FLWCA COMBATIVES ACADEMY

Level I Handbook

The History Modern Army Combatives

The History Modern Army Combatives (MAC)
In 1995 when the Commander of the 2 Ranger Battalion ordered a reinvigoration Combatives training within the battalion, it didn’t take long for serious problems with the Army’s existing Combatives program to surface. There was the general feeling among the Rangers that the techniques would not work and that it was a waste of valuable training time. In general the Rangers would rather have been shooting, road marching or anything else that they felt they would get actual training value from. At that time the Army had a Combatives manual, FM 21-150 (1992), but had no program to produce qualified instructors or any system for implementing the training in units other than the vague approach of leaving it to local commander’s discretion. Unit instructors inevitably ended up being whatever martial arts hobbyist happened to be in that unit and the training progressed along the lines of whatever civilian martial arts they had studied in their off duty time. In most units there was no training at all. The Ranger commander appointed a committee, headed by Matt Larsen, which began to look for a better method. The instructors within the battalion consisted of various traditional martial artists: karate, ju-jitsu, ninjitsu, boxing, wrestling etc. J. Robinson, the head coach of the University of Minnesota wrestling program, himself a Vietnam era Ranger, came out to evaluate the emerging program and gave some valuable advice, mainly that a successful program must have a competitive aspect in order to motivate Soldiers to train and that it must include “live” sparing in order to be useful in growing a combative culture. The committee began to develop a program based around wrestling, boxing and the various martial arts they had experienced such as Judo and Muay Thai. Eventually, after looking at many different systems, several Rangers went to train at the Gracie Jiu-Jitsu Academy in Torrance, California. The Jiu-Jitsu taught at the Gracie Academy fit many of the battalions needs. It was easy to learn, had a competitive form, and was proven effective within the arena of Mixed Martial Arts fighting. It did however have some problems. Gracie Jiu-Jitsu was principally designed for the venue that had made it famous, one on one arena fighting, also, sportive Jiu-Jitsu, had great potential to change the art into something not oriented toward fighting at all. Rorion and Royce Gracie made three trips to the battalion over the next couple of years and Larsen and a couple of others made the trip down to Torrance on their own. During this time within the battalion they were developing the drill based training program that has become an essential element in the Modern Army Combatives (MAC) program. The basic idea is that, since commanders have many competing priorities when it comes to training their units, any Combatives program that competes for training time with, for example, shooting is doomed to failure. A successful Combatives program then must fit around the other elements of a units training. By developing a system based on drills, each drill being designed to engrain the basic concepts behind the system, small unit leaders can train Combatives as a part of their existing physical training program without displacing other elements such as running our other forms of PT. With this approach, Combatives can become an integral part of every Soldier’s normal day. As the system matured they began to realize what it was about the techniques of Brazilian Jiu-Jitsu that made them work, namely that you could practice them at full speed against a fully resistant opponent. With this principle, techniques that do not work are quickly abandoned for those that do. They also began to draw from other martial arts that share various levels of this “live” training to fill in the tactical gaps of pure Gracie Jiu-Jitsu. The classic plan of taking an opponent down and submitting them works well in the arena but in the real world the tactics must fit the tactical situation and therefore this basic “rice and beans” approach of take them down and finish them on the ground wasn’t enough for the Ranger’s needs.
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As the program began to grow technically, its success made it grow outside of the battalion, at first to the rest of the Ranger Regiment, and then throughout the infantry and eventually, with the publishing of the new Field Manual FM 3-25.150 (2002) written by Larsen, became doctrine Army wide. As they began to explore the various training methods of the other “feeder arts”, the ways they complemented each other and exposed each others weaknesses become clear. The concept of positional dominance from Jiu-Jitsu was expanded to the other ranges of combat and blended with techniques from wrestling, boxing, Muay Thai, judo to name just a few. With weapons fighting lessons from Kali and the western martial arts and their own experience from years in the infantry including actual th combat, by September 11 , 2001 they had developed a totally integrated system of Close Quarters Combat and laid a sound foundation from which to learn the lessons of the battlefields to come. By that time Larsen had already established what would become the U.S. Army Combatives School at Ft. Benning Georgia, to train the cadre at various infantry leadership courses, and the first two levels of Combatives Instructor qualification which at that time was still primarily drawn from the lessons from Mixed Martial Arts competitions mixed with the prevailing wisdom on Close Quarters Battle. When fighting started in Afghanistan, they began to conduct post action interviews with Soldiers who had been involved in hand-to-hand fighting, developing an interview format and procedures to draw out the lessons that might be missed in a simple narrative. What equipment was the Soldier wearing, what was the tactical situation and other questions? In the years since then, the Combatives School has conducted hundreds of these interviews and adjusted the curriculum with the lessons learned. For example, while every hand-to-hand fight documented has involved grappling, there have not been any that involved striking alone although striking is always a part of the grappling. Also, around thirty percent of the fights have ended with gun shots. Fighting in an environment where everyone is armed means that very frequently the fight is over who controls the weapons. In order to improve the hand-to-hand fighting ability of every Soldier in a unit, it is necessary to systematically develop skills, movement patterns and understanding of fight strategy. The basic techniques are a blueprint for doing just that. This is the method used in the first two instructor training courses. Before moving on Soldiers should have mastered every detail of these basic techniques and drills. Beyond these basics, which must be proscriptive because of the demands of teaching over a million students, the training will become conceptual, more how to train than technique specific. At that level the techniques should be taken as examples of the kind of things that work and should point you in the right direction. The nature of today’s battlefield, the equipment we may be wearing, the missions we find ourselves tasked with, like the needs that you may have for Combatives training, are constantly changing. Effective Combatives training must also be an ever evolving process. The Modern Army Combatives Program will point you in the right direction to begin that process.

FIGHT TACTICS/TRAINING STRATEGY
When two untrained fighters meet, almost anywhere in the world, their tactic to win the fight will most likely be to pummel each other with their fists until one of them receives enough damage that they cannot fight back effectively. This is referred to as the Universal Fight Plan because everyone knows it instinctively. The approach that most martial arts take to training is to make fighters better at executing this same strategy. This has the drawback of pitting fighters directly against their opponent in what essentially becomes a contest of athletic ability, the bigger, stronger and faster of the two having a natural advantage. With a large enough skill advantage this can be overcome but striking skill is one of the more difficult areas of combative technique to master. It is more efficient to teach fighters to control a fight by controlling the elements of the fight. These elements are the Range, Angle and Level. The first step is to teach a tactic that defeats the universal

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the most dangerous thing you can do is to spend time at the range where the enemy has the highest probability of victory. If. An appreciation for dominant position is fundamental to becoming a proficient fighter because it ties together what would otherwise be a long confusing list of unrelated techniques. Close the distance The untrained fighter is primarily dangerous at punching range.fight plan through this control and lays a foundation for mastering more complex tactics that are dependant on higher levels of skill. he may simply try again. When training soldiers. on the other hand. 2. which is not only easier both to teach and to learn. a finishing technique is attempted from other than dominant position and fails. The goal is to avoid that range. The willingness to close with the enemy is the defining characteristic of a warrior and the ability to do so against an opponent who is trying to hit you is the first step in learning the use of range to control a fight. but also provides a sound base from which to move to the more difficult standing techniques. If a finishing technique is attempted from dominant position and fails. Gain dominant position Before any killing or disabling technique can be applied. Finish the fight When dominant body position has been achieved. it will usually mean defeat. The material covered in this handbook is considered the baseline knowledge that every soldier should know. The Basic fight strategy of MAC has three phases. 3 . the primary goal should be instilling the courage to close the distance. the soldier must first gain and maintain dominant body position. Even if you are the superior striker. They are: 1. It is the leverage gained from dominant body position that allows the fighter to defeat a stronger opponent. the fighter can begin attempts to finish the fight secure in the knowledge that if an attempt fails. the fighter can simply try again. as long as he maintains dominant position. Training will start with ground grappling. 3.

