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Ye Olde Shoppe

Ye Olde Shoppe

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Published by Patric Mitchell

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Published by: Patric Mitchell on Apr 20, 2011
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12/07/2011

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Primitive weapons are generally not as good as more technologically advanced weapons. However, they
are cheap, and all of them can be made without metal. Also, they are simple enough that almost anyone
can employ them effectively.

Melee

Cost Weight Hands Damage Critical Type Range Proficiency Note

Fist

-

-

½

1d2

x2

Bludg.

-

Simple

Rock

0

1 lb

½

1d2

x2

Bludg. 15 ft Simple

Boulder

0

10 lb

2

1d4

x2

Bludg. 10 ft Simple

-4

Baton

0

1 lb

½

1d3

x2

Bludg.

-

Simple

Knife

1 gp

1 lb

½

1d3

x2

Slash

-

Simple

Tomahawk 2 gp

2 lb

½

1d4

x2

Slash

20 ft Simple

Javelin

1 gp

2 lb

½

1d4

x2

Pierce 30 ft Simple

-4

Stone Mace 3 gp

6 lb

1

1d6

x2

Bludg.

-

Simple

Club

0

3 lb

1

1d4

x2

Bludg.

-

Simple

Spear

3 gp

3 lb

1

1d6

x2

Pierce 20 ft Simple

S, @

Maul

3 gp

20 lb

2

1d8

x2

Bludg.

-

Simple

Macuahuitl 15 gp

15 lb

2

1d8

x2

Slash

-

Martial

E

Grain Flail

1 gp

3 lb

½

1d6

x2

Bludg.

-

Exotic

D

Ranged Cost Weight Hands Damage Critical Type Range Proficiency Note

Dart

1 sp

1 lb

½

1d2

x2

Pierce 20 ft Simple

Blowgun 5 gp

2 lb

1

1d2

x3

Pierce 30 ft Simple

Sling

1 gp

1 lb

1

1d4

x2

Bludg 30 ft Simple

Atlatl

2 gp

2 lb

1

+1

-

-

+10 ft Martial

@

Bolas

1 gp

2 lb

1

1d2

-

-

20 ft Exotic

T

Net

10 gp

6 lb

2

-

-

-

10 ft Exotic

T, @

Fist

A standard medium-sized person does this
much damage when punching someone.

Rock, Boulder

These are normally thrown, although you could
beat someone with a rock if you really felt like it.
Clobbering with a boulder is much more
difficult unless the victim is prone or otherwise
defenseless (Boulders used in melee impose a -4
to hit). Note that the Boulder receives x1.5 STR
bonus damage.

Baton, Club, Maul

The humble wooden stick, of varying sizes. Its
only attraction is its low, low cost.

Knife

More of a tool than a fighting weapon. May be
made of flint, obsidian, bronze, copper, iron, or
steel.

Tomahawk

A small hatchet, made of iron, bronze, or stone.
Suitable for throwing, chopping wood, or
scalping fallen foes.

Javelin

May be tipped with lead, stone, or iron.
Intended to be thrown as an opening shock just
before melee combat, but also suitable for
delivering poison. If you have to use one as a
melee weapon, it imposes a -4 to hit due to its
poor design for that purpose.

Patric Mitchell (order #2310125)

156.26.54.70

W

orld of Prime

6

Ye Olde Shoppe

© 2009 M C Planck

www.worldofprime.com

Stone Mace

A rock on the end of a stick, bound with leather
thongs. Crude but effective, this is the weapon
favored by stylish cave-men.

Spear

The spear was the standard weapon of the
soldier for thousands of years because of its
incredible versatility. Used two-handed, it can
strike at Reach (10 ft) or Close (5 ft) for no
penalty. Used one-handed, it only has Close
range but you can use a shield in the other hand.
In a pinch, you can throw it.

This weapon could also represent a fire-
hardened spear, although such a primitive
weapon should do only 1d4 damage.

Macuahuitl

A broad wooden paddle studded with bits of
obsidian as a cutting edge. Although it is fragile,
expensive and difficult to maintain, it can inflict
surprising amounts of damage in the right
hands. With an Exotic Weapon Proficiency feat
it can be used in one hand.

Grain Flail

Also called the nunchaka, this is two lengths of
wood joined by a piece of rope. Simple to make,
hard to learn, but provides a very powerful
attack. Commonly used in each hand as a two-

weapon fighting style.

Dart

A bit of feathered wood tipped with stone or
metal. Although it is thrown, it is so light it does
not receive a STR bonus to damage. Is primary
purpose is to kill small game or deliver poison.

Blowgun

A hollow tube that shoots darts, powered by the
user’s breath. Thus, it can’t be used by Undead
or constructs.

Sling

A simple leather cord that launches rocks or
stones, the sling is not particularly easy to use.
However, it is so cheap and ubiquitous that
anyone who wants to use one can easily obtain
and practice with it. Stones are free: lead bullets
grant a +1 to damage, but cost 1 cp each.

Atlatl

Used to throw a spear, javelin, or dart. Adds +1
damage and +10 ft to the range increment.

Bolas

Three or four weights joined by cords. Although
this weapon does little damage, it does allow
ranged trip attacks.

Net

A net is used to entangle enemies. When you
throw a net, make a ranged touch attack.
Entangled creatures take a -2 penalty on attack
rolls and a -4 penalty to Dexterity, can move at
only half speed, and cannot charge or run. Spell-
casting requires a DC 15 Concentration check.
For a full round action, a DC 20 Escape Artist
check can escape the net; a DC 25 Strength check
can burst it. The net can also be destroyed with
10 points of slashing damage. After it is thrown,
it takes two rounds to fold the net and make it
ready to throw again.

A net made of better material (such as silk or
metal-reinforced wire) requires Civilized
technology. The DCs increase to Concentration
20, Escape Artist 25 and Strength 30, but the
heavier, bulkier 10 lb net imposes a -2 to hit and
costs 20 gp.

Patric Mitchell (order #2310125)

156.26.54.70

W

orld of Prime

7

Ye Olde Shoppe

© 2009 M C Planck

www.worldofprime.com

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