Using Tunafish

Bram Bos Version 1.7 - January 2007

Segments make it easier to manage a composition or to experiment with variations. Each segment has 10 channels that can play simultaneously. When “intro” is finished playback continues with segment “theme” and finally “variation”. First the “intro” segment is played. Tunafish is kept simple. themes. On the other hand there may also be segments you decide not to use in your final song. Ofcourse it’s perfectly possible to make a song consisting of just one segment. or maybe 15 minutes – the duration is as long as you need it to be. You can fill a channel either with samples or a VST instrument. etc. but in its simplicity. you simply string a number of segments together. It allows you to use samples and VST instrument and effect plugins to make music using nothing more than your own PC or laptop. A segment is actually just a part or section of a song. A song could be structured like this: In this example there are three segments that make up the entire track. Its strength is not in the features. You can reuse segments multiple times in each track. clever and light-weight. If 10 channels is enough to fit all the samples and VSTi’s you need then using .1 Thank you for trying Tunafish! Tunafish aims to be the simplest music sequencer you’ll ever find. 2 Some Tunafish basics Before jumping straight into the action it’s probably good to understand some of the basics of the Tunafish concept… Songs and segments Tunafish songs consist of one or more “segments”. Instead of going after the “big sequencers” and “all-in-one-studio-sims” on the market. That doesn’t mean Tunafish isn’t as powerful though! It still offers everything you need to make professional sounding tracks with all the combined power of hundreds of VST instruments and effects available today. A segment can be a minute of music. Examples of segments are: intros. breaks. adding as many musicgizmos into the package as possible. To make a song.

drumcomputers and sampleplayers or anything which generates sounds for you. These plugins are synthesizers. There are hundreds of great plugin instruments out there. Some of my favorites are listed on http://www. Instruments need Tunafish (a “vst-host”) to tell them what to do – hence the name “plugin”. Visit http://www.brambos. there are lots of VSTinstrument plugins (so-called “soundfont players”) that can be used with Drum – Using drumchannels you can trigger samples you have imported in your track. It’s not as advanced as many other samplers. but it works for simple tricks. You see a list of all these samples in the sequencer-view. You can find dozens of or run a search on Google for “free vsti”.kvraudio. Drum and Sampler.a single segment for your song makes it all the easier! Channels You can have 10 different channels playing simultaneously at any time. Every “dot” in the grid is a moment where a sample is played back. That’s the beauty of this plugin-mechanism! . shareware and commercial plugins on the internet. VSTi – This is a channel to which you assign a VST instrument plugin. If you need more control over your samples. In Tunafish there are three types of channels: VSTi. This way you can easily create beats with just a few clicks. Using a Drum-channel you can trigger hundreds of samples simultaneously using only a single channel! Sampler – this is a channel that lets you trigger a single WAV-sample as melodic notes.

reFX. . VST effects are plugins that apply effects to an audio signal. invented and owned by Steinberg – the makers of Cubase and numerous other music products. Tunafish is the so-called host for these plugins. This image shows Tunafish with a VST instrument assigned to a VSTi channel. Your sound may start to stutter if the song uses too many plugins at the same time! Event though VST is a standard. and then there are three more global “master” effect-slots which apply to all 10 channels mixed together. turn a voice-sample into a robotic voice or equalize and compress your song to give it a professional and punchy sound. This means Tunafish tells them which notes to play. but you can also do that with your own samples! Every channel has three consecutive Effects and instruments perform a lot of calculations to manipulate sound. These can be virtual synthesizers. drumcomputers or many other things you can use as instruments in your songs. You can send sounds from VST instruments through VST effects. There are two basic flavours of VST plugins: effects and instruments.Plugins VST plugins are a worldwide standard. (In this case it’s the reFX Vanguard synthesizer: http://www. Therefore some plugins may not work correctly with Tunafish or require currently unsupported features to function. which effects to use and it remembers and stores all the necessary settings in its song-files. The window on top is the “edit window” of the plugin. plugin developers may interpret the standard differently. This means hard work for the processor of your computer. Instruments are plugins that generate sound. For example you could use VST effects to add echoes or reverb to a beat.