Knee in the butt -.Forearm against the other side -.First hand with no thumb -.Grasp collar with free hand.Hand goes in fingers first 4 .assume a fighters stance 2. Trap and Roll (pg-16) -.Places your opponent in your guard 3.Choke by expanding the chest -. Rear Naked Choke (pg-32) -.Change the knees and bring the hips around to the side -.Place the hand on the ground and the knee on the ground and scoot away -.Hand comes behind his head as if you were combing his hair -.Places your weight on the foot of that leg and turn to face the other side -.Place the elbow in the elbow notch -.Sit like a fighter -.1.Weak hand opens the collar -.Uses your elbow to lift his leg.Use the hand to clear the legs -. pull down -. Cross Collar Choke from the Mount and Guard (pg-33) -.Ratchet opponent onto his stomach -.Place the other hand under the hips and assume a good side control position Drill Three Drill One 8.Control the arms at the biceps -.Fall to the side -.Grasp opposite arm.Get the knee on the ground at his hip -.Step and reach -. and hooks that leg -.Arms beside your head and other hand in your armpit -.One leg comes up to turn the hips -.Tuck your head down -.Use the foot to hook under his knee -. Arm Push and Roll to the Rear Mount(24) -.Shrug to synch it up -.Scoot out to that side -.Trap opponent arm with your chest -. Achieve the Mount from Side Control(21) -.Elbows in and on the ground -. relax guard.Second hand with the thumb on the outside -. He moves his leg to avoid being rolled and creates an opening -.Grasp the collar with the thumb on the inside -. Escape the Mount. Pass the Guard (pg-18) -.Use your hands to push on the opponent’s leg -. Escape the Rear Mount (pg-27) -.Moves your other leg under the opponent’s leg and over like -.Capture the leg on the same side -.Only done from the rear mount 5. Escape the Mount. hook hip with foot -. fingers first -.Step over and mount 9.If you foot gets caught faces away from it and moves your hips back to make space -.Spread your legs to avoid being taken over backwards -.Capture the arm -. end up mounted 4.Same side hand goes through the legs.Roll into and gain the mount 7.Use the ground to “scrape” him off your back -.Roll over into his guard -. pivot on his thigh with your calf -. Scissors Sweep (pg-42) -.Scissors legs.As opponent rises to hands and knees execute the rear mount Drill Two 6.Sit through and place your knee against the hip -.Assume good posture -. face toward the opening and move your leg under it until the knee comes out.Stack him up. pushing his knee straight over his head until you break the grip of his legs -.Opponent’s hand points the way 10.Drop knee of pivot leg across enemy’s waist line.Position your feet near opponent’s hips -. loops over leg.Enemy creates space when raising leg to pass guard -.Place the hand of the choking arm on biceps of other arm -.Lift with the hips -.Knee through the armpit -.Biceps against one side of the neck -. Shrimp to the Guard(30) --You have captured your opponent’s arm in an attempt to roll him.Drop opposite knee flat on ground in front of his posted knee -. Stand in Base (pg-6) -.Let his leg past your head -.

Place the other hand to the knee. and curl it -.Turn wrists so that your palms face you -.Sprawl slightly so that his head is in your armpit -.Choke by expanding the chest. The Bent Arm Bar (Mount and Side Control) (pg-35) -.Release grip as opponent falls and step over into mount 13.Both palms should be facing you -. pulling the shoulders back and elbows in to your sides -.Face away from the side you are moving to -.Fingers on the inside all the way until it meets the other hand -. Close the Gap and Achieve the Clinch(pg-46) -.Without going around his arm grasp the hand of the first arm with the second -.Start from a fighting stance outside of kicking range -.Keep head down on the wrist /protect eyes 15.The opponent tries to defend the mount by pushing straight up again your chest -.All the way behind the neck -.Pull his leg close to your head -.Relax the legs and bring them above you -.Pull with the arm under his leg and spin -.Drag like a paintbrush and raise the elbow at the same time -.Pull him into you -.Finish the choke by pulling with the arms and pushing with the legs 5 .The enemy tucks his head to avoid the arm bar -.Sit down to place the enemy in the guard -.-.Do not cross the feet 16. Front Guillotine Choke(pg-40) -.Grasp him around the waist 12.Elbow in elbow notch and thumb-less grip -.With all of your weight resting on his hands.Head goes to the enemy’s chest and cupped hands to his biceps -.Pull with the hands and push with head to push him over backwards -. holding it at the elbow -.Turn away from the arm to be broken and move the foot over the head -.Decide which arm to break -.Place the leg over his head -.Grasp the arm to be broken at or above the elbow -.You are mounted and your opponent blocks with arms parallel -. The Straight Arm Bar from the Mount (37) -.Tuck in your chin and use the arms to cover the vital points of the head -. Rear Takedown (pg-51) -.Pinch the arm between your legs -. palm up -. strike the opposite arm and drive it to the ground -.Push him straight over to come up mounted 11.Control the far side arm by reaching over it and pulling into your armpit.Sit down while maintaining hold on opponent -.Release the grip on the elbow and grasp hands behind his hip -. Front Takedown to the Mount (pg-50) -.Swing leg to gain momentum.The opponent attempts a double leg takedown -.Your opponent is in the guard and attempting a choke -.Other arm goes under the elbow and grasps your own wrist -.Pull the hand from behind the knee and grasp his wrist 18.With the heel of the hands.Drive the other elbow under his elbow -.Arms go over and under the arm to the broken -.Step slightly to his front -.Pull up to tighten the choke -.Reach around under his chin -.Break the elbow with forward hip pressure 14. pop up to a low squatting position Note: Keep butt low -.Release the grip as he falls and step over to the mount 17. The Straight Arm Bar from the Guard (39) -.Lean on his arms and decide which arm you want to break -.Head in opponent’s lower back -.Done from either the mount or the guard -.Curl your back -.Break the arm by raising the hips up against the elbow joint -. Sweep from the Attempted Straight(pg-44) Arm Bar -.Second hand goes under the first -.Trap opponent’s far foot -.Aggressively close the distance -.Slide down the arm like a fireman’s pole -.

