Magician class STAT POINT STR – Each point gives HP +10 and HP recovery +2 DEX– Each point gives Critical

+0.8, Defense +4 and Avoid +0.4 INT– Each point gives Attack +3, MP +12, MP recovery +3

You can be creative and come up with a combination of skill sets of your own but here are three types of example skill sets in which you can choose to develop: 1. ALL INT: The strongest and powerful magician with great damaging skills. (Tip: This skill is very hard to achieve as the user must obtain such items like rare armor and rare shoes. Also, in order to compete in the boss stage, you should boost up Strengthening +3). Although it’s hard to achieve the highest level, the game becomes very easy even in Hard mode. 2. 3. STR +1, ALL INT: Less damage rate than ALL INT but better survival rate DEX +1, ALL INT: Higher Critical hit rate than ALL INT. There a chance of getting double Critical hit so this skill set might actually have higher damage rate. However, there are many items that increases DEX point so there might be no need to increase DEX at all. SKILL Magician  Dash attack (▶ ▶ + attack)- Command  At default, MP -6 and additional damage of 6%. The maximum level it reaches is level 30. The caster will dash forward and make an attacking move. Tip: Magicians are not required to attack in a close range so don’t try to get too close to the enemy.  Stomp (Jump + ▼ + attack)- Command  At default, MP -6 and additional damage of 6%. The maximum level it will reach is level 30. This skill will have the attacker jump and stomp on enemies with a powerful attack. Tip: This skill is useful when fighting stage 1 boss that attacks with mushroom bombs.  Firebolt- Active     At default, MP -16 and additional damage of 40%. The maximum level it will reach is level 10. This skill will enable the caster to throw a fireball. Tip: It is useful in the first stage so try not to increase after the first upgrade. At default, duration is 150F and each point increases 20F. The maximum level is 10. Awakening- Active

Mage  Meditation- Passive   Permanently increase skill escape rate. No MP is used and the maximum level is 10. Fire Armor- Active   At default, MP -200 and the maximum level is 5. This skill summons a fire armor to reflect the attack towards the attacker. Cyclone- Active   At default, MP -20 and additional damage of 80%. The maximum level is 15. Cyclone makes the enemy not able to move past the location the skill is used. Firewall- Active  At default, MP -40 and additional damage of 60%. The maximum level is 20. With the fire exploding from the ground, enemies suffer damage for a period of time. Sorceress  Regeneration- Passive   Permanently increase HP/MP recovery rate. No MP is used and the maximum level is 5. Invisibility- Active   At default, MP -200 and the maximum level is 20. The player becomes invisible for a period of time. Cyclone- Active   At default, MP -30 and additional damage of 80%. The maximum level is 15. Cyclone makes the enemy not able to move past the location the skill is used. Heal- Active  At default, MP -80 and the maximum level is 20. The health is recovered for a certain percentage of the maximum health. War Mage  Mana Return- Passive   Permanently decrease the MP used for all skills. No MP is used and the maximum level is 10. Amplification- Active   At default, MP -400 and the maximum level is 15. Temporarily increase the skill damage rate. Fireball- Active  At default, MP -30 and additional damage of 10%. The maximum level is 30. This skill bursts out three fireballs.

Explosion- Active  At default, MP -56 and additional damage of 35%. The maximum level is 30. This skill will have explosion go off in front and back of the enemies.

Wizard  Expectation- Passive   Permanently increase maximum Mana gauge. No MP is used and the maximum level is 10. Mana Acceleration- Active   At default, MP -400 and reaches maximum level of 15. This skill will temporarily accelerate Mana recovery. Ice Shackle- Active   At default, MP -30 and additional damage of 45%. The maximum level it reaches is at level 30. Ice Shackle will create a layer of ice in front of the enemies. Initialize- Active  At default, MP -84 and the maximum level goes up to level 30. This will temporarily decrease the skill recovery duration. Arcmage  Fire Mastery- Passive   Permanently increase the Critical hit rate. No MP is used and the maximum level is 20. Mana Reduction- Active   At default, MP -600 and the maximum level is at 30. This skill will temporarily decrease the mana used for performing Skills. Fire Wave- Active   At default, MP -80 and additional damage of 50%. The maximum it reaches is at level 40. This will shoot out a powerful laser beam. Meteor- Active  At default, MP -150 and additional damage of 30%. The maximum it reaches is at level 40. This will summon a giant meteor. Warlock  Consume Mana- Passive   Permanently increase MP used for all Skills. There is no MP used and level 20 is the maximum it reaches. Ice Barrier- Active  At default, MP -600 and level 30 is the maximum it reaches. This skill will create ice barrier surrounding the caster.

Ice Inferno- Active  At default, MP -80 and additional damage of 35%. Level 40 is the maximum level this skill will reach. Ice Inferno will shoot out sharp ice to the front and back of the caster.

Ice Age- Active  At default, MP -150 and additional damage of 30%. Level 40 is the maximum level this skill will reach. This skill will fire sharp pieces of ice randomly into the space.