9. The segment list is your collection of segment. The main vst slots let you select vst effect plugins that apply to all channels at the same time. an overview of all 10 channels in the current segment (shown here). Master volume lets you change the main output volume of your track. You can use this to import and manage your own soundfiles in the current track. Work area. 5. Channel mixer. Every segment has 10 channels which can play samples and VST instruments at the same time. 2. you need to go into channel-mode. For example: you could use this to apply mastering compression and EQ effects to the entire song. Playback controls: play/stop/rewind. Depending on the viewmode this contains the sequencer for the current channel. 8. “Main theme”. You can also access the built-in effects. If you want to amplify or attenuate everything you should use these sliders. Use these buttons to playback your song. 4. . position-display and toggles for loopmode and vst-controller recording. 6. If you want to export your entire track. or the segment-sequence of the current song. Each segment may have 10 completely different channels. You can name them whatever you like to organise your song. Buttons to switch the viewmode. For example: if you want to enter notes in a channel. The samples-button opens up the sample-manager. For example: “Intro”. you go to song-mode. The light-green coloured channel is the currently active channel.3 The Tunafish main window When making music with Tunafish most of the action takes place in the main window: 1. VST-effect slots and the mutebuttons for each channel here. Each track can be made up of several segments. 7. The tempo and shuffle controls allow you to change the playback tempo and the amount of “swing” in the current track. “Variation”. 3. These determine what is displayed in the work area.

The playpointer (the white vertical line) will loop between the start and the end of your segment. When you haven’t used any other channels yet it will loop in the first measure only. Pick one you haven’t used yet. 4)… that’s one measure. When you’re done. You can easily remove drumnotes by clicking on them or dragging over them with your right mousebutton. Count to four in a rhythmic way (1. If you want to use your own samples. 3. Then click on the green bar to adjust the velocity. In the sequencer measures are numbered (see the image below). The pattern above is slightly more complex but uses the same idea: it has snaredrums on the second and fourth count and bassdrums in between. Step 1 – select a channel to use for your beat You can use any of the 10 channels to create your beats in. If the current channel isn’t a Drum-channel yet. Step 4 – make some beats Click on the play-button to start playback. Sometimes you don’t want every note to sound equally loud. some samples are already loaded for you. For example. We’ve used a hihat to make the beat flow easier. The most basic beats have a bassdrum (or kickdrum) on the first and third count and a snaredrum on the second and fourth count. To adjust the velocity of a note. Making beats is actually simply a matter of adding triggers in the sequencer. Step 3 – import some samples When you start up Tunafish. By clicking in the work area you add a trigger. its colour should be a brighter green than the other channels. Step 2 – define it as a Drum-channel Go to the Channel-viewmode. Once the channel is activated. This loudness is called “velocity”. simply click on it with your left mousebutton. Simply click on the “Samples” button on the righthand side of the Tunafish screen and then click the “Import” button to start importing. you can import some WAV files. 2.4 Making beats with Tunafish The easiest way to create beats and rhythmic patterns in Tunafish is using a Drumchannel. This way you can immediately hear what you’re doing. Activate the channel by clicking on the strip next to the volume-slider. You can move misplaced drums by picking up the note with your mouse and dragging them around. click “Done”. to make accents you need to vary with the loudness of every note. Measures are blocks that hold 4 beats together. . make it one by clicking on the “Drum” mode button in the top of the screen.