6 (2) Placing your weight on your dominant hand and non-dominant foot. and place the elbow near the knee of your nondominant leg. Keep the striking foot of your dominant leg parallel to the ground. Leaders should reinforce the principles of body movement inherent in this technique every time a fighter stands up. and post the foot on the ground. This will allow your opponent to strike your face with knees and kicks. pick up the rest of your body. and use it to kick your opponent to create space to stand. Place your dominant hand behind you on the ground to provide a base.GROUND GRAPPLING—BASIC TECHNIQUES STAND IN BASE Stand In Base allows the fighter to stand in the presence of an opponent or potential opponent without compromising his base and making himself vulnerable to attack. and assume a Fighting Stance. (5) After placing your weight on both feet. as shown. lift your hand from the ground. Bend your non-dominant leg at the knee. (1) Sit like a fighter. with the palm of your hand in front of your head facing your opponent to defend blows. WARNING NEVER bend over at your waist. (3) Swing the leg between the two posts. Bend your non-dominant arm at the elbow. NOTE: Keep the knee behind your same-side arm. (4) Place the foot behind your dominant hand. .

and push it forward so that your knee is directly above your toe. Bend your lead knee. they should not fly out horizontally while punching. Look just beneath your eyebrows at your opponent. but keep your head and shoulders above your hips. from close-range contact weapons to projectile weapons. Keep the heel of your trail foot off the ground. . and turn your lead foot about 15 degrees inward. it can also be used for various weapons.GROUND GRAPPLING—BASIC TECHNIQUES FIGHTING STANCE The Fighting Stance allows the Soldier to assume an offensive posture conducive to attack. Hold your forearms perpendicular to the ground so that your elbows are positioned over your knees. Turn your waist slightly so that the lead hip is facing your opponent. Keep your line of sight just above the hands. The Fighting Stance is not only a platform for unarmed fighting. while still being able to move and defend himself. Block the side of your face with your lead shoulder. Turn your trail foot about 45 degrees outward to provide stability in all directions. 7 NOTE: The lead foot is the non-dominant foot. Place your lead foot 12 to 18 inches in front of your trail foot. The trail foot is the dominant foot. with the palms facing each other in a loose fist. Hold your hands high. Bend your trail knee slightly. Position your feet approximately shoulder-width apart. and carry your body weight on the balls of your feet. Keep your elbows tucked into your body to cover the sides of your torso. Keep your chin tucked.

This may allow your opponent to break your fingers or escape the lock.GROUND GRAPPLING—BASIC TECHNIQUES OPPOSING THUMBS GRIP The fighter uses the Opposing Thumbs Grip when his opponent may be able to attack his grip by peeling back his fingers. with one thumb facing up and the other facing down. Grasp hands tightly together. 8 NOTE: DO NOT interlock your fingers. . Tuck both thumbs tightly. for example. when his hands are positioned in front of his opponent. and use each hand as one unit. Keep all fingers together.

Tuck both thumbs. 9 Tuck the bottom thumb to prevent your opponent from escaping. . Hold hands together as though clapping.GROUND GRAPPLING—BASIC TECHNIQUES WRESTLER’S GRIP The fighter never uses the Wrestler’s Grip when his hands are positioned in front of his opponent.

10 . The Thumb Grip can provide more control.GROUND GRAPPLING—BASIC TECHNIQUES THUMB/THUMBLESS GRIP The Thumbless Grip is very strong in the direction of the fingers and when clamping against something. such as a fighter's chest. but is very weak in the direction of the thumb and fingertips.

DO NOT cross your feet. 11 WARNING When in the Rear Mount. Place one arm under your opponent's armpit and the other over his opposite shoulder. Clasp your hands Thumbs Grip. it is very difficult for the opponent to defend himself or counterattack. . From this position. with your heels "hooked" inside his legs. Wrap both legs around your opponent. this would provide the opponent an opportunity for an ankle break.GROUND GRAPPLING—DOMINANT BODY POSITIONS REAR MOUNT The Rear Mount gives the fighter the best control of the fight. in an Opposing NOTE: Keep your head tucked to avoid headbutts.

.GROUND GRAPPLING—DOMINANT BODY POSITIONS MOUNT The Mount allows the fighter to strike the opponent with punches. WARNING 12 TRAINING INSTRUCTIONS Place your toes in line with or inside of your ankles to avoid injuring your ankles when your opponent attempts to roll you over. Position your knees as high as possible toward the opponent's armpits. bend your knees. (2) Pull your elbows tightly into your sides. The Mount also provides the leverage to attack the opponent's upper body with chokes and joint attacks. (4) Keep your hands up to protect your head. the Soldier assuming the role of the opponent should position himself using the instructions below: (1) Lie on your back. while restricting the opponent’s ability to deliver effective return punches. while restricting the opponent’s ability to deliver effective return punches. and post both feet on the ground. NOTE: The Mount allows the fighter to strike the opponent with punches. When practicing this position. and keep them on the ground to prevent your opponent from assuming a High Mount. (3) Hold your head off of the ground to prevent secondary impact concussions from strikes.

the Soldier assuming the role of the opponent should position himself using the instructions below: WARNING The Soldier defending against the Guard must keep his toes inside of his ankles to prevent breaking them if he is swept. place your hands on your opponent's hip flexors. (1) Assume a good posture by establishing a wide base with your knees. (2) With your elbows turned inward. the bottom fighter can defend against strikes and even apply joint locks and chokes.GROUND GRAPPLING—DOMINANT BODY POSITIONS GUARD A fighter never wants to be under his opponent. (3) Keep a straight waist. keeping your toes inside of your ankles to prevent breaking them if you are swept. 13 TRAINING INSTRUCTIONS When practicing this position. . With skill. the Guard enables him to defend himself and transition off of his back into a more advantageous position. The Guard allows the bottom fighter to exercise a certain amount of control over the range by pushing out or pulling in his opponent with his legs and hips.

Keep the leg closest to your opponent's head straight. and if reversed. and bend the other leg so that the knee is near your opponent's hip. a fighter can strike or submit an opponent while in this position. Side Control is a transitioning position. . allows the fighter to avoid being positioned underneath his opponent. Keep your head turned away to avoid knee strikes.GROUND GRAPPLING—DOMINANT BODY POSITIONS SIDE CONTROL Although the Side Control position is less dominant. it allows the fighter to hold his opponent down and inflict damage. Further. Position your other hand palm down on the ground under the opponent's near-side hip. 14 Place your elbow on the ground in the notch created by the opponent's head and shoulder (elbow notch).

Raising your arms will allow your opponent to secure a High Mount or Arm Lock. NOTE: Conduct this technique when you are on your back on the ground and your opponent is sitting on top of you with both knees and feet on the ground near your ribs. (3) Align your opposite-side knee with the center of your opponent’s spine. The non-dominant fighter must remain relaxed and fight the position.GROUND GRAPPLING—BASIC BODY POSITIONING MOVES ARM TRAP AND ROLL A fighter applies the Arm Trap and Roll when his opponent secures the Mount and invests his hands or arms into a choke. (1) Trap one of your opponent's arms. even while your opponent is choking you. . 15 (2) Plant the foot on the same side as the trapped arm on the ground outside of the opponent’s foot. the top fighter must position his toes in line with or inside of his ankles to prevent severe ankle injury. Pull your elbow to the ground. TRAINING INSTRUCTIONS WARNING When performing this technique. Wrap one hand around his wrist with a Thumbless Grip. and with the other. but not focus his energy on attempting to defeat the submission until he has placed himself in a better position. if possible. grab above his elbow notch with your thumb on the outside. NOTE: Align your opposite-side knee with the center of your opponent’s spine to avoid the Grapevine. NOTE: Keep your elbows in and on the ground.

