personnel stays the same 2. QUICK FORMATION SIGNAL 3. Don’t get cute with the call 1. RUN ZONE (no pulling) 2. THROW 3 step PASS

INSIDE ZONE with BUBBLE #2

S

S

C B E N A T

C 2

E

INSIDE ZONE with BUBBLE #1

S

S

C B E N A T

C 2

E

OUTSIDE ZONE with BUBBLE #3

S

S

C B E N A T 2

C

E

Can read LB or DT to the BUBBLE SIDE

OUTSIDE ZONE with BUBBLE #3

S

S

C B A N T 2

C

E

E

READ FRONT SIDE DE with blocking scheme change

Q: GAP EXCHANGE DEFENSE? A: READ the STACK

A E T N

B E

BOTH OUT = GIVE BOTH IN = KEEP

SPLIT = GIVE

OFFENSIVE PHILOSPHY Make the Defense DEFEND the ENITRE WIDTH of the field WIN by

1. T.C.B. 2. Down Success (1st and 3rd) 1. On 1st down get 4 yards. 2. On 3rd down get a 1st down. 3. REDZONE TDs 4. EXPLOSIVE PLAYS 1. RUNS over 10 yards 2. PASS over 20 yards

Q: WANT QB to RUN? A: BACKSIDE TACKLE BLOCK SCHEME HARD INSIDE STEP with EYES on LB

LB fills GAP OT FITS

A

B

N

E

Q: WANT QB to RUN? A: BACKSIDE TACKLE BLOCK SCHEME HARD INSIDE STEP with EYES on LB

LB goes out, step and ANCHOR the DE

A

B

N

E

ZONE CHECKS CHECK BAZOOKA BULLET BONE WACKO = = = = READ BACKSIDE STACK BACKSIDE LB ONLY NOSE FRONTSIDE DE

POST/PRESNAP PITCH BACK effected by number of backs in the backfield
ONE BACK = WR is both TWO BACK = WR is PRESNAP and RB is POSTSNAP. Check FLAT DEFENDER.

OFFENSIVE GAME PLANNING
PLAY SHEET BROWN = PLAY ACTION GREEN = MONEY PLAYS (Screens, Sprint Out, 3 step) Any play that would get the QB started with HIGH PERCENTAGE BLUE = 5 STEP These depend upon what the QB can do Amount can range between 5-10 a game 3 TYPE of READS (Try and carry 5 of each) 1. FLAT : PSLB and FLAT DEFENDER 2. TRIANGLE : PSLB and BSLB 3. FREE SAFETY : STRONG SAFETY and FREE SAFETY When teaching the QB…P.C.P. Protection : Do I have to throw hot Coverage Pattern : Who is getting the ball *Numerical Advantage? 3X1…roll to 3 OR throw to 1 *Coverage Alert **CHANGE your SNAP INDICATOR. Clap hands, low wave. Lift foot. etc

50 protection
• • • Center identifies who the QB is responsible for… NO Route conversion Always throw into the blitz

B E N

A T E

60 protection
RB progression 1. POINT 2. OUTSIDE 3. WEAK (can cross face of QB or “Travel” aka shift)

B E
WEAK

A N
POINT

T
OUT

E

MAN BEATER

HITCH VS Cov. 3

SLANT VS Cov. 2

1) BALL: 5 yards DEEP over the BALL

2) SIT: 6 yards DEEP and 1 yard inside HASH

3) FLATS: gain width

First LETTER tells single WR what route, the word tells the WHOLE concept • H = HITCH S= SLANT O = OUT

1) SPOT: find space between LBs

2) STICK: 1 yard below coverage

3) SWING: gain width NOW TO FIELD: look for ball after 5 yards TO BOUNDARY: look for ball after 3 yards

VS MAN X or Z at the end of the concept name tells WRs to switch routes

1) BALL: 5 yards DEEP over the BALL

2) SIT: 6 yards DEEP and 1 yard inside HASH

X

3) SWING: gain width NOW TO FIELD: look for ball after 5 yards TO BOUNDARY: look for ball after 3 yards

VS Cov. 2 VS Cov. 2

VS Cov. 3 VS Cov. 2

VS Cov. 3

VS Cov. 2

VS Cov. 2

VS Cov. 4

VS Cov. 3

VS Cov. 3

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