Click the “Overview” button to switch to overview-mode. Clicking on the name of the segment. Then in the fifth measure the drums and synthesizer kick in. paste. Every square in the grid represents one measure. with your right mousebutton lets you change its name. If Tunafish is playing then segments will change when the currently playing measure is finished. Drumchannels are green. It shows you what’s in the channels of the current segment. above the sequencer. delete and insert measures between channels. This keeps the flow of the song going. In overview-mode you can copy. The dark-red bar below the sequencer is the scrollbar which lets you scroll the sequencer view. Names of individual channels can be changed in the green name-bar above the channel’s mixer-strip. By clicking and dragging in the grid you can select multiple measures (even across multiple channels) so you can easily copy and paste parts. cut. Sampler channels are blue. As if you’re doing livemixing! By right-clicking on a segment you get additional options.5 Using the Segment overview Ofcourse you’ll want a little overview when using multiple channels. VSTi channels are yellow. such as renaming or duplicating. . This way you can quickly reuse beats and melodies you’ve made in channel-mode. You can switch between your segments by clicking in the segment-list on the lefthand side of the interface. In the example above you can see that this segment starts with four measures of bassline. That’s what the “overview” viewmode is for.

The major difference is that every vertical row in the grid means another note. If the file you’ve selected is a valid VST instrument then it’s loaded for you and its editor-window is opened. Simply clicking on a note will let you change its velocity – similar to how it works in a Drumchannel. Click the VSTi name button to select one of the VSTi’s you have in your collection. If you click on the piano-bar image on the left it will change into a bar displaying the note-names. . Step 2a – VSTi: load a VST instrument If you wish to use a VST instrument you’ll have to load it from your computer. There may be hundreds of . The filename of a VSTi always ends with “. Tunafish assumes you know where you’ve installed your VST instruments so it doesn’t help you finding them. By right-clicking or dragging over it with right mousebutton pressed you can delete notes.6 Using VST instruments and the sampler VST instrument channels and Sampler channels work in a similar way to the Drum channel. Step 2b – Sampler: select a sample from your collection If you want to use a sampler-channel instead of a VSTi channel you’ll have to select a previously imported sample from the list that pops up when you click the sample-name box. It’s recommended to make a folder on your PC where you keep all your instruments together for easy loading. . You can change the duration of a note by grabbing its white end and stretch it by dragging your mouse. Tunafish can’t influence how a plugin looks or works so you’ll have to refer to the plugin’s documentation to find out how it works. Each instrument has a different editor-window. Step 1 – select the appropriate channel mode Go to Channel-viewmode and then select the channel you want to use by clicking on its mixer-strip.dll means Dynamic Link Library and is actually a standard windows filetype. Clicking it again will toggle back to piano-view. the higher the pitch of the that will be played. The higher a gridline is.dll files on your PC that are not VST plugins! Keep track of your plugins to make your life easier and avoid confusion. For easy reference a pianoview is placed on the left side of the sequencer. Step 3 – enter notes Entering notes works very similar to how it works in a Drumchannel. Next select the channel-mode you want to use. Grabbing a note on its body let’s you move it around.dll” so these are the files listed in the fileselect box.

To activate a channel. The Master output controls work in a similar way. The currently active channel has a light-green colour. All other channels are a darker green. in Songmode). Three effects can be chained after eachother to allow lots of freedom for modifying the sound of a channel. This means that first all the channels are mixed together and then the audio signal is fed through the VST effects you’ve chosen. ofcourse. simply click on it or use one of its controls. You can fix it by lowering the master output level or the level of the individual channels. the volumesliders control the output volume of the individual channels. Clicking somewhere between the controls brings you back to the normal volume-panel view. The “Effects” button opens up the channel’s built-in effect panel (as shown in the image on the right). The top-effect is processed first. That’s why the mixer is always visible and available (except. They’re very basic but you won’t need to use VST effects if the effect is sufficient for your needs. The red led behind the label “Master Output” lights up when the signal distorts during playback. It may happen when one or more of your channels are too loud. . You can specify three VST effects in a row that will apply to the entire mix. The “VST” button lets you use VST effects in this channel. an equalizer and a compressor chained in a row to completely transform sounds to your own taste. Obviously. The Playback and Export leds let you specify if the effect should be applied when doing normal playback or only when exporting your song. This way you can use your CPU power when you need it most.7 Using the mixer’s features Many of Tunafish’s most powerful features are hidden in the mixer. Clicking on the tiny box in the bottom mutes that channel from the mix. These are effects that are built into Tunafish for easy access. You could – for example – use a distortion effect. This is called clipping and it makes your signal sound bad.