Control your opponent's elbows.GROUND GRAPPLING—BASIC BODY POSITIONING MOVES ARM TRAP AND ROLL (CONTINUED) 16 (5) Roll your opponent over. . driving your opponent's head to the ground. (6) Secure good posture in the Guard. trapping his leg. (4) Thrust upward with your hips.

and drive your hands to your opponent's chin. NOTE: Your opponent will often attempt to drag both of your arms to one side of your body to force you to submit or get behind you. . Keep your elbows tight. his opponent can attack him with strikes. Place your hands outside of your opponent's hip flexors. 17 (2) Turn your fingers inward. fingers point out. and reach your hands down to control your opponent's hips. (1) Assume a good posture by establishing a wide base with your knees. This position exposes only the top and back of your head to his strikes. placing your face in his sternum. as your opponent can attack with a wrist lock. Often. (4) Post one foot. Place your buttocks on your heels. and sweeps.GROUND GRAPPLING—BASIC BODY POSITIONING MOVES PASSING THE GUARD When locked inside of his opponent's Guard. and cup them with a Thumbless Grip. NOTE: Never use a Thumb Grip. Keep a straight waist to avoid having your posture broken. Roll your hands back. Additionally. (3) Move your arms out to control your opponent's biceps. a fighter will attempt to strike or submit the opponent from within the Guard. a fighter cannot finish the fight as quickly or efficiently as he can from a more dominant body position. and turn your hips to create space. further setting up these attacks. submissions. keeping your toes in line with or inside of your ankles.

(8) Grab your opponent's leg just above the hip. (5) Release your same-side grip.GROUND GRAPPLING—BASIC BODY POSITIONING MOVES PASSING THE GUARD (CONTINUED) 18 (6) Place your hand on the ground. Drive your hand (with a knife edge) through the opening. . Scoot the same-side leg back at a 45-degree angle. Turn your head and eyes in the opposite direction to prevent blows to the face from the arm you no longer have secured. and drive your shoulder beneath your opponent's knee. (7) Place your knee on the ground.

.GROUND GRAPPLING—BASIC BODY POSITIONING MOVES PASSING THE GUARD (CONTINUED) 19 (10) Step toward your opponent's shoulder with your outside leg. Drive your opponent's hips upward. NOTE: Drive your hips into your opponent. toward your opponent's ear to prevent the Overhead Sweep. Position yourself perpendicular to your opponent. NOTE: Maintain a good straight posture with your waist to prevent your opponent from choking you with his legs. fingers on the outside. and secure your opponent's collar. Post your trail foot. and keep them in place by resting his hips on your trail knee. thumb on the inside. and maintain this pressure throughout the remainder of this move to prevent your opponent from escaping. (12) Drive your knee to the ground. (9) Pull your opponent onto your lap by straightening your back. your knee pushing inward to control your opponent's hip. (11) Reach your same-side hand across. Keep your head above his knee.

Remove your arm from his bicep.GROUND GRAPPLING—BASIC BODY POSITIONING MOVES PASSING THE GUARD (CONTINUED) 20 (15) Assume good Side Control. (13) Push your opponent's knees over his head until you break the grip of his legs. NOTE: Maintain tight body contact when transitioning from the Guard to Side Control to limit your opponent’s ability to compose Guard. and grab his belt line. . (14) Lift your opponent's legs past his head.

Spread your legs to avoid being thrown backward. and look down to avoid strikes. Be aware of his knees. . Use the hand that was securing your opponent's hip to control his legs. 21 (2) Move the hand closest to your opponent's leg to control his hips. (3) Sit through facing your opponent's legs. where they can land more effective strikes and submissions. and place your bottom knee against the hip.GROUND GRAPPLING—BASIC BODY POSITIONING MOVES ACHIEVE THE MOUNT FROM SIDE CONTROL Fighters often move from Side Control to the Mount or Rear Mount. (1) Achieve good Side Control.

.GROUND GRAPPLING—BASIC BODY POSITIONING MOVES ACHIEVE THE MOUNT FROM SIDE CONTROL (CONTINUED) 22 (5) Secure a mounted position. (4) Swing your back leg up and over the top.

NOTE: Conduct this technique when you have achieved the Mount and are attempting to strike. Further. . both with Thumbless Grips. but your opponent is using a Standard Block to avoid your strikes. (3) Push the arm across your opponent's body in the direction of his hand. TRAINING INSTRUCTIONS CAUTION When performing this technique. he must be mindful of where the hand and wrist of the trapped arm are located to prevent injury. 23 (1) Target the arm closest to the top of your opponent's head. (2) Place one hand on the back of your opponent's elbow and one hand on his wrist. the bottom fighter must form a fist with the hand of his trapped arm. Pin the arm with your body.GROUND GRAPPLING—BASIC BODY POSITIONING MOVES ARM PUSH AND ROLL TO THE REAR MOUNT The fighter uses the Arm Push and Roll to the Rear Mount to turn the opponent from his back to his stomach. giving the fighter a better opportunity to employ strikes and submissions.

(4) Release the grip of the hand on the elbow.GROUND GRAPPLING—BASIC BODY POSITIONING MOVES ARM PUSH AND ROLL TO THE REAR MOUNT (CONTINUED) 24 (5) Move the hand that was on the opponent's wrist to his elbow. and drive it under your opponent's neck to secure his wrist with both hands in Thumbless Grips. NOTE: Maintain body and chest pressure to prevent your opponent from escaping. (6) Change your posture to make room for your opponent to roll. .

sit up and hook both legs inside of the opponent's legs. the opponent normally tries to rise using his knees. When he attempts this. Push to straighten your arms with your hands in the back of your opponent's collar. (7) Use your body strength to push your opponent with your chest (using ratchet motions) until his elbow stops him from going any further. and fold his arms underneath him while pushing him forward. . NOTE: Make sure you don't go too far over center.GROUND GRAPPLING—BASIC BODY POSITIONING MOVES ARM PUSH AND ROLL TO THE REAR MOUNT (CONTINUED) 25 (8) Take your weight off of your opponent. (9) From this position.

your bicep very tight to the side of your head.GROUND GRAPPLING—BASIC BODY POSITIONING MOVES ESCAPE THE REAR MOUNT When his opponent has assumed the Rear Mount. the fighter must defend attacks while escaping the position in a timely manner. . (1) Place one hand over your head. 26 (3) Wrap your other arm around. with your palm facing in. making a Figure Four. and your hand covering your ear. Place the other hand near your armpit. the hand under your armpit secures his wrist and pulls it through. (2) Once your opponent reaches in. with your palm facing out.

let go and move your shoulders to the ground. . (6) Push your hips through your opponent's legs. one hand on his hip and the other on his knee to prevent him from achieving the Mount. NOTE: Do not put your back on your overhook side. using the ground to scrape your opponent off of your back. (4) Place your back on the ground on your underhook side.GROUND GRAPPLING—BASIC BODY POSITIONING MOVES ESCAPE THE REAR MOUNT (CONTINUED) 27 (5) Once your body weight is on your opponent's arm.

GROUND GRAPPLING—BASIC BODY POSITIONING MOVES ESCAPE THE REAR MOUNT (CONTINUED) 28 (8) Move your hips to clear your legs. Move your opposite leg through the middle. (7) Continue until your hips clear his legs. knee toward your opponent's armpit and foot hooking his groin area. Roll into the Mount. with your bottom hand posted on the ground. Move your inside leg through and to the ground. if he does not have a collar). and hook the back of his knee with your foot. and achieve good posture. . (9) Reach your top hand into your opponent's far-side collar (or grab the back of his head.

Trap. which is crucial to the success of this technique. and face the opening created by your opponent. This movement. NOTE: Turn on your hip to create more space. prop the opponent's leg up with your elbow.GROUND GRAPPLING—BASIC BODY POSITIONING MOVES ESCAPE THE MOUNT. with that side leg flat. and Roll. 29 (2) Turn on your side. . (3) Turn facing the opponent's posted leg. his opponent may move his leg away. Using the space the opponent created by posting his leg. (1) Place your leg flat on the ground. SHRIMP TO THE GUARD While the fighter is attempting to escape the Mount. The term "shrimp" refers to the action of moving the hips away. however. making the fighter unable to capture it. NOTE: Conduct this technique when you are on your back with your opponent mounted on your chest. creates an opening under the same leg. (4) Move your knee from underneath your opponent's leg.

