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Genesys CRD 1.0.1

Genesys CRD 1.0.1

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Published by Jamie

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Published by: Jamie on Jul 23, 2011
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07/23/2011

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A character may use his Unarmed Combat or Melee Combat skill to deflect incoming
unarmed or melee attacks. Doing so requires the parrying character to have saved
a Standard Action (3 AP) from his previous turn. Otherwise, the rules for Dodging
apply.

The attacker’s combat check is made against a difficulty equal to the parrying
character’s weapon skill total. The parry is successful if the attacker fails. On a
successful parry, the defending character may make an immediate counter attack
at a -3 penalty.

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