the entire song will play. The “Export MIDI” exports the notes from your song to a standard MIDI file (. This is a standard CD-quality audiofile which can be burned directly to an audio-CD (to be played in a CD player) or edited further with another application. Always keep a Tunafish file as a an original file if you wish to continue working on it later! . You can do this in the Songmode. This way you can use the composition you’ve made into other music composition environments. If you hit the play-button in Songmode.1KHz 16bit Wav-file.8 Sequencing a track in Songmode As was mentioned before. You can drag segments from the segment-list on the lefthand side of the interface and drop them into the strip in the work-area. only the notes will be exported. Go there by clicking on the “Song mode” button under Viewmode. The “Export WAV” button exports the current sequence to a stereo 44. You can remove segments from the sequence by dragging them out of the strip. They will automatically disappear. Plugin settings and controller information will not be saved. a Tunafish track consists of a number of segments sequenced after each other. You can also shuffle and reorder segments by dragging them and dropping them in other places in the sequence. When you export a MIDI file.MID).

com By default Tunafish uses MME for playing back sounds. Tweak the parameter on the screen you wish to link to your controller. If the buffer is too small. check the checkbox “Ignore midi velocity”. The buffersize you choose for ASIO affects the performance of Tunafish. Here’s how it works: 1. Using MIDI learn. you can very easily assign a controller to any tweakable parameter of a VST plugin. Setting up your soundcard (ASIO) When you hit a key.9 MIDI Recording (configuring Tunafish for MIDI) With Tunafish you can use external midi hardware to do live recording of notes and controller movements. it takes a fraction of a second before you actually hear the sound come out of your PC. the better. This is the slow – but very safe – system provided by Windows. In order to get a good usable latency for MIDI recording. Setting up ASIO and configuring buffersizes is advanced stuff. you may start to hear pops. This time is used to calculate and generate the sound and is called the “Latency” of your soundcard. Please refer to the documentation of your soundcard and/or ASIO driver for more details. Setting up MIDI input If you have a midi-controller. Open your plugin instrument’s editor window (click ctrl-E) 2. The parameter’s number and title show up in the popup window . The lower your latency is. you can select it on the Settings screen: “Midi input device”. the latency is far too high for recording MIDI so you’ll want to select “Use ASIO” from the settings window. If your soundcard doesn’t come with ASIO drivers (you can tell it doesn’t if the “Use ASIO” option is disabled) you can try out the free ASIO4ALL drivers which you can download from www. When using MME. chances are that it has a bunch of knobs or faders which you can use to control musical parameters. Click the “MIDI-learn” button in the window’s menubar 3. crackles and distorted sound! In that case: increase the buffersize to a safer (bigger) size! MIDI Learn MIDI learn is the a very important MIDI feature of Tunafish. it is recommended to use ASIO drivers with your soundcard. Some keyboards are “velocity sensitive” which means they’ll also tell Tunafish how much pressure was used when hitting a key.asio4all. master keyboard or another midi device which can send midi messages to your PC. If you wish to ignore this and use maximum velocity all the time. If you have a midi controller device.