(5) Turn to your other hip. and lock your feet to reestablish your Guard.GROUND GRAPPLING—BASIC BODY POSITIONING MOVES ESCAPE THE MOUNT. SHRIMP TO THE GUARD (CONTINUED) 30 (6) Use both hands to push your opponent's hip away. Loop your legs around your opponent. and put your weight on your posted foot. and face the opposite direction. and hook your opponent's leg to prevent him from reestablishing the Mount. (7) Move your other knee from between your opponent's legs. . (8) Turn your body.

sneak the hand of your overhook arm around your opponent's neck. Position your elbow against the trachea. NOTE: Tuck your head to avoid getting hit. (5) Pinch your shoulder blades together. with both the bicep and the forearm resting against the carotid arteries. Externally. 31 (3) Place the bicep of your underhook under your overhook with a Thumbless Grip. (4) Move your underhook to the back of the opponent's head to the knowledge bump. and expand your chest to finish the choke. . (1) Achieve a Rear Mount. (2) Leaving the underhook in place. your opponent's chin will line up with your elbow. Put your bicep against the side of your opponent's neck. as if combing his hair back. which can eventually cause your opponent to be rendered unconscious for a short period of time.GROUND GRAPPLING—BASIC FINISHING MOVES REAR NAKED CHOKE The Rear Naked Choke slows the flow of blood in the carotid arteries. and hook both legs in place. Roll your forearm to the other side of your opponent's neck.

open your (2) Reach across your body. and insert your dominant hand into the collar you just opened. grasping his collar with your fingers on the inside and your thumb on the outside. (3) Relax the dominant hand. (1) With your non-dominant opponent's same-side collar. This choke should be performed from either the Mount or Guard. NOTE: When in the Guard.GROUND GRAPPLING—BASIC FINISHING MOVES CROSS-COLLAR CHOKE FROM THE MOUNT AND GUARD The Cross-Collar Choke is a blood choke that can only be employed when your opponent is wearing a durable shirt. G U A R D . change your angle to position yourself for the choke. and reach all the way behind your opponent's neck. M O U N T 32 hand.

and move your dominant-side forearm across your opponent's neck under the first arm. reach all the way back until your dominant hand meets the other hand. and bring your elbows to your hips to finish the choke. post your head forward on the ground. 33 (6) Turn your wrists so that your palms face you. thumb on the outside).GROUND GRAPPLING—BASIC FINISHING MOVES CROSS-COLLAR CHOKE FROM THE MOUNT AND GUARD (CONTINUED) M O U N T (4) Release the grip of your non-dominant hand. over your top arm. pinch your shoulders together. clearing his chin. and pull your opponent into you. NOTE: When conducting this technique from the Mount. G U A R D . Expand your chest. (5) Using the same grip (fingers on the inside.

S I D E C O N T R O L . 2. As with any submission technique. NOTES: 1. M O U N T 34 (1) With Thumbless Grips. This technique can be employed from either the Mount or Side Control. steady pressure. Conduct this technique when your opponent uses the Parallel (Boxing) Block. and release as soon as your training partner taps. apply this shoulder lock using slow.GROUND GRAPPLING— BASIC FINISHING MOVES BENT ARM BAR FROM THE MOUNT AND SIDE CONTROL The Bent Arm Bar is a joint lock that attacks the shoulder girdle. drive your opponent's wrist and elbow to the ground. moving your elbow to the notch created by your opponent's neck and shoulder (elbow notch).

GROUND GRAPPLING— BASIC FINISHING MOVES BENT ARM BAR FROM THE MOUNT AND SIDE CONTROL (CONTINUED) M O U N T 35 (3) Grab your own wrist with a Thumbless Grip. Drag the back of your opponent's hand toward his waistline. place your other hand under his elbow. (2) Keeping your head on the back of your hand to protect your face from strikes. and dislocate his shoulder. Lift his elbow. S I D E C O N T R O L .

and continue to apply pressure on your opponent's chest to prevent escape. NOTE: Remember to isolate the elbow joint by trapping only the bicep/triceps region between your legs. Isolate that arm by placing your opposite-side hand in the middle of your opponent's chest. press down to prevent your opponent from getting off the flat of his back. apply this elbow joint lock using slow. stay in a very low squat. Slide your hips down the targeted arm. keep a slight forward posture. Loop your same-side arm around the targeted arm and place that hand in the middle of your opponent's chest. (4) Bring the foot nearest to your opponent's head around his face. (1) Decide which arm you wish to attack. and release as soon as your training partner taps. Targeting the unaffected arm. steady pressure. NOTE: As with any submission technique. 36 (2) Placing all of your weight on your opponent's chest. this technique can be performed from any dominant position. NOTE: While turning. NOTE: Be conscious not to raise your hips.GROUND GRAPPLING—BASIC FINISHING MOVES STRAIGHT ARM BAR FROM THE MOUNT The Straight Arm Bar is a joint lock designed to damage the elbow. and plant it in the crook of his neck on the opposite side of the targeted arm. applying greater pressure. raise to your feet in a very low squat. between his arms. While this exercise outlines a Straight Arm Bar performed from the Mount. keeping your buttocks tight to your opponent's shoulder. This will allow your opponent to escape. . (3) Turn your body 90 degrees to face the targeted arm.

Pull your heels tight to your buttocks. not resting on your groin. and arching your hips skyward. steady pressure by trapping your opponent's wrist on your chest. (5) Secure your opponent's wrist with both of your hands in Thumb Grips. and pinch your knees together tightly with the upper arm trapped between your knees.GROUND GRAPPLING—BASIC FINISHING MOVES STRAIGHT ARM BAR FROM THE MOUNT (CONTINUED) 37 (6) Apply slow. . Keep his thumb pointed skyward to achieve the correct angle.

GROUND GRAPPLING—BASIC FINISHING MOVES STRAIGHT ARM BAR FROM THE GUARD

Fighting from your back can be very dangerous. When your opponent attempts to strike and apply chokes from within your Guard, use the Straight Arm Bar from the Guard, a joint lock designed to damage the elbow.

NOTES: 1. As with any submission technique, apply this elbow joint lock using slow, steady pressure, and release as soon as your training partner taps. 2. Conduct this technique when your opponent uses his arms in a choke or attempts to bend your arms up.

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(2) Insert your other hand under the opponent's thigh on the side opposite the targeted arm. The hand should be palm up. (3) Open your Guard, and bring your legs up, while curling your back to limit the friction. (4) Contort your body by pulling with the hand that is on the back of your opponent's thigh. Bring your head to his knee. Place your leg over his head. With your leg, grab your opponent, and pull him down by pulling your heels to your buttocks and pinching your knees together. (5) Move the hand that was behind your opponent's thigh to grasp the wrist that you secured at the elbow with a Thumb Grip. Curl your calf downward and push up with your hips to break your opponent's arm.

(1) When your opponent presents a straight arm, secure his arm at or above the elbow. Hold your opponent's elbow for the remainder of the move.

GROUND GRAPPLING—BASIC FINISHING MOVES GUILLOTINE CHOKE

Often an opponent will attempt to charge the fighter and will present his neck during the tackle. The Guillotine Choke allows the fighter to present a defense to the takedown.

