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Eberron is a premade Campaign Setting for Dungeons &
Dragons!
The appeal of a Campaign Setting is they are professionally-
designed worlds to stage your adventures in.
Other popular Campaign Settings for Dungeons & Dragons
include: The Forgotten Realms, Dark Sun, Ravenloft, and
Planescape.
Why Play in Eberron?
It’s fucking awesome.
Specifically, the setting was designed for the best kind of fun Pulp Adventures.
“Pulp” comes from Pulp Magazines/Fiction that specialized in the following genres:
Indiana Jones-Style Exploration
Noir-type Detective Mysteries
Cold War-esque Spy Thrillers
Fantasy/Sword and Sorcery
Crime/Heist/Gang Action
Horror/Occult
Railroad Adventures
Seafaring/Piratical Adventures
Science Fiction
War
Westerns
Eberron is specifically made to be compatible with these kinds of stories and more!
Why Play In Eberron 2!
Eberron is a small, cohesive, and carefully-designed world, unlike older Campaign Settings that were stitched
together on a need-to-retcon-basis over 30 years. (*cough* Forgotten Realms *cough*)
It lacks the universal “we’re fucked”-ness of Dark Sun or Ravenloft, but it’s not completely absent from the
setting. Moreover, Eberron is open to wild and fun adventures that would be awkward in other settings.
Eberron as a world has many completely unique features that set it apart from other high-fantasy settings and
makes it worth exploring over and over again.
Mythology of Eberron
Age of Dragons:
At the beginning of time three great dragons appeared from the ether.
They were Siberys the Proud, Khyber the Dark, and Eberron the Vibrant.
Strive happened immediately, and Khyber slew Siberys.
Eberron encircled and bound Khyber to ensure Khyber would hurt no one else.
The remains of Siberys became the glowing ring that encircles the world. The body of Eberron formed
the seas and continents. The bones of Khyber formed the dark passages inside Eberron that twist away
into Chaos.
Side note:
The magical Dragonshards are said to be the crystallized essence of the three dragons. These
dragonshards can be used to create technology more advanced than in any other setting.
Yellow Siberys dragonshards come from the sky and enhance the power of Dragonmarks and are used
to create the magic items used by Dragonmarked Houses to dominate the economy. Red Eberron shards
are found throughout the land and enhance magic of all kinds; they are particularly good at holding
rituals like a spell book would. Bluish-purple Khyber shards are found deep underground and are
powerful binding agents used to secure elementals to magical machines. The supernatural properties of
these dragonshards are more valuable than any gemstone.
Mythology of Eberron
Age of Demons:
The supposed first rulers of Eberron were fiends spawned from the dark depths of Khyber.
The only beings in Eberron capable of resisting the demons were the dragons.
The demons, incapable of invading Argonnessen, and the dragons, unable to establish holdings
outside Argonnessen, were at a stalemate for millenia.
The first great shift came with the arrival of the couatls.
Many couatls sacrificed their pure souls to help the dragons overthrow the demons.
Today few couatls remain and the dragons have withdrawn to Argonnessen.
Discover why
the most
powerful
beings in
Eberron have
Learn the secrets of hidden
existence from draconic themselves
prophets! from the world!
Xen'drik
Find lodging in Stormreach: the
adventuring capital of the
world!
Explore the
ancient jungle
ruins of giants
and uncover
long-lost secrets
of magic!
They have
Using their specially-
shaped the
bred vessels (The
continent into
Inspired) quori hope to
the perfect
spread their influence
domain of
beyond Sarlona!
psychic power!