If this is the case you may want to apply “quantization” to the recorded part. It rounds the start of each note and its duration to the nearest gridline.4. Tunafish starts recording whatever you play or do with your keyboard (keys and controllers). . or the length/duration of some notes may be off. The Quantizer (ctrl-Q. some notes may not be timed correctly. then you had already saved this same setting previously. simply load up a VSTi and hit some keys. Repeat this for every parameter you wish to control with your keyboard or controller. Again. it’s extremely easy to make one using an unused drumchannel. and prefer it all to be a little bit more “straightened out”. If your MIDI keyboard is connected and configured properly it should work as soon as you start up Tunafish. Finally. For example: if you’ve set the “Start of notes” option to “16 th”. 5. Once you hit stop or the spacebar to stop playback/recording the recording mode is automatically disabled for you. the MIDIcontroller number shows up in the popup window. You only need to do this once for every instrument. To test this. click the “Store” button. Tunafish doesn’t have a metronome function to help you play in the beat. in the Edit menu) looks at all the notes in the measures you’ve selected. This same way you can also record the notes you play from the PC keyboard. In some cases you may not like this.dat”). It works the same way with the durations. recording MIDI is fairly straightforward. you should hear the VSTi play them back. because Tunafish saves the linksettings for future use (the settings are stored in a little file called “cclookup. Once you hit play (or the spacebar). To record what you’re playing. 6. 10 Recording MIDI and quantizing Once you’ve configured Tunafish for MIDI. it will move each note to the nearest 16th gridline in the pianoroll.. Use a sample of a closed hihat to provide the ticks you need. Fiddle with the knob or slider on your hardware controller. enable the “Record MIDI” led right underneath the play/transport buttons. Quantizing When you’re done recording your MIDI stuff. However. If the button isn’t active.

11 Recording VST controllers on the screen Many VST instruments offer lots of knobs and buttons in its editorwindow that let you change the sound and effects that you hear. The settings of the current VSTi are then recorded and will be used in the entire channel (from beginning to end – not just from the current position). Sometimes you don’t want to record knob movements. You can see the recorded controllers in the sequencer overview. Many analoguestyled synthesizers let you modify these filter settings to create great soundefftects. but simply want to store a snapshot of the current knob-settings into Tunafish. Just like recording controllers you can also record movement of the volumesliders of the Tunafish mixer. Go into Overview mode. You can do this by selecting “Make VSTi snapshot” from the Channel-menu or pressing F12. This works with the volume sliders of individual channels and with the master volume sliders. This lets you dynamically change the sound while your song is playing. Some plugins won’t let a host remember all their settings. Sometimes it’s nice to record the movement of the knobs when you’re editing the sound. Look for “cutoff” and “resonance” and check them out! Click the “Record MIDI” led to tell Tunafish that you want to record all button movements. Then start playback of the song and tweak all the knobs and sliders and buttons you like. Next open the editor-window of the VST instrument in the channel you wish to record. It works the same way for recorded volumeslider movements. If you aren’t happy about what you’ve recorded you can remove the controllers. . An all-time favourite controller to modify is the filter-cutoff. select the section you wish to remove and then select “Remove tweaking” from the Edit-menu. Very often the main-volume controller of a plugin can not recorded so it is recommended that you use Tunafish’s volume sliders to control the output levels. You can quickly open this editor with the CTRL-E key combination or by clicking the little editor-button behind the name of the VST instrument you’ve loaded. A white bar in the bottom of the measure indicates that controllers have been recorded in that particular measure.

frozen”. That’s why the effects and VST buttons in the mixer are hidden behind the snowflake symbol.. . Clever use of freezing easily saves you up to 90% of your available CPU power and lets you use even the heaviest. paste to it. most CPU intensive instruments and effects without a problem. you then need to re-freeze those channels the next time you open your track. The drawback of freezing is that you can’t change anything about the channel (except its volume) while it is frozen. Saving tracks: what about those “. Things like trailing delays. However. all frozen channels need to be unfrozen. Basically. like tempo and shuffle settings. It is safe to delete the “. and then re-freeze it. Unfreezing is… you guessed it. the CPU doesn’t need to do anything for this channel and simply plays back the audio that is already waiting somewhere in memory. These files contain all the rendered audio so they can be quite big. People use it to conserve CPU power when using heavy plugins.frozen” files and keep only the “.tuna” files. or change its effects settings. when you hit playback. Tunafish will ask you if you want to unfreeze the channels and will do it for you if you agree. what it does is calculating an entire channel before playing back and remembering all the audio in memory. ofcourse! When you render your song to WAV or MP3. you can’t add notes to it. Freezing is as easy as hitting the freeze-button. But this takes a bit of time ofcourse… Tunafish one-touch-freezing Tunafish offers you an extremey easy to use freeze function: Every channel has its own dedicated freezebutton. change stuff. Changing Tempo and Shuffle When you change global variables. just a matter of hitting it again. This way. LFOs and evolving instruments may sound more natural when rendered in real-time.frozen” files? When saving a track with frozen channels. it is recommended to unfreeze all channels first. When a channel is frozen. reverbs. You can unfreeze a channel at any time. Ofcourse you can still adjust the mixer volume and use the mutebutton of a frozen channel. these channels will be saved in a separate file. named “songname.12 Freezing Channels What is “Freezing”? You may have heard of the term “freezing” when using sequencers.