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(2) Wrap your arm around your opponent's head and under his neck.

(1) As your opponent charges your legs, direct his head underneath one of your arms, and take a step back.

GROUND GRAPPLING—BASIC FINISHING MOVES GUILLOTINE CHOKE (CONTINUED)

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(4) Sit down. (5) Place your opponent within your Guard, and finish the choke by pulling with your arms and pushing with your legs. NOTE: You must lock both legs around your opponent to prevent him from securing a top position. Even with a choke in place, if the opponent can clear your legs and get on top, he will be able to defeat the submission and you will be in a non-dominant position.

(3) With your other hand, grasp the first hand where a watch would be, ensuring that you have not reached around your opponent's arm. Cinch the choke by bringing your arm further around your opponent's head, improving your grip.

NOTE: Your palm should be facing your own chest.

and post your opposite shoulder to swing your hips toward his posted leg. with your knee lower than the ankle. relax your Guard. NOTE: Conduct this technique when your opponent attempts to pass your Guard as you control his arms at the elbows. (3) Drive your leg across your opponent's waist like a belt. .GROUND GRAPPLING— BASIC SWEEPS SCISSORS SWEEP A fighter can use the Scissors Sweep to reverse positions with his opponent and gain a dominant position. 41 (2) Hang your calf on your opponent's posted leg. (1) When your opponent posts one of his legs to create space. and keep your knees tight. Position your other leg flat on the ground to trap your opponent's non-posted leg. Use your foot to hook his waist tightly.

NOTE: If your opponent attempts to prevent the sweep by posting his sweep-side arm. sweep the posted arm in the direction of the fingers. maintaining control of the arm on the side you intend to sweep. . while pulling him forward by his collar. (6) Achieve the Mount. (4) Reach across your body and secure your opponent's collar on the opposite side of his posted leg.GROUND GRAPPLING— BASIC SWEEPS SCISSORS SWEEP (CONTINUED) 42 (5) Make a scissoring motion with your legs to sweep your opponent over. Extend your body to take your opponent off his base.

the fighter being swept must keep his toes in line with or inside of his ankles to prevent injury. . do not abandon the position. NOTE: Do not release control of the previously targeted arm. his opponent will often tuck his head to avoid the Arm Bar. (1) With the hand that is behind your opponent's thigh. TRAINING INSTRUCTIONS WARNING When performing this technique. pull his knee as close to your head as possible in order to position your body perpendicular to your opponent. 43 (2) Swing the leg that was supposed to hook your opponent's head in a big circle. simply change the attack to the Sweep from the Attempted Straight Arm Bar.GROUND GRAPPLING—BASIC SWEEPS SWEEP FROM THE ATTEMPTED STRAIGHT ARM BAR When a fighter attempts to apply the Straight Arm Bar from the Guard. originating from your head following a path to your opponent's far-side leg. Should this occur.

Use the momentum from the leg that is swinging in a circle to sweep your opponent.GROUND GRAPPLING—BASIC SWEEPS SWEEP FROM THE ATTEMPTED STRAIGHT ARM BAR (CONTINUED) 44 (3) With the leg that is hooked under your opponent's armpit. . NOTE: Ensure that you tuck your leg to prevent it from being trapped beneath your opponent's body. push toward his head so that you will roll right up into the Mount.

and use your arms to cover your head while aggressively closing the distance. (3) Drive your head into your opponent's chest. (1) Face your opponent. 45 (2) Tuck your chin. . and assume the Fighting Stance just outside of kicking range.CLINCH FIGHTING—ACHIEVE THE CLINCH CLOSE THE DISTANCE Fighters use Close the Distance when the opponent is within striking range. and move your cupped hands to your opponent's biceps.

controlling his arm at the triceps. he uses the Modified Seatbelt Clinch to draw his opponent in. Move yourself perpendicular to your opponent. With your other arm. (1) After Closing the Distance with your opponent.CLINCH FIGHTING—ACHIEVE THE CLINCH MODIFIED SEATBELT CLINCH Once the fighter has Closed the Distance. 46 (2) Reach around your opponent's waist to grab his oppositeside hip. raise one of his arms. pull his arm into your chest. .

. 47 (2) Clasp your hands in a Wrestler’s Grip behind your opponent. (1) Drive your overhook hand (with a knife edge) under your opponent's underhook arm.CLINCH FIGHTING—ACHIEVE THE CLINCH DOUBLE UNDERHOOKS The fighter uses Double Underhooks when both fighters have an overhook and an underhook grip on each other. while keeping head pressure on his chest. with their heads on their overhook sides.

From this secure position.CLINCH FIGHTING—ACHIEVE THE CLINCH REAR CLINCH The fighter uses the Rear Clinch when he moves too far as he attempts to achieve the Modified Seatbelt Clinch. NOTE: Tuck your head into your opponent's lower back to avoid elbows to the head. . you can attempt to take the opponent down. 48 (2) Clasp your hands around your opponent's waist in an Opposing Thumbs Grip. (1) Step behind your opponent. and place your forehead in the small of his back to avoid strikes.

as this will lead to severe injuries. It allows the fighter to transition from the Modified Seatbelt Clinch to the Mount. Secure a Wrestler’s Grip low on your opponent's side at the hip near the small of his back. . (3) Pull your opponent into you with your hands. TRAINING INSTRUCTIONS WARNING Opponents must not attempt to reach for the ground while being taken down. ending in the Mount.CLINCH FIGHTING—BASIC TAKEDOWNS FRONT TAKEDOWN The Front Takedown is a simple technique used to throw the opponent off-balance. step slightly in front of your opponent so you can drive him off his leg. and push your upper body and head to make his back arch. and reach over his arm. WARNING Release your hands to avoid landing on them. Ensure that you keep good head control to drive his upper body backward. (1) From the Modified Seatbelt Clinch. 49 (2) Release your grip on your (4) Step over your opponent and release your grip. keeping it trapped under your overhook armpit. opponent's elbow.

Once he reaches a secure position. he can attempt to take his opponent down. (1) Step to one side so that you are behind your opponent at an angle.CLINCH FIGHTING—BASIC TAKEDOWNS REAR TAKEDOWN After achieving the clinch. 50 (2) Place the instep of your other foot behind your opponent's far-side foot so that he cannot step backward. NOTE: Conduct this technique when your head is positioned behind your opponent's arm after you have achieved the clinch. the fighter is often positioned with his head behind his opponent's arm. . Place one foot on the outside of his foot so that your foot is perpendicular to your opponent's.

As he does so. tuck your elbow to avoid falling on it. (3) Sit down as close to your other foot as possible. WARNING Tuck your elbow to avoid landing on it. TRAINING INSTRUCTIONS WARNING Opponents must not attempt to reach for the ground while being taken down. and hang your weight from your opponent's waist. and release your grip. (5) Rotate into the Mount.CLINCH FIGHTING—BASIC TAKEDOWNS REAR TAKEDOWN (CONTINUED) 51 (4) The opponent will fall backward over your extended leg. as this will lead to severe injuries. .

Cross Collar Choke from Mount/Guard .Demo Session 3 .Rear Naked Choke .Drill #1: Detail: Hand & Knees on Ground .Drill #2: Detail: Thumb less Grip .Bent Arm Bar .Grappling History/Demo/ Lecture/Safety .Drill #2: Detail: Sitting Up . PE .Drill #2: Practice .Drill #2: Detail: Ratcheting .Scissors Sweep .Drill #1: Detail: Head Above Knee . Shrimp to the Guard .Escape the Mount.Bouts for submission Session 9 .Drill #1: Detail: Thumb Inside Collar & Choke .Combatives Evaluation 52 .Drill #1 Session 4 .Front Takedown to the Mount .Close the Gap and achieve the Clinch .Front Guillotine Choke .Rear Takedown .Escape the Mount.Bouts for Dominant Body Position Only Session 6 . Trap and Roll .Pass the Guard.Stand Up in Base .Bouts for submission by Chokes Session 7 .Drill #3: Detail: Use both Sweeps .Straight Arm Bar from Guard .Arm Push and Roll to the Rear Mount .Escape the Rear Mount .Drill #2: Detail: Protect Neck & Control Arm .Drill #1: Detail: Savor the Moment .10 Lesson Training Plan: These are the 90-minute lesson plans that should be followed to train all soldiers in the Basic Combatives tasks of the Modern Army Combatives Program.Bouts for submission Session 10 .Pass the Guard .Drill #1: Detail: Change Hips . Session 1 .Explain Side Control .Drill #3: Detail: Shrimp to Guard .Escape the Mount.Drill #1: Detail: Good Posture . Note: All lessons should begin with a warm up and finish with an AAR.Shrimp.Sweep from the Attempted Straight Arm Bar .Bouts for submission Session 2 . PE .Straight Arm Bar from Mount .Bouts for submission Session 8 .Drill #3: Practice .Fighters Stance .Drill #2 .Drill #2: Detail: Proper Feet Position . PE Session 5 .Review/Demonstrate Combatives Evaluation .Drill #1: Detail: Control Hip & Legs .Drill #1: Practice .Dominant Body Positions .Achieve the Mount from Side Control .

This is designed to emphasize that these moves form the core of a complete system and are not just memorized individual moves.Combatives Evaluation: The thirteen core moves of the Modern Army Combatives Program are evaluated during the performance of five tasks. 2. 3-Fighter uses Sweep from the Attempted.Pass the Guard.Repeat task for 2 nd Fighter. 4 Front Takedown 1-Fighter Achieves the Clinch.1-Fighter defends takedown attempt with Guillotine leg takedown on the Fighter. Task Number 1 Basic Conditions Article II. 4. 1-Fighter uses Arm Push and Roll to the Rear Mount. 5 The Soldier is facing the enemy Rear Takedown at approximately ten feet 1-The Soldier Achieves the Clinch and when the enemy turns. Arm Trap and Roll. 53 . Note: Stand up in the base is evaluated each time the Fighter stands.Fighter uses Escape the Mount. 2 Rear Mount The Soldier is mounted on the enemy’s chest 3 Shrimp Fighter is Mounted on the Enemy’s chest. 3. 2-Establishes Rear Naked Choke. 3-Releases the choke 4-2nd Fighter Escapes the Rear Mount. 1-Fighter uses Escape the Mount. at approximately ten feet 3-Properly applies the Bent Arm Bar or Straight Arm Bar.Properly applies the Bent Arm Bar or Straight Arm Bar 6 The Enemy attempts a double. The Soldier is facing the enemy 2-Fighter uses Front Takedown to the Mount on the enemy. Some tasks simultaneously evaluate both fighters conducting the offensive and defensive moves. 2-Then Places the Enemy in the Guard. or the Scissors Sweep if attacks fail. goes behind 2. 3-Completes the choke by pulling with his arms and pushing with his legs. 5-Repeat task for 2 ndFighter. Standards The enemy is mounted on the Soldiers chest 1. Shrimp to the Guard. Straight Arm Bar.Achieve the Mount from Side Control.The Soldier uses the Rear Takedown to the Mount 3. 2-Attacks using the Cross Collar Choke or the Straight Arm Bar from the Guard. the Front Guillotine Choke.

and the Sweeps from the Guard Demonstrate: Rear Naked Choke from the Rear Mount Demonstrate: Bent Arm Bar. 1 mounts 2. 54 . and Mount from Side Control Note: Don't do a thorough talk through. the student can walk away visualizing how each dominant body position can and will lead to a finishing move that they can demonstrate in later sessions where they will bout. DO THIS AT END OF SESSION. and Straight Arm Bar from the Mount Demonstrate: Cross Collar Choke. 2 trap and rolls 1. By presenting this demonstration here. 1 conducts a straight arm bar from the guard and 2 taps out. Explain this is where the training is headed and that they will learn these moves in subsequent sessions. End of the Lesson Demonstration: Soldiers want to know how these dominant body positions will put them in a place to finish the enemy: What did I learn today? How is this going to relate to winning a fight? Demonstrate: Cross Collar Choke. 1 shrimp escapes and puts 2 back in guard. 2 passes guard achieves side control and mounts. 1 scissors sweeps and mounts 2. Bent Arm Bar. 1 puts 2 in guard. 2 traps and rolls 1.Session One: Demonstrations Fight scenario demonstration: fighter 1 closes the gap achieves the clinch and takes fighter 2 down. Straight Arm Bar. State the dominant body position you are in and the name of the finishing move you are going to demonstrate. Demonstrate the finishing moves and transition on to next dominant body position and the finishing moves available from there.

On reaching the time limit. The first mistake is having no form of competition. In this way there will not be a competitive advantage to training specifically for competitions. Wrestlers do not concern themselves with defending against chokes. both of which are related to competition. While many techniques are too dangerous to be executed during live competition. The answer is to have a graduated system of competition rules. Competitions can be useful for this in several ways. This is generally done due to the misguided thought that the techniques are “too dangerous” to be done competitively. For military units there are many other reasons that a competitive form is useful. This is evident in almost every Combatives system. The problem of developing a strong unit program is really the problem of how to motivate subordinate unit leaders to emphasize the training. there are great benefits to be gained by competing even in a limited set of techniques. The boxer is a better puncher than the traditional martial artist not because of the mechanics of punching but because his technique has been refined in the crucible of competition. a winner will be designated by the referee based upon aggressiveness and technical superiority. face each other on their knees and fight until submission or a designated time limit. The feel for an enemy’s body movement of most high school wrestlers is superior to most traditional martial artists for this very same reason. The other mistake is that once you have decided on a method of competition. 55 . Boxers do not concern themselves with how to defend against takedowns. Soldiers will begin with a handshake. Competitions are also a very good way to encourage the pursuit of excellence in soldiers. training will naturally become focused on winning at competition rather than on winning in combat. Those who do will find themselves unprepared for the additional techniques that are allowed at the next level of competition. There are four sets of rules governing Combatives competition. the system changes until it bears only a slight resemblance to the original combat art. however it should be recognized that they sometimes reinforce bad combative habits. This also allows for a very safe subset of techniques to be used at the lower levels without losing the combat focus. The dilemma then is how to garner the benefits from competition without falling into the trap of a competitive focus.General Competition Information A look at the history of Combatives systems reveals two fundamental mistakes. Other combative sports are also encouraged. Basic Competitions The basic competition rules are designed for entry level soldiers. or soldiers with a limited knowledge base. Over time.