If you import a single preset. they will be imported starting with the first preset slot. and you can’t use them with other plugins! Tunafish will warn you when you try to open a bank with the wrong plugin.13 Using presets with your plugins FXB and FXP When looking for interesting plugins to use with Tunafish. Using the “Banks” menu in the plugin window you can load and save banks of presets. Presets are always meant for a single plugin. . it will be imported into the currently active preset slot (in the example above it will be in the slot called “Velosync”). “Extract all Presets”. You can always share your own presets. Please keep in mind that some preset banks are sold commercially and you should not simply copy these and distribute them to others. When you save a bank. If you select multiple presets (as in the example on the right). will save ALL presets currently loaded into the plugin to separate files. You have to specify the basefilename and Tunafish will save all presets with to that folder using numbers. This way you can easily create your own bank with favorite presets from several other banks. all current presets (every item you see in the “Presets” menu) are saved into a single bank which you can then share with others. the last option in the menu. These files (also known as FXBs and FXPs) are basically sets of presets (FXB) or single instrument presets (FXP) which you can load into certain plugins to replace the standard presets that are already there. ofcourse! You can also import one or more single presets (FXP) using the option “Load Preset(s)”. you may come across socalled patches and banks.

Please note that it is not recommended to use automatic backup when you’re running Tunafish from a memory stick because saving to the stick may be so slow that you’ll get an interruption of the audio playback. Tunafish may be able to salvage your work the next time you start it up. Keep in mind that it may not be legal to run some plugins on more than one PC! By unchecking the same checkbox in the settings menu you remove the ini-file with your settings from the Tunafish folder. If you encounter a crash while you were working on a project. A Portable Application is a program which doesn’t leave any tracks on the PC it’s running on. You can temporarily disable auto-backup when playback performance is critical. You can now copy the Tunafish folder to a DVD or memory stick and use it on any PC. It doesn’t write things to the registry or leaves . Tunafish will use the settings stored in the Windows registry again. Small interruptions may also occur when Tunafish saves your project in the background while you’re listening to a really large project. . From then on. If you have selected ASIO in your settings. The alternative is to modify your settings every time! Even though Tunafish will not require you to enter your serial number on each new PC. a lot of plugins will require you to register the first time. Tunafish will expect ASIO drivers on every PC you’re running it on. Please note that if you uncheck this box on a guest PC (one you didn’t use to register Tunafish on) you may not be able to run Tunafish from the stick anymore without entering your serial number again! 15 Automatic Backup If you select “Automatically backup every 4 minutes” in the settings window.14 Tunafish as a Portable Application Studio on a Stick Ever wondered how nice it would be to simply have all you need to make music on a single memory stick or DVD? Tunafish can do that for you if you run it as a so-called “Portable Application”. You should always do this on the PC on which you’ve registered Tunafish! Tunafish will now create an . Tunafish will save a rescue copy of your current work to the harddisk. Simply click the checkbox “Run as Portable Application” in the settings window. It may be better to use MME because this will work with every PC.ini files in the Windows folder – and best of all: it doesn’t require you to enter you serial number any time you run the application on another PC.ini-file in the Tunafish folder which contains all your settings and your registration information.

The Tunafish Arpeggiator The arpeggiator in Tunafish is only available for VST instruments. If “Retrigger pattern” is checked. . If it’s enabled. If it’s unchecked. the button to enable it is only visible when you’re on the channel view of a VST channel. the “led” on the button in the channelview will be lit – so you can see at a glance whether the arpeggiator is currently processing the notes played in the current channel. Try out various combinations of “Rhythm” and “Pattern” to see what sounds best with your instrument. then the arpeggiator will restart its pattern upon the first note of each measure. Ofcourse not all plugins have one.16 The Arpeggiator Arpeggiating a VST instrument Some VST instruments feature a so-called “arpeggiator”. Clicking the Arpeggio-button will bring up the simple control panel for the Arpeggiator for the current channel. Hence. This is a nifty little tool that turns chords into rhythmic patterns of notes which makes it seem like you’re playing individual notes on a keyboard in rapid succession. the pattern will continue indefinitely. so Tunafish has its own arpegiator for use with any of your VSTi plugins. The pattern on the right is how it might actually sound when it was processed by an arpeggiator. For example: The pattern on the left is what was entered. You can use the topmost checkbox to enable and disable the arpeggiator.

you can change the display order of every drumsound simply by dragging and dropping the box containing the drum-name in the right spot. Chordspace was created by Nuffink and can be found through http://www. For example.kvraudio. Or if you always use a certain VSTi in your tracks you could open that one in your first channel. Next. Sounds don’t always get better this way.MID file Tunafish creates a new segment for it. Using Chordspace with Tunafish Chordspace is an innovative VSTi-plugin which creates chords from single notes and sends them to other channels as midi-messages (so it doesn’t create any sound!). Importing MIDI When you import a . If you want to use it with Tunafish. In the example on the right: all output would be sent to the plugin in the third channel in Tunafish (indicated by the “Ch” column in the image). Place this in your Tunafish folder and from then on you’ll always start up with your newly created template! Micro mode You can switch Tunafish temporarily into micro-mode by tapping the “Backspace” button. but sometimes it makes for interesting new inspiration. Reordering your samples When you’re in a drum-channel. Simply create a Tunafish song that contains whatever you’d like for a fresh song. save your track to disk and rename it to “template. Through a trick it is possible to define your own template for this. You can then copy/paste the parts you want to use into your own segments. Randomizing VSTi presets This is a special hidden feature only for those who read manuals :-) Go to a VSTi channel and press the F11 key. This will randomize the parameters of your current preset. Tunafish opens up a fresh new empty track for you with a couple of samples in it. Hit it again to restore normal view mode.17 Cool things to know Defining a template for new tracks When you start up Tunafish or select “New track” from the file menu. if there are WAV-samples you use a lot you could import those instead of the standard . Next. the first 10 channels of the midi file are imported into this channel. controllers and other data is not”. Only note-data is imported. No sounds are assigned to it yet. you simply have to change the output channels in Chordspace to the desired Tunafish-channels (1-10).

steinberg.brambos. 2007 Bram Bos VST is a trademark of Steinberg Media Technologies GmbH ASIO is a trademark of Steinberg Soft.18 Keyboard shortcuts In the main window: Ctrl-N Ctrl-O Ctrl-S Ctrl-X Ctrl-C Ctrl-V Ctrl-Q Ctrl-U Ctrl-D Ctrl-K Ctrl-A Ctrl-L Ctrl-E New track Open track Save track Cut to clipboard Copy to clipboard Paste from clipboard Run Quantizer Transpose selection up Transpose selection down Add new segment Select entire channel Open controller list Open VSTi editor Ctrl-R Add controller range Ins Insert before selection Del Delete selection F1 Help F12 Store VSTi patch snapshot Shift < Previous VST preset Shift > Next VST preset Zoom out + Zoom in Space Start/Stop playback Backspace Micro mode In the VST editor window: Ctrl-O Load presetbank Ctrl-S Save presetbank F2 Rename current preset 19 Contact and copyrights Tunafish was designed and developed by Bram Bos .und Hardware GmbH http://www. this document: “Using Tunafish”: © mailto:bram@mindless. the Tunafish logo.

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