the fighter establishes one knee in his opponent's chest / abdomen and the other knee up and away from him and stabilizes himself. The point values are: 2 Points---------Take Down: From the standing position. mount. It is important to remember that submission will end the fight regardless of the score. 3. etc. 1 Point --------Stalling: Planning to use the clock to your advantage. the fighter places his opponent on his back and gains a position past the guard: side control. the fighter clears the legs and gains side control or the mount. Fighter will receive three warnings. placing his opponent on his back. 3 Points----------Take Down: From the standing position. the fighter places his opponent on the ground but fails to gain dominant position. 3 Points----------Pass the Guard: From between his opponent's legs. For ease in scoring. Scoring: Points are awarded to establish good fight habits and emphasize the importance of dominant body position. 2 Points--------Passivity: Fighter disengages from the top position. this process will continue until action is resumed. Specific match duration is decided in advance. knee mount. one soldier may wear a DBDU top. 56 . the referee awards two points to the other fighter. after which his opponent will be awarded the point. 2.Standard Competitions 1. 4 Points----------Mount: The fighter establishes the mount with both knees and feet on the ground. the fighter changes positions. northsouth. 3 Points----------Knee Mount: From side control. Uniform: Soldiers should compete wearing BDUs and bare feet or wrestling shoes. Duration: Matches last five to ten minutes. 4 Points----------Back Mount: The fighter establishes the back mount with both feet hooked in position. 3 Points----------Sweep: From the guard position.

a specific time limit will be decided on in advance. Another technique is to have a set amount of maximum points. The first fighter who reaches that limit is the winner. Judging: Each match has one judge and one score keeper. All decisions are final. Their use may result in disqualification: Strikes of any kind Twisting knee & ankle locks Finger techniques Wrist techniques Grabbing the fingers Toe holds Attacking the groin Spiking Slam Slamming the opponent to pass the guard 6. 7. the victor decided by submission. There is however a need to limit the length of matches. It is the judge’s responsibility to ensure a safe and fair match.Standard Competition: Continued Note: All positions must be stabilized to the judges’ satisfaction to earn points. especially when conducting a large number of them. the match will continue until the next point is scored or deducted. Tie Breaking: If the score is tied at the end of the allotted time. If time limits are to be employed. commensurate with the number of fights to be conducted. 57 . for instance in a tournament. Illegal Techniques: The following are illegal and dangerous techniques. It is preferable to have no time limit. Everyone involved should however keep in mind that a victory by submission is far preferable to a point victory. usually fifteen. 5. 4. Time limits: Time limits tend to change the type of technique commonly employed.

No leg attacks of any kind are allowed in the level I Course. 7. No pressure points will be applied L. P. This includes when they are in there opponents guard. Tapping procedures will be adhered to. N. All joint manipulation will be applied with slow steady pressure. B. M. G. I. No eye gouges. they feel that they are about to go unconscious or an effective joint lock is being applied. Conduct proper hygiene 1. No striking is permitted. Students should not tap to just to escape an uncomfortable position. Students may not apply any sort of small joint manipulation. ID tags. This includes wrist locks and the bending of fingers. Ensure soldiers trim finger/toe nails. 4. Mop mats with bleach water before & after training. Once opponent taps students will immediately stop what they are doing. 6. H. Students preferably will attempt to Tap vigorously on there opponent when the above conditions apply. No rings. Clean uniforms daily. Students may not pick an opponent up and slam them on the mat.FLWA MODERN ARMY COMBATIVES ACADEMY GRAPPLING SAFETY BRIEF A. No fish hooking will be permitted. Tape up zippers on ACUs. No finger chokes are allowed. When grabbing the hand. 3. exclaiming “Tap Tap Tap”. Students will Tap when in pain. 1. 5. J. F. E. Students will at no time grab there opponents genitals. Wash hands after using the latrine. All Standard rules apply. 3. During times of Cold Weather Soldiers will ensure they have adequate change of clothes to meet weather condition IAW USARAK Policy Letter 0-08 58 . If a student can not Tap on there opponent they should Tap on either themselves or the Mat. belts. In the event that a student is unable to Tap they should verbally submit. 4. or pin on rank. students will grab either the whole hand or at least four fingers. 2. Cold Weather 1. Students may not stand up unless to pass the guard. C. D. 5. Have bleach rags outside of latrines. 2. watches. K. O.

Do not take more than two (2) Extra-Strength Tylenol (Acetaminophen) or three (3) regular strength for headaches. report them to the cadre before your next class. Do not take aspirin or Ibuprofen!! Do not take any other pain medications.5 with or without neck stiffness 4. 2. Eat a light diet.Head Injury Warning Dear Student: You may have suffered a head injury. Though most severe head injuries can be recognized at the time of the injury. Therefore. 3. Head injuries vary in severity from mild to severe concussions to skull fractures. Immediately go to the emergency room and call the cadre if any of the following occur: • Severe or progressively worsening headache • Nausea and/or vomiting • Unusual drowsiness • Blood or other fluids draining from ears nose or mouth • Convulsions and/or seizures • Confusion and/or inability to concentrate • Blurred vision and/or double vision • Ringing in the ears • Balance difficulties • Dilated and/or unequal pupil size • Temperature above 100. 59 . We suggest the following: 1. the signs and symptoms of others may not develop until a later time. it is imperative that any Soldier who may have sustained even a minor head injury to take prudent precautions. If any symptoms occur. Do not take any sedatives or consume any alcoholic beverages.

mount. then guard Bent arm-bar from mount and side control Straight arm-bar from the mount Straight arm-bar from the mount drill Lunch Film/lecture on realistic training plan Warm-up and review Straight arm-bar from the guard Straight arm-bar from the guard drill Sweep from the attempted straight arm-bar Scissors sweep/ kick the knee out/ Drill #3 Sparing with submissions 1130-1300 Lunch 1300-1330 RPT (1/2) 1330-1430 Standup Review 1430-UTC Sparing with submissions Thursday Warm-up(1/2) and review Stand-up fighting class Clinch against the puncher exercise ( close the distance/ achieve the linch/Pummel near side.FLWCA Level I Schedule – 40 Hours Monday 0630-0730 In-processing/Admin 0730-0800 Intro/ history 0900-0930 Stand in base (w/ kick also) Dominant Body Positions 0930-1130 Escape the mount/ trap and roll Pass the guard Achieve the mount/ drill #1 1130-1300 Lunch break 1300-1400 Film/lecture on realistic training plan 1400-1430 Shrimp escape/ (`escape the double grapevine) Shrimp drill 1430-1500 Escape the mount practical exercise 1500-1530 Arm push and roll to the rear mount 1530-1600 Escape the rear mount/drill #2 (Quick roll rear mount escape) 1600-UTC Sparing for dominant position Tuesday Warm-up and review Rear naked choke/ (unbreakable Japanese strangle) Cross collar choke (from the knees. far side/ pummel drill/ trapping arm in your armpit) Lunch Film/lecture on training plans Front takedown to the mount Rear takedown to the mount Guillotine choke Gauntlet/Drill/Review 0800-0830 0830-0900 0900-1130 1130-1300 1300-1400 1400-1530 1530-1630 1630-UTC 0800-0900 0900-0930 0930-1000 1000-1030 1030-1130 1130-1300 1300-1400 1400-1430 1430-1500 1500-1530 1530-1600 1600-UTC Friday Warm up (1/2) and Review Student teaching Lunch Warm-up and review Grappling with punches class Grappling with punches exercise Knees from side control 1600-1630 Class on the realities of fighting on the battlefield 0800-0900 0900-1130 1130-1300 1300-1400 1400-1500 1500-1600 Wednesday 0800-0900 Warm-up and review 0900-1000 Drill/Review 1000-1130 Sparing with submissions 